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marioisdabomb

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Jun 15th, 2019
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141. local head = game.Players.LocalPlayer.Character:WaitForChild("Head")
  142. bill = Instance.new("BillboardGui", head)
  143. text = Instance.new("TextLabel", bill)
  144. bill.Size = UDim2.new(0, 200,0, 50)
  145. text.Size = UDim2.new(0, 200,0, 50)
  146. text.Position = UDim2.new(0,0,-0.9,0)
  147. text.BackgroundTransparency = 1
  148. bill.MaxDistance = 100
  149. text.TextScaled = true
  150. text.TextColor3 = Color3.new(95,84,255)
  151. text.Font = "SciFi"
  152. text.Text = "bruh"
  153. bill.AlwaysOnTop = true
  154. game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
  155. wait(2)
  156. text.Text = "(heavy weapons guy)"
  157.  
  158.  
  159. game.Players.LocalPlayer.Chatted:connect(function(msg)
  160.  
  161. print(msg)
  162.  
  163. text.Text = "(" ..game:GetService("Chat"):FilterStringForBroadcast(msg,game.Players.LocalPlayer).. ")"
  164. wait(2)
  165. end)
  166. function TakeDamage(hum, dmg)
  167. hum:TakeDamage(dmg)
  168. end
  169. plr = game.Players.LocalPlayer
  170. repeat
  171. wait(0.4)
  172. until plr.Character
  173. chr = plr.Character
  174. human = chr:FindFirstChild("Humanoid")
  175. human.MaxHealth, human.Health = math.huge, math.huge
  176. mouse = plr:GetMouse()
  177. cam = workspace.CurrentCamera
  178. selected = false
  179. equipd = false
  180. tors = chr.Torso
  181. rarm = chr["Right Arm"]
  182. larm = chr["Left Arm"]
  183. rleg = chr["Right Leg"]
  184. lleg = chr["Left Leg"]
  185. hrp = chr.HumanoidRootPart
  186. hed = chr.Head
  187. anim = human.Animator
  188. activu = false
  189. appeared = false
  190. animpose = nil
  191. POSU = false
  192. local wherto = hrp
  193. local addcfr = CFrame.new(0, 0, 0)
  194. Heartbeat = Instance.new("BindableEvent")
  195. Heartbeat.Name = "Heartbeat"
  196. Heartbeat.Parent = script
  197. frame = 0.03333333333333333
  198. tf = 0
  199. game:GetService("RunService").Heartbeat:connect(function(s, p)
  200. tf = tf + s
  201. if tf >= frame then
  202. for i = 1, math.floor(tf / frame) do
  203. Heartbeat:Fire()
  204. end
  205. tf = tf - frame * math.floor(tf / frame)
  206. end
  207. end)
  208. function swait(num)
  209. if num == 0 or num == nil then
  210. Heartbeat.Event:wait()
  211. else
  212. for i = 1, num do
  213. Heartbeat.Event:wait()
  214. end
  215. end
  216. end
  217. tool = Instance.new("Tool")
  218. tool.CanBeDropped = false
  219. tool.RequiresHandle = false
  220. tool.TextureId = "rbxassetid://291302154"
  221. tool.ToolTip = "NANI"
  222. tool.Name = "AAAAAAAAAAAAAA"
  223. tool.Parent = plr.Backpack
  224. modz = Instance.new("Model")
  225. modz.Name = "efx"
  226. modz.Parent = chr
  227. ZANOOB = Instance.new("Model")
  228. ZANOOB.Name = "THE NOOB"
  229. ZANOOB.Parent = chr
  230. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  231. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  232. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  233. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  234. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  235. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  236. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  237. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  238. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  239. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  240. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  241. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  242. RS = tors:FindFirstChild("Right Shoulder")
  243. LS = tors:FindFirstChild("Left Shoulder")
  244. RH = tors:FindFirstChild("Right Hip")
  245. LH = tors:FindFirstChild("Left Hip")
  246. RJ = hrp:FindFirstChild("RootJoint")
  247. N = tors:FindFirstChild("Neck")
  248. cf = CFrame.new
  249. ang = CFrame.Angles
  250. rd = math.rad
  251. rd2 = math.random
  252. function nooutline(p)
  253. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  254. end
  255. function makepart(color, name, reflec, mater, parnt, cfram)
  256. local port = Instance.new("Part")
  257. port.BrickColor = BrickColor.new(color)
  258. port.Name = name
  259. port.Transparency = 1
  260. nooutline(port)
  261. port.Reflectance = reflec
  262. port.Material = mater
  263. port.Anchored = false
  264. port.CanCollide = false
  265. port.Locked = true
  266. port.Size = Vector3.new(0.2, 0.2, 0.2)
  267. port.Parent = parnt
  268. return port
  269. end
  270. function makemesh(meshtype, scale, meshid, parent)
  271. local mes = Instance.new("SpecialMesh")
  272. mes.MeshType = meshtype
  273. mes.Scale = scale
  274. if meshtype == "FileMesh" then
  275. mes.MeshId = meshid
  276. end
  277. mes.Parent = parent
  278. return mes
  279. end
  280. function makemotor(parent, p0, p1, c0, c1)
  281. swait()
  282. local wel = Instance.new("Motor6D")
  283. wel.Part0 = p0
  284. wel.Part1 = p1
  285. wel.C0 = c0
  286. if c1 ~= nil then
  287. wel.C1 = c1
  288. end
  289. wel.Parent = parent
  290. return wel
  291. end
  292. local konodioda = Instance.new("Sound")
  293. konodioda.SoundId = "rbxassetid://265016443"
  294. konodioda.Volume = 3.5
  295. konodioda.Parent = hrp
  296. local bast = Instance.new("Sound")
  297. bast.SoundId = "rbxassetid://130774824"
  298. bast.Volume = 0.5
  299. bast.Parent = hrp
  300. local zaworld = Instance.new("Sound")
  301. zaworld.SoundId = "rbxassetid://148636758"
  302. zaworld.Volume = 0.8
  303. zaworld.Parent = hrp
  304. local wry = Instance.new("Sound")
  305. wry.SoundId = "rbxassetid://1036178469"
  306. wry.Volume = 2.75
  307. wry.Parent = hrp
  308. function animo(yep)
  309. if yep == true then
  310. anim.Parent = human
  311. chr.Animate.Disabled = false
  312. elseif yep == false then
  313. chr.Animate.Disabled = true
  314. anim.Parent = nil
  315. end
  316. end
  317. animo(false)
  318. function lerpz(joint, prop, cfrmz, alp)
  319. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  320. end
  321. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  322. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  323. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  324. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  325. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  326. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  327. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  328. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  329. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  330. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  331. function resetlerp(whoever)
