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- {
- position = vector3(-1164.99,-1586.59,4.38), --Position of blip
- label = 'Vespuci - Masky', --Mask at vespuci beach
- sprite = 362, --Blip sprite
- color = 60,--Blip color
- society = 'society_goverment', --Sociaty that will gain money from this shop, or remove it if you dont want to use it
- sections = {
- glasses = {--Section is one 3D openable text
- pos = vector3(-1164.99,-1586.59,4.38), --Position of it
- label = 'π', --Display label
- help = 'Zmackni ~INPUT_CONTEXT~ pro otevreni nabidky s maskami', --Help text
- components = { --Every section has components
- {
- label = 'Maska', --Component label
- name = 'mask_1', --Component name are using from skinchanger names mask_1, mask_2 etc
- from = -1, --From
- to = 160, --To (automaticly setup so value doesnt matter)
- current = -1, --Start position (setup by current player clothes)
- reset = {
- 'mask_2' --If player will change mask_1 - reset mask_2 value
- },
- price = 50, --Price for mask:_1
- blacklist = {
- 26,27, --Blacklist for only this shop, you can also use global blacklist, whitelist
- }
- },
- {
- label = 'Barva masky', --Mask 2 label
- name = 'mask_2', --mask_2
- from = 0,
- to = 20,
- current = 0,
- price = 10, --Price for this element
- },
- },
- cam = {
- offset = { --Camera offset
- x = 0.0,
- y = 1.0,
- z = 0.7
- },
- pointOffset = { --Offset of point
- x = 0,
- y = 0,
- z = 0.8
- },
- taskHeading = 100.66 --Heading, where player will look
- }
- },
- }
- },
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