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- /*
- Script by: Bullet
- Map by: Bullet
- Mission Base: Parkour
- Mission Type: Parkour
- Mission Type ID: 7
- */
- //==============================================================================
- // Includes
- //==============================================================================
- #include <a_samp>
- #include <crashdetect>
- #include <fixes2>
- #include "..\filterscripts\MM\stuff\defines"
- #include "..\filterscripts\MM\stuff\serverkeymsg"
- //==============================================================================
- // Defines
- //==============================================================================
- #define MISSION_NAME "Botanical World"
- #define Health Float:0x7F800000
- #define MAX_MAP_OBJECTS 211
- #define CLASS_POSTION -1357.6470,3904.8469,11.5787
- #define CLASS_CAMERA -1357.7566,3895.3135,11.5787
- #define CLASS_FACING_AGNLE 178.8214
- #define Z_LIMIT 2
- #define START_TIME 20
- //==============================================================================
- // Per mission functions
- //==============================================================================
- enum cp_enum
- {
- Float:cp_x,
- Float:cp_y,
- Float:cp_z,
- cp_type,
- Float:cp_size
- };
- new const cp[][cp_enum] =
- {
- {-1552.5852,3405.2634,45.8590,0,10.0},
- {-1550.9156,3431.2847,66.0474,0,10.0},
- {-1472.0715,3477.5735,66.0474,0,10.0},
- {-1404.1561,3548.4412,17.0246,0,10.0},
- {-1371.9373,3675.0789,16.3827,0,10.0},
- {-1365.6281,3765.7109,10.8834,0,10.0},
- {-1356.7498,3817.5774,11.4913,0,10.0},
- {-1356.6555,3876.7078,12.5449,0,10.0},
- {-1358.9677,3969.1272,12.6524,0,10.0},
- {-1346.5157,4102.2666,13.1534,0,10.0},
- {-1385.7917,4216.6299,2.0918,0,10.0},
- {-1477.0763,4218.0093,2.0918,1,10.0}
- };
- enum ped_enum
- {
- TeamID,
- Skin,
- Float:SpawnX,
- Float:SpawnY,
- Float:SpawnZ,
- Float:SpawnAngle,
- SpawnInterior,
- VirtualWorld,
- Weapon1,
- Ammo1,
- Weapon2,
- Ammo2,
- Weapon3,
- Ammo3,
- };
- new PedInfo[][ped_enum] = {
- {TEAM_DEFEND,0,-1553.1431,3381.9172,37.3405,357.2542,0,0,0,0,0,0,0,0}
- };
- #if MAX_MAP_OBJECTS != 0
- new Object[MAX_MAP_OBJECTS];
- CreateMap()
- {
- Object[0] = CreateObject(6037,-1578.9027100,3371.1074200,30.9810900,0.0000000,0.0000000,-270.1207900); //
- Object[1] = CreateObject(3565,-1545.1162100,3378.9772900,37.6885600,0.0000000,0.0000000,-90.0600100); //
- Object[2] = CreateObject(3565,-1545.0990000,3387.0075700,37.6885600,0.0000000,0.0000000,-90.0600100); //
- Object[3] = CreateObject(3565,-1550.3330100,3376.1801800,37.6886000,0.0000000,0.0000000,0.0000000); //
- Object[4] = CreateObject(3565,-1558.3508300,3376.1787100,37.6886000,0.0000000,0.0000000,0.0000000); //
- Object[5] = CreateObject(3565,-1563.6579600,3378.8691400,37.6885600,0.0000000,0.0000000,-90.0600100); //
- Object[6] = CreateObject(3565,-1563.6632100,3386.9331100,37.6885600,0.0000000,0.0000000,-90.0600100); //
- Object[7] = CreateObject(3572,-1553.3499800,3392.6333000,36.9472300,0.0000000,0.0000000,0.0000000); //
- Object[8] = CreateObject(3572,-1553.3096900,3395.9211400,38.0983000,0.0000000,0.0000000,0.0000000); //
- Object[9] = CreateObject(3572,-1553.3193400,3398.4716800,39.9528400,0.0000000,0.0000000,0.0000000); //
- Object[10] = CreateObject(3572,-1553.2988300,3401.0231900,41.7496100,0.0000000,0.0000000,0.0000000); //
- Object[11] = CreateObject(3572,-1553.2558600,3403.6235400,43.6587200,0.0000000,0.0000000,0.0000000); //
- Object[12] = CreateObject(3565,-1545.2453600,3392.5864300,37.6885600,0.0000000,0.0000000,0.0000100); //
- Object[13] = CreateObject(3565,-1561.4475100,3392.5964400,37.6885600,0.0000000,0.0000000,0.0000100); //
- Object[14] = CreateObject(3279,-1550.8328900,3421.8161600,44.5022700,0.0000000,0.0000000,0.0000000); //
- Object[15] = CreateObject(9958,-1499.5684800,3397.5832500,6.8590700,0.0000000,0.0000000,0.0000000); //
- Object[16] = CreateObject(19454,-1550.7978500,3426.6965300,62.5724500,30.0000000,90.0000000,0.0000000); //
- Object[17] = CreateObject(10779,-1516.4691200,3460.2334000,68.6177000,0.0000000,0.0000000,-88.9800000); //
- Object[18] = CreateObject(672,-1493.5064700,3458.6916500,59.2169600,0.0000000,0.0000000,0.0000000); //
- Object[19] = CreateObject(746,-1489.8713400,3446.6726100,65.3703900,0.0000000,0.0000000,0.0000000); //
- Object[20] = CreateObject(672,-1484.6148700,3453.4914600,59.2169600,0.0000000,0.0000000,0.0000000); //
- Object[21] = CreateObject(746,-1498.0074500,3448.9511700,65.2498700,0.0000000,0.0000000,0.0000000); //
- Object[22] = CreateObject(746,-1487.1667500,3459.7788100,65.0260200,0.0000000,0.0000000,0.0000000); //
- Object[23] = CreateObject(672,-1503.2657500,3469.7270500,59.2169600,0.0000000,0.0000000,0.0000000); //
- Object[24] = CreateObject(672,-1502.5897200,3478.3420400,59.2169600,0.0000000,0.0000000,0.0000000); //
- Object[25] = CreateObject(672,-1503.6514900,3486.2736800,59.2169600,0.0000000,0.0000000,0.0000000); //
- Object[26] = CreateObject(19551,-1422.6586900,3487.6667500,15.3409800,0.0000000,0.0000000,0.0000000); //
- Object[27] = CreateObject(615,-1422.3154300,3455.6159700,15.3105900,0.0000000,0.0000000,0.0000000); //
- Object[28] = CreateObject(655,-1381.8398400,3487.7517100,15.2972700,0.0000000,0.0000000,0.0000000); //