  332. if whoever == nil then
  333. RJ.C0 = RJC0
  334. RJ.C1 = RJC1
  335. N.C0 = NC0
  336. N.C1 = NC1
  337. RS.C0 = RSC0
  338. RS.C1 = RSC1
  339. LS.C0 = LSC0
  340. LS.C1 = LSC1
  341. RH.C0 = RHC0
  342. RH.C1 = RHC1
  343. LH.C0 = LHC0
  344. LH.C1 = LHC1
  345. elseif whoever ~= nil then
  346. nRJ.C0 = RJC0
  347. nRJ.C1 = RJC1
  348. nN.C0 = NC0
  349. nN.C1 = NC1
  350. nRS.C0 = RSC0
  351. nRS.C1 = RSC1
  352. nLS.C0 = LSC0
  353. nLS.C1 = LSC1
  354. nRH.C0 = RHC0
  355. nRH.C1 = RHC1
  356. nLH.C0 = LHC0
  357. nLH.C1 = LHC1
  358. end
  359. end
  360. function STANDO(cfr)
  361. local rooto = Instance.new("Part")
  362. nooutline(rooto)
  363. rooto.Name = "HumanoidRootPart"
  364. rooto.Anchored = true
  365. rooto.CFrame = cfr
  366. rooto.Size = Vector3.new(2, 2, 1)
  367. rooto.CanCollide = false
  368. rooto.Locked = true
  369. rooto.Transparency = 1
  370. rooto.Parent = ZANOOB
  371. local head = Instance.new("Part")
  372. nooutline(head)
  373. head.Anchored = false
  374. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  375. head.Size = Vector3.new(2, 1, 1)
  376. head.BrickColor = BrickColor.new("Pastel brown")
  377. head.CanCollide = false
  378. head.Name = "Head"
  379. head.Locked = true
  380. head.Transparency = 1
  381. head.Parent = ZANOOB
  382. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  383. local headdecal = Instance.new("Decal")
  384. headdecal.Name = "face"
  385. headdecal.Texture = "rbxasset://textures/face.png"
  386. headdecal.Face = "Front"
  387. headdecal.Transparency = 1
  388. headdecal.Parent = head
  389. local torso = Instance.new("Part")
  390. nooutline(torso)
  391. torso.Name = "Torso"
  392. torso.Anchored = false
  393. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  394. torso.Size = Vector3.new(2, 1, 1)
  395. torso.BrickColor = BrickColor.new("Bright red")
  396. torso.CanCollide = false
  397. torso.Transparency = 1
  398. torso.Locked = true
  399. torso.Parent = ZANOOB
  400. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  401. local leftarm = Instance.new("Part")
  402. nooutline(leftarm)
  403. leftarm.Anchored = false
  404. leftarm.Name = "Left Arm"
  405. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  406. leftarm.Size = Vector3.new(1, 2, 1)
  407. leftarm.BrickColor = BrickColor.new("Pastel brown")
  408. leftarm.CanCollide = false
  409. leftarm.Transparency = 1
  410. leftarm.Locked = true
  411. leftarm.Parent = ZANOOB
  412. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  413. local rightarm = Instance.new("Part")
  414. nooutline(rightarm)
  415. rightarm.Anchored = false
  416. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  417. rightarm.Name = "Right Arm"
  418. rightarm.Size = Vector3.new(1, 2, 1)
  419. rightarm.BrickColor = BrickColor.new("Pastel brown")
  420. rightarm.CanCollide = false
  421. rightarm.Locked = true
  422. rightarm.Transparency = 1
  423. rightarm.Parent = ZANOOB
  424. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  425. local leftleg = Instance.new("Part")
  426. nooutline(leftleg)
  427. leftleg.Anchored = false
  428. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  429. leftleg.Name = "Left Leg"
  430. leftleg.Size = Vector3.new(1, 2, 1)
  431. leftleg.BrickColor = BrickColor.new("Pine Cone")
  432. leftleg.CanCollide = false
  433. leftleg.Transparency = 1
  434. leftleg.Locked = true
  435. leftleg.Parent = ZANOOB
  436. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  437. local rightleg = Instance.new("Part")
  438. nooutline(rightleg)
  439. rightleg.Anchored = false
  440. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  441. rightleg.Name = "Right Leg"
  442. rightleg.Size = Vector3.new(1, 2, 1)
  443. rightleg.BrickColor = BrickColor.new("Pine Cone")
  444. rightleg.CanCollide = false
  445. rightleg.Locked = true
  446. rightleg.Transparency = 1
  447. rightleg.Parent = ZANOOB
  448. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  449. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  450. rootweld.Name = "RootJoint"
  451. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  452. neckweld.Name = "Neck"
  453. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  454. rshoulderweld.Name = "Right Shoulder"
  455. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  456. lshoulderweld.Name = "Left Shoulder"
  457. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  458. rhipweld.Name = "Right Hip"
  459. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  460. lhipweld.Name = "Left Hip"
  461. local pa1 = Instance.new("Part")
  462. nooutline(pa1)
  463. pa1.Anchored = false
  464. pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  465. pa1.Name = "pa1"
  466. pa1.Size = Vector3.new(0.2, 0.2, 0.2)
  467. pa1.BrickColor = BrickColor.new("Reddish brown")
  468. pa1.CanCollide = false
  469. pa1.Locked = true
  470. pa1.Transparency = 1
  471. pa1.Parent = ZANOOB
  472. local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
  473. local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  474. local pa2 = Instance.new("Part")
  475. nooutline(pa2)
  476. pa2.Anchored = false
  477. pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  478. pa2.Name = "pa2"
  479. pa2.Size = Vector3.new(0.2, 0.2, 0.2)
  480. pa2.BrickColor = BrickColor.new("Reddish brown")
  481. pa2.CanCollide = false
  482. pa2.Locked = true
  483. pa2.Transparency = 1
  484. pa2.Parent = ZANOOB
  485. local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
  486. local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  487. local pa3 = Instance.new("Part")
  488. nooutline(pa3)
  489. pa3.Anchored = false
  490. pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  491. pa3.Name = "pa3"
  492. pa3.Size = Vector3.new(0.2, 0.2, 0.2)
  493. pa3.BrickColor = BrickColor.new("Reddish brown")
  494. pa3.CanCollide = false
  495. pa3.Locked = true
  496. pa3.Transparency = 1
  497. pa3.Parent = ZANOOB
  498. local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
  499. local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  500. local pa4 = Instance.new("Part")
  501. nooutline(pa4)
  502. pa4.Anchored = false
  503. pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  504. pa4.Name = "pa4"
  505. pa4.Size = Vector3.new(0.2, 0.2, 0.2)
  506. pa4.BrickColor = BrickColor.new("Reddish brown")
  507. pa4.CanCollide = false
  508. pa4.Locked = true
  509. pa4.Transparency = 1
  510. pa4.Parent = ZANOOB
  511. local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
