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- CHAR WindowName[] = "Army Men RTS"; // idb
- CHAR ClassName[] = "ArmyMenRTS"; // idb
- char aUnableToExec_0[41] = "Unable to execute the required file '%s'"; // weak
- char aDSrcCodeAppgam[32] = "D:\\Src\\code\\appgame\\winmain.cpp"; // weak
- char aStartupconfig[14] = "StartupConfig"; // weak
- CHAR aLibraryEngineS[] = "library\\engine\\startup.cfg"; // idb
- char aAmrtsS_log[] = "amrts-%s.log"; // idb
- char aMission[] = "Mission"; // idb
- char aShell[] = "Shell"; // idb
- char aIntro[] = "Intro"; // idb
- char aStart[] = "Start"; // idb
- char *off_68B7B8[7] =
- {
- "p",
- "client",
- "ingame",
- "shell",
- "client",
- "engine_loading.tga",
- "engine_loading_back.tga"
- }; // weak
- char off_68B7BC[] = { '\x10', '¸', 'h', '\0' }; // idb
- char *off_68B7C0[5] = { "ingame", "shell", "client", "engine_loading.tga", "engine_loading_back.tga" }; // weak
- char *off_68B7C4[4] = { "shell", "client", "engine_loading.tga", "engine_loading_back.tga" }; // weak
- char *off_68B7C8 = "client"; // idb
- char *off_68B7CC = "engine_loading.tga"; // idb
- char *off_68B7D0 = "engine_loading_back.tga"; // idb
- char aClient_0[7] = "client"; // weak
- char aErrorLoadingBi[26] = "Error loading bitmap [%s]"; // weak
- char aDSrcCodeGameGa[29] = "D:\\Src\\code\\game\\gamegod.cpp"; // weak
- char aLoaderS[] = "Loader::%s"; // idb
- char aGameLoader[] = "Game::Loader"; // idb
- char aSSS[] = "[%s] [%s] %s"; // idb
- char aCompleted[] = "Completed"; // idb
- char aFilteringObjec[] = "Filtering objects for next load only..."; // idb
- char aMapSize_0fX_0f[] = "Map size (%.0f x %.0f) is invalid"; // idb
- char aDlgstudionewma[17] = "|DlgStudioNewMap"; // weak
- char aActiveNone[] = "Active : None"; // idb
- char aActiveSS[] = "Active : [%s] [%s]"; // idb
- char aSelectedNone[] = "Selected : None"; // idb
- char aSelectedSS[] = "Selected : [%s] [%s]"; // idb
- char aGameconfig[11] = "GameConfig"; // weak
- char aGameDebriefi_4[] = "Game::Debriefing::TeamColor"; // idb
- char aGameDebriefi_3[] = "Game::Debriefing::Statistic"; // idb
- char aGameDebriefi_2[] = "Game::Debriefing::Unlocking"; // idb
- char aGameDebriefi_1[] = "Game::Debriefing::Goal"; // idb
- char aGameDebriefi_0[] = "Game::Debriefing"; // idb
- char aGameSaveload[] = "Game::SaveLoad"; // idb
- char aGameCampaign_2[] = "Game::CampaignView"; // idb
- char aGameCampaignic[] = "Game::CampaignIcon"; // idb
- char aGameIntelligen[] = "Game::Intelligence"; // idb
- char aGameMissions_1[] = "Game::MissionSelectorImage"; // idb
- char aGameMissions_0[] = "Game::MissionSelector"; // idb
- char aGameMissionsel[] = "Game::MissionSelection"; // idb
- char aPreloadmesh[12] = "PreLoadMesh"; // weak
- char aPreloadimage[13] = "PreLoadImage"; // weak
- char aGamegod_load_1[23] = "gamegod.loader.setarea"; // weak
- char aGamegod_load_0[23] = "gamegod.loader.percent"; // weak
- char aGamegod_flow_s[19] = "gamegod.flow.state"; // weak
- char aGamegod_flow_a[20] = "gamegod.flow.action"; // weak
- char aGamegod_studio[19] = "gamegod.studiomode"; // weak
- char aGamegod_missio[30] = "gamegod.missions.systemactive"; // weak
- char aGamegod_miss_9[26] = "gamegod.missions.progress"; // weak
- char aGamegod_miss_8[25] = "gamegod.missions.current"; // weak
- char aGamegod_miss_7[22] = "gamegod.missions.lose"; // weak
- char aGamegod_miss_6[21] = "gamegod.missions.win"; // weak
- char aGamegod_miss_5[22] = "gamegod.missions.next"; // weak
- char aGamegod_miss_4[24] = "gamegod.missions.replay"; // weak
- char aGamegod_miss_3[22] = "gamegod.missions.play"; // weak
- char aGamegod_miss_2[24] = "gamegod.missions.launch"; // weak
- char aGamegod_miss_1[24] = "gamegod.missions.select"; // weak
- char aGamegod_chec_0[22] = "gamegod.check.objects"; // weak
- char aGamegod_check_[20] = "gamegod.check.types"; // weak
- char aGamegod_interf[18] = "gamegod.interface"; // weak
- char aGamegod_comple[21] = "gamegod.completegoal"; // weak
- char aGamegod_load[13] = "gamegod.load"; // weak
- char aGamegod_save[13] = "gamegod.save"; // weak
- char aGamegod_setnew[22] = "gamegod.setnewmapsize"; // weak
- char aGamegod_setwor[17] = "gamegod.setworld"; // weak
- char aGamegod_dosafe[19] = "gamegod.dosafeload"; // weak
- char aGamegod_loader[15] = "gamegod.loader"; // weak
- char aGamegod_flow[13] = "gamegod.flow"; // weak
- char aGamegod_miss_0[17] = "gamegod.missions"; // weak
- char aGamegod[8] = "gamegod"; // weak
- char aRegsetvalueexS[] = "RegSetValueEx: %s"; // idb
- CHAR ValueName[] = "Path"; // idb
- char aRegcreatekeyex[] = "RegCreateKeyEx: %s"; // idb
- char a__SystemRegist[21] = "../system\\registry.h"; // weak
- CHAR SubKey[] = "Software\\3DO\\ArmyMenRTS"; // idb
- char aAddingInterfac[] = "Adding interface resource %s\\%s"; // idb
- char aSS[] = "%s\\%s"; // idb
- void *off_68BDDC = &unk_6E7573; // weak
- char aBase[] = "base"; // idb
- char aLocalized[] = "localized"; // idb
- char aLanguage[9] = "language"; // weak
- char aSDF_bik[] = "%s-%d-f.bik"; // idb
- char aSDN_bik[] = "%s-%d-n.bik"; // idb
- char aI[2] = "i"; // weak
- char aIntro_0[6] = "intro"; // weak
- char aLoad[] = "Load"; // idb
- char *off_68BE2C = "group.cfg"; // idb
- char *off_68BE30 = "mission"; // idb
- char *off_68BE34 = "missioncrc"; // idb
- char aMission_0[8] = "mission"; // weak
- char aS_S_S[] = "%s.%s.%s"; // idb
- char asc_68BE64[] = "*"; // idb
- char off_68BE68[] = { '#', '%', 's', '\0' }; // idb
- char aS_description[] = "%s.description"; // idb
- char aFoundDMissions[] = "Found %d missions in %d groups"; // idb
- char aDSrcCodeGameMi[30] = "D:\\Src\\code\\game\\missions.cpp"; // weak
- char aMissions_0[] = "missions"; // idb
- char aLocal[] = "local"; // idb
- char a__[3] = ".."; // weak
- char a__1[] = "."; // idb
- CHAR Buffer[] = "Invalid pack file path [%s]"; // idb
- char aUnableToSetupA[47] = "Unable to setup active mission stream [%s][%s]"; // weak
- char aMedal[6] = "Medal"; // weak
- char aLastplaywon[12] = "LastPlayWon"; // weak
- char aLastplay[9] = "LastPlay"; // weak
- void *off_68BF44 = &unk_6E6F57; // weak
- char aDifficulty[11] = "Difficulty"; // weak
- char aKeySTypeDUnloc[] = "Key [%s] Type [%d] unlocked (campaign medal %d/%d)"; // idb
- char aDSrcCodeGamePr[30] = "D:\\Src\\code\\game\\progress.cpp"; // weak
- char aRecord[7] = "Record"; // weak
- char aPlaycounter[12] = "PlayCounter"; // weak
- char aUnlock[7] = "Unlock"; // weak
- char aMissions[9] = "Missions"; // weak
- char aDSrcCodeGameCa[31] = "D:\\Src\\code\\game\\campaigns.cpp"; // weak
- char aContinuemode[13] = "ContinueMode"; // weak
- char aLock[5] = "Lock"; // weak
- char *off_68C060 = "savegame"; // idb
- char *off_68C064 = "saveinfo.cfg"; // idb
- LPCSTR off_68C068 = "savedata.cfg"; // idb
- LPCSTR lpFileName = "savedata.blk"; // idb
- char aVersion[8] = "Version"; // weak
- char aMissiontime[12] = "MissionTime"; // weak
- char aMissionpath[12] = "MissionPath"; // weak
- char aMissionname[12] = "MissionName"; // weak
- char aUnableToWriteT[] = "Unable to write to file [%s]"; // idb
- char aDSrcCodeGameSa[30] = "D:\\Src\\code\\game\\savegame.cpp"; // weak
- char aGamesound[10] = "GameSound"; // weak
- char aIcontrol[9] = "IControl"; // weak
- char aAi[] = "AI"; // idb
- char aTaskctrl[9] = "TaskCtrl"; // weak
- char aMovement[9] = "Movement"; // weak
- char aDebriefing[11] = "Debriefing"; // weak
- char aViewer[7] = "Viewer"; // weak
- char aMapwindow[] = "MapWindow"; // idb
- char aClient[7] = "Client"; // weak
- char aGametime[9] = "GameTime"; // weak
- char aDone[] = " - Done"; // idb
- char aDirS[] = " - Dir : [%s]"; // idb
- char aSlotS[] = " - Slot : [%s]"; // idb
- char aSavegameSave[] = "SaveGame::Save"; // idb
- char aSaveGameMissio[] = "Save game mission no longer exists [%s][%s]"; // idb
- char aPathS[] = " - Path : [%s]"; // idb
- char aNameS[] = " - Name : [%s]"; // idb
- char aSavegameLoad[] = "SaveGame::Load"; // idb
- char aUnableToFindSa[] = "Unable to find save game data for system [%s]"; // idb
- char *off_68C244 = "worlds"; // idb
- char *off_68C248 = "world"; // idb
- char aDSrcCodeGameWo[28] = "D:\\Src\\code\\game\\worlds.cpp"; // weak
- char aUnknownWorldSU[35] = "Unknown world [%s] used in mission"; // weak
- LPCSTR off_68C2C0 = "debriefing.cfg"; // idb
- char aGoalD[] = "goal-%d"; // idb
- char aTitle[] = "Title"; // idb
- char aShell_debriefi[] = "#shell.debriefing.unlock.type-%d.%s"; // idb
- char aMultiple[9] = "multiple"; // weak
- char aSingle[7] = "single"; // weak
- char aSlotD[] = "Slot-%d"; // idb
- char aUnknownStati_0[33] = "Unknown statistics mode for [%s]"; // weak
- char aDSrcCodeGame_0[37] = "D:\\Src\\code\\game\\game_debriefing.cpp"; // weak
- char aShell_debrie_3[29] = "#shell.debriefing.lost.title"; // weak
- char aShell_debrie_2[28] = "#shell.debriefing.won.title"; // weak
- char aD_0[] = "%d"; // idb
- char aShell_debrie_0[23] = "#shell.debriefing.time"; // weak
- char aUnlockeditems[14] = "unlockedItems"; // weak
- char aSecret[7] = "secret"; // weak
- char aGameDebriefing[] = "Game::Debriefing::Notify::Medal::%d"; // idb
- char aKills[] = "Kills"; // idb
- char aLosses[] = "Losses"; // idb
- char aTeamcolor[] = "TeamColor"; // idb
- char aShell_debrie_1[27] = "#shell.debriefing.computer"; // weak
- char aName[] = "Name"; // idb
- char aSlotD_0[] = "Slot%d"; // idb
- char aCampaign[9] = "Campaign"; // weak
- char aCampaignComple[20] = "Campaign::Completed"; // weak
- char aCode[5] = "Code"; // weak
- char aUnlockedtype[13] = "UnlockedType"; // weak
- char aUnlocked[9] = "Unlocked"; // weak
- char aGoals[6] = "Goals"; // weak
- char aFinish[7] = "Finish"; // weak
- char aUnlocking[10] = "Unlocking"; // weak
- char aUnknownConditi[] = "Unknown conditional goal [%s]"; // idb
- char aResource[9] = "Resource"; // weak
- char aSetting[8] = "Setting"; // weak
- char aAmount[7] = "Amount"; // weak
- char aKeySTypeDUnl_0[] = "Key [%s] Type [%d] unlocked (medal %d)"; // idb
- char aGoalDCompleted[] = "Goal [%d] completed"; // idb
- char *off_68C55C = "mods"; // idb
- LPCSTR off_68C560 = "mod.cfg"; // idb
- char *off_68C564 = "mods"; // idb
- char aFoundModTypeS[] = "Found mod type '%s'"; // idb
- char aDSrcCodeGameMo[26] = "D:\\Src\\code\\game\\mods.cpp"; // weak
- char aAddingModS[] = "Adding mod '%s'"; // idb
- char aInitializingMo[] = "Initializing mod '%s'"; // idb
- char aLoadingModS[] = "Loading mod '%s'"; // idb
- char *off_68C6A0 = "sides"; // idb
- char *off_68C6A4 = "sideconfig"; // idb
- char *off_68C6A8 = "*.cfg"; // idb
- char aDSrcCodeGameSi[27] = "D:\\Src\\code\\game\\sides.cpp"; // weak
- char *off_68C70C = "user"; // idb
- char *off_68C710 = "data.cfg"; // idb
- char *off_68C714[4] = { "saves", "user", "user.vars", "library\\language\\language.cfg" }; // weak
- char *off_68C718[3] = { "user", "user.vars", "library\\language\\language.cfg" }; // weak
- char off_68C71C[] = { 'D', 'ǧ, 'h', '\0' }; // idb
- LPCSTR off_68C720 = "library\\language\\language.cfg"; // idb
- char aUser[5] = "user"; // weak
- char aDSrcCodeGameUs[26] = "D:\\Src\\code\\game\\user.cpp"; // weak
- char aUser_createstr[18] = "user.createstring"; // weak
- char aUser_createflo[17] = "user.createfloat"; // weak
- char aUser_createint[19] = "user.createinteger"; // weak
- char aUser_unlock[12] = "user.unlock"; // weak
- char aUser_save[10] = "user.save"; // weak
- char aActivate[9] = "Activate"; // weak
- char aVolumemaster[13] = "volumemaster"; // weak
- char aVolumespeech[13] = "volumespeech"; // weak
- char aVolumemusic[12] = "volumemusic"; // weak
- char aShell_save[11] = "shell.save"; // weak
- char aShell_default[14] = "shell.default"; // weak
- char aShell_congratu[19] = "shell.congratulate"; // weak
- char aShell_totalkey[16] = "shell.totalkeys"; // weak
- char aCamera_defau_4[23] = "camera.default.keyrate"; // weak
- char aCamera_defau_3[25] = "camera.default.wheelrate"; // weak
- char aCamera_defau_2[26] = "camera.default.scrollrate"; // weak
- char aCamera_defau_1[25] = "camera.default.swooprate"; // weak
- char aCamera_defau_0[24] = "camera.default.spinrate"; // weak
- char aCamera_default[24] = "camera.default.edgerate"; // weak
- char aCamera_keyrate[15] = "camera.keyrate"; // weak
- char aCamera_wheelra[17] = "camera.wheelrate"; // weak
- char aCamera_scrollr[18] = "camera.scrollrate"; // weak
- char aCamera_swoopra[17] = "camera.swooprate"; // weak
- char aCamera_spinrat[16] = "camera.spinrate"; // weak
- char aCamera_edgerat[16] = "camera.edgerate"; // weak
- char aVibration[10] = "vibration"; // weak
- char aKeys[5] = "keys"; // weak
- char aDifficulty_0[11] = "difficulty"; // weak
- char aLastsaveslot[13] = "lastsaveslot"; // weak
- char aDisplayname[12] = "displayname"; // weak
- char aPlayer[7] = "Player"; // weak
- char aLanguageConfig[] = "Language configuration loaded [%s]"; // idb
- char aLanguage_0[9] = "Language"; // weak
- char aS_S[] = "%s.%s"; // idb
- char aVars[5] = "Vars"; // weak
- void *off_68CA00 = (void *)0x646441; // weak
- char aLockingmanager[15] = "LockingManager"; // weak
- char aConfigs[8] = "Configs"; // weak
- char aProgress[9] = "Progress"; // weak
- LPCSTR off_68CA28 = "difficulty.cfg"; // idb
- char aDSrcCodeGameDi[32] = "D:\\Src\\code\\game\\difficulty.cpp"; // weak
- int dword_68CAD4 = 1; // weak
- char aFailedToFindPl[] = " - failed to find player"; // idb
- char aOosWithS0x08xO[] = "OOS with [%s][0x%08X] on cycle [%d]"; // idb
- char aGotAReallyOldC[] = "Got a really OLD crc, ignoring [saved %d given %d]"; // idb
- char aGotAFutureCrcI[] = "Got a FUTURE Crc, ignoring [saved %d given %d age %d]"; // idb
- char aDSrcCodeGameSy[26] = "D:\\Src\\code\\game\\sync.cpp"; // weak
- char off_68CBA0[] = { 'S', 'i', 'm', '\0' }; // idb
- void *off_68CBA4 = &loc_534F4F; // weak
- char aCurrentUnitInf[] = "Current unit info dump"; // idb
- char a8dSSD[] = "%8d : %s [%s:%d]"; // idb
- char aRunningCrcForC[] = "Running CRC for cycle %d is %8d"; // idb
- char aSyncStringDump[] = "Sync String Dump [%08x]"; // idb
- char aAttemptToRedum[] = "Attempt to redump"; // idb
- char aTiming_fastdis[19] = "timing.fastdisplay"; // weak
- char aTiming_fastfor[19] = "timing.fastforward"; // weak
- char aTiming_readjus[16] = "timing.readjust"; // weak
- char aTiming_steponc[16] = "timing.steponce"; // weak
- char aTiming_pause[13] = "timing.pause"; // weak
- char aTiming_report[14] = "timing.report"; // weak
- char aTiming_reset[13] = "timing.reset"; // weak
- char aTiming[7] = "timing"; // weak
- char aSimcycle[9] = "SimCycle"; // weak
- char aIncgamecycleCy[] = "IncGameCycle cycle - %d"; // idb
- char aDSrcCodeGame_1[30] = "D:\\Src\\code\\game\\gametime.cpp"; // weak
- char aSimCycle10u[] = "Sim Cycle - %10u"; // idb
- char aSimtotaltime10[] = "SimTotalTime - %10.1f"; // idb
- char aSimulationTime[] = "Simulation Time - %10.2f"; // idb
- char aCurrentTime10u[] = "Current Time - %10u"; // idb
- char aNextCycleTime1[] = "Next Cycle Time - %10u"; // idb
- char aCycle10u[] = "Cycle - %10u"; // idb
- char aGameCycles[] = "Game Cycles"; // idb
- char aUnknownTimingV[24] = "Unknown timing var %08x"; // weak
- char aThisWillGetT_0[] = "This will get the game out of sync ... use client.pause instead"; // idb
- char aThisWillGetThe[] = "This will get the game out of sync ... use client.steponce instead"; // idb
- char aSound_player_i[18] = "sound.player.info"; // weak
- char aSound_player_t[20] = "sound.player.tracks"; // weak
- char aSound_player_7[28] = "sound.player.setfixedvolume"; // weak
- char aSound_player_6[26] = "sound.player.removeactive"; // weak
- char aSound_player_5[18] = "sound.player.loop"; // weak
- char aSound_player_4[23] = "sound.player.automatic"; // weak
- char aSound_player_r[20] = "sound.player.random"; // weak
- char aSound_player_3[18] = "sound.player.find"; // weak
- char aSound_player_2[18] = "sound.player.prev"; // weak
- char aSound_player_n[18] = "sound.player.next"; // weak
- char aSound_player_s[18] = "sound.player.stop"; // weak
- char aSound_player_p[18] = "sound.player.play"; // weak
- char aSound_player_f[18] = "sound.player.fade"; // weak
- char aSound_player_c[19] = "sound.player.clear"; // weak
- char aSound_player_1[22] = "sound.player.addtrack"; // weak
- char aSound_player_a[17] = "sound.player.add"; // weak
- char aSound_player_0[23] = "sound.player.loadtrack"; // weak
- char aSound_player_l[18] = "sound.player.load"; // weak
- char aSound_digital_[18] = "sound.digital.cpu"; // weak
- char aSound_player[13] = "sound.player"; // weak
- char aSound_digital[14] = "sound.digital"; // weak
- char aSound[6] = "sound"; // weak
- char aUsingUPercentO[] = "Using %u percent of CPU"; // idb
- char aNoTracksFoundC[] = "No tracks found containing [%s]"; // idb
- char aS_0[] = " - %s"; // idb
- char aS[] = "[%s]"; // idb
- char aNoActiveTrack[] = "No active track"; // idb
- char aSelectedTrackI[] = "Selected track is..."; // idb
- char aNowListeningTo[20] = "Now listening to..."; // weak
- char aAddedUTrackSFr[] = "Added %u track%s from %s"; // idb
- char aS_4[2] = "s"; // weak
- char aTrackSNotFound[] = "Track [%s] not found!"; // idb
- char aTrackSLoadedSu[] = "Track [%s] loaded successfully"; // idb
- LPCSTR off_68D0D0 = "intelligence.cfg"; // idb
- char *off_68D0D4 = "Intel"; // weak
- char aDistance[9] = "distance"; // weak
- char aDescription[12] = "description"; // weak
- char aIntelliegenceF[] = "Intelliegence file [%s] missing configured animation [%s]"; // idb
- char aDSrcCodeGame_2[39] = "D:\\Src\\code\\game\\game_intelligence.cpp"; // weak
- char aPlayingAnimati[] = " - playing animation [%s]"; // idb
- char aFile_D[] = "file.%d"; // idb
- char aShell_intel_to[19] = "#shell.intel.total"; // weak
- char aTotal[] = "Total"; // idb
- char aIndex[6] = "index"; // weak
- char aMesh[] = "Mesh"; // idb
- char aImage[] = "Image"; // idb
- char aSelectedS[] = "Selected [%s]"; // idb
- char aIntelligence[13] = "Intelligence"; // weak
- char aUnableToLoadMe[34] = "Unable to load mesh [%s] for [%s]"; // weak
- char aNoAssetConfigu[20] = "No asset configured"; // weak
- char aStreamSNotFoun[] = "Stream [%s] not found [%s]"; // idb
- char aEffectSNotFoun[] = "Effect [%s] not found [%s]"; // idb
- char aCouldNotPromot[33] = "Could not promote '%s' to 0x%.8X"; // weak
- char a__InterfaceIfa[21] = "../interface\\iface.h"; // weak
- char aSlotname[9] = "slotName"; // weak
- char aTitle_0[6] = "title"; // weak
- char aList[] = "List"; // idb
- char *off_68D2B0 = "MissionSelector"; // idb
- char asc_68D2C4[] = "-"; // idb
- char aObjective[10] = "objective"; // weak
- char aMissionobjecti[] = "MissionObjective"; // idb
- char aMissiontitle_0[] = "MissionTitle"; // idb
- char aMissionimage[] = "MissionImage"; // idb
- char aGameCampaign_0[] = "Game::CampaignView::Notify::Icon::Medal::%d"; // idb
- char aGameCampaignvi[] = "Game::CampaignView::Notify::Icon::Difficulty::%s"; // idb
- char aDescription_0[] = "Description"; // idb
- char aShell_campaign[23] = "#shell.campaign.number"; // weak
- char aNumber[] = "Number"; // idb
- char aInvalidOrNoMis[45] = "Invalid or no mission for campaign icon [%s]"; // weak
- char aDSrcCodeGame_3[35] = "D:\\Src\\code\\game\\game_campaign.cpp"; // weak
- char aMissiontitle[13] = "missionTitle"; // weak
- char aMissiondesc[12] = "missionDesc"; // weak
- char aSD_tga[] = "%s-%d.tga"; // idb
- char aGameCampaign_1[] = "Game::CampaignView::Notify::Rating::On::%d"; // idb
- char aCustomimage[] = "CustomImage"; // idb
- char aDuplicateIconS[37] = "Duplicate icon [%s] for mission [%s]"; // weak
- char aInvalidOrNoCam[48] = "Invalid or no campaign for campaign window [%s]"; // weak
- char aMissionteams[13] = "missionTeams"; // weak
- char aMissionsize[12] = "missionSize"; // weak
- char aMissionsave[12] = "missionSave"; // weak
- char aDefault[] = "default"; // idb
- char aGroup[6] = "group"; // weak
- char aSaveMissionFai[] = "Save mission FAILED [%s][%s]"; // idb
- char aMissionSavedS[] = "Mission saved [%s]"; // idb
- char aPreview[] = "Preview"; // idb
- char aGrouplist[] = "GroupList"; // idb
- char aCouldNotFind_0[44] = "Could not find control '%s' in control '%s'"; // weak
- char aRoot[] = "Root"; // idb
- char aMissionlist[] = "MissionList"; // idb
- char aTp08x[] = "TP::%08X"; // idb
- char aActive[7] = "Active"; // weak
- char aRemoveactive[13] = "RemoveActive"; // weak
- char aFade[5] = "Fade"; // weak
- char aLoop[5] = "Loop"; // weak
- char aAutomatic[10] = "Automatic"; // weak
- char aAddtrack[9] = "AddTrack"; // weak
- char aPathS_0[] = "Path:%s"; // idb
- char aDSrcCodeGameTr[33] = "D:\\Src\\code\\game\\trackplayer.cpp"; // weak
- char a_mp3[] = "*.mp3"; // idb
- char aDSrcCodeGrap_6[34] = "D:\\Src\\code\\graphics\\vid_heap.cpp"; // weak
- char aImeshNoName[] = "IMESH No Name"; // idb
- char aS_1[] = "%s"; // idb
- char aImesh1_0[31] = "IMESH 1.0 "; // weak
- CHAR Caption[] = "readIMESHVersion Error"; // idb
- char aErrorIncompati[] = "Error: Incompatible IMESH versions.\n%s%s\n%s%s"; // idb
- char aImeshReaderIs[17] = "IMESH reader is "; // weak
- char aImeshFileIs[17] = "IMESH file is "; // weak
- char aImesh0_4[31] = "IMESH 0.4 "; // weak
- char aMissingLocaleF[21] = "missing locale facet"; // weak
- char aC[] = "C"; // idb
- int dword_68D790 = 65536; // weak
- int dword_68D794 = 2; // weak
- int dword_68D798 = 196610; // weak
- DWORD dwStyle = 281280512u; // idb
- char aSetmodeDdxSetd[29] = "SetMode; ddx->SetDisplayMode"; // weak
- char aDxDD[] = "%dx%d %d"; // idb
- char aSetmodeDdxRest[33] = "SetMode: ddx->RestoreDisplayMode"; // weak
- char aDSrcCodeGraphi[29] = "D:\\Src\\code\\graphics\\vid.cpp"; // weak
- char aVidInitd3d1[] = "[VID INITD3D: 1]"; // idb
- char aVidInitd3dPreB[] = "[VID INITD3D: pre blends]"; // idb
- char aMain[] = "main"; // idb
- char aVidInitd3dPo_1[] = "[VID INITD3D: post pix]"; // idb
- char aInitd3dDeviceE[38] = "InitD3D: device->EnumTextureFormats()"; // weak
- char aVidInitd3dPo_0[] = "[VID INITD3D: post device]"; // idb
- char aInitd3dD3dCrea[29] = "InitD3D: d3d->CreateDevice()"; // weak
- char aVidInitd3dPost[] = "[VID INITD3D: post zbuf: %u, %u]"; // idb
- char aInitd3dD3dEnum[35] = "InitD3D: d3d->EnumZBufferFormats()"; // weak
- char aInitd3dDdxCrea[38] = "InitD3D: ddx->CreateSurface( zBuffer)"; // weak
- char aInitd3dBackAdd[44] = "InitD3D: back->AddAttachedSurface( zBuffer)"; // weak
- char aInitd3dNoZbuff[21] = "InitD3D: no zbuffers"; // weak
- char aVidInitd3dPreZ[] = "[VID INITD3D: pre zbuf]"; // idb
- char aInitd3dDdxQuer[45] = "InitD3D: ddx->QueryInterface( IID_IDirect3D)"; // weak
- char aVidInitd3d0[] = "[VID INITD3D: 0]"; // idb
- char a2dBit[] = "%2d bit"; // idb
- char a2dBit2dBitSten[] = "%2d bit %2d bit stencil"; // idb
- char aVidInitsurfa_0[] = "[VID INITSURFACES: 1]"; // idb
- char aBackbuffer[] = "backbuffer"; // idb
- char aInitsurfaces_2[33] = "InitSurfaces: ddx->CreateSurface"; // weak
- char aInitsurfaces_1[34] = "InitSurfaces: front->SetClipper()"; // weak
- char aInitsurfacesCl[33] = "InitSurfaces: clipper->SetHWnd()"; // weak
- char aInitsurfaces_0[35] = "InitSurfaces: ddx->CreateClipper()"; // weak
- char aInitsurfacesDd[39] = "InitSurfaces: ddx->CreateSurface %dx%d"; // weak
- char aInitsurfacesFr[42] = "InitSurfaces: front->GetAttachedSurface()"; // weak
- char aModeNotEnoughM[] = "mode: ! not enough memory for a triple buffer"; // idb
- char aVidInitsurface[] = "[VID INITSURFACES: 0]"; // idb
- char aVidRestoreSurf[] = "[VID RESTORE SURFACES: Alt-Tab]"; // idb
- char aTex3luMbFree3_[] = "tex : %3lu mb free %3.2f mb"; // idb
- char aMem3luMbFree3_[] = "mem : %3lu mb free %3.2f mb"; // idb
- char aModeUsingADo_0[] = "mode: using a double buffered surface pair"; // idb
- char aModeUsingAFl_0[] = "mode: using a flipable surface %s"; // idb
- char aPerfDTriplebuf[] = "perf: %d triplebuf; %d mipmap; %d mipfilter; %d antialias; %d gamma"; // idb
- char aPixS[] = "pix : %s"; // idb
- char aZbufS[] = "zbuf: %s"; // idb
- char aModeUsingADoub[] = "mode: using a double buffered surface pair"; // idb
- char aModeUsingAFlip[] = "mode: using a flipable surface %s"; // idb
- char aPair[5] = "pair"; // weak
- char aTriplet[8] = "triplet"; // weak
- char aSS_0[] = "%s : %s"; // idb
- char aVidCurrent[] = "[VID CURRENT]"; // idb
- char a36s9d[] = "%-36s: %9d"; // idb
- char a31s9d[] = " %-31s: %9d"; // idb
- char aVidHeap[9] = "vid heap"; // weak
- char aVidMemory[] = "[VID MEMORY]"; // idb
- int dword_68DD94[] = { 0 }; // weak
- int (*off_68DD98[7])() =
- {
- &sub_4212E0,
- &sub_421490,
- &sub_421690,
- &sub_4217C0,
- &sub_4218F0,
- &sub_421690,
- &sub_421A20
- }; // weak
- int (*off_68DD9C[6])() = { &sub_421490, &sub_421690, &sub_4217C0, &sub_4218F0, &sub_421690, &sub_421A20 }; // weak
- int (*off_68DDA0[5])() = { &sub_421690, &sub_4217C0, &sub_4218F0, &sub_421690, &sub_421A20 }; // weak
- int (*off_68DDA4[4])() = { &sub_4217C0, &sub_4218F0, &sub_421690, &sub_421A20 }; // weak
- int (*off_68DDA8[3])() = { &sub_4218F0, &sub_421690, &sub_421A20 }; // weak
- int (*off_68DDAC[2])() = { &sub_421690, &sub_421A20 }; // weak
- int (*off_68DDB0)() = &sub_421A20; // weak
- _UNKNOWN off_68DDB4; // weak
- char *off_68DDB8[7] =
- {
- "decal",
- "decalAlpha",
- "modulate",
- "modulate2x",
- "modulate4x",
- "modulateAlpha",
- &off_68DDD4
- }; // weak
- char aModulate[9] = "modulate"; // weak
- char aDecal[6] = "decal"; // weak
- char aVertZOutOfRang[] = "vert z out of range %f: tex: %s"; // idb
- char aIndexOutOfRang[] = "index out of range: tex"; // idb
- char aVertOutOfRange[] = "vert out of range %f,%f,%f: cur %d; count %d"; // idb
- char aDSrcCodeGrap_0[33] = "D:\\Src\\code\\graphics\\vidrend.cpp"; // weak
- char aTexMultitexDoe[] = "tex : ! multitex doesn't handle required blends: canceling"; // idb
- char aTexStage1Ble_0[] = "tex : ! stage 1 blend decalsimple x add invalid"; // idb
- char aTexStage1Blend[] = "tex : ! stage 1 blend %s invalid"; // idb
- char aTexStage0Blend[] = "tex : ! stage 0 blend %s invalid replacing with %s"; // idb
- char aTexStage0Texmo[] = "tex : ! stage 0 TexModulateAlpha invalid replacing with TexModulate"; // idb
- char aSForceDMatD[] = "%s: force %d; mat %d"; // idb
- char aNull[5] = "null"; // weak
- char aTextureS[] = "texture = %s"; // idb
- char aSAnimDS[] = "%s-anim-%d%s"; // idb
- char aCanTLoadTextur[] = "Can't load texture %s."; // idb
- char aDSrcCodeGrap_1[40] = "D:\\Src\\code\\graphics\\bitmap_manager.cpp"; // weak
- char a36s9ld3dx3dx2d[] = "%-36s: %9ld %3dx%3dx%2d mips%1d %3s"; // idb
- void *off_68E060 = (void *)0x535953; // weak
- char (*off_68E064)[10] = &byte_444956; // weak
- void *off_68E068 = (void *)0x646976; // weak
- char a4ld26s9ld[] = " %4ld %-26s: %9ld"; // idb
- void *off_68E084 = &unk_737973; // weak
- char a4ld31s9ld[] = "%4ld %-31s: %9ld"; // idb
- char aTextures[9] = "textures"; // weak
- char aVidGraphics[] = "Vid::Graphics"; // idb
- char aVid_clip_guard[20] = "vid.clip.guard.size"; // weak
- char aVid_letterbox[14] = "vid.letterbox"; // weak
- char aVid_heap_max[13] = "vid.heap.max"; // weak
- char aVid_movie_stop[15] = "vid.movie.stop"; // weak
- char aVid_movie_star[16] = "vid.movie.start"; // weak
- char aVid_tex_restor[16] = "vid.tex.restore"; // weak
- char aVid_tex_reload[15] = "vid.tex.reload"; // weak
- char aVid_tex_replac[16] = "vid.tex.replace"; // weak
- char aVid_tex_repo_5[21] = "vid.tex.report.usage"; // weak
- char aVid_tex_repo_4[22] = "vid.tex.report.manage"; // weak
- char aVid_tex_repo_3[20] = "vid.tex.report.surf"; // weak
- char aVid_tex_repo_2[20] = "vid.tex.report.bink"; // weak
- char aVid_tex_repo_1[21] = "vid.tex.report.frame"; // weak
- char aVid_tex_repo_0[19] = "vid.tex.report.all"; // weak
- char aVid_options[12] = "vid.options"; // weak
- char aVid_ambient[12] = "vid.ambient"; // weak
- char aVid_bucket[11] = "vid.bucket"; // weak
- char aVid_report_mod[17] = "vid.report.modes"; // weak
- char aVid_report_qui[17] = "vid.report.quick"; // weak
- char aVid_report_all[15] = "vid.report.all"; // weak
- char aVid_report_ter[19] = "vid.report.terrain"; // weak
- char aVid_report_m_0[22] = "vid.report.mesheffect"; // weak
- char aVid_report_mes[16] = "vid.report.mesh"; // weak
- char aVid_report_tex[15] = "vid.report.tex"; // weak
- char aVid_report_lig[17] = "vid.report.light"; // weak
- char aVid_report_mat[20] = "vid.report.material"; // weak
- char aVid_mode_set[13] = "vid.mode.set"; // weak
- char aVid_mode_repor[16] = "vid.mode.report"; // weak
- char aVid_driver_nex[16] = "vid.driver.next"; // weak
- char aVid_toggle_tra[20] = "vid.toggle.transort"; // weak
- char aVid_toggle_wai[23] = "vid.toggle.waitretrace"; // weak
- char aVid_toggle_fog[15] = "vid.toggle.fog"; // weak
- char aVid_toggle_m_0[21] = "vid.toggle.mipfilter"; // weak
- char aVid_toggle_mip[18] = "vid.toggle.mipmap"; // weak
- char aVid_toggle_fil[18] = "vid.toggle.filter"; // weak
- char aVid_toggle_mov[17] = "vid.toggle.movie"; // weak
- char aVid_toggle_dit[18] = "vid.toggle.dither"; // weak
- char aVid_toggle_spe[20] = "vid.toggle.specular"; // weak
- char aVid_toggle_mut[20] = "vid.toggle.mutitext"; // weak
- char aVid_toggle_tex[19] = "vid.toggle.texture"; // weak
- char aVid_toggle_wir[21] = "vid.toggle.wireframe"; // weak
- char aVid_fogcolor[13] = "vid.fogcolor"; // weak
- char aVid_fogdepthin[16] = "vid.fogdepthinc"; // weak
- char aVid_farplanein[16] = "vid.farplaneinc"; // weak
- char aVid_heap_che_1[20] = "vid.heap.check.tris"; // weak
- char aVid_heap_che_0[21] = "vid.heap.check.verts"; // weak
- char aVid_zbias[10] = "vid.zbias"; // weak
- char aVid_fogdepth[13] = "vid.fogdepth"; // weak
- char aVid_farplane[13] = "vid.farplane"; // weak
- char aVid_sun_color[14] = "vid.sun.color"; // weak
- char aVid_sun_minang[17] = "vid.sun.minangle"; // weak
- char aVid_sun_time[13] = "vid.sun.time"; // weak
- char aVid_alpha_near[15] = "vid.alpha.near"; // weak
- char aVid_alpha_far[14] = "vid.alpha.far"; // weak
- char aVid_alpha_ac_0[21] = "vid.alpha.activenear"; // weak
- char aVid_alpha_acti[20] = "vid.alpha.activefar"; // weak
- char aVid_clip_box[13] = "vid.clip.box"; // weak
- char aVid_clip_func[14] = "vid.clip.func"; // weak
- char aVid_clip_visua[16] = "vid.clip.visual"; // weak
- char aVid_clip_gua_0[22] = "vid.clip.guard.active"; // weak
- char aVid_render2[12] = "vid.render2"; // weak
