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Dec 13th, 2017
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  1. on respawn:
  2. if {kit.auto.%player%} is "&aTIL":
  3. make player execute command "/kit normal"
  4. on death:
  5. clear drops
  6. on respawn:
  7. reveal all players to player
  8. set slot 1 of player's inventory to 1 compass named "&e&lJULEKALENDER"
  9. set slot 7 of player's inventory to 1 351:8 named "&e&lSKUJL SPILLERE &7- &c&lFRA"
  10. on join:
  11. clear player's inventory
  12. reveal all players to player
  13. wait 2 tick
  14. set slot 1 of player's inventory to 1 compass named "&e&lJULEKALENDER"
  15. set slot 7 of player's inventory to 1 351:8 named "&e&lSKUJL SPILLERE &7- &c&lFRA"
  16.  
  17. on inventory click:
  18. if player isn't op:
  19. cancel event
  20. message "&cDu kan ikke rykke rundt på ting i dit inventory!"
  21. on right click:
  22. if player is holding a compass named "&e&lJULEKALENDER":
  23. open chest with 6 rows named "&c&lJulekalender" to player
  24. wait 2 tick
  25. format slot 0 of player with white stained glass pane named " " to be unstealable
  26. format slot 1 of player with red stained glass pane named " " to be unstealable
  27. format slot 2 of player with white stained glass pane named " " to be unstealable
  28. format slot 3 of player with red stained glass pane named " " to be unstealable
  29. format slot 4 of player with white stained glass pane named " " to be unstealable
  30. format slot 5 of player with red stained glass pane named " " to be unstealable
  31. format slot 6 of player with white stained glass pane named " " to be unstealable
  32. format slot 7 of player with red stained glass pane named " " to be unstealable
  33. format slot 8 of player with white stained glass pane named " " to be unstealable
  34. format slot 9 of player with red stained glass pane named " " to be unstealable
  35. format slot 17 of player with red stained glass pane named " " to be unstealable
  36. format slot 18 of player with white stained glass pane named " " to be unstealable
  37. format slot 26 of player with white stained glass pane named " " to be unstealable
  38. format slot 10 of player with light blue stained glass pane named "&b&lLåge. 1" to close then run [make player execute command "/december1"]
  39. format slot 11 of player with light blue stained glass pane named "&b&lLåge. 2" to close then run [make player execute command "/december2"]
  40. format slot 12 of player with light blue stained glass pane named "&b&lLåge. 3" to close then run [make player execute command "/december3"]
  41. format slot 13 of player with light blue stained glass pane named "&b&lLåge. 4" to close then run [make player execute command "/december4"]
  42. format slot 14 of player with light blue stained glass pane named "&b&lLåge. 5" to close then run [make player execute command "/december5"]
  43. format slot 15 of player with light blue stained glass pane named "&b&lLåge. 6" to close then run [make player execute command "/december6"]
  44. format slot 16 of player with light blue stained glass pane named "&b&lLåge. 7" to close then run [make player execute command "/december7"]
  45. format slot 19 of player with light blue stained glass pane named "&b&lLåge. 8" to close then run [make player execute command "/december9"]
  46. format slot 20 of player with light blue stained glass pane named "&b&lLåge. 9" to close then run [make player execute command "/december8"]
  47. format slot 21 of player with light blue stained glass pane named "&b&lLåge. 10" to close then run [make player execute command "/december10"]
  48. format slot 22 of player with light blue stained glass pane named "&b&lLåge. 11" to close then run [make player execute command "/december11"]
  49. format slot 23 of player with light blue stained glass pane named "&b&lLåge. 12" to close then run [make player execute command "/december12"]
  50. format slot 24 of player with light blue stained glass pane named "&b&lLåge. 13" to close then run [make player execute command "/december13"]