  512. local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  513. local pa5 = Instance.new("Part")
  514. nooutline(pa5)
  515. pa5.Anchored = false
  516. pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  517. pa5.Name = "pa5"
  518. pa5.Size = Vector3.new(0.2, 0.2, 0.2)
  519. pa5.BrickColor = BrickColor.new("Reddish brown")
  520. pa5.CanCollide = false
  521. pa5.Locked = true
  522. pa5.Transparency = 1
  523. pa5.Parent = ZANOOB
  524. local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
  525. local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  526. local pa6 = Instance.new("Part")
  527. nooutline(pa6)
  528. pa6.Anchored = false
  529. pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  530. pa6.Name = "pa6"
  531. pa6.Size = Vector3.new(0.2, 0.2, 0.2)
  532. pa6.BrickColor = BrickColor.new("Reddish brown")
  533. pa6.CanCollide = false
  534. pa6.Locked = true
  535. pa6.Transparency = 1
  536. pa6.Parent = ZANOOB
  537. local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
  538. local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  539. local pa7 = Instance.new("Part")
  540. nooutline(pa7)
  541. pa7.Anchored = false
  542. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  543. pa7.Name = "pa7"
  544. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  545. pa7.BrickColor = BrickColor.new("Reddish brown")
  546. pa7.CanCollide = false
  547. pa7.Locked = true
  548. pa7.Transparency = 1
  549. pa7.Parent = ZANOOB
  550. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  551. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
  552. local pa8 = Instance.new("Part")
  553. nooutline(pa8)
  554. pa8.Anchored = false
  555. pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  556. pa8.Name = "pa8"
  557. pa8.Size = Vector3.new(0.2, 0.2, 0.2)
  558. pa8.BrickColor = BrickColor.new("Reddish brown")
  559. pa8.CanCollide = false
  560. pa8.Locked = true
  561. pa8.Transparency = 1
  562. pa8.Parent = ZANOOB
  563.  
  564. local pa9 = Instance.new("Part")
  565. nooutline(pa9)
  566. pa9.Anchored = false
  567. pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  568. pa9.Name = "pa9"
  569. pa9.Size = Vector3.new(0.2, 0.2, 0.2)
  570. pa9.BrickColor = BrickColor.new("Reddish brown")
  571. pa9.CanCollide = false
  572. pa9.Locked = true
  573. pa9.Transparency = 1
  574. pa9.Parent = ZANOOB
  575. local pa10 = Instance.new("Part")
  576. nooutline(pa10)
  577. pa10.Anchored = false
  578. pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  579. pa10.Name = "pa10"
  580. pa10.Size = Vector3.new(0.2, 0.2, 0.2)
  581. pa10.BrickColor = BrickColor.new("Smoky grey")
  582. pa10.CanCollide = false
  583. pa10.Locked = true
  584. pa10.Transparency = 1
  585. pa10.Parent = ZANOOB
  586. local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
  587. local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  588. local pa11 = Instance.new("Part")
  589. nooutline(pa11)
  590. pa11.Anchored = false
  591. pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  592. pa11.Name = "pa11"
  593. pa11.Size = Vector3.new(0.2, 0.2, 0.2)
  594. pa11.BrickColor = BrickColor.new("Smoky grey")
  595. pa11.CanCollide = false
  596. pa11.Locked = true
  597. pa11.Transparency = 1
  598. pa11.Parent = ZANOOB
  599. local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
  600. local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  601. local raemblem = Instance.new("Part")
  602. nooutline(raemblem)
  603. raemblem.Anchored = false
  604. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  605. raemblem.Name = "raemblem"
  606. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  607. raemblem.BrickColor = BrickColor.new("Pastel brown")
  608. raemblem.CanCollide = false
  609. raemblem.Locked = true
  610. raemblem.Material = "SmoothPlastic"
  611. raemblem.Transparency = 1
  612. raemblem.Parent = ZANOOB
  613. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  614. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  615. local emmes = Instance.new("Decal")
  616. emmes.Texture = "rbxassetid://1206186740"
  617. emmes.Transparency = 1
  618. emmes.Face = "Right"
  619. emmes.Name = "embe"
  620. emmes.Parent = raemblem
  621. local ra1 = Instance.new("Part")
  622. nooutline(ra1)
  623. ra1.Anchored = false
  624. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  625. ra1.Name = "ra1"
  626. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  627. ra1.BrickColor = BrickColor.new("Black")
  628. ra1.CanCollide = false
  629. ra1.Locked = true
  630. ra1.Transparency = 1
  631. ra1.Parent = ZANOOB
  632. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  633. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  634. local ra2 = Instance.new("Part")
  635. nooutline(ra2)
  636. ra2.Anchored = false
  637. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  638. ra2.Name = "ra2"
  639. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  640. ra2.BrickColor = BrickColor.new("Black")
  641. ra2.CanCollide = false
  642. ra2.Locked = true
  643. ra2.Transparency = 1
  644. ra2.Parent = ZANOOB
  645. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  646. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  647. local ra3 = Instance.new("Part")
  648. nooutline(ra3)
  649. ra3.Anchored = false
  650. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  651. ra3.Name = "ra3"
  652. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  653. ra3.BrickColor = BrickColor.new("Black")
  654. ra3.CanCollide = false
  655. ra3.Locked = true
  656. ra3.Transparency = 1
  657. ra3.Parent = ZANOOB
  658. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  659. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  660. local ra4 = Instance.new("Part")
  661. nooutline(ra4)
  662. ra4.Anchored = false
  663. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  664. ra4.Name = "ra4"
  665. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  666. ra4.BrickColor = BrickColor.new("Black")
  667. ra4.CanCollide = false
  668. ra4.Locked = true
  669. ra4.Transparency = 1
  670. ra4.Parent = ZANOOB
  671. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  672. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  673. local ra5 = Instance.new("Part")
  674. nooutline(ra5)
  675. ra5.Anchored = false
  676. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  677. ra5.Name = "ra5"
  678. ra5.Size = Vector3.new(0.2, 0.2, 0.2)
  679. ra5.BrickColor = BrickColor.new("Black")
  680. ra5.CanCollide = false
  681. ra5.Locked = true
  682. ra5.Transparency = 1
  683. ra5.Parent = ZANOOB
  684.  