- Object[29] = CreateObject(745,-1415.6881100,3484.3918500,14.9161700,0.0000000,0.0000000,0.0000000); //
- Object[30] = CreateObject(746,-1398.9942600,3466.2849100,15.3060600,0.0000000,0.0000000,0.0000000); //
- Object[31] = CreateObject(615,-1438.0452900,3476.2585400,9.4326300,0.0000000,0.0000000,0.0000000); //
- Object[32] = CreateObject(615,-1422.9094200,3496.1774900,9.4326300,0.0000000,0.0000000,0.0000000); //
- Object[33] = CreateObject(11088,-1388.0123300,3584.1345200,21.2742000,0.0000000,0.0000000,-360.0600600); //
- Object[34] = CreateObject(3115,-1546.9884000,3414.1389200,44.5225900,0.0000000,0.0000000,0.0000000); //
- Object[35] = CreateObject(3271,-1383.0369900,3619.0341800,15.6304200,0.0000000,0.0000000,0.0000000); //
- Object[36] = CreateObject(3271,-1381.5444300,3649.0905800,15.6304200,0.0000000,0.0000000,81.6600000); //
- Object[37] = CreateObject(3271,-1377.0634800,3665.7387700,15.6304200,0.0000000,0.0000000,81.6600000); //
- Object[38] = CreateObject(11487,-1364.8439900,3704.6201200,-2.8048000,0.0000000,0.0000000,22.4400000); //
- Object[39] = CreateObject(3484,-1366.4355500,3733.1560100,14.6561000,0.0000000,0.0000000,-360.0000300); //
- Object[40] = CreateObject(3600,-1356.3906300,3758.8122600,2.3252600,0.0000000,0.0000000,0.0000000); //
- Object[41] = CreateObject(3600,-1370.2330300,3772.2077600,2.3252600,0.0000000,0.0000000,0.0000000); //
- Object[42] = CreateObject(3600,-1356.4074700,3786.1320800,2.3252600,0.0000000,0.0000000,0.0000000); //
- Object[43] = CreateObject(5126,-1356.5883800,3807.1711400,9.4790400,0.0000000,0.0000000,89.9999800); //
- Object[44] = CreateObject(5126,-1356.5897200,3849.8913600,9.4790400,0.0000000,0.0000000,89.9999800); //
- Object[45] = CreateObject(878,-1347.1389200,3897.6870100,13.3531700,0.0000000,0.0000000,0.0000000); //
- Object[46] = CreateObject(877,-1368.8087200,3897.6989700,13.3690400,0.0000000,0.0000000,0.0000000); //
- Object[47] = CreateObject(3532,-1369.3978300,3885.7202100,12.1290000,0.0000000,0.0000000,0.0000000); //
- Object[48] = CreateObject(3532,-1369.8602300,3881.8100600,12.2225900,0.0000000,0.0000000,0.0000000); //
- Object[49] = CreateObject(3532,-1369.5258800,3889.9379900,12.1290000,0.0000000,0.0000000,0.0000000); //
- Object[50] = CreateObject(3532,-1370.0971700,3894.5473600,12.1290000,0.0000000,0.0000000,0.0000000); //
- Object[51] = CreateObject(3532,-1370.2746600,3900.7377900,12.1290000,0.0000000,0.0000000,0.0000000); //
- Object[52] = CreateObject(3532,-1369.4816900,3905.0263700,12.1290000,0.0000000,0.0000000,0.0000000); //
- Object[53] = CreateObject(3532,-1369.8867200,3909.4863300,12.1290000,0.0000000,0.0000000,0.0000000); //
- Object[54] = CreateObject(3532,-1370.1842000,3914.1936000,12.1290000,0.0000000,0.0000000,0.0000000); //
- Object[55] = CreateObject(3532,-1370.2055700,3919.1774900,12.1290200,0.0000000,0.0000000,0.0000000); //
- Object[56] = CreateObject(3439,-1343.8493700,3881.9091800,15.9380500,0.0000000,0.0000000,0.0000000); //
- Object[57] = CreateObject(3439,-1368.6096200,3885.2553700,15.6479600,0.0000000,0.0000000,0.0000000); //
- Object[58] = CreateObject(644,-1362.6635700,3904.0634800,11.8228200,0.0000000,0.0000000,0.0000000); //
- Object[59] = CreateObject(645,-1343.2465800,3915.8359400,11.0576000,0.0000000,0.0000000,0.0000000); //
- Object[60] = CreateObject(11698,-1357.3580300,3926.2666000,11.0548600,0.0000000,0.0000000,0.0000000); //
- Object[61] = CreateObject(11698,-1357.3620600,3928.9953600,11.0548600,0.0000000,0.0000000,0.0000000); //
- Object[62] = CreateObject(3660,-1484.3629200,3539.9770500,18.0202200,0.0000000,0.0000000,-90.0600200); //
- Object[63] = CreateObject(3660,-1484.4188200,3520.9741200,18.0202200,0.0000000,0.0000000,-90.0600200); //
- Object[64] = CreateObject(3660,-1484.4381100,3501.8659700,18.0202200,0.0000000,0.0000000,-90.0600200); //
- Object[65] = CreateObject(3660,-1484.4763200,3482.2937000,18.0202200,0.0000000,0.0000000,-90.0600200); //
- Object[66] = CreateObject(3660,-1484.4906000,3462.9284700,18.0202200,0.0000000,0.0000000,-90.0600200); //
- Object[67] = CreateObject(3660,-1484.4293200,3443.4423800,18.0202200,0.0000000,0.0000000,-90.0600200); //
- Object[68] = CreateObject(3660,-1484.2474400,3435.0778800,18.0202200,0.0000000,0.0000000,-90.0600200); //
- Object[69] = CreateObject(3660,-1473.8298300,3425.9636200,18.0202200,0.0000000,0.0000000,-180.3601100); //
- Object[70] = CreateObject(3660,-1454.2379200,3425.8056600,18.0202200,0.0000000,0.0000000,-180.3601100); //
- Object[71] = CreateObject(3660,-1434.7576900,3425.6831100,18.0202200,0.0000000,0.0000000,-180.3601100); //
- Object[72] = CreateObject(3660,-1415.2249800,3425.5891100,18.0202200,0.0000000,0.0000000,-180.3601100); //
- Object[73] = CreateObject(3660,-1395.6385500,3425.4558100,18.0202200,0.0000000,0.0000000,-180.3601100); //
- Object[74] = CreateObject(3660,-1376.0361300,3425.2946800,18.0202200,0.0000000,0.0000000,-180.3601100); //
- Object[75] = CreateObject(3660,-1370.0047600,3425.6081500,18.0202200,0.0000000,0.0000000,-180.3601100); //
- Object[76] = CreateObject(3660,-1361.3767100,3436.5437000,18.0202200,0.0000000,0.0000000,-270.1800500); //
- Object[77] = CreateObject(3660,-1361.3522900,3455.8488800,18.0202200,0.0000000,0.0000000,-270.1800500); //
- Object[78] = CreateObject(3660,-1361.3236100,3475.0483400,18.0202200,0.0000000,0.0000000,-270.1800500); //
- Object[79] = CreateObject(3660,-1361.2550000,3494.5446800,18.0202200,0.0000000,0.0000000,-270.1800500); //
- Object[80] = CreateObject(3660,-1361.1884800,3513.9357900,18.0202200,0.0000000,0.0000000,-270.1800500); //
- Object[81] = CreateObject(3660,-1361.1580800,3533.5127000,18.0202200,0.0000000,0.0000000,-270.1800500); //
- Object[82] = CreateObject(3660,-1361.1427000,3542.6237800,18.0202200,0.0000000,0.0000000,-270.1800500); //
- Object[83] = CreateObject(3660,-1473.8734100,3548.7790500,18.0202200,0.0000000,0.0000000,-180.3601100); //
- Object[84] = CreateObject(3660,-1454.3701200,3548.6577100,18.0202200,0.0000000,0.0000000,-180.3601100); //
- Object[85] = CreateObject(3660,-1434.9150400,3548.5690900,18.0202200,0.0000000,0.0000000,-180.3601100); //
- Object[86] = CreateObject(3660,-1422.5031700,3548.5166000,18.0202200,0.0000000,0.0000000,-180.3601100); //
- Object[87] = CreateObject(615,-1411.9273700,3512.4333500,1.2737300,0.0000000,0.0000000,0.0000000); //
- Object[88] = CreateObject(615,-1402.9354200,3509.7168000,-0.3774800,0.0000000,0.0000000,0.0000000); //
- Object[89] = CreateObject(615,-1392.5671400,3508.1665000,1.2737300,0.0000000,0.0000000,0.0000000); //
- Object[90] = CreateObject(3532,-1379.7934600,3451.7927200,15.8232900,0.0000000,0.0000000,0.0000000); //
- Object[91] = CreateObject(3532,-1379.9138200,3455.5114700,15.8217900,0.0000000,0.0000000,0.0000000); //
- Object[92] = CreateObject(3532,-1378.4881600,3452.0749500,15.8232900,0.0000000,0.0000000,0.0000000); //
- Object[93] = CreateObject(3532,-1378.6911600,3455.2409700,15.8232900,0.0000000,0.0000000,0.0000000); //
- Object[94] = CreateObject(3532,-1377.1158400,3451.9118700,15.8232900,0.0000000,0.0000000,0.0000000); //
- Object[95] = CreateObject(3532,-1377.1435500,3455.5439500,15.8232900,0.0000000,0.0000000,0.0000000); //
- Object[96] = CreateObject(5847,-1401.1711400,3480.6689500,15.2114900,0.0000000,0.0000000,0.0000000); //
- Object[97] = CreateObject(615,-1427.6948200,3441.5690900,4.8191500,0.0000000,0.0000000,0.0000000); //
- Object[98] = CreateObject(615,-1418.4991500,3440.7231400,4.8191500,0.0000000,0.0000000,0.0000000); //
- Object[99] = CreateObject(615,-1437.8494900,3441.0459000,4.8191500,0.0000000,0.0000000,0.0000000); //
- Object[100] = CreateObject(615,-1448.5539600,3442.2036100,4.8191500,0.0000000,0.0000000,0.0000000); //
- Object[101] = CreateObject(615,-1440.8418000,3452.8442400,4.8191500,0.0000000,0.0000000,0.0000000); //
- Object[102] = CreateObject(615,-1430.2742900,3450.1447800,4.8191500,0.0000000,0.0000000,0.0000000); //
- Object[103] = CreateObject(615,-1419.1984900,3450.4826700,4.8191500,0.0000000,0.0000000,0.0000000); //
- Object[104] = CreateObject(615,-1453.7215600,3456.5908200,4.8191500,0.0000000,0.0000000,0.0000000); //
- Object[105] = CreateObject(653,-1471.6855500,3500.7956500,15.2595800,0.0000000,0.0000000,0.0000000); //
- Object[106] = CreateObject(653,-1472.5120800,3497.4714400,15.2595800,0.0000000,0.0000000,0.0000000); //
- Object[107] = CreateObject(653,-1473.0546900,3493.6752900,15.2595800,0.0000000,0.0000000,0.0000000); //
- Object[108] = CreateObject(615,-1444.4332300,3513.1552700,15.3105900,0.0000000,0.0000000,0.0000000); //
- Object[109] = CreateObject(615,-1458.3358200,3511.5700700,15.3105900,0.0000000,0.0000000,0.0000000); //
- Object[110] = CreateObject(615,-1469.6594200,3503.6616200,15.3105900,0.0000000,0.0000000,0.0000000); //
- Object[111] = CreateObject(615,-1387.6518600,3538.4580100,1.2737300,0.0000000,0.0000000,0.0000000); //
- Object[112] = CreateObject(615,-1406.2907700,3530.8952600,1.2737300,0.0000000,0.0000000,0.0000000); //
- Object[113] = CreateObject(11496,-1356.5440700,3931.1801800,11.4347700,0.0000000,0.0000000,0.0000000); //
- Object[114] = CreateObject(1608,-1341.1224400,3944.5627400,-0.4158000,0.0000000,0.0000000,0.0000000); //
- Object[115] = CreateObject(1608,-1367.9368900,3943.5473600,-0.5788000,0.0000000,0.0000000,-99.1799900); //
- Object[116] = CreateObject(1608,-1348.7891800,3955.5363800,-0.4158000,0.0000000,0.0000000,-152.6400100); //
- Object[117] = CreateObject(1608,-1366.3197000,3953.1269500,-0.4158000,0.0000000,0.0000000,57.6000000); //
- Object[118] = CreateObject(4831,-1410.4218800,4126.1367200,5.1152500,0.0000000,0.0000000,-0.0600000); //
- Object[119] = CreateObject(11496,-1361.4814500,3931.1767600,11.4524000,0.0000000,0.0000000,-180.0598900); //
- Object[120] = CreateObject(615,-1392.7999300,3555.2812500,1.2737300,0.0000000,0.0000000,0.0000000); //
- Object[121] = CreateObject(615,-1403.4460400,3558.0402800,1.2737300,0.0000000,0.0000000,0.0000000); //
- Object[122] = CreateObject(615,-1376.0347900,3569.5957000,1.2737300,0.0000000,0.0000000,0.0000000); //
- Object[123] = CreateObject(615,-1381.8502200,3579.3198200,1.2737300,0.0000000,0.0000000,0.0000000); //
- Object[124] = CreateObject(615,-1390.1398900,3587.8090800,1.2737300,0.0000000,0.0000000,0.0000000); //
- Object[125] = CreateObject(1597,-1406.7919900,4226.6850600,4.0875900,0.0000000,0.0000000,-90.0000200); //
- Object[126] = CreateObject(1597,-1416.0894800,4209.5786100,4.0875900,0.0000000,0.0000000,-90.0000200); //
- Object[127] = CreateObject(1597,-1431.5230700,4226.4599600,4.0875900,0.0000000,0.0000000,-90.0000200); //
- Object[128] = CreateObject(1597,-1443.3491200,4209.6962900,4.0875900,0.0000000,0.0000000,-90.0000200); //
- Object[129] = CreateObject(1597,-1461.1342800,4226.5195300,4.0875900,0.0000000,0.0000000,-90.0000200); //
- Object[130] = CreateObject(1597,-1474.1994600,4209.9296900,4.0875900,0.0000000,0.0000000,-90.0000200); //
- Object[131] = CreateObject(1597,-1491.5709200,4226.3022500,4.0875900,0.0000000,0.0000000,-90.0000200); //
- Object[132] = CreateObject(1597,-1504.8591300,4209.8266600,4.0875900,0.0000000,0.0000000,-97.9200600); //
- Object[133] = CreateObject(1597,-1394.1652800,4209.7089800,4.0875900,0.0000000,0.0000000,-90.0000200); //
- Object[134] = CreateObject(1597,-1385.6022900,4226.4726600,4.0875900,0.0000000,0.0000000,-90.0000200); //
- Object[135] = CreateObject(874,-1505.0389400,4217.6001000,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[136] = CreateObject(6046,-1444.5959500,4228.8906300,2.1328400,0.0000000,0.0000000,90.0600100); //
- Object[137] = CreateObject(6046,-1444.6546600,4207.7309600,2.1328400,0.0000000,0.0000000,90.0600100); //
- Object[138] = CreateObject(9153,-1346.6170700,4083.0397900,13.1275200,0.0000000,0.0000000,0.0000000); //
- Object[139] = CreateObject(9153,-1346.3308100,4091.0522500,13.1275200,0.0000000,0.0000000,5.3400000); //
- Object[140] = CreateObject(9153,-1345.1760300,4117.6044900,13.1275200,0.0000000,0.0000000,0.0000000); //
- Object[141] = CreateObject(9153,-1346.0026900,4126.8491200,13.1275200,0.0000000,0.0000000,0.0000000); //
- Object[142] = CreateObject(9153,-1345.1148700,4151.5712900,13.1275200,0.0000000,0.0000000,0.0000000); //
- Object[143] = CreateObject(9153,-1345.6447800,4159.9345700,13.1275200,0.0000000,0.0000000,0.0000000); //
- Object[144] = CreateObject(5644,-1356.1527100,3889.2111800,23.2637000,90.0000000,0.0000000,0.0000000); //
- Object[145] = CreateObject(5644,-1356.1267100,3914.0173300,23.2637200,90.0000000,0.0000000,0.0000000); //
- Object[146] = CreateObject(874,-1495.4616700,4218.0849600,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[147] = CreateObject(874,-1482.1245100,4218.4316400,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[148] = CreateObject(874,-1471.9084500,4218.3413100,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[149] = CreateObject(874,-1482.1245100,4218.4316400,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[150] = CreateObject(874,-1461.3457000,4217.4228500,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[151] = CreateObject(874,-1450.6683300,4217.0034200,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[152] = CreateObject(874,-1441.5926500,4217.7275400,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[153] = CreateObject(874,-1431.7117900,4217.2104500,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[154] = CreateObject(874,-1422.8273900,4218.9970700,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[155] = CreateObject(874,-1412.6637000,4218.2177700,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[156] = CreateObject(874,-1403.5578600,4218.6191400,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[157] = CreateObject(874,-1393.8363000,4218.0883800,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[158] = CreateObject(874,-1403.5578600,4218.6191400,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[159] = CreateObject(874,-1384.4337200,4218.2749000,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[160] = CreateObject(874,-1375.2003200,4218.3969700,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[161] = CreateObject(874,-1366.6366000,4218.4951200,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[162] = CreateObject(874,-1358.1018100,4214.9409200,1.9258000,0.0000000,0.0000000,0.0000000); //
- Object[163] = CreateObject(11496,-1361.5144000,3947.1870100,11.4524000,0.0000000,0.0000000,-180.0598900); //
- Object[164] = CreateObject(11496,-1354.4742400,3947.1699200,11.4524000,0.0000000,0.0000000,-180.0598900); //
- Object[165] = CreateObject(11496,-1361.4978000,3963.1814000,11.4524000,0.0000000,0.0000000,-180.0598900); //
- Object[166] = CreateObject(11496,-1354.4560500,3963.1445300,11.4524000,0.0000000,0.0000000,-180.0598900); //
- Object[167] = CreateObject(3532,-1369.9616700,3879.0317400,12.2111900,0.0000000,0.0000000,0.0000000); //
- Object[168] = CreateObject(2933,-1356.7017800,3922.8732900,13.1781600,0.0000000,0.0000000,0.0000000); //
- Object[169] = CreateObject(2933,-1365.9387200,3927.2014200,13.3226800,0.0000000,0.0000000,90.0000000); //
- Object[170] = CreateObject(2933,-1361.6556400,3931.5974100,13.3135100,0.0000000,0.0000000,0.0000000); //
- Object[171] = CreateObject(2933,-1352.3231200,3935.4987800,13.3001300,0.0000000,0.0000000,90.0000000); //
- Object[172] = CreateObject(2933,-1356.8371600,3939.6835900,13.3387100,0.0000000,0.0000000,0.0000000); //
- Object[173] = CreateObject(2933,-1365.8577900,3943.6921400,13.3231500,0.0000000,0.0000000,90.0000000); //
- Object[174] = CreateObject(2933,-1361.5043900,3948.0366200,13.3204700,0.0000000,0.0000000,0.0000000); //
- Object[175] = CreateObject(2933,-1352.2077600,3952.0478500,13.3270100,0.0000000,0.0000000,90.0000000); //
- Object[176] = CreateObject(2933,-1356.5892300,3956.3386200,13.3217000,0.0000000,0.0000000,0.0000000); //
- Object[177] = CreateObject(2933,-1365.9209000,3960.8408200,13.2881200,0.0000000,0.0000000,90.0000000); //
- Object[178] = CreateObject(2933,-1361.5830100,3965.2204600,13.3304600,0.0000000,0.0000000,0.0000000); //
- Object[179] = CreateObject(750,-1360.9493400,3923.2360800,11.4956000,0.0000000,0.0000000,0.0000000); //
- Object[180] = CreateObject(751,-1352.5692100,3938.4484900,11.4956000,0.0000000,0.0000000,0.0000000); //
- Object[181] = CreateObject(749,-1364.7110600,3947.0058600,11.4956000,0.0000000,0.0000000,0.0000000); //
- Object[182] = CreateObject(748,-1353.1301300,3955.1403800,11.4956000,0.0000000,0.0000000,0.0000000); //
- Object[183] = CreateObject(747,-1363.9439700,3963.9448200,11.4956000,0.0000000,0.0000000,0.0000000); //
- Object[184] = CreateObject(3489,-1358.6706500,3997.8029800,5.2231000,0.0000000,0.0000000,0.0000000); //
- Object[185] = CreateObject(3268,-1359.3624300,3987.0354000,7.4503800,0.0000000,0.0000000,0.0000000); //
- Object[186] = CreateObject(16079,-1349.8005400,4018.1186500,16.3892000,0.0000000,0.0000000,-110.8200000); //
- Object[187] = CreateObject(16079,-1351.0671400,4018.1125500,16.3892000,0.0000000,0.0000000,-110.8200000); //
- Object[188] = CreateObject(16079,-1352.3588900,4018.1364700,16.3892000,0.0000000,0.0000000,-110.8200000); //
- Object[189] = CreateObject(16079,-1353.6431900,4018.1562500,16.3892000,0.0000000,0.0000000,-110.8200000); //
- Object[190] = CreateObject(16079,-1354.9049100,4018.1865200,16.3892000,0.0000000,0.0000000,-110.8200000); //
- Object[191] = CreateObject(16079,-1356.1306200,4018.2204600,16.3892000,0.0000000,0.0000000,-110.8200000); //
- Object[192] = CreateObject(3270,-1373.6871300,4007.8613300,13.0013000,0.0000000,0.0000000,-82.4399800); //
- Object[193] = CreateObject(3269,-1372.7984600,4030.6528300,13.7702200,0.0000000,0.0000000,-52.9200400); //
- Object[194] = CreateObject(672,-1352.8981900,4028.2675800,10.8564700,0.0000000,0.0000000,0.0000000); //
- Object[195] = CreateObject(672,-1353.0488300,4021.7297400,8.6231100,0.0000000,0.0000000,0.0000000); //
- Object[196] = CreateObject(672,-1353.0120800,4016.0915500,6.9999800,0.0000000,0.0000000,0.0000000); //
- Object[197] = CreateObject(672,-1352.8359400,4008.5329600,5.1328600,0.0000000,0.0000000,0.0000000); //
- Object[198] = CreateObject(672,-1353.0867900,4035.4118700,12.7210600,0.0000000,0.0000000,0.0000000); //
- Object[199] = CreateObject(2900,-1357.8192100,3931.0087900,11.6263500,0.0000000,0.0000000,0.0000000); //
- Object[200] = CreateObject(2900,-1357.8139600,3930.0131800,11.6263500,0.0000000,0.0000000,0.0000000); //
- Object[201] = CreateObject(2900,-1357.8139600,3930.0131800,12.8057900,0.0000000,0.0000000,0.0000000); //
- Object[202] = CreateObject(2900,-1357.8190900,3931.0061000,12.8057900,0.0000000,0.0000000,0.0000000); //
- Object[203] = CreateObject(967,-1360.4776600,3938.8859900,11.6294600,0.0000000,0.0000000,0.0000000); //
- Object[204] = CreateObject(2991,-1359.1179200,3946.9602100,12.2428300,0.0000000,0.0000000,0.0000000); //
- Object[205] = CreateObject(2991,-1359.1179200,3946.9602100,13.3775000,0.0000000,0.0000000,0.0000000); //
- Object[206] = CreateObject(2991,-1359.1179200,3946.9602100,14.5412600,0.0000000,0.0000000,0.0000000); //
- Object[207] = CreateObject(3384,-1360.3664600,3955.5546900,13.0714800,0.0000000,0.0000000,90.0000000); //
- Object[208] = CreateObject(3384,-1360.3891600,3954.6596700,13.0714800,0.0000000,0.0000000,90.0000000); //
- Object[209] = CreateObject(3384,-1360.3706100,3953.7470700,13.0714800,0.0000000,0.0000000,90.0000000); //
- Object[210] = CreateObject(3798,-1358.2606200,3964.1647900,11.6624500,0.0000000,0.0000000,0.0000000); //
- }
- #endif
- //==============================================================================
- // Basic vars
- //==============================================================================
- new bool:MissionStarted;
- new bool:ObjectiveStarted;
- new bool:MissionCancelled;
- new GMTimer;
- new GMSec;
- new TotalPlayers;
- new CurrentRacePos;
- new MAX_CPs;
- new RaceMin,RaceSec,RaceMili;
- new randA;
- native IsValidVehicle(vehicleid);
- enum playersdata
- {
- UserName[MAX_PLAYER_NAME],
- rSec,
- rMin,
- rMili,
- CurrentCheckpoint,
- MissionFinished,
- PlayerClassID,
- PlayerCounted,
- rBestMin,
- rBestSec,
- rBestMili
- };
- new PlayerMissionInfo[MAX_PLAYERS][playersdata];
- //==============================================================================
- // Basic script
- //==============================================================================
- main()
- {
- print("----------------------------------");
- print(" Mission: "MISSION_NAME" started.");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- MissionStarted= true;
- #if MAX_MAP_OBJECTS != 0
- CreateMap();
- #endif
- for(new i=0; i<sizeof(PedInfo); i++)
- {
- AddPlayerClassEx(PedInfo[i][TeamID],PedInfo[i][Skin],PedInfo[i][SpawnX],PedInfo[i][SpawnY],PedInfo[i][SpawnZ],PedInfo[i][SpawnAngle],0,0,0,0,0,0);
- }
- if(CallRemoteFunction("GetCurrentMissionCJWalk","")) UsePlayerPedAnims();
- GMTimer = SetTimer("GMClock",1000,true);
- MAX_CPs = sizeof(cp);
- randA=random(2);
- CallRemoteFunction("UpdateRaceRecordsFunc","dd",INVALID_PLAYER_ID,0);
- return 1;
- }
- public OnGameModeExit()
- {
- #if MAX_MAP_OBJECTS != 0
- for(new i=0;i<MAX_MAP_OBJECTS;i++) DestroyObject(Object[i]);
- #endif
- KillTimer(GMTimer);
- return 1;
- }
- FUNCTION GMClock()
- {
- GMSec++;
- switch(ObjectiveStarted)
- {
- case false:
- {
- switch(GMSec)
- {
- case 1:
- {
- new string[40];
- format(string,sizeof(string),"The parkour will start in %d seconds.",START_TIME);
- CallRemoteFunction("ShowInfoBox", "iisi", -1, -1, string,0);
- }
- case START_TIME-4:
- {
- GameTextForAll("~r~~h~GET READY!",1000,3);
- PlaySoundForAll(1056);
- }
- case START_TIME-3:
- {
- GameTextForAll("~r~~h~~h~3",1000,3);
- PlaySoundForAll(1056);
- }
- case START_TIME-2:
- {
- GameTextForAll("~r~~h~~h~~h~2",1000,3);
- PlaySoundForAll(1056);
- }
- case START_TIME-1:
- {
- GameTextForAll("~y~1",1000,3);
- PlaySoundForAll(1056);
- }
- case START_TIME:
- {
- PlaySoundForAll(1057);
- CallRemoteFunction("StartMission","");
- GameTextForAll("~g~~h~~h~RUN!",1000,3);
- ObjectiveStarted= true;
- ToggleControllable(true);
- SendClientMessageToAll(COLOR_SERVER,""SERVER_KEY_MSG" DAZZZ! The parkour has started. Good luck.");
- CallRemoteFunction("ShowInfoText", "iisi", -1, -1,"DAZZZ! The parkour has started. Good luck.",0);
- RaceMili=GetTickCount();
- }
- }
- }
- case true:
- {
- for(new i=0,j=GetPlayerPoolSize(); i<=j; i++)
- {
- if(IsPlayerConnected(i) && CallRemoteFunction("GetAliveState","i",i) && !PlayerMissionInfo[i][MissionFinished])
- {
- GetPlayerPosition(i);
- new Float:x,Float:y,Float:z;
- GetPlayerPos(i,x,y,z);
- if(z <= Z_LIMIT)
- {
- SpawnPlayer(i);
- CallRemoteFunction("UpdateAliveState","ii",i,0);
- CallRemoteFunction("UpdateLastCheckpoint","dfff",i,-1.0,-1.0,-1.0);
- }
- }
- }
- RaceSec++;
- if(RaceSec == 60)
- {
- RaceSec=0;
- RaceMin++;
- }
- }
- }
- }
- public OnPlayerDisconnect(playerid,reason)
- {
- if(!PlayerMissionInfo[playerid][MissionFinished])
- {
- if(PlayerMissionInfo[playerid][PlayerCounted])
- {
- TotalPlayers--;
- PlayerMissionInfo[playerid][PlayerCounted]= false;
- }
- }
- else PlayerMissionInfo[playerid][MissionFinished] = false;
- RemovePlayerMapIcon(playerid,MAP_ICON_NEXT_CP);
- DisablePlayerRaceCheckpoint(playerid);
- CallRemoteFunction("PlayerRaceRecords","dd",playerid,1);
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid,CLASS_POSTION);
- SetPlayerCameraPos(playerid,CLASS_CAMERA);
- SetPlayerCameraLookAt(playerid,CLASS_POSTION);
- SetPlayerFacingAngle(playerid,CLASS_FACING_AGNLE);
- CallRemoteFunction("ShowClassSelection","ddsddd",playerid, 2,"Parkour Artist", PedInfo[classid][Weapon1], PedInfo[classid][Weapon2], PedInfo[classid][Weapon3]);
- SetPlayerColor(playerid,COLOR_SERVER);
- PlayerMissionInfo[playerid][PlayerClassID]=classid;
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- CallRemoteFunction("UpdateRaceRecordsFunc","dd",INVALID_PLAYER_ID,0);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- new string[124];
- CallRemoteFunction("UpdateAliveState","ii",playerid,1);
- SetPlayerHealth(playerid,Health);
- if(PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][Skin] == 0)
- {
- back:
- new skin=random(312);
- if(skin == 74 || skin < 1) goto back;
- SetPlayerSkin(playerid,skin);
- }
- if(CallRemoteFunction("GetSpectateStatus","d",playerid)) return CallRemoteFunction("SpecOffAdmin","d",playerid);
- SetPlayerColor(playerid,(randA == TEAM_ATTACK) ? COLOR_TEAM_ATTACK : COLOR_TEAM_DEFEND);
- SetPlayerTeam(playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][TeamID]);
- switch(ObjectiveStarted)
- {
- case false:
- {
- TogglePlayerControllable(playerid,false);
- format(string,sizeof(string),"The parkour will start in %d seconds. Get ready.",(GMSec-START_TIME)*-1);
- CallRemoteFunction("ShowInfoBox", "iisi", playerid, -1,string,100);
- }
- case true:
- {
- TogglePlayerControllable(playerid,true);
- CallRemoteFunction("ShowInfoBox", "iisi", playerid, -1,"HURRY UP! The parkour has already started.",2000);
- }
- }
- CallRemoteFunction("ShowInfoText", "iisi", playerid, -1,"Try to finish first!",2000);
- if(CallRemoteFunction("GetJailedStatus","d",playerid)) CallRemoteFunction("SetJailed","d",playerid);
- else
- {
- SetPlayerInterior(playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][SpawnInterior]);
- SetPlayerPos(playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][SpawnX]-(random(3)),PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][SpawnY],PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][SpawnZ]+5);
- SetPlayerFacingAngle(playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][SpawnAngle]);
- SetPlayerVirtualWorld(playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][VirtualWorld]);
- SetCameraBehindPlayer(playerid);
- CallRemoteFunction("GivePlayerWeaponEx","ddd",playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][Weapon1],PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][Ammo1]);
- CallRemoteFunction("GivePlayerWeaponEx","ddd",playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][Weapon2],PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][Ammo2]);
- CallRemoteFunction("GivePlayerWeaponEx","ddd",playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][Weapon3],PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][Ammo3]);
- if(!PlayerMissionInfo[playerid][MissionFinished])
- {
- PlayerMissionInfo[playerid][CurrentCheckpoint]= 0;
