UnderZeroPRO

UnderZero - autoexec

Jan 6th, 2018
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  1. //cs:go options:
  2. // -novid -high +cl_forcepreload 1 -nod3d9ex -noaafonts  -language bananagaming -nojoy
  3. //Steam options:
  4. // "C:\Program Files (x86)\Steam\Steam.exe" -nofriendsui -silent //Make steam "old style"
  5. ////////////////////////////////////////////////////////////////////////////////////////////////////////
  6. clear
  7. con_enable "1" //Enables Console
  8.  
  9.  
  10. echo Config Loaded! (1/3) //This confirms that the config has been loaded
  11.  
  12.  
  13. // Viewmodels - Viewmodel Settings
  14. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  15. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  16. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  17. viewmodel_fov "68" //Highest viewmodel FOV
  18.  
  19. // Bob - How much you move around with weapons
  20. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  21. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  22. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  23. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  24. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  25. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  26.  
  27. // No Tutorial or Info Messages - Can give FPS BOOST and is also very annoying
  28. gameinstructor_enable "0" //Removes in game lessons
  29. cl_showhelp "0" //Removes on-screen help
  30. cl_autohelp "0" //Removes automatic help
  31. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  32. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  33.  
  34. // Rates - These network settings are optimized for high speed internet
  35. cl_cmdrate "128" //Max number of command packets sent to server per second
  36. cl_updaterate "128" //Number of packets per second you are requesting from the server
  37. cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
  38. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  39. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  40. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  41. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  42.  
  43. // Video - Brightness & Disabling TV Mode
  44. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  45. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  46.  
  47. // Sound - Sound settings, doesn't affect volume in-game, adjust that yourself.
  48. voice_scale "0.3" //Turns down the volume of other players voice to 40%
  49. snd_musicvolume "0" //Turns off all music, easier to focus
  50. snd_hwcompat 0 //Enables "Advanced 3D Audio Processing"
  51.  
  52. // Net - How much frames you have and solid graph
  53. fps_max "350" //Map loads fast and allows high frames
  54. net_graph "1" //Shows my network usage data
  55. net_graphheight "0" //Changes height
  56. net_graphmsecs "400" //The latency graph represents this many milliseconds
  57. net_graphpos "1" //Positioning of Net Graph
  58. net_graphproportionalfont "0" //Makes font smaller
  59. net_graphshowinterp "1" //Shows interpolation value
  60. net_graphshowlatency "1" //Shows latency value
  61. net_graphsolid "1" //Solid Net Graph
  62. net_graphtext "1" //Shows text fields
  63. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  64. net_scale "5" //Makes font smaller
  65.  
  66.  
  67. // RADAR
  68.  
  69. cl_hud_radar_scale "1" //Radar size, not too big and not too small
  70. cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
  71. cl_radar_always_centered "0" //Centers map instead of player
  72. cl_radar_icon_scale_min "1" //Minimum player icon scale
  73.  
  74.  
  75. // Other
  76. r_drawtracers_firstperson "1" //Hides bullet tracers in first person view ////////// UnderZero
  77. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  78. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  79. cl_autowepswitch 0 //Don't auto-pick weapons
  80. func_break_max_pieces 0 //Less clutter from breaking vents (especially in Mirage)
  81.  
  82. // Make sure mouse is using "Raw Input" & "No Acceleration"
  83. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  84. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  85. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  86. m_customaccel "0" //Custom mouse acceleration disabled
  87. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  88. zoom_sensitivity_ratio_mouse "1" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1.
  89.  
  90. // I've changed these values since 2017-04-24 back to 1 instead of 0.85
  91. safezonex "1" //Default Value is 1.0
  92. safezoney "1" //Default Value is 1.0
  93.  
  94. echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
  95. //
  96. //
  97. //
  98. //
  99. //
  100. // SCRIPTS BELOW - Not needed if you don't want them.
  101.  
  102. echo Scripts Loaded (2/3)
  103.  
  104. // Shortcut for disconnet
  105. alias "/q" "disconnect"
  106. alias "dc" "disconnect"
  107. // Shortcut
  108. bind "shift" "+speed; r_cleardecals"
  109.  
  110. // Netgraph + Scoreboard
  111. alias "+scorenet" "+showscores; net_graphheight 0"
  112. alias "-scorenet" "-showscores; net_graphheight 9999"
  113. bind "TAB" "+scorenet" //Bind to whatever you prefer (Default TAB)
  114.  
  115. // Display Advanced Damage Details
  116. alias displaydamage "displaydamage_on"
  117. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  118. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  119. bind "F5" "displaydamage" //Bind to whatever you prefer (Default F5)
  120.  
  121.  
  122. // Toggle Info Target ID 2017-03-16
  123. alias "ToggleInfo" "info_on"
  124. alias "info_on" "+cl_show_team_equipment; alias ToggleInfo info_off"
  125. alias "info_off" "-cl_show_team_equipment; alias ToggleInfo info_on"
  126. info_on
  127.  
  128. bind "MWHEELUP" "+jump"
  129. bind "MWHEELDOWN" "+jump"
  130. bind "V" "callvote"
  131. bind "N" "getout"
  132.  
  133.  
  134. /////////////////////////////////////////////////////////////////////
  135. // Advanced Bind Script - Fast grenade switch by Maxim aka BananaGaming
  136.  
  137. //Part 1
  138. //Make sure that what is inside the quotes is what you're currently using. You may also change the letters/numbers.
  139.  
  140. alias defI "bind x radio2"
  141.  