  685. local la1 = Instance.new("Part")
  686. nooutline(la1)
  687. la1.Anchored = false
  688. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  689. la1.Name = "la1"
  690. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  691. la1.BrickColor = BrickColor.new("Black")
  692. la1.CanCollide = false
  693. la1.Locked = true
  694. la1.Transparency = 1
  695. la1.Parent = ZANOOB
  696. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  697. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  698. local la2 = Instance.new("Part")
  699. nooutline(la2)
  700. la2.Anchored = false
  701. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  702. la2.Name = "la2"
  703. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  704. la2.BrickColor = BrickColor.new("Black")
  705. la2.CanCollide = false
  706. la2.Locked = true
  707. la2.Transparency = 1
  708. la2.Parent = ZANOOB
  709. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  710. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  711. local la3 = Instance.new("Part")
  712. nooutline(la3)
  713. la3.Anchored = false
  714. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  715. la3.Name = "la3"
  716. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  717. la3.BrickColor = BrickColor.new("Black")
  718. la3.CanCollide = false
  719. la3.Locked = true
  720. la3.Transparency = 1
  721. la3.Parent = ZANOOB
  722. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  723. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  724. local la4 = Instance.new("Part")
  725. nooutline(la4)
  726. la4.Anchored = false
  727. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  728. la4.Name = "la4"
  729. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  730. la4.BrickColor = BrickColor.new("Black")
  731. la4.CanCollide = false
  732. la4.Locked = true
  733. la4.Transparency = 1
  734. la4.Parent = ZANOOB
  735. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  736. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  737. local la5 = Instance.new("Part")
  738. nooutline(la5)
  739. la5.Anchored = false
  740. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  741. la5.Name = "la5"
  742. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  743. la5.BrickColor = BrickColor.new("Black")
  744. la5.CanCollide = false
  745. la5.Locked = true
  746. la5.Transparency = 1
  747. la5.Parent = ZANOOB
  748. local ll1 = Instance.new("Part")
  749. nooutline(ll1)
  750. ll1.Anchored = false
  751. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  752. ll1.Name = "ll1"
  753. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  754. ll1.CanCollide = false
  755. ll1.Locked = true
  756. ll1.Transparency = 1
  757. ll1.Parent = ZANOOB
  758.  
  759. local ll2 = Instance.new("Part")
  760. nooutline(ll2)
  761. ll2.Anchored = false
  762. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  763. ll2.Name = "ll2"
  764. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  765. ll2.BrickColor = BrickColor.new("Bright blue")
  766. ll2.CanCollide = false
  767. ll2.Locked = true
  768. ll2.Transparency = 1
  769. ll2.Parent = ZANOOB
  770.  
  771. local ll3 = Instance.new("Part")
  772. nooutline(ll3)
  773. ll3.Anchored = false
  774. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  775. ll3.Name = "ll3"
  776. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  777. ll3.BrickColor = BrickColor.new("Bright blue")
  778. ll3.CanCollide = false
  779. ll3.Locked = true
  780. ll3.Transparency = 1
  781. ll3.Parent = ZANOOB
  782. local rr1 = Instance.new("Part")
  783. nooutline(rr1)
  784. rr1.Anchored = false
  785. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  786. rr1.Name = "rr1"
  787. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  788. rr1.BrickColor = BrickColor.new("Br. yellowish green")
  789. rr1.CanCollide = false
  790. rr1.Locked = true
  791. rr1.Transparency = 1
  792. rr1.Parent = ZANOOB
  793.  
  794. local rr2 = Instance.new("Part")
  795. nooutline(rr2)
  796. rr2.Anchored = false
  797. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  798. rr2.Name = "rr2"
  799. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  800. rr2.BrickColor = BrickColor.new("Br. yellowish green")
  801. rr2.CanCollide = false
  802. rr2.Locked = true
  803. rr2.Transparency = 1
  804. rr2.Parent = ZANOOB
  805.  
  806. local rr3 = Instance.new("Part")
  807. nooutline(rr3)
  808. rr3.Anchored = false
  809. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  810. rr3.Name = "rr3"
  811. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  812. rr3.BrickColor = BrickColor.new("Bright yellow")
  813. rr3.CanCollide = false
  814. rr3.Locked = true
  815. rr3.Transparency = 1
  816. rr3.Parent = ZANOOB
  817. return ZANOOB
  818. end
  819. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  820. coroutine.resume(coroutine.create(function()
  821. local rot = thenoob.HumanoidRootPart
  822. repeat
  823. swait()
  824. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  825. until rot == nil
  826. end))
  827. local rot = thenoob.HumanoidRootPart
  828. local ntorso = thenoob:FindFirstChild("Torso")
  829. local rightarm = thenoob:FindFirstChild("Right Arm")
  830. local leftarm = thenoob:FindFirstChild("Left Arm")
  831. local leftleg = thenoob:FindFirstChild("Left Leg")
  832. local rightleg = thenoob:FindFirstChild("Right Leg")
  833. local head = thenoob:FindFirstChild("Head")
  834. local face = head:FindFirstChild("face")
  835. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  836. local embpart = thenoob:FindFirstChild("raemblem")
  837. local nRJ = rot:FindFirstChild("RootJoint")
  838. local nN = ntorso:FindFirstChild("Neck")
  839. local nRS = ntorso:FindFirstChild("Right Shoulder")
  840. local nLS = ntorso:FindFirstChild("Left Shoulder")
  841. local nRH = ntorso:FindFirstChild("Right Hip")
  842. local nLH = ntorso:FindFirstChild("Left Hip")
  843. function standappear(nbz)
  844. if selected == false or activu == true then
  845. return
  846. end
  847. if appeared == false then
  848. appeared = true
  849. wherto = hrp
  850. addcfr = cf(-2, 1, 2)
  851. local apear = Instance.new("Sound")
  852. apear.SoundId = "rbxassetid://463010917"
  853. apear.Parent = rot
  854. apear.Volume = 1.25
  855. game.Debris:AddItem(apear, 1.5)
  856. apear:Play()
  857. for _, n in pairs(nbz:GetChildren()) do
  858. coroutine.resume(coroutine.create(function()
  859. for _ = 1, 5 do
  860. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  861. swait()
  862. n.Transparency = n.Transparency - 0.2
  863. face.Transparency = face.Transparency - 0.2
  864. emblem.Transparency = emblem.Transparency - 0.2
  865. end
  866. end
  867. if n ~= rot and n ~= embpart then
  868. n.Transparency = 0
  869. end
  870. face.Transparency = 0
  871. emblem.Transparency = 0
  872. end))
  873. end
  874. elseif appeared == true then
  875. appeared = false
  876. wherto = hrp
  877. addcfr = cf(0, 0, 0)
  878. for _, n in pairs(nbz:GetChildren()) do
  879. coroutine.resume(coroutine.create(function()
  880. for _ = 1, 5 do
  881. if n ~= rot and n ~= embpart then
  882. swait()
  883. n.Transparency = n.Transparency + 0.2
  884. face.Transparency = face.Transparency + 0.2
  885. emblem.Transparency = emblem.Transparency + 0.2
  886. end
  887. end
  888. if n ~= rot and n ~= embpart then
  889. n.Transparency = 1
  890. end
  891. face.Transparency = 1
  892. emblem.Transparency = 1
  893. end))
  894. end
  895. end
  896. end
  897. function THREATENING()
  898. if selected == false or activu == true then
  899. return
  900. end
  901. if POSU == false then
  902. POSU = true
  903. human.WalkSpeed = 0
  904. local d = Instance.new("ParticleEmitter")
  905. d.Name = "MENACINGU"
  906. d.Lifetime = NumberRange.new(1)
  907. d.Rate = 2
  908. d.Texture = "rbxassetid://298768656"
  909. d.VelocitySpread = 60
  910. d.Parent = tors
  911. human:SetStateEnabled(3, false)
  912. local randomoth = math.random(1, 2)
  913. if randomoth == 1 then
  914. repeat
  915. swait()
  916. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  917. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  918. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  919. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  920. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  921. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  922. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  923. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  924. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  925. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  926. until POSU == false
  927. elseif randomoth == 2 then
  928. repeat
  929. swait()
