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okban

Untitled

Apr 1st, 2022
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  1. --// Made by someone forgot their name
  2. local NetworkAccess =
  3. coroutine.create(
  4. function()
  5. settings().Physics.AllowSleep = false
  6. while true do
  7. game:GetService('RunService').Heartbeat:wait()
  8. local TBL = game:GetService("Players"):GetChildren()
  9. for _ = 1, #TBL do
  10. local Players = TBL[_]
  11. if Players ~= game:GetService("Players").LocalPlayer then
  12. --Players.MaximumSimulationRadius = 0
  13. --Players.SimulationRadius = 0
  14. end
  15. end
  16. MaximumSimulationRadius = math.pow(math.huge, math.huge)
  17. SimulationRadius = math.huge * math.huge
  18. end
  19. end
  20. )
  21. coroutine.resume(NetworkAccess)
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