- char aVid_render1[12] = "vid.render1"; // weak
- char aVid_transort[13] = "vid.transort"; // weak
- char aVid_checkverts[15] = "vid.checkverts"; // weak
- char aVid_waitretrac[16] = "vid.waitretrace"; // weak
- char aVid_fog[8] = "vid.fog"; // weak
- char aVid_antialias[14] = "vid.antialias"; // weak
- char aVid_filter[11] = "vid.filter"; // weak
- char aVid_dither[11] = "vid.dither"; // weak
- char aVid_specular[13] = "vid.specular"; // weak
- char aVid_texture[12] = "vid.texture"; // weak
- char aVid_flat[9] = "vid.flat"; // weak
- char aVid_wireframe[14] = "vid.wireframe"; // weak
- char aVid_dxtl[9] = "vid.dxTL"; // weak
- char aVid_hardtl[11] = "vid.hardTL"; // weak
- char aVid_mirror_deb[17] = "vid.mirror.debug"; // weak
- char aVid_mipfudge[13] = "vid.mipfudge"; // weak
- char aVid_mipdistanc[16] = "vid.mipdistance"; // weak
- char aVid_gamma[10] = "vid.gamma"; // weak
- char aVid_mipfilter[14] = "vid.mipfilter"; // weak
- char aVid_mipmap[11] = "vid.mipmap"; // weak
- char aVid_triplebuf[14] = "vid.tripleBuf"; // weak
- char aVid_tex_multi[14] = "vid.tex.multi"; // weak
- char aVid_tex_32[11] = "vid.tex.32"; // weak
- char aVid_tex_memory[15] = "vid.tex.memory"; // weak
- char aVid_tex_noswap[15] = "vid.tex.noswap"; // weak
- char aVid_driver[11] = "vid.driver"; // weak
- char aVid_mode[9] = "vid.mode"; // weak
- char aVid_report[11] = "vid.report"; // weak
- char aVid_heap_check[15] = "vid.heap.check"; // weak
- char aVid_heap[9] = "vid.heap"; // weak
- char aVid_movie[10] = "vid.movie"; // weak
- char aVid_tex_report[15] = "vid.tex.report"; // weak
- char aVid_tex[8] = "vid.tex"; // weak
- char aVid_clip[9] = "vid.clip"; // weak
- char aVid_guard[10] = "vid.guard"; // weak
- char aVid_alpha[10] = "vid.alpha"; // weak
- char aVid_perf[9] = "vid.perf"; // weak
- char aVid_mirror[11] = "vid.mirror"; // weak
- char aVid_toggle[11] = "vid.toggle"; // weak
- char aVid_sun[8] = "vid.sun"; // weak
- char aSettingModeSS[] = "Setting mode %s : %s"; // idb
- char aNoModeDxDxD[] = "No mode %dx%dx%d"; // idb
- char aMaxVertsDTrisD[] = "max verts: %d, tris: %d, bytes: %d"; // idb
- char aAmbientDDD[] = "ambient = %d %d %d"; // idb
- char a2_2d23_23sS[] = "[%2.2d] %23.23s : %s"; // idb
- char aFlushwhenfullD[] = "flushWhenFull = %d"; // idb
- char aFogdepth_1f[] = "fogdepth = %.1f"; // idb
- char aFarplane_1f[] = "farplane = %.1f"; // idb
- char *off_68E7DC[13] =
- {
- "MeshRoot 4.0",
- "MeshRoot 2.0",
- "MeshRoot 3.0",
- "MeshRoot 5.0",
- "MeshRoot 6.0",
- "MeshRoot 7.0",
- "MeshRoot 8.0",
- "MeshRoot 9.0",
- "MeshRoot 10.0",
- "MeshRoot 11.0",
- "MeshRoot 12.0",
- "MeshRoot 13.0",
- "ShadowPlane 1.0"
- }; // weak
- char *off_68E7E0[12] =
- {
- "MeshRoot 2.0",
- "MeshRoot 3.0",
- "MeshRoot 5.0",
- "MeshRoot 6.0",
- "MeshRoot 7.0",
- "MeshRoot 8.0",
- "MeshRoot 9.0",
- "MeshRoot 10.0",
- "MeshRoot 11.0",
- "MeshRoot 12.0",
- "MeshRoot 13.0",
- "ShadowPlane 1.0"
- }; // weak
- char *off_68E7E4[11] =
- {
- "MeshRoot 3.0",
- "MeshRoot 5.0",
- "MeshRoot 6.0",
- "MeshRoot 7.0",
- "MeshRoot 8.0",
- "MeshRoot 9.0",
- "MeshRoot 10.0",
- "MeshRoot 11.0",
- "MeshRoot 12.0",
- "MeshRoot 13.0",
- "ShadowPlane 1.0"
- }; // weak
- char *off_68E7E8[10] =
- {
- "MeshRoot 5.0",
- "MeshRoot 6.0",
- "MeshRoot 7.0",
- "MeshRoot 8.0",
- "MeshRoot 9.0",
- "MeshRoot 10.0",
- "MeshRoot 11.0",
- "MeshRoot 12.0",
- "MeshRoot 13.0",
- "ShadowPlane 1.0"
- }; // weak
- char *off_68E7EC[9] =
- {
- "MeshRoot 6.0",
- "MeshRoot 7.0",
- "MeshRoot 8.0",
- "MeshRoot 9.0",
- "MeshRoot 10.0",
- "MeshRoot 11.0",
- "MeshRoot 12.0",
- "MeshRoot 13.0",
- "ShadowPlane 1.0"
- }; // weak
- char *off_68E7F0[8] =
- {
- "MeshRoot 7.0",
- "MeshRoot 8.0",
- "MeshRoot 9.0",
- "MeshRoot 10.0",
- "MeshRoot 11.0",
- "MeshRoot 12.0",
- "MeshRoot 13.0",
- "ShadowPlane 1.0"
- }; // weak
- char *off_68E7F4[7] =
- {
- "MeshRoot 8.0",
- "MeshRoot 9.0",
- "MeshRoot 10.0",
- "MeshRoot 11.0",
- "MeshRoot 12.0",
- "MeshRoot 13.0",
- "ShadowPlane 1.0"
- }; // weak
- char *off_68E7F8[6] =
- {
- "MeshRoot 9.0",
- "MeshRoot 10.0",
- "MeshRoot 11.0",
- "MeshRoot 12.0",
- "MeshRoot 13.0",
- "ShadowPlane 1.0"
- }; // weak
- char *off_68E7FC[5] =
- {
- "MeshRoot 10.0",
- "MeshRoot 11.0",
- "MeshRoot 12.0",
- "MeshRoot 13.0",
- "ShadowPlane 1.0"
- }; // weak
- char *off_68E800[4] = { "MeshRoot 11.0", "MeshRoot 12.0", "MeshRoot 13.0", "ShadowPlane 1.0" }; // weak
- char *off_68E804[3] = { "MeshRoot 12.0", "MeshRoot 13.0", "ShadowPlane 1.0" }; // weak
- char *off_68E808[2] = { "MeshRoot 13.0", "ShadowPlane 1.0" }; // weak
- char *off_68E80C = "ShadowPlane 1.0"; // weak
- char aGodfileLoadarr[41] = "GodFile::LoadArray: overflow %d ; max %d"; // weak
- char aDSrcCodeGrap_2[31] = "D:\\Src\\code\\graphics\\godfile.h"; // weak
- char aBadMrmLoadVert[23] = "Bad mrm load vertex %s"; // weak
- char aBadMrmLoadMrmS[20] = "Bad mrm load mrm %s"; // weak
- char aDSrcCodeGrap_3[34] = "D:\\Src\\code\\graphics\\meshload.cpp"; // weak
- char a_god[5] = ".god"; // weak
- char aSp0[5] = "SP-0"; // weak
- char off_68E98C[] = { 'g', 'o', 'd', '\0' }; // idb
- char aErrorLoadingS[17] = "Error loading %s"; // weak
- char aCorruptGodFile[17] = "Corrupt GOD file"; // weak
- char aChunksAreDeadB[21] = "Chunks are dead baby"; // weak
- char aPriority[9] = "Priority"; // weak
- char aSwitchable[11] = "Switchable"; // weak
- char aBeam[5] = "Beam"; // weak
- char aCone[5] = "Cone"; // weak
- char aAttenuation[12] = "Attenuation"; // weak
- char aRange[6] = "Range"; // weak
- char aColor[6] = "Color"; // weak
- char aAttach[7] = "Attach"; // weak
- char aUnknownLightTy[24] = "Unknown light type '%s'"; // weak
- char aEngine_light_f[23] = "engine_light_flare.tga"; // weak
- char aEngine_light_h[22] = "engine_light_halo.tga"; // weak
- char aEngine_light_s[26] = "engine_light_spotcone.tga"; // weak
- char aDSrcCodeGrap_4[31] = "D:\\Src\\code\\graphics\\light.cpp"; // weak
- char a36s8s3d3d3d[] = "%-36s: %-8s %3d %3d %3d"; // idb
- char aSpot[5] = "spot"; // weak
- char aPoint[6] = "point"; // weak
- char aLights[7] = "lights"; // weak
- char aSS_1[] = "%s%s"; // idb
- char a_bik[5] = ".bik"; // weak
- char aSDS[] = "%s%d%s"; // idb
- char a_tga[] = ".tga"; // idb
- char aCanTRecreateSO[] = "Can't recreate %s on reload"; // idb
- char aDSrcCodeGrap_5[32] = "D:\\Src\\code\\graphics\\bitmap.cpp"; // weak
- char aCannotLoad32Bi[] = "Cannot load 32-bit image into 8-bit bitmap"; // idb
- char aCannotLoad24Bi[] = "Cannot load 24-bit image into 8-bit bitmap"; // idb
- char aUnsupportedTga[] = "Unsupported TGA image type [%d] for '%s'"; // idb
- char aUnsupportedTar[] = "Unsupported Targa orientation [%d] for '%s'"; // idb
- char aInvalidColorTa[] = "Invalid color table entry size [%d] for '%s'"; // idb
- char aUnsupportedB_0[] = "Unsupported bit depth [%d] for '%s'"; // idb
- char aWb[] = "wb"; // idb
- char aBinkedTextur_0[] = "binked texture is too hig: %d max: %d"; // idb
- char aBinkedTextureI[] = "binked texture is too wide: %d max: %d"; // idb
- char aBinkFileSIsBig[] = "Bink file %s is bigger than the back buffer: %d, %d"; // idb
- char aBitmapLoadbink[] = "Bitmap::LoadBink: Can't create surface"; // idb
- char aBinkFileSWidth[] = "Bink file %s width %d doesn't match surface %s width %d"; // idb
- char aCanTOpenBinkFi[] = "Can't open bink file %s : %s"; // idb
- char aS_bik[] = "%s.bik"; // idb
- char aSbucketmanLock[] = "%sBucketMan::Lock: Adding a bucket %d"; // idb
- char aTran[5] = "Tran"; // weak
- char aDSrcCodeGrap_7[32] = "D:\\Src\\code\\graphics\\bucket.cpp"; // weak
- char aBucketFlushbuc[] = "Bucket::FlushBucket: !doDraw"; // idb
- char *off_68EE20 = "settings.cfg"; // idb
- char *off_68EE24 = "Vid::Settings4"; // weak
- int dword_68EE28 = 1; // weak
- char aTexturedetail[14] = "TextureDetail"; // weak
- char aWorlddetail[12] = "WorldDetail"; // weak
- char aGamma[6] = "Gamma"; // weak
- char aCurrmode[9] = "CurrMode"; // weak
- char aCurrdriver[11] = "CurrDriver"; // weak
- char aModecountD[] = "ModeCount%d"; // idb
- char aDriverD[] = "Driver%d"; // idb
- char aDeviceD[] = "Device%d"; // idb
- char aVideohardware[14] = "VideoHardware"; // weak
- char aUnableToWriteV[] = "Unable to write video settings file '%s'"; // idb
- char aDSrcCodeGrap_8[38] = "D:\\Src\\code\\graphics\\vid_settings.cpp"; // weak
- char *off_68EF10[6] =
- {
- "engine_terrain_base.tga",
- "engine_water.tga",
- "engine_envmap_water.tga",
- "engine_terrain_grid.tga",
- "engine_terrain_edit.tga",
- "engine_shadow.tga"
- }; // weak
- char *off_68EF14[5] =
- {
- "engine_water.tga",
- "engine_envmap_water.tga",
- "engine_terrain_grid.tga",
- "engine_terrain_edit.tga",
- "engine_shadow.tga"
- }; // weak
- char *off_68EF1C[3] = { "engine_terrain_grid.tga", "engine_terrain_edit.tga", "engine_shadow.tga" }; // weak
- char *off_68EF20[2] = { "engine_terrain_edit.tga", "engine_shadow.tga" }; // weak
- char *off_68EF24 = "engine_shadow.tga"; // weak
- int dword_68EF28[] = { 0 }; // weak
- int dword_68EF44 = 255; // weak
- float flt_68EF68 = 1.0; // weak
- float flt_68EF6C = 1.0; // weak
- _UNKNOWN unk_68EF70; // weak
- char *off_68F03C = "terraindata"; // weak
- _UNKNOWN unk_68F040; // weak
- char aTerrain_report[15] = "terrain.report"; // weak
- char aTerrain_text_2[24] = "terrain.textures.report"; // weak
- char aTerrain_text_1[23] = "terrain.textures.purge"; // weak
- char aTerrain_shadef[23] = "terrain.shadefactorinc"; // weak
- char aTerrain_togg_0[21] = "terrain.toggle.water"; // weak
- char aTerrain_rend_0[22] = "terrain.render.render"; // weak
- char aTerrain_text_0[26] = "terrain.textures.animrate"; // weak
- char aTerrain_shro_4[24] = "terrain.shroud.fogvalue"; // weak
- char aTerrain_shro_3[20] = "terrain.shroud.rate"; // weak
- char aTerrain_shro_2[22] = "terrain.shroud.update"; // weak
- char aTerrain_shro_1[20] = "terrain.shroud.soft"; // weak
- char aTerrain_shro_0[22] = "terrain.shroud.active"; // weak
- char aTerrain_ligh_0[23] = "terrain.light.lightmap"; // weak
- char aTerrain_light_[20] = "terrain.light.quick"; // weak
- char aTerrain_offm_1[22] = "terrain.offmap.height"; // weak
- char aTerrain_offm_0[22] = "terrain.offmap.active"; // weak
- char aTerrain_wave_h[20] = "terrain.wave.height"; // weak
- char aTerrain_wave_s[19] = "terrain.wave.speed"; // weak
- char aTerrain_wave_a[20] = "terrain.wave.active"; // weak
- char aTerrain_wate_5[26] = "terrain.water.mirroralpha"; // weak
- char aTerrain_wate_4[23] = "terrain.water.colortop"; // weak
- char aTerrain_wate_3[23] = "terrain.water.colorbot"; // weak
- char aTerrain_wate_2[23] = "terrain.water.alphabot"; // weak
- char aTerrain_wate_1[29] = "terrain.water.alphatopfactor"; // weak
- char aTerrain_wate_0[20] = "terrain.water.speed"; // weak
- char aTerrain_water_[21] = "terrain.water.active"; // weak
- char aTerrain_shad_2[22] = "terrain.shadingfactor"; // weak
- char aTerrain_shad_1[23] = "terrain.shading.factor"; // weak
- char aTerrain_shad_0[23] = "terrain.shading.active"; // weak
- char aTerrain_basete[16] = "terrain.basetex"; // weak
- char aTerrain_smal_0[23] = "terrain.smallwavespeed"; // weak
- char aTerrain_smallw[24] = "terrain.smallwaveheight"; // weak
- char aTerrain_bigw_1[22] = "terrain.bigwavelength"; // weak
- char aTerrain_bigw_0[21] = "terrain.bigwavespeed"; // weak
- char aTerrain_bigwav[22] = "terrain.bigwaveheight"; // weak
- char aTerrain_render[15] = "terrain.render"; // weak
- char aTerrain_offmap[15] = "terrain.offmap"; // weak
- char aTerrain_textur[17] = "terrain.textures"; // weak
- char aTerrain_perf[13] = "terrain.perf"; // weak
- char aTerrain_wave[13] = "terrain.wave"; // weak
- char aTerrain_shroud[15] = "terrain.shroud"; // weak
- char aTerrain_water[14] = "terrain.water"; // weak
- char aTerrain_shadin[16] = "terrain.shading"; // weak
- char aTerrain_light[14] = "terrain.light"; // weak
- char aTerrain_toggle[15] = "terrain.toggle"; // weak
- char aTerrain_show[13] = "terrain.show"; // weak
- char aTerrain[8] = "terrain"; // weak
- char aTooManyTexture[19] = "Too many textures!"; // weak
- char aDSrcCodeGrap_9[33] = "D:\\Src\\code\\graphics\\terrain.cpp"; // weak
- char aTerrainOverlay[] = "terrain-overlay-%d.tga"; // idb
- char aSaveCellTextur[] = "Save: cell texture out of list"; // idb
- char aMissingOverlay[] = "missing overlay texture %d"; // idb
- char aUv1DOutOfRange[] = "uv1 %d out of range %d"; // idb
- char aOverlayDOutOfR[] = "overlay %d out of range %d"; // idb
- char aMapVersionDIsN[36] = "Map version (%d) is now unsupported"; // weak
- char aTerrainInterse[] = "Terrain::Intersect: overflow! start: %4.2f %4.2f %4.2f ; end: %4.2f %4.2f %4.2f ; step %4.2f %4.2f %4.2f"; // idb
- char aTooManyOverlay[19] = "Too many overlays!"; // weak
- char a31s9ld[] = " %-31s: %9ld"; // idb
- char aTerrainTexture[17] = "terrain textures"; // weak
- char a2dX2dX3dS[] = "%2d x %2d x %3d %s"; // idb
- CHAR aDirectdrawcrea[] = "DirectDrawCreateEx"; // idb
- CHAR ProcName[] = "DirectDrawEnumerateExA"; // idb
- CHAR LibFileName[] = "ddraw.dll"; // idb
- int dword_68F724 = 6; // weak
- char aSU_U_U_U[] = "%s : %u.%u.%u.%u"; // idb
- char aSD_02u_02u_04u[] = "%s : %d.%02u.%02u.%04u"; // idb
- char aDd2dNotAllowed[] = "dd : ! 2D not allowed during 3D"; // idb
- char aDdHardwareNotC[] = "dd : ! hardware not certified"; // idb
- char aDdDriverAllo_0[] = "dd : ! driver allows nonlocal managed textures: TEXMANINNONLOCALVIDMEM"; // idb
- char aDdDriverAllows[] = "dd : ! driver allows nonlocal managed textures: CANMANAGETEXTURE"; // idb
- char aDdNoHardware_0[] = "dd : ! no hardware blt"; // idb
- char aDdNoHardwareBl[] = "dd : ! no hardware blt stretch"; // idb
- char aDdNoGammaContr[] = "dd : ! no gamma control"; // idb
- char aDdSupportsAsyn[] = "dd : $ supports asynchronous blts"; // idb
- char aDdGammaCalibra[] = "dd : $ gamma calibration"; // idb
- char aDdAlphaOnlySur[] = "dd : $ alpha only surface support"; // idb
- char aDdS[] = "dd : %s"; // idb
- char aDSrcCodeGra_11[36] = "D:\\Src\\code\\graphics\\vid_enumdx.cpp"; // weak
- char aDeviceReleased[] = "device released"; // idb
- char aCheckd3dComple[] = "CheckD3D complete"; // idb
- char aZbufNoneNecess[] = "zbuf: none necessary."; // idb
- char aPixCS[] = "pix : %c %s"; // idb
- char aPixBumpmapD[] = "pix : BumpMap%d"; // idb
- char aPixCompressedC[] = "pix : Compressed%c"; // idb
- char aZbuf2dBit[] = "zbuf: * %2d bit"; // idb
- char aZbuf2dBitWith2[] = "zbuf: * %2d bit with %2d bit stencil buffer"; // idb
- char aInitddDdxSetco[69] = "InitDD: ddx->SetCooperativeLevel( DDSCL_NORMAL | DDSCL_FPUPRESERVE )"; // weak
- char aInitddDirect_0[30] = "InitDD: DirectDrawEnumerateEx"; // weak
- char aInitddDirectdr[27] = "InitDD: DirectDrawCreateEx"; // weak
- char aCanTDoWindowed[] = "Can't do windowed mode!"; // idb
- char aVidCaps[] = "[VID CAPS]"; // idb
- char aNoHardware3d[] = " - no hardware 3D"; // idb
- char aReportingFreeV[] = "Reporting free vidmem"; // idb
- char aReleasingD3d[] = "Releasing d3d"; // idb
- char aReleasingFront[] = "Releasing front"; // idb
- char aVidDirectDrawD[] = "[VID DIRECT DRAW DRIVER]"; // idb
- char aWinDxDD[] = "Win%dx%d %d"; // idb
- char aTooManyDevices[] = " - too many devices"; // idb
- char aMultimonMonito[] = " - multimon monitor (%d)"; // idb
- char aDeviceS[] = "Device: \"%s\""; // idb
- CHAR aDXDDBit[] = "%d x %d, %d-Bit"; // idb
- char aModeCSMemReqD[] = "mode: %c %*s mem req %d"; // idb
- char aNo3dHardwareMo[] = "no 3D hardware modes"; // idb
- char aNoHardwareD3dD[] = "no hardware d3d devices"; // idb
- char aD3dNoFogging[] = "d3d : ! no fogging"; // idb
- char aD3dNoMipmappin[] = "d3d : ! no mipmapping"; // idb
- char aD3dNoTextureUv[] = "d3d : ! no texture uv clamp"; // idb
- char aD3dNoAlphaText[] = "d3d : ! no alpha textures "; // idb
- char aD3dOnlySquareT[] = "d3d : ! only square textures"; // idb
- char aD3dNoAgpTextur[] = "d3d : ! no agp texturing"; // idb
- char aD3dSeparateTex[] = "d3d : ! separate texture stage memory"; // idb
- char aD3dNoSinglePas[] = "d3d : ! no single-pass multitexturing"; // idb
- char aD3dSinglePassM[] = "d3d : * single-pass multitexturing: %d stages"; // idb
- char aD3dNoClipguard[] = "d3d : ! no clipGuard"; // idb
- char aD3dClipguard_1[] = "d3d : * clipGuard: %.1f,%.1f,%.1f,%.1f"; // idb
- char aD3dMaxTextureS[] = "d3d : * max texture size %dx%d"; // idb
- char aD3dFullScree_0[] = "d3d : ! full screen anitaliasing: sort dependent"; // idb
- char aD3dFullScreenA[] = "d3d : $ full screen antialiasing: sort independent"; // idb
- char aD3dCanSeparate[] = "d3d : $ can separate uv texture addressing modes"; // idb
- char aD3dEdgeAntiali[] = "d3d : $ edge antialiasing"; // idb
- char aD3dAnisotropic[] = "d3d : $ anisotropic filtering"; // idb
- char aD3dSortIndepen[] = "d3d : $ sort independent translucency"; // idb
- char aD3dZbufferLess[] = "d3d : $ zbuffer-less hidden surface removal"; // idb
- char aD3dBumpMapping[] = "d3d : $ bump mapping support"; // idb
- char aD3dCubicEnviro[] = "d3d : $ cubic environment mapping support"; // idb
- char aD3dConditional[] = "d3d : $ conditional non power-of-2 textures"; // idb
- char aD3dNonPowerOf2[] = "d3d : $ non power-of-2 textures"; // idb
- char aD3dPhongSpecul[] = "d3d : $ phong specularity"; // idb
- char aD3dHardwareAcc[] = "d3d : $ hardware accelerated tranform and lighting with %d active lights."; // idb
- char aD3dDoesnTSup_3[] = "d3d : ! doesn't support translucency."; // idb
- char aD3dDoesnTSup_2[] = "d3d : ! doesn't support mip mapping."; // idb
- char aD3dDoesnTSup_1[] = "d3d : ! doesn't support floating point vertex data."; // idb
- char aD3dDoesnTSup_0[] = "d3d : ! doesn't support textures."; // idb
- char aD3dDoesnTSuppo[] = "d3d : ! doesn't support draw primitives."; // idb
- char aD3dS[] = "d3d : ! %s"; // idb
- char aD3dCS[] = "d3d : %c %s"; // idb
- LPCSTR off_69000C = "library\\engine\\detail.cfg"; // idb
- int dword_690010 = 1; // weak
- char aVid_detail_tex[19] = "vid.detail.texture"; // weak
- char aVid_detail_wor[17] = "vid.detail.world"; // weak
- char aVid_detail[11] = "vid.detail"; // weak
- char aDetailDetectUs[] = "Detail::Detect: Using saved parameters (world=%d, texture=%d)"; // idb
- char aTextureDetailD[] = " - texture detail = %d (%.1f+ mb/%.1f+ mb)"; // idb
- char aWorldDetailDDM[] = " - world detail = %d (%d+ MHz)"; // idb
- char aDetailDetectCp[] = "Detail::Detect: CPU=%d Sys=%.1f Tex=%.1f"; // idb
- char aDSrcCodeGra_12[36] = "D:\\Src\\code\\graphics\\vid_detail.cpp"; // weak
- char aReduce[7] = "Reduce"; // weak
- char aSysmem[7] = "SysMem"; // weak
- char aTexmem[7] = "TexMem"; // weak
- char aMovies[7] = "Movies"; // weak
- char aGenericshadow[14] = "GenericShadow"; // weak
- char aShadows[8] = "Shadows"; // weak
- char aWeather[] = "Weather"; // idb
- char aOverlays[] = "Overlays"; // idb
- char aFarplane[9] = "FarPlane"; // weak
- char aMrmdist[8] = "MrmDist"; // weak
- char aMrmfactor[10] = "MrmFactor"; // weak
- char aFactor[7] = "Factor"; // weak
- void *off_6901B4 = (void *)0x555043; // weak
- char a4_4f[] = " %4.4f"; // idb
- char a36s9ldF4ldV4ld[] = "%-36s: %9ld f%4ld v%4ld i%4ld"; // idb
- char a4d30s9ld[] = " %4d %-30s: %9ld"; // idb
- char aInstances[10] = "instances"; // weak
- char a36s9ldG6ldA6ld[] = "%-36s: %9ld g%6ld a%6ld m%6ld"; // idb
- char aMemTotal[12] = " mem total"; // weak
- char aDSrcCodeGra_13[33] = "D:\\Src\\code\\graphics\\meshman.cpp"; // weak
- char a36sF4ldV4ldN4l[] = "%-36s: f%4ld v%4ld n%4ld u%4ld c%4ld m%3ld a%2ld"; // idb
- char aCanTFindMeshTy[] = "Can't find mesh type: %s"; // idb
- char aMeshInstances[15] = "mesh instances"; // weak
- char a4ld31s9ldG6ldA[] = "%4ld %-31s: %9ld g%6ld a%6ld m%6ld"; // idb
- char aMeshTypes[11] = "mesh types"; // weak
- char a4d31s9d[] = "%4d %-31s: %9d"; // idb
- int dword_6902FC = 1065353216; // idb
- char aMat08x[] = "mat%08x"; // idb
- char aDSrcCodeGra_14[34] = "D:\\Src\\code\\graphics\\material.cpp"; // weak
- char a36s3d3d3d3d[] = "%-36s: %3d %3d %3d %3d"; // idb
- char aMaterials[10] = "materials"; // weak
- char aError_insuffic[27] = "ERROR_INSUFFICIENT_BUFFER."; // weak
- char aError_more_dat[17] = "ERROR_MORE_DATA."; // weak
- char aError_io_pendi[18] = "ERROR_IO_PENDING."; // weak
- char aUnrecognizedEr[26] = "Unrecognized error value."; // weak
- char aError_invali_0[25] = "ERROR_INVALID_PARAMETER."; // weak
- char aDi_polleddevic[184] = "DI_POLLEDDEVICE : The device is a polled device. As a result, device buffering will not collect any data and event notifications will not be signalled until GetDeviceState is called."; // weak
- char aError_dev_not_[21] = "ERROR_DEV_NOT_EXIST."; // weak
- char aError_not_enou[25] = "ERROR_NOT_ENOUGH_MEMORY."; // weak
- char aError_invalid_[24] = "ERROR_INVALID_FUNCTION."; // weak
- char aNoError_[10] = "No Error."; // weak
- char aTheIdirectsoun[126] = "The IDirectSound::Initialize method has not been called or has not been called successfully before other methods were called."; // weak
- char aTheCallerDoesN[82] = "The caller does not have the priority level required for the function to succeed."; // weak
- char aAnotherApplica[87] = "Another application has a higher priority level, preventing this call from succeeding."; // weak
- char aNoSoundDriverI[38] = "No sound driver is available for use."; // weak
- char aThisFunctionIs[65] = "This function is not valid for the current state of this object."; // weak
- char aTheControlVolu[82] = "The control (volume, pan, and so forth) requested by the caller is not available."; // weak
- char aTheBufferMemor[54] = "The buffer memory has been lost and must be restored."; // weak
- char aTheSpecifiedWa[44] = "The specified wave format is not supported."; // weak
- char aTheObjectIsAlr[35] = "The object is already initialized."; // weak
- char aTheRequestFail[103] = "The request failed because resources, such as a priority level, were already in use by another caller."; // weak
- char aD3derr_zbuff_0[31] = "D3DERR_ZBUFF_NEEDS_VIDEOMEMORY"; // weak
- char aD3derr_zbuff_n[32] = "D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY"; // weak
- char aD3derr_viewp_0[27] = "D3DERR_VIEWPORTHASNODEVICE"; // weak
- char aD3derr_viewpor[26] = "D3DERR_VIEWPORTDATANOTSET"; // weak
- char aD3derr_surface[26] = "D3DERR_SURFACENOTINVIDMEM"; // weak
- char aD3derr_scene_n[26] = "D3DERR_SCENE_NOT_IN_SCENE"; // weak
- char aD3derr_scene_i[22] = "D3DERR_SCENE_IN_SCENE"; // weak
- char aD3derr_scene_e[24] = "D3DERR_SCENE_END_FAILED"; // weak
- char aD3derr_scene_b[26] = "D3DERR_SCENE_BEGIN_FAILED"; // weak
- char aD3derr_noviewp[19] = "D3DERR_NOVIEWPORTS"; // weak
- char aD3derr_notinbe[18] = "D3DERR_NOTINBEGIN"; // weak
- char aD3derr_nocurre[25] = "D3DERR_NOCURRENTVIEWPORT"; // weak
- char aD3derr_lightno[30] = "D3DERR_LIGHTNOTINTHISVIEWPORT"; // weak
- char aD3derr_lightha[24] = "D3DERR_LIGHTHASVIEWPORT"; // weak
- char aD3derr_light_s[24] = "D3DERR_LIGHT_SET_FAILED"; // weak
- char aD3derr_mater_2[31] = "D3DERR_MATERIAL_GETDATA_FAILED"; // weak
- char aD3derr_mater_1[31] = "D3DERR_MATERIAL_SETDATA_FAILED"; // weak
- char aD3derr_mater_0[31] = "D3DERR_MATERIAL_DESTROY_FAILED"; // weak
- char aD3derr_inval_4[22] = "D3DERR_INVALIDPALETTE"; // weak
- char aD3derr_inbegin[15] = "D3DERR_INBEGIN"; // weak
- char aD3derr_materia[30] = "D3DERR_MATERIAL_CREATE_FAILED"; // weak
- char aD3derr_setview[30] = "D3DERR_SETVIEWPORTDATA_FAILED"; // weak
- char aD3derr_matri_2[29] = "D3DERR_MATRIX_GETDATA_FAILED"; // weak
- char aD3derr_matri_1[29] = "D3DERR_MATRIX_SETDATA_FAILED"; // weak
- char aD3derr_matri_0[29] = "D3DERR_MATRIX_DESTROY_FAILED"; // weak
- char aD3derr_matrix_[28] = "D3DERR_MATRIX_CREATE_FAILED"; // weak
- char aD3derr_textu_9[27] = "D3DERR_TEXTURE_SWAP_FAILED"; // weak
- char aD3derr_textu_8[30] = "D3DERR_TEXTURE_GETSURF_FAILED"; // weak
- char aD3derr_textu_7[23] = "D3DERR_TEXTURE_BADSIZE"; // weak
- char aD3derr_textu_6[27] = "D3DERR_TEXTURE_LOAD_FAILED"; // weak
- char aD3derr_textu_5[29] = "D3DERR_TEXTURE_UNLOCK_FAILED"; // weak
- char aD3derr_textu_4[27] = "D3DERR_TEXTURE_LOCK_FAILED"; // weak
- char aD3derr_textu_3[30] = "D3DERR_TEXTURE_DESTROY_FAILED"; // weak
- char aD3derr_textu_2[29] = "D3DERR_TEXTURE_CREATE_FAILED"; // weak
- char aD3derr_textu_1[21] = "D3DERR_TEXTURELOCKED"; // weak
- char aD3derr_textu_0[26] = "D3DERR_TEXTURE_NOT_LOCKED"; // weak
- char aD3derr_texture[26] = "D3DERR_TEXTURE_NO_SUPPORT"; // weak
- char aD3derr_execu_6[30] = "D3DERR_EXECUTE_CLIPPED_FAILED"; // weak
- char aD3derr_execu_5[22] = "D3DERR_EXECUTE_FAILED"; // weak
- char aD3derr_execu_4[29] = "D3DERR_EXECUTE_UNLOCK_FAILED"; // weak
- char aD3derr_execu_3[27] = "D3DERR_EXECUTE_LOCK_FAILED"; // weak
- char aD3derr_execu_2[30] = "D3DERR_EXECUTE_DESTROY_FAILED"; // weak
- char aD3derr_execu_1[29] = "D3DERR_EXECUTE_CREATE_FAILED"; // weak
- char aD3derr_execu_0[26] = "D3DERR_EXECUTE_NOT_LOCKED"; // weak
- char aD3derr_execute[22] = "D3DERR_EXECUTE_LOCKED"; // weak
- char aD3derr_inval_3[25] = "D3DERR_INVALIDVERTEXTYPE"; // weak
- char aD3derr_inval_2[26] = "D3DERR_INVALIDRAMPTEXTURE"; // weak
- char aD3derr_inval_1[28] = "D3DERR_INVALIDPRIMITIVETYPE"; // weak
- char aD3derr_inval_0[30] = "D3DERR_INVALIDCURRENTVIEWPORT"; // weak
- char aD3derr_invalid[22] = "D3DERR_INVALID_DEVICE"; // weak
- char aD3derr_initfai[18] = "D3DERR_INITFAILED"; // weak
- char aD3derr_devicea[24] = "D3DERR_DEVICEAGGREGATED"; // weak
- char aD3derr_badmino[23] = "D3DERR_BADMINORVERSION"; // weak
- char aD3derr_badmajo[23] = "D3DERR_BADMAJORVERSION"; // weak
- char aTheVideoPortIs[30] = "The video port is not active."; // weak
- char aAnAttemptIsM_0[76] = "An attempt is made to page unlock a surface with no outstanding page locks."; // weak
- char aThereIsMoreDat[70] = "There is more data available than the specified buffer size can hold."; // weak
- char aSurfacesCreate[98] = "Surfaces created by one direct draw device cannot be used directly by another direct draw device."; // weak
- char aAnAttemptToP_0[130] = "An attempt to page unlock a surface failed. Page unlock will not work on a display-memory surface or an emulated primary surface."; // weak
- char aAnAttemptToPag[126] = "An attempt to page lock a surface failed. Page lock will not work on a display-memory surface or an emulated primary surface."; // weak
- char aAnAttemptWas_5[115] = "An attempt was made to allocate non-local video memory from a device that does not support non-local video memory."; // weak
- char aThisSurfaceCan[76] = "This surface cannot be restored because it was created in a different mode."; // weak
- char aTheDisplayIsCu[49] = "The display is currently in an unsupported mode."; // weak
- char aTheSurfaceBein[55] = "The surface being used is not a palette-based surface."; // weak
- char aAnAttemptIsMad[60] = "An attempt is made to unlock a surface that was not locked."; // weak
- char aTheSurfaceIsAn[83] = "The surface is an optimized surface, but it has not yet been allocated any memory."; // weak
- char aAnAttemptHasBe[67] = "An attempt has been made to flip a surface that cannot be flipped."; // weak
- char aAnOverlayCompo[58] = "An overlay component is called for a non-overlay surface."; // weak
- char aTheDeviceDoesN[48] = "The device does not support optimized surfaces."; // weak
- char aTheOperation_8[104] = "The operation cannot be carried out because no mipmap texture mapping hardware is present or available."; // weak
- char aNoDcHasEverBee[46] = "No DC has ever been created for this surface."; // weak
- char aTheRequestedOp[90] = "The requested operation could not be performed because the surface was of the wrong type."; // weak
- char aTheSurfaceCann[76] = "The surface cannot be restored because it is an implicitly created surface."; // weak
- char aAnAttemptWas_4[87] = "An attempt was made to set the cooperative level when it was already set to exclusive."; // weak
- char aADeviceContext[113] = "A device context (DC) has already been returned for this surface. Only one DC can be retrieved for each surface."; // weak
- char aPrimaryAnd3DSu[89] = "Primary and 3-D surfaces, or surfaces that are implicitly created, cannot be duplicated."; // weak
- char aWindowsCannotC[54] = "Windows cannot create any more device contexts (DCs)."; // weak
- char aThePositionOfT[67] = "The position of the overlay on the destination is no longer legal."; // weak
- char aTheProvidedR_0[76] = "The provided rectangle was not horizontally aligned on a required boundary."; // weak
- char aThePreviousBli[100] = "The previous blit operation that is transferring information to or from this surface is incomplete."; // weak
- char aAVerticalBlank[33] = "A vertical blank is in progress."; // weak
- char aTheBitmaskInTh[74] = "The bitmask in the pixel format requested is not supported by DirectDraw."; // weak
- char aTheFourccForma[60] = "The FourCC format requested is not supported by DirectDraw."; // weak
- char aTheRegionPasse[78] = "The region passed to the IDirectDrawClipper::GetClipList method is too small."; // weak
- char aThisProcessHas[52] = "This process has already created a primary surface."; // weak
- char aTheIdirectdr_0[82] = "The IDirectDrawSurface3::GetOverlayPosition method is called on a hidden overlay."; // weak
- char aThereIsNoHardw[60] = "There is no hardware support for 16- or 256-color palettes."; // weak
- char aNoPaletteObjec[47] = "No palette object is attached to this surface."; // weak
- char aTheIdirectdraw[177] = "The IDirectDrawSurface3::GetOverlayPosition method is called on an overlay that the IDirectDrawSurface3::UpdateOverlay method has not been called on to establish a destination."; // weak
- char aClipperNotific[131] = "Clipper notification requires a window handle, or no window handle has been previously set as the cooperative level window handle."; // weak
- char aSoftwareEmulat[37] = "Software emulation is not available."; // weak
- char aHardwareOnlyDi[100] = "Hardware-only DirectDraw object creation is not possible; the driver does not support any hardware."; // weak
- char aNoDirectdrawRa[60] = "No DirectDraw raster operation (ROP) hardware is available."; // weak
- char aNoDirectdrawcl[63] = "No DirectDrawClipper object is attached to the surface object."; // weak
- char aNoBlitterHardw[32] = "No blitter hardware is present."; // weak