  930. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  931. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  932. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  933. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  934. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  935. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  936. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  937. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  938. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  939. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  940. until POSU == false
  941. end
  942. elseif POSU == true then
  943. POSU = false
  944. human.WalkSpeed = 16
  945. human:SetStateEnabled(3, true)
  946. tors.MENACINGU:Destroy()
  947. activu = true
  948. activu = false
  949. end
  950. end
  951. local EHMMM = 0
  952. function block()
  953. if EHMMM == 50 or selected == false or activu == true then
  954. return
  955. end
  956. if appeared == false then
  957. standappear(thenoob)
  958. end
  959. wherto = hrp
  960. addcfr = cf(0, 0, -3)
  961. local bep = true
  962. local humanshealth = human.Health
  963. activu = true
  964. human:SetStateEnabled(15, false)
  965. local de = mouse.KeyUp:connect(function(key)
  966. if key == "e" then
  967. bep = false
  968. end
  969. end)
  970. local poopes = 0
  971. repeat
  972. swait()
  973. poopes = poopes + 1
  974. human.Health = humanshealth
  975. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  976. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  977. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  978. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  979. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  980. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  981. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  982. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  983. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  984. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  985. until bep == false or poopes > 240
  986. de:Disconnect()
  987. human:SetStateEnabled(15, true)
  988. activu = false
  989. EHMMM = 50
  990. coroutine.resume(coroutine.create(function()
  991. wait(7)
  992. EHMMM = 0
  993. end))
  994. wherto = hrp
  995. addcfr = cf(-2, 1, 2)
  996. end
  997. function MUDA()
  998. if selected == false or activu == true then
  999. return
  1000. end
  1001. if appeared == false then
  1002. standappear(thenoob)
  1003. wherto = hrp
  1004. addcfr = cf(0, 0, -3.5)
  1005. end
  1006. wry:Stop()
  1007. local bep = true
  1008. activu = true
  1009. wherto = hrp
  1010. addcfr = cf(0, 0, -3.5)
  1011. local function blur(limb)
  1012. coroutine.resume(coroutine.create(function()
  1013. local memedon = {}
  1014. for i = 1, 6 do
  1015. local b1 = Instance.new("Part")
  1016. nooutline(b1)
  1017. b1.Size = Vector3.new(1, 2, 1)
  1018. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1019. b1.CanCollide = false
  1020. b1.BrickColor = limb.BrickColor
  1021. b1.Anchored = true
  1022. b1.Transparency = 0.7
  1023. b1.Locked = true
  1024. b1.Parent = modz
  1025. table.insert(memedon, b1)
  1026. end
  1027. local num = 0
  1028. repeat
  1029. swait()
  1030. num = num % 6 + 1
  1031. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1032. until bep == false
  1033. for i = 1, #memedon do
  1034. swait()
  1035. memedon[i]:Destroy()
  1036. end
  1037. end))
  1038. end
  1039. local de = mouse.KeyUp:connect(function(key)
  1040. if key == "r" then
  1041. bep = false
  1042. end
  1043. end)
  1044. blur(rightarm)
  1045. blur(leftarm)
  1046. local mudodo = Instance.new("Sound")
  1047. mudodo.Volume = 7.5
  1048. mudodo.SoundId = "rbxassetid://243283151"
  1049. mudodo.Looped = true
  1050. mudodo.Parent = hrp
  1051. mudodo:Play()
  1052. repeat
  1053. for _ = 1, 2 do
  1054. swait()
  1055. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1056. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1057. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1058. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1059. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1060. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1061. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1062. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1063. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1064. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1065. end
  1066. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1067. for _ = 1, 2 do
  1068. swait()
  1069. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1070. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1071. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1072. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1073. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1074. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1075. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1076. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1077. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1078. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1079. end
  1080. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1081. for _ = 1, 2 do
  1082. swait()
  1083. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1084. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1085. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1086. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1087. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1088. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1089. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1090. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1091. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1092. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1093. end
  1094. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1095. for _ = 1, 2 do
  1096. swait()
  1097. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1098. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1099. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1100. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1101. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1102. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1103. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1104. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1105. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1106. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1107. end
  1108. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1109. until bep == false or 0 >= human.Health
  1110. de:Disconnect()
  1111. mudodo:Stop()
  1112. wry:Play()
  1113. for _ = 1, 6 do
  1114. swait()
  1115. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1116. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1117. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1118. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1119. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1120. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1121. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1122. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1123. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1124. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1125. end
  1126. for _ = 1, 7 do
  1127. swait()
  1128. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1129. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1130. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1131. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1132. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1133. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1134. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1135. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1136. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1137. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1138. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1139. end
  1140. swait(5)
  1141. wherto = hrp
  1142. mudodo:Destroy()
  1143. addcfr = cf(-2, 1, 2)
  1144. activu = false
  1145. end
  1146. function cability()
  1147. if selected == false or activu == true then
  1148. return
  1149. end
  1150. if appeared == false then
  1151. standappear(thenoob)
  1152. wherto = hrp
  1153. addcfr = cf(0, 0, -3.75)
  1154. end
  1155. activu = true
  1156. wherto = hrp
  1157. addcfr = cf(0, 0, -3.5)
  1158. local ZAWRUA = Instance.new("Sound")
  1159. ZAWRUA.SoundId = "rbxassetid://254873067"
  1160. ZAWRUA.Volume = 3
  1161. ZAWRUA.Parent = hrp
  1162. ZAWRUA:Play()
  1163. game.Debris:AddItem(ZAWRUA, 2.5)
  1164. local wate = Instance.new("Part")
  1165. nooutline(wate)
  1166. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1167. wate.Material = "Neon"
  1168. wate.Transparency = 1
  1169. wate.BrickColor = BrickColor.new("Br. yellowish green")
  1170. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1171. wate.Anchored = true
  1172. wate.CanCollide = false
  1173. wate.Parent = modz