  142.  
  143. //Part 2
  144. //If you changed any letters/numbers in part 1 make sure you make the same changes here.
  145.  
  146. alias keyI "bind x keyII"
  147.  
  148.  
  149. //Part 3
  150. //Here you can change what the bindings do when you hold down your key.
  151. //This is the fun part. :)
  152.  
  153. alias keyII "ToggleInfo"
  154.  
  155. /////////////////////////////////////////////////////////////////////
  156.  
  157. //Skazzy3's epic clutch bind - START
  158. //Remake by Maxim
  159.  
  160. //Don't touch this
  161. alias "clutch" "clutchon"
  162. alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\weapon_confirm 0.5; say_team Voice Disabled, I can't hear anyone now; alias clutch clutchoff"
  163. alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttons\button2 0.5; say_team Voice Enabled, I can hear you now; alias clutch clutchon"
  164. clutchoff
  165.  
  166. //Bind this to a key (this will turn on & off the clutch)
  167. bind "alt" clutch
  168.  
  169. //Clutch audio options.
  170. //Feel free to edit these how you like.
  171. alias "clutchsoundon" "volume 0.7; snd_musicvolume 0.2; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 1"
  172. alias "clutchsoundoff" "volume 1; snd_musicvolume 0; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 0"
  173. //Skazzy3's epic clutch bind - END
  174.  
  175. //End of Script
  176.  
  177.  
  178. echo Scripts Loaded (3/3)
  179. cl_crosshair_drawoutline "1"
  180. cl_crosshair_dynamic_maxdist_splitratio "0.0"
  181. cl_crosshair_dynamic_splitalpha_innermod "1"
  182. cl_crosshair_dynamic_splitalpha_outermod "0.300000"
  183. cl_crosshair_dynamic_splitdist "5"
  184. cl_crosshair_outlinethickness "1"
  185. cl_crosshair_sniper_show_normal_inaccuracy "0"
  186. cl_crosshair_sniper_width "1"
  187. cl_crosshair_t "0"
  188. cl_crosshairalpha "235.000000"
  189. cl_crosshaircolor "1"
  190. cl_crosshaircolor_b "0"
  191. cl_crosshaircolor_g "255"
  192. cl_crosshaircolor_r "0"
  193. cl_crosshairdot "1"
  194. cl_crosshairgap "-4.000000"
  195. cl_crosshairgap_useweaponvalue "0"
  196. cl_crosshairscale "0"
  197. cl_crosshairsize "0.500000"
  198. cl_crosshairstyle "4"
  199. cl_crosshairthickness "1"
  200. cl_crosshairusealpha "1"
  201. cl_fixedcrosshairgap "-3.000000"
  202. cl_viewmodel_shift_left_amt "0.500000"
  203. cl_viewmodel_shift_right_amt "0.250000"
  204. viewmodel_fov "68"
  205. viewmodel_offset_x "1"
  206. viewmodel_offset_y "2"
  207. viewmodel_offset_z "-2"
  208. viewmodel_presetpos "0"
  209. viewmodel_recoil "0"
  210. cl_bob_lower_amt "5"
  211. cl_bobamt_lat "0.1"
  212. cl_bobamt_vert "0.1"
  213. cl_bobcycle "0.98"
  214. cl_hud_background_alpha "0.5"
  215. cl_hud_bomb_under_radar "1"
  216. cl_hud_color "5"
  217. cl_hud_healthammo_style "0"
  218. cl_hud_playercount_pos "0"
  219. cl_hud_playercount_showcount "0"
  220. cl_hud_radar_scale "1"
  221. hud_scaling "0.850000"
  222. hud_showtargetid "1"
  223. cl_loadout_colorweaponnames "0"
  224. cl_righthand "1"
  225. cl_color "4"
  226.  
  227. echo Crosshair & Hud Loaded
  228.  
  229. cl_crosshair_drawoutline "0"
  230. cl_crosshair_dynamic_maxdist_splitratio "0"
  231. cl_crosshair_dynamic_splitalpha_innermod "1.000000"
  232. cl_crosshair_dynamic_splitalpha_outermod "0.3"
  233. cl_crosshair_dynamic_splitdist "3"
  234. cl_crosshair_outlinethickness "1"
  235. cl_crosshair_sniper_show_normal_inaccuracy "0"
  236. cl_crosshair_sniper_width "1"
  237. cl_crosshair_t "0"
  238. cl_crosshairalpha "9999"
  239. cl_crosshaircolor "4"
  240. cl_crosshaircolor_b "200"
  241. cl_crosshaircolor_g "0"
  242. cl_crosshaircolor_r "152."
  243. cl_crosshairdot "0"
  244. cl_crosshairgap "-2"
  245. cl_crosshairgap_useweaponvalue "0"
  246. cl_crosshairscale "1000"
  247. cl_crosshairsize "3"
  248. cl_crosshairstyle "4"
  249. cl_crosshairthickness "1"
  250. cl_crosshairusealpha "1"
  251. cl_fixedcrosshairgap "-4"
  252. cl_viewmodel_shift_left_amt "0.500000"
  253. cl_viewmodel_shift_right_amt "0.250000"
  254. viewmodel_fov "68"
  255. viewmodel_offset_x "2.500000"
  256. viewmodel_offset_y "0"
  257. viewmodel_offset_z "-1.500000"
  258. viewmodel_presetpos "3"
  259. viewmodel_recoil "0"
  260.  
  261. echo Crosshair & Hud Loaded ---- ScreaM-----
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