- char aTheGloballyUni[123] = "The globally unique identifier (GUID) passed to the DirectDrawCreate function is not a valid DirectDraw driver identifier."; // weak
- char aDirectdrawIsPr[121] = "DirectDraw is prevented from restoring state because the DirectDraw cooperative level window handle has been subclassed."; // weak
- char aTheDirectdrawC[140] = "The DirectDraw cooperative level window handle has already been set. It cannot be reset while the process has surfaces or palettes created."; // weak
- char aADirectdrawObj[88] = "A DirectDraw object representing this driver has already been created for this process."; // weak
- char aAnAttemptWas_3[114] = "An attempt was made to set a clip list for a DirectDrawClipper object that is already monitoring a window handle."; // weak
- char aADirectdrawcli[131] = "A DirectDrawClipper object is attached to a source surface that has passed into a call to the IDirectDrawSurface3::BltFast method."; // weak
- char aTheWidthReques[48] = "The width requested by DirectDraw is too large."; // weak
- char aTheSizeRequest[96] = "The size requested by DirectDraw is too large. However, the individual height and width are OK."; // weak
- char aTheHeightReque[49] = "The height requested by DirectDraw is too large."; // weak
- char aTheRequestedSu[39] = "The requested surface is not attached."; // weak
- char aAccessToTheS_1[190] = "Access to the surface is refused because the surface memory is gone. The DirectDrawSurface object representing this surface should have the IDirectDrawSurface3::Restore method called on it."; // weak
- char aAccessToTheS_0[66] = "Access to the surface is refused because the surface is obscured."; // weak
- char aAccessToTheSur[82] = "Access to the surface is refused because the surface is locked by another thread."; // weak
- char aAnAttemptWas_2[104] = "An attempt was made to make a surface a dependency of another surface to which it is already dependent."; // weak
- char aAnAttemptWas_1[92] = "An attempt was made to attach a surface to another surface to which it is already attached."; // weak
- char aAccessToThisPa[83] = "Access to this palette is refused because the palette is locked by another thread."; // weak
- char aAnAttemptWas_0[74] = "An attempt was made to have more than one color key active on an overlay."; // weak
- char aTheHardwareDoe[48] = "The hardware does not support clipped overlays."; // weak
- char aDirectdrawDo_2[73] = "DirectDraw does not have enough display memory to perform the operation."; // weak
- char aTheHardwareNee[76] = "The hardware needed for the requested operation has already been allocated."; // weak
- char aTheOverlaySurf[124] = "The overlay surfaces cannot be z-layered based on the z-order because the hardware does not support z-ordering of overlays."; // weak
- char aTheOperationTo[165] = "The operation to create a z-buffer in display memory or to perform a blit using a z-buffer cannot be carried out because there is no hardware support for z-buffers."; // weak
- char aTheOperation_7[117] = "The operation cannot be carried out because there is no hardware support for vertical blank synchronized operations."; // weak
- char aTheOperation_6[97] = "The operation cannot be carried out because no texture-mapping hardware is present or available."; // weak
- char aTheDirectdra_1[126] = "The DirectDrawSurface object is not using an 8-bit color palette and the requested operation requires an 8-bit color palette."; // weak
- char aTheDirectdra_0[136] = "The DirectDrawSurface object is not using a 4-bit color index palette and the requested operation requires a 4-bit color index palette."; // weak
- char aTheDirectdraws[124] = "The DirectDrawSurface object is not using a 4-bit color palette and the requested operation requires a 4-bit color palette."; // weak
- char aTheOperation_5[89] = "The operation cannot be carried out because there is no hardware support for stretching."; // weak
- char aNoSourceColorK[53] = "No source color key is specified for this operation."; // weak
- char aAccessToThisSu[111] = "Access to this surface is refused because an attempt was made to lock the primary surface without DCI support."; // weak
- char aTheOperation_4[90] = "The operation cannot be carried out because no rotation hardware is present or available."; // weak
- char aTheRequestedIt[34] = "The requested item was not found."; // weak
- char aTheOperation_3[110] = "The operation cannot be carried out because no appropriate raster operation hardware is present or available."; // weak
- char aTheOperation_2[89] = "The operation cannot be carried out because no overlay hardware is present or available."; // weak
- char aTheOperation_1[91] = "The operation cannot be carried out because no mirroring hardware is present or available."; // weak
- char aNoGdiIsPresent[19] = "No GDI is present."; // weak
- char aFlippingVisibl[44] = "Flipping visible surfaces is not supported."; // weak
- char aTheOperationRe[113] = "The operation requires the application to have exclusive mode, but the application does not have exclusive mode."; // weak
- char aDirectdrawSupp[68] = "DirectDraw support is not possible with the current display driver."; // weak
- char aACreateFunctio[95] = "A create function is called without the IDirectDraw2::SetCooperativeLevel method being called."; // weak
- char aTheOperation_0[104] = "The operation cannot be carried out because there is no hardware support for the destination color key."; // weak
- char aTheSurfaceDoes[49] = "The surface does not currently have a color key."; // weak
- char aTheOperationCa[98] = "The operation cannot be carried out because no color-conversion hardware is present or available."; // weak
- char aNoClipListIsAv[27] = "No clip list is available."; // weak
- char aNoAlphaAcceler[104] = "No alpha acceleration hardware is present or available, causing the failure of the requested operation."; // weak
- char aNo3DHardwareOr[41] = "No 3-D hardware or emulation is present."; // weak
- char aOneOrMoreSurfa[81] = "One or more surfaces are locked, causing the failure of the requested operation."; // weak
- char aTheProvidedRec[36] = "The provided rectangle was invalid."; // weak
- char aThePixelFormat[43] = "The pixel format was invalid as specified."; // weak
- char aDirectdrawRece[69] = "DirectDraw received a pointer that was an invalid DirectDraw object."; // weak
- char aDirectdrawDo_1[48] = "DirectDraw does not support the requested mode."; // weak
- char aDirectdrawDo_0[52] = "DirectDraw does not support the provided clip list."; // weak
- char aOneOrMoreOfT_0[82] = "One or more of the capability bits passed to the callback function are incorrect."; // weak
- char aThePrimarySurf[87] = "The primary surface creation request does not match with the existing primary surface."; // weak
- char aTheHeightOfThe[82] = "The height of the provided rectangle is not a multiple of the required alignment."; // weak
- char aAnExceptionWas[71] = "An exception was encountered while performing the requested operation."; // weak
- char aNoSupportIsCur[35] = "No support is currently available."; // weak
- char aASurfaceCann_0[61] = "A surface cannot be detached from another requested surface."; // weak
- char aASurfaceCannot[59] = "A surface cannot be attached to another requested surface."; // weak
- char aTheObjectHasAl[41] = "The object has already been initialized."; // weak
- char aDierr_alreadyi[62] = "DIERR_ALREADYINITIALIZED : This object is already initialized"; // weak
- char aDierr_olddirec[87] = "DIERR_OLDDIRECTINPUTVERSION : The application requires a newer version of DirectInput."; // weak
- char aDierr_betadire[113] = "DIERR_BETADIRECTINPUTVERSION : The application was written for an unsupported prerelease version of DirectInput."; // weak
- char aDierr_acquired[81] = "DIERR_ACQUIRED : The operation cannot be performed while the device is acquired."; // weak
- char aOneOrMoreOfThe[66] = "One or more of the parameters passed to the method are incorrect."; // weak
- char aDierr_baddrive[138] = "DIERR_BADDRIVERVER : The object could not be created due to an incompatible driver version or mismatched or incomplete driver components."; // weak
- char aDierr_inputlos[85] = "DIERR_INPUTLOST : Access to the input device has been lost. It must be re-acquired."; // weak
- char aDierr_otherapp[250] = "DIERR_OTHERAPPHASPRIO, DIERR_READONLY, DIERR_HANDLEEXISTS Another app has a higher priority level, preventing this call from succeeding, OR The device already has an event notification associated with it, OR The specified property cannot be changed."; // weak
- char aDierr_notacqui[85] = "DIERR_NOTACQUIRED : The operation cannot be performed unless the device is acquired."; // weak
- char aDierr_outofmem[57] = "DIERR_OUTOFMEMORY : This object has not been initialized"; // weak
- char aDierr_objectno[60] = "DIERR_OBJECTNOTFOUND : The requested object does not exist."; // weak
- char aDirectdrawDoes[65] = "DirectDraw does not have enough memory to perform the operation."; // weak
- char aAnAttemptWasMa[134] = "An attempt was made to call an interface method of a DirectDraw object created by CoCreateInstance before the object was initialized."; // weak
- char aTheObjectDoesN[41] = "The object does not support aggregation."; // weak
- char aDierr_deviceno[87] = "DIERR_DEVICENOTREG : The device or device instance is not registered with DirectInput."; // weak
- char aThereIsAnUndef[39] = "There is an undefined error condition."; // weak
- char aE_pendingDataI[39] = "E_PENDING : Data is not yet available."; // weak
- char aTheOperationIs[32] = "The operation is not supported."; // weak
- char aTheRequestedCo[46] = "The requested COM interface is not available."; // weak
- char aEndvPlaneDKD_0[63] = "!*endV: plane%d; k%d; iCountIn%d; iCount%d; vCount%d; inPool%d"; // weak
- char aEndvPlaneDKDIc[62] = "!endV: plane%d; k%d; iCountIn%d; iCount%d; vCount%d; inPool%d"; // weak
- char aStartvPlaneD_0[65] = "!*startV: plane%d; k%d; iCountIn%d; iCount%d; vCount%d; inPool%d"; // weak
- char aStartvPlaneDKD[64] = "!startV: plane%d; k%d; iCountIn%d; iCount%d; vCount%d; inPool%d"; // weak
- char aDSrcCodeGra_15[40] = "D:\\Src\\code\\graphics\\vidclip_screen.cpp"; // weak
- char aViewGraphics[] = "View::Graphics"; // idb
- float flt_693578 = 1.0; // weak
- CHAR aAlpha[] = "alpha"; // idb
- CHAR aDDD[] = "%d%d%d"; // idb
- CHAR aDDDD[] = "%d%d%d%d"; // idb
- CHAR aPalto8[] = "palto8"; // idb
- CHAR aPal8[] = "pal8"; // idb
- CHAR aPal4[] = "pal4"; // idb
- CHAR aPal2[] = "pal2"; // idb
- CHAR aPal1[] = "pal1"; // idb
- char aMesheffect_ena[19] = "mesheffect.enabled"; // weak
- char aMesheffect_0[11] = "mesheffect"; // weak
- char aMesheffectBase[42] = "MeshEffect base class [%s] does not exist"; // weak
- char aDefinitionScop[50] = "Definition scope for exsiting mesh effect type %s"; // weak
- char aCanTResolveMes[34] = "Can't resolve mesh effect type %s"; // weak
- char aDSrcCodeGra_16[43] = "D:\\Src\\code\\graphics\\mesheffect_system.cpp"; // weak
- char a36s9lu[] = "%-36s: %9lu"; // idb
- char a4ld31s9lu[] = "%4ld %-31s: %9lu"; // idb
- char aMesheffectType[17] = "mesheffect types"; // weak
- char aTextureSNotSqu[] = "Texture %s: not square."; // idb
- char aTextureSHeight[] = "Texture %s: height not a power of 2"; // idb
- char aTextureSWidthN[] = "Texture %s: width not a power of 2"; // idb
- char aErrorAllocatin[] = "Error allocating %dx%dx%d bitmap"; // idb
- char aDSrcCodeGra_17[38] = "D:\\Src\\code\\graphics\\bitmap_win32.cpp"; // weak
- char aMesh_report[12] = "mesh.report"; // weak
- char aMesh_envmap[12] = "mesh.envmap"; // weak
- char aMesh_diffuse[13] = "mesh.diffuse"; // weak
- char aMesh_transluce[18] = "mesh.translucency"; // weak
- char aMesh_light_sin[18] = "mesh.light.single"; // weak
- char aMesh_light_qui[17] = "mesh.light.quick"; // weak
- char aMesh_load_mipm[17] = "mesh.load.mipmin"; // weak
- char aMesh_load_terr[23] = "mesh.load.terrmipcount"; // weak
- char aMesh_load_mipc[19] = "mesh.load.mipcount"; // weak
- char aMesh_shadow__2[23] = "mesh.shadow.nightcolor"; // weak
- char aMesh_shadow_ni[23] = "mesh.shadow.nightlight"; // weak
- char aMesh_shadow__1[23] = "mesh.shadow.fadecutoff"; // weak
- char aMesh_shadow__0[22] = "mesh.shadow.fadedepth"; // weak
- char aMesh_shadow_fa[21] = "mesh.shadow.fadedist"; // weak
- char aMesh_shadow_si[17] = "mesh.shadow.size"; // weak
- char aMesh_shadow_y[14] = "mesh.shadow.y"; // weak
- char aMesh_shadow_ca[17] = "mesh.shadow.cast"; // weak
- char aMesh_load_th_2[24] = "mesh.load.thresh.tcoord"; // weak
- char aMesh_load_th_1[24] = "mesh.load.thresh.normal"; // weak
- char aMesh_load_th_0[24] = "mesh.load.thresh.vertex"; // weak
- char aMesh_load_scal[16] = "mesh.load.scale"; // weak
- char aMesh_load_opti[19] = "mesh.load.optimize"; // weak
- char aMesh_load_mrmg[17] = "mesh.load.mrmgen"; // weak
- char aMesh_load_frog[19] = "mesh.load.frogpose"; // weak
- char aMesh_load_base[19] = "mesh.load.basepose"; // weak
- char aMesh_load_defm[22] = "mesh.load.defmaterial"; // weak
- char aMesh_load_god[14] = "mesh.load.god"; // weak
- char aMesh_mrm_gen_n[26] = "mesh.mrm.gen.normalcrease"; // weak
- char aMesh_mrm_gen_0[25] = "mesh.mrm.gen.mergethresh"; // weak
- char aMesh_mrm_gen_m[26] = "mesh.mrm.gen.multinormals"; // weak
- char aMesh_mrm_dista[18] = "mesh.mrm.distance"; // weak
- char aMesh_mrm_facto[16] = "mesh.mrm.factor"; // weak
- char aMesh_mrm_activ[16] = "mesh.mrm.active"; // weak
- char aMesh_color_sha[23] = "mesh.color.shadowalpha"; // weak
- char aMesh_color_env[20] = "mesh.color.envalpha"; // weak
- char aMesh_color_alp[17] = "mesh.color.alpha"; // weak
- char aMesh_color_bas[16] = "mesh.color.base"; // weak
- char aMesh_color_tea[16] = "mesh.color.team"; // weak
- char aMesh_show_shad[17] = "mesh.show.shadow"; // weak
- char aMesh_show_sp1[14] = "mesh.show.sp1"; // weak
- char aMesh_show_sp0[14] = "mesh.show.sp0"; // weak
- char aMesh_show_mesh[15] = "mesh.show.mesh"; // weak
- char aMesh_show_ov_0[21] = "mesh.show.overlaymip"; // weak
- char aMesh_show_over[18] = "mesh.show.overlay"; // weak
- char aMesh_show_envm[17] = "mesh.show.envmap"; // weak
- char aMesh_show_orig[17] = "mesh.show.origin"; // weak
- char aMesh_show_hard[21] = "mesh.show.hardpoints"; // weak
- char aMesh_show_norm[18] = "mesh.show.normals"; // weak
- char aMesh_show_boun[17] = "mesh.show.bounds"; // weak
- char aMesh_show_inte[24] = "mesh.show.interpolation"; // weak
- char aMesh_show_mult[22] = "mesh.show.multiweight"; // weak
- char aMesh_toggle_or[20] = "mesh.toggle.origins"; // weak
- char aMesh_toggle_ha[23] = "mesh.toggle.hardpoints"; // weak
- char aMesh_toggle_no[20] = "mesh.toggle.normals"; // weak
- char aMesh_toggle_bo[19] = "mesh.toggle.bounds"; // weak
- char aMesh_toggle_in[26] = "mesh.toggle.interpolation"; // weak
- char aMesh_toggle_we[22] = "mesh.toggle.weighting"; // weak
- char aMesh_toggle_mr[16] = "mesh.toggle.mrm"; // weak
- char aMesh_toggle_ba[21] = "mesh.toggle.basepose"; // weak
- char aMesh_dump_heir[20] = "mesh.dump.heirarchy"; // weak
- char aMesh_dump_of_0[20] = "mesh.dump.offsetall"; // weak
- char aMesh_dump_offs[17] = "mesh.dump.offset"; // weak
- char aMesh_shadow[12] = "mesh.shadow"; // weak
- char aMesh_dump[10] = "mesh.dump"; // weak
- char aMesh_anim[10] = "mesh.anim"; // weak
- char aMesh_light[11] = "mesh.light"; // weak
- char aMesh_god[9] = "mesh.god"; // weak
- char aMesh_color[11] = "mesh.color"; // weak
- char aMesh_toggle[12] = "mesh.toggle"; // weak
- char aMesh_load_thre[17] = "mesh.load.thresh"; // weak
- char aMesh_load[10] = "mesh.load"; // weak
- char aMesh_show[10] = "mesh.show"; // weak
- char aMesh_mrm_gen[13] = "mesh.mrm.gen"; // weak
- char aMesh_mrm[9] = "mesh.mrm"; // weak
- char aMesh_0[5] = "mesh"; // weak
- char aApp_offsetDstn[] = "app.offset [dstnode] [opt:srcnode]"; // idb
- char aPositFFF[] = "posit %f,%f,%f"; // idb
- char aFrontFFF[] = "front %f,%f,%f"; // idb
- char aUpFFF[] = "up %f,%f,%f"; // idb
- char aRightFFF[] = "right %f,%f,%f"; // idb
- char aDiffuse_2f[] = "diffuse = %.2f"; // idb
- char aEnvmapS[] = "envmap = %s"; // idb
- char aScale[] = "Scale"; // idb
- char aPosition[9] = "Position"; // weak
- char aQuaternion[11] = "Quaternion"; // weak
- char aSpositFFF[] = "%sposit %f,%f,%f"; // idb
- char aSfrontFFF[] = "%sfront %f,%f,%f"; // idb
- char aSupFFF[] = "%sup %f,%f,%f"; // idb
- char aSrightFFF[] = "%sright %f,%f,%f"; // idb
- char aDSrcCodeGra_18[32] = "D:\\Src\\code\\graphics\\family.cpp"; // weak
- char aSetupstatesFai[19] = "SetupStates failed"; // weak
- char aDSrcCodeGra_19[30] = "D:\\Src\\code\\graphics\\mesh.cpp"; // weak
- char aShadow_tga[12] = "-shadow.tga"; // weak
- _UNKNOWN unk_693E64; // weak
- char aSBadOverlay[] = "%s: bad overlay"; // idb
- char aDSrcCodeGra_20[36] = "D:\\Src\\code\\graphics\\mesh_win32.cpp"; // weak
- char aCp[] = "cp-"; // idb
- char aTreads[] = "treads"; // idb
- char aTread[] = "tread"; // idb
- char aTinyPlaneInS[] = "tiny plane in %s"; // idb
- char aMeshrootComp_2[] = "MeshRoot::CompressStates: after = %d"; // idb
- char aRemovingStateS[] = "removing state: %s"; // idb
- char aMeshrootComp_1[] = "MeshRoot::CompressStates: used = %d"; // idb
- char aMeshrootComp_0[] = "MeshRoot::CompressStates: before = %d"; // idb
- char aMeshrootCompre[] = "MeshRoot::CompressStates: %s, already compressed"; // idb
- char aSTooManyVertsF[] = "%s: too many verts/faces: vCount %d max %d ; iCount %d max %d"; // idb
- char aTooManyTrisInS[] = "Too many tris in: %s ; %d ; max %d"; // idb
- char aTooManyTextu_0[] = "Too many texture coords in: %s ; %d ; max %d"; // idb
- char aTooManyNormals[] = "Too many normals in: %s ; %d ; max %d"; // idb
- char aTooManyVertsIn[] = "Too many verts in: %s ; %d ; max %d"; // idb
- char aTooManyMateria[] = "Too many materials in: %s ; %d ; max %d"; // idb
- LPCSTR off_694118 = "library\\engine\\video.cfg"; // idb
- char aVideoconfig[] = "VideoConfig"; // idb
- CHAR aError[] = "Error"; // idb
- CHAR aStatic[] = "STATIC"; // idb
- CHAR aMultipleDriver[] = "Multiple drivers detected, select one."; // idb
- CHAR aButton[] = "BUTTON"; // idb
- CHAR off_694184[] = { '&', 'O', 'K', '\0' }; // idb
- CHAR aSelectVideoCar[] = "Select Video Card Driver"; // idb
- char aTerrainRenderc[] = "Terrain::RenderCluster: can't lock bucket!"; // idb
- char aDSrcCodeGra_21[46] = "D:\\Src\\code\\graphics\\terrain_render_quick.cpp"; // weak
- _UNKNOWN unk_694200; // weak
- float flt_6942C0 = 10.0; // weak
- char aTerrainRende_0[] = "Terrain::RenderCluster: can't lock overlay bucket!"; // idb
- char aDSrcCodeGra_22[49] = "D:\\Src\\code\\graphics\\terrain_render_vertextl.cpp"; // weak
- char aDSrcCodeGra_23[48] = "D:\\Src\\code\\graphics\\terrain_render_vertexc.cpp"; // weak
- char aSkyLevel_1f[] = "sky level = %.1f"; // idb
- char aTerrain_sky__3[21] = "terrain.sky.levelinc"; // weak
- char aTerrain_clou_1[21] = "terrain.cloud.offset"; // weak
- char aTerrain_clou_0[20] = "terrain.cloud.speed"; // weak
- char aTerrain_cloud_[21] = "terrain.cloud.active"; // weak
- char aTerrain_sky_al[18] = "terrain.sky.alpha"; // weak
- char aTerrain_sky__2[22] = "terrain.sky.level.cam"; // weak
- char aTerrain_sky__1[25] = "terrain.sky.level.factor"; // weak
- char aTerrain_sky__0[25] = "terrain.sky.level.offset"; // weak
- char aTerrain_sky_su[16] = "terrain.sky.sun"; // weak
- char aTerrain_sky_me[17] = "terrain.sky.mesh"; // weak
- char aEngine_sky_god[15] = "engine_sky.god"; // weak
- char aTerrain_cloud[14] = "terrain.cloud"; // weak
- char aTerrain_sky_le[18] = "terrain.sky.level"; // weak
- char aTerrain_sky[12] = "terrain.sky"; // weak
- char aZero[5] = "zero"; // weak
- char asc_694534[4] = " | "; // weak
- char aSSS_0[] = "%s %s %s"; // idb
- char aBeamCountDVDID[] = "BEAM: count %d; v %d; i %d"; // idb
- char aDSrcCodeGra_24[36] = "D:\\Src\\code\\graphics\\vid_sprite.cpp"; // weak
- char aStatistics__10[23] = "statistics.tris.noclip"; // weak
- char aStatistics_t_9[21] = "statistics.tris.clip"; // weak
- char aStatistics_t_8[22] = "statistics.tris.total"; // weak
- char aStatistics_t_7[22] = "statistics.tris.iface"; // weak
- char aStatistics_t_6[23] = "statistics.tris.nonmrm"; // weak
- char aStatistics_t_5[20] = "statistics.tris.mrm"; // weak
- char aStatistics_t_4[24] = "statistics.tris.overlay"; // weak
- char aStatistics_t_3[23] = "statistics.tris.object"; // weak
- char aStatistics_t_2[23] = "statistics.tris.sprite"; // weak
- char aStatistics_t_1[29] = "statistics.tris.groundsprite"; // weak
- char aStatistics_t_0[24] = "statistics.tris.terrain"; // weak
- char aStatistics_tri[16] = "statistics.tris"; // weak
- char aStatistics[11] = "statistics"; // weak
- char aOp[] = "op-"; // idb
- char aHp[] = "hp-"; // idb
- char aEngine_arrow_g[17] = "engine_arrow.god"; // weak
- char aMeshentMeshe_0[46] = "MeshEnt::MeshEnt: SetupFamily() failure on %s"; // weak
- char aMeshentMeshent[46] = "MeshEnt::MeshEnt: SetupStates() failure on %s"; // weak
- char aControl[8] = "Control"; // weak
- char aControlstates[14] = "ControlStates"; // weak
- char aRate[5] = "Rate"; // weak
- char aOffset[7] = "Offset"; // weak
- char aTread_0[6] = "Tread"; // weak
- char aTreadstates[12] = "TreadStates"; // weak
- char aAuto[5] = "Auto"; // weak
- char aLastpoll[9] = "LastPoll"; // weak
- char aPoll[5] = "Poll"; // weak
- char aTimer[] = "Timer"; // idb
- char aTextureanim[12] = "TextureAnim"; // weak
- void *off_6947D4 = (void *)0x535046; // weak
- char aDirection[10] = "Direction"; // weak
- char aLastframe[10] = "LastFrame"; // weak
- char aCurrframe[10] = "CurrFrame"; // weak
- char aCycleid[8] = "CycleId"; // weak
- char aAnimation[10] = "Animation"; // weak
- int dword_694920 = 1; // weak
- int dword_694924 = 1; // weak
- char *off_694928 = "xof 0302txt "; // idb
- char *off_69492C = "xsi 0100txt "; // idb
- char *off_694930 = "xsi 0101txt "; // idb
- char asc_694B54[2] = "{"; // weak
- char asc_694B58[2] = "}"; // weak
- char aS8_4f8_4f8_4f8[] = "%s%8.4f %8.4f %8.4f %8.4f"; // idb
- char aDSrcCodeGra_25[34] = "D:\\Src\\code\\graphics\\meshread.cpp"; // weak
- char aCanTFindNodeSI[26] = "Can't find node %s in: %s"; // weak
- char aCanTFindMeshSI[26] = "Can't find mesh %s in: %s"; // weak
- char aMissingEnvelop[24] = "Missing envelope in: %s"; // weak
- char aFrm[] = "frm-"; // idb
- char aErrorGeneratin[] = "Error generating MRM data"; // idb
- char aCanTGenerateMr[] = "Can't generate mrm data for mesh: %s"; // idb
- char aFrog_xsi[10] = "-frog.xsi"; // weak
- char aMeshmanLoadErr[] = "MeshMan::Load: error reading %s"; // idb
- char aDuplicateFaces[] = "duplicate faces in %s"; // idb
- char aVertsDNormsDUv[] = "verts %d, norms %d, uvs %d, faces %d"; // idb
- char aMeshManagerFin[] = "Mesh::Manager::FindRead: %s"; // idb
- char aCanTCreateMesh[28] = "Can't create meshroot in %s"; // weak
- char aMeshmanOpenNoG[] = "MeshMan::Open: no geometry in %s"; // idb
- char aMeshmanOpenBad[] = "MeshMan::Open: bad xfile %s"; // idb
- char aMeshmanReadmat[] = "MeshMan::ReadMaterial: out of memory reading %s"; // idb
- char aMissingOverl_0[] = "Missing overlay texture in %s"; // idb
- char aCanTFindTextur[] = "Can't find texture %s"; // idb
- char a_pic[5] = ".pic"; // weak
- char aVertfeatFaceco[46] = "vertfeat->faceCount != normfeat->triCount: %s"; // weak
- char aVertfeatObjcou[44] = "vertfeat->objCount > normfeat->objCount: %s"; // weak
- char aShadowLayerS_2[] = "Shadow layer %s : Invalid extents (%d, %d) in %s"; // idb
- char aShadowLayerS_1[] = "Shadow layer %s : Invalid vert pos (%f,%f,%f) in %s"; // idb
- char aShadowLayerS_0[] = "Shadow layer %s: Invalid color count (%d/%d) in %s"; // idb
- char aShadowLayerSIn[] = "Shadow layer %s : Invalid vert count (%d) in %s"; // idb
- char aTransformToPar[] = "Transform to parent:"; // idb
- char aBonetosegment[] = "BoneToSegment:"; // idb
- char aHardpointSBelo[] = "Hardpoint %s below 2nd generation in %s"; // idb
- char aSp[] = "sp-"; // idb
- char aBoneSAlreadyHa[] = "Bone [%s] already has geom attached to it"; // idb
- char aTooManyVerts_0[22] = "Too many verts in: %s"; // weak
- char aTooManyTrisI_0[21] = "Too many tris in: %s"; // weak
- char aCreatingSiblin[] = "Creating sibling mesh, parent=%s"; // idb
- char aSiblingMeshWit[35] = "sibling mesh without parent in %s!"; // weak
- char aCreatingChildM[] = "Creating child mesh, parent=%s"; // idb
- char aTooManyBonesIn[23] = "Too many bones in mesh"; // weak
- char aThisIsNasty[19] = " - This is nasty!!"; // weak
- char aSettingCurrent[] = " - Setting current mesh to [%s]"; // idb
- char aDeletingCurren[] = " - Deleting current mesh [%s]"; // idb
- char aAttachingToS[] = " - Attaching to [%s]"; // idb
- char aIsASegmentPiec[] = " - Is a segment piece"; // idb
- char aCantBeConverte[] = " - Cant be converted to segment"; // idb
- char aMp[] = "mp-"; // idb
- char aReadmeshgroupS[] = "ReadMeshGroup(%s), parent=%s"; // idb
- void *off_6950AC = (void *)0x412F4E; // weak
- char aCanTFindMeshFo[] = "Can't find mesh for anim: %s"; // idb
- char aControlPointSI[] = "Control point %s in %s has conflictin animation."; // idb
- char aTooManyRotatio[35] = "Too many rotation keys in anim: %s"; // weak
- char aTooManyPositio[35] = "Too many position keys in anim: %s"; // weak
- char aTooManyScaleKe[32] = "Too many scale keys in anim: %s"; // weak
- char aNoAnimationDat[] = "No animation data in file %s"; // idb
- char aMeshManagerRea[] = "Mesh::Manager::ReadAnimCycle: %s"; // idb
- char aReadanimcycleA[] = "ReadAnimCycle: anim's hierarchy differs from base: %s"; // idb
- char a0123456789abcd[23] = "0123456789abcdefABCDEF"; // weak
- char aTrue[] = "true"; // idb
- char aFalse[] = "false"; // idb
- char aLinkedParticle[35] = "Linked particle [0x%08X] not found"; // weak
- char aDSrcCodeGra_26[46] = "D:\\Src\\code\\graphics\\mesheffect_construct.cpp"; // weak
- char aDSrcCodeGra_27[33] = "D:\\Src\\code\\graphics\\meshent.cpp"; // weak
- char aCanTLockBucket[] = "Can't lock buckets for %s"; // idb
- char aDSrcCodeGra_28[46] = "D:\\Src\\code\\graphics\\mesh_render_vertextl.cpp"; // weak
- char aSp1[5] = "SP-1"; // weak
- char aUnexpectedErro[39] = "Unexpected error in anim (CombineKeys)"; // weak
- char aDSrcCodeGra_29[30] = "D:\\Src\\code\\graphics\\anim.cpp"; // weak
- char aDfdkFLastkey_f[] = "dfdk: %f; lastKey.frame %f; thisKey.frame; frame"; // idb
- char aThiskey_quatFF[] = "thisKey.quat: %f %f %f %f"; // idb
- char aLastkey_quatFF[] = "lastKey.quat: %f %f %f %f"; // idb
- char aQuatSetQ_dotQ0[] = "Quat::Set q.Dot(q) <= 0: %f %f %f %f"; // idb
- int dword_6953B8[] = { 0 }; // weak
- int dword_6953C8[] = { 0 }; // weak
- int dword_6953D8[] = { 0 }; // weak
- int dword_6953E8[] = { 0 }; // weak
- int dword_6953F8[] = { 0 }; // weak
- int dword_695408[] = { 0 }; // weak
- _UNKNOWN unk_695418; // weak
- char aDSrcCodeGra_30[46] = "D:\\Src\\code\\graphics\\mesh_render_vertex_1.cpp"; // weak
- char aDSrcCodeGra_31[44] = "D:\\Src\\code\\graphics\\mesh_render_vertex.cpp"; // weak
- char aSOrSArgument_0[31] = "'%s' or '%s' argument expected"; // weak
- char aSOrSArgumentEx[60] = "'%s' or '%s' argument expected (pos %d) but found type '%s'"; // weak
- char aUnknownColorNa[] = "Unknown Color Name [%s]"; // idb
- char aDSrcCodeInterf[37] = "D:\\Src\\code\\interface\\iface_util.cpp"; // weak
- char aErrorLoadingTe[27] = "Error loading texture [%s]"; // weak
- char aFilter[7] = "Filter"; // weak
- char aMode[5] = "Mode"; // weak
- char aErrorWritingS[] = "Error writing [%s]"; // idb
- char aWroteS[] = "Wrote [%s]"; // idb
- char aCreatingDir[] = "Creating dir"; // idb
- char aScreenshots[] = "screenshots"; // idb
- char aSheetExpectedD[26] = "Sheet: expected %d Images"; // weak
- char aPoint2[7] = "Point2"; // weak
- char aPoint1[7] = "Point1"; // weak
- char aColorgroupSNot[] = "ColorGroup [%s] not found"; // idb
- char aCannotDerefere[] = "Cannot dereference var '%s'"; // idb
- char *off_695624[2] = { "ConfigureInterface", "CreateControl" }; // weak
- char *off_695628 = "CreateControl"; // weak
- int dword_69562C = 1; // weak
- char aExpandingSExpe[] = "Expanding '%s': Expected context for control substitution"; // idb
- char aExpandingSCoul[] = "Expanding '%s': Could not find control"; // idb
- char aDSrcCodeInte_0[32] = "D:\\Src\\code\\interface\\iface.cpp"; // weak
- char aIface[6] = "IFACE"; // weak
- char aControlClassSA[35] = "Control class [%s] already defined"; // weak
- char aUnableToUnregi[51] = "Unable to unregister control class [%s], not found"; // weak
- char aWahS[] = "Wah [%s]"; // idb
- char aBaseControlCla[36] = "Base control class [%s] not defined"; // weak
- char aControlClassSN[29] = "Control class [%s] not found"; // weak
- char aErrorCreatingC[] = "Error creating control [%s]"; // idb
- char aRegistryDataSN[] = "Registry data [%s] not found"; // idb
- char aRegistryDataSA[] = "Registry data [%s] already defined"; // idb
- char aUnknownMetricN[] = "Unknown Metric Name [%s]"; // idb
- char aMetricSNotStri[] = "Metric [%s] not String or Integer"; // idb
- char aInvalidColorGr[] = "Invalid Color Group Item [%s]"; // idb
- char a___complete[] = "...complete"; // idb
- char aResettingInter[] = "Resetting Interface"; // idb
- char aTipControlSAlr[] = "Tip Control [%s] already alive"; // idb
- char aFpsD[] = "fps:%d"; // idb
- char aDeactivatemoda[] = "DeactivateModals infinite loop?"; // idb
- char aScreenshotD_tg[] = "Screenshot %d.tga"; // idb
- char aSysConsole[] = "Sys::Console"; // idb
- char aColorOutOfRang[24] = "Color out of range [%d]"; // weak
- char aSysTranslucent[24] = "Sys::TranslucentTexture"; // weak
- char aSysTexture[13] = "Sys::Texture"; // weak
- char aSysListitem[14] = "Sys::ListItem"; // weak
- char aSysTitlebar[14] = "Sys::Titlebar"; // weak
- char aSysClient[12] = "Sys::Client"; // weak
- char aSysDefault[13] = "Sys::Default"; // weak
- char aSmall[6] = "Small"; // weak
- char aSystem[7] = "System"; // weak
- char aSize4d4dPos4d4[] = "[size:%4d,%4d pos:%4d,%4d %c%c%c%c] "; // idb
- char aIface_event_ri[18] = "iface.event.right"; // weak
- char aIface_event_le[17] = "iface.event.left"; // weak
- char aIface_event_ba[21] = "iface.event.backward"; // weak
