LolHacksRule

Zuma's Revenge (April 10, 2012) locales/en-us/properties/default.xml

Mar 16th, 2023
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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <Properties>
  3.     <!-- AUTOGEN: Wonka | c:\Users\jpnewman\Dev\p4_managed\Zuma2\console_engineer\Zuma2 | Thu Apr 05 09:47:45 2012 | out:full -->
  4. <!-- File: AdventureModeScreen.cpp -->
  5.     <String id="0">Play</String><!-- Line 38 -->
  6.     <String id="1">Spirit Temple</String><!-- Line 39 -->
  7.     <String id="2">Leaderboard</String><!-- Line 40 -->
  8.     <String id="3">Back</String><!-- Line 41 -->
  9.     <String id="4">Choose a level</String><!-- AdventureModeScreen::Draw:252 -->
  10.     <String id="5">Adventure</String><!-- AdventureModeScreen::Draw:256 -->
  11.     <String id="11">Continue your Adventure</String><!-- AdventureModeScreen::DrawMainBox:422 -->
  12.     <String id="12">to unlock this level</String><!-- AdventureModeScreen::DrawMainBox:423 -->
  13. <!-- File: Ball.cpp -->
  14.     <String id="675">%dX</String><!-- Ball::DrawMultPowerup:1188 -->
  15. <!-- File: Board.cpp -->
  16.     <String id="394">Kahtiki Khan</String><!-- GameStats::Add:783 -->
  17.     <String id="395">Anicent Devil Idol</String><!-- GameStats::Add:784 -->
  18.     <String id="396">Elders tell of a lost city in the jungle,&cr;where a stone demon takes the heads of men.&cr;None who go ever return.</String><!-- GameStats::Add:785 -->
  19.     <String id="397">Maga Maga</String><!-- GameStats::Add:787 -->
  20.     <String id="398">Witch Doctor</String><!-- GameStats::Add:788 -->
  21.     <String id="399">The shaman controlled two slave tikis,&cr;who guarded him day and night. So long as&cr;they stood, nothing could harm him.</String><!-- GameStats::Add:789 -->
  22.     <String id="400">Baron Digo</String><!-- GameStats::Add:791 -->
  23.     <String id="401">Cannibal Idol</String><!-- GameStats::Add:792 -->
  24.     <String id="402">No arrow could pierce his stony hide,&cr;but even so, wicked baron digo cut up his soul&cr;and hid it in the ribcages of his victims.</String><!-- GameStats::Add:793 -->
  25.     <String id="403">Kolo Kamari</String><!-- GameStats::Add:795 -->
  26.     <String id="404">Mosquito God</String><!-- GameStats::Add:796 -->
  27.     <String id="405">The vermin of the insect god drained&cr;the blood and life of their prey.&cr;Only a great blast of fire and noise&cr;could drive the demon away.</String><!-- GameStats::Add:797 -->
  28.     <String id="406">Cephalo Ka</String><!-- GameStats::Add:799 -->
  29.     <String id="407">Tenatacled Reaper of the Deep</String><!-- GameStats::Add:800 -->
  30.     <String id="408">The inky darkness&cr;and shields of power&cr;hide the monster&apos;s&cr;secret weakness...</String><!-- GameStats::Add:801 -->
  31.     <String id="409">Zhaka Mu</String><!-- GameStats::Add:803 -->
  32.     <String id="410">Ultimate Devil Spirit</String><!-- GameStats::Add:804 -->
  33.     <String id="411">This is the Sanctum of Evil.&cr;But only in darkness will the&cr;final demon reveal himself.</String><!-- GameStats::Add:805 -->
  34.     <String id="21">Strange Frog, why do you intrude on us?</String><!-- Board::Init:1062 -->
  35.     <String id="22">This island is no holiday resort!</String><!-- Board::Init:1063 -->
  36.     <String id="23">Five fierce chiefs guard our mysteries!</String><!-- Board::Init:1064 -->
  37.     <String id="24">Level %d - %d</String><!-- Board::SetupLevelText:1426 -->
  38.     <String id="25">Iron Frog %d</String><!-- Board::SetupLevelText:1428 -->
  39.     <String id="26">Would you like to restart the level?&cr;Your progress will NOT be saved.</String><!-- Board::GamepadButtonDown:1948 -->
  40.     <String id="27">You must be connected to Xbox LIVE&cr; to play the weekly challenge mode.&cr;Taking you back to the main menu.</String><!-- Board::GamepadButtonDown:1953 -->
  41.     <String id="28">You must be connected to PlayStation®Network&cr; to play the weekly challenge mode.&cr;Taking you back to the main menu.</String><!-- Board::GamepadButtonDown:1955 -->
  42.     <String id="29">The weekly challenge level has changed.&cr;Taking you back to the main menu.</String><!-- Board::GamepadButtonDown:1961 -->
  43.     <String id="60">Continue</String><!-- Board::MouseDown:2285 -->
  44.     <String id="61">Leaderboard</String><!-- Board::MouseDown:2286 -->
  45.     <String id="30">Continue</String><!-- Board::MouseDown:2326 -->
  46.     <String id="31">Continue</String><!-- Board::MouseDown:2487 -->
  47.     <String id="32">BONUS! +%d</String><!-- Board::DoHitTreasure:3492 -->
  48.     <String id="33">%dx MULTIPLIER ACTIVE!</String><!-- Board::ActivatePower:3713 -->
  49.     <String id="676">%s!</String><!-- Board::ActivatePower:3755 -->
  50.     <String id="34">Level Complete!</String><!-- Board::CheckEndConditions:4085 -->
  51.     <String id="35">Match ^dfa925^3 or more^oldclr^ balls of the same color!</String><!-- Board::UpdatePlaying:5176 -->
  52.     <String id="36">Fill the ^dfa925^Zuma Bar^oldclr^ to stop new balls rolling out.</String><!-- Board::UpdatePlaying:5184 -->
  53.     <String id="37">Shoot</String><!-- Board::UpdatePlaying:5190 -->
  54.     <String id="577">^dfa925^Swap the ball^oldclr^ in your frog&apos;s mouth with the ball on his back to ^49d63a^change colors^oldclr^!</String><!-- Board::UpdatePlaying:5199 -->
  55.     <String id="578">Swap Balls</String><!-- Board::UpdatePlaying:5204 -->
  56.     <String id="412">Rank#%d:</String><!-- Board::UpdateMiscStuff:5277 -->
  57.     <String id="413">You are in</String><!-- Board::UpdateMiscStuff:5283 -->
  58.     <String id="414">First Place!</String><!-- Board::UpdateMiscStuff:5284 -->
  59.     <String id="38">Personal Best</String><!-- Board::UpdateMiscStuff:5298 -->
  60.     <String id="39">Continue</String><!-- Board::Update:5475 -->
  61.     <String id="40">Continue</String><!-- Board::Update:5722 -->
  62.     <String id="43">^dfa925^Jump^oldclr^ to move to the other lily pad!</String><!-- Board::Update:5769 -->
  63.     <String id="44">Jump</String><!-- Board::Update:5776 -->
  64.     <String id="45">^dfa925^Spirit Monkey^oldclr^ brings ^dfa925^fruit^oldclr^!&cr;&cr;Shoot it for points and to beat the level faster.&cr;&cr;^49d63a^SHOOT THE FRUIT!^oldclr^</String><!-- Board::Update:5798 -->
  65.     <String id="46">Shoot</String><!-- Board::Update:5806 -->
  66.     <String id="47">Continue</String><!-- Board::Update:5878 -->
  67.     <String id="48">Spirit Monkey</String><!-- Board::NeedAnimalOrUnlockReveal:6275 -->
  68.     <String id="49">Hello, new friend.</String><!-- Board::NeedAnimalOrUnlockReveal:6276 -->
  69.     <String id="579">I&apos;ll bring you fruit!</String><!-- Board::NeedAnimalOrUnlockReveal:6277 -->
  70.     <String id="51">Spirit Cheetah</String><!-- Board::NeedAnimalOrUnlockReveal:6287 -->
  71.     <String id="580">Hello noble frog.</String><!-- Board::NeedAnimalOrUnlockReveal:6288 -->
  72.     <String id="52">I&apos;ll grant you my speed.</String><!-- Board::NeedAnimalOrUnlockReveal:6289 -->
  73.     <String id="681">Weekly Challenge mode</String><!-- Board::NeedAnimalOrUnlockReveal:6297 -->
  74.     <String id="682">Unlocked!</String><!-- Board::NeedAnimalOrUnlockReveal:6298 -->
  75.     <String id="54">Spirit Rabbit</String><!-- Board::NeedAnimalOrUnlockReveal:6308 -->
  76.     <String id="581">Hey! Guess what!?</String><!-- Board::NeedAnimalOrUnlockReveal:6309 -->
  77.     <String id="55">Four feet are luckier than one!</String><!-- Board::NeedAnimalOrUnlockReveal:6310 -->
  78.     <String id="683">Iron Frog mode</String><!-- Board::NeedAnimalOrUnlockReveal:6318 -->
  79.     <String id="684">Unlocked!</String><!-- Board::NeedAnimalOrUnlockReveal:6319 -->
  80.     <String id="57">Spirit Hawk</String><!-- Board::NeedAnimalOrUnlockReveal:6329 -->
