MordanG7

Silent Hill f - Engine.ini - TRUE Epic Settings

Sep 30th, 2025
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  1. [SystemSettings]
  2.  
  3. r.Lumen.HardwareRayTracing=1
  4. r.Lumen.Reflections.HardwareRayTracing=1
  5. r.Lumen.ScreenProbeGather.HardwareRayTracing=1
  6. r.LumenScene.DirectLighting.HardwareRayTracing=1
  7. r.ContactShadows.OverrideLengthInWS=1
  8. r.ContactShadows.OverrideLength=25
  9. r.ContactShadows.OverrideShadowCastingIntensity=1
  10. r.ContactShadows.OverrideNonShadowCastingIntensity=1
  11. r.SkylightIntensityMultiplier=0.65
  12. r.ShadowQuality=5
  13. r.Shadow.Virtual.ForceOnlyVirtualShadowMaps=0
  14. r.Shadow.Virtual.ResolutionLodBiasLocal=-2.0
  15. r.Shadow.Virtual.ResolutionLodBiasLocalMoving=-2.0
  16. r.Shadow.Virtual.ResolutionLodBiasDirectional=-1.0
  17. r.Shadow.Virtual.smrt.samplesperraylocal=2
  18. r.Shadow.Virtual.smrt.samplesperrayhair=2
  19. r.Shadow.Virtual.smrt.samplesperraydirectional=2
  20. r.Shadow.Virtual.smrt.texelditherscalelocal=4
  21. r.Shadow.Virtual.SMRT.TexelDitherScaleDirectional=6
  22. r.Shadow.Virtual.ScreenRayLength=0.02
  23. r.Shadow.InsetDownscaleFactor=0
  24. r.Shadow.PerObjectDirectionalDepthBias=0.5
  25. r.Shadow.PerObjectDirectionalSlopeDepthBias=3
  26. r.Shadow.PerObjectSpotLightDepthBias=0.5
  27. r.Shadow.PerObjectSpotLightSlopeDepthBias=3
  28. r.Shadow.ShadowMaxSlopeScaleDepthBias=3
  29. r.Shadow.SpotLightDepthBias=0.5
  30. r.lumen.tracemeshsdfs=1
  31. r.Lumen.TraceMeshSDFs.TraceDistance=240
  32. r.Lumen.ScreenTracingSource=1
  33. r.Lumen.DiffuseIndirect.SurfaceBias=8
  34. r.LumenScene.DirectLighting.UpdateFactor=8
  35. r.LumenScene.Radiosity.UpdateFactor=4
  36. r.LumenScene.Radiosity.MaxRayIntensity=99
  37. r.Lumen.ScreenProbeGather.TraceMeshSDFs=0
  38. r.Lumen.ScreenProbeGather.DownsampleFactor=12
  39. r.Lumen.ScreenProbeGather.MaxRayIntensity=1
  40. r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecular=2
  41. r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage=1
  42. r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.SkipHairHits=0
  43. r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.SkipFoliageHits=0
  44. r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth=1
  45. r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.MaxIterations=30
  46. r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.RelativeDepthThickness=0.2
  47. r.Lumen.ScreenProbeGather.ShortRangeAO.ScreenSpace.SlopeCompareToleranceScale=4.0
  48. r.Lumen.ScreenProbeGather.ShortRangeAO.ScreenSpace.FoliageOcclusionStrength=1.0
  49. r.Lumen.ScreenProbeGather.ShortRangeAO.MaxMultibounceAlbedo=0.8
  50. r.Lumen.ScreenProbeGather.ShortRangeAO.ApplyDuringIntegration=0
  51. r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution=64
  52. r.Lumen.ScreenProbeGather.RoughSpecularSamplingMode=1
  53. r.Lumen.ScreenProbeGather.DiffuseIntegralMethod=0
  54. r.Lumen.ScreenProbeGather.Temporal.MaxFramesAccumulated=4
  55. r.Lumen.Reflections.RadianceCache=1
  56. r.Lumen.Reflections.GGXSamplingBias=0.7
  57. r.Lumen.Reflections.HierarchicalScreenTraces.MaxIterations=96
  58. r.Lumen.Reflections.SmoothBias=0.76
  59. r.Lumen.Reflections.MaxRoughnessToTrace=0.63
  60. r.Lumen.Reflections.Temporal.MaxFramesAccumulated=0
  61. r.Lumen.Reflections.DownsampleFactor=0
  62. r.Lumen.Reflections.HiResSurface=1
  63. r.Lumen.Reflections.SampleSceneColorAtHit=1
  64. r.Lumen.Reflections.SpecularScale=0.8
  65. r.Lumen.TranslucencyVolume.MaxRayIntensity=0.62
  66. r.Lumen.TranslucencyReflections.FrontLayer.Enable=1
  67. r.Lumen.TranslucencyReflections.FrontLayer.Allow=1
  68. r.SSR.Quality=4
  69. r.SSR.MaxRoughness=1
  70. r.SSR.Stencil=1
  71. r.VolumetricFog.GridPixelSize=7
  72. r.VolumetricFog.GridSizeZ=192
  73. r.VolumetricFog.UpsampleJitterMultiplier=0.55
  74. r.VolumetricCloud.EnableLocalLightsSampling=1
  75. r.VolumetricRenderTarget.Mode=3
  76. r.SSS.Scale=3.5
  77. r.SSS.SampleSet=2
  78. r.SSS.Quality=1
  79. r.SSS.HalfRes=0
  80. r.SSS.Filter=1
  81. r.Water.SingleLayerWater.SupportCloudShadow=1
  82. r.ParallelShadowsNonWholeScene=1
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