- char aIface_event_fo[20] = "iface.event.forward"; // weak
- char aIface_event__0[23] = "iface.event.actiondown"; // weak
- char aIface_event_ac[21] = "iface.event.actionup"; // weak
- char aIface_launchur[16] = "iface.launchurl"; // weak
- char aIface_sound[12] = "iface.sound"; // weak
- char aIface_deacti_1[23] = "iface.deactivatemodals"; // weak
- char aIface_ifconsol[19] = "iface.ifconsolemsg"; // weak
- char aIface_sendnoti[22] = "iface.sendnotifyevent"; // weak
- char aIface_disabler[20] = "iface.disablerender"; // weak
- char aIface_disablea[22] = "iface.disableactivate"; // weak
- char aIface_disabled[18] = "iface.disabledraw"; // weak
- char aIface_screensh[17] = "iface.screenshot"; // weak
- char aIface_writefon[17] = "iface.writefonts"; // weak
- char aIface_listfont[16] = "iface.listfonts"; // weak
- char aIface_listcont[19] = "iface.listcontrols"; // weak
- char aIface_listclas[18] = "iface.listclasses"; // weak
- char aIface_resize[13] = "iface.resize"; // weak
- char aIface_closedia[18] = "iface.closedialog"; // weak
- char aIface_deacti_0[23] = "iface.deactivatescroll"; // weak
- char aIface_activa_0[21] = "iface.activatescroll"; // weak
- char aIface_toggleac[19] = "iface.toggleactive"; // weak
- char aIface_deactiva[17] = "iface.deactivate"; // weak
- char aIface_activate[15] = "iface.activate"; // weak
- char aIface_event[12] = "iface.event"; // weak
- char aIface_0[6] = "iface"; // weak
- char aCouldNotFindCo[] = "Could not find control '%s'"; // idb
- char aSS_2[] = "%s (%s)"; // idb
- char *off_695CC0 = "[ToolTip]"; // idb
- char aActivation[11] = "Activation"; // weak
- char aFromSIsNotATab[] = "'From' [%s] is not a tab stop"; // idb
- char aDSrcCodeInte_1[35] = "D:\\Src\\code\\interface\\icontrol.cpp"; // weak
- char aNoFontSpecifie[27] = "No font specified for [%s]"; // weak
- char aUnknownIcontro[] = "Unknown IControl setting [%s] for [%s]"; // idb
- char aUnableToAlignT[] = "Unable to align to control '%s' (not found)"; // idb
- char aErrorCreatin_0[] = "Error creating companion [%s]"; // idb
- char aCompanion[] = "Companion"; // idb
- char aPollIntervalMu[35] = "Poll interval must not be negative"; // weak
- char aColorgroupSDoe[] = "ColorGroup [%s] does not exist [%s]"; // idb
- char aTranslateevent[] = "TranslateEvent: Control [%s] not found"; // idb
- char aUnknownJustifi[] = "Unknown Justification [%s] for [%s]"; // idb
- char aReadtemplateCl[] = "ReadTemplate class [%s] not found"; // idb
- char aVarAlreadySetu[27] = "Var already setup for [%s]"; // weak
- char aVarNotSetupFor[23] = "Var not setup for [%s]"; // weak
- char aSVarExpectedFo[25] = "%s var expected for [%s]"; // weak
- char aVarNotSpecifie[27] = "Var not specified for [%s]"; // weak
- char aFindvarnameCou[] = "FindVarName: could not find control [%s]"; // idb
- char aUnknownControl[] = "Unknown Control Style [%s] for [%s]"; // idb
- char aModal[6] = "Modal"; // weak
- char aUnknownContr_0[] = "Unknown Control State [%s] for [%s]"; // idb
- char aUnknownGeometr[] = "Unknown Geometry setting [%s] for [%s]"; // idb
- char aEventHandlerSA[44] = "Event Handler [%s] already defined for [%s]"; // weak
- char aNotifyCouldNot[] = "Notify: could not find control [%s]"; // idb
- char aUnsupportedArg[37] = "Unsupported arg type [%s][%s][%d:%s]"; // weak
- char aSContextContro[] = "%s: Context Control [%s] not found"; // idb
- char aTriedToDoBadSt[] = "Tried to do bad stuff to root!"; // idb
- char aSControlSNotFo[] = "%s: Control [%s] not found"; // idb
- char aJumpManagerSDo[43] = "Jump manager [%s] does not have a jump var"; // weak
- char aJumpDestinatio[40] = "Jump destination [%s] not found in [%s]"; // weak
- char aJump[5] = "jump"; // weak
- char aJumpManagerSNo[36] = "Jump manager [%s] not found in [%s]"; // weak
- char aButton2[8] = "Button2"; // weak
- char aButton1[8] = "Button1"; // weak
- char aButton0[8] = "Button0"; // weak
- char aMessage[8] = "Message"; // weak
- char aNotification0x[] = "Notification 0x%.8X for [%s] already exists"; // idb
- char aNoCtrl[] = "no ctrl"; // idb
- char aIfacecmdExpect[] = "IFaceCmd: expecting string argument"; // idb
- char aS_8[] = "%s "; // idb
- char aS_2[6] = "\"%s\" "; // weak
- char *off_696160 = "DirectX 8.0 is not installed."; // weak
- char aTooManyDevic_0[] = "Too many devices!"; // idb
- char aDSrcCodeInte_2[32] = "D:\\Src\\code\\interface\\input.cpp"; // weak
- char aMaxOfsD[] = " - max ofs = %d"; // idb
- char aDevSetdataform[34] = "dev->SetDataFormat(&c_dfDIMouse2)"; // weak
- char aDirectInputErr[30] = "Direct Input Error at %s [%s]"; // weak
- char aDiCreatedevice[83] = "di->CreateDeviceEx(did.guidInstance, IID_IDirectInputDevice7, (void **)&dev, NULL)"; // weak
- char aMouse[6] = "Mouse"; // weak
- char aDevSetcooperat[70] = "dev->SetCooperativeLevel(hWnd, DISCL_NONEXCLUSIVE | DISCL_FOREGROUND)"; // weak
- char aDevSetdatafo_0[36] = "dev->SetDataFormat(&c_dfDIKeyboard)"; // weak
- char aKeyboarddevice[] = "KeyboardDevice::PreProcess: %s"; // idb
- char aJoystickdevice[] = "JoystickDevice::PreProcess: %s"; // idb
- char aJoyD[] = "Joy%d"; // idb
- char aPdirectinputcr[88] = "pDirectInputCreateEx(hInst, DIRECTINPUT_VERSION, IID_IDirectInput7, (void **)&di, NULL)"; // weak
- char aInput[6] = "INPUT"; // weak
- CHAR aDirectinputcre[] = "DirectInputCreateEx"; // idb
- CHAR aDinput_dll[] = "dinput.dll"; // idb
- char aLeavingInputDo[] = "Leaving Input::Done"; // idb
- char aEnteringInputD[] = "Entering Input::Done"; // idb
- char aUsevar[7] = "UseVar"; // weak
- char a02u02u[] = "%02u:%02u"; // idb
- char *off_6963E4 = "[Titlebar]"; // idb
- char *off_6963E8 = "[Close]"; // idb
- char aRight[6] = "Right"; // weak
- char aTitlegradient[14] = "TitleGradient"; // weak
- char aWinparentwidth[15] = "WinParentWidth"; // weak
- char aTitleFontNotFo[21] = "Title font not found"; // weak
- char aDSrcCodeInte_3[35] = "D:\\Src\\code\\interface\\icwindow.cpp"; // weak
- char aDSrcCodeInte_4[32] = "D:\\Src\\code\\interface\\ifvar.cpp"; // weak
- char aVarSNotFound[] = "Var [%s] not found"; // idb
- char aVarForSNotSetu[23] = "Var for [%s] not setup"; // weak
- char aNull_0[5] = "NULL"; // weak
- char aUnknownVarnoti[28] = "Unknown VarNotify mode [%d]"; // weak
- char aAttemptToEditA[] = "Attempt to edit a NOEDIT var"; // idb
- char aVartypeIsNotVa[38] = "varType is not valid for control [%s]"; // weak
- char a_1f[] = "%.1f"; // idb
- char aVarIsNotAnStri[21] = "Var is not an string"; // weak
- char aVarIsNonEditab[] = "Var is non editable"; // idb
- char aVarIsNotAnInte[22] = "Var is not an integer"; // weak
- char aVarIsNotAFloat[19] = "Var is not a float"; // weak
- char aIfacevarIsNotV[22] = "IFaceVar is not valid"; // weak
- char aIndexOutOfRa_0[39] = "Index out of range [%d] [%d] [%d] [%s]"; // weak
- char aDSrcCodeInte_5[37] = "D:\\Src\\code\\interface\\iconwindow.cpp"; // weak
- char off_69661C[] = { ',', 'f', 'i', '\0' }; // idb
- char aIface_keybin_0[20] = "iface.keybind.names"; // weak
- char aIface_keybind_[19] = "iface.keybind.dump"; // weak
- char aIface_keybind[14] = "iface.keybind"; // weak
- char aScancodeOutOfR[27] = "Scancode out of range [%d]"; // weak
- char aScancodesNotEx[] = "ScanCodes: Not Expecting [%s]"; // idb
- char aDSrcCodeInte_6[34] = "D:\\Src\\code\\interface\\keybind.cpp"; // weak
- char aUnknownKeyS[] = "Unknown key: '%s'"; // idb
- char aUnkownModifier[] = "Unkown modifier [%s]"; // idb
- char aNoKeySpecified[] = "No key specified"; // idb
- char aMissingCase[13] = "Missing case"; // weak
- char aColDS[] = "(col %d) %s"; // idb
- char aUnableToMapReq[47] = "Unable to map required action [0x%08x][0x%08x]"; // weak
- char aAlternateIdFai[] = "Alternate id failed [%s][%s]"; // idb
- char aS30sS[] = " (%s) %-30s %s"; // idb
- char aBindings[] = "[bindings]"; // idb
- char aKeyNames[] = "[key names]"; // idb
- char a3d20s[] = " [%3d] %-20s"; // idb
- char *off_6967F4 = "[ListSlider]"; // idb
- void *off_696808 = &unk_736976; // weak
- char aCount[6] = "count"; // weak
- void *off_696814 = &unk_706F74; // weak
- char aContainer[] = "[Container]"; // idb
- char aSliderSNotFoun[22] = "Slider [%s] not found"; // weak
- char aVertical[9] = "Vertical"; // weak
- char aWinparentheigh[16] = "WinParentHeight"; // weak
- char aErrorCreatingL[36] = "Error creating list slider for [%s]"; // weak
- char aDSrcCodeInte_7[36] = "D:\\Src\\code\\interface\\iclistbox.cpp"; // weak
- char aSetselectedExp[45] = "SetSelected: Expected a String or an Integer"; // weak
- char *off_6968E4 = "[ListBox]"; // idb
- char *off_6968E8 = "[Drop%08X:%s]"; // idb
- char *off_6968EC = &Mem; // idb
- char *off_6968F0 = "[DropButton]"; // idb
- char aDroplistVarHas[46] = "DropList var has not been configured for [%s]"; // weak
- char aErrorCreatingD[36] = "Error creating drop button for [%s]"; // weak
- char aVgradient[11] = "!VGradient"; // weak
- char aErrorCreatingB[31] = "Error creating button for [%s]"; // weak
- char aNoautorebuild[14] = "NoAutoRebuild"; // weak
- char aParentwidth[12] = "ParentWidth"; // weak
- char aParentheight[13] = "ParentHeight"; // weak
- char aErrorCreatin_1[32] = "Error creating Listbox for [%s]"; // weak
- char aDSrcCodeInte_8[37] = "D:\\Src\\code\\interface\\icdroplist.cpp"; // weak
- char aLeft[5] = "Left"; // weak
- char aBottom[7] = "Bottom"; // weak
- char aListboxIsNotAl[21] = "ListBox is not alive"; // weak
- char aOutOfFontHandl[21] = "Out of font handles!"; // weak
- char aFontFileIsCorr[26] = "Font file is corrupt [%s]"; // weak
- char aDSrcCodeInte_9[31] = "D:\\Src\\code\\interface\\font.cpp"; // weak
- char aTooManyInContr[34] = "Too many '<' in control name [%s]"; // weak
- char aDSrcCodeInt_10[33] = "D:\\Src\\code\\interface\\icroot.cpp"; // weak
- char aCursorSNotFoun[] = "Cursor [%s] not found"; // idb
- char aDSrcCodeInt_11[33] = "D:\\Src\\code\\interface\\cursor.cpp"; // weak
- char aUnknownCursorC[] = "Unknown Cursor Class [%s]"; // idb
- char aHotspot[8] = "Hotspot"; // weak
- char aTexture[8] = "Texture"; // weak
- char aUnknownStandar[] = "Unknown standard cursor type [%s]"; // idb
- char aMessageboxwind[] = "MessageBoxWindow"; // idb
- char aSysKeyview[] = "Sys::KeyView"; // idb
- char aMonoview[] = "MonoView"; // idb
- char aBlockorama[] = "Blockorama"; // idb
- char aIconwindow[] = "IconWindow"; // idb
- char aColorbutton[] = "ColorButton"; // idb
- char aColoreditor[] = "ColorEditor"; // idb
- char aConsoleviewer[] = "ConsoleViewer"; // idb
- char aConsoleedit[] = "ConsoleEdit"; // idb
- char aTicker[] = "Ticker"; // idb
- char aSysbtndroplist[] = "SysBtnDropList"; // idb
- char aSysbtnmax[] = "SysBtnMax"; // idb
- char aSysbtnmin[] = "SysBtnMin"; // idb
- char aSysbtndown[] = "SysBtnDown"; // idb
- char aSysbtnup[] = "SysBtnUp"; // idb
- char aSysbtnright[] = "SysBtnRight"; // idb
- char aSysbtnleft[] = "SysBtnLeft"; // idb
- char aSysbtnhelp[] = "SysBtnHelp"; // idb
- char aSysbtnclose[] = "SysBtnClose"; // idb
- char aGauge[] = "Gauge"; // idb
- char aTabgroup[] = "TabGroup"; // idb
- char aDroplist[] = "DropList"; // idb
- char aTipwindow[] = "TipWindow"; // idb
- char aMenu[] = "Menu"; // idb
- char aScroll[] = "Scroll"; // idb
- char aWindowtitle[] = "WindowTitle"; // idb
- char aWindow[] = "Window"; // idb
- char aSliderthumb[] = "SliderThumb"; // idb
- char aSlider[] = "Slider"; // idb
- char aListslider[] = "ListSlider"; // idb
- char aListbox[] = "ListBox"; // idb
- char aEdit[] = "Edit"; // idb
- char aStatic_0[] = "Static"; // idb
- char aButton_0[] = "Button"; // idb
- char aTheseBananasAr[36] = "These bananas are making me thirsty"; // weak
- char aDSrcCodeInt_12[41] = "D:\\Src\\code\\interface\\iface_controls.cpp"; // weak
- char aShadowoffset[13] = "ShadowOffset"; // weak
- char aShadowalpha[12] = "ShadowAlpha"; // weak
- char aErrorReadingFo[24] = "Error reading font [%s]"; // weak
- char aFontSAlreadyEx[] = "Font [%s] already exists"; // idb
- char aDSrcCodeInt_13[34] = "D:\\Src\\code\\interface\\fontsys.cpp"; // weak
- char aFile[5] = "File"; // weak
- char aFontSNotFound[20] = "Font [%s] not found"; // weak
- char aS_3[] = " - %s"; // idb
- char aDFiles[] = "%d files:"; // idb
- char aDTextures[] = "%d textures"; // idb
- char aFont_4d_tga[] = "font%.4d.tga"; // idb
- char *off_696E20 = "[MessageBox]"; // idb
- char *off_696E24 = "[TextItem]"; // idb
- char *off_696E28[3] =
- {
- "Std::MessageBox::Window",
- "Std::MessageBox::Text",
- "Std::MessageBox::Button"
- }; // weak
- char *off_696E2C[2] = { "Std::MessageBox::Text", "Std::MessageBox::Button" }; // weak
- char *off_696E30 = "Std::MessageBox::Button"; // weak
- char aTransparent[12] = "Transparent"; // weak
- char aHcentre[8] = "HCentre"; // weak
- char aTitlebar[9] = "TitleBar"; // weak
- char aValue[6] = "value"; // weak
- char *off_696F20 = "[Decrement]"; // idb
- char *off_696F24 = "[Increment]"; // idb
- char *off_696F28 = "[Thumb]"; // idb
- char aSliderSIsTooSm[41] = "Slider [%s] is too small, make it bigger"; // weak
- char aDSrcCodeInt_14[35] = "D:\\Src\\code\\interface\\icslider.cpp"; // weak
- char aIntegerOrFloat[46] = "Integer or Float var expected for slider [%s]"; // weak
- char aInvalidOrienta[25] = "Invalid orientation [%s]"; // weak
- char aSliderthumbSMu[44] = "SliderThumb [%s] must be placed on a slider"; // weak
- char aKeepvisible[12] = "KeepVisible"; // weak
- char aModalclose[11] = "ModalClose"; // weak
- char aAutosize[9] = "AutoSize"; // weak
- char aClassSIsNotAMe[25] = "Class [%s] is not a menu"; // weak
- char aDSrcCodeInt_15[33] = "D:\\Src\\code\\interface\\icmenu.cpp"; // weak
- char aSubmenu[8] = "SubMenu"; // weak
- char aSubmenuClassNo[37] = "Submenu class not specified for [%s]"; // weak
- char aUnknownScaleMo[19] = "Unknown scale mode"; // weak
- char aNoautoactivate[15] = "NoAutoActivate"; // weak
- char aBlue[5] = "blue"; // weak
- char aGreen[6] = "green"; // weak
- void *off_697100 = (void *)0x646572; // weak
- char aUnknownDirecti[23] = "Unknown Direction '%s'"; // weak
- char aUp[3] = "Up"; // weak
- char aUnknownDirec_0[21] = "Unknown direction %d"; // weak
- char aDSrcCodeInt_16[35] = "D:\\Src\\code\\interface\\icticker.cpp"; // weak
- char aSpeed[6] = "Speed"; // weak
- char aLines[6] = "Lines"; // weak
- char aScore[6] = "Score"; // weak
- char aMask[5] = "Mask"; // weak
- char aSChC_4xDCode_4[] = "%s ch:%c [%.4X][%d] code:%.4X name:%s"; // idb
- char aAxis[5] = "AXIS"; // weak
- char aButtonup[9] = "BUTTONUP"; // weak
- char aButtondown[11] = "BUTTONDOWN"; // weak
- char aKeychar[8] = "KEYCHAR"; // weak
- char aKeyrepeat[10] = "KEYREPEAT"; // weak
- char aKeyup[6] = "KEYUP"; // weak
- char aKeydown[8] = "KEYDOWN"; // weak
- char aBluedisp[] = "BlueDisp"; // idb
- char aGreendisp[] = "GreenDisp"; // idb
- char aReddisp[] = "RedDisp"; // idb
- char aColordisp[] = "ColorDisp"; // idb
- char aHuesaturation[] = "HueSaturation"; // idb
- char aBlue_0[] = "Blue"; // idb
- char aGreen_0[] = "Green"; // idb
- char off_697234[] = { 'R', 'e', 'd', '\0' }; // idb
- char aSaturation[11] = "Saturation"; // weak
- char aLuminosity[] = "Luminosity"; // idb
- void *off_697250 = (void *)0x657548; // weak
- char aFailedToFindCo[] = "Failed to find companion item [%s] in [%s]"; // idb
- char aDSrcCodeInt_17[38] = "D:\\Src\\code\\interface\\iccompanion.cpp"; // weak
- char aDSrcCodeInt_18[34] = "D:\\Src\\code\\interface\\ictimer.cpp"; // weak
- char aMode_0[5] = "mode"; // weak
- char aDrivername[11] = "driverName"; // weak
- char aModelist[] = "ModeList"; // idb
- char *off_6972EC = "[ConsoleItem]"; // idb
- char aUnknownDirec_1[23] = "Unknown direction [%s]"; // weak
- char aDSrcCodeInt_19[35] = "D:\\Src\\code\\interface\\icscroll.cpp"; // weak
- char aErrorOpeningCl[] = "Error Opening Clipboard"; // idb
- char aDSrcCodeInt_20[33] = "D:\\Src\\code\\interface\\icedit.cpp"; // weak
- char a__2[] = "-+."; // idb
- char a_[] = "\\/:*?\"<>|"; // idb
- char aInvalidMaxLeng[33] = "Invalid Max Length for [%s] (%d)"; // weak
- char aDSrcCodeInt_21[34] = "D:\\Src\\code\\interface\\icgauge.cpp"; // weak
- int dword_6973D0 = 1; // weak
- int dword_6973D4 = 1; // weak
- char aMain_0[] = "Main"; // idb
- char aQuit[] = "QUIT"; // idb
- char aExecutingDownl[] = "Executing downloaded program %s"; // idb
- CHAR CommandLine[] = "library\\patch\\patch.exe"; // idb
- char aExecutingPatch[] = "Executing patcher with environment %s"; // idb
- char aDSrcCodeMainMa[30] = "D:\\Src\\code\\main\\maininit.cpp"; // weak
- char aPatchS[] = "patch=%s"; // idb
- char aSystemShutdown[] = "System shutdown normally"; // idb
- char aUnknownCommand[] = "Unknown command line option '%s'"; // idb
- char aSettingModeDxD[] = "Setting mode [%dx%d]"; // idb
- char aVidmodeBadMode[] = "-vidmode: bad mode [%s]"; // idb
- char aMax_1[] = "max"; // idb
- char aCmdlineSSS[] = "CmdLine [%s%s%s]"; // idb
- char asc_697508[2] = ":"; // weak
- char asc_69750C[] = ":=\""; // idb
- char asc_697510[] = " \t/"; // idb
- char asc_697514[3] = "/-"; // idb
- char aQuitRequested[] = "QUIT requested"; // idb
- char aCommandLineHoo[38] = "Command line hook '%s' already in use"; // weak
- char aLanguage0x_2x0[] = "Language: 0x%.2X 0x%.2X"; // idb
- char aCompilerFlagsS[] = "Compiler flags: %s"; // idb
- char aCompiledBySSOn[] = "Compiled by %s\\%s on %s"; // idb
- char aExecutedBySSOn[] = "Executed by %s\\%s on %s"; // idb
- char aMemS_0[] = "Mem: %s"; // idb
- char aCpuS[] = "CPU: %s"; // idb
- char aDebug_dummy_st[19] = "debug.dummy.string"; // weak
- char aDummy[6] = "dummy"; // weak
- char aDebug_dummy_fl[18] = "debug.dummy.float"; // weak
- char aDebug_dummy_in[16] = "debug.dummy.int"; // weak
- char aDebug_loopru_0[26] = "debug.loopruncodesprocess"; // weak
- char aDebug_looprunc[19] = "debug.loopruncodes"; // weak
- char aDebug_memory_c[19] = "debug.memory.check"; // weak
- char aDebug_memory_e[21] = "debug.memory.examine"; // weak
- char aDebug_memory_v[25] = "debug.memory.validateall"; // weak
- char aDebug_memory_f[24] = "debug.memory.flushcache"; // weak
- char aDebug_memory_r[20] = "debug.memory.report"; // weak
- char aDebug_memory_s[22] = "debug.memory.snapshot"; // weak
- char aDebug_memory_u[20] = "debug.memory.useall"; // weak
- char aDebug_memory_0[27] = "debug.memory.overwritetail"; // weak
- char aDebug_memory_o[27] = "debug.memory.overwritehead"; // weak
- char aDebug_memory_a[29] = "debug.memory.accessviolation"; // weak
- char aDebug_dumpsymb[18] = "debug.dumpsymbols"; // weak
- char aDebug_dircrc[13] = "debug.dircrc"; // weak
- char aDebug_underflo[16] = "debug.underflow"; // weak
- char aDebug_overflow[15] = "debug.overflow"; // weak
- char aDebug_intzerod[17] = "debug.intzerodiv"; // weak
- char aDebug_zerodiv[14] = "debug.zerodiv"; // weak
- char aDebug_loop[11] = "debug.loop"; // weak
- char aDebug_infinite[19] = "debug.infiniteloop"; // weak
- char aDebug_stackove[20] = "debug.stackoverflow"; // weak
- char aDebug_filesys[14] = "debug.filesys"; // weak
- char aDebug_assert[13] = "debug.assert"; // weak
- char aDebug_break[12] = "debug.break"; // weak
- char aSys_buildver[13] = "sys.buildver"; // weak
- char aSys_buildnum[13] = "sys.buildnum"; // weak
- char aSys_buildstr[13] = "sys.buildstr"; // weak
- char aSys_buildtype[14] = "sys.buildtype"; // weak
- char aRelease[8] = "release"; // weak
- char aSys_platform[13] = "sys.platform"; // weak
- char aPc[3] = "pc"; // weak
- char aSys_custombuil[16] = "sys.custombuild"; // weak
- char aSys_elapcap[12] = "sys.elapcap"; // weak
- char aSys_tripersec[14] = "sys.tripersec"; // weak
- char aSys_tricount[13] = "sys.tricount"; // weak
- char aSys_framerate[14] = "sys.framerate"; // weak
- char aSys_elapframe[14] = "sys.elapframe"; // weak
- char aSys_buildfilei[21] = "sys.buildfileindexes"; // weak
- char aSys_runonce[12] = "sys.runonce"; // weak
- char aSys_runcode[12] = "sys.runcode"; // weak
- char aSys_ver[8] = "sys.ver"; // weak
- char aSys_uptime[11] = "sys.uptime"; // weak
- char aSys_info[9] = "sys.info"; // weak
- char aEcho[5] = "echo"; // weak
- char aExec[5] = "exec"; // weak
- char aUnbind[7] = "unbind"; // weak
- char aBindhold[9] = "bindhold"; // weak
- char aBindnegaxis[12] = "bindnegaxis"; // weak
- char aBindposaxis[12] = "bindposaxis"; // weak
- char aBinddbldown[12] = "binddbldown"; // weak
- char aBinddblup[10] = "binddblup"; // weak
- char aBinddown[9] = "binddown"; // weak
- char aBindup[7] = "bindup"; // weak
- char aBind[5] = "bind"; // weak
- char a__0[2] = "?"; // weak
- char aHelp[5] = "help"; // weak
- char aOp_0[3] = "op"; // weak
- char aLs[3] = "ls"; // weak
- char aQuit_0[5] = "quit"; // weak
- char aDebug_memory[13] = "debug.memory"; // weak
- char aDebug[6] = "debug"; // weak
- char aScopeHandlerFo[38] = "Scope handler for [%s] already exists"; // weak
- char aDSrcCodeMain_0[29] = "D:\\Src\\code\\main\\maincmd.cpp"; // weak
- char aScopeHandler_0[33] = "Scope handler for [%s] not found"; // weak
- char aCommandsAtTheG[] = "Commands at the global scope :"; // idb
- char aCallingAssert0[] = "Calling ASSERT(0)"; // idb
- char aUnableToExecFi[] = "Unable to exec file '%s' (not found)"; // idb
- char aIFellOffMyBike[] = "I fell off my bike and hurt my knee :("; // idb
- char aDataCrc08x[] = "Data Crc: [%08X]"; // idb
- char a_Packs[8] = ".\\packs"; // weak
- char aOsS[] = "OS : %s"; // idb
- char aMemS[] = "MEM: %s"; // idb
- char aMaximumMemoryU[] = "Maximum Memory Usage:"; // idb
- char aCacheBytesD[] = "Cache Bytes : %d"; // idb
- char aCacheBlocksD[] = "Cache Blocks : %d"; // idb
- char aOverheadBytesD[] = "Overhead Bytes : %d"; // idb
- char aAllocatedBytes[] = "Allocated Bytes : %d"; // idb
- char aAllocatedBlock[] = "Allocated Blocks : %d"; // idb
- char aCurrentMemoryU[] = "Current Memory Usage:"; // idb
- char asc_697BF0[] = "-------------"; // idb
- char aMemoryReport[] = "Memory Report"; // idb
- char aValidatingMemo[] = "Validating Memory ..."; // idb
- char aAllocatedDMegs[] = "Allocated %d megs"; // idb
- char aLoggingAllFile[] = "Logging all file sources"; // idb
- char aExpectingStrin[] = "Expecting string argument"; // idb
- char aUnknownComma_0[] = "Unknown command '%s'"; // idb
- char aSRuncodeSAlrea[47] = "[%s] Runcode [%s] already registered (as [%s])"; // weak
- char aDSrcCodeMainRu[30] = "D:\\Src\\code\\main\\runcodes.cpp"; // weak
- char aSRunCodeSDoesN[] = "[%s] Run code [%s] does not exist"; // idb
- char aSClearingRunco[] = "[%s] Clearing runcode [%s]"; // idb
- char aNone[7] = "<NONE>"; // weak
- char aSNoProcessFunc[51] = "[%s] No process function for [%s] to be processed!"; // weak
- char aUser_S_S_cfg[] = "user_%s_%s.cfg"; // idb
- char aRuncode_S_S_cf[] = "runcode_%s_%s.cfg"; // idb
- char aSEnteringRunCo[] = "[%s] Entering run code [%s]"; // idb
- char aSRunCodeIsNull[22] = "[%s] Run code is NULL"; // weak
- _UNKNOWN unk_697DE4; // weak
- char aRoot_0[] = "root"; // idb
- char a_rootdir[] = "@rootdir"; // idb
- char aStartupDirecto[] = "Startup directory : %s"; // idb
- char aErrorReadingCu[] = "Error reading current working directory"; // idb
- char aDSrcCodeMainSe[27] = "D:\\Src\\code\\main\\setup.cpp"; // weak
- char aLobbyGame[] = "Lobby Game"; // idb
- char aSession_0[8] = "session"; // weak
- char aPort_0[5] = "port"; // weak
- char aIp[3] = "ip"; // weak
- char aJoin[5] = "join"; // weak
- char aHost[5] = "host"; // weak
- char aAllPlayersAreR[] = "All players are ready to go!"; // idb
- char aDSrcCodeMultip[40] = "D:\\Src\\code\\multiplayer\\multiplayer.cpp"; // weak
- char aGame_info_data[16] = "#game.info.data"; // weak
- char aWeReReadyForAc[] = "We're ready for action!"; // idb
- char aDataCrcInitial[] = "Data CRC initialized to %08X"; // idb
- char aOptionsRandoms[] = "Options->RandomSeed == %d"; // idb
- char aHowIsItThatWeH[47] = "How is it that we have the map but no mission?"; // weak
- char aSettingRelatio[] = "Setting relation between %d and %d to %s"; // idb
- char aNoSidesAvailab[37] = "No sides available for network play!"; // weak
- char aUnableToResolv[28] = "Unable to resolve team [%s]"; // weak
- char aMorePlayersTha[24] = "More players than teams"; // weak
- char aCreatingPlayer[] = "Creating Player '%s' for Team '%s' [%d]"; // idb
- char aCreatingAiForT[] = "Creating AI for Team '%s' [%d]"; // idb
- char aSettingSideToS[] = "Setting side to %s"; // idb
- char aNetworkTeamDUs[] = "Network Team %d using team %d"; // idb
- char aSavedEntrySD[] = "Saved entry [%s][%d]"; // idb
- char aResolvedTeamS[] = "Resolved team [%s]"; // idb
- char aAssigningRando[] = "Assigning random start location [%d][%s] (%d / %d)"; // idb
- char aCouldNotResolv[32] = "Could not resolve team [0x%08x]"; // weak
- char aRemovingManual[] = "Removing manually set start location [%d][%s]"; // idb
- char aTeamDSIsAvaila[] = "Team %d (%s) is available"; // idb
- char aDmbS[] = "%dMB %s"; // idb
- char aHostedsession[] = "HostedSession"; // idb
- char aJoinedsession[] = "JoinedSession"; // idb
- char aSS_4[] = "%s %s"; // idb
- char aSS_3[] = "[%s] %s"; // idb
- char aSys_game_migra[23] = "sys.game.migrate.start"; // weak
- char aMigrating[] = "Migrating"; // idb
- char aSyncMigrate[] = "Sync Migrate"; // idb
- char aDataSeq08x[] = "Data Seq: %08x"; // idb
- char aDSrcCodeMult_0[45] = "D:\\Src\\code\\multiplayer\\multiplayer_data.cpp"; // weak
- char aMultiplayer_83[21] = "multiplayer.cmd.help"; // weak
- char aMultiplayer_82[18] = "multiplayer.cmd.k"; // weak
- char aMultiplayer_81[21] = "multiplayer.cmd.kick"; // weak
- char aMultiplayer_80[18] = "multiplayer.cmd.a"; // weak
- char aMultiplayer_79[23] = "multiplayer.cmd.allies"; // weak
- char aMultiplayer_78[18] = "multiplayer.cmd.e"; // weak
- char aMultiplayer_77[24] = "multiplayer.cmd.enemies"; // weak
- char aMultiplayer_76[18] = "multiplayer.cmd.t"; // weak
- char aMultiplayer_75[21] = "multiplayer.cmd.team"; // weak
- char aMultiplayer_74[26] = "multiplayer.cmd.broadcast"; // weak
- char aMultiplayer_73[20] = "multiplayer.cmd.msg"; // weak
- char aMultiplayer_72[19] = "multiplayer.cmd.me"; // weak
- char aMultiplayer_cm[16] = "multiplayer.cmd"; // weak
- char aMultiplayer_71[31] = "multiplayer.setup.clearmission"; // weak
- char aMultiplayer_70[35] = "multiplayer.setup.setrandommission"; // weak
- char aMultiplayer_69[29] = "multiplayer.setup.setmission"; // weak
- char aMultiplayer_68[29] = "multiplayer.setup.getmission"; // weak
- char aMultiplayer_67[33] = "multiplayer.setup.suggestmission"; // weak
- char aMultiplayer_66[25] = "multiplayer.setup.launch"; // weak
- char aMultiplayer_65[25] = "multiplayer.setup.fillai"; // weak
- char aMultiplayer_64[27] = "multiplayer.setup.removeai"; // weak
- char aMultiplayer_63[24] = "multiplayer.setup.addai"; // weak
- char aMultiplayer_62[26] = "multiplayer.setup.leaving"; // weak
- char aMultiplayer_61[25] = "multiplayer.setup.joined"; // weak
- char aMultiplayer_60[26] = "multiplayer.setup.created"; // weak
- char aMultiplayer_59[18] = "multiplayer.setup"; // weak
- char aMultiplayer_58[35] = "multiplayer.session.createdownload"; // weak
- char aMultiplayer_57[33] = "multiplayer.session.joindownload"; // weak
- char aMultiplayer_56[33] = "multiplayer.session.joinpassword"; // weak
- char aMultiplayer_55[28] = "multiplayer.session.connect"; // weak
- char aMultiplayer_54[20] = "multiplayer.session"; // weak
- char aMultiplayer_53[31] = "multiplayer.server.joinconnect"; // weak
- char aMultiplayer_52[27] = "multiplayer.server.connect"; // weak
- char aMultiplayer_51[25] = "multiplayer.server.start"; // weak
- char aMultiplayer_50[19] = "multiplayer.server"; // weak
- char aMultiplayer_49[26] = "multiplayer.register.info"; // weak
- char aMultiplayer_48[29] = "multiplayer.register.updates"; // weak
- char aMultiplayer_47[29] = "multiplayer.register.players"; // weak
- char aMultiplayer_46[34] = "multiplayer.register.transferlist"; // weak
- char aMultiplayer_45[30] = "multiplayer.register.transfer"; // weak
- char aMultiplayer_44[27] = "multiplayer.register.setup"; // weak
- char aMultiplayer_43[28] = "multiplayer.register.server"; // weak
- char aMultiplayer_42[28] = "multiplayer.register.client"; // weak
- char aMultiplayer_re[21] = "multiplayer.register"; // weak
- char aMultiplayer_41[28] = "multiplayer.flags.nonetwork"; // weak
- char aMultiplayer_40[32] = "multiplayer.flags.fillInterface"; // weak
- char aMultiplayer_39[27] = "multiplayer.flags.isLocked"; // weak
- char aMultiplayer_38[27] = "multiplayer.flags.wasLobby"; // weak
- char aMultiplayer_37[26] = "multiplayer.flags.isLobby"; // weak
- char aMultiplayer_36[25] = "multiplayer.flags.isHost"; // weak
- char aMultiplayer_35[25] = "multiplayer.flags.online"; // weak
- char aMultiplayer_34[25] = "multiplayer.flags.update"; // weak
- char aMultiplayer_fl[18] = "multiplayer.flags"; // weak
- char aMultiplayer_du[21] = "multiplayer.dumpdata"; // weak
- char aMultiplayer_si[19] = "multiplayer.sizeof"; // weak
- char aMultiplayer_33[26] = "multiplayer.checkfirewall"; // weak
- char aMultiplayer_mi[20] = "multiplayer.migrate"; // weak
- char aMultiplayer_la[19] = "multiplayer.launch"; // weak
- char aMultiplayer_32[18] = "multiplayer.login"; // weak
- char aMultiplayer_ab[18] = "multiplayer.abort"; // weak
- char aMultiplayer_31[26] = "multiplayer.lookupaddress"; // weak
- char aMultiplayer_lo[23] = "multiplayer.lookupname"; // weak
- char aMultiplayer[12] = "multiplayer"; // weak
- char aGame_info_cust[25] = "#game.info.custommission"; // weak
- char asc_69890C[] = "#(,');{}=-+&\""; // idb
- char off_69891C[] = { 'M', 's', 'g', '\0' }; // idb
- char aMultiplayer__5[42] = "multiplayer.session.joinpassword password"; // weak
- char aAddressDD[] = " - address %d [%d]"; // idb
- char aSessionD[] = "Session: %d"; // idb
- char aMaxusersDD[] = " - maxUsers %d [%d]"; // idb
- char aNumusersDD[] = " - numUsers %d [%d]"; // idb
- char aVersionDD[] = " - version %d [%d]"; // idb
- char aFlagsDD[] = " - flags %d [%d]"; // idb
- char aNameDD[] = " - name %d [%d]"; // idb
- char aSessiondataD[] = "SessionData: %d"; // idb
- char aSuggestsSS[] = "suggests %s [%s]"; // idb
- char aAborting[] = "Aborting"; // idb
- char aMultiplayer__4[33] = "#multiplayer.chat.error.noplayer"; // weak
- char aMultiplayer__3[26] = "#multiplayer.chat.privmsg"; // weak
- char aMultiplayer__2[26] = "#multiplayer.chat.allymsg"; // weak