  81.     <String id="582">At last... a worthy companion.</String><!-- Board::NeedAnimalOrUnlockReveal:6330 -->
  82.     <String id="58">Together we will be victorious!</String><!-- Board::NeedAnimalOrUnlockReveal:6331 -->
  83.     <String id="62">Continue</String><!-- Board::UpdateBossDeath:6482 -->
  84.     <String id="415">His soft and fleshy underside</String><!-- Board::DrawBossIntro:6824 -->
  85.     <String id="63">Continue</String><!-- Board::DrawOverlay:7249 -->
  86.     <String id="67">Congratulations!</String><!-- Board::Draw:7880 -->
  87.     <String id="68">You have discovered the secret of Tiki Island!</String><!-- Board::Draw:7883 -->
  88.     <String id="69">Total Adventure Score:</String><!-- Board::Draw:7886 -->
  89.     <String id="70">Dazed!</String><!-- Board::SetHallucinateTimer:8434 -->
  90.     <String id="71">CURVE CLEARED</String><!-- Board::DoClearCurveBonus:8694 -->
  91.     <String id="72">SO YOU HAVE UNCOVERED MY TRUE FORM.</String><!-- Board::UpdateBoss6StoneHeadBurst:8771 -->
  92.     <String id="73">TREMBLE, MORTAL, AND NOW BURN!</String><!-- Board::UpdateBoss6StoneHeadBurst:8771 -->
  93.     <String id="74">Well, that didn&apos;t go quite like I planned.</String><!-- Board::DrawBoss6DarkFrog:8961 -->
  94.     <String id="75">But I&apos;m a bad loser. And I have one more trick.</String><!-- Board::DrawBoss6DarkFrog:8961 -->
  95. <!-- File: Boss.cpp -->
  96.     <String id="76">BERZERK!</String><!-- Boss::DrawMisc:1044 -->
  97.     <String id="77">THE BOSS IS GROWING IMPATIENT!</String><!-- Boss::DrawMisc:1053 -->
  98.     <String id="78">Continue</String><!-- Boss::DrawDeathText:1183 -->
  99. <!-- File: BossDarkFrog.cpp -->
  100.     <String id="416">You have beaten every curve we threw at you.</String><!-- BossDarkFrog::AddExtraText:599 -->
  101.     <String id="417">And so now I reveal the final truth.</String><!-- BossDarkFrog::AddExtraText:600 -->
  102.     <String id="418">You have long thought yourself alone.</String><!-- BossDarkFrog::AddExtraText:601 -->
  103.     <String id="419">But... you are not the last of your kind.</String><!-- BossDarkFrog::AddExtraText:602 -->
  104. <!-- File: BossDoctor.cpp -->
  105.     <String id="79">Tikis return! Protect me!</String><!-- BossDoctor::ResetWallAndTikis:420 -->
  106.     <String id="80">Do you think to best me so easily? Minions, come hither!</String><!-- BossDoctor::DoHit:462 -->
  107.     <String id="81">Try and breach my defences!</String><!-- BossDoctor::DoHit:466 -->
  108.     <String id="82">As long as my shield stands, you shall fail!</String><!-- BossDoctor::CollidesWithWall:970 -->
  109.     <String id="420">Nothing can harm me!</String><!-- BossDoctor::AddExtraText:1151 -->
  110.     <String id="421">I cannot be beaten! I&apos;m unbeatable!</String><!-- BossDoctor::AddExtraText:1152 -->
  111.     <String id="422">See how strong my magics are?</String><!-- BossDoctor::AddExtraText:1153 -->
  112.     <String id="423">I went to the best voodoo school!</String><!-- BossDoctor::AddExtraText:1154 -->
  113.     <String id="424">Step it up, slave tikis! What do I pay you for?</String><!-- BossDoctor::AddExtraText:1155 -->
  114.     <String id="425">Ooga! With a helping of booga sauce!</String><!-- BossDoctor::AddExtraText:1158 -->
  115.     <String id="426">My slave tikis completely flopped on the job.</String><!-- BossDoctor::AddExtraText:1159 -->
  116.     <String id="427">Where did all my magic go?</String><!-- BossDoctor::AddExtraText:1160 -->
  117. <!-- File: BossLame.cpp -->
  118.     <String id="83">Baaawwwk! I am Zhaka Mu! Fear me!</String><!-- BossLame::Init:82 -->
  119.     <String id="84">No! You are much too powerful!</String><!-- BossLame::DrawTopLevel:669 -->
  120.     <String id="85">Even my doomy chicken legs were useless.</String><!-- BossLame::DrawTopLevel:669 -->
  121.     <String id="86">I yield to your amphibian agility!</String><!-- BossLame::DrawTopLevel:669 -->
  122. <!-- File: BossMosquito.cpp -->
  123.     <String id="87">You&apos;ll need something more explosive to hurt me!</String><!-- BossMosquito::BallEaten:106 -->
  124.     <String id="428">I&apos;m grinnin&apos; like crazy!</String><!-- BossMosquito::AddExtraText:450 -->
  125.     <String id="429">Bite, my pretties, bite!</String><!-- BossMosquito::AddExtraText:451 -->
  126.     <String id="430">It&apos;s all about the stinging!</String><!-- BossMosquito::AddExtraText:452 -->
  127.     <String id="431">Confuse him, my tiny buddies!</String><!-- BossMosquito::AddExtraText:453 -->
  128.     <String id="432">I love the sound of insects in the morning!</String><!-- BossMosquito::AddExtraText:454 -->
  129.     <String id="433">I threw every insect in the book at you!</String><!-- BossMosquito::AddExtraText:457 -->
  130.     <String id="434">But you exploded me in no time flat!</String><!-- BossMosquito::AddExtraText:458 -->
  131.     <String id="435">Beat it, Frog! Go swimming, why don&apos;t you?</String><!-- BossMosquito::AddExtraText:459 -->
  132. <!-- File: BossRushScreen.cpp -->
  133.     <String id="88">Play</String><!-- BossRushScreen::Reset:216 -->
  134.     <String id="89">You won!</String><!-- BossRushScreen::Reset:218 -->
  135.     <String id="90">Continue</String><!-- BossRushScreen::Reset:220 -->
  136.     <String id="91">Spirit Temple</String><!-- BossRushScreen::Reset:224 -->
  137.     <String id="92">Leaderboard</String><!-- BossRushScreen::Reset:225 -->
  138.     <String id="93">Back</String><!-- BossRushScreen::Reset:226 -->
  139.     <String id="94">Boss Rush</String><!-- BossRushScreen::Draw:520 -->
  140.     <String id="95">You Win!</String><!-- BossRushScreen::Draw:529 -->
  141.     <String id="96">You defeated all the bosses!</String><!-- BossRushScreen::Draw:530 -->
  142.     <String id="97">Final Time</String><!-- BossRushScreen::Draw:531 -->
  143. <!-- File: BossSkeleton.cpp -->
  144.     <String id="436">Whoop! Skeleton warriors attack!</String><!-- BossSkeleton::AddExtraText:916 -->
  145.     <String id="437">Baron Digo delivers the damage!</String><!-- BossSkeleton::AddExtraText:917 -->
  146.     <String id="438">I am Baron of Digo!</String><!-- BossSkeleton::AddExtraText:918 -->
  147.     <String id="439">Baron Digo rules with skeletons!</String><!-- BossSkeleton::AddExtraText:919 -->
  148.     <String id="440">Who&apos;s the Baron? Me! I am!</String><!-- BossSkeleton::AddExtraText:920 -->
  149.     <String id="441">You beat me so hard I forgot my own name!</String><!-- BossSkeleton::AddExtraText:923 -->
  150.     <String id="442">And I was really attached to it, too!</String><!-- BossSkeleton::AddExtraText:924 -->
  151.     <String id="443">Some day, some way, I&apos;ll make you pay!</String><!-- BossSkeleton::AddExtraText:925 -->
  152. <!-- File: BossSquid.cpp -->
  153.     <String id="98">MY SHIELD BREACHED?! UNTHINKABLE!</String><!-- BossSquid::DoHit:656 -->
  154.     <String id="99">Bah, hit me frog! Next time it shall not be this easy!</String><!-- BossSquid::DoHit:661 -->
  155.     <String id="444">I&apos;m overly bitter!</String><!-- BossSquid::AddExtraText:1000 -->
  156.     <String id="445">I&apos;m annoyed!</String><!-- BossSquid::AddExtraText:1001 -->
  157.     <String id="446">I&apos;m affronted!</String><!-- BossSquid::AddExtraText:1002 -->
  158.     <String id="447">I&apos;m irritable!</String><!-- BossSquid::AddExtraText:1003 -->
  159.     <String id="448">You nettle me!</String><!-- BossSquid::AddExtraText:1004 -->
  160.     <String id="449">You infuriate me!</String><!-- BossSquid::AddExtraText:1005 -->
  161.     <String id="450">Consider me maddened!</String><!-- BossSquid::AddExtraText:1006 -->
  162.     <String id="451">My arm! It&apos;s broken! And it doesn&apos;t even have bones!</String><!-- BossSquid::AddExtraText:1009 -->
  163.     <String id="452">I really let myself down. Next time I&apos;ll be angrier.</String><!-- BossSquid::AddExtraText:1010 -->
  164.     <String id="453">Oh, well, have fun dying on the volcano!</String><!-- BossSquid::AddExtraText:1011 -->
  165. <!-- File: BossStoneHead.cpp -->
  166.     <String id="100">Maybe that wasn&apos;t my true face.</String><!-- BossStoneHead::DrawBossSpecificArt:848 -->
  167.     <String id="101">I have an even truer one!</String><!-- BossStoneHead::DrawBossSpecificArt:849 -->
  168.     <String id="102">You cannot defeat the truest face of Zhaka Mu!</String><!-- BossStoneHead::DrawBossSpecificArt:850 -->
  169.     <String id="454">Stern I am, and stone!</String><!-- BossStoneHead::AddExtraText:882 -->
  170.     <String id="455">I have no heart to care!</String><!-- BossStoneHead::AddExtraText:883 -->
  171.     <String id="456">This frown means death!</String><!-- BossStoneHead::AddExtraText:884 -->
  172.     <String id="457">I am a rock, I am this island.</String><!-- BossStoneHead::AddExtraText:885 -->
  173.     <String id="458">I am the totem of despair!</String><!-- BossStoneHead::AddExtraText:886 -->
  174. <!-- File: BossTiger.cpp -->
  175.     <String id="103">I will munch your power and add it to mine!</String><!-- BossTiger::Update:617 -->
  176.     <String id="104">Do you have fight in you? Shoot me if you dare!</String><!-- BossTiger::Update:621 -->
  177.     <String id="106">Do you think you can beat us all? Try your best!</String><!-- BossTiger::Update:659 -->
  178.     <String id="107">You dared! How dare you?</String><!-- BossTiger::Update:692 -->
  179.     <String id="108">BRING FORTH THE BALLS!</String><!-- BossTiger::Update:714 -->
  180.     <String id="109">BRING FORTH THE BALLS!</String><!-- BossTiger::Update:729 -->
  181.     <String id="110">Fiesty meal! Break through the wall and hit me again!</String><!-- BossTiger::Update:748 -->
  182.     <String id="111">LITTLE FROG HAS CALLED DOWN THE TIGER!</String><!-- BossTiger::Collides:1427 -->
  183.     <String id="112">NOW HE WILL REAP THE PAIN! RAAAAAAAR!</String><!-- BossTiger::Collides:1432 -->
  184.     <String id="459">I hunger for plenty!</String><!-- BossTiger::AddExtraText:1450 -->
  185.     <String id="460">You will make a fine meal!</String><!-- BossTiger::AddExtraText:1451 -->
  186.     <String id="461">I bet you&apos;re good and crunchy!</String><!-- BossTiger::AddExtraText:1452 -->
  187.     <String id="462">What goes well with toasted frog?</String><!-- BossTiger::AddExtraText:1453 -->
  188.     <String id="463">I&apos;ll bake you in a frog pot pie!</String><!-- BossTiger::AddExtraText:1454 -->
  189.     <String id="464">You broke my mouth!</String><!-- BossTiger::AddExtraText:1457 -->
  190.     <String id="465">My tongue&apos;s hanging out all like glahhhh.</String><!-- BossTiger::AddExtraText:1458 -->
  191.     <String id="466">My four brothers will avenge my tongue!&nbsp;</String><!-- BossTiger::AddExtraText:1459 -->
  192. <!-- File: BossVolcano.cpp -->
  193.     <String id="467">I crush you!</String><!-- BossVolcano::AddExtraText:440 -->
  194.     <String id="468">You sully our island!</String><!-- BossVolcano::AddExtraText:441 -->
  195.     <String id="469">The blood of the volcano awaits!</String><!-- BossVolcano::AddExtraText:442 -->
  196.     <String id="470">No living thing can survive!</String><!-- BossVolcano::AddExtraText:443 -->
  197.     <String id="471">Your soul shall be forfeit!</String><!-- BossVolcano::AddExtraText:444 -->
  198. <!-- File: ControlsDialog.cpp -->
  199.     <String id="114">Back</String><!-- Line 30 -->
  200.     <String id="115">Controls</String><!-- ControlsDialog::Draw:86 -->
  201.     <String id="116">Shoot</String><!-- ControlsDialog::Draw:93 -->
  202.     <String id="117">Swap Balls</String><!-- ControlsDialog::Draw:94 -->
  203.     <String id="118">Restart Level</String><!-- ControlsDialog::Draw:95 -->
  204.     <String id="119">Aim</String><!-- ControlsDialog::Draw:96 -->
  205.     <String id="120">Pause</String><!-- ControlsDialog::Draw:101 -->
  206.     <String id="121">Shoot</String><!-- ControlsDialog::Draw:102 -->
  207.     <String id="122">Swap Balls</String><!-- ControlsDialog::Draw:103 -->
  208.     <String id="123">Lily Pad Hop</String><!-- ControlsDialog::Draw:105 -->
  209.     <String id="124">Swap Balls</String><!-- ControlsDialog::Draw:106 -->
  210.     <String id="125">Shoot</String><!-- ControlsDialog::Draw:107 -->
  211. <!-- File: CurveMgr.cpp -->
  212.     <String id="126">COMBO x%d</String><!-- CurveMgr::DoScoring:1159 -->
  213.     <String id="127">QUAD GAP BONUS!!!!</String><!-- CurveMgr::DoScoring:1181 -->
  214.     <String id="128">TRIPLE GAP BONUS!!!</String><!-- CurveMgr::DoScoring:1183 -->
  215.     <String id="129">DOUBLE GAP BONUS!!</String><!-- CurveMgr::DoScoring:1185 -->
  216.     <String id="130">GAP BONUS!</String><!-- CurveMgr::DoScoring:1188 -->
  217.     <String id="131">CHAIN BONUS x%d</String><!-- CurveMgr::DoScoring:1215 -->
  218. <!-- File: DarkFrogSequence.cpp -->
  219.     <String id="132">Spooky, no? It&apos;s like a dark mirror.</String><!-- DarkFrogSequence::Init:76 -->
  220.     <String id="133">Something like that. Either way,</String><!-- DarkFrogSequence::Init:76 -->
  221.     <String id="134">how can you defeat... yourself?</String><!-- DarkFrogSequence::Init:76 -->
  222. <!-- File: DeathSkull.cpp -->
  223.     <String id="41">Don&apos;t let the balls reach the ^dfa925^skull pit^oldclr^!</String><!-- DeathSkull::Update:101 -->
  224.     <String id="42">Continue</String><!-- DeathSkull::Update:109 -->
  225.     <String id="135">Would you like to retry the level?</String><!-- DeathSkull::Update:129 -->
  226.     <String id="136">Retry</String><!-- DeathSkull::Update:130 -->
  227.     <String id="137">Main Menu</String><!-- DeathSkull::Update:130 -->
  228.     <String id="138">Try Again!</String><!-- DeathSkull::Update:134 -->
  229. <!-- File: EndBossSummary.cpp -->
  230.     <String id="708">Spirit&cr;Time</String><!-- EndBossSummary::Draw:83 -->
  231.     <String id="702">New Best Time!</String><!-- EndBossSummary::InitTimeWidget:154 -->
  232.     <String id="705">Your Time</String><!-- EndBossSummary::InitTimeWidget:154 -->
  233. <!-- File: EndLevelSummary.cpp -->
  234.     <String id="703">New High Score!</String><!-- EndLevelSummary::InitScoreWidget:156 -->
  235.     <String id="704">Your Score!</String><!-- EndLevelSummary::InitScoreWidget:156 -->
  236.     <String id="706">Level&cr;Complete</String><!-- EndLevelSummary::InitLevelCompleteBadge:184 -->
  237.     <String id="707">Spirit&cr;Score</String><!-- EndLevelSummary::InitSpiritScoreBadge:210 -->
  238.     <String id="686">Level Score</String><!-- EndLevelSummary::InitBonusesLayout:248 -->
  239.     <String id="687">Spirit Bonus</String><!-- EndLevelSummary::InitBonusesLayout:251 -->
  240.     <String id="688">Time Bonus</String><!-- EndLevelSummary::InitBonusesLayout:254 -->
  241. <!-- File: EndOfLevelScreen.cpp -->
  242.     <String id="145">Press to visit your&cr;^dfa925^Spirit Animals^oldclr^!</String><!-- EndOfLevelScreen::Update:155 -->
  243.     <String id="583">Collect each level&apos;s ^dfa925^Spirit Badges^oldclr^!&cr;&cr;- ^49d63a^Complete the level^oldclr^&cr;- ^49d63a^Beat Spirit Score^oldclr^&cr;- ^49d63a^Finish under Spirit Time^oldclr^</String><!-- EndOfLevelScreen::AddTutorialHint:172 -->
  244.     <String id="584">Continue</String><!-- EndOfLevelScreen::AddTutorialHint:177 -->
  245.     <String id="151">Level %d - %d</String><!-- EndOfLevelScreen::Draw:303 -->
  246.     <String id="140">Continue</String><!-- EndOfLevelScreen::CreateCalloutButtons:403 -->
  247.     <String id="141">Retry</String><!-- EndOfLevelScreen::CreateCalloutButtons:405 -->
  248.     <String id="142">Spirit Temple</String><!-- EndOfLevelScreen::CreateCalloutButtons:408 -->
  249.     <String id="143">Leaderboard</String><!-- EndOfLevelScreen::CreateCalloutButtons:409 -->
