Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- space.listeners.add(new BodyListener(CbEvent.WAKE, CbType.DEFAULT, function (b:Body) {...});
- space.listeners.add(new BodyListener(CbEvent.SLEEP, CbType.DEFAULT, function (b:Body) {...});
- or if you only want to handle when a certain 'type' of body wakes/sleeps.
- var type = new CbType();
- then assign that type to the bodies; and then:
- space.listeners.add(new BodyListener(CbEvent.WAKE, type, function (b:Body) {...});
- space.listeners.add(new BodyListener(CbEvent.SLEEP, type, function (b:Body) {...});
- so you only get an event when 'those' specific bodies are woken/sweffed
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement