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- align with fence
- 90° to the right
- sidehop left (jumps down), backwalk chu hess :
- hess on 2nd hit frame : 4 and 5 ess turns
- hess on 3rd hit frame : 3 and 4 ess turns (needs to angle change if hess in corridor, fairly fast)
- hess on 4th hit frame : 2 and 3 ess turns (not even sure angle change still brings you to the right of statue ^^)
- when good angle hold up (still holding target), I only tested holding up in 1 frame as if using unpause lag.
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