- SetPlayerVirtualWorld(playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][VirtualWorld]);
- SetPlayerRaceCheckpoint(playerid,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_type],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_z],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_z],10.0);
- SetPlayerMapIcon(playerid, MAP_ICON_NEXT_CP,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_z], 0, 0xFF000033, MAPICON_LOCAL);
- }
- else
- {
- SetPlayerVirtualWorld(playerid,2);
- CallRemoteFunction("OnPlayerMissionComplete","d",playerid);
- }
- if(!PlayerMissionInfo[playerid][PlayerCounted])
- {
- TotalPlayers++;
- PlayerMissionInfo[playerid][PlayerCounted]= true;
- }
- }
- CallRemoteFunction("GetPlayerPersonalBest","d",playerid);
- CallRemoteFunction("UpdateMissionHud","iiiiiiiiiiii",playerid,4,GetPlayerPosition(playerid),TotalPlayers,RaceMin,PlayerMissionInfo[playerid][rSec],PlayerMissionInfo[playerid][CurrentCheckpoint],MAX_CPs,PlayerMissionInfo[playerid][rBestMin],PlayerMissionInfo[playerid][rBestSec],PlayerMissionInfo[playerid][rBestMili],-1);
- CallRemoteFunction("PlayerRaceRecords","dd",playerid,2);
- return 1;
- }
- public OnPlayerDeath(playerid,killerid,reason)
- {
- CallRemoteFunction("UpdateAliveState","ii",playerid,0);
- if(!PlayerMissionInfo[playerid][MissionFinished]) PlayerMissionInfo[playerid][CurrentCheckpoint]= 0;
- CallRemoteFunction("PlayerRaceRecords","dd",playerid,1);
- CallRemoteFunction("UpdateLastCheckpoint","dfff",playerid,-1.0,-1.0,-1.0);
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- if(!MissionStarted || !ObjectiveStarted) return 0;
- new string[124],type;
- PlayerPlaySound(playerid,1139,0,0,0);
- CallRemoteFunction("UpdateLastCheckpoint","dfff",playerid,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_z]);
- if(PlayerMissionInfo[playerid][CurrentCheckpoint] != MAX_CPs-1)
- {
- type=cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_type];
- }
- if(PlayerMissionInfo[playerid][CurrentCheckpoint] == MAX_CPs-2)
- {
- SetPlayerRaceCheckpoint(playerid,type,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_z],0.0,0.0,0.0,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_size]);
- RemovePlayerMapIcon(playerid,MAP_ICON_NEXT_CP);
- }
- else if(PlayerMissionInfo[playerid][CurrentCheckpoint] == MAX_CPs-1)
- {
- PlaySoundForAll(1058);
- PlayerMissionInfo[playerid][MissionFinished]= true;
- DisablePlayerRaceCheckpoint(playerid);
- RemovePlayerMapIcon(playerid,MAP_ICON_NEXT_CP);
- new Pos=GetPlayerPosition(playerid);
- CurrentRacePos++;
- PlayerMissionInfo[playerid][rMin]=RaceMin;
- PlayerMissionInfo[playerid][rSec]=RaceSec;
- new Prize=floatround(20000/Pos, floatround_round)+(1000*TotalPlayers);
- PlayerMissionInfo[playerid][rMili]=(((GetTickCount()-RaceMili)-(1000*PlayerMissionInfo[playerid][rSec]))-((1000*60)*PlayerMissionInfo[playerid][rMin]));
- while(PlayerMissionInfo[playerid][rMili] >= 1000)
- {
- PlayerMissionInfo[playerid][rMili]-=1000;
- PlayerMissionInfo[playerid][rSec]++;
- if(PlayerMissionInfo[playerid][rSec] == 60)
- {
- PlayerMissionInfo[playerid][rSec]=0;
- PlayerMissionInfo[playerid][rMin]++;
- }
- }
- CallRemoteFunction("UpdateMissionHud","iiiiiiiiiiii",playerid,4,Pos,TotalPlayers,PlayerMissionInfo[playerid][rMin],PlayerMissionInfo[playerid][rSec],PlayerMissionInfo[playerid][CurrentCheckpoint]+1,MAX_CPs,PlayerMissionInfo[playerid][rBestMin],PlayerMissionInfo[playerid][rBestSec],PlayerMissionInfo[playerid][rBestMili],-1);
- CallRemoteFunction("GivePlayerCash","ii",playerid,Prize);
- if(Pos == 1)
- {
- CallRemoteFunction("PlayerMissionStats","dd",playerid,3);
- format(string,sizeof(string),""SERVER_KEY_MSG" %s (%d) has finished 1st in the parkour. Time Taken: %02d:%02d:%03d | Prize: $%d + Token.",PlayerMissionInfo[playerid][UserName],playerid,PlayerMissionInfo[playerid][rMin],PlayerMissionInfo[playerid][rSec],PlayerMissionInfo[playerid][rMili],Prize);
- CallRemoteFunction("GivePlayerToken","dd",playerid,1);
- CallRemoteFunction("CheckForBetWinners","d",playerid);
- }
- else format(string,sizeof(string),""SERVER_KEY_MSG" %s (%d) has finished %d%s in the parkour. Time Taken: %02d:%02d:%03d | Prize: $%d.",PlayerMissionInfo[playerid][UserName],playerid,Pos,GetEndStyle(Pos),PlayerMissionInfo[playerid][rMin],PlayerMissionInfo[playerid][rSec],PlayerMissionInfo[playerid][rMili],Prize);
- if(Pos == 2) CallRemoteFunction("PlayerMissionStats","dd",playerid,4);
- if(Pos == 3) CallRemoteFunction("PlayerMissionStats","dd",playerid,5);
- CallRemoteFunction("PlayerMissionStats","dd",playerid,0);
- CallRemoteFunction("IRC_SendMessage","ss",string,IRC_SERVER_COLOR);
- new time = ((PlayerMissionInfo[playerid][rMin]*60000)+(PlayerMissionInfo[playerid][rSec]*1000)+(PlayerMissionInfo[playerid][rMili]));
- CallRemoteFunction("CheckRaceRecord","dd",playerid,time);
- SetPlayerVirtualWorld(playerid,2);
- SendClientMessageToAll(COLOR_SERVER,string);
- CallRemoteFunction("OnPlayerMissionComplete","d",playerid);
- CallRemoteFunction("UpdateLastCheckpoint","dfff",playerid,-2.0,-2.0,-2.0);
- CallRemoteFunction("PlayerMissionStats","dd",playerid,11);
- }
- else if(PlayerMissionInfo[playerid][CurrentCheckpoint] < MAX_CPs-1)
- {