  250.     <String id="144">Menu</String><!-- EndOfLevelScreen::CreateCalloutButtons:410 -->
  251. <!-- File: FakeCredits.cpp -->
  252.     <String id="160">Foolish frog! He was not Zhaka Mu!</String><!-- FakeCredits::Init:46 -->
  253.     <String id="161">You only battled my chef!</String><!-- FakeCredits::Init:46 -->
  254.     <String id="162">Now gaze upon the true face of Zhaka Mu!</String><!-- FakeCredits::Init:46 -->
  255. <!-- File: GameApp.cpp -->
  256.     <String id="163">Speed Up</String><!-- Line 204 -->
  257.     <String id="164">Back</String><!-- Line 205 -->
  258.     <String id="165">Continue</String><!-- Line 239 -->
  259.     <String id="166">Zuma&apos;s Revenge!&nbsp;</String><!-- Line 322 -->
  260.     <String id="167">You must be signed into&cr;Xbox LIVE to view&cr;the leaderboard.</String><!-- GameApp::ShowLargeLeaderboardDialog:2088 -->
  261.     <String id="168">You must be signed into&cr;the PlayStation®Network to view&cr;the leaderboard.</String><!-- GameApp::ShowLargeLeaderboardDialog:2090 -->
  262.     <String id="6">Torches</String><!-- GameApp::GetGenericLevelString:2479 -->
  263.     <String id="7">Boss 6</String><!-- GameApp::GetGenericLevelString:2481 -->
  264.     <String id="8">Boss 7</String><!-- GameApp::GetGenericLevelString:2483 -->
  265.     <String id="9">Boss 8</String><!-- GameApp::GetGenericLevelString:2485 -->
  266.     <String id="10">Boss %d</String><!-- GameApp::GetGenericLevelString:2487 -->
  267.     <String id="689">Iron Frog %d</String><!-- GameApp::GetGenericLevelString:2491 -->
  268.     <String id="679">Level %d-%d</String><!-- GameApp::GetGenericLevelString:2493 -->
  269.     <String id="169">OK</String><!-- GameApp::DoGenericDialog:3174 -->
  270. <!-- File: GameCommon.cpp -->
  271.     <String id="170">PROXIMITY BOMB</String><!-- Sexy::PowerupToStr:177 -->
  272.     <String id="171">Proximity Bomb</String><!-- Sexy::PowerupToStr:177 -->
  273.     <String id="172">BOMB BULLET</String><!-- Sexy::PowerupToStr:178 -->
  274.     <String id="173">Bomb Bullet</String><!-- Sexy::PowerupToStr:178 -->
  275.     <String id="174">BOMB</String><!-- Sexy::PowerupToStr:179 -->
  276.     <String id="175">Bomb</String><!-- Sexy::PowerupToStr:179 -->
  277.     <String id="176">SLOW</String><!-- Sexy::PowerupToStr:180 -->
  278.     <String id="177">Slow</String><!-- Sexy::PowerupToStr:180 -->
  279.     <String id="178">ACCURACY</String><!-- Sexy::PowerupToStr:181 -->
  280.     <String id="179">Accuracy</String><!-- Sexy::PowerupToStr:181 -->
  281.     <String id="180">REVERSE</String><!-- Sexy::PowerupToStr:182 -->
  282.     <String id="181">Reverse</String><!-- Sexy::PowerupToStr:182 -->
  283.     <String id="182">TRI-SHOT</String><!-- Sexy::PowerupToStr:183 -->
  284.     <String id="183">Tri-Shot</String><!-- Sexy::PowerupToStr:183 -->
  285.     <String id="184">LIGHTNING</String><!-- Sexy::PowerupToStr:184 -->
  286.     <String id="185">Lightning</String><!-- Sexy::PowerupToStr:184 -->
  287.     <String id="186">LASER</String><!-- Sexy::PowerupToStr:185 -->
  288.     <String id="187">Laser</String><!-- Sexy::PowerupToStr:185 -->
  289.     <String id="188">BONUS BALL</String><!-- Sexy::PowerupToStr:186 -->
  290.     <String id="189">Bonus Ball</String><!-- Sexy::PowerupToStr:186 -->
  291. <!-- File: GenericHelp.cpp -->
  292.     <String id="191">BOMB</String><!-- Line 29 -->
  293.     <String id="192">ACCURACY</String><!-- Line 29 -->
  294.     <String id="193">REWIND</String><!-- Line 29 -->
  295.     <String id="194">SLOWDOWN</String><!-- Line 29 -->
  296.     <String id="195">LIGHTNING</String><!-- Line 29 -->
  297.     <String id="196">TRI-SHOT</String><!-- Line 29 -->
  298.     <String id="197">LASER</String><!-- Line 29 -->
  299.     <String id="198">MULTIPLIER</String><!-- Line 29 -->
  300.     <String id="199">Destroys balls with a bomb shot.</String><!-- Line 32 -->
  301.     <String id="200">Guides and speeds your shots for greater accuracy.</String><!-- Line 33 -->
  302.     <String id="201">When matched, rolls the balls in the opposite direction.</String><!-- Line 34 -->
  303.     <String id="202">When matched, slows ball speed for a short period of time.</String><!-- Line 35 -->
  304.     <String id="203">Destroys every ball of the target ball&apos;s color.</String><!-- Line 36 -->
  305.     <String id="204">Fires 3 balls which destroy everything in their path.</String><!-- Line 37 -->
  306.     <String id="205">Zaps balls or fruit with pinpoint accuracy.</String><!-- Line 38 -->
  307.     <String id="206">Increases your score multiplier.</String><!-- Line 39 -->
  308.     <String id="207">Back</String><!-- Line 51 -->
  309.     <String id="208">HOW TO PLAY</String><!-- GenericHelp::Draw:93 -->
  310.     <String id="725">2X</String><!-- GenericHelp::Draw:134 -->
  311. <!-- File: Gun.cpp -->
  312.     <String id="209">POISONED!</String><!-- Gun::Draw:2762 -->
  313.     <String id="210">SLOOOOOOW-MO!</String><!-- Gun::Draw:2769 -->
  314. <!-- File: HelpAndOptionsDialog.cpp -->
  315.     <String id="211">Help &amp; Options</String><!-- Line 23 -->
  316.     <String id="212">How To Play</String><!-- Line 25 -->
  317.     <String id="213">Controls</String><!-- Line 26 -->
  318.     <String id="214">Settings</String><!-- Line 27 -->
  319.     <String id="215">Credits</String><!-- Line 28 -->
  320.     <String id="216">Select</String><!-- Line 32 -->
  321.     <String id="217">Back</String><!-- Line 33 -->
  322. <!-- File: IronFrogModeScreen.cpp -->
  323.     <String id="218">Play</String><!-- Line 31 -->
  324.     <String id="219">Spirit Temple</String><!-- Line 32 -->
  325.     <String id="220">Leaderboard</String><!-- Line 33 -->
  326.     <String id="221">Back</String><!-- Line 34 -->
  327.     <String id="222">Iron Frog</String><!-- Line 80 -->
  328.     <String id="223">A 10 stage Gauntlet with no second chances!</String><!-- Line 81 -->
  329.     <String id="472">You beat 1 level!</String><!-- Line 91 -->
  330.     <String id="473">You beat %d levels!</String><!-- Line 93 -->
  331.     <String id="225">Score: %s</String><!-- Line 95 -->
  332.     <String id="226">AMAZING!</String><!-- Line 100 -->
  333.     <String id="227">You beat Iron Frog!</String><!-- Line 101 -->
  334.     <String id="475">You beat 1 level!</String><!-- IronFrogModeScreen::KeyDown:365 -->
  335.     <String id="476">You beat %d levels!</String><!-- IronFrogModeScreen::KeyDown:367 -->
  336.     <String id="229">Score: %s</String><!-- IronFrogModeScreen::KeyDown:369 -->
  337.     <String id="230">AMAZING!</String><!-- IronFrogModeScreen::KeyDown:378 -->
  338.     <String id="231">You beat Iron Frog!</String><!-- IronFrogModeScreen::KeyDown:379 -->
  339. <!-- File: LargeLeaderboardDialog.cpp -->
  340.     <String id="239">Overall</String><!-- Line 34 -->
  341.     <String id="237">Friends</String><!-- Line 36 -->
  342.     <String id="238">My Score</String><!-- Line 38 -->
  343.     <String id="233">Show Gamer Card</String><!-- Line 45 -->
  344.     <String id="234">Show PSN Profile</String><!-- Line 47 -->
  345.     <String id="235">Change Filter</String><!-- Line 49 -->
  346.     <String id="236">Back</String><!-- Line 54 -->
  347.     <String id="478">Error</String><!-- LargeLeaderboardDialog::Update:121 -->
  348.     <String id="479">Your connection to Xbox LIVE has been lost.&cr;You are being returned to the main menu.</String><!-- LargeLeaderboardDialog::Update:121 -->
  349.     <String id="480">Error</String><!-- LargeLeaderboardDialog::Update:123 -->
  350.     <String id="481">Your connection to Xbox LIVE has been lost.&cr;You are being returned to the pause menu.</String><!-- LargeLeaderboardDialog::Update:123 -->
  351.     <String id="482">Error</String><!-- LargeLeaderboardDialog::Update:125 -->