  1174. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1175. coroutine.resume(coroutine.create(function()
  1176. repeat
  1177. swait()
  1178. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1179. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1180. until not wate
  1181. end))
  1182. coroutine.resume(coroutine.create(function()
  1183. local pt = {}
  1184. for _ = 1, 10 do
  1185. local wp = Instance.new("Part")
  1186. nooutline(wp)
  1187. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1188. wp.Material = "Neon"
  1189. wp.Transparency = 1
  1190. wp.BrickColor = BrickColor.new("Br. yellowish green")
  1191. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1192. wp.Anchored = true
  1193. wp.CanCollide = false
  1194. wp.Parent = modz
  1195. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1196. table.insert(pt, wp)
  1197. table.insert(pt, wmz)
  1198. end
  1199. for m = 1, 45 do
  1200. swait()
  1201. for _, hey in pairs(pt) do
  1202. if hey.ClassName == "SpecialMesh" then
  1203. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1204. elseif hey.ClassName == "Part" then
  1205. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1206. hey.Transparency = hey.Transparency - 0.015
  1207. end
  1208. end
  1209. end
  1210. for m = 45, 50 do
  1211. swait()
  1212. for _, hey in pairs(pt) do
  1213. if hey.ClassName == "SpecialMesh" then
  1214. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1215. elseif hey.ClassName == "Part" then
  1216. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1217. hey.Transparency = hey.Transparency + 0.2
  1218. end
  1219. end
  1220. end
  1221. for _, AAA in pairs(pt) do
  1222. if AAA.ClassName == "Part" then
  1223. AAA:Destroy()
  1224. end
  1225. end
  1226. end))
  1227. for _ = 1, 50 do
  1228. swait()
  1229. wmesh.Scale = Vector3.new(9, 9, 9)
  1230. wate.Transparency = wate.Transparency - 0.008
  1231. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1232. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1233. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1234. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1235. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1236. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1237. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1238. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1239. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1240. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1241. end
  1242. local pooo = Instance.new("Sound")
  1243. pooo.SoundId = "rbxassetid://296102734"
  1244. pooo.Volume = 3
  1245. pooo.Parent = hrp
  1246. pooo:Play()
  1247. game.Debris:AddItem(pooo, 2.5)
  1248. for _ = 1, 1 do
  1249. swait()
  1250. wate.Transparency = wate.Transparency + 0.15
  1251. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1252. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1253. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1254. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1255. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1256. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1257. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1258. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1259. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1260. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1261. end
  1262. local swoo = Instance.new("Part")
  1263. nooutline(swoo)
  1264. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1265. swoo.Material = "Neon"
  1266. swoo.Transparency = 0.2
  1267. swoo.BrickColor = BrickColor.new("Br. yellowish green")
  1268. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1269. swoo.Anchored = true
  1270. swoo.CanCollide = false
  1271. swoo.Parent = modz
  1272. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1273. local pli = Instance.new("PointLight")
  1274. pli.Brightness = 2
  1275. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1276. pli.Range = 10
  1277. pli.Shadows = true
  1278. pli.Parent = swoo
  1279. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1280. tagability(swoo, 4)
  1281. for _ = 1, 10 do
  1282. swait()
  1283. wate.Transparency = wate.Transparency + 0.05
  1284. swoo.Transparency = swoo.Transparency + 0.075
  1285. pli.Range = pli.Range - 1
  1286. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1287. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1288. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1289. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1290. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1291. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1292. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1293. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1294. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1295. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1296. end
  1297. wate:Destroy()
  1298. swoo:Destroy()
  1299. pli:Destroy()
  1300. swait(15)
  1301. wherto = hrp
  1302. addcfr = cf(-2, 1, 2)
  1303. activu = false
  1304. end
  1305. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1306. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1307. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1308. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1309. function THEBEST()
  1310. if selected == false or activu == true or appeared == true or POSU == true then
  1311. return
  1312. end
  1313. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1314. local dipperrot
  1315. if dipperhat then
  1316. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1317. end
  1318. activu = true
  1319. POSU = true
  1320. cam.CameraType = "Scriptable"
  1321. chr.PrimaryPart = hrp
  1322. human.WalkSpeed = 0
  1323. human:SetStateEnabled(3, false)
  1324. local actmus1 = Instance.new("Sound")
  1325. actmus1.SoundId = "rbxassetid://188959462"
  1326. actmus1.Volume = 1.5
  1327. actmus1.RollOffMode = 1
  1328. actmus1.TimePosition = 0
  1329. actmus1.Parent = cam
  1330. local actmus2 = Instance.new("Sound")
  1331. actmus2.SoundId = "rbxassetid://188959462"
  1332. actmus2.Volume = 1.5
  1333. actmus2.RollOffMode = 1
  1334. actmus2.TimePosition = 0
  1335. actmus2.Parent = hrp
  1336. actmus1:Play()
  1337. actmus2:Play()
  1338. local mus1 = Instance.new("Sound")
  1339. mus1.SoundId = "rbxassetid://616594208"
  1340. mus1.Volume = 1.25
  1341. mus1.TimePosition = 0.45
  1342. mus1.Parent = cam
  1343. local mus2 = Instance.new("Sound")
  1344. mus2.SoundId = "rbxassetid://616594208"
  1345. mus2.Volume = 1.25
  1346. mus2.TimePosition = 0.45
  1347. mus2.Parent = hrp
  1348. local zawarudoda = Instance.new("Sound")
  1349. zawarudoda.SoundId = "rbxassetid://616576400"
  1350. zawarudoda.Volume = 2
  1351. zawarudoda.TimePosition = 0.3
  1352. zawarudoda.Parent = hrp
  1353. mus1:Play()
  1354. mus2:Play()
  1355. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1356. local regface = hed.face.Texture
  1357. local whogothit, bodyvel
  1358. local function checkhit(partoz, magn)
  1359. for _, guy in pairs(workspace:GetChildren()) do
  1360. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1361. whogothit = guy
  1362. guy:FindFirstChild("Humanoid").PlatformStand = true
  1363. do
  1364. local derp = Instance.new("BodyPosition")
  1365. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1366. derp.P = 8000
  1367. derp.D = 500
  1368. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1369. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1370. bodyvel = derp
  1371. local derp2 = Instance.new("BodyAngularVelocity")
  1372. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1373. derp2.P = 8000
  1374. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1375. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1376. delay(0.1, function()
  1377. derp2:Destroy()
  1378. end)
  1379. bodyvel = derp
  1380. end
  1381. end
  1382. end
  1383. end
  1384. coroutine.resume(coroutine.create(function()
  1385. for _ = 1, 25 do
  1386. swait()
  1387. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1388. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1389. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1390. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1391. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1392. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1393. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1394. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1395. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1396. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1397. end
  1398. for _ = 1, 20 do
  1399. swait()
  1400. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1401. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1402. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1403. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1404. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1405. if dipperhat then
