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- //나는 가상 소녀들에게 큰 호감이 있습니다.
- #include <iostream>
- #include <cmath>
- #include <algorithm>
- #include <stdio.h>
- #include <cstring>
- #include <string>
- #include <cstdlib>
- #include <vector>
- #include <bitset>
- #include <map>
- #include <chrono>
- #include <functional>
- #include <unordered_set>
- #include <unordered_map>
- #include <numeric>
- #include <queue>
- #include <ctime>
- #include <stack>
- #include <set>
- #include <list>
- #include <deque>
- #include <iomanip>
- #include <sstream>
- #include <fstream>
- #include <stdarg.h>
- #include <utility>
- using namespace std;
- #define pb push_back
- #define mp make_pair
- #define ll long long
- #define ull unisgned long long
- #define ld long double
- #define all(a) a.begin(), a.end()
- #define SORT(a) sort(all(a))
- #define pii pair<int, int>
- #define tii triple<int, int, int>
- #define e 1e-7
- #define PI acos(-1)
- #define sz(a) (int)(a.size())
- #define inf 1e17
- #define vi vector<int>
- #define F first
- #define S second
- #define rng(x) for(int _ = 0; _ < (x); _++)
- #define rngi(i, x) for(int i = 0; i < (x); i++)
- #define rngsi(s, i, x) for(int i = (s); i <(x); i++)
- #define int long long
- #define problem "a"
- template<typename A, typename B, typename C>
- struct triple {
- A X;
- B Y;
- C Z;
- triple(A a = 0, B b = 0, C c = 0) :X(a), Y(b), Z(c) {}
- };
- template<typename A, typename B, typename C>
- triple<A, B, C> make_triple(A a = 0, B b = 0, C c = 0) {
- return triple<A, B, C>(a, b, c);
- }
- template<typename A, typename B, typename C>
- bool operator<(const triple<A, B, C>& a, const triple<A, B, C>& b) {
- if (a.X != b.X)
- return a.X < b.X;
- if (a.Y != b.Y)
- return a.Y < b.Y;
- return a.Z < b.Z;
- }
- template<typename T, typename SS>
- ostream& operator<<(ostream& ofs, const pair<T, SS>& p) {
- ofs << "( " << p.F << " , " << p.S << " )";
- return ofs;
- }
- template<typename T>
- void print(T a) {
- for (auto i : a)
- cout << i << ' ';
- cout << '\n';
- }
- template<typename T>
- T max(T a, T b, T c) {
- return max(a, max(b, c));
- }
- template<typename T>
- T min(T a, T b, T c) {
- return min(a, min(b, c));
- }
- template<typename T, typename D>
- D min(T a) {
- return *min_element(all(a));
- }
- template<typename T, typename D>
- D max(T a) {
- return *max_element(all(a));
- }
- struct custom_hash {
- static uint64_t splitmix64(uint64_t x) {
- x += 0x9e3779b97f4a7c15;
- x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9;
- x = (x ^ (x >> 27)) * 0x94d049bb133111eb;
- return x ^ (x >> 31);
- }
- size_t operator()(uint64_t x) const {
- static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count();
- return splitmix64(x + FIXED_RANDOM);
- }
- };
- struct node {
- int ans;
- int s;
- int le, re;
- int sl, pl;
- node() { ans = s = le = re = sl = pl = 0; }
- };
- node mrg(const node& l, const node& r) {
- node res;
- res.le = l.le; res.re = r.re;
- res.ans = max(res.ans, l.ans, r.ans);
- res.s = l.s + r.s;
- if (l.re < r.le) {
- res.ans = max(res.ans, l.sl + r.pl);
- if (r.pl == r.s) res.sl = l.sl + r.s;
- else res.sl = r.sl;
- if (l.pl == l.s) res.pl = r.pl + l.s;
- else res.pl = l.pl;
- }
- else {
- res.sl = r.sl;
- res.pl = l.pl;
- }
- return res;
- };
- vector<node> tree;
- void build(int v, int l, int r, vi& c) {
- if (l > r)return;
- if (l == r) {
- tree[v].le = tree[v].re = c[l];
- tree[v].ans = tree[v].sl = tree[v].pl = 1;
- tree[v].s = 1;
- return;
- }
- int m = l + r >> 1;
- build(v << 1, l, m, c); build(v << 1 | 1, m + 1, r, c);
- tree[v] = mrg(tree[v << 1], tree[v << 1 | 1]);
- }
- void ch(int v, int l, int r, int pos, int x) {
- if (l > r)return;
- if (l == r) {
- tree[v].le = tree[v].re = x;
- return;
- }
- int m = l + r >> 1;
- if (pos <= m)ch(v << 1, l, m, pos, x);
- else ch(v << 1 | 1, m + 1, r, pos, x);
- tree[v] = mrg(tree[v << 1], tree[v << 1 | 1]);
- }
- void solve() {
- int n, m; cin >> n >> m;
- vi a(n); rngi(i, n) cin >> a[i], a[i]--;
- vi p(n); rngi(i, n)p[a[i]] = i;
- tree.resize(4 * n);
- build(1, 0, n - 1, p);
- auto calc = [&]() {
- //build(1, 0, n - 1, p);
- return n - tree[1].ans;
- int z = 1;
- int i = 0;
- while (i < n) {
- int d = 1;
- while (i + d < n && p[i + d - 1] < p[i + d])d++;
- z = max(z, d);
- i = i + d;
- }
- return n - z;
- };
- cout << calc() << '\n';
- rng(m) {
- int x, y; cin >> x >> y;
- int u = p[a[x - 1]], v = p[a[y - 1]];
- ch(1, 0, n - 1, a[x - 1], v);
- ch(1, 0, n - 1, a[y - 1], u);
- swap(p[a[x - 1]], p[a[y - 1]]);
- swap(a[x - 1], a[y - 1]);
- cout << calc() << '\n';
- }
- };
- signed main()
- {
- if (0) {
- freopen(problem".in", "r", stdin);
- freopen(problem".out", "w", stdout);
- }
- srand(time(NULL));
- cin.tie(0);
- cout.tie(0);
- ios_base::sync_with_stdio(false);
- int t = 1;// cin >> t;
- rng(t) solve();
- }
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