  352.     <String id="483">Your connection to Xbox LIVE has been lost.&cr;You are being returned to the end level screen.</String><!-- LargeLeaderboardDialog::Update:125 -->
  353.     <String id="484">Error</String><!-- LargeLeaderboardDialog::Update:128 -->
  354.     <String id="485">Your connection to PlayStation®Network has been lost.&cr;You are being returned to the main menu.</String><!-- LargeLeaderboardDialog::Update:128 -->
  355.     <String id="486">Error</String><!-- LargeLeaderboardDialog::Update:130 -->
  356.     <String id="487">Your connection to PlayStation®Network has been lost.&cr;You are being returned to the pause menu.</String><!-- LargeLeaderboardDialog::Update:130 -->
  357.     <String id="488">Error</String><!-- LargeLeaderboardDialog::Update:132 -->
  358.     <String id="489">Your connection to PlayStation®Network has been lost.&cr;You are being returned to the end level screen.</String><!-- LargeLeaderboardDialog::Update:132 -->
  359.     <String id="240">Rank</String><!-- LargeLeaderboardDialog::Draw:216 -->
  360.     <String id="241">Gamertag</String><!-- LargeLeaderboardDialog::Draw:218 -->
  361.     <String id="242">Online ID</String><!-- LargeLeaderboardDialog::Draw:220 -->
  362.     <String id="243">Spirit Badges</String><!-- LargeLeaderboardDialog::Draw:223 -->
  363.     <String id="245">Max Level</String><!-- LargeLeaderboardDialog::Draw:228 -->
  364.     <String id="585">Levels Beat</String><!-- LargeLeaderboardDialog::Draw:230 -->
  365.     <String id="246">Multiplier</String><!-- LargeLeaderboardDialog::Draw:232 -->
  366.     <String id="247">Time</String><!-- LargeLeaderboardDialog::Draw:237 -->
  367.     <String id="248">Score</String><!-- LargeLeaderboardDialog::Draw:239 -->
  368.     <String id="490">Loading...</String><!-- LargeLeaderboardDialog::Draw:246 -->
  369.     <String id="491">Error loading leaderboard.</String><!-- LargeLeaderboardDialog::Draw:256 -->
  370.     <String id="492">Your friends are not yet ranked on this leaderboard.</String><!-- LargeLeaderboardDialog::Draw:261 -->
  371.     <String id="493">You are not yet ranked on this leaderboard.</String><!-- LargeLeaderboardDialog::Draw:266 -->
  372.     <String id="494">There are no entries on this leaderboard.</String><!-- LargeLeaderboardDialog::Draw:271 -->
  373.     <String id="249">Adventure</String><!-- LargeLeaderboardDialog::GetLeaderboardIdString:399 -->
  374.     <String id="250">Weekly Challenge</String><!-- LargeLeaderboardDialog::GetLeaderboardIdString:402 -->
  375.     <String id="251">Boss Rush</String><!-- LargeLeaderboardDialog::GetLeaderboardIdString:405 -->
  376.     <String id="254">Iron Frog</String><!-- LargeLeaderboardDialog::GetLeaderboardIdString:411 -->
  377.     <String id="255">Spirit Badges</String><!-- LargeLeaderboardDialog::GetLeaderboardIdString:414 -->
  378. <!-- File: LeaderboardPickerDialog.cpp -->
  379.     <String id="256">Adventure</String><!-- Line 27 -->
  380.     <String id="257">Weekly Challenge</String><!-- Line 28 -->
  381.     <String id="259">Iron Frog</String><!-- Line 29 -->
  382.     <String id="258">Boss Rush</String><!-- Line 30 -->
  383.     <String id="260">Spirit Badges</String><!-- Line 31 -->
  384.     <String id="261">Select</String><!-- Line 40 -->
  385.     <String id="262">Back</String><!-- Line 41 -->
  386.     <String id="263">Leaderboards</String><!-- LeaderboardPickerDialog::Draw:162 -->
  387. <!-- File: LeaderboardWidget.cpp -->
  388.     <String id="266">Leaderboard</String><!-- LeaderboardWidget::Draw:97 -->
  389.     <String id="712">Level %d</String><!-- LeaderboardWidget::Draw:134 -->
  390.     <String id="713">Level %d</String><!-- LeaderboardWidget::Draw:145 -->
  391.     <String id="714">#</String><!-- LeaderboardWidget::Draw:156 -->
  392. <!-- File: LevelMgr.cpp -->
  393.     <String id="267">Time played: %s&cr;Num balls cleared: %d&cr;Num coins cleared: %d&cr;Num gaps: %d&cr;Num combos: %d&cr;Max combo: %d&cr;Max combo score: %d&cr;Max in a row: %d&cr;Max in a row score: %d&cr;Points for this level alone: %d&cr;Farthest %% of curve a ball rolled out to (if level was beaten): %d&cr;</String><!-- Level::GetStatsScreenText:518 -->
  394.     <String id="268">In darkness I await.</String><!-- Level::DrawToplevel:2115 -->
  395.     <String id="269">Extinguish the torches!</String><!-- Level::DrawToplevel:2116 -->
  396.     <String id="270">Tremble, frog!</String><!-- Level::DrawToplevel:2181 -->
  397.     <String id="271">You face Zhaka Mu!</String><!-- Level::DrawToplevel:2181 -->
  398.     <String id="272">Prepare to witness my true form!</String><!-- Level::DrawToplevel:2181 -->
  399.     <String id="495">Fight!</String><!-- Level::LoadBossIntro:2544 -->
  400.     <String id="496">Fight!</String><!-- Level::LoadBossIntro:2561 -->
  401.     <String id="497">Who are you,&cr;tasty frog?</String><!-- LevelMgr::LoadTaunts:4732 -->
  402.     <String id="498">Roar! I&apos;m famished!</String><!-- LevelMgr::LoadTaunts:4733 -->
  403.     <String id="499">Trespassers will&cr;be eaten!</String><!-- LevelMgr::LoadTaunts:4734 -->
  404.     <String id="500">Dare you approach?</String><!-- LevelMgr::LoadTaunts:4735 -->
  405.     <String id="501">Getting closer!</String><!-- LevelMgr::LoadTaunts:4736 -->
  406.     <String id="502">I&apos;m readying for you!</String><!-- LevelMgr::LoadTaunts:4737 -->
  407.     <String id="503">Frog soup, I love it for sure!</String><!-- LevelMgr::LoadTaunts:4738 -->
  408.     <String id="504">No skill can cheat your death!</String><!-- LevelMgr::LoadTaunts:4739 -->
  409.     <String id="505">Almost suppertime!</String><!-- LevelMgr::LoadTaunts:4740 -->
  410.     <String id="506">At last! Let&apos;s eat!</String><!-- LevelMgr::LoadTaunts:4741 -->
  411.     <String id="507">They call me&cr;Maga Maga!</String><!-- LevelMgr::LoadTaunts:4745 -->
  412.     <String id="508">I&apos;m a Witch Doctor, y&apos;know!</String><!-- LevelMgr::LoadTaunts:4746 -->
  413.     <String id="509">I&apos;ve got loads of magic on me!</String><!-- LevelMgr::LoadTaunts:4747 -->
  414.     <String id="510">My slave tikis will deal big pain!</String><!-- LevelMgr::LoadTaunts:4748 -->
  415.     <String id="511">My spells will&cr;blind you!</String><!-- LevelMgr::LoadTaunts:4749 -->
  416.     <String id="512">My magic is purely strong and evil!</String><!-- LevelMgr::LoadTaunts:4750 -->
  417.     <String id="513">&apos;Maga Maga&apos; is short for&cr;&apos;Mashed Enemy&apos;!</String><!-- LevelMgr::LoadTaunts:4751 -->
  418.     <String id="514">Do you feel it?&cr;The terror?</String><!-- LevelMgr::LoadTaunts:4752 -->
  419.     <String id="515">Are you brave enough?</String><!-- LevelMgr::LoadTaunts:4753 -->
  420.     <String id="516">It&apos;s time for&cr;sorcerous judgment!</String><!-- LevelMgr::LoadTaunts:4754 -->
  421.     <String id="517">They call me&cr;Baron Digo!</String><!-- LevelMgr::LoadTaunts:4758 -->
  422.     <String id="518">All who smell the Baron know fear!</String><!-- LevelMgr::LoadTaunts:4759 -->
  423.     <String id="519">I&apos;ll have your&cr;soul, Frog!</String><!-- LevelMgr::LoadTaunts:4760 -->
  424.     <String id="520">Baron Digo is&cr;super wicked!</String><!-- LevelMgr::LoadTaunts:4761 -->
  425.     <String id="521">I&apos;m immune to balls!</String><!-- LevelMgr::LoadTaunts:4762 -->
  426.     <String id="522">Run now while&cr;you can!</String><!-- LevelMgr::LoadTaunts:4763 -->
  427.     <String id="523">What? You still come?</String><!-- LevelMgr::LoadTaunts:4764 -->
  428.     <String id="524">Has nobody told you my name?</String><!-- LevelMgr::LoadTaunts:4765 -->
  429.     <String id="525">To repeat: I am&cr;Baron Digo!</String><!-- LevelMgr::LoadTaunts:4766 -->
  430.     <String id="526">Baron Digo is the name of your DOOM!</String><!-- LevelMgr::LoadTaunts:4767 -->
  431.     <String id="527">Bzzzzzzz! Bzt!</String><!-- LevelMgr::LoadTaunts:4771 -->
