Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Client name: rand
- Client seargename: field_1037_n
- Client description: RNG for world.
- Server name: rand
- Server seargename: field_803_m
- Server description: RNG for World.
- ----
- Client name: blockType
- Client seargename: field_318_a
- Client description: the type of block this seed turns into (wheat or pumpkin stems for instance)
- Server name: blockType
- Server seargename: field_271_a
- Server description: The type of block this seed turns into (wheat or pumpkin stems for instance)
- ----
- Client name: itemInUse
- Client seargename: field_34907_d
- Client description: this is the item that is in use when the player is holding down the useItemButton (e.g., bow, food, sword)
- Server name: itemInUse
- Server seargename: field_34908_d
- Server description: This is the item that is in use when the player is holding down the useItemButton (e.g., bow, food, sword)
- ----
- Client name: lidAngle
- Client seargename: field_35148_f
- Client description: the current angle of the lid (between 0 and 1)
- Server name: lidAngle
- Server seargename: field_35168_f
- Server description: The current angle of the lid (between 0 and 1)
- ----
- Client name: prevLidAngle
- Client seargename: field_35149_g
- Client description: the angle of the lid last tick
- Server name: prevLidAngle
- Server seargename: field_35169_g
- Server description: The angle of the lid last tick
- ----
- Client name: adjacentChestXNeg
- Client seargename: field_35150_d
- Client description: contains the chest tile located adjacent to this one (if any)
- Server name: adjacentChestXNeg
- Server seargename: field_35170_d
- Server description: Contains the chest tile located adjacent to this one (if any)
- ----
- Client name: adjacentChestZPosition
- Client seargename: field_35151_e
- Client description: contains the chest tile located adjacent to this one (if any)
- Server name: adjacentChestZPosition
- Server seargename: field_35171_e
- Server description: Contains the chest tile located adjacent to this one (if any)
- ----
- Client name: adjacentChestZNeg
- Client seargename: field_35152_b
- Client description: contains the chest tile located adjacent to this one (if any)
- Server name: adjacentChestZNeg
- Server seargename: field_35172_b
- Server description: Contains the chest tile located adjacent to this one (if any)
- ----
- Client name: adjacentChestXPos
- Client seargename: field_35153_c
- Client description: contains the chest tile located adjacent to this one (if any)
- Server name: adjacentChestXPos
- Server seargename: field_35173_c
- Server description: Contains the chest tile located adjacent to this one (if any)
- ----
- Client name: ticksSinceSync
- Client seargename: field_35154_q
- Client description: server sync counter (once per 20 ticks)
- Server name: ticksSinceSync
- Server seargename: field_35174_q
- Server description: Server sync counter (once per 20 ticks)
- ----
- Client name: adjacentChestChecked
- Client seargename: field_35155_a
- Client description: determines if the check for adjacent chests has taken place.
- Server name: adjacentChestChecked
- Server seargename: field_35175_a
- Server description: Determines if the check for adjacent chests has taken place.
- ----
- Client name: numUsingPlayers
- Client seargename: field_35156_h
- Client description: the number of players currently using this chest
- Server name: numUsingPlayers
- Server seargename: field_35176_h
- Server description: The number of players currently using this chest
- ----
- Client name: xpCooldown
- Client seargename: field_35214_aG
- Client description: used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.
- Server name: xpCooldown
- Server seargename: field_35218_w
- Server description: Used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.
- ----
- Client name: numTicksToChaseTarget
- Client seargename: field_4127_c
- Client description: How long to keep a specific target entity
- Server name: numTicksToChaseTarget
- Server seargename: field_4104_c
- Server description: how long to keep a specific target entity
- ----
- Client name: updateContainingBlockInfo
- Client seargename: func_35144_b
- Client description: causes the TileEntity to reset all it's cached values for it's container block, blockID, metaData and in the case of chests, the adjcacent chest check
- Server name: updateContainingBlockInfo
- Server seargename: func_35164_g
- Server description: Causes the TileEntity to reset all it's cached values for it's container block, blockID, metaData and in the case of chests, the adjcacent chest check
- ----
- Client name: checkForAdjacentChests
- Client seargename: func_35147_g
- Client description: performs the check for adjacent chests to determine if this chest is double or not.
- Server name: checkForAdjacentChests
- Server seargename: func_35167_h
- Server description: Performs the check for adjacent chests to determine if this chest is double or not.
- ----
- Client name: isUsingItem
- Client seargename: func_35196_Z
- Client description: Checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton
- Server name: isUsingItem
- Server seargename: func_35209_o_
- Server description: checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton
- ----
- Client name: onPlayerStoppedUsing
- Client seargename: func_35862_a
- Client description: called when the player releases the use item button. Args: world, entityplayer, itemInUseCount
- Server name: onPlayerStoppedUsing
- Server seargename: func_35613_a
- Server description: Called when the player releases the use item button. Args: world, entityplayer, itemInUseCount
- Missing client func_40140_ac
- ----
- Client name: setBlockNames
- Client seargename: func_41033_a
- Client description: sets the array of strings to be used for name lookups from item damage to metadata
- Server name: setBlockNames
- Server seargename: func_41040_a
- Server description: Sets the array of strings to be used for name lookups from item damage to metadata
Advertisement
Add Comment
Please, Sign In to add comment