- SetPlayerRaceCheckpoint(playerid,type,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_z],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+2][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+2][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+2][cp_z],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_size]);
- SetPlayerMapIcon(playerid, MAP_ICON_NEXT_CP,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+2][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+2][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+2][cp_z], 0, 0xFF000033, MAPICON_LOCAL);
- }
- PlayerMissionInfo[playerid][CurrentCheckpoint]++;
- return 1;
- }
- FUNCTION EndTheMission()
- {
- if(!MissionStarted) return 1;
- MissionStarted= false;
- KillTimer(GMTimer);
- if(!MissionCancelled && ObjectiveStarted)
- {
- SendClientMessageToAll(COLOR_SERVER,""SERVER_KEY_MSG" The parkour has ended.");
- CallRemoteFunction("IRC_SendMessage","ss",""SERVER_KEY_MSG" The parkour has ended.",IRC_SERVER_COLOR);
- CallRemoteFunction("ShowInfoBox", "iisi", -1, -1,"The parkour has ended.",0);
- for(new i=0,j=GetPlayerPoolSize(); i<=j; i++)
- {
- if(IsPlayerConnected(i) && !PlayerMissionInfo[i][MissionFinished])
- {
- PlayerPlaySound(i,17004,0,0,0);
- GameTextForPlayer(i,"~R~MISSION FAILED~w~!",3000,3);
- DisablePlayerCheckpoint(i);
- CallRemoteFunction("PlayerMissionStats","dd",i,1);
- }
- }
- }
- else
- {
- PlaySoundForAll(1058);
- SendClientMessageToAll(COLOR_SERVER,""SERVER_KEY_MSG" The mission has been cancelled.");
- CallRemoteFunction("IRC_SendMessage","ss",""SERVER_KEY_MSG" The mission has been cancelled.",IRC_SERVER_COLOR);
- CallRemoteFunction("ShowInfoBox", "iisi", -1, -1,"The mission has been cancelled.",0);
- for(new i=0,j=GetPlayerPoolSize(); i<=j; i++)
- {
- if(IsPlayerConnected(i))
- {
- GameTextForPlayer(i,"~R~MISSION CANCELLED~w~!",3000,3);
- DisablePlayerCheckpoint(i);
- RemovePlayerMapIcon(i,MAP_ICON_NEXT_CP);
- }
- }
- }
- return 1;
- }
- //==============================================================================
- // Mission functions
- //==============================================================================
- GetPlayerPosition(playerid)
- {
- if(!IsPlayerConnected(playerid)) return 0;
- if(PlayerMissionInfo[playerid][MissionFinished]) return GetPlayerScore(playerid);
- new PlayerPositon=CurrentRacePos+1;
- new Float:PlayerDistance=GetPlayerDistanceFromPoint(playerid,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_z]);
- new Float:OtherPlayerDistance;
- for(new i=0,j=GetPlayerPoolSize(); i<=j; i++)
- {
- if(!IsPlayerConnected(i)) continue;
- if(!CallRemoteFunction("GetAliveState","i",i) || !ObjectiveStarted || PlayerMissionInfo[i][MissionFinished]) continue;
- if(PlayerMissionInfo[playerid][CurrentCheckpoint] < PlayerMissionInfo[i][CurrentCheckpoint])
- {
- PlayerPositon++;
- continue;
- }
- else if(PlayerMissionInfo[playerid][CurrentCheckpoint] == PlayerMissionInfo[i][CurrentCheckpoint])
- {
- OtherPlayerDistance=GetPlayerDistanceFromPoint(i,cp[PlayerMissionInfo[i][CurrentCheckpoint]][cp_x],cp[PlayerMissionInfo[i][CurrentCheckpoint]][cp_y],cp[PlayerMissionInfo[i][CurrentCheckpoint]][cp_z]);
- if(PlayerDistance > OtherPlayerDistance)
- {
- PlayerPositon++;
- continue;
- }
- }
- }
- SetPlayerScore(playerid,PlayerPositon);
- CallRemoteFunction("UpdateMissionHud","iiiiiiiiiiii",playerid,4,PlayerPositon,TotalPlayers,RaceMin,RaceSec,PlayerMissionInfo[playerid][CurrentCheckpoint],MAX_CPs,PlayerMissionInfo[playerid][rBestMin],PlayerMissionInfo[playerid][rBestSec],PlayerMissionInfo[playerid][rBestMili],-1);
- return PlayerPositon;
- }
- GetEndStyle(pos)
- {
- new end[3];
- if(pos == 11 || pos == 12 || pos == 13) { end = "TH"; }
- else if(pos - (pos / 10) * 10 == 1) { end = "ST"; }
- else if(pos - (pos / 10) * 10 == 2) { end = "ND"; }
- else if(pos - (pos / 10) * 10 == 3) { end = "RD"; }
- else { end = "TH"; }
- return end;
- }
- PlaySoundForAll(sound)
- {
- for (new i=0,j=GetPlayerPoolSize(); i <=j ; i++)
- {
- if(IsPlayerConnected(i)) PlayerPlaySound(i,sound,0,0,0);
- }
- }
- ToggleControllable(control)
- {
- for(new i=0,j=GetPlayerPoolSize(); i<=j; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(CallRemoteFunction("GetAliveState","i",i)) TogglePlayerControllable(i,control);
- }
- }
- return 1;
- }
- //==============================================================================
- // Important functions required
- //==============================================================================
- FUNCTION OnPlayerGetPersonalBest(playerid,Min,Sec,Mili)
- {
- PlayerMissionInfo[playerid][rBestMin]=Min;
- PlayerMissionInfo[playerid][rBestSec]=Sec;
- PlayerMissionInfo[playerid][rBestMili]=Mili;
- CallRemoteFunction("UpdateMissionHud","iiiiiiiiiiii",playerid,2,GetPlayerPosition(playerid),TotalPlayers,PlayerMissionInfo[playerid][rMin],PlayerMissionInfo[playerid][rSec],PlayerMissionInfo[playerid][CurrentCheckpoint]+1,MAX_CPs,PlayerMissionInfo[playerid][rBestMin],PlayerMissionInfo[playerid][rBestSec],PlayerMissionInfo[playerid][rBestMili],0);
- return 1;
- }
- FUNCTION CancelTheMission()
- {
- MissionCancelled= true;
- return 1;
- }
- FUNCTION OnPlayerNameRecieve(playerid,name[])
- {
- format(PlayerMissionInfo[playerid][UserName],MAX_PLAYER_NAME,"%s",name);
- return 1;
- }
- FUNCTION MissionObjectiveStarted() return ObjectiveStarted;
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