  432.     <String id="528">Say, how do you like pestilence?</String><!-- LevelMgr::LoadTaunts:4772 -->
  433.     <String id="529">What&apos;s your take&cr;on bugs?</String><!-- LevelMgr::LoadTaunts:4773 -->
  434.     <String id="530">How do you like wasps?</String><!-- LevelMgr::LoadTaunts:4774 -->
  435.     <String id="531">Bee stings:&cr;great or fantastic?</String><!-- LevelMgr::LoadTaunts:4775 -->
  436.     <String id="532">I&apos;m an insect god,&cr;by the by!</String><!-- LevelMgr::LoadTaunts:4776 -->
  437.     <String id="533">Insects follow&cr;my advice!</String><!-- LevelMgr::LoadTaunts:4777 -->
  438.     <String id="534">So glad you&apos;re coming my way!</String><!-- LevelMgr::LoadTaunts:4778 -->
  439.     <String id="535">You are tough but not enough, Frog!</String><!-- LevelMgr::LoadTaunts:4779 -->
  440.     <String id="536">At last my tiny friends will FEEEEED!</String><!-- LevelMgr::LoadTaunts:4780 -->
  441.     <String id="537">ARRRG! I&apos;m so angry!</String><!-- LevelMgr::LoadTaunts:4784 -->
  442.     <String id="538">Now I&apos;m even&cr;angrier!</String><!-- LevelMgr::LoadTaunts:4785 -->
  443.     <String id="539">I&apos;m calm now, but only for a second.</String><!-- LevelMgr::LoadTaunts:4786 -->
  444.     <String id="540">Pow! Even angrier than I was!</String><!-- LevelMgr::LoadTaunts:4787 -->
  445.     <String id="541">Can you face my rage?</String><!-- LevelMgr::LoadTaunts:4788 -->
  446.     <String id="542">Your approach&cr;insults me, Frog!</String><!-- LevelMgr::LoadTaunts:4789 -->
  447.     <String id="543">I&apos;m not afraid of you!</String><!-- LevelMgr::LoadTaunts:4790 -->
  448.     <String id="544">I feel the anger welling up again!</String><!-- LevelMgr::LoadTaunts:4791 -->
  449.     <String id="545">I can&apos;t take much more waiting!</String><!-- LevelMgr::LoadTaunts:4792 -->
  450.     <String id="546">Let&apos;s begin our&cr;furious battle!</String><!-- LevelMgr::LoadTaunts:4793 -->
  451.     <String id="547">Five champions have you defeated.</String><!-- LevelMgr::LoadTaunts:4797 -->
  452.     <String id="548">Five chiefs you have humbled.</String><!-- LevelMgr::LoadTaunts:4798 -->
  453.     <String id="549">Yet still you are&cr;not satisfied.</String><!-- LevelMgr::LoadTaunts:4799 -->
  454.     <String id="550">Still you seek&cr;our summit.</String><!-- LevelMgr::LoadTaunts:4800 -->
  455.     <String id="551">This island is&cr;only doom.</String><!-- LevelMgr::LoadTaunts:4801 -->
  456.     <String id="552">Your road is only pain.</String><!-- LevelMgr::LoadTaunts:4802 -->
  457.     <String id="553">I wear the&cr;mysterious mask.</String><!-- LevelMgr::LoadTaunts:4803 -->
  458.     <String id="554">I wear the&cr;mysterious robe.</String><!-- LevelMgr::LoadTaunts:4804 -->
  459.     <String id="555">We will never give up our mysteries.</String><!-- LevelMgr::LoadTaunts:4805 -->
  460.     <String id="556">Now we see how a frog DIES!</String><!-- LevelMgr::LoadTaunts:4806 -->
  461.     <String id="273">Jungle of Mystery</String><!-- LevelMgr::GetZoneName:4927 -->
  462.     <String id="274">Quiet Village</String><!-- LevelMgr::GetZoneName:4928 -->
  463.     <String id="275">Lost City</String><!-- LevelMgr::GetZoneName:4929 -->
  464.     <String id="276">Mosquito Coast</String><!-- LevelMgr::GetZoneName:4930 -->
  465.     <String id="277">Undersea Grotto</String><!-- LevelMgr::GetZoneName:4931 -->
  466.     <String id="278">Volcanic Temple</String><!-- LevelMgr::GetZoneName:4932 -->
  467.     <String id="279">Iron Frog</String><!-- LevelMgr::GetZoneName:4933 -->
  468.     <String id="586">Shipwrecked!</String><!-- LevelMgr::LoadLevelNames:4962 -->
  469.     <String id="587">Castaway</String><!-- LevelMgr::LoadLevelNames:4963 -->
  470.     <String id="588">Echo Beach</String><!-- LevelMgr::LoadLevelNames:4964 -->
  471.     <String id="589">Bones of an Idol</String><!-- LevelMgr::LoadLevelNames:4965 -->
  472.     <String id="590">Switchback Slider</String><!-- LevelMgr::LoadLevelNames:4966 -->
  473.     <String id="591">Jungle Clearing</String><!-- LevelMgr::LoadLevelNames:4967 -->
  474.     <String id="592">Sand Trap</String><!-- LevelMgr::LoadLevelNames:4968 -->
  475.     <String id="593">Nasal Passage</String><!-- LevelMgr::LoadLevelNames:4969 -->
  476.     <String id="594">Creeper Copse</String><!-- LevelMgr::LoadLevelNames:4970 -->
  477.     <String id="595">Darkness Falls</String><!-- LevelMgr::LoadLevelNames:4971 -->
  478.     <String id="596">Kahtiki Khan</String><!-- LevelMgr::LoadLevelNames:4972 -->
  479.     <String id="597">Watering Hole</String><!-- LevelMgr::LoadLevelNames:4973 -->
  480.     <String id="598">Overgrown Plaza</String><!-- LevelMgr::LoadLevelNames:4974 -->
  481.     <String id="599">Lilypad Leap</String><!-- LevelMgr::LoadLevelNames:4975 -->
  482.     <String id="600">Sandspirals</String><!-- LevelMgr::LoadLevelNames:4976 -->
  483.     <String id="601">Abandoned Well</String><!-- LevelMgr::LoadLevelNames:4977 -->
  484.     <String id="602">Face Your Fear</String><!-- LevelMgr::LoadLevelNames:4978 -->
  485.     <String id="603">Seven Sides (minus one)</String><!-- LevelMgr::LoadLevelNames:4979 -->
  486.     <String id="604">Vines of Vengeance</String><!-- LevelMgr::LoadLevelNames:4980 -->
  487.     <String id="605">Logroller</String><!-- LevelMgr::LoadLevelNames:4981 -->
  488.     <String id="606">The Horseshoe</String><!-- LevelMgr::LoadLevelNames:4982 -->
  489.     <String id="607">Maga Maga</String><!-- LevelMgr::LoadLevelNames:4983 -->
  490.     <String id="608">Ancient Cistern</String><!-- LevelMgr::LoadLevelNames:4984 -->
  491.     <String id="609">Blossom Grove</String><!-- LevelMgr::LoadLevelNames:4985 -->
  492.     <String id="610">Empty Cistern</String><!-- LevelMgr::LoadLevelNames:4986 -->
  493.     <String id="611">Ancestral Tongue</String><!-- LevelMgr::LoadLevelNames:4987 -->
  494.     <String id="612">Mossy Square</String><!-- LevelMgr::LoadLevelNames:4988 -->
  495.     <String id="613">Mosaic Mayhem</String><!-- LevelMgr::LoadLevelNames:4989 -->
  496.     <String id="614">Strange Smile</String><!-- LevelMgr::LoadLevelNames:4990 -->
  497.     <String id="615">Lichen Lair</String><!-- LevelMgr::LoadLevelNames:4991 -->
  498.     <String id="616">Ghosts of the Past</String><!-- LevelMgr::LoadLevelNames:4992 -->
  499.     <String id="617">Double Danger</String><!-- LevelMgr::LoadLevelNames:4993 -->
  500.     <String id="618">Baron Digo</String><!-- LevelMgr::LoadLevelNames:4994 -->
  501.     <String id="619">Swamp Spin</String><!-- LevelMgr::LoadLevelNames:4995 -->
  502.     <String id="620">Deadmarsh</String><!-- LevelMgr::LoadLevelNames:4996 -->
  503.     <String id="621">Stagnant Ponds</String><!-- LevelMgr::LoadLevelNames:4997 -->
  504.     <String id="622">Brackish Pool</String><!-- LevelMgr::LoadLevelNames:4998 -->
  505.     <String id="623">Justified and Ancient</String><!-- LevelMgr::LoadLevelNames:4999 -->
  506.     <String id="624">Ancient Inlay</String><!-- LevelMgr::LoadLevelNames:5000 -->
  507.     <String id="625">Secret Circle</String><!-- LevelMgr::LoadLevelNames:5001 -->
  508.     <String id="626">Moai Slide</String><!-- LevelMgr::LoadLevelNames:5002 -->
  509.     <String id="627">Tide Pools</String><!-- LevelMgr::LoadLevelNames:5003 -->
  510.     <String id="628">Skull Coral</String><!-- LevelMgr::LoadLevelNames:5004 -->
  511.     <String id="629">Kolo Kamari</String><!-- LevelMgr::LoadLevelNames:5005 -->
  512.     <String id="630">Coral Catch</String><!-- LevelMgr::LoadLevelNames:5006 -->
  513.     <String id="631">Wave Babies</String><!-- LevelMgr::LoadLevelNames:5007 -->
  514.     <String id="632">Submergathon</String><!-- LevelMgr::LoadLevelNames:5008 -->
  515.     <String id="633">Anglers Cove</String><!-- LevelMgr::LoadLevelNames:5009 -->
  516.     <String id="634">Coelacanth Cave</String><!-- LevelMgr::LoadLevelNames:5010 -->