  51. format slot 25 of player with light blue stained glass pane named "&b&lLåge. 14" to close then run [make player execute command "/december14"]
  52. format slot 28 of player with light blue stained glass pane named "&b&lLåge. 15" to close then run [make player execute command "/december15"]
  53. format slot 29 of player with light blue stained glass pane named "&b&lLåge. 16" to close then run [make player execute command "/december16"]
  54. format slot 30 of player with light blue stained glass pane named "&b&lLåge. 17" to close then run [make player execute command "/december17"]
  55. format slot 31 of player with light blue stained glass pane named "&b&lLåge. 18" to close then run [make player execute command "/december18"]
  56. format slot 32 of player with light blue stained glass pane named "&b&lLåge. 19" to close then run [make player execute command "/december19"]
  57. format slot 33 of player with light blue stained glass pane named "&b&lLåge. 20" to close then run [make player execute command "/december20"]
  58. format slot 34 of player with light blue stained glass pane named "&b&lLåge. 21" to close then run [make player execute command "/december21"]
  59. format slot 37 of player with light blue stained glass pane named "&b&lLåge. 22" to close then run [make player execute command "/december22"]
  60. format slot 38 of player with light blue stained glass pane named "&b&lLåge. 23" to close then run [make player execute command "/december23"]
  61. format slot 39 of player with light blue stained glass pane named "&b&lLåge. 24" to close then run [make player execute command "/december24"]
  62. format slot 36 of player with gray stained glass pane named " " to be unstealable
  63. format slot 44 of player with gray stained glass pane named " " to be unstealable
  64. format slot 45 of player with gray stained glass pane named " " to be unstealable
  65. format slot 46 of player with gray stained glass pane named " " to be unstealable
  66. format slot 52 of player with gray stained glass pane named " " to be unstealable
  67. format slot 53 of player with gray stained glass pane named " " to be unstealable
  68. command /december1:
  69. trigger:
  70. if "%month%" is "12":
  71. if "%day%" is "1" or "2":
  72. teleport player to {december1}
  73. message "&b&lDu kom til låge 1"
  74. else:
  75. message "&b&lDet ikke den 1. Decemeber"
  76. command /december2:
  77. trigger:
  78. if "%month%" is "12":
  79. if "%day%" is "2" or "3":
  80. teleport player to {december2}
  81. message "&b&lDu kom til låge 2"
  82. else:
  83. message "&b&lDet ikke den 2. Decemeber"
  84. command /december3:
  85. trigger:
  86. if "%month%" is "12":
  87. if "%day%" is "3" or "4":
  88. teleport player to {december3}
  89. message "&b&lDu kom til låge 3"
  90. else:
  91. message "&b&lDet ikke den 3. Decemeber"
  92. command /december4:
  93. trigger:
  94. if "%month%" is "12":
  95. if "%day%" is "4" or "5":
  96. teleport player to {december4}
  97. message "&b&lDu kom til låge 4"
  98. else:
  99. message "&b&lDet ikke den 4. Decemeber"
  100. command /december5:
  101. trigger:
  102. if "%month%" is "12":
  103. if "%day%" is "5" or "6":
  104. teleport player to {december5}
  105. message "&b&lDu kom til låge 5"
  106. else:
  107. message "&b&lDet ikke den 5. Decemeber"
  108. command /december6:
  109. trigger:
  110. if "%month%" is "12":
  111. if "%day%" is "6" or "7":
  112. teleport player to {december6}
  113. message "&b&lDu kom til låge 6"
  114. else:
  115. message "&b&lDet ikke den 6. Decemeber"
  116. command /december7:
  117. trigger:
  118. if "%month%" is "12":
  119. if "%day%" is "7" or "8":
  120. teleport player to {december7}
  121. message "&b&lDu kom til låge 7"
  122. else:
  123. message "&b&lDet ikke den 7. Decemeber"
  124. command /december8:
  125. trigger:
  126. if "%month%" is "12":
  127. if "%day%" is "8" or "9":
  128. teleport player to {december8}
  129. message "&b&lDu kom til låge 8"
  130. else:
