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GarryRusskie

Sebastian Wilke

May 19th, 2015
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  1. Sebastian Wilke - A young, upstarting merchant from Los, he hopes to build up as much wealth as possible, so he can spend rest of his life lazying about. Opportunistic, witty and has only himself as the focus. He left his homecity with a gang of watch rejects, promising them better life and employment in his future enterprise.
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  3. HOT +3, SHARP +2, WEIRD +1, COOL 0, HARD -1
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  5. EVERYTHING IS FOR SALE: Every run, the merchant rolls +hot. On a 10+, he gains four hold. On a 7-9, two hold. On a 6-, one hold. He can spend those hold to gain access to items, resources or services worth two gilt per hold.
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  7. MERCHANT MILITIA: Soldiers are expensive, but losses on the road are more expensive. He has a battering of militiamen following him. Well armed, but poorly disciplined. (10 militia)
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  9. CAN'T SHILL THE JEW:
  10. The envoy is never caught unawares. When he is ambushed or a situation otherwise suddenly surprises him, roll +hot. On a 10+, the situation has been prepared for and won’t pose much challenge. On a 7-9, the situation is roughly evened out, but not fully prepared for. On a 6-, the situation is worsened by the preparations. This cannot be used for rolled complications on the fortune roll.
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  12. He's armed with SMALL dagger and wears light aketon(1 point of armor).
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