  517.     <String id="635">Ocean Floor</String><!-- LevelMgr::LoadLevelNames:5011 -->
  518.     <String id="636">Smugglers Depth</String><!-- LevelMgr::LoadLevelNames:5012 -->
  519.     <String id="637">Pacific Divide</String><!-- LevelMgr::LoadLevelNames:5013 -->
  520.     <String id="638">The Deep</String><!-- LevelMgr::LoadLevelNames:5014 -->
  521.     <String id="639">Shark Den</String><!-- LevelMgr::LoadLevelNames:5015 -->
  522.     <String id="640">Cephalo Ka</String><!-- LevelMgr::LoadLevelNames:5016 -->
  523.     <String id="641">Flowing Tiki Rage</String><!-- LevelMgr::LoadLevelNames:5017 -->
  524.     <String id="642">Subterran Solaris</String><!-- LevelMgr::LoadLevelNames:5018 -->
  525.     <String id="643">Reflection in Magma</String><!-- LevelMgr::LoadLevelNames:5019 -->
  526.     <String id="644">Obsidian Isle</String><!-- LevelMgr::LoadLevelNames:5020 -->
  527.     <String id="645">Underworld Remnants</String><!-- LevelMgr::LoadLevelNames:5021 -->
  528.     <String id="646">Thermal Vortex</String><!-- LevelMgr::LoadLevelNames:5022 -->
  529.     <String id="647">Molten Dais</String><!-- LevelMgr::LoadLevelNames:5023 -->
  530.     <String id="648">Basaltic Approach</String><!-- LevelMgr::LoadLevelNames:5024 -->
  531.     <String id="649">Searing Visage</String><!-- LevelMgr::LoadLevelNames:5025 -->
  532.     <String id="650">Descent into Anguish</String><!-- LevelMgr::LoadLevelNames:5026 -->
  533.     <String id="651">Zhaka Mu</String><!-- LevelMgr::LoadLevelNames:5027 -->
  534.     <String id="652">Drumstick Willie</String><!-- LevelMgr::LoadLevelNames:5028 -->
  535.     <String id="653">His Crumbleness</String><!-- LevelMgr::LoadLevelNames:5029 -->
  536.     <String id="654">Shadow Frog</String><!-- LevelMgr::LoadLevelNames:5030 -->
  537.     <String id="655">Serpent Stare</String><!-- LevelMgr::LoadLevelNames:5031 -->
  538.     <String id="656">Fungal Fatality</String><!-- LevelMgr::LoadLevelNames:5032 -->
  539.     <String id="657">Lot&apos;s Wife</String><!-- LevelMgr::LoadLevelNames:5033 -->
  540.     <String id="658">Future Fuels</String><!-- LevelMgr::LoadLevelNames:5034 -->
  541.     <String id="659">Fossil Food</String><!-- LevelMgr::LoadLevelNames:5035 -->
  542.     <String id="660">What is that thing?</String><!-- LevelMgr::LoadLevelNames:5036 -->
  543.     <String id="661">Creeper Creeps</String><!-- LevelMgr::LoadLevelNames:5037 -->
  544.     <String id="662">Web Two Point Oh</String><!-- LevelMgr::LoadLevelNames:5038 -->
  545.     <String id="663">As The Worm Turns</String><!-- LevelMgr::LoadLevelNames:5039 -->
  546.     <String id="664">Chew Your Food</String><!-- LevelMgr::LoadLevelNames:5040 -->
  547. <!-- File: LoadSaveDialog.cpp -->
  548.     <String id="284">Loading...</String><!-- LoadSaveDialog::DoModalLoadSave:79 -->
  549.     <String id="557">Saving...</String><!-- LoadSaveDialog::DoModalLoadSave:81 -->
  550. <!-- File: LoadingScreen.cpp -->
  551.     <String id="281">Press</String><!-- LoadingScreen::Draw:340 -->
  552.     <String id="282">to Continue</String><!-- LoadingScreen::Draw:341 -->
  553. <!-- File: MainMenu.cpp -->
  554.     <String id="291">Select</String><!-- Line 28 -->
  555.     <String id="292">You must be signed into&cr;Xbox LIVE to play&cr;Weekly Challenge.</String><!-- MainMenu::GamepadButtonDown:206 -->
  556.     <String id="293">You must be signed into&cr;the PlayStation®Network to play&cr;Weekly Challenge.</String><!-- MainMenu::GamepadButtonDown:208 -->
  557.     <String id="294">ARE YOU SURE?</String><!-- MainMenu::GamepadButtonDown:249 -->
  558.     <String id="295">Are you sure you wish to exit?&cr;This will make the mighty Zuma angry!</String><!-- MainMenu::GamepadButtonDown:249 -->
  559.     <String id="296">You must be signed into&cr;Xbox LIVE to view&cr;the leaderboards.</String><!-- MainMenu::GamepadButtonDown:279 -->
  560.     <String id="297">You must be signed into&cr;the PlayStation®Network to view&cr;the leaderboards.</String><!-- MainMenu::GamepadButtonDown:281 -->
  561.     <String id="558">Spirit</String><!-- MainMenu::Draw:369 -->
  562.     <String id="559">Animals</String><!-- MainMenu::Draw:370 -->
  563.     <String id="560">Adventure</String><!-- MainMenu::Draw:401 -->
  564.     <String id="561">Weekly</String><!-- MainMenu::Draw:402 -->
  565.     <String id="562">Challenge</String><!-- MainMenu::Draw:403 -->
  566.     <String id="563">Iron Frog</String><!-- MainMenu::Draw:404 -->
  567.     <String id="564">Boss Rush</String><!-- MainMenu::Draw:405 -->
  568.     <String id="302">LOCKED</String><!-- MainMenu::DrawOverlay:502 -->
  569.     <String id="299">Explore the mysteries of the island!</String><!-- MainMenu::DrawOverlay:506 -->
  570.     <String id="298">BEGIN YOUR ADVENTURE HERE</String><!-- MainMenu::DrawOverlay:511 -->
  571.     <String id="303">Continue your Adventure to unlock Weekly Challenge mode</String><!-- MainMenu::DrawOverlay:525 -->
  572.     <String id="304">Battle against friends in an arena</String><!-- MainMenu::DrawOverlay:529 -->
  573.     <String id="305">with a weekly resetting leaderboard</String><!-- MainMenu::DrawOverlay:530 -->
  574.     <String id="307">Continue your Adventure to unlock Iron Frog mode</String><!-- MainMenu::DrawOverlay:538 -->
  575.     <String id="308">Dare to enter the Iron Frog gauntlet?</String><!-- MainMenu::DrawOverlay:542 -->
  576.     <String id="309">Ten challenging levels and no second chances...</String><!-- MainMenu::DrawOverlay:543 -->
  577.     <String id="311">Continue your Adventure to unlock Boss Rush mode</String><!-- MainMenu::DrawOverlay:551 -->
  578.     <String id="312">Battle each island chief in a row and</String><!-- MainMenu::DrawOverlay:555 -->
  579.     <String id="313">compete for the best time</String><!-- MainMenu::DrawOverlay:556 -->
  580.     <String id="314">Visit and power-up your Spirit Animals</String><!-- MainMenu::DrawOverlay:561 -->
  581.     <String id="316">UNLOCK FULL GAME</String><!-- MainMenu::DrawOverlay:568 -->
  582.     <String id="317">Achieve ownership of Zuma&apos;s Revenge!</String><!-- MainMenu::DrawOverlay:569 -->
  583.     <String id="318">DOWNLOAD CONTENT</String><!-- MainMenu::DrawOverlay:573 -->
  584.     <String id="319">Get more Zuma&apos;s Revenge goodness</String><!-- MainMenu::DrawOverlay:574 -->
  585.     <String id="320">LEADERBOARDS</String><!-- MainMenu::DrawOverlay:579 -->
  586.     <String id="321">Compare scores against your friends and the world</String><!-- MainMenu::DrawOverlay:580 -->
  587.     <String id="322">ACHIEVEMENTS</String><!-- MainMenu::DrawOverlay:584 -->
  588.     <String id="323">View your Zuma&apos;s Revenge progress</String><!-- MainMenu::DrawOverlay:585 -->
  589.     <String id="324">HELP &amp; OPTIONS</String><!-- MainMenu::DrawOverlay:589 -->
  590.     <String id="325">Get info and configure game settings</String><!-- MainMenu::DrawOverlay:590 -->
  591.     <String id="326">EXIT GAME</String><!-- MainMenu::DrawOverlay:594 -->
  592.     <String id="327">But you wouldn&apos;t dare anger Zhaka Mu...</String><!-- MainMenu::DrawOverlay:595 -->
  593. <!-- File: MapScreen.cpp -->
  594.     <String id="690">Entering&cr;Jungle</String><!-- MapScreen::Init:158 -->
  595.     <String id="691">Jungle&cr;Unlocked!</String><!-- MapScreen::Init:170 -->
  596.     <String id="692">Entering&cr;Village</String><!-- MapScreen::Init:187 -->
  597.     <String id="693">Village&cr;Unlocked!</String><!-- MapScreen::Init:199 -->
  598.     <String id="694">Entering&cr;City</String><!-- MapScreen::Init:216 -->
  599.     <String id="695">City&cr;Unlocked!</String><!-- MapScreen::Init:228 -->
  600.     <String id="696">Entering&cr;Coast</String><!-- MapScreen::Init:245 -->
  601.     <String id="697">Coast&cr;Unlocked!</String><!-- MapScreen::Init:257 -->