- char aKickedSFromThe[] = "kicked '%s' from the game"; // idb
- char aMultiplayer__1[27] = "#multiplayer.chat.enemymsg"; // weak
- char aMultiplayer_ch[26] = "#multiplayer.chat.teammsg"; // weak
- char aUnknownResultF[38] = "Unknown result from GetFirewallStatus"; // weak
- char aKickAPlayerFro[] = " Kick a player from the game (host only)"; // idb
- char aKickOrKPlayer[] = "/kick (or k) player"; // idb
- char aSendAMessage_1[] = " Send a message to your enemies"; // idb
- char aEnemiesOrEMess[] = "/enemies (or e) message"; // idb
- char aSendAMessage_0[] = " Send a message to your allies"; // idb
- char aAlliesOrAMessa[] = "/allies (or a) message"; // idb
- char aSendAMessageTo[] = " Send a message to your co-op teammates"; // idb
- char aTeamOrTMessage[] = "/team (or t) message"; // idb
- char aSendAPrivateMe[] = " Send a private message to a player"; // idb
- char aMsgPlayerMessa[] = "/msg player message"; // idb
- char aEmoteAMessage[] = " Emote a message"; // idb
- char aMeMessage[] = "/me message"; // idb
- char aAvailableComma[] = "Available commands:"; // idb
- char a127_0_0_1[10] = "127.0.0.1"; // weak
- char aMultiplayer__0[58] = "multiplayer.session.createdownload name password maxUsers"; // weak
- char aOldHostinfoFou[] = "Old hostInfo found"; // idb
- char aMultiplayer_se[41] = "multiplayer.session.joindownload control"; // weak
- char aOldJoininfoFou[] = "Old joinInfo found"; // idb
- char aDSrcCodeMult_1[44] = "D:\\Src\\code\\multiplayer\\multiplayer_cmd.cpp"; // weak
- char aNoDataForPlaye[] = "No data for player"; // idb
- char aBeforeMigratin[] = "Before migrating, player was on team [%d]"; // idb
- char aWeReLaunchedKi[] = "We're launched, kicking new player out"; // idb
- char aPlayer08xEnter[] = "Player [%08X] Entered"; // idb
- char aDSrcCodeMult_2[45] = "D:\\Src\\code\\multiplayer\\multiplayer_host.cpp"; // weak
- char aPlayer08xCould[] = "Player [%08X] could not be resolved"; // idb
- char aPlayer08xExite[] = "Player [%08X] Exited"; // idb
- char aJoingroupaiFro[] = "JoinGroupAI from [%08X]"; // idb
- char aHavemissionFro[] = "HaveMission from [%08X]"; // idb
- char aLeaveteamFrom0[] = "LeaveTeam from [%08X]"; // idb
- char aCanTJoinAiTeam[] = "Can't join AI teams!"; // idb
- char aJointeamFrom08[] = "JoinTeam from [%08X]"; // idb
- char aJoingroupFrom0[] = "JoinGroup from [%08X]"; // idb
- char aNonOwner08xA_0[] = "NON-OWNER [%08X] attempted to change side group %d"; // idb
- char aSetteamsideFro[] = "SetTeamSide from [%08X]"; // idb
- char aNonOwner08xAtt[] = "NON-OWNER [%08X] attempted to change color for team %d"; // idb
- char aSorryThatColor[] = "Sorry, that color is already taken"; // idb
- char aSetteamcolorFr[] = "SetTeamColor from [%08X]"; // idb
- char aLeavegroupFrom[] = "LeaveGroup from [%08X]"; // idb
- char aLeavegroupaiFr[] = "LeaveGroupAI from [%08X]"; // idb
- char aSetgroupFrom08[] = "SetGroup from [%08X]"; // idb
- char aSetstartlocati[] = "SetStartLocation from [%08X]"; // idb
- char aGotAResponseFr[] = "Got a response from [%08X] who hasn't been challenged!"; // idb
- char aNotesThatSHadA[] = "notes that '%s' had a different version"; // idb
- char aSHasADifferent[] = "%s has a different build"; // idb
- char aSHasTheSameBui[] = "%s has the same build"; // idb
- char a___[4] = "???"; // weak
- char aIntegrityRespo[] = "Integrity response from [%08X]"; // idb
- char aLaunchreadyFro[] = "LaunchReady from [%08X]"; // idb
- char aLaunchFrom08x[] = "Launch from [%08X]"; // idb
- char aMakingRoomForH[] = "Making room for human player by deleting AI [%d]"; // idb
- char aFoundUnusedTea[] = "Found unused team %d for player [%08X]"; // idb
- char aFormedNewTeamD[] = "Formed new team %d with owner [%08X]"; // idb
- char aFoundUnusedGro[] = "Found unused group %d"; // idb
- char aFoundUnusedCol[] = "Found unused color %d"; // idb
- char aCouldnTFindAnU[30] = "Couldn't find an unused color"; // weak
- char aRandom[] = "Random"; // idb
- char aResetingTeamD[] = "Reseting team %d"; // idb
- char aDeleteaiteamTr[] = "DeleteAITeam: tried to delete non AI team 0x%.8X"; // idb
- char aNeedMoreGroups[] = "Need more groups [%d]"; // idb
- char aMultiplayer_13[36] = "#multiplayer.setup.error.needgroups"; // weak
- char aTooManyTeamsFo[] = "Too many teams for the current mission."; // idb
- char aMultiplayer_12[38] = "#multiplayer.setup.error.toomanyteams"; // weak
- char aSDoesnTHaveThe[] = "%s doesn't have the current mission"; // idb
- char aMultiplayer_11[37] = "#multiplayer.setup.error.havemission"; // weak
- char aSIsnTReadyToLa[] = "%s isn't ready to launch"; // idb
- char aMultiplayer_10[32] = "#multiplayer.setup.error.launch"; // weak
- char aMultiplayer__9[34] = "#multiplayer.setup.error.notready"; // weak
- char aSHasTheADiffer[] = "%s has the a different version"; // idb
- char aMultiplayer__8[38] = "#multiplayer.setup.error.wrongversion"; // weak
- char aPlayer08xWasNo[] = "Player [%08X] was not found"; // idb
- char aPlayer08xNotFo[] = "Player [%08X] not found"; // idb
- char aCheckingPlayer[] = "Checking player [%08X]"; // idb
- char aThereWerenTEno[] = "There weren't enough players"; // idb
- char aMultiplayer__7[37] = "#multiplayer.setup.error.moreplayers"; // weak
- char aThereWasNoMiss[] = "There was no mission selected"; // idb
- char aMultiplayer__6[35] = "#multiplayer.setup.error.nomission"; // weak
- char aCheckingLaunch[] = "Checking Launch Status ..."; // idb
- int dword_69942C = 2713876375; // weak
- char aOfferDWasDenie[] = "Offer %d was denied by [%08X]"; // idb
- char aReceivedATrans[] = "Received a TransferInitiate from [%08X] but we never accepted it!"; // idb
- char aFailedToRecv[] = "Failed to recv!"; // idb
- char aTransferDIniti[] = "Transfer %d inititated by [%08X]"; // idb
- char aMultiplayer_14[34] = "#multiplayer.transfer.offer.title"; // weak
- char aMultiplayer_tr[36] = "#multiplayer.transfer.offer.message"; // weak
- char aOfferAccept[] = "Offer::Accept"; // idb
- char aStandard_but_0[22] = "#standard.buttons.yes"; // weak
- char aOfferDeny[] = "Offer::Deny"; // idb
- char aStandard_butto[21] = "#standard.buttons.no"; // weak
- char aIdD[] = "Id: %d"; // idb
- char aType08x[] = "Type: %08X"; // idb
- char aSizeD[] = "Size: %d"; // idb
- char aFileS[] = "File: %s"; // idb
- char aReceivedAnXfer[] = "Received an xfer offer from [%08X]"; // idb
- char aAcceptedOfferC[] = "Accepted offer could not be resolved!"; // idb
- char aFailedToSend[] = "Failed to send!"; // idb
- char aTransferInitia[] = "Transfer initiated from %s:%d"; // idb
- char aWeCouldnTGetOu[] = "We couldn't get out local address!"; // idb
- char aOfferDWasAccep[] = "Offer %d was accepted by [%08X]"; // idb
- char aDSrcCodeMult_3[49] = "D:\\Src\\code\\multiplayer\\multiplayer_transfer.cpp"; // weak
- char aMultiplayer_21[32] = "#multiplayer.transfer.abortedto"; // weak
- char aMultiplayer_20[34] = "#multiplayer.transfer.abortedfrom"; // weak
- char aMultiplayer_19[37] = "#multiplayer.transfer.completedstats"; // weak
- char aM[2] = "M"; // weak
- char aK[2] = "k"; // weak
- char aMultiplayer_18[34] = "#multiplayer.transfer.completedto"; // weak
- char aMultiplayer_17[36] = "#multiplayer.transfer.completedfrom"; // weak
- char aMultiplayer_16[31] = "#multiplayer.transfer.failedto"; // weak
- char aMultiplayer_15[33] = "#multiplayer.transfer.failedfrom"; // weak
- char aMultiplayer_23[44] = "#multiplayer.transfer.existingmission.title"; // weak
- char aMultiplayer_22[46] = "#multiplayer.transfer.existingmission.message"; // weak
- char aOverwriteYes[] = "Overwrite::Yes"; // idb
- char aOverwriteNo[] = "Overwrite::No"; // idb
- char aMultiplayer_25[39] = "#multiplayer.transfer.cantdelete.title"; // weak
- char aMultiplayer_24[41] = "#multiplayer.transfer.cantdelete.message"; // weak
- char aOk[] = "Ok"; // idb
- char aStandard_but_1[21] = "#standard.buttons.ok"; // weak
- char aMultiplayerAdd[] = "MultiPlayer::AddressBook"; // idb
- char aPort[] = "Port"; // idb
- char aLocation[] = "Location"; // idb
- char aEntry[6] = "Entry"; // weak
- int dword_699954 = 1; // weak
- void *off_699958 = &unk_6C6C41; // weak
- char aResettingNetwo[] = "Resetting Network"; // idb
- char aDSrcCodeMult_4[48] = "D:\\Src\\code\\multiplayer\\multiplayer_network.cpp"; // weak
- char aWeAreRunningAS[67] = "We are running a server and have been asked to accept a migration!"; // weak
- char aSys_game_mig_1[21] = "sys.game.migrate.end"; // weak
- char aMigrationWasNo[] = "Migration was not needed"; // idb
- char aSys_game_mig_0[24] = "sys.game.migrate.resync"; // weak
- char aMultiplayer_28[29] = "#multiplayer.server.migrated"; // weak
- char aMultiplayer_27[29] = "#multiplayer.chat.playerexit"; // weak
- char aMultiplayer_26[30] = "#multiplayer.chat.playerenter"; // weak
- char aSEnteredTheGam[] = "'%s' entered the game"; // idb
- char aTellingServerT[] = "Telling server that migration has completed"; // idb
- char aAllPlayersMigr[] = "All players migrated"; // idb
- char aProxy[6] = "Proxy"; // weak
- char aLongitude[10] = "Longitude"; // weak
- char aLatitude[9] = "Latitude"; // weak
- char aLocaladdress[13] = "LocalAddress"; // weak
- char aFirewall[9] = "Firewall"; // weak
- char aMultiplayerOpt[] = "MultiPlayer::Options"; // idb
- char aMultiplayerRep[] = "MultiPlayer::Report"; // idb
- char aMultiplayerEar[] = "MultiPlayer::Earth"; // idb
- char aMultiplayerLoc[] = "MultiPlayer::LocalPings"; // idb
- char aMultiplayerTra[] = "MultiPlayer::TransferList"; // idb
- char aMultiplayerMis[] = "MultiPlayer::Mission"; // idb
- char aMultiplayerSyn[] = "MultiPlayer::SyncList"; // idb
- char aMultiplayerP_2[] = "MultiPlayer::PlayerInfo"; // idb
- char aMultiplayerC_0[] = "MultiPlayer::ColorSelect::Selector"; // idb
- char aMultiplayerCol[] = "MultiPlayer::ColorSelect"; // idb
- char aMultiplayerP_1[] = "MultiPlayer::Players::SlotColor"; // idb
- char aMultiplayerP_0[] = "MultiPlayer::Players::Slot"; // idb
- char aMultiplayerPla[] = "MultiPlayer::Players"; // idb
- char aMultiplayerCha[] = "MultiPlayer::ChatEdit"; // idb
- char aMultiplayerSes[] = "MultiPlayer::Sessions"; // idb
- char aSlotcolor[] = "SlotColor"; // idb
- char aMultiplayer_29[26] = "#multiplayer.setup.ainame"; // weak
- char aDefaultsession[19] = "defaultSessionName"; // weak
- char aSSGame[] = "%s's game"; // idb
- char aSD[] = "%s:%d"; // idb
- char aDD[] = "%d/%d"; // idb
- char aPlayers[] = "Players"; // idb
- char aSession[] = "Session"; // idb
- char aMultiplayer_30[27] = "#multiplayer.session.local"; // weak
- char a____0[5] = "?:??"; // weak
- char aD02d[] = "%d:%02d"; // idb
- char a_1fmbS[] = "%.1fMB/s"; // idb
- char a_1fkbS[9] = "%.1fkB/s"; // weak
- char a_1fbS[8] = "%.1fB/s"; // weak
- char a_1fmb[] = "%.1fMB"; // idb
- char a_1fkb[7] = "%.1fkB"; // weak
- char a_1fb[6] = "%.1fB"; // weak
- char aTo[3] = "To"; // weak
- char aFrom[5] = "From"; // weak
- char aSelectorD[] = "Selector%d"; // idb
- char aSSS_1[] = "%s%s %s"; // idb
- char aCommandPrefixN[45] = "Command prefix not defined for ChatEdit [%s]"; // weak
- char aDSrcCodeMult_5[58] = "D:\\Src\\code\\multiplayer\\multiplayer_controls_chatedit.cpp"; // weak
- char a_loss[7] = "$.loss"; // weak
- char a_hops[7] = "$.hops"; // weak
- char a_pingmin[10] = "$.pingMin"; // weak
- char a_pingmax[10] = "$.pingMax"; // weak
- char a_pingavg[10] = "$.pingAvg"; // weak
- char a_pingsmoothdev[16] = "$.pingSmoothDev"; // weak
- char a_pingsmooth[13] = "$.pingSmooth"; // weak
- char a_sentratemin[14] = "$.sentRateMin"; // weak
- char a_sentratemax[14] = "$.sentRateMax"; // weak
- char a_sentratesmoot[17] = "$.sentRateSmooth"; // weak
- char a_sentrate[11] = "$.sentRate"; // weak
- char a_sentbytesperp[21] = "$.sentBytesPerPacket"; // weak
- char a_sentbytespers[21] = "$.sentBytesPerSecond"; // weak
- char a_sentbytes[12] = "$.sentBytes"; // weak
- char a_sentpacketspe[23] = "$.sentPacketsPerSecond"; // weak
- char a_sentpackets[14] = "$.sentPackets"; // weak
- char a_recvratemin[14] = "$.recvRateMin"; // weak
- char a_recvratemax[14] = "$.recvRateMax"; // weak
- char a_recvratesmoot[17] = "$.recvRateSmooth"; // weak
- char a_recvrate[11] = "$.recvRate"; // weak
- char a_recvbytesperp[21] = "$.recvBytesPerPacket"; // weak
- char a_recvbytespers[21] = "$.recvBytesPerSecond"; // weak
- char a_recvbytes[12] = "$.recvBytes"; // weak
- char a_recvpacketspe[23] = "$.recvPacketsPerSecond"; // weak
- char a_recvpackets[14] = "$.recvPackets"; // weak
- char aAddress[8] = "address"; // weak
- char aName_0[5] = "name"; // weak
- char aAddress_0[] = "Address"; // idb
- char a_playername[13] = "$.playerName"; // weak
- char aFirewallstat_1[27] = "FirewallStatus::AutoDetect"; // weak
- char aFirewallstat_0[34] = "FirewallStatus::NotBehindFirewall"; // weak
- char aFirewallstatus[31] = "FirewallStatus::BehindFirewall"; // weak
- char a_proxy[8] = "$.proxy"; // weak
- char a_port[7] = "$.port"; // weak
- char a_localaddress[15] = "$.localAddress"; // weak
- char a_firewall[11] = "$.firewall"; // weak
- char aGroup08x_team0[] = "Group[%08X].Team[%08X].Player[%08X]"; // idb
- char aGroup08x[] = "Group[%08X]"; // idb
- char aFailedToPlaySo[] = "Failed to play sound file [%s]"; // idb
- char aDSrcCodeSoundS[45] = "D:\\Src\\code\\sound\\sound_digital_reserved.cpp"; // weak
- char a_mp3_0[5] = ".mp3"; // weak
- int dword_69A0F8 = 4; // weak
- char aClaimFailed[] = "Claim: Failed"; // idb
- char aClaimOpenedS[] = "Claim: Opened [%s]"; // idb
- char aDSrcCodeSoun_4[36] = "D:\\Src\\code\\sound\\sound_digital.cpp"; // weak
- char aNoCurrentServi[19] = "No current service"; // weak
- char aCompleted_0[] = " - Completed"; // idb
- char aUsingMssVersio[] = "Using MSS Version [%s] Dated [%s]"; // idb
- char a6_1c[5] = "6.1c"; // weak
- char a15Oct01[10] = "15-Oct-01"; // weak
- char aLibraryMss[12] = "library\\mss"; // weak
- char aSound_0[] = "Sound"; // idb
- char aSoundInit[] = "Sound::Init()"; // idb
- char aDSrcCodeSoun_0[28] = "D:\\Src\\code\\sound\\sound.cpp"; // weak
- char aSoundDone[] = "Sound::Done()"; // idb
- char aLeavingSoundCr[] = "Leaving Sound::CriticalShutdown"; // idb
- char aEnteringSoundC[] = "Entering Sound::CriticalShutdown"; // idb
- char aAllocatedD2dVo[] = " - Allocated %d 2D voices"; // idb
- char aOutputClaim[] = "Output::Claim:"; // idb
- char aDSrcCodeSoun_1[43] = "D:\\Src\\code\\sound\\sound_digital_output.cpp"; // weak
- char aIgnoringPossib[] = "Ignoring possibly corrupted file '%s'"; // idb
- char aFileSHasVanish[] = "File '%s' has vanished!"; // idb
- char aFileSHasChange[] = "File '%s' has changed size!"; // idb
- char aFileSIsTooLarg[37] = "File '%s' is too large for the cache"; // weak
- char aDSrcCodeSoun_2[42] = "D:\\Src\\code\\sound\\sound_digital_cache.cpp"; // weak
- char aSoundDataFileN[] = "Sound data file not found [%s]"; // idb
- char aDSrcCodeSoun_3[43] = "D:\\Src\\code\\sound\\sound_digital_record.cpp"; // weak
- char aInvalid[10] = "[Invalid]"; // weak
- char aThereWereDBloc[] = "There were %d blocks %d bytes on the cache"; // idb
- char aFlushingMemory[] = "Flushing Memory Cache"; // idb
- char aDSrcCodeSystem[36] = "D:\\Src\\code\\system\\debug_memory.cpp"; // weak
- char aTailDBytes[] = "Tail: %d bytes"; // idb
- char aHeadDBytes[] = "Head: %d bytes"; // idb
- char aContentsDBytes[] = "Contents: %d bytes"; // idb
- char aAllocator[] = "Allocator:"; // idb
- char aAfterBlock08xh[] = "After Block: %08Xh [%d (%d) bytes] %d away"; // idb
- char aBeforeBlock08x[] = "Before Block: %08Xh [%d (%d) bytes] %d away"; // idb
- char aBlock08xhDDByt[] = "Block: %08Xh [%d (%d) bytes] Next: %08Xh Prev: %08Xh"; // idb
- char aMemoryPrivate9[] = "Memory Private : %9d"; // idb
- char aMemoryMapped9d[] = "Memory Mapped : %9d"; // idb
- char aMemoryImage9d[] = "Memory Image : %9d"; // idb
- char aNoCache9d[] = "No Cache : %9d"; // idb
- char aNoAccess9d[] = "No Access : %9d"; // idb
- char aGuard9d[] = "Guard : %9d"; // idb
- char aExecuteWriteCo[] = "Execute Write Copy : %9d"; // idb
- char aExecuteReadWri[] = "Execute Read Write : %9d"; // idb
- char aExecuteRead9d[] = "Execute Read : %9d"; // idb
- char aExecute9d[] = "Execute : %9d"; // idb
- char aWriteCopy9d[] = "Write Copy : %9d"; // idb
- char aReadWrite9d[] = "Read Write : %9d"; // idb
- char aReadOnly9d[] = "Read Only : %9d"; // idb
- char aTotalCommited9[] = "Total Commited : %9d"; // idb
- char aMemoryInfo[] = "Memory Info:"; // idb
- int dword_69A77C = 1; // weak
- char a_log[5] = ".log"; // weak
- CHAR OutputString[] = "\n"; // idb
- char aSSSS_log[] = "%s%s %s %s.log"; // idb
- char aBrainsProjects[40] = "\\\\brains\\projects\\armymen\\general\\logs\\"; // weak
- char a_sym[5] = ".sym"; // weak
- CHAR aIsdebuggerpres[] = "IsDebuggerPresent"; // idb
- CHAR ModuleName[] = "KERNEL32.DLL"; // idb
- char aLeavingAtexitE[] = "leaving AtExit::Execute"; // idb
- char aEnteringAtexit[] = "entering AtExit::Execute"; // idb
- char aDSrcCodeSyst_0[35] = "D:\\Src\\code\\system\\debug_win32.cpp"; // weak
- char aCallstack[] = "CallStack:"; // idb
- char aCf08xhPfDAfDZf[] = " CF: %08xh PF:%d AF:%d ZF:%d SF:%d OF:%d"; // idb
- char aEdi08xh[] = "EDI: %08Xh "; // idb
- char aEsi08xhEsp08xh[] = "ESI: %08Xh ESP: %08Xh "; // idb
- char aEdx08xhEbp08xh[] = "EDX: %08Xh EBP: %08Xh GS: %08Xh"; // idb
- char aEcx08xhSs08xhF[] = "ECX: %08Xh SS: %08Xh FS: %08Xh"; // idb
- char aEbx08xhEip08xh[] = "EBX: %08Xh EIP: %08Xh ES: %08Xh"; // idb
- char aEax08xhCs08xhD[] = "EAX: %08Xh CS: %08Xh DS: %08Xh"; // idb
- char aRegisters[] = "Registers:"; // idb
- char aStD0_17le[] = "ST%d: %+0.17Le"; // idb
- char aStDSnan[] = "ST%d: #SNaN"; // idb
- char aStDQnan[] = "ST%d: #QNaN"; // idb
- char aStDCInf[] = "ST%d: %c#INF"; // idb
- char aTag04xh[] = "TAG: %04Xh"; // idb
- char aSta04xhIDDDZDO[] = "STA: %04Xh I:%d D:%d Z:%d O:%d U:%d P:%d SF:%d"; // idb
- char aCtl04xhEm04xhP[] = "CTL: %04Xh EM:%04Xh PC:%02Xh RC:%02Xh"; // idb
- char aFloatingPoint[] = "Floating Point:"; // idb
- char aExceptionFil_0[] = "Exception::Filter: pre DialogBox"; // idb
- CHAR aSyslistview32[] = "SysListView32"; // idb
- char aExceptionFilte[] = "Exception::Filter: post shutdown"; // idb
- char aStackU[] = "Stack: %u"; // idb
- char aInfoS[] = "Info: %s"; // idb
- char aTypeS[] = "Type: %s"; // idb
- char aExceptionInExc[31] = "EXCEPTION IN EXCEPTION HANDLER"; // weak
- char aUnknownExcepti[18] = "UNKNOWN EXCEPTION"; // weak
- char a08xh[] = "%08xh"; // idb
- char aStackOverflow[15] = "STACK OVERFLOW"; // weak
- char aPrivInstructio[17] = "PRIV INSTRUCTION"; // weak
- char aIntegerOverflo[17] = "INTEGER OVERFLOW"; // weak
- char aIntegerDivideB[23] = "INTEGER DIVIDE BY ZERO"; // weak
- char aFloatingPointU[25] = "FLOATING POINT UNDERFLOW"; // weak
- char aFloatingPointS[27] = "FLOATING POINT STACK CHECK"; // weak
- char aFloatingPoint_[24] = "FLOATING POINT_OVERFLOW"; // weak
- char aFloatingPoin_1[33] = "FLOATING POINT INVALID OPERATION"; // weak
- char aFloatingPointI[30] = "FLOATING POINT INEXACT RESULT"; // weak
- char aFloatingPoin_0[30] = "FLOATING POINT DIVIDE BY ZERO"; // weak
- char aNoncontinuable[25] = "NONCONTINUABLE EXCEPTION"; // weak
- char aInvalidDispost[19] = "INVALID DISPOSTION"; // weak
- char aFloatingPointD[32] = "FLOATING POINT DENORMAL OPERAND"; // weak
- char aArrayBoundExce[21] = "ARRAY BOUND EXCEEDED"; // weak
- char aIllegalInstruc[20] = "ILLEGAL INSTRUCTION"; // weak
- char aS08xh[] = "%s %08Xh"; // idb
- char aReadingFrom[13] = "READING from"; // weak
- char aWritingTo[11] = "WRITING to"; // weak
- char aAccessViolatio[17] = "ACCESS VIOLATION"; // weak
- char aInPageError[14] = "IN PAGE ERROR"; // weak
- char aSingleStep[12] = "SINGLE STEP"; // weak
- char aDatatypeMisali[22] = "DATATYPE MISALIGNMENT"; // weak
- char aBreakpoint[11] = "BREAKPOINT"; // weak
- char aSS_5[] = "%s [%s]"; // idb
- char aAnErrorOccured[] = "An Error Occured [%s]"; // idb
- char aStampS[] = "Stamp: %s"; // idb
- char aLineD[] = "Line#: %d"; // idb
- char aModuleS[] = "Module: %s"; // idb
- char aMessageS[] = "Message: %s"; // idb
- char aSubtypeS[] = "SubType: %s"; // idb
- char aTypeError[] = "Type: ERROR"; // idb
- CHAR aDebug_0[] = "&Debug"; // idb
- CHAR aSubmit[] = "&Submit"; // idb
- CHAR aViewLog[] = "View &Log"; // idb
- CHAR aQuit_1[] = "&Quit"; // idb
- char aEXCEPTION[] = "[ E X C E P T I O N ]"; // idb
- CHAR aPandemicStud_0[] = "Pandemic Studios: Error"; // idb
- char aEdit_0[5] = "EDIT"; // weak
- CHAR aRichedit20a[] = "RichEdit20A"; // idb
- CHAR off_69ADA0[] = { '&', 'O', 'k', '\0' }; // idb
- CHAR aRiched20_dll[] = "RICHED20.DLL"; // idb
- CHAR aPandemicStudio[] = "Pandemic Studios"; // idb
- char aWatchdogSFinis[] = "WatchDog \"%s\" finished..."; // idb
- char aVirtualprotect[] = "VirtualProtect failed"; // idb
- char aInfiniteLoopIn[] = "Infinite loop in kernel code 0x%.8X"; // idb
- char aSThreadStillNo[] = "%s: Thread still not responding"; // idb
- char aSThreadIsNotRe[] = "%s: Thread is not responding"; // idb
- char aWatchdogSStart[] = "WatchDog \"%s\" started..."; // idb
- char aWatchdogSRunni[] = "WatchDog \"%s\" running under debugger, quitting"; // idb
- char *off_69AF34[3] = { "PTree Binary File", "FScope Data", "Symbol Data" }; // weak
- char *off_69AF38[2] = { "FScope Data", "Symbol Data" }; // weak
- char *off_69AF3C = "Symbol Data"; // weak
- char aGlobalscope[12] = "GlobalScope"; // weak
- char asc_69AF78[2] = "/"; // weak
- char aUnableToOpenFi[] = "Unable to open file '%s'"; // idb
- char aFileSIsBeingIn[43] = "File [%s] is being included multiple times"; // weak
- char aDSrcCodeSyst_1[29] = "D:\\Src\\code\\system\\ptree.cpp"; // weak
- char aPunctuation[12] = "punctuation"; // weak
- char aIllegalIdentif[] = "Illegal identifier name '%s'"; // idb
- char asc_69B010[4] = "'}'"; // weak
- char aOr[11] = "'{' or ';'"; // weak
- char aEnum[5] = "enum"; // weak
- char aFunctionScopeC[25] = "function scope construct"; // weak
- char asc_69B044[] = ")"; // idb
- char aSDDumpvarSS[] = "%s(%d): #dumpvar(%s) = %s"; // idb
- char aNotFound[11] = "NOT FOUND!"; // weak
- char asc_69B070[2] = "("; // weak
- char aUnknownPreProc[] = "Unknown pre-processor directive '%s'"; // idb
- char aIncludeErrorS[] = "#include error : %s"; // idb
- char aSDS_0[] = "%s(%d): %s"; // idb
- char asc_69B0BC[2] = "\""; // weak
- char asc_69B0C0[2] = "#"; // weak
- char aFunctionArgume[18] = "function argument"; // weak
- char asc_69B0D8[] = ";"; // idb
- char aVariableValue[15] = "variable value"; // weak
- char aAtomicTypeOfSI[] = "Atomic type of '%s' is different to previous definition"; // idb
- char asc_69B124[2] = "="; // weak
- char aDataValue[11] = "data value"; // weak
- char aIntegerValue[14] = "integer value"; // weak
- char aUnableToUseVar[] = "unable to use variable '%s' in this manner"; // idb
- char aSUndeclaredIde[] = "'%s' : undeclared identifier"; // idb
- char asc_69B190[2] = "&"; // weak
- char asc_69B194[4] = " = "; // weak
- char asc_69B198[3] = ", "; // weak
- char aCodeGeneratedC[37] = "// Code-Generated Configuration File"; // weak
- char aPandemicStud_1[20] = "// Pandemic Studios"; // weak
- char asc_69B1D8[3] = "//"; // weak
- char asc_69B1DC[75] = "//////////////////////////////////////////////////////////////////////////"; // weak
- char aUnableToWrit_0[] = "Unable to write to file '%s'"; // idb
- char aStringExceedsM[25] = "String exceeds max! (%d)"; // weak
- char aUnsupportedTyp[35] = "Unsupported type in arg list! (%d)"; // weak
- char aExpectedArgume[27] = "Expected argument! (%d/%d)"; // weak
- char aTooManyArgumen[29] = "Too many arguments! (%s, %d)"; // weak
- char aFscopeContaine[35] = "FScope contained unsupported type!"; // weak
- char aExpectedBodyNo[28] = "Expected body node! (%d/%d)"; // weak
- char aErrorWritingTo[] = "Error writing to file '%s'"; // idb
- char aWritetreebinar[] = "WriteTreeBinaryOptimized(%s) failed"; // idb
- char aFailedReadingD[46] = "Failed reading %d bytes from binary data [%d]"; // weak
- char aCorruptPtreeFi[19] = "Corrupt ptree file"; // weak
- char aUnsupportedT_0[33] = "Unsupported type in binary file!"; // weak
- char *off_69B3E8 = "[Unavailable]"; // weak
- char aParseCallstack[] = "Parse Callstack:"; // idb
- char aDSrcCodeSyst_2[30] = "D:\\Src\\code\\system\\fscope.cpp"; // weak
- char aArgumentExpect[27] = "Argument expected (pos %d)"; // weak
- char aSArgumentExp_0[32] = "'%s' argument expected (pos %d)"; // weak
- char aSArgumentExpec[52] = "'%s' argument expected (pos %d) but found type '%s'"; // weak
- char aFloatingPoin_2[57] = "Floating Point argument expected (pos %d) but none found"; // weak
- char aFloatingPointA[62] = "Floating Point argument expected (pos %d) but found type '%s'"; // weak
- char aExpectingSToBe[49] = "expecting '%s' to be of type '%s' but found '%s'"; // weak
- char aExpectedFuncti[23] = "expected function '%s'"; // weak
- char aAttemptToChang[46] = "Attempt to change atomic type of '%s' in '%s'"; // weak
- char aAttemptToAddIl[51] = "Attempt to add illegal identifer name '%s' to '%s'"; // weak
- char aS_5[] = "%s("; // idb
- double dbl_69B648 = 6.755399441055744e15; // weak
- char aDSrcCodeSyst_3[29] = "D:\\Src\\code\\system\\utils.cpp"; // weak
- char *off_69B6BC[26] =
- {
- "Unknown",
- "Pentium",
- "Pentium MMX",
- "Pentium II",
- "Pentium III",
- "Pentium Pro",
- "Celeron",
- "Celeron-2",
- "AMD 5x86",
- "AMD K5",
- "AMD K6",
- "AMD K6-2",
- "AMD K6-III",
- "AMD Athlon",
- "Cyrix 6x86",
- "Cyrix 6x86MX",
- "Cyrix MediaGX",
- "Cyrix GXm",
- "WinChip C6",
- "WinChip C6+",
- &off_69B750,
- &off_69B74C,
- &off_69B748,
- "3DNow",
- &off_69B73C,
- "FDIV BUG"
- }; // weak
- void *off_69B724 = &unk_69B72C; // weak
- int dword_69B728 = 3; // weak
- char aUnknown[8] = "Unknown"; // weak
- char byte_69B838[] = { '0' }; // weak
- char asc_69B84C[3] = " ("; // weak
- char asc_69B850[2] = ","; // idb
- char aTDFDMDSX[] = " T:%d F:%d M:%d S:%X"; // idb
- char aL2Uk[] = " L2:%uK"; // idb
- char aL1Uk[] = " L1:%uK"; // idb
- char aSUmhz[] = "%s/%uMHz"; // idb
- char a_2f_2f[] = "%.2f/%.2f"; // idb
- char aWindows3_1With[] = "Windows 3.1 (with Win32s)"; // idb
- char aWindows9xVD_DS[30] = "Windows 9x v%d.%d %s Build %d"; // weak
- char aWindowsNtVD_DS[] = "Windows NT v%d.%d %s Build %d"; // idb
- char off_69BA6C[] = { 'x', 'º', 'i', '\0' }; // idb
- char aS_6[] = " [%s]"; // idb
- char aDatafileOpenFi[] = "DataFile: open files [%d]"; // idb
- char aDSrcCodeSyst_4[31] = "D:\\Src\\code\\system\\filesys.cpp"; // weak
- char aSstreamS[] = "%sSTREAM %s"; // idb
- char aFilesys[] = "FileSys"; // idb
- char aRecursiveStrea[] = "Recursive stream reference ignored! (\"%s\")"; // idb
- char aUnableToAddSub[] = "Unable to add sub-dir '%s' to stream '%s'"; // idb
- char a__0[] = "*.*"; // idb
- char aSS_6[] = "%s-%s"; // idb
- char off_69BB98[] = { '.', '%', 's', '\0' }; // idb
- char aExpectedToDire[] = "Expected to directly open %s in %s!"; // idb
- char aFastfindFailed[] = "FastFind failed (%s) : stream deleted!"; // idb
- char aIgnoringUnexpe[] = "Ignoring unexpected function '%s'"; // idb
- char aCurrentStream[] = "Current Stream"; // idb
- char aLoggingFilesys[] = "Logging FileSys Stream Data"; // idb
- int dword_69BC38[] = { 0 }; // weak
- char byte_69C038[] = { '\0' }; // weak
- char *off_69C138 = "."; // idb
- char aErrorOccuredOp[] = "Error occured opening [%s]"; // idb
- char aDSrcCodeSyst_5[28] = "D:\\Src\\code\\system\\file.cpp"; // weak
- char aTheSystemRequi[188] = "The system requires more memory or swap file space. Check to see that your hard drive is not full, or adjust your virtual memory settings.\n\nCould not create a view of a file mapping : %s"; // weak
- char aCouldNotCreate[35] = "Could not create file mapping : %s"; // weak
- char aCouldNotUnmapV[48] = "Could not unmap view of file : %s [data=0x%.8X]"; // weak
- CHAR asc_69C2D8[] = "\\"; // idb
- char a__3[] = "*."; // idb
- char aPathNotFoundS[] = "Path not found (%s)"; // idb
- char aPathAlreadyExi[] = "Path already exists (%s)"; // idb
- char a08x[] = "[%08X]"; // idb
- char a08xS[] = "[%08X] %s"; // idb
- char a_[5] = "\\*.*"; // weak
- char aCrcingDirector[] = "Crcing Directory %s"; // idb
- char aNoError[9] = "No error"; // weak
- int dword_69C3DC = 1111707460; // weak
- char aUnableToFindBl[] = "Unable to find block 0x%08X in file '%s'"; // idb
- char aDSrcCodeSyst_6[33] = "D:\\Src\\code\\system\\blockfile.cpp"; // weak
- char aUnableToCrea_0[] = "Unable to create file '%s'"; // idb
- char aSIsAnUnsupport[] = "'%s' is an unsupported file version"; // idb
- char aSIsNotAValidBl[] = "'%s' is not a valid block file"; // idb
- char aUnableToFind_0[34] = "Unable to find block 0x%08x in %s"; // weak
- char aKey0x08xAlread[] = "Key 0x%08X already exists in file '%s'"; // idb
- char aExpectedToRead[] = "Expected to read %d bytes from file '%s' but found %d"; // idb
- char aBlock0x08xSWas[] = "Block 0x%08x (%s) was smaller than expected (%d/%d)"; // idb
- char aDSrcCodeSyst_7[31] = "D:\\Src\\code\\system\\memfile.cpp"; // weak
- CHAR MultiByteStr[] = "MS Sans Serif"; // idb
- char *off_69C68C[5] = { "none", "integer", "floating point", "string", "scope" }; // weak
- char aNone_1[] = "none"; // idb
- char aDSrcCodeSyst_8[29] = "D:\\Src\\code\\system\\vnode.cpp"; // weak
- char aUnknownAtomicT[] = "unknown atomic type (%d)"; // idb
- char aS_7[5] = "\"%s\""; // weak
- char asc_69C794[] = "%f"; // idb
- char aNoAtomicType[] = "no atomic type"; // idb
- char aMaximumTokenLe[] = "maximum token length [%d bytes] exceeded"; // idb
- char aIdentifier[11] = "identifier"; // weak
- char aExpectingSButF[] = "Expecting '%s' but found '%s'"; // idb
- char aReachedEndOfDa[] = "reached end of data in string constant"; // idb
- char aNewlineInStrin[] = "newline in string constant"; // idb
- char aExpectedSButFo[] = "Expected %s but found '%s'"; // idb
- char aExpectedSButRe[] = "Expected %s but reached end of data"; // idb
- char aDSrcCodeSyst_9[28] = "D:\\Src\\code\\system\\tbuf.cpp"; // weak
- LPVOID lpBuffer = &Mem; // idb
- LPVOID off_69C900 = &Mem; // idb
- LPVOID off_69C904 = &Mem; // idb
- LPVOID off_69C908 = &Mem; // idb
- LPVOID off_69C90C = &Mem; // idb
- LPVOID off_69C910 = &Mem; // idb
- char aD_D_D_D[] = "%d.%d.%d.%d"; // idb
- CHAR aStringfilein_5[] = "\\StringFileInfo\\040904b0\\Build Number"; // idb
- CHAR aStringfilein_4[] = "\\StringFileInfo\\040904b0\\Build OS"; // idb
