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  1. Mono path[0] = 'F:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'F:/Games/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.0]
  7. Renderer: NVIDIA GeForce GTX 960M (ID=0x139b)
  8. Vendor:
  9. VRAM: 2010 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.213 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.655600 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 5:19:02 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 3d5c -> priority: 1
  32. Thread -> id: 3e20 -> priority: 1
  33. Thread -> id: 3250 -> priority: 1
  34. Thread -> id: 40a8 -> priority: 1
  35. Joystick connected ("Controller (XBOX 360 For Windows)").
  36.  
  37. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  38.  
  39. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  40. Fallback handler could not load library F:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41. Fallback handler could not load library F:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  42. Fallback handler could not load library F:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  43.  
  44. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174485.
  45. Total: 456.577500 ms (FindLiveObjects: 13.582800 ms CreateObjectMapping: 25.373600 ms MarkObjects: 417.172100 ms DeleteObjects: 0.448700 ms)
  46.  
  47. Tamer ID: 89053
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  50.  
  51. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  52.  
  53. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175291.
  54. Total: 395.783700 ms (FindLiveObjects: 9.652300 ms CreateObjectMapping: 19.825900 ms MarkObjects: 365.819900 ms DeleteObjects: 0.485300 ms)
  55.  
  56. Unloading 8 Unused Serialized files (Serialized files now loaded: 1)
  57.  
  58. Unloading 544 unused Assets to reduce memory usage. Loaded Objects now: 183559.
  59. Total: 409.653500 ms (FindLiveObjects: 11.194500 ms CreateObjectMapping: 18.912900 ms MarkObjects: 378.570800 ms DeleteObjects: 0.974800 ms)
  60.  
  61. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  62.  
  63. Unloading 817 unused Assets to reduce memory usage. Loaded Objects now: 196588.
  64. Total: 420.007600 ms (FindLiveObjects: 10.674900 ms CreateObjectMapping: 21.801600 ms MarkObjects: 386.239300 ms DeleteObjects: 1.291500 ms)
  65.  
  66. Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
  67.  
  68. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 198410.
  69. Total: 412.984700 ms (FindLiveObjects: 11.741300 ms CreateObjectMapping: 17.485800 ms MarkObjects: 383.465900 ms DeleteObjects: 0.291100 ms)
  70.  
  71. Unloading 8 Unused Serialized files (Serialized files now loaded: 3)
  72.  
  73. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 199543.
  74. Total: 412.925300 ms (FindLiveObjects: 12.623300 ms CreateObjectMapping: 17.554100 ms MarkObjects: 382.494300 ms DeleteObjects: 0.252900 ms)
  75.  
  76. Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
  77.  
  78. Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 207254.
  79. Total: 408.913100 ms (FindLiveObjects: 12.362900 ms CreateObjectMapping: 18.502800 ms MarkObjects: 377.240500 ms DeleteObjects: 0.806600 ms)
  80.  
  81. Unloading 10 Unused Serialized files (Serialized files now loaded: 4)
  82.  
  83. Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 220644.
  84. Total: 433.405000 ms (FindLiveObjects: 13.875800 ms CreateObjectMapping: 25.574800 ms MarkObjects: 392.917400 ms DeleteObjects: 1.036800 ms)
  85.  
  86. Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
  87.  
  88. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 220644.
  89. Total: 420.342000 ms (FindLiveObjects: 12.329300 ms CreateObjectMapping: 25.349100 ms MarkObjects: 382.338100 ms DeleteObjects: 0.325100 ms)
  90.  
  91. Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
  92.  
  93. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 220644.
  94. Total: 424.623300 ms (FindLiveObjects: 13.180000 ms CreateObjectMapping: 23.297600 ms MarkObjects: 387.785400 ms DeleteObjects: 0.359900 ms)
  95.  
  96. Join 28
  97.  
  98. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  99.  
  100. Join 23
  101.  
  102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  103.  
  104. Unloading 12 Unused Serialized files (Serialized files now loaded: 23)
  105.  
