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- I will say that
- Section 6: Grades 9~8
- Section 5: Grades 7~6
- Section 4: Grades 5~4
- Section 3: Grades 3~2
- Section 2: Accomplished Grade 2s, Grade 1s
- Section 1: Grade 1s. The Directors of Section 1 may be CR 20.
- Colors: Average around 16~19 in terms of level or CR
- Grade 9: CR 1/2~1 (Levels 2~3)
- Grade 8: CR 1~2 (Levels 3~4)
- Grade 7: CR 3~4 (Levels 5~6)
- Grade 6: CR 5~6 (Levels 7~8)
- Grade 5: CR 7~8 (Levels 9~10)
- Grade 4: CR 9~10 (Levels 11~12)
- Grade 3: CR 11~12 (Levels 13~14)
- Grade 2: CR 13~14 (Levels 15~16)
- Grade 1: CR 15~16 (Levels 17~18; Board Directors of Section 1 are 19-20)
- Association Directors: Refer to their fixer Grade, then add +2 CR.
- Colors: CR 20
- Arbiters: 'Yes' (probably CR25)
- Claws: CR 20~22 Probably.
- Small Syndicates: (Literally just above rats)
- CR 1/4 Mooks
- CR 1/2 'Elites'
- CR 2 Underbosses
- CR 3 Bosses
- Moderate Syndicates (Blade Lineage, Kurokumo Clan)
- CR 1/2 Mooks
- CR 1 'Elites'
- CR 4 Underbosses
- CR 6 Heads
- Fingers
- CR 1 Mooks
- CR 4 Elites
- CR 10 Underbosses
- CR 14-16 Bosses
- CR 18 Heads (E.G. The Capo Dei Capi of the thumb)
- Urban Nightmare syndicates are similar to Finger Syndicates in that they have similar CR Ranges, but are usually limited due to them often being born out of a specific nest's culture.
- ZAYINS
- CR 1~4
- TETH: CR 4~6
- HE: CR 7~9
- WAW: CR 10~15
- ALEPH: CR 16~20
- Mega Alephs (WhiteNight, Apocalypse Bird, etc) CR 22 MINIMUM
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