- CHAR aStringfilein_3[] = "\\StringFileInfo\\040904b0\\Build Machine"; // idb
- CHAR aStringfilein_2[] = "\\StringFileInfo\\040904b0\\Build User"; // idb
- CHAR aStringfilein_1[] = "\\StringFileInfo\\040904b0\\Build Date"; // idb
- CHAR aStringfilein_0[] = "\\StringFileInfo\\040904b0\\Build Time"; // idb
- char aCouldNotGetBui[] = "Could not get 'Build String': "; // idb
- char aDSrcCodeSys_10[31] = "D:\\Src\\code\\system\\version.cpp"; // weak
- CHAR SubBlock[] = "\\StringFileInfo\\040904b0\\Build String"; // idb
- char aCouldNotFindDb[] = "Could not find dbghelp.dll"; // idb
- char aCouldNotFindNe[] = "Could not find neccesary functions in dbghelp.dll"; // idb
- char aSyminitialized[] = "SymInitialized failed: %s"; // idb
- char aDSrcCodeSys_11[36] = "D:\\Src\\code\\system\\debug_symbol.cpp"; // weak
- char aLibraryDbg[14] = ";library\\dbg\\"; // weak
- CHAR aSymgetmodulein[] = "SymGetModuleInfo"; // idb
- CHAR aSymgetmoduleba[] = "SymGetModuleBase"; // idb
- CHAR aSymgetlinefrom[] = "SymGetLineFromAddr"; // idb
- CHAR aSymgetsymfroma[] = "SymGetSymFromAddr"; // idb
- CHAR aSymenumeratesy[] = "SymEnumerateSymbols"; // idb
- CHAR aSymenumeratemo[] = "SymEnumerateModules"; // idb
- CHAR aSymsetoptions[] = "SymSetOptions"; // idb
- CHAR aSymcleanup[] = "SymCleanup"; // idb
- CHAR aSyminitialize[] = "SymInitialize"; // idb
- CHAR aLibraryDbgDbgh[] = "library\\dbg\\dbghelp.dll"; // idb
- char aGrandTotalS[] = "Grand Total: %s"; // idb
- char aUnknown_0[8] = "unknown"; // weak
- char a08xSS04xSD04x[] = "%08X %s %s [%04X] %s(%d) [%04X]"; // idb
- char aTotalSizeD[] = "Total Size: %d"; // idb
- char a08xModuleS[] = "[%08X] Module: %s"; // idb
- char a08xDS[] = "[%08X] (%d) %s"; // idb
- char aIdAllocatorFor[] = "Id allocator for tracker '%s' has wrapped!"; // idb
- char aDSrcCodeSys_12[30] = "D:\\Src\\code\\system\\dtrack.cpp"; // weak
- char aDtrackSStillHa[] = "DTrack '%s' still had %d/%d registered items at shutdown"; // idb
- char aInvalidNumeric[] = "Invalid numeric value"; // idb
- char aInvalidChara_0[] = "Invalid character in hexadecimal number"; // idb
- char aInvalidCharact[] = "Invalid character in binary number"; // idb
- char aDSrcCodeSys_13[32] = "D:\\Src\\code\\system\\stdparse.cpp"; // weak
- char aNumericValueRe[] = "Numeric value required"; // idb
- char aExpectedToOpen[] = "Expected to open %s in %s - May have been deleted after dir scan!"; // idb
- char aDSrcCodeSys_14[34] = "D:\\Src\\code\\system\\filesrcdir.cpp"; // weak
- char aSdirSDFiles[] = "%sDIR %s (%d files)"; // idb
- char aDSrcCodeSys_15[35] = "D:\\Src\\code\\system\\filesrcpack.cpp"; // weak
- char aErrorSeekingWi[] = "Error seeking within pack (%s)"; // idb
- char aUnsupportedPac[] = "Unsupported pack version '%s' (0x%08x)"; // idb
- char aSIsNotAValidPa[] = "'%s' is not a valid pack file"; // idb
- int dword_69CF10 = 1263685454; // weak
- char aOpenFailedAfte[] = "Open failed after file (%s) was found to exist"; // idb
- char aSpackSDFiles[] = "%sPACK %s (%d files)"; // idb
- char aSdeadStream[] = "%sDEAD STREAM"; // idb
- char aDSrcCodeSys_16[37] = "D:\\Src\\code\\system\\filesrcstream.cpp"; // weak
- char aCouldNotCrea_1[44] = "Could not create a view of the mapping '%s'"; // weak
- char aCouldNotCrea_0[39] = "Could not create file mapping for '%s'"; // weak
- char aCouldNotOpenFi[37] = "Could not open file '%s' for mapping"; // weak
- char aDSrcCodeSys_17[31] = "D:\\Src\\code\\system\\filemap.cpp"; // weak
- char aDSrcCodeUtilVa[28] = "D:\\Src\\code\\util\\varptr.cpp"; // weak
- char aAttemptToPoi_5[50] = "Attempt to point a VarBinary at another type (%d)"; // weak
- char aAttemptToPoi_6[47] = "Attempt to point a VarCmd at another type (%d)"; // weak
- char aUnknownComma_1[] = "Unknown command: '%s'"; // idb
- char aExpectedSValue[] = "Expected %s value"; // idb
- char aUnableToModify[] = "Unable to modify items of this type"; // idb
- char aInvalidValue[] = "Invalid value"; // idb
- char aThisItemCanNot[] = "This item can not be modified"; // idb
- char aDSrcCodeUtilCo[29] = "D:\\Src\\code\\util\\console.cpp"; // weak
- char aExpectedString[] = "Expected string value"; // idb
- char aExpectedIntege[] = "Expected integer value"; // idb
- char aExpectedFloati[] = "Expected floating point value"; // idb
- char aConsole_stackD[] = "console.stack%d"; // idb
- char aConsole[] = "Console"; // idb
- char aConsole_log[12] = "console.log"; // weak
- char aConsole_0[8] = "console"; // weak
- char aInvalidCommand[] = "Invalid command arguments"; // idb
- char aCommandUnavail[] = "Command unavailable at this time"; // idb
- char aUnknownComma_2[] = "Unknown command execution error"; // idb
- char aConsole_stac_0[] = "console.stack%d.arg%d"; // idb
- char aConsole_stac_1[] = "console.stack%d.argc"; // idb
- char aConsole_stac_2[] = "console.stack%d.argo%d"; // idb
- char aSCS[] = "%s%c%s"; // idb
- char aDSrcCodeUtil_0[29] = "D:\\Src\\code\\util\\varitem.cpp"; // weak
- char aDuplicatePathc[] = "Duplicate PathCrc %s [0x%.8X]"; // idb
- char aUnsupportedT_1[42] = "Unsupported type for getting string value"; // weak
- char aForgetmeObject[35] = "ForgetMe: object not found in list"; // weak
- char *off_69D5D8[7] = { "none", "string", "integer", "float", "binary", "command", "scope" }; // weak
- char aDSrcCodeUtil_1[28] = "D:\\Src\\code\\util\\varsys.cpp"; // weak
- char aVaritemSSNotBe[] = "VarItem '%s' (%s) not being deleted"; // idb
- char aCouldNotFindVa[24] = "Could not find var '%s'"; // weak
- char aIndex_0[6] = "Index"; // weak
- char aValue_0[6] = "Value"; // weak
- char aFront[6] = "Front"; // weak
- void *off_69D86C = &unk_736F50; // weak
- char aMatrix[7] = "Matrix"; // weak
- char aBreadth[8] = "Breadth"; // weak
- char aHeight[7] = "Height"; // weak
- char aWidth[6] = "Width"; // weak
- char aItem[5] = "Item"; // weak
- char aValueDForSIsOu[43] = "Value %d for '%s' is out of range %d to %d"; // weak
- char aIntegerArgumen[46] = "Integer argument expected but found type '%s'"; // weak
- char aValueFForSIsOu[43] = "Value %f for '%s' is out of range %f to %f"; // weak
- char aValueFForFIsOu[43] = "Value %f for '%f' is out of range %f to %f"; // weak
- char aFloatingPoin_3[53] = "Floating Point argument expected but found type '%s'"; // weak
- char aStringArgument[45] = "String argument expected but found type '%s'"; // weak
- char aBadTypeD[12] = "Bad type %d"; // weak
- char aDSrcCodeUtilMu[35] = "D:\\Src\\code\\util\\multilanguage.cpp"; // weak
- char aDatabase1_0[13] = "Database 1.0"; // weak
- char aStats1_0[10] = "Stats 1.0"; // weak
- char aLibraryLanguag[] = "library\\language"; // idb
- char a_dat[] = ".dat"; // idb
- char aFailedToFindAn[32] = "Failed to find an item randomly"; // weak
- char aNoItemSInTheLi[54] = "No item's in the list, how does one get a random one?"; // weak
- char aDSrcCodeUtilUt[31] = "D:\\Src\\code\\util\\utiltypes.cpp"; // weak
- char *off_69DAA4 = "Error"; // weak
- char aErrorParsing_1[] = "Error parsing '%s' : Index %d is missing!"; // idb
- char aErrorParsing_0[] = "Error parsing '%s' : Expected '}'"; // idb
- char aErrorParsingSE[] = "Error parsing '%s' : Expected ':'"; // idb
- char aErrorParsingSI[] = "Error parsing '%s' : Index %d is not supported"; // idb
- char aDSrcCodeUtilBa[27] = "D:\\Src\\code\\util\\babel.cpp"; // weak
- char aSize[5] = "Size"; // weak
- char aVarbinary[10] = "VarBinary"; // weak
- char aVarstring[10] = "VarString"; // weak
- char aVarfloat[9] = "VarFloat"; // weak
- char aVarinteger[11] = "VarInteger"; // weak
- char aVarscope[9] = "VarScope"; // weak
- int dword_69DBAC[] = { 1 }; // weak
- char aP_0[3] = "%p"; // idb
- char aE[2] = "e"; // weak
- char aE_0[2] = "E"; // weak
- char aDSrcCodeUtilEv[27] = "D:\\Src\\code\\util\\event.cpp"; // weak
- char aEventType0x_xN[29] = "Event type [0x%.X] not found"; // weak
- char aMisc[] = "Misc"; // idb
- char aCouldNotReso_0[23] = "Could not resolve var1"; // weak
- char aExpectedStri_0[37] = "Expected string argument or var name"; // weak
- char asc_69DC5C[] = "!="; // idb
- char aExpectedAnInte[34] = "Expected an integer or a var name"; // weak
- char aExpectedAThird[26] = "Expected a third argument"; // weak
- char aCouldNotFindRe[28] = "Could not find resolve var2"; // weak
- char aExpectedAFloat[40] = "Expected a float, integer or a var name"; // weak
- char aUnknownOperato[22] = "Unknown Operator '%s'"; // weak
- char aDSrcCodeUtilRe[38] = "D:\\Src\\code\\util\\relationaloperator.h"; // weak
- char aIfCanOnlyBePer[64] = "If can only be performed on Integer, Float and String vars [%s]"; // weak
- char aDSrcCodeUtil_2[32] = "D:\\Src\\code\\util\\comparison.cpp"; // weak
- char aSwitchCanOnlyB[68] = "Switch can only be performed on Integer, Float and String vars [%s]"; // weak
- char asc_69DDC8[] = "=="; // idb
- char aExpectedAnArgu[21] = "Expected an argument"; // weak
- char aUnknownValueTy[22] = "Unknown value type %d"; // weak
- char aDSrcCodeUtilSw[28] = "D:\\Src\\code\\util\\switch.cpp"; // weak
- char aExpectedAStrin[32] = "Expected a string or a var name"; // weak
- char aOpCanOnlyBePer[59] = "Op can only be performed on Integer, Float and String vars"; // weak
- char aDSrcCodeUtilOp[31] = "D:\\Src\\code\\util\\operation.cpp"; // weak
- char aUnknownFloatin[49] = "Unknown floating point arithmetic operation '%s'"; // weak
- char aDSrcCodeUtilAr[38] = "D:\\Src\\code\\util\\arithmeticoperator.h"; // weak
- char aUnknownInteg_0[42] = "Unknown integer arithmetic operation '%s'"; // weak
- char aUnknownStringA[41] = "Unknown string arithmetic operation '%s'"; // weak
- char aOpCanOnlyBeP_0[64] = "Op can only be performed on Integer, Float and String vars [%s]"; // weak
- char aAttemptToSetHo[37] = "Attempt to set host data by non-host"; // weak
- char aDSrcCodeStyxne[37] = "D:\\Src\\code\\styxnet\\styxnet_data.cpp"; // weak
- char aHostSettingDat[47] = "Host setting data that was previously non-host"; // weak
- char aAttemptToClear[39] = "Attempt to clear host data by non-host"; // weak
- char aDSrcCodeStyx_0[39] = "D:\\Src\\code\\styxnet\\styxnet_client.cpp"; // weak
- char aAskingServerTo[33] = "Asking server to migrate session"; // weak
- char aTellingServe_0[43] = "Telling server that migration is completed"; // weak
- char aAcceptingMigra[20] = "Accepting migration"; // weak
- char aReceivedBogusD[20] = "Received bogus data"; // weak
- char aMigrateDataIsT[31] = "Migrate data is the wrong size"; // weak
- char aCouldNotConnec[29] = "Could not connect socket to "; // weak
- char aSetingUpEventS[23] = "Seting up event select"; // weak
- char aBindingTheNewS[23] = "Binding the new socket"; // weak
- char aCouldnTOpenNew[26] = "Couldn't open new socket?"; // weak
- char aOpeningNewSock[19] = "Opening new socket"; // weak
- char aClosingSocket[15] = "Closing socket"; // weak
- char aLoggingOut[12] = "Logging out"; // weak
- char asc_69E18C[2] = " "; // weak
- char aServerWantsUsT[31] = "Server wants us to migrate to "; // weak
- char aSizeofU32[16] = "] sizeof (U32)["; // weak
- char aSyncdataWasToo[41] = "SyncData was too small to contain a type"; // weak
- char aSizeofServer_3[58] = "] sizeof (ServerMessage::Data::SessionSyncDataStoreData)["; // weak
- char aSessionsyncd_5[49] = "SessionSyncData Type STORE, Header was too small"; // weak
- char aSessionsyncd_4[47] = "SessionSyncData Type STORE, Data was too small"; // weak
- char aSizeofServer_2[58] = "] sizeof (ServerMessage::Data::SessionSyncDataFlushData)["; // weak
- char aSessionsyncd_3[31] = "SessionSyncData, Unknown type "; // weak
- char aSizeofServer_1[56] = "] sizeof (ServerMessage::Data::SessionSyncDataMigrate)["; // weak
- char aSessionsyncd_2[51] = "SessionSyncData Type MIGRATE, Header was too small"; // weak
- char aSizeofServer_0[58] = "] sizeof (ServerMessage::Data::SessionSyncDataClearData)["; // weak
- char aSessionsyncd_1[49] = "SessionSyncData Type CLEAR, Header was too small"; // weak
- char aSizeofServerme[53] = "] sizeof (ServerMessage::Data::SessionSyncDataData)["; // weak
- char aSessionsyncd_0[48] = "SessionSyncData Type DATA, Header was too small"; // weak
- char aRemaining[11] = "remaining["; // weak
- char aLength[10] = "] length["; // weak
- char asc_69E444[2] = "]"; // weak
- char aSessionsyncdat[46] = "SessionSyncData Type DATA, Data was too small"; // weak
- char aConnectionTo_0[38] = "Connection to server has been severed"; // weak
- char aAbleToWriteToS[24] = "Able to write to server"; // weak
- char aSentUserloginT[25] = "Sent UserLogin to server"; // weak
- char aConnectionEsta[35] = "Connection established with server"; // weak
- char aConnectionToSe[28] = "Connection to server failed"; // weak
- char aServerIsShutti[24] = "Server is shutting down"; // weak
- char aSessionWithTha[38] = "Session with that name already exists"; // weak
- char aFromServer[13] = " from server"; // weak
- char aUnknownPacketC[24] = "Unknown Packet Command "; // weak
- char aSessionHasBeen[24] = "Session has been closed"; // weak
- char aWeReMigrating[16] = "We're migrating"; // weak
- char aSuccessfullyCo[33] = "Successfully connected to server"; // weak
- char aSessionSucce_1[29] = "Session successfully created"; // weak
- char aWeSuccessfully[25] = "We successfully migrated"; // weak
- char aSessionRepor_0[30] = "Session reports bad user name"; // weak
- char aSessionIsFull[16] = "Session is full"; // weak
- char aSessionIsLocke[18] = "Session is locked"; // weak
- char aNoNeedToMigrat[19] = "No need to migrate"; // weak
- char aSessionWasNotF[22] = "Session was not found"; // weak
- char aKickedFromSess[20] = "Kicked from session"; // weak
- char aWeFailedToMigr[21] = "We failed to migrate"; // weak
- char aAttemptToPerfo[72] = "Attempt to perform an operation which is only allowed for local players"; // weak
- char aSessionSucce_0[31] = "Session successfully connected"; // weak
- char aOnlyOneSession[60] = "Only one session can be created on a non stand alone server"; // weak
- char aUserIsNotInASe[25] = "User is not in a session"; // weak
- char aSessionListRet[22] = "Session list retrived"; // weak
- char aSessionReports[29] = "Session reports bad password"; // weak
- char aSessionSuccess[28] = "Session successfully joined"; // weak
- char aWasNotInSessio[19] = "was not in session"; // weak
- char aHasLeftTheSess[22] = " has left the session"; // weak
- char aHasEnteredTheS[24] = " has entered the sesion"; // weak
- char aUser_0[6] = "User "; // weak
- char aOnlyTheHostCan[26] = "Only the host can do that"; // weak
- int (__stdcall *dword_69E820)(_DWORD, _DWORD) = NULL; // weak
- char off_69E824[] = { '|', 'ꧬ 'i', '\0' }; // idb
- int (__stdcall *dword_69E838)(_DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E840)(_DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E848)(_DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E850)(_DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E858)(_DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E860)(_DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E868)(_DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E870)(_DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E878)(_DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E880)(_DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E888)(_DWORD, _DWORD, _DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E890)(_DWORD) = NULL; // weak
- int (__stdcall *dword_69E898)(_DWORD) = NULL; // weak
- int (__stdcall *dword_69E8A0)(_DWORD) = NULL; // weak
- int (__stdcall *dword_69E8A8)(_DWORD) = NULL; // weak
- int (__stdcall *dword_69E8B0)(_DWORD) = NULL; // weak
- int (__stdcall *dword_69E8B8)(_DWORD) = NULL; // weak
- int (__stdcall *dword_69E8C0)(_DWORD, _DWORD, _DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E8C8)(_DWORD, _DWORD, _DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E8D0)(_DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E8D8)(_DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E8E0)(_DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E8E8)(_DWORD, _DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E8F0)(_DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E8F8)(_DWORD, _DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E900)(_DWORD, _DWORD, _DWORD, _DWORD, _DWORD, _DWORD) = NULL; // weak
- int (__stdcall *dword_69E908)(_DWORD) = NULL; // weak
- int (__stdcall *dword_69E910)(_DWORD, _DWORD, _DWORD) = NULL; // weak
- char aGetsockname[12] = "getsockname"; // weak
- char aMinRate[19] = "Min Rate : "; // weak
- char aMaxRate[19] = "Max Rate : "; // weak
- char aSmoothRate[19] = "Smooth Rate : "; // weak
- char aRate_0[19] = "Rate : "; // weak
- char aBytesPacket[19] = "Bytes/Packet : "; // weak
- char aAvgBytesSec[19] = "Avg Bytes/Sec : "; // weak
- char aBytes[19] = "Bytes : "; // weak
- char aAvgPacketsSec[19] = "Avg Packets/Sec : "; // weak
- char aPackets[19] = "Packets : "; // weak
- char aTime[19] = "Time : "; // weak
- char aDSrcCodeStyx_1[37] = "D:\\Src\\code\\styxnet\\win32_socket.cpp"; // weak
- char aSent[5] = "Sent"; // weak
- char aReceived[9] = "Received"; // weak
- char aSocketStatisti[18] = "Socket Statistics"; // weak
- char aSocketDoesnTCo[34] = "Socket doesn't contain statistics"; // weak
- char aSetsockoptUnkn[27] = "setsockopt: Unknown error!"; // weak
- char aSetsockoptTheD[44] = "setsockopt: The descriptor is not a socket."; // weak
- char aSetsockoptCo_0[64] = "setsockopt: Connection has been reset when SO_KEEPALIVE is set."; // weak
- char aSetsockoptTheO[86] = "setsockopt: The option is unknown or unsupported for the specified provider or socket"; // weak
- char aSetsockoptConn[63] = "setsockopt: Connection has timed out when SO_KEEPALIVE is set."; // weak
- char aSetsockoptLeve[75] = "setsockopt: level is not valid, or the information in optval is not valid."; // weak
- char aSetsockoptABlo[129] = "setsockopt: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aSetsockoptOptv[105] = "setsockopt: optval is not in a valid part of the process address space or optlen parameter is too small."; // weak
- char aSetsockoptTheN[46] = "setsockopt: The network subsystem has failed."; // weak
- char aSetsockoptASuc[80] = "setsockopt: A successful WSAStartup call must occur before using this function."; // weak
- char aGetsockoptUnkn[27] = "getsockopt: Unknown error!"; // weak
- char aGetsockoptTheD[44] = "getsockopt: The descriptor is not a socket."; // weak
- char aGetsockoptTheO[84] = "getsockopt: The option is unknown or unsupported by the indicated protocol family. "; // weak
- char aGetsockoptTheL[55] = "getsockopt: The level parameter is unknown or invalid."; // weak
- char aGetsockoptABlo[129] = "getsockopt: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aGetsockoptOneO[140] = "getsockopt: One of the optval or the optlen parameters is not a valid part of the user address space, or the optlen parameter is too small."; // weak
- char aGetsockoptTheN[46] = "getsockopt: The network subsystem has failed."; // weak
- char aGetsockoptASuc[80] = "getsockopt: A successful WSAStartup call must occur before using this function."; // weak
- char aWsaconnectUnkn[26] = "WSAConnect: Unknown Error"; // weak
- char aWsaconnectAt_0[123] = "WSAConnect: Attempt to connect datagram socket to broadcast address failed because setsockopt SO_BROADCAST is not enabled."; // weak
- char aWsaconnectAtte[76] = "WSAConnect: Attempt to connect timed out without establishing a connection."; // weak
- char aWsaconnectTh_2[80] = "WSAConnect: The lpCallerData argument is not supported by the service provider."; // weak
- char aWsaconnectTheF[88] = "WSAConnect: The FLOWSPEC structures specified in lpSQOS and lpGQOS cannot be satisfied."; // weak
- char aWsaconnectTheD[44] = "WSAConnect: The descriptor is not a socket."; // weak
- char aWsaconnectNoBu[74] = "WSAConnect: No buffer space is available. The socket cannot be connected."; // weak
- char aWsaconnectTh_1[71] = "WSAConnect: The network cannot be reached from this host at this time."; // weak
- char aWsaconnectTheS[80] = "WSAConnect: The socket is already connected (connection-oriented sockets only)."; // weak
- char aWsaconnectTheP[170] = "WSAConnect: The parameter s is a listening socket, or the destination address specified is not consistent with that of the constrained group to which the socket belongs."; // weak
- char aWsaconnectTh_0[251] = "WSAConnect: The name or the namelen parameter is not a valid part of the user address space, the namelen parameter is too small, the buffer length for lpCalleeData, lpSQOS, and lpGQOS are too small, or the buffer length for lpCallerData is too large."; // weak
- char aWsaconnectTheA[49] = "WSAConnect: The attempt to connect was rejected."; // weak
- char aWsaconnectAddr[79] = "WSAConnect: Addresses in the specified family cannot be used with this socket."; // weak
- char aWsaconnectTheR[74] = "WSAConnect: The remote address is not a valid address (such as ADDR_ANY)."; // weak
- char aWsaconnectANon[90] = "WSAConnect: A nonblocking connect/WSAConnect call is in progress on the specified socket."; // weak
- char aWsaconnectABlo[129] = "WSAConnect: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aWsaconnectTheB[95] = "WSAConnect: The (blocking) Windows Socket 1.1 call was canceled through WSACancelBlockingCall."; // weak
- char aWsaconnectTheL[395] = "WSAConnect: The local address of the socket is already in use and the socket was not marked to allow address reuse with SO_REUSEADDR. This error usually occurs during the execution of bind, but could be delayed until this function if the bind function operates on a partially wild-card address (involving ADDR_ANY) and if a specific address needs to be \"committed\" at the time of this function."; // weak
- char aWsaconnectTheN[46] = "WSAConnect: The network subsystem has failed."; // weak
- char aWsaconnectASuc[80] = "WSAConnect: A successful WSAStartup call must occur before using this function."; // weak
- char aBindUnknownErr[20] = "bind: Unknown Error"; // weak
- char aBindTheDescrip[38] = "bind: The descriptor is not a socket."; // weak
- char aBindNotEnoughB[58] = "bind: Not enough buffers available, too many connections."; // weak
- char aBindTheSocketI[49] = "bind: The socket is already bound to an address."; // weak
- char aBindABlockingW[123] = "bind: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aBindTheNameOrN[346] = "bind: The name or namelen parameter is not a valid part of the user address space, the namelen parameter is too small, the name parameter contains an incorrect address format for the associated address family, or the first two bytes of the memory block specified by name does not match the address family associated with the socket descriptor s."; // weak
- char aBindTheSpecifi[69] = "bind: The specified address is not a valid address for this machine."; // weak
- char aBindAProcessOn[286] = "bind: A process on the machine is already bound to the same fully-qualified address and the socket has not been marked to allow address re-use with SO_REUSEADDR. For example, the IP address and port are bound in the af_inet case). (See the SO_REUSEADDR socket option under setsockopt.)"; // weak
- char aBindTheNetwork[40] = "bind: The network subsystem has failed."; // weak
- char aBindASuccessfu[74] = "bind: A successful WSAStartup call must occur before using this function."; // weak
- char aListenUnknownE[22] = "listen: Unknown Error"; // weak
- char aListenTheRefer[83] = "listen: The referenced socket is not of a type that supports the listen operation."; // weak
- char aListenTheDescr[40] = "listen: The descriptor is not a socket."; // weak
- char aListenNoBuffer[38] = "listen: No buffer space is available."; // weak
- char aListenNoMoreSo[50] = "listen: No more socket descriptors are available."; // weak
- char aListenTheSoc_1[41] = "listen: The socket is already connected."; // weak
- char aListenTheSoc_0[49] = "listen: The socket has not been bound with bind."; // weak
- char aListenABlockin[125] = "listen: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aListenTheSocke[379] = "listen: The socket's local address is already in use and the socket was not marked to allow address reuse with SO_REUSEADDR. This error usually occurs during execution of the bind function, but could be delayed until this function if the bind was to a partially wild-card address (involving ADDR_ANY) and if a specific address needs to be committed at the time of this function."; // weak
- char aListenTheNetwo[42] = "listen: The network subsystem has failed."; // weak
- char aListenASuccess[76] = "listen: A successful WSAStartup call must occur before using this function."; // weak
- char aAcceptUnknownE[23] = "accept: Unknown Error "; // weak
- char aAcceptTheSocke[91] = "accept: The socket is marked as nonblocking and no connections are present to be accepted."; // weak
- char aAcceptTheRefer[87] = "accept: The referenced socket is not a type that supports connection-oriented service."; // weak
- char aAcceptTheDescr[40] = "accept: The descriptor is not a socket."; // weak
- char aAcceptNoBuffer[38] = "accept: No buffer space is available."; // weak
- char aAcceptTheQueue[91] = "accept: The queue is nonempty upon entry to accept and there are no descriptors available."; // weak
- char aAcceptTheListe[61] = "accept: The listen function was not invoked prior to accept."; // weak
- char aAcceptABlock_0[125] = "accept: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aAcceptABlockin[88] = "accept: A blocking Windows Sockets 1.1 call was canceled through WSACancelBlockingCall."; // weak
- char aAcceptTheAddrl[98] = "accept: The addrlen parameter is too small or addr is not a valid part of the user address space."; // weak
- char aAcceptTheNetwo[42] = "accept: The network subsystem has failed."; // weak
- char aAcceptASuccess[76] = "accept: A successful WSAStartup call must occur before using this function."; // weak
- char asc_6A04F4[3] = " ["; // weak
- char aWsasocketUnkno[26] = "WSASocket: Unknown Error "; // weak
- char aWsasocketNotEn[59] = "WSASocket: Not enough priveleges to perform this operation"; // weak
- char aWsasocketLppro[88] = "WSASocket: lpProtocolInfo argument is not in a valid part of the process address space."; // weak
- char aWsasocketThisV[447] = "WSASocket: This value is true for any of the following conditions. The parameter g specified is not valid. The WSAPROTOCOL_INFO structure that lpProtocolInfo points to is incomplete, the contents are invalid or the WSAPROTOCOL_INFO structure has already been used in an earlier duplicate socket operation. The values specified for members of the socket triple <af, type, and protocol> are individually supported, but the given combination is not."; // weak
- char aWsasocketThe_2[78] = "WSASocket: The specified socket type is not supported in this address family."; // weak
- char aWsasocketThe_1[69] = "WSASocket: The specified protocol is the wrong type for this socket."; // weak
- char aWsasocketThe_0[52] = "WSASocket: The specified protocol is not supported."; // weak
- char aWsasocketNoBuf[71] = "WSASocket: No buffer space is available. The socket cannot be created."; // weak
- char aWsasocketNoMor[53] = "WSASocket: No more socket descriptors are available."; // weak
- char aWsasocketABloc[128] = "WSASocket: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aWsasocketTheSp[58] = "WSASocket: The specified address family is not supported."; // weak
- char aWsasocketTheNe[45] = "WSASocket: The network subsystem has failed."; // weak
- char aWsasocketASucc[79] = "WSASocket: A successful WSAStartup call must occur before using this function."; // weak
- char aUnknownSocketT[22] = "Unknown socket type! "; // weak
- char aClosesocketUnk[27] = "closesocket: Unknown Error"; // weak
- char aClosesocketT_1[99] = "closesocket: The socket is marked as nonblocking and SO_LINGER is set to a nonzero time-out value."; // weak
- char aClosesocketT_0[96] = "closesocket: The (blocking) Windows Socket 1.1 call was canceled through WSACancelBlockingCall."; // weak
- char aClosesocketABl[130] = "closesocket: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aClosesocketThe[47] = "closesocket: The network subsystem has failed."; // weak
- char aClosesocketASu[81] = "closesocket: A successful WSAStartup call must occur before using this function."; // weak
- char aGetsocknameUnk[28] = "getsockname: Unknown Error!"; // weak
- char aGetsocknameT_2[136] = "getsockname: The socket has not been bound to an address with bind, or ADDR_ANY is specified in bind but connection has not yet occurs."; // weak
- char aGetsocknameT_1[45] = "getsockname: The descriptor is not a socket."; // weak
- char aGetsocknameABl[130] = "getsockname: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aGetsocknameT_0[133] = "getsockname: The name or the namelen parameter is not a valid part of the user address space, or the namelen parameter is too small."; // weak
- char aGetsocknameThe[47] = "getsockname: The network subsystem has failed."; // weak
- char aGetsocknameASu[76] = "getsockname: A successful WSAStartup call must occur before using this API."; // weak
- char aWsaeventsele_4[30] = "WSAEventSelect: Unknown Error"; // weak
- char aWsaeventsele_3[48] = "WSAEventSelect: The descriptor is not a socket."; // weak
- char aWsaeventsele_2[133] = "WSAEventSelect: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aWsaeventsele_1[124] = "WSAEventSelect: Indicates that one of the specified parameters was invalid, or the specified socket is in an invalid state."; // weak
- char aWsaeventsele_0[50] = "WSAEventSelect: The network subsystem has failed."; // weak
- char aWsaeventselect[84] = "WSAEventSelect: A successful WSAStartup call must occur before using this function."; // weak
- char aWsaenumnetwo_5[36] = "WSAEnumNetworkEvents: Unknown error"; // weak
- char aWsaenumnetwo_4[98] = "WSAEnumNetworkEvents: The lpNetworkEvents argument is not a valid part of the user address space."; // weak
- char aWsaenumnetwo_3[54] = "WSAEnumNetworkEvents: The descriptor is not a socket."; // weak
- char aWsaenumnetwo_2[139] = "WSAEnumNetworkEvents: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aWsaenumnetwo_1[82] = "WSAEnumNetworkEvents: Indicates that one of the specified parameters was invalid."; // weak