  1406. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1407. end
  1408. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1409. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1410. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1411. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1412. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1413. end
  1414. end))
  1415. repeat
  1416. swait()
  1417. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1418. until mus1.TimePosition > 2.9
  1419. mus1:Pause()
  1420. mus2:Pause()
  1421. zawarudoda:Play()
  1422. coroutine.resume(coroutine.create(function()
  1423. for _ = 1, 7 do
  1424. swait()
  1425. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1426. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1427. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1428. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1429. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1430. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1431. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1432. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1433. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1434. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1435. end
  1436. for _ = 1, 16 do
  1437. swait()
  1438. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1439. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1440. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1441. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1442. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1443. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1444. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1445. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1446. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1447. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1448. end
  1449. end))
  1450. repeat
  1451. swait()
  1452. until zawarudoda.TimePosition > 1.4
  1453. zawarudoda:Pause()
  1454. activu = false
  1455. standappear(thenoob)
  1456. wherto = hrp
  1457. addcfr = cf(3, 0.25, -1.5)
  1458. activu = true
  1459. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1460. for _ = 1, 10 do
  1461. swait()
  1462. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1463. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1464. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1465. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1466. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1467. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1468. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1469. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1470. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1471. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1472. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1473. end
  1474. wherto = hrp
  1475. addcfr = cf(-3, 0.25, -1.5)
  1476. for _ = 1, 25 do
  1477. swait()
  1478. checkhit(rightarm, 3)
  1479. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1480. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1481. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1482. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1483. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1484. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1485. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1486. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1487. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1488. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1489. end
  1490. if whogothit then
  1491. print("derp")
  1492. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1493. local laugo = Instance.new("Sound")
  1494. laugo.SoundId = "rbxassetid://291088606"
  1495. laugo.Volume = 1.5
  1496. laugo.Parent = hrp
  1497. game.Debris:AddItem(laugo, 2.5)
  1498. laugo:Play()
  1499. local sda = 0
  1500. local chn = 2
  1501. local cs = math.cos
  1502. for D = 1, 60 do
  1503. swait()
  1504. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1505. sda = sda + chn
  1506. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1507. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1508. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1509. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1510. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1511. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1512. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1513. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1514. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1515. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1516. end
  1517. hed.face.Texture = "rbxassetid://176777497"
  1518. mus1.TimePosition = 2.75
  1519. mus1:Play()
  1520. for C = 1, 30 do
  1521. swait()
  1522. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1523. sda = sda + chn
  1524. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1525. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1526. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1527. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1528. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1529. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1530. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1531. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1532. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1533. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1534. end
  1535. for _ = 1, 5 do
  1536. swait()
  1537. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1538. sda = sda + chn
  1539. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1540. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1541. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1542. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1543. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1544. if dipperhat then
  1545. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1546. end
  1547. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1548. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1549. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1550. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  1551. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1552. end
  1553. wait(2)
  1554. elseif whogothit == nil then
  1555. print("noderp")
  1556. end
  1557. human:SetStateEnabled(3, true)
  1558. activu = false
  1559. standappear(thenoob)
  1560. activu = true
  1561. if dipperhat then
  1562. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  1563. end
  1564. actmus1:Destroy()
  1565. actmus2:Destroy()
  1566. bast:Play()
  1567. if bodyvel then
  1568. bodyvel:Destroy()
  1569. end
  1570. cam.CameraType = "Custom"
  1571. hed.face.Texture = regface
  1572. chr.PrimaryPart = head
  1573. human.WalkSpeed = 16
  1574. activu = false
  1575. POSU = false
  1576. end
  1577. function hito(partoz, magn, dmg, debtim, bodyfdire)
  1578. for _, guy in pairs(workspace:GetChildren()) do
  1579. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1580. do
  1581. local humz = guy:FindFirstChild("Humanoid")
  1582. local horp = guy:FindFirstChild("HumanoidRootPart")
  1583. TakeDamage(humz, dmg)
  1584. local db = Instance.new("StringValue")
  1585. db.Name = "alabo"
  1586. db.Parent = horp
  1587. delay(debtim, function()
  1588. db:Destroy()
  1589. end)
  1590. local b = Instance.new("Part")
  1591. nooutline(b)
  1592. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1593. b.Transparency = 0.25
  1594. b.Anchored = true
  1595. b.CanCollide = false
  1596. b.BrickColor = BrickColor.new("Institutional white")
  1597. b.Locked = true
  1598. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1599. b.Parent = modz
  1600. local c = Instance.new("SpecialMesh")
  1601. c.MeshType = "Sphere"
  1602. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1603. c.Parent = b
  1604. game.Debris:AddItem(b, 1)
  1605. if bodyfdire then
  1606. local boopyve = Instance.new("BodyVelocity")
  1607. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1608. boopyve.P = math.huge
  1609. boopyve.Velocity = bodyfdire
  1610. boopyve.Parent = horp
  1611. game.Debris:AddItem(boopyve, debtim)
  1612. end
  1613. local bet = Instance.new("Sound")
  1614. bet.Pitch = rd2(9, 11) / 10
  1615. bet.Volume = rd2(12, 14) / 10
  1616. bet.SoundId = "rbxassetid://165604684"
  1617. bet.Parent = b
  1618. bet:Play()
  1619. coroutine.resume(coroutine.create(function()
  1620. for _ = 1, 5 do
  1621. swait()
  1622. b.Transparency = b.Transparency + 0.15
  1623. c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
  1624. end
  1625. end))
  1626. end
  1627. end
  1628. end
  1629. end
  1630. function tagability(partoz, magn)
  1631. for _, guy in pairs(workspace:GetChildren()) do
  1632. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
  1633. do