  602.     <String id="698">Entering&cr;Grotto</String><!-- MapScreen::Init:274 -->
  603.     <String id="699">Grotto&cr;Unlocked!</String><!-- MapScreen::Init:286 -->
  604.     <String id="700">Entering&cr;Volcano</String><!-- MapScreen::Init:303 -->
  605.     <String id="701">Volcano&cr;Unlocked!</String><!-- MapScreen::Init:315 -->
  606. <!-- File: OptionsDialog.cpp -->
  607.     <String id="680">Options</String><!-- Line 27 -->
  608.     <String id="340">Music Volume</String><!-- Line 29 -->
  609.     <String id="341">Sound Effects</String><!-- Line 33 -->
  610.     <String id="342">Colorblind Mode</String><!-- Line 37 -->
  611.     <String id="343">Controller Vibration</String><!-- Line 38 -->
  612.     <String id="344">Back</String><!-- Line 46 -->
  613. <!-- File: PauseDialog.cpp -->
  614.     <String id="673">Paused</String><!-- Line 31 -->
  615.     <String id="345">Resume Game</String><!-- Line 33 -->
  616.     <String id="346">Leaderboards</String><!-- Line 35 -->
  617.     <String id="347">Achievements</String><!-- Line 37 -->
  618.     <String id="348">Help &amp; Options</String><!-- Line 39 -->
  619.     <String id="349">Exit Game</String><!-- Line 41 -->
  620.     <String id="350">Select</String><!-- Line 45 -->
  621.     <String id="351">Resume Game</String><!-- Line 46 -->
  622.     <String id="352">Iron Frog games are&cr;NOT SAVED!&cr;End this game anyway?</String><!-- PauseDialog::ButtonPress:210 -->
  623.     <String id="353">Boss Rush games are&cr;NOT SAVED!&cr;End this game anyway?</String><!-- PauseDialog::ButtonPress:212 -->
  624.     <String id="354">Your progress on this level will&cr;NOT be saved.&cr;Do you wish to end your game?</String><!-- PauseDialog::ButtonPress:214 -->
  625. <!-- File: ProfileMgr.cpp -->
  626.     <String id="355">The weekly challenge level has changed.&cr;Taking you back to the main menu.</String><!-- ZumaProfile::AddNewScore:367 -->
  627.     <String id="356">You must be connected to Xbox LIVE to post a weekly challenge score.&cr;Taking you back to the main menu.</String><!-- ZumaProfile::AddNewScore:375 -->
  628.     <String id="357">You must be connected to PlayStation®Network to post a weekly challenge score.&cr;Taking you back to the main menu.</String><!-- ZumaProfile::AddNewScore:377 -->
  629. <!-- File: SelectBossSummary.cpp -->
  630.     <String id="19">Best Time</String><!-- SelectBossSummary::InitTimeWidget:81 -->
  631.     <String id="17">Spirit&cr;Time</String><!-- SelectBossSummary::InitSpiritTimeBadge:91 -->
  632. <!-- File: SelectLevelSummary.cpp -->
  633.     <String id="18">Best Score</String><!-- SelectLevelSummary::InitScoreWidget:93 -->
  634.     <String id="15">Level&cr;Complete</String><!-- SelectLevelSummary::InitLevelCompleteBadge:109 -->
  635.     <String id="16">Spirit&cr;Score</String><!-- SelectLevelSummary::InitSpiritScoreBadge:117 -->
  636. <!-- File: SpiritAnimalPillar.cpp -->
  637.     <String id="674">Upgrade for&nbsp;</String><!-- Line 36 -->
  638.     <String id="368">LOCKED</String><!-- Line 37 -->
  639.     <String id="369">Continue your Adventure to discover this Spirit Animal</String><!-- Line 37 -->
  640.     <String id="358">Level&nbsp;</String><!-- SpiritAnimalPillar::DrawLevelPlate:417 -->
  641. <!-- File: SpiritBadgeScreen.cpp -->
  642.     <String id="665">Use ^dfa925^Spirit Badges^oldclr^ to&cr;level up your ^dfa925^Spirit Animals^oldclr^ and&cr;^49d63a^increase their special powers^oldclr^!</String><!-- SpiritBadgeScreen::ShowSpiritAnimalHint:151 -->
  643.     <String id="666">Continue</String><!-- SpiritBadgeScreen::ShowSpiritAnimalHint:154 -->
  644.     <String id="365">Press to use&cr;^dfa925^Spirit Badges^oldclr^ to increase&cr;^dfa925^Spirit Animal^oldclr^ powers!</String><!-- SpiritBadgeScreen::ShowSpiritBadgeTutorial:226 -->
  645.     <String id="361">Raise</String><!-- SpiritBadgeScreen::InitNavigationButtons:598 -->
  646.     <String id="362">Lower</String><!-- SpiritBadgeScreen::InitNavigationButtons:599 -->
  647.     <String id="363">Leaderboard</String><!-- SpiritBadgeScreen::InitNavigationButtons:600 -->
  648.     <String id="364">Back</String><!-- SpiritBadgeScreen::InitNavigationButtons:601 -->
  649.     <String id="678">+%d%%</String><!-- SpiritBadgeScreen::GetSpiritAnimalInfo:628 -->
  650.     <String id="370">SPIRIT MONKEY</String><!-- SpiritBadgeScreen::GetSpiritAnimalInfo:637 -->
  651.     <String id="711">&nbsp;Fruit Appearance&cr;</String><!-- SpiritBadgeScreen::GetSpiritAnimalInfo:640 -->
  652.     <String id="668">&nbsp;Fruit Points</String><!-- SpiritBadgeScreen::GetSpiritAnimalInfo:641 -->
  653.     <String id="372">SPIRIT CHEETAH</String><!-- SpiritBadgeScreen::GetSpiritAnimalInfo:652 -->
  654.     <String id="669">&nbsp;Shot Speed</String><!-- SpiritBadgeScreen::GetSpiritAnimalInfo:654 -->
  655.     <String id="374">SPIRIT RABBIT</String><!-- SpiritBadgeScreen::GetSpiritAnimalInfo:664 -->
  656.     <String id="670">&nbsp;Power-up Balls</String><!-- SpiritBadgeScreen::GetSpiritAnimalInfo:666 -->
  657.     <String id="376">SPIRIT HAWK</String><!-- SpiritBadgeScreen::GetSpiritAnimalInfo:676 -->
  658.     <String id="671">&nbsp;Level Score</String><!-- SpiritBadgeScreen::GetSpiritAnimalInfo:678 -->
  659. <!-- File: UpsellScreen.cpp -->
  660.     <String id="569">Unlock Full Game</String><!-- Line 42 -->
  661.     <String id="570">Exit Game</String><!-- Line 43 -->
  662.     <String id="726">Discover the secret of the island!</String><!-- Line 65 -->
  663.     <String id="727">Explore 6 unique stages and 69 brilliant levels</String><!-- Line 66 -->
  664.     <String id="728">Conquer all 188 Spirit Badge challenges</String><!-- Line 67 -->
  665.     <String id="717">Befriend 4 Spirit Animal companions!</String><!-- Line 69 -->
  666.     <String id="729">Power them up and unlock their full potential</String><!-- Line 70 -->
  667.     <String id="730">Customize to match your play style</String><!-- Line 71 -->
  668.     <String id="731">Battle the island chiefs in Boss Rush mode!</String><!-- Line 73 -->
  669.     <String id="732">Race against the clock and set the fastest time</String><!-- Line 74 -->
  670.     <String id="733">Beat your friends for ultimate bragging rights</String><!-- Line 75 -->
  671.     <String id="734">Run the Iron Frog gauntlet!</String><!-- Line 77 -->
  672.     <String id="735">10 challenging levels with only 1 frog</String><!-- Line 78 -->
  673.     <String id="736">Discover the secret of Skull Cave</String><!-- Line 79 -->
  674.     <String id="737">Take on the world each week!</String><!-- Line 81 -->
  675.     <String id="738">Battle your friends for score</String><!-- Line 82 -->
  676.     <String id="739">New challenge level featured every week</String><!-- Line 83 -->
  677.     <String id="740">Avatars and Achievements</String><!-- Line 85 -->
  678.     <String id="741">Unlockable Avatar Awards and 20 Achievements</String><!-- Line 86 -->
  679.     <String id="742">Achievements you earned will unlock immediately</String><!-- Line 87 -->
  680. <!-- File: WeeklyChallengeScreen.cpp -->
  681.     <String id="380">Play</String><!-- Line 24 -->
  682.     <String id="381">Spirit Animals</String><!-- Line 25 -->
  683.     <String id="382">Leaderboard</String><!-- Line 26 -->
  684.     <String id="383">Back</String><!-- Line 27 -->
  685.     <String id="384">Weekly Challenge</String><!-- WeeklyChallengeScreen::Draw:82 -->
  686. <!-- File: ZumaDialog.cpp -->
  687.     <String id="389">Yes</String><!-- Line 50 -->
  688.     <String id="390">No</String><!-- Line 51 -->
  689.     <String id="391">OK</String><!-- Line 55 -->
  690.     <String id="392">Cancel</String><!-- Line 56 -->
  691. <!-- File: ZumaTip.cpp -->
  692.     <String id="393">Shoot Here!</String><!-- ZumaTip::Draw:264 -->
  693.     <!-- !AUTOGEN -->
  694. </Properties>
  695.  
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