- char aWsaenumnetwo_0[56] = "WSAEnumNetworkEvents: The network subsystem has failed."; // weak
- char aWsaenumnetwork[90] = "WSAEnumNetworkEvents: A successful WSAStartup call must occur before using this function."; // weak
- char aSendUnknownErr[20] = "send: Unknown Error"; // weak
- char aSendTheSocke_1[146] = "send: The socket has not been bound with bind, or an unknown flag was specified, or MSG_OOB was specified for a socket with SO_OOBINLINE enabled."; // weak
- char aSendTheRemoteH[69] = "send: The remote host cannot be reached from this host at this time."; // weak
- char aSendTheSocke_0[120] = "send: The socket is message oriented, and the message is larger than the maximum supported by the underlying transport."; // weak
- char aSendTheSocketH[144] = "send: The socket has been shut down; it is not possible to send on a socket after shutdown has been invoked with how set to SD_SEND or SD_BOTH."; // weak
- char aSendMsg_oobWas[243] = "send: MSG_OOB was specified, but the socket is not stream-style such as type SOCK_STREAM, OOB data is not supported in the communication domain associated with this socket, or the socket is unidirectional and supports only receive operations."; // weak
- char aSendTheDescrip[38] = "send: The descriptor is not a socket."; // weak
- char aSendTheSocketI[35] = "send: The socket is not connected."; // weak
- char aSendNoBufferSp[36] = "send: No buffer space is available."; // weak
- char aSendTheConnect[125] = "send: The connection has been broken due to the keep-alive activity detecting a failure while the operation was in progress."; // weak
- char aSendTheBufPara[95] = "send: The buf parameter is not completely contained in a valid part of the user address space."; // weak
- char aSendABlockin_0[123] = "send: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aSendABlockingW[86] = "send: A blocking Windows Sockets 1.1 call was canceled through WSACancelBlockingCall."; // weak
- char aSendTheRequest[181] = "send: The requested address is a broadcast address, but the appropriate flag was not set. Call setsockopt with the SO_BROADCAST parameter to allow the use of the broadcast address."; // weak
- char aSendTheNetwork[40] = "send: The network subsystem has failed."; // weak
- char aSendASuccessfu[74] = "send: A successful WSAStartup call must occur before using this function."; // weak
- char aSendtoUnknownE[22] = "sendto: Unknown Error"; // weak
- char aSendtoADestina[43] = "sendto: A destination address is required."; // weak
- char aSendtoAddresse[75] = "sendto: Addresses in the specified family cannot be used with this socket."; // weak
- char aSendtoTheRemot[74] = "sendto: The remote address is not a valid address, for example, ADDR_ANY."; // weak
- char aSendtoTheSoc_1[122] = "sendto: The socket is message oriented, and the message is larger than the maximum supported by the underlying transport."; // weak
- char aSendtoTheSoc_0[85] = "sendto: The socket is marked as nonblocking and the requested operation would block."; // weak
- char aSendtoMsg_oobW[245] = "sendto: MSG_OOB was specified, but the socket is not stream-style such as type SOCK_STREAM, OOB data is not supported in the communication domain associated with this socket, or the socket is unidirectional and supports only receive operations."; // weak
- char aSendtoTheSocke[72] = "sendto: The socket is not connected (connection-oriented sockets only)."; // weak
- char aSendtoNoBuffer[38] = "sendto: No buffer space is available."; // weak
- char aSendtoTheBufOr[110] = "sendto: The buf or to parameters are not part of the user address space, or the tolen parameter is too small."; // weak
- char aSendtoABlock_0[125] = "sendto: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aSendtoABlockin[88] = "sendto: A blocking Windows Sockets 1.1 call was canceled through WSACancelBlockingCall."; // weak
- char aSendtoAnUnknow[104] = "sendto: An unknown flag was specified, or MSG_OOB was specified for a socket with SO_OOBINLINE enabled."; // weak
- char aSendtoTheReque[183] = "sendto: The requested address is a broadcast address, but the appropriate flag was not set. Call setsockopt with the SO_BROADCAST parameter to allow the use of the broadcast address."; // weak
- char aSendtoASuccess[76] = "sendto: A successful WSAStartup call must occur before using this function."; // weak
- char aRecvUnknownErr[20] = "recv: Unknown Error"; // weak
- char aRecvTheVirtu_0[288] = "recv: The virtual circuit was reset by the remote side executing a hard or abortive close. The application should close the socket as it is no longer usable. On a UPD-datagram socket this error would indicate that a previous send operation resulted in an ICMP \"Port Unreachable\" message."; // weak
- char aRecvTheConne_0[113] = "recv: The connection has been dropped because of a network failure or because the peer system failed to respond."; // weak
- char aRecvTheVirtual[144] = "recv: The virtual circuit was terminated due to a time-out or other failure. The application should close the socket as it is no longer usable."; // weak
- char aRecvTheSocke_0[205] = "recv: The socket has not been bound with bind, or an unknown flag was specified, or MSG_OOB was specified for a socket with SO_OOBINLINE enabled or (for byte stream sockets only) len was zero or negative."; // weak
- char aRecvTheMessage[84] = "recv: The message was too large to fit into the specified buffer and was truncated."; // weak
- char aRecvTheSocketH[150] = "recv: The socket has been shut down; it is not possible to receive on a socket after shutdown has been invoked with how set to SD_RECEIVE or SD_BOTH."; // weak
- char aRecvMsg_oobWas[240] = "recv: MSG_OOB was specified, but the socket is not stream-style such as type SOCK_STREAM, OOB data is not supported in the communication domain associated with this socket, or the socket is unidirectional and supports only send operations."; // weak
- char aRecvTheDescrip[38] = "recv: The descriptor is not a socket."; // weak
- char aRecvTheConnect[125] = "recv: The connection has been broken due to the keep-alive activity detecting a failure while the operation was in progress."; // weak
- char aRecvABlockingW[123] = "recv: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aRecvTheBlockin[70] = "recv: The (blocking) call was canceled through WSACancelBlockingCall."; // weak
- char aRecvTheSocketI[35] = "recv: The socket is not connected."; // weak
- char aRecvTheBufPara[95] = "recv: The buf parameter is not completely contained in a valid part of the user address space."; // weak
- char aRecvTheNetwork[40] = "recv: The network subsystem has failed."; // weak
- char aRecvASuccessfu[74] = "recv: A successful WSAStartup call must occur before using this function."; // weak
- char aRecvfromUnknow[24] = "recvfrom: Unknown Error"; // weak
- char aRecvfromTheC_0[137] = "recvfrom: The connection has been dropped, because of a network failure or because the system on the other end went down without notice."; // weak
- char aRecvfromTheS_2[86] = "recvfrom: The socket is marked as nonblocking and the recvfrom operation would block."; // weak
- char aRecvfromTheS_1[155] = "recvfrom: The socket has been shut down; it is not possible to recvfrom on a socket after shutdown has been invoked with how set to SD_RECEIVE or SD_BOTH."; // weak
- char aRecvfromMsg_oo[244] = "recvfrom: MSG_OOB was specified, but the socket is not stream-style such as type SOCK_STREAM, OOB data is not supported in the communication domain associated with this socket, or the socket is unidirectional and supports only send operations."; // weak
- char aRecvfromTheDes[42] = "recvfrom: The descriptor is not a socket."; // weak
- char aRecvfromTheCon[129] = "recvfrom: The connection has been broken due to the keep-alive activity detecting a failure while the operation was in progress."; // weak
- char aRecvfromTheS_0[152] = "recvfrom: The socket is connected. This function is not permitted with a connected socket, whether the socket is connection-oriented or connectionless."; // weak
- char aRecvfromTheSoc[216] = "recvfrom: The socket has not been bound with bind, or an unknown flag was specified, or MSG_OOB was specified for a socket with SO_OOBINLINE enabled, or (for byte stream-style sockets only) len was zero or negative."; // weak
- char aRecvfromABlock[127] = "recvfrom: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aRecvfromTheBlo[74] = "recvfrom: The (blocking) call was canceled through WSACancelBlockingCall."; // weak
- char aRecvfromTheBuf[148] = "recvfrom: The buf or from parameters are not part of the user address space, or the fromlen parameter is too small to accommodate the peer address."; // weak
- char aRecvfromTheNet[44] = "recvfrom: The network subsystem has failed."; // weak
- char aRecvfromASucce[78] = "recvfrom: A successful WSAStartup call must occur before using this function."; // weak
- char aIncorrectWinso[] = "Incorrect Winsock version (%d.%d)"; // idb
- char aWinsock2IsAvai[] = "Winsock2 is available"; // idb
- char aWsaenumproto_5[] = "WSAEnumProtocols: The buffer length was too small to receive all the relevant WSAPROTOCOL_INFO structures and associated information. Pass in a buffer at least as large as the value returned in lpdwBufferLength."; // idb
- char aWsaenumproto_4[] = "WSAEnumProtocols: Unknown Error!"; // idb
- char aWsaenumproto_3[] = "WSAEnumProtocols: One or more of the lpiProtocols, lpProtocolBuffer, or lpdwBufferLength arguments are not a valid part of the user address space."; // idb
- char aWsaenumproto_2[] = "WSAEnumProtocols: Indicates that one of the specified parameters was invalid."; // idb
- char aWsaenumproto_1[] = "WSAEnumProtocols: A blocking Windows Sockets 1.1 call is in progress."; // idb
- char aWsaenumproto_0[] = "WSAEnumProtocols: The network subsystem has failed."; // idb
- char aWsaenumprotoco[] = "WSAEnumProtocols: A successful WSAStartup call must occur before using this function."; // idb
- char aWsastartupUnkn[] = "WSAStartup: Unknown Error"; // idb
- char aWsastartupTheL[] = "WSAStartup: The lpWSAData is not a valid pointer."; // idb
- char aWsastartupLimi[] = "WSAStartup: Limit on the number of tasks supported by the Windows Sockets implementation has been reached."; // idb
- char aWsastartupABlo[] = "WSAStartup: A blocking Windows Sockets 1.1 operation is in progress."; // idb
- char aWsastartupTheV[] = "WSAStartup: The version of Windows Sockets support requested is not provided by this particular Windows Sockets implementation."; // idb
- char aWinsock2Functi[] = "Winsock2 function \"%s\" not found in DLL"; // idb
- char aWsastartupIndi[] = "WSAStartup: Indicates that the underlying network subsystem is not ready for network communication."; // idb
- char aWinsock2DllWas[] = "Winsock2 DLL was not found"; // idb
- CHAR aWs2_32_dll[] = "ws2_32.dll"; // idb
- char aABlockingWindo[] = "A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // idb
- char aTheNetworkSubs[34] = "The network subsystem has failed."; // weak
- char aASuccessfulWsa[68] = "A successful WSAStartup call must occur before using this function."; // weak
- char aListeningOnPor[19] = "Listening on port "; // weak
- char aDSrcCodeStyx_2[39] = "D:\\Src\\code\\styxnet\\styxnet_server.cpp"; // weak
- char aStartingServer[20] = "Starting Server ..."; // weak
- char aStoppingServer[20] = "Stopping Server ..."; // weak
- char aCreated[9] = " created"; // weak
- char aMigrationSessi[19] = "Migration Session "; // weak
- char aStoppingServ_0[23] = "Stopping Server Thread"; // weak
- char aUserHadLoggedO[39] = "User had logged out, disposing of them"; // weak
- char aUserHasClosedT[33] = "User has closed their connection"; // weak
- char aAbleToWriteToU[22] = "Able to write to user"; // weak
- char aTriedToPassABo[31] = " tried to pass a bogus packet!"; // weak
- char aWhoIsRemote[15] = " who is remote"; // weak
- char aWhoIsLocal[14] = " who is local"; // weak
- char aNewConnectionF[21] = "New Connection from "; // weak
- char aStartingServ_0[23] = "Starting Server Thread"; // weak
- char aMigrationAccep[24] = "Migration Accepted by '"; // weak
- char asc_6A5784[2] = "'"; // weak
- char aFrom_0[7] = " from "; // weak
- char aSessionDidnTEx[45] = "Session didn't exist, creating a new session"; // weak
- char aConnected[11] = " connected"; // weak
- char aSessionExistsA[35] = "Session exists, attempting to join"; // weak
- char aWantsToConnect[30] = " wants to connect to session "; // weak
- char aSessiondataUse[33] = "SessionData: User Not In Session"; // weak
- char aVersionMismatc[22] = "Version mismatch! us:"; // weak
- char aThem[8] = " them: "; // weak
- char aUserIsBehindAn[38] = "User is behind an Address Translator!"; // weak
- char aSecretForRecon[28] = "Secret for reconnection is "; // weak
- char aReceivedUser_0[21] = "Received UserLogin: "; // weak
- char aCouldnTMigrate[36] = "Couldn't migrate, session not found"; // weak
- char aSessionIsnTMig[24] = "Session isn't migrating"; // weak
- char aUserIsLocalMak[36] = "User is local, making them the host"; // weak
- char aMigrated[10] = " migrated"; // weak
- char aReceivedUsermi[23] = "Received UserMigrating"; // weak
- char aBadPassword[13] = "Bad password"; // weak
- char aJoined[8] = " joined"; // weak
- char aSessionFull[13] = "Session full"; // weak
- char aUserAlreadyInS[24] = "User already in session"; // weak
- char aWantsToJoinToS[27] = " wants to join to session "; // weak
- char aKickUserNotInS[26] = "Kick: User Not In Session"; // weak
- char aSessionmigrate[37] = "SessionMigrated: User Not In Session"; // weak
- char aAlreadyExists[16] = " already exists"; // weak
- char aSession_1[9] = "Session "; // weak
- char aWeAlreadyHaveA[61] = "We already have a session and we're not a stand alone server"; // weak
- char aOnlyLocalUsers[63] = "Only local users can create sessions on non standalone server!"; // weak
- char aMax[6] = " max "; // weak
- char aWantsToCreateA[28] = " wants to create a session "; // weak
- char aReceivedUserlo[22] = "Received UserLogout: "; // weak
- char aSessionsyncSto[55] = "SessionSync/Store/Clear/FlushData: User Not In Session"; // weak
- char aChangehostUser[32] = "ChangeHost: User Not In Session"; // weak
- char aUnlockingUserN[31] = "Unlocking: User Not In Session"; // weak
- char aUnlockingSessi[19] = "Unlocking session "; // weak
- char aLockingUserNot[29] = "Locking: User Not In Session"; // weak
- char aLockingSession[17] = "Locking session "; // weak
- char aSessionprivate[40] = "SessionPrivateData: User Not In Session"; // weak
- char aSendingIndex[15] = "Sending index "; // weak
- char aSessionIndexIs[18] = "Session index is "; // weak
- char aOurIndexIs[15] = " our index is "; // weak
- char aUserIsMissing[17] = "User is missing "; // weak
- char aSyncDataPacket[19] = " sync data packets"; // weak
- char aIsAttemptingRe[28] = " is attempting reconnection"; // weak
- char aReceivedUserre[33] = "Received UserReconnect : Secret "; // weak
- char aSessionNotFoun[18] = "Session not found"; // weak
- char aUserIsnTHost[16] = "User isn't host"; // weak
- char aUserIsHostDele[35] = "User is host, deleting the session"; // weak
- char aWantsToDestroy[27] = " wants to destroy session "; // weak
- char aCouldNotMapFil[21] = "Could not map file: "; // weak
- char aDSrcCodeStyx_3[41] = "D:\\Src\\code\\styxnet\\styxnet_transfer.cpp"; // weak
- char aCouldNotOpen_0[22] = "Could not open file: "; // weak
- char aDownloadingTo[16] = "Downloading to "; // weak
- char aDownloadsTemp[] = "downloads\\temp"; // idb
- char aSendComplete[14] = "Send complete"; // weak
- char aConnected_0[10] = "Connected"; // weak
- char aMaximumTransfe[26] = "Maximum transfer size is "; // weak
- char aSenderConnecti[25] = "Sender: Connection from "; // weak
- char aCouldNotOpen_1[20] = "Could not open file"; // weak
- char aDSrcCodeStyx_4[35] = "D:\\Src\\code\\styxnet\\win32_file.cpp"; // weak
- char aUnknownCreateO[25] = "Unknown create/open mode"; // weak
- char aCouldNotReadFr[25] = "Could not read from file"; // weak
- char asc_6A5E08[3] = " :"; // weak
- char aUninplemented[15] = "Uninplemented!"; // weak
- char aCouldNotOpen_2[35] = "Could not open file to collect CRC"; // weak
- char aCouldNotCrea_3[41] = "Could not create a view of the mapping: "; // weak
- char aCouldNotCrea_2[32] = "Could not create file mapping: "; // weak
- char aLookupWasNotFo[37] = "Lookup was not found for the handle "; // weak
- char aWsaasyncgeth_4[72] = "WSAAsyncGetHostByName: Non-Authoritative Host not found, or SERVERFAIL."; // weak
- char aWsaasyncgeth_3[72] = "WSAAsyncGetHostByName: Nonrecoverable errors, FORMERR, REFUSED, NOTIMP."; // weak
- char aWsaasyncgeth_2[38] = "WSAASyncGetHostByName: Unknown Error "; // weak
- char aWsaasyncgeth_1[63] = "WSAAsyncGetHostByName: Insufficient buffer space is available."; // weak
- char aWsaasyncgeth_0[57] = "WSAAsyncGetHostByName: The network subsystem has failed."; // weak
- char aWsaasyncgethos[48] = "WSAAsyncGetHostByName: Invalid name or address."; // weak
- char aDSrcCodeStyx_5[34] = "D:\\Src\\code\\styxnet\\win32_dns.cpp"; // weak
- char aWsaasyncgeth_8[38] = "WSAAsyncGetHostByName: Unknown error!"; // weak
- char aWsaasyncgeth_7[163] = "WSAAsyncGetHostByName: The asynchronous operation cannot be scheduled at this time due to resource or other constraints within the Windows Sockets implementation."; // weak
- char aWsaasyncgeth_6[140] = "WSAAsyncGetHostByName: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aWsaasyncgeth_5[86] = "WSAAsyncGetHostByName: A successful WSAStartup must occur before using this function."; // weak
- char aWsaasyncget_12[163] = "WSAAsyncGetHostByAddr: The asynchronous operation cannot be scheduled at this time due to resource or other constraints within the Windows Sockets implementation."; // weak
- char aWsaasyncget_11[140] = "WSAAsyncGetHostByAddr: A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function."; // weak
- char aWsaasyncget_10[57] = "WSAAsyncGetHostByAddr: The network subsystem has failed."; // weak
- char aWsaasyncgeth_9[86] = "WSAAsyncGetHostByAddr: A successful WSAStartup must occur before using this function."; // weak
- char aGlobal[7] = "Global"; // weak
- char aWeReOutOfBuffe[61] = "We're out of buffer space and we don't even have one packet!"; // weak
- char aSomehowWeHaveA[68] = "Somehow, we have a full packet of data which was not accounted for!"; // weak
- char aDSrcCodeStyx_6[39] = "D:\\Src\\code\\styxnet\\styxnet_packet.cpp"; // weak
- char aButTheyCouldNo[29] = " but they could not be found"; // weak
- char aDSrcCodeStyx_7[47] = "D:\\Src\\code\\styxnet\\styxnet_client_session.cpp"; // weak
- char aInstructedToRe[27] = "Instructed to remove user "; // weak
- char aNoPingMethodsA[27] = "No ping methods available!"; // weak
- char aTryingIpHelper[21] = "Trying IP Helper API"; // weak
- char aTryingRawsocke[17] = "Trying RawSocket"; // weak
- char aDSrcCodeStyx_8[37] = "D:\\Src\\code\\styxnet\\network_ping.cpp"; // weak
- char aStartingIpHelp[26] = "Starting IP Helper thread"; // weak
- char aCouldNotFindGe[49] = "Could not find 'GetRTTAndHopCount' in ws2_32.dll"; // weak
- CHAR aGetrttandhopco[] = "GetRTTAndHopCount"; // idb
- CHAR aIphlpapi_dll[] = "iphlpapi.dll"; // idb
- char aStoppingIpHelp[26] = "Stopping IP Helper thread"; // weak
- char aToQueue[10] = " to queue"; // weak
- char aAddingPingTo[16] = "Adding ping to "; // weak
- char aGotQuitEvent[15] = "Got quit event"; // weak
- char aPingFailed[12] = "Ping failed"; // weak
- char aGotPingRtt[14] = "Got ping RTT "; // weak
- char aHops[7] = " Hops "; // weak
- char aPinging[9] = "Pinging "; // weak
- char aNohost[] = "NoHost"; // idb
- char aData[6] = "Data "; // weak
- char aCouldNotBeStor[26] = "] could not be stored by "; // weak
- char aWasnTExpecting[26] = "Wasn't expecting command "; // weak
- char aDSrcCodeStyx_9[47] = "D:\\Src\\code\\styxnet\\styxnet_server_session.cpp"; // weak
- char aMigrationComme[21] = "Migration Commencing"; // weak
- char aOnlyOneUserNoN[34] = "Only one user, no need to migrate"; // weak
- char aInitiatingMigr[44] = "Initiating migration sequence for session '"; // weak
- char aDSrcCodeSty_10[49] = "D:\\Src\\code\\styxnet\\styxnet_server_migration.cpp"; // weak
- char aNoMigrationCan[24] = "No migration candidates"; // weak
- char aRequestingMigr[26] = "Requesting migration to '"; // weak
- char aAppendingSessi[] = "Appending session migrate data to the sync data stream"; // idb
- char aWasInSessionRe[31] = " was in session, removing them"; // weak
- char aDSrcCodeSty_11[44] = "D:\\Src\\code\\styxnet\\styxnet_server_user.cpp"; // weak
- char aUserAt[9] = "User at "; // weak
- void **off_6A7698 = &off_6A7668; // weak
- void *off_6A7B58 = (void *)0x6A7B62; // idb
- unsigned __int16 _ctype[] = { 0u, 32u };
- void *off_6A7D70 = &off_6A7D78; // idb
- int (*off_6A7E3C)(void) = &terminate; // weak
- void *off_6A8138 = &off_6A8138; // weak
- LPVOID lpMem = &off_6A8138; // idb
- int dword_6A8148 = 4294967295; // weak
- void **off_6AA158 = &off_6A8138; // weak
- int dword_6AA15C = 480; // weak
- _UNKNOWN unk_6AAC20; // weak
- _UNKNOWN unk_6AAC38; // weak
- int dword_6AAF7C = 128; // weak
- int dword_6AAF80 = 128; // weak
- int dword_6AAF84 = 1134395392; // weak
- char aSuppliedWorldS[42] = "Supplied world size is invalid! (%u x %u)"; // weak
- char aDSrcCodeCorega[35] = "D:\\Src\\code\\coregame\\worldctrl.cpp"; // weak
- char aInvalid_0[8] = "Invalid"; // weak
- char aWest[5] = "West"; // weak
- char aSouth[6] = "South"; // weak
- char aEast[5] = "East"; // weak
- char aNorth[6] = "North"; // weak
- char aTerrain_0[8] = "Terrain"; // weak
- char aCameraBounds[15] = "Camera::Bounds"; // weak
- char aMoveBlockD[] = "Move::Block%d"; // idb
- char aImpassableall[] = "ImpassableAll"; // idb
- char aMinimaprotatio[16] = "MiniMapRotation"; // weak
- char aCellmapz[9] = "CellMapZ"; // weak
- char aCellmapx[9] = "CellMapX"; // weak
- char aUnknownAction[15] = "Unknown Action"; // weak
- char aAssignbasebuil[] = "AssignBaseBuildings should now be AssignBaseUnits"; // idb
- char aDSrcCodeCore_0[32] = "D:\\Src\\code\\coregame\\action.cpp"; // weak
- char aOnlyDynamicTea[38] = "Only dynamic team vars can be created"; // weak
- char aOnlyDynamicT_0[38] = "Only dynamic team vars can be deleted"; // weak
- char aTeamSHasWonS[] = "Team [%s] has WON [%s]"; // idb
- char aDefault_0[] = "Default"; // idb
- char aSAlreadyHasRes[] = " [%s] already has result [%s]"; // idb
- char aSS_7[] = " [%s] [%s]"; // idb
- char aSingle_0[7] = "Single"; // weak
- char aNetwork[8] = "Network"; // weak
- char aUnknownDebrief[29] = "Unknown debriefing mode [%s]"; // weak
- char aCustomDebriefi[] = "Custom debriefing mode [%s]"; // idb
- char aTeamSHasLostS[] = "Team [%s] has LOST [%s]"; // idb
- char aTeamSNext[] = "Team [%s] NEXT"; // idb
- char aNotTheClientTe[] = " - not the client team"; // idb
- char aDisconnecting[] = " - disconnecting"; // idb
- char aMultiplayer_84[30] = "#multiplayer.eliminated.title"; // weak
- char aMultiplayer_el[32] = "#multiplayer.eliminated.message"; // weak
- char aStd_buttons_ok[16] = "#std.buttons.ok"; // weak
- char aHost_0[] = " - host"; // idb
- char aTheClientTeam[] = " - the client team"; // idb
- char aTeamSHasBeenEl[] = "Team [%s] has been ELIMINATED"; // idb
- char aKeySTypeDUnl_1[] = "Key [%s] Type [%d] unlocked (custom)"; // idb
- char aStopCouldNotFi[29] = "Stop could not find tag [%s]"; // weak
- void *off_6AB370 = (void *)0x676154; // weak
- char aRestoreCouldNo[32] = "Restore could not find tag [%s]"; // weak
- char aRanOutOfSlotsI[] = "Ran out of slots in formation '%s' whilst spawning in units"; // idb
- char aCouldnTResol_0[29] = "Couldn't resolve region '%s'"; // weak
- char aCouldnTResolve[32] = "Couldn't resolve formation '%s'"; // weak
- char aARequiredTypeR[48] = "A required type reaper was missing a resolve id"; // weak
- char a__CoregameReso[23] = "../coregame\\resolver.h"; // weak
- char aConstruct[] = "Construct"; // idb
- char aRegion[7] = "Region"; // weak
- char aShadow[7] = "Shadow"; // weak
- char aFormation[10] = "Formation"; // weak
- char aType[5] = "Type"; // weak
- char aSetteamCould_0[] = "SetTeam: Could not find tag '%s'"; // idb
- char aSetteamCouldNo[] = "SetTeam: Could not resolve team '%s'"; // idb
- char aTeam[5] = "Team"; // weak
- char aSettacticalCou[] = "SetTactical: Could not find tag '%s'"; // idb
- char aSelfdestructCo[37] = "SelfDestruct could not find tag [%s]"; // weak
- char aDeleteCouldNot[31] = "Delete could not find tag [%s]"; // weak
- char aTriggerfxNoTag[28] = "TriggerFX: No tag specified"; // weak
- char aTriggerfxCould[35] = "TriggerFX: Could not find tag [%s]"; // weak
- char aTriggerfxUnkno[32] = "TriggerFX: Unknown FX type [%s]"; // weak
- char aEffect[7] = "Effect"; // weak
- char aNoTagSpecified[17] = "No tag specified"; // weak
- char aCouldNotFindTa[24] = "Could not find tag [%s]"; // weak
- char aState[6] = "State"; // weak
- char aWalloperationC[38] = "WallOperation could not find tag [%s]"; // weak
- char aWalloperationU[38] = "WallOperation: unknown operation [%s]"; // weak
- char aOperation[10] = "Operation"; // weak
- char aWarpRegionSDoe[] = "Warp: Region '%s' doesn't exist"; // idb
- char aCouldNotFind_2[24] = "Could not find tag '%s'"; // weak
- char aCouldNotFind_1[27] = "Could not find region '%s'"; // weak
- char aUnknownDisplay[37] = "Unknown DisplayObjective action '%s'"; // weak
- char aS08x[] = "%s[%08x]"; // idb
- char aUnique08x[] = "Unique[%08x]"; // idb
- char aOrientation[12] = "Orientation"; // weak
- char aTeamSDoesnTHav[38] = "Team '%s' doesn't have a start region"; // weak
- char aBombardierDisa[20] = "Bombardier disabled"; // weak
- char a__Coregame_aiS[34] = "../coregame_ai\\strategic_object.h"; // weak
- char aHighlightconst[42] = "HighlightConstruction type not found [%s]"; // weak
- char aAnimateTagNotF[28] = "Animate: Tag not found [%s]"; // weak
- char aCount_0[6] = "Count"; // weak
- char aCycle[6] = "Cycle"; // weak
- char aAnimateonsplin[36] = "AnimateOnSpline: Tag not found [%s]"; // weak
- char aTime_0[] = "Time"; // idb
- char aANonRequiredTy[] = "A non-required type resolution failed [%s]"; // idb
- char aObjectTypeSDoe[52] = "Object type [%s] does not exist or wrong code class"; // weak
- char aGame_0[] = "Game"; // idb
- char aSys_game_mig_2[17] = "sys.game.migrate"; // weak
- char aSys_game_runco[17] = "sys.game.runcode"; // weak
- char aSys_game[9] = "sys.game"; // weak
- char aSiminit[] = "SimInit"; // idb
- char aSwitchingToMig[] = "Switching to MIGRATING"; // idb
- char aMigrationCom_0[] = "Migration commencing"; // idb
- char aSwitchingToNor[] = "Switching to NORMAL"; // idb
- char aGameResync[] = "|Game::Resync"; // idb
- char aMigrationCompl[] = "Migration completed"; // idb
- char aSwitchingToRes[] = "Switching to RESYNC"; // idb
- char aDSrcCodeCore_1[33] = "D:\\Src\\code\\coregame\\game_rc.cpp"; // weak
- char aFalse_0[6] = "FALSE"; // weak
- char aTrue_0[5] = "TRUE"; // weak
- LPCSTR off_6ABA0C = "types.cfg"; // idb
- LPCSTR off_6ABA10 = "types_studio.cfg"; // idb
- char aGame[5] = "game"; // weak
- char aFailedToLoadS[20] = "Failed to load '%s'"; // weak
- char aInit[] = "Init"; // idb
- char aPreopenmissi_0[] = "PreOpenMission: New mission"; // idb
- char aPreopenmission[] = "PreOpenMission: [%s][%s]"; // idb
- char aDSrcCodeCore_2[30] = "D:\\Src\\code\\coregame\\game.cpp"; // weak
- char aCoregameOpenmi[29] = "CoreGame::OpenMission failed"; // weak
- char aUnableToWriteS[] = "Unable to write '%s'"; // idb
- char aUnableToSetupW[] = "Unable to setup write access"; // idb
- char aBookmark[] = "Bookmark"; // idb
- char aTrail[] = "Trail"; // idb
- char aTypeStreamCrc0[] = "Type Stream Crc: %08X"; // idb
- char aUnknownTypeCre[] = "Unknown type creation function '%s'"; // idb
- char aConfiguration[14] = "Configuration"; // weak
- int *off_6ABB68[2] = { &dword_76EC10, &dword_76DF90 }; // weak
- int *off_6ABB6C = &dword_76DF90; // weak
- char aSightSaveBlock[] = "Sight: Save block was unexpected size (%d/%d)"; // idb
- char aDSrcCodeCore_3[31] = "D:\\Src\\code\\coregame\\sight.cpp"; // weak
- char aCoregame_sight[15] = "coregame.sight"; // weak
- char aCoregame_saveb[20] = "coregame.savebinary"; // weak
- char aCoregame_boo_7[26] = "coregame.bookmark.swoopto"; // weak
- char aCoregame_boo_6[25] = "coregame.bookmark.jumpto"; // weak
- char aCoregame_boo_5[23] = "coregame.bookmark.list"; // weak
- char aCoregame_boo_4[26] = "coregame.bookmark.destroy"; // weak
- char aCoregame_boo_3[25] = "coregame.bookmark.create"; // weak
- char aCoregame_reg_1[21] = "coregame.region.list"; // weak
- char aCoregame_reg_0[23] = "coregame.region.create"; // weak
- char aCoregame_tag_l[18] = "coregame.tag.list"; // weak
- char aCoregame_tag_c[20] = "coregame.tag.create"; // weak
- char aCoregame_trigg[26] = "coregame.triggervibration"; // weak
- char aCoregame_resou[19] = "coregame.resources"; // weak
- char aCoregame_loadr[23] = "coregame.loadresources"; // weak
- char aCoregame_tract[23] = "coregame.tractiontypes"; // weak
- char aCoregame_movet[19] = "coregame.movetable"; // weak
- char aCoregame_threa[17] = "coregame.threats"; // weak
- char aCoregame_damag[21] = "coregame.damagetable"; // weak
- char aCoregame_listd[21] = "coregame.listdamages"; // weak
- char aCoregame_lista[27] = "coregame.listarmourclasses"; // weak
- char aCoregame_terra[23] = "coregame.terraingroups"; // weak
- char aCoregame_listt[19] = "coregame.listtypes"; // weak
- char aCoregame_world[19] = "coregame.worldinfo"; // weak
- char aCoregame_sizeo[16] = "coregame.sizeof"; // weak
- char aCoregame_boo_2[18] = "coregame.bookmark"; // weak
- char aCoregame_regio[16] = "coregame.region"; // weak
- char aCoregame_tag[13] = "coregame.tag"; // weak
- char aCoregame[9] = "coregame"; // weak
- char aObjects[8] = "Objects"; // weak
- char aUnableToSaveOb[] = "Unable to save object data"; // idb
- char aUnableToSaveWo[] = "Unable to save world data"; // idb
- char aDamages[] = "Damages"; // idb
- char a20sU3_2f2u[] = "%-20s %u - %3.2f, %2u"; // idb