  131. message "&b&lDet ikke den 8. Decemeber"
  132. command /december9:
  133. trigger:
  134. if "%month%" is "12":
  135. if "%day%" is "9" or "10":
  136. teleport player to {december9}
  137. message "&b&lDu kom til låge 9"
  138. else:
  139. message "&b&lDet ikke den 9. Decemeber"
  140. command /december10:
  141. trigger:
  142. if "%month%" is "12":
  143. if "%day%" is "10" or "11":
  144. teleport player to {december10}
  145. message "&b&lDu kom til låge 10"
  146. else:
  147. message "&b&lDet ikke den 10. Decemeber"
  148. command /december11:
  149. trigger:
  150. if "%month%" is "12":
  151. if "%day%" is "11" or "12":
  152. teleport player to {december11}
  153. message "&b&lDu kom til låge 11"
  154. else:
  155. message "&b&lDet ikke den 11. Decemeber"
  156. command /december12:
  157. trigger:
  158. if "%month%" is "12":
  159. if "%day%" is "12" or "13":
  160. teleport player to {december12}
  161. message "&b&lDu kom til låge 12"
  162. else:
  163. message "&b&lDet ikke den 12. Decemeber"
  164. command /december13:
  165. trigger:
  166. if "%month%" is "12":
  167. if "%day%" is "13" or "14":
  168. teleport player to {december13}
  169. message "&b&lDu kom til låge 13"
  170. else:
  171. message "&b&lDet ikke den 13. Decemeber"
  172. command /december14:
  173. trigger:
  174. if "%month%" is "12":
  175. if "%day%" is "14" or "15":
  176. teleport player to {december14}
  177. message "&b&lDu kom til låge 14"
  178. else:
  179. message "&b&lDet ikke den 14. Decemeber"
  180. command /december15:
  181. trigger:
  182. if "%month%" is "12":
  183. if "%day%" is "15" or "16":
  184. teleport player to {december15}
  185. message "&b&lDu kom til låge 15"
  186. else:
  187. message "&b&lDet ikke den 15. Decemeber"
  188. command /december16:
  189. trigger:
  190. if "%month%" is "12":
  191. if "%day%" is "16" or "17":
  192. teleport player to {december16}
  193. message "&b&lDu kom til låge 16"
  194. else:
  195. message "&b&lDet ikke den 16. Decemeber"
  196. command /december17:
  197. trigger:
  198. if "%month%" is "12":
  199. if "%day%" is "17" or "18":
  200. teleport player to {december17}
  201. message "&b&lDu kom til låge 17"
  202. else:
  203. message "&b&lDet ikke den 17. Decemeber"
  204. command /december18:
  205. trigger:
  206. if "%month%" is "12":
  207. if "%day%" is "18" or "19":
  208. teleport player to {december18}
  209. message "&b&lDu kom til låge 18"
  210. else:
  211. message "&b&lDet ikke den 18. Decemeber"
  212. command /december19:
  213. trigger:
  214. if "%month%" is "12":
  215. if "%day%" is "19" or "20":
  216. teleport player to {december19}
  217. message "&b&lDu kom til låge 19"
  218. else:
  219. message "&b&lDet ikke den 19. Decemeber"
  220. command /december20:
  221. trigger:
  222. if "%month%" is "12":
  223. if "%day%" is "20" or "21":
  224. teleport player to {december20}
  225. message "&b&lDu kom til låge 20"
  226. else:
  227. message "&b&lDet ikke den 20. Decemeber"
  228. command /december21:
  229. trigger:
  230. if "%month%" is "12":
  231. if "%day%" is "21" or "22":
  232. teleport player to {december21}
  233. message "&b&lDu kom til låge 21"
  234. else:
  235. message "&b&lDet ikke den 21. Decemeber"
  236. command /december22:
  237. trigger:
  238. if "%month%" is "12":
  239. if "%day%" is "22" or "23":
  240. teleport player to {december22}
  241. message "&b&lDu kom til låge 22"
  242. else:
  243. message "&b&lDet ikke den 22. Decemeber"
  244. command /december23:
  245. trigger:
  246. if "%month%" is "12":
  247. if "%day%" is "23" or "24":
  248. teleport player to {december23}
  249. message "&b&lDu kom til låge 23"
  250. else:
  251. message "&b&lDet ikke den 23. Decemeber"
  252. command /december24:
  253. trigger:
  254. if "%month%" is "12":
  255. if "%day%" is "24":
  256. teleport player to {december24}
  257. message "&b&lDu kom til låge 24"
  258. else:
  259. message "&b&lDet ikke den 24. Decemeber"
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