Krenair

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Mar 27th, 2012
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  1. Client name: rand
  2. Client seargename: field_1037_n
  3. Client description: RNG for world.
  4. Server name: rand
  5. Server seargename: field_803_m
  6. Server description: RNG for World.
  7. ----
  8. Client name: blockType
  9. Client seargename: field_318_a
  10. Client description: the type of block this seed turns into (wheat or pumpkin stems for instance)
  11. Server name: blockType
  12. Server seargename: field_271_a
  13. Server description: The type of block this seed turns into (wheat or pumpkin stems for instance)
  14. ----
  15. Client name: itemInUse
  16. Client seargename: field_34907_d
  17. Client description: this is the item that is in use when the player is holding down the useItemButton (e.g., bow, food, sword)
  18. Server name: itemInUse
  19. Server seargename: field_34908_d
  20. Server description: This is the item that is in use when the player is holding down the useItemButton (e.g., bow, food, sword)
  21. ----
  22. Client name: lidAngle
  23. Client seargename: field_35148_f
  24. Client description: the current angle of the lid (between 0 and 1)
  25. Server name: lidAngle
  26. Server seargename: field_35168_f
  27. Server description: The current angle of the lid (between 0 and 1)
  28. ----
  29. Client name: prevLidAngle
  30. Client seargename: field_35149_g
  31. Client description: the angle of the lid last tick
  32. Server name: prevLidAngle
  33. Server seargename: field_35169_g
  34. Server description: The angle of the lid last tick
  35. ----
  36. Client name: adjacentChestXNeg
  37. Client seargename: field_35150_d
  38. Client description: contains the chest tile located adjacent to this one (if any)
  39. Server name: adjacentChestXNeg
  40. Server seargename: field_35170_d
  41. Server description: Contains the chest tile located adjacent to this one (if any)
  42. ----
  43. Client name: adjacentChestZPosition
  44. Client seargename: field_35151_e
  45. Client description: contains the chest tile located adjacent to this one (if any)
  46. Server name: adjacentChestZPosition
  47. Server seargename: field_35171_e
  48. Server description: Contains the chest tile located adjacent to this one (if any)
  49. ----
  50. Client name: adjacentChestZNeg
  51. Client seargename: field_35152_b
  52. Client description: contains the chest tile located adjacent to this one (if any)
  53. Server name: adjacentChestZNeg
  54. Server seargename: field_35172_b
  55. Server description: Contains the chest tile located adjacent to this one (if any)
  56. ----
  57. Client name: adjacentChestXPos
  58. Client seargename: field_35153_c
  59. Client description: contains the chest tile located adjacent to this one (if any)
  60. Server name: adjacentChestXPos
  61. Server seargename: field_35173_c
  62. Server description: Contains the chest tile located adjacent to this one (if any)
  63. ----
  64. Client name: ticksSinceSync
  65. Client seargename: field_35154_q
  66. Client description: server sync counter (once per 20 ticks)
  67. Server name: ticksSinceSync
  68. Server seargename: field_35174_q
  69. Server description: Server sync counter (once per 20 ticks)
  70. ----
  71. Client name: adjacentChestChecked
  72. Client seargename: field_35155_a
  73. Client description: determines if the check for adjacent chests has taken place.
  74. Server name: adjacentChestChecked
  75. Server seargename: field_35175_a
  76. Server description: Determines if the check for adjacent chests has taken place.
  77. ----
  78. Client name: numUsingPlayers
  79. Client seargename: field_35156_h
  80. Client description: the number of players currently using this chest
  81. Server name: numUsingPlayers
  82. Server seargename: field_35176_h
  83. Server description: The number of players currently using this chest
  84. ----
  85. Client name: xpCooldown
  86. Client seargename: field_35214_aG
  87. Client description: used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.
  88. Server name: xpCooldown
  89. Server seargename: field_35218_w
  90. Server description: Used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.
  91. ----
  92. Client name: numTicksToChaseTarget
  93. Client seargename: field_4127_c
  94. Client description: How long to keep a specific target entity
  95. Server name: numTicksToChaseTarget
  96. Server seargename: field_4104_c
  97. Server description: how long to keep a specific target entity
  98. ----
  99. Client name: updateContainingBlockInfo
  100. Client seargename: func_35144_b
  101. Client description: causes the TileEntity to reset all it's cached values for it's container block, blockID, metaData and in the case of chests, the adjcacent chest check
  102. Server name: updateContainingBlockInfo
  103. Server seargename: func_35164_g
  104. Server description: Causes the TileEntity to reset all it's cached values for it's container block, blockID, metaData and in the case of chests, the adjcacent chest check
  105. ----
  106. Client name: checkForAdjacentChests
  107. Client seargename: func_35147_g
  108. Client description: performs the check for adjacent chests to determine if this chest is double or not.
  109. Server name: checkForAdjacentChests
  110. Server seargename: func_35167_h
  111. Server description: Performs the check for adjacent chests to determine if this chest is double or not.
  112. ----
  113. Client name: isUsingItem
  114. Client seargename: func_35196_Z
  115. Client description: Checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton
  116. Server name: isUsingItem
  117. Server seargename: func_35209_o_
  118. Server description: checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton
  119. ----
  120. Client name: onPlayerStoppedUsing
  121. Client seargename: func_35862_a
  122. Client description: called when the player releases the use item button. Args: world, entityplayer, itemInUseCount
  123. Server name: onPlayerStoppedUsing
  124. Server seargename: func_35613_a
  125. Server description: Called when the player releases the use item button. Args: world, entityplayer, itemInUseCount
  126. Missing client func_40140_ac
  127. ----
  128. Client name: setBlockNames
  129. Client seargename: func_41033_a
  130. Client description: sets the array of strings to be used for name lookups from item damage to metadata
  131. Server name: setBlockNames
  132. Server seargename: func_41040_a
  133. Server description: Sets the array of strings to be used for name lookups from item damage to metadata
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