- char aConsole_remove[] = "console.removeobj id"; // idb
- char aCoregame_boo_1[] = "coregame.bookmark.create bookmarkname"; // idb
- char aSSUObj[] = "%s : %s [%u obj]"; // idb
- char aListingAllCurr[] = "Listing all current tags"; // idb
- char aUnableToFindTa[] = "Unable to find tag '%s'"; // idb
- char aSU[] = "%s (%u)"; // idb
- char aDeadObject[] = "Dead object"; // idb
- char aListingObjects[] = "Listing objects in tagged group '%s' :"; // idb
- char aMaximumThreats[] = "Maximum Threats:"; // idb
- char a8dS[] = " - %8d [%s]"; // idb
- char aCoregame_boo_0[] = "coregame.bookmark.swoopto bookmarkname"; // idb
- char a3dS_0[] = " - [%3d] %s"; // idb
- char aArmourClasses[] = "Armour Classes"; // idb
- char aCouldNotCrea_4[] = "Could not create region"; // idb
- char aTypesThatAreNo[] = "Types that are NOT initialized..."; // idb
- char aSD_0[] = " - %s [%d]"; // idb
- char aTypesThatAreIn[] = "Types that ARE initialized..."; // idb
- char aDSrcCodeCore_4[34] = "D:\\Src\\code\\coregame\\coregame.cpp"; // weak
- char a20s7_3f7_3f7_3[] = "%-20s : %7.3f, %7.3f, %7.3f [%u] (%s)"; // idb
- char aListingAllOnMa[] = "Listing all ON-MAP objects"; // idb
- char aDS[] = "[%d] %s"; // idb
- char aUnableToFindTy[] = "Unable to find type [%s]"; // idb
- char aCoundNotCreate[] = "Cound not create tag"; // idb
- char aCannotFindMapO[] = "Cannot find map object with id %d"; // idb
- char aObjectIdUWasTh[] = "Object (id %u) was the wrong type"; // idb
- char aCluster3d3dDOb[] = "Cluster [%3d,%3d] - %d objects"; // idb
- char aPathfollower5u[] = "PathFollower %5u"; // idb
- char aWeaponObject5u[] = "Weapon::Object %5u"; // idb
- char aUnitobj5u[] = "UnitObj %5u"; // idb
- char aMapobj5u[] = "MapObj %5u"; // idb
- char aGameobj5u[] = "GameObj %5u"; // idb
- char aWeaponType5u[] = "Weapon::Type %5u"; // idb
- char aUnitobjtype5u[] = "UnitObjType %5u"; // idb
- char aMapobjtype5u[] = "MapObjType %5u"; // idb
- char aGameobjtype5u[] = "GameObjType %5u"; // idb
- char aMapcluster5u[] = "MapCluster %5u"; // idb
- char aTerrainCell5u[] = "Terrain::Cell %5u"; // idb
- char aTerraindataCel[] = "TerrainData::Cell %5u"; // idb
- char aResourcesFor_0[] = "Resources for type [%s] initialized"; // idb
- char aUnknownTypeS[] = "Unknown type [%s]"; // idb
- char aResourcesForTy[] = "Resources for type [%s] already initialized"; // idb
- char aSGGGGGG[] = "%s : (%g,%g)-(%g,%g) (%g,%g)"; // idb
- char aRegions[] = "Regions:"; // idb
- char a20sUS[] = "%-20s [%u] (%s)"; // idb
- char aNotAUnit[11] = "Not a unit"; // weak
- char aNoTeam[8] = "No Team"; // weak
- char aListingAllOffM[] = "Listing all OFF-MAP objects"; // idb
- char aCoundNotFindBo[] = "Cound not find book mark '%s'. Try 'coregame.bookmark.list'"; // idb
- char aCoregame_bookm[] = "coregame.bookmark.jumpto bookmarkname"; // idb
- char a20s[] = "%-20s"; // idb
- char aObjectDNotFoun[] = "Object [%d] not found"; // idb
- char aConsole_addobj[] = "console.addobj id"; // idb
- char aTotalD[] = "Total: %d"; // idb
- char a20sU[] = "%-20s (%u)"; // idb
- char aGameobjtype[12] = "GameObjType"; // weak
- char aSXGYGZGYawGPit[] = " - '%s' [x%g y%g z%g yaw %g pitch %g]"; // idb
- char aBookmarks[] = "Bookmarks:"; // idb
- char a5_2f3dS[] = " - %5.2f [%3d] %s"; // idb
- char a3dS[] = "[%3d] %s"; // idb
- char aDamageTable[] = "Damage Table"; // idb
- char aNoWorldIsCurre[] = "No world is currently loaded"; // idb
- char aMapobjOffMapD[] = "MapObj Off-Map : %d"; // idb
- char aMapobjOnMapD[] = "MapObj On-Map : %d"; // idb
- char aGameobjD[] = "GameObj : %d"; // idb
- char aObjects_0[] = "Objects : "; // idb
- char aMetres_0fX_0f[] = "Metres : %.0f x %.0f"; // idb
- char aGameClustersDX[] = "Game clusters : %d x %d"; // idb
- char aCellsDXD[] = "Cells : %d x %d"; // idb
- char aMapSizes[] = "Map sizes :"; // idb
- char aGameClusterSiz[] = "Game cluster size : %.0f x %.0f metres"; // idb
- char aCellSize_0fX_0[] = "Cell size : %.0f x %.0f metres"; // idb
- char aMissionNameS[] = "Mission name : %s"; // idb
- char aNoCurrentMissi[19] = "No current mission"; // weak
- char aWorldInformati[] = "World Information"; // idb
- char aFromorder[10] = "FromOrder"; // weak
- char aGiveupcycles[13] = "GiveUpCycles"; // weak
- char aGiveupgrains[13] = "GiveUpGrains"; // weak
- char aPhysicsModel_0[62] = "Physics Model [%s] can't have Physics definition and a driver"; // weak
- char aPhysicsModelSC[46] = "Physics Model [%s] can move but has no driver"; // weak
- char aElasticity[11] = "Elasticity"; // weak
- char aDrag[5] = "Drag"; // weak
- char aAligntrajector[16] = "AlignTrajectory"; // weak
- char aCollisionmodel[15] = "CollisionModel"; // weak
- char aSimulationmode[16] = "SimulationModel"; // weak
- char aPhysics[8] = "Physics"; // weak
- char aHasdriver[10] = "HasDriver"; // weak
- char aFindfloor[10] = "FindFloor"; // weak
- char aDefaultlayer[13] = "DefaultLayer"; // weak
- char aLayerchange[12] = "LayerChange"; // weak
- char aUpperlayer[11] = "UpperLayer"; // weak
- char aLowerlayer[11] = "LowerLayer"; // weak
- char aPhysicsmodelSA[] = "PhysicsModel [%s] already defined"; // idb
- char aDSrcCodeCore_5[34] = "D:\\Src\\code\\coregame\\movement.cpp"; // weak
- char aPathsearch[11] = "PathSearch"; // weak
- char aSlopeeffect[12] = "SlopeEffect"; // weak
- char aChecksurface[13] = "CheckSurface"; // weak
- char aAligntoterrain[15] = "AlignToTerrain"; // weak
- char aCanmove[8] = "CanMove"; // weak
- char aPhysicsModelSN[29] = "Physics Model [%s] not found"; // weak
- char aOrderid[8] = "OrderId"; // weak
- char aNextid[7] = "NextId"; // weak
- char *off_6AC794[5] =
- {
- "Height",
- "PitchRatio",
- "Standard",
- "Camera Layer Ver 1.0",
- "Camera%d Version 1"
- }; // weak
- char *off_6AC798[4] = { "PitchRatio", "Standard", "Camera Layer Ver 1.0", "Camera%d Version 1" }; // weak
- char *off_6AC79C = "Standard"; // idb
- char *off_6AC7A0[2] = { "Camera Layer Ver 1.0", "Camera%d Version 1" }; // weak
- char aDonTDeleteDefa[25] = "Don't delete default cam"; // weak
- char aDSrcCodeCore_6[32] = "D:\\Src\\code\\coregame\\viewer.cpp"; // weak
- char aOverlappingCam[36] = "Overlapping camera blocking regions"; // weak
- char aCameraBlockD[] = "Camera::Block%d"; // idb
- char aCameraHasNotBe[26] = "Camera has not been setup"; // weak
- char aPadlockcam[] = "PadlockCam"; // idb
- char aCamera_gamec_1[29] = "camera.gameconfig.pitchratio"; // weak
- char aCamera_gamec_0[25] = "camera.gameconfig.height"; // weak
- char aCamera_gamecon[18] = "camera.gameconfig"; // weak
- char aCamera_trackte[20] = "camera.trackterrain"; // weak
- char aCamera_togglet[22] = "camera.toggletoheight"; // weak
- char aCamera_minheig[17] = "camera.minheight"; // weak
- char aCamera_maxheig[17] = "camera.maxheight"; // weak
- char aCamera_swoopdo[18] = "camera.swoopdolly"; // weak
- char aCamera_curveof[19] = "camera.curveoffset"; // weak
- char aCamera_pitchhe[24] = "camera.pitchheightratio"; // weak
- char aCamera_defau_5[21] = "camera.defaultheight"; // weak
- char aCamera_bind_zo[17] = "camera.bind.zoom"; // weak
- char aCamera_bind_fr[21] = "camera.bind.freelook"; // weak
- char aCamera_bind_ba[17] = "camera.bind.back"; // weak
- char aCamera_bind_fo[20] = "camera.bind.forward"; // weak
- char aCamera_bind_ri[18] = "camera.bind.right"; // weak
- char aCamera_bind_le[17] = "camera.bind.left"; // weak
- char aCamera_movez[13] = "camera.movez"; // weak
- char aCamera_movex[13] = "camera.movex"; // weak
- char aCamera_rotateb[16] = "camera.rotateby"; // weak
- char aCamera_rotatet[16] = "camera.rotateto"; // weak
- char aCamera_setheig[17] = "camera.setheight"; // weak
- char aCamera_setyaw[14] = "camera.setyaw"; // weak
- char aCamera_prevtar[18] = "camera.prevtarget"; // weak
- char aCamera_nexttar[18] = "camera.nexttarget"; // weak
- char aCamera_toggleh[20] = "camera.toggleheight"; // weak
- char aCamera_list[12] = "camera.list"; // weak
- char aCamera_set[11] = "camera.set"; // weak
- char aCamera[7] = "camera"; // weak
- char aDSrcCodeCore_7[33] = "D:\\Src\\code\\coregame\\sources.cpp"; // weak
- char aInvalidResourc[36] = "Invalid resource name [null string]"; // weak
- char aMaxNumberOfSou[45] = "Max number of sources has been exceeded [%d]"; // weak
- char *off_6ACBD0[7] =
- {
- "team.dyndata",
- &off_6ACC3C,
- "Lose",
- "No Result",
- "#game.stats.win",
- "#game.stats.lose",
- "#game.stats.noresult"
- }; // weak
- void *off_6ACBD4 = &off_6ACC3C; // weak
- char aExpandingSEx_0[] = "Expanding '%s': Expected context for team substitution"; // idb
- char aExpandingSNoDi[] = "Expanding '%s': No Display Team"; // idb
- char aExpandingSCo_0[] = "Expanding '%s': Could not find team"; // idb
- char aDSrcCodeCore_8[30] = "D:\\Src\\code\\coregame\\team.cpp"; // weak
- char aMisckills[] = "MiscKills"; // idb
- char aSelfkills[] = "SelfKills"; // idb
- char aConstructed[] = "Constructed"; // idb
- char aResourcespent[14] = "ResourceSpent"; // weak
- char aResourcecollec[18] = "ResourceCollected"; // weak
- char aKillsmisc[10] = "KillsMisc"; // weak
- char aKillsself[10] = "KillsSelf"; // weak
- char aResult[7] = "Result"; // weak
- char aUnexpectedComm[] = "Unexpected Command '%s'"; // idb
- char aListNotEmptySD[32] = "List not empty [%s][%d, %d, %d]"; // weak
- char a__engine_name[14] = "@.engine.name"; // weak
- char aNone_0[] = "None"; // idb
- char aUnknownObjecti[37] = "Unknown Objective '%s' for team '%s'"; // weak
- char aDuplicateObjec[] = "Duplicate Objective [%s][%s][%s]"; // idb
- char aAttemptToAband[98] = "Attempt to abandon an objective for team '%s' when the team did not currently have that objective"; // weak
- char aGivingsightto[14] = "GivingSightTo"; // weak
- char aDisplayobjecti[18] = "DisplayObjectives"; // weak
- char aConstructlist[14] = "ConstructList"; // weak
- char aEndgame[8] = "EndGame"; // weak
- char aDyndata[8] = "DynData"; // weak
- char aUnitlimit[10] = "UnitLimit"; // weak
- char aStorage[8] = "Storage"; // weak
- char aFilteredtypes[14] = "FilteredTypes"; // weak
- char aFilteringenabl[17] = "FilteringEnabled"; // weak
- char aUniquescriptid[15] = "UniqueScriptId"; // weak
- char aPaincurrentclu[19] = "PainCurrentCluster"; // weak
- char aPersonality[12] = "Personality"; // weak
- char aStartyaw[9] = "StartYaw"; // weak
- char aStartpoint[11] = "StartPoint"; // weak
- char aStartregion[12] = "StartRegion"; // weak
- char aReaperid[9] = "ReaperId"; // weak
- char aObjectives[11] = "Objectives"; // weak
- char aModifierunitsp[18] = "ModifierUnitSpeed"; // weak
- char aModifierbuildt[18] = "ModifierBuildTime"; // weak
- char aModifierresour[21] = "ModifierResourceGain"; // weak
- char aKnockedout[11] = "KnockedOut"; // weak
- char aSidefixed[10] = "SideFixed"; // weak
- char aSide[5] = "Side"; // weak
- char aRequireai[10] = "RequireAI"; // weak
- char aHasstats[9] = "HasStats"; // weak
- char aAvailableplay[14] = "AvailablePlay"; // weak
- char aDefaultclient[14] = "DefaultClient"; // weak
- char aWith[5] = "With"; // weak
- char aRelations[10] = "Relations"; // weak
- char aCreateteam[11] = "CreateTeam"; // weak
- char aTeamProcessId0[] = "Team::Process id %08x command cost %d members %d constructionlist %d filtering %s"; // idb
- char aAddingSDToSWhe[45] = "Adding [%s][%d] to [%s] when already on team"; // weak
- char aChildSD[] = " - Child [%s][%d]"; // idb
- char aChildrenD[] = "Children [%d]"; // idb
- char aParentSD[] = "Parent [%s][%d]"; // idb
- char aCurrentTeamS[] = "Current Team [%s]"; // idb
- char aAttemptToAddST[45] = "Attempt to add [%s] to [%s] but team is [%s]"; // weak
- char aUnableToFind_1[38] = "Unable to find type list for [%s][%d]"; // weak
- char aUnableToFindCo[49] = "Unable to find constructor in team list [%s][%s]"; // weak
- char aTeamSHasBeenKn[] = "Team [%s] has been knocked out"; // idb
- char aTeam_listdiffi[20] = "team.listdifficulty"; // weak
- char aTeam_listuni_0[15] = "team.listunits"; // weak
- char aTeam_display_7[31] = "team.displayobjectives.abandon"; // weak
- char aTeam_display_6[32] = "team.displayobjectives.complete"; // weak
- char aTeam_display_5[30] = "team.displayobjectives.remove"; // weak
- char aTeam_display_4[28] = "team.displayobjectives.list"; // weak
- char aTeam_objecti_8[24] = "team.objectives.abandon"; // weak
- char aTeam_objecti_7[25] = "team.objectives.complete"; // weak
- char aTeam_objecti_6[20] = "team.objectives.new"; // weak
- char aTeam_objecti_5[21] = "team.objectives.list"; // weak
- char aTeam_objecti_4[24] = "team.objectives.current"; // weak
- char aTeam_setrela_0[24] = "team.setrelationbothway"; // weak
- char aTeam_setrelati[17] = "team.setrelation"; // weak
- char aTeam_display_3[23] = "team.displayobjectives"; // weak
- char aTeam_objecti_3[16] = "team.objectives"; // weak
- char aTeam_mono[10] = "team.mono"; // weak
- char aTeam_config[12] = "team.config"; // weak
- char aTeam_0[5] = "team"; // weak
- char aUnknownTeamS[] = "Unknown team '%s'"; // idb
- char aUnknownRelatio[] = "Unknown relation type '%s'"; // idb
- char aSetrelation[] = "SetRelation"; // idb
- char aTeam_objecti_2[] = "team.objectives.complete teamname objective"; // idb
- char aAllPossibleObj[] = "All possible objectives"; // idb
- char aTeam_display_2[] = "team.displayobjectives.abandon teamname displayobjective"; // idb
- char aCurrentObjecti[] = "Current Objectives for team '%s'"; // idb
- char aTeam_objecti_1[] = "team.objectives.current teamname"; // idb
- char aCurrentTeams[] = "Current Teams"; // idb
- char aSD_1[] = "%s : %d"; // idb
- char aTeam_display_1[] = "team.displayobjectives.list teamname"; // idb
- char aTeam_display_0[] = "team.displayobjectives.complete teamname displayobjective"; // idb
- char aS_2f[] = " - %s = %.2f"; // idb
- char aCurrentDifficu[] = "Current Difficulty Levels"; // idb
- char aNoUnitsOfTypeS[] = "No units of type '%s' for team '%s'"; // idb
- char aD[] = " - [%d]"; // idb
- char aUnitsForSOfTyp[] = "Units for '%s' of type '%s'"; // idb
- char aTeam_listunits[] = "team.listunits teamname [type]"; // idb
- char aTeam_displayob[] = "team.displayobjectives.remove teamname displayobjective"; // idb
- char aTeam_objecti_0[] = "team.objectives.new teamname objective"; // idb
- char aNoObjectiveNam[] = "No objective named '%s'"; // idb
- char aTeam_objective[] = "team.objectives.abandon teamname objective"; // idb
- char aCouldNotFindTe[] = "Could not find team '%s'"; // idb
- char aCouldNotFindOb[] = "Could not find objective '%s'"; // idb
- char aAllUnitsDestro[] = " - all units destroyed"; // idb
- char aTeamS[] = " - team [%s]"; // idb
- char aPlayerSDeparte[] = "Player [%s] departed"; // idb
- char aDuplicateWeapo[] = "Duplicate WeaponType '%s'"; // idb
- char aDSrcCodeCore_9[40] = "D:\\Src\\code\\coregame\\weapon_manager.cpp"; // weak
- char aPlayer_0[7] = "player"; // weak
- char a3dSS[] = " %3d - %s [%s]"; // idb
- char asc_6AD6A0[5] = "----"; // weak
- char aCurrentPlayers[] = "Current Players"; // idb
- char *off_6AD6F0[2] = { "Message::Voice1", "Message::Voice2" }; // weak
- char *off_6AD6F4 = "Message::Voice2"; // weak
- char aMessage_obj_tr[20] = "message.obj.trigger"; // weak
- char aMessage_obj_li[17] = "message.obj.list"; // weak
- char aMessage_loca_1[25] = "message.location.trigger"; // weak
- char aMessage_loca_0[22] = "message.location.list"; // weak
- char aMessage_game_0[21] = "message.game.trigger"; // weak
- char aMessage_game_l[18] = "message.game.list"; // weak
- char aMessage_obj[12] = "message.obj"; // weak
- char aMessage_locati[17] = "message.location"; // weak
- char aMessage_game[13] = "message.game"; // weak
- char aMessage_1[8] = "message"; // weak
- char aMessageNone[14] = "Message::None"; // weak
- char aSoundNone[12] = "Sound::None"; // weak
- char aIntervalNone[15] = "Interval::None"; // weak
- char aInterval[9] = "Interval"; // weak
- char aGameMessageS_1[42] = "Game Message %s : Unknown message type %s"; // weak
- char aGameMessageS_0[40] = "Game Message %s : Unknown sound type %s"; // weak
- char aGameMessageSUn[43] = "Game Message %s : Unknown interval type %s"; // weak
- char aDSrcCodeCor_11[33] = "D:\\Src\\code\\coregame\\message.cpp"; // weak
- char aBlipcolor[10] = "BlipColor"; // weak
- char aPersistentblip[15] = "PersistentBlip"; // weak
- char aCheckvisible[13] = "CheckVisible"; // weak
- char aSetjump[8] = "SetJump"; // weak
- char aEnableblip[11] = "EnableBlip"; // weak
- char aUnableToAddPro[42] = "Unable to add property %s (max of %d hit)"; // weak
- char aDefaultHasAlre[35] = "Default has already been specified"; // weak
- char aUnknownInterva[27] = "Unknown interval type '%s'"; // weak
- char aObjMessages[] = "Obj Messages:"; // idb
- char aCouldNotFindGa[] = "Could not find game message named '%s'"; // idb
- char aMessage_game_t[] = "message.game.trigger message"; // idb
- char aLocationMessag[] = "Location Messages:"; // idb
- char aGameMessages[] = "Game Messages:"; // idb
- char aPreviewMission[] = "Preview: Mission [%s][%s] is gone!"; // idb
- char aDSrcCodeCor_12[38] = "D:\\Src\\code\\coregame\\game_preview.cpp"; // weak
- char aGamepreviewTer[21] = "GamePreview::Terrain"; // weak
- char aTerrain_tga[] = "terrain.tga"; // idb
- char aTerrain_custom[] = "terrain_custom.tga"; // idb
- char byte_6ADA60[] = { '\x18' }; // weak
- char byte_6ADA64[] = { '\0' }; // weak
- char byte_6ADA65[] = { '\xFF' }; // weak
- _UNKNOWN unk_6ADA74; // weak
- char *off_6ADA80[2] = { "Zwagabeast Terrain Ver 1.0", "TerrainData::Mapping" }; // weak
- char *off_6ADA84 = "TerrainData::Mapping"; // weak
- char aDSrcCodeCor_13[37] = "D:\\Src\\code\\coregame\\terraindata.cpp"; // weak
- char aCellsWillNeedT[] = " - Cells will need to be re-blended!!"; // idb
- char aTerrainContain[] = "Terrain contained type indexes that are no longer available"; // idb
- char aDeepshoreline[] = "DeepShoreline"; // idb
- char aShallowshoreli[] = "ShallowShoreline"; // idb
- char aDeepwater[] = "DeepWater"; // idb
- char aShallowwater[] = "ShallowWater"; // idb
- char aTerraindataF_0[] = "TerrainData: Failed opening data block (%s)"; // idb
- char aTerraindataCon[] = "TerrainData: Config changed (%d / %d)"; // idb
- char aTerraindataFai[] = "TerrainData: Failed : (Incorrect size %u/%u)"; // idb
- char aTerraindataIgn[] = "TerrainData: Ignoring mapping table because world has changed"; // idb
- char *off_6ADCDC[3] = { "Ally", "Neutral", "Enemy" }; // weak
- char aEnemy[6] = "Enemy"; // weak
- char aNeutral[8] = "Neutral"; // weak
- char aAlly[5] = "Ally"; // weak
- char aRelation[9] = "Relation"; // weak
- char aUnknownRelat_0[57] = "Unknown relation '%s' [Ally, Neutral, Enemy, EnemyHuman]"; // weak
- char aDSrcCodeCor_14[34] = "D:\\Src\\code\\coregame\\relation.cpp"; // weak
- char aTooManyArmourC[54] = "Too many armour classes when adding Armour Class '%s'"; // weak
- char aDSrcCodeCor_15[37] = "D:\\Src\\code\\coregame\\armourclass.cpp"; // weak
- char aTooManyDamageT[46] = "Too many damage types when adding Damage '%s'"; // weak
- char aDuplicateDamag[] = "Duplicate damage type '%s' detected !"; // idb
- char aClaimOverlapNe[59] = "Claim Overlap: Next [(%d-%d)->%d]:0x%08x (%s:%d and %s:%d)"; // weak
- char aClaimOverlapPr[59] = "Claim Overlap: Prev [%d->(%d-%d)]:0x%08x (%s:%d and %s:%d)"; // weak
- char aDSrcCodeCor_16[31] = "D:\\Src\\code\\coregame\\claim.cpp"; // weak
- LPCSTR off_6ADEC4 = "terrain.cfg"; // idb
- char aIgnoringWeight[] = "Ignoring weight (%d,%f)"; // idb
- char aDSrcCodeCor_17[38] = "D:\\Src\\code\\coregame\\terraingroup.cpp"; // weak
- char aBlendIndexIsOu[34] = "Blend index is out of range! (%s)"; // weak
- char aFullBlendRequi[52] = "Full blend requires at least one variation [%s][%s]"; // weak
- char aSSDD_tga[] = "%s-%s-%d-%d.tga"; // idb
- char aBasetype[9] = "BaseType"; // weak
- char aCouldNotOpenS[20] = "Could not open '%s'"; // weak
- char aMaxTerrainType[34] = "Max terrain types reached (%s/%d)"; // weak
- char aDuplicateTypeS[37] = "Duplicate type (%s) in terrain group"; // weak
- char aActiveTypeInde[39] = "Active type index out of range (%d/%d)"; // weak
- char aMaxSurfaceType[48] = "Max SURFACE types has been reached on '%s' (%u)"; // weak
- char aDSrcCodeCor_18[35] = "D:\\Src\\code\\coregame\\movetable.cpp"; // weak
- char aMaxTractionTyp[49] = "Max TRACTION types has been reached on '%s' (%u)"; // weak
- char aAlways[7] = "Always"; // weak
- char aDestroy[8] = "Destroy"; // weak
- char aLifetime[9] = "LifeTime"; // weak
- char aMesheffect[11] = "MeshEffect"; // weak
- char aParticles[10] = "Particles"; // weak
- char aSurfacesample[14] = "SurfaceSample"; // weak
- char aHardPointSCoul[35] = "Hard Point '%s' could not be found"; // weak
- char aDSrcCodeCor_19[28] = "D:\\Src\\code\\coregame\\fx.cpp"; // weak
- char aEffectTypes[] = "[Effect Types]"; // idb
- char aEffect_create[14] = "effect.create"; // weak
- char aEffect_listtyp[17] = "effect.listtypes"; // weak
- char aEffect_0[7] = "effect"; // weak
- char a__fx08x[] = "__FX%08X"; // idb
- char aDSrcCodeCor_20[31] = "D:\\Src\\code\\coregame\\radio.cpp"; // weak
- char aEventSMessag_0[49] = "Event '%s' Message '%s' #object is not available"; // weak
- char aEventSMessageS[51] = "Event '%s' Message '%s' #location is not available"; // weak
- char aUnknownMessage[26] = "Unknown Message Type '%s'"; // weak
- char aEventDoesNotDe[30] = "Event does not define #object"; // weak
- char aLocationNotImp[41] = "#location not implemented as a parameter"; // weak
- char aUnknownParamet[] = "Unknown parameter type %08Xh in Message '%s' in Event '%s'"; // idb
- char aSomeone[8] = "Someone"; // weak
- char aMessages[9] = "Messages"; // weak
- char aQueue[6] = "Queue"; // weak
- char aText[5] = "Text"; // weak
- char aFscope[7] = "FScope"; // weak
- char aDisplayObjecti[41] = "Display Objective '%s' is already active"; // weak
- char *off_6AE338 = "Viewer::Action::Cinematic"; // idb
- char aTiming_fastf_0[21] = "timing.fastforward 0"; // weak
- char aUnexpectedFunc[] = "Unexpected function [%s] in Cineractive"; // idb
- char aDSrcCodeCor_21[39] = "D:\\Src\\code\\coregame\\viewer_action.cpp"; // weak
- char aUnknownFunctio[] = "Unknown function [%s] in Cineractive"; // idb
- char aCouldNotFindBo[] = "Could not find bookmark [%s]"; // idb
- char aCanTOpenBink_0[] = "Can't open bink file %s"; // idb
- char aStretch[8] = "Stretch"; // weak
- char aAbsolute[9] = "Absolute"; // weak
- char aAbssize[8] = "AbsSize"; // weak
- char aAbspos[7] = "AbsPos"; // weak
- char aSheet[6] = "Sheet"; // weak
- char aFontNotFoundSF[41] = "Font not found [%s] for Cineractive Text"; // weak
- char aFont[5] = "Font"; // weak
- char aGodfile[8] = "Godfile"; // weak
- char aItemconfig[11] = "ItemConfig"; // weak
- char aEnvironment_re[19] = "environment.report"; // weak
- char aEnvironment_0[12] = "environment"; // weak
- char aFogdist4_0f[] = "fogdist = %4.0f"; // idb
- char aFarplane4_0f[] = "farplane = %4.0f"; // idb
- char aAngle3_0fS[] = "angle = %3.0f %s"; // idb
- char aNight[6] = "night"; // weak
- char aDay[4] = "day"; // weak
- char aLightDDD[] = "light = %d %d %d"; // idb
- char aAmbientDDD_0[] = "ambient = %d %d %d"; // idb
- char aFogDDD[] = "fog = %d %d %d"; // idb
- char aLight[6] = "Light"; // weak
- char aRain[5] = "Rain"; // weak
- char *off_6AE554[6] =
- {
- "OP-ENTER1",
- "OP-ENTER2",
- "OP-EXIT1",
- "OP-EXIT2",
- "OP-ENTER-PRE",
- "OP-EXIT-POST"
- }; // weak
- char *off_6AE558[5] = { "OP-ENTER2", "OP-EXIT1", "OP-EXIT2", "OP-ENTER-PRE", "OP-EXIT-POST" }; // weak
- char *off_6AE55C[4] = { "OP-EXIT1", "OP-EXIT2", "OP-ENTER-PRE", "OP-EXIT-POST" }; // weak
- char *off_6AE560[3] = { "OP-EXIT2", "OP-ENTER-PRE", "OP-EXIT-POST" }; // weak
- char *off_6AE564[2] = { "OP-ENTER-PRE", "OP-EXIT-POST" }; // weak
- char *off_6AE568 = "OP-EXIT-POST"; // weak
- int dword_6AE56C[] = { 0 }; // weak
- char aUnknownTargetT[20] = "Unknown Target Type"; // weak
- char aDSrcCodeCor_22[30] = "D:\\Src\\code\\coregame\\target.h"; // weak
- char aSegmentTooShor[29] = "Segment too short [sqrt(%f)]"; // weak
- char aDSrcCodeCor_23[45] = "D:\\Src\\code\\coregame\\movement_pathfollow.cpp"; // weak
- char aPoint0x_8xNotF[33] = "Point [0x%.8X] not found in list"; // weak
- char aReachedEndOfLi[48] = "Reached end of list [%d] looking for point [%d]"; // weak
- char aCurr[5] = "Curr"; // weak
- char aFlags[6] = "Flags"; // weak
- char aGrainsleft[11] = "GrainsLeft"; // weak
- char aGraincount[11] = "GrainCount"; // weak
- char aGrain[6] = "Grain"; // weak
- char aLayer_dir[10] = "Layer.Dir"; // weak
- char aLayer_alt0[11] = "Layer.Alt0"; // weak
- char aLayer_new[10] = "Layer.New"; // weak
- char aTurn_dir[9] = "Turn.Dir"; // weak
- char aTurn_start[11] = "Turn.Start"; // weak
- char aArc_radius[11] = "Arc.Radius"; // weak
- char aArc_theta1[11] = "Arc.Theta1"; // weak
- char aArc_theta0[11] = "Arc.Theta0"; // weak
- char aLine_alt1[10] = "Line.Alt1"; // weak
- char aLine_alt0[10] = "Line.Alt0"; // weak
- char aLine_coeff[11] = "Line.Coeff"; // weak
- char aLine_altchange[15] = "Line.AltChange"; // weak
- char aPtadv[6] = "PtAdv"; // weak
- char aConsume[] = "Consume"; // idb
- char aAcctype[8] = "AccType"; // weak
- void *off_6AE790 = &unk_77654E; // weak
- char aPtoffset[9] = "PtOffset"; // weak
- char aLength_0[7] = "Length"; // weak
- char aO[2] = "o"; // weak
- char aP1[3] = "p1"; // weak
- char aP0[3] = "p0"; // weak
- char aHandle[7] = "Handle"; // weak
- char aTractionindex[14] = "TractionIndex"; // weak
- char aPathingmethod[14] = "PathingMethod"; // weak
- char aSearchlayer[12] = "SearchLayer"; // weak
- char aSrcquadrant[12] = "SrcQuadrant"; // weak
- char aDstquadrant[12] = "DstQuadrant"; // weak
- char aAtclosest[10] = "AtClosest"; // weak
- char aLeaving[] = "Leaving"; // idb
- char aBoarding[] = "Boarding"; // idb
- char aStop[5] = "Stop"; // weak
- char aBoardobj[9] = "BoardObj"; // weak
- char aLeaveobj[9] = "LeaveObj"; // weak
- void *off_6AE840 = &unk_726944; // weak
- void *off_6AE844 = &unk_747344; // weak
- void *off_6AE848 = (void *)0x637253; // weak
- char aValid[6] = "Valid"; // weak
- char aPoint_0[6] = "Point"; // weak
- char aMoving[] = "Moving"; // idb
- char aReady[] = "Ready"; // idb
- char a5dUnableToClai[] = "%5d unable to claim grains"; // idb
- char aUnableToFindHa[36] = "Unable to find hardpoint [%s] on %s"; // weak
- char aCouldNotFindSt[26] = "Could not find state %08x"; // weak
- char a__UtilStatemac[23] = "../util\\statemachine.h"; // weak
- char a5dCanTLeaveNoE[] = "%5d can't leave, no exit points"; // idb
- char aClaimOverlap[] = "Claim overlap"; // idb
- char a5dPointlist_cu[] = "%5d pointList.curr==NULL, head=%.8X, tail=%.8X"; // idb
- char a5dExitCellIsIm[] = "%5d Exit cell is impassable, can't exit"; // idb
- char aMoveasidefor[13] = "MoveAsideFor"; // weak
- char aWaituntil[10] = "WaitUntil"; // weak
- char aBoarded[] = "Boarded"; // idb
- char aCurrlayer[10] = "CurrLayer"; // weak
- char aOmega[6] = "Omega"; // weak
- char aQuadrant[9] = "Quadrant"; // weak
- char aGrainpos[9] = "GrainPos"; // weak
- char aBlockboard[11] = "BlockBoard"; // weak
- char aBlocklayer[11] = "BlockLayer"; // weak
- char aPrevsmooth[11] = "PrevSmooth"; // weak
- char aClaimgrains[12] = "ClaimGrains"; // weak
- char aApplybal[9] = "ApplyBal"; // weak
- char aProbes[7] = "Probes"; // weak
- char aTail[5] = "Tail"; // weak
- char aSegments[9] = "Segments"; // weak
- char aTravpt[7] = "TravPt"; // weak
- char aPendingreq[11] = "PendingReq"; // weak
- char aCurrentreq[11] = "CurrentReq"; // weak
- char aPointlist[10] = "PointList"; // weak
- char aPathstate[10] = "PathState"; // weak
- char aBoardstate[11] = "BoardState"; // weak
- char aMovestate[10] = "MoveState"; // weak
- char aInitializing[13] = "Initializing"; // weak
- char aNextstate[10] = "NextState"; // weak
- char aCurrentstate[13] = "CurrentState"; // weak
- char aProbeCountInco[27] = "Probe count incorrect [%d]"; // weak
- char aPathing[] = "Pathing"; // idb
- char aDying[] = "Dying"; // idb
- char aWaitingpath[] = "WaitingPath"; // idb
- char aWaitingentry[] = "WaitingEntry"; // idb
- char aWaitingvertica[] = "WaitingVertical"; // idb
- char aWaiting[] = "Waiting"; // idb
- char aSpline[] = "Spline"; // idb
- char aDirect[] = "Direct"; // idb
- char aDriving[] = "Driving"; // idb
- char aStateMachineIn[43] = "State machine instance passed a NULL state"; // weak
- int dword_6AEB30[] = { 0 }; // weak
- int dword_6AEB34[] = { 1 }; // weak
- _UNKNOWN unk_6AEB54; // weak
- int dword_6AEB60[] = { 4294967295 }; // weak
- int dword_6AEB74[] = { 0 }; // weak
- char aDSrcCodeCor_24[36] = "D:\\Src\\code\\coregame\\pathsearch.cpp"; // weak
- char aTriedToAddCell[] = "Tried to add cell that was already on path! (%u, %u)"; // idb
- char aHitACellThatWa[43] = "Hit a cell that wasn't in the last search!"; // weak
- char aPathGeneration[] = "Path generation may be looping!"; // idb
- char aHitACellThat_0[] = "Hit a cell that wasn't in the last search! (%u, %u)"; // idb
- char aDSrcCodeCor_25[37] = "D:\\Src\\code\\coregame\\game_config.cpp"; // weak
- char aMissionvar[11] = "MissionVar"; // weak
- char aCamera_0[7] = "Camera"; // weak
- char aWorld[6] = "World"; // weak
- char aDefineteams[12] = "DefineTeams"; // weak
- char aEnvironment[12] = "Environment"; // weak
- char aWorldinfo[10] = "WorldInfo"; // weak
- char aFrameratecontr[17] = "FrameRateControl"; // weak
- char aRuleset[8] = "RuleSet"; // weak
- char aNoWorldLoadedI[44] = "No world loaded - invalid mission file [%s]"; // weak
- char aGravity[8] = "Gravity"; // weak
- LPCSTR off_6AED64 = "placement.cfg"; // idb
- char aUnableToSpawnS[] = "Unable to spawn [%s] for team [%s]"; // idb
- char aDSrcCodeCor_26[39] = "D:\\Src\\code\\coregame\\sideplacement.cpp"; // weak
- char *off_6AEDC4 = "coregame.mission.dyndata"; // idb
- LPCSTR off_6AEDE4 = "unitlimit.cfg"; // idb
- char aLimit[6] = "Limit"; // weak
- char aQuakeSMustHave[39] = "Quake [%s] must have at least two keys"; // weak
- char aDSrcCodeCor_27[43] = "D:\\Src\\code\\coregame\\environment_quake.cpp"; // weak
- char aInstanceScanFo[45] = "Instance scan found no available index! (%d)"; // weak
- char aMaximumFootpri[44] = "Maximum footprint instances exceeded!! (%d)"; // weak
- char aDSrcCodeCor_28[35] = "D:\\Src\\code\\coregame\\footprint.cpp"; // weak
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