  1634. local humz = guy:FindFirstChild("Humanoid")
  1635. humz.PlatformStand = true
  1636. delay(1, function()
  1637. humz.PlatformStand = false
  1638. end)
  1639. local horp = guy:FindFirstChild("HumanoidRootPart")
  1640. local db = Instance.new("StringValue")
  1641. db.Name = "dedrbaba"
  1642. db.Parent = horp
  1643. local bodyrot = Instance.new("BodyAngularVelocity")
  1644. bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
  1645. bodyrot.P = math.huge
  1646. bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
  1647. bodyrot.Parent = horp
  1648. local hL, tL, aL, bL, cL, dL
  1649. game.Debris:AddItem(bodyrot, 0.2)
  1650. if guy:FindFirstChild("Head") then
  1651. hL = guy:FindFirstChild("Head")
  1652. hL.BrickColor = BrickColor.new("Bright yellow")
  1653. end
  1654. if guy:FindFirstChild("Torso") then
  1655. tL = guy:FindFirstChild("Torso")
  1656. tL.BrickColor = BrickColor.new("Bright blue")
  1657. end
  1658. if guy:FindFirstChild("Left Arm") then
  1659. aL = guy:FindFirstChild("Left Arm")
  1660. aL.BrickColor = BrickColor.new("Bright yellow")
  1661. end
  1662. if guy:FindFirstChild("Right Arm") then
  1663. bL = guy:FindFirstChild("Right Arm")
  1664. bL.BrickColor = BrickColor.new("Bright yellow")
  1665. end
  1666.  
  1667. coroutine.resume(coroutine.create(function()
  1668. if aL then
  1669. aL.Name = "Right Arm"
  1670. wait()
  1671. end
  1672. if bL then
  1673. bL.Name = "Left Leg"
  1674. wait()
  1675. end
  1676. if cL then
  1677. cL.Name = "Left Arm"
  1678. wait()
  1679. end
  1680. if dL then
  1681. dL.Name = "Right Leg"
  1682. end
  1683. end))
  1684. end
  1685. end
  1686. end
  1687. end
  1688.  
  1689. mouse.KeyDown:connect(function(key)
  1690. if human.Health <= 0 then
  1691. return
  1692. end
  1693. if key == "f" then
  1694. standappear(thenoob)
  1695. end
  1696. if key == "r" then
  1697. MUDA()
  1698. end
  1699. if key == "e" then
  1700. block()
  1701. end
  1702. if key == "v" then
  1703. cability()
  1704. end
  1705. if key == "m" and plr.UserId then
  1706. THEBEST()
  1707. end
  1708. if key == "j" then
  1709. THREATENING()
  1710. end
  1711. if key == "k" then
  1712. konodioda:Play()
  1713. end
  1714. if key == "l" then
  1715. bast:Play()
  1716. end
  1717. if key == "p" then
  1718. zaworld:Play()
  1719. end
  1720. end)
  1721. tool.Equipped:connect(function()
  1722. selected = true
  1723. end)
  1724. tool.Unequipped:connect(function()
  1725. selected = false
  1726. end)
  1727. sine = 0
  1728. charge = 1
  1729. cos = math.cos
  1730. game:GetService("RunService").RenderStepped:connect(function()
  1731. if POSU == false then
  1732. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  1733. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  1734. local checkstate = human:GetState()
  1735. if checkstate.Value == 13 then
  1736. animpose = "Sitting"
  1737. elseif hrp.Velocity.y > 1 and checkpart == nil then
  1738. animpose = "Jumping"
  1739. elseif hrp.Velocity.y < -1 and checkpart == nil then
  1740. animpose = "Falling"
  1741. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  1742. animpose = "Idle"
  1743. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  1744. animpose = "Walking"
  1745. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  1746. animpose = "TooFast"
  1747. end
  1748. if animpose == "Idle" then
  1749. sine = sine + charge
  1750. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  1751. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  1752. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  1753. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1754. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  1755. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1756. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  1757. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1758. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  1759. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1760. end
  1761. if animpose == "Walking" then
  1762. sine = sine + charge
  1763. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  1764. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  1765. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  1766. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1767. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  1768. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1769. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  1770. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1771. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  1772. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1773. end
  1774. if animpose == "Jumping" then
  1775. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  1776. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  1777. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  1778. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1779. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  1780. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1781. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1782. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1783. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  1784. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1785. end
  1786. if animpose == "Falling" then
  1787. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  1788. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  1789. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  1790. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1791. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  1792. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1793. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  1794. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1795. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  1796. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1797. end
  1798. if animpose == "TooFast" then
  1799. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  1800. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  1801. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  1802. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1803. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  1804. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  1805. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  1806. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1807. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1808. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1809. end
  1810. if animpose == "Sitting" then
  1811. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1812. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1813. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  1814. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1815. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  1816. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1817. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  1818. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1819. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  1820. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1821. end
  1822. end
  1823. if appeared == false and activu == false then
  1824. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1825. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1826. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1827. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1828. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1829. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1830. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1831. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1832. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1833. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1834. elseif appeared == true and activu == false then
  1835. sine = sine + charge
  1836. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  1837. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  1838. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  1839. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1840. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  1841. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1842. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  1843. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1844. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  1845. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1846. end
  1847. end)
  1848. function dispose()
  1849. for i, v in pairs(getfenv(0)) do
  1850. v = nil
  1851. end
  1852. error = nil
  1853. print = nil
  1854. warn = nil
  1855. end
  1856. human.Died:connect(dispose)
  1857. chr.Changed:connect(function()
  1858. if chr.Parent == nil then
  1859. dispose()
  1860. end
  1861. end)
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