  106. Unloading 3563 unused Assets to reduce memory usage. Loaded Objects now: 240280.
  107. Total: 488.224600 ms (FindLiveObjects: 20.549600 ms CreateObjectMapping: 29.285500 ms MarkObjects: 434.533400 ms DeleteObjects: 3.855600 ms)
  108.  
  109. Unloading 5 Unused Serialized files (Serialized files now loaded: 23)
  110.  
  111. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 240307.
  112. Total: 500.421400 ms (FindLiveObjects: 19.753100 ms CreateObjectMapping: 38.151700 ms MarkObjects: 442.123100 ms DeleteObjects: 0.393000 ms)
  113.  
  114. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  115.  
  116. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240307.
  117. Total: 457.296200 ms (FindLiveObjects: 14.018000 ms CreateObjectMapping: 25.808100 ms MarkObjects: 417.006900 ms DeleteObjects: 0.462700 ms)
  118.  
  119. Join 28
  120.  
  121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  122.  
  123. Join 23
  124.  
  125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  126.  
  127. Exit 23
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  130.  
  131. Join 26
  132.  
  133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  134.  
  135. Join 29
  136.  
  137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  138.  
  139. Exit 29
  140.  
  141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  142.  
  143. Exit 28
  144.  
  145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  146.  
  147. Exit 26
  148.  
  149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  150.  
  151. Unloading 18 Unused Serialized files (Serialized files now loaded: 34)
  152.  
  153. Unloading 3821 unused Assets to reduce memory usage. Loaded Objects now: 246927.
  154. Total: 496.761400 ms (FindLiveObjects: 15.549700 ms CreateObjectMapping: 26.645400 ms MarkObjects: 439.761900 ms DeleteObjects: 14.803800 ms)
  155.  
  156. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  157.  
  158. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 246971.
  159. Total: 481.622100 ms (FindLiveObjects: 15.483500 ms CreateObjectMapping: 25.624000 ms MarkObjects: 440.136100 ms DeleteObjects: 0.378200 ms)
  160.  
  161. Unloading 9 Unused Serialized files (Serialized files now loaded: 35)
  162.  
  163. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 248790.
  164. Total: 477.579600 ms (FindLiveObjects: 14.625500 ms CreateObjectMapping: 26.736500 ms MarkObjects: 435.715000 ms DeleteObjects: 0.502300 ms)
  165.  
  166. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  167.  
  168. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248790.
  169. Total: 478.530700 ms (FindLiveObjects: 13.609600 ms CreateObjectMapping: 25.004300 ms MarkObjects: 439.604100 ms DeleteObjects: 0.312300 ms)
  170.  
  171. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  172.  
  173. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248790.
  174. Total: 479.932200 ms (FindLiveObjects: 15.099600 ms CreateObjectMapping: 25.917500 ms MarkObjects: 438.476600 ms DeleteObjects: 0.437900 ms)
  175.  
  176. Join 30
  177.  
  178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  179.  
  180. Join 31
  181.  
  182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  183.  
  184. Exit 31
  185.  
  186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  187.  
  188. Exit 30
  189.  
  190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  191.  
  192. Unloading 9 Unused Serialized files (Serialized files now loaded: 42)
  193.  
  194. Unloading 2463 unused Assets to reduce memory usage. Loaded Objects now: 242858.
  195. Total: 504.489200 ms (FindLiveObjects: 16.913200 ms CreateObjectMapping: 28.019100 ms MarkObjects: 443.998100 ms DeleteObjects: 15.558300 ms)
  196.  
  197. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  198.  
  199. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 249527.
  200. Total: 482.174100 ms (FindLiveObjects: 20.726400 ms CreateObjectMapping: 28.938300 ms MarkObjects: 432.052400 ms DeleteObjects: 0.456200 ms)
  201.  
  202. Unloading 10 Unused Serialized files (Serialized files now loaded: 42)
  203.  
  204. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 250859.
  205. Total: 476.677500 ms (FindLiveObjects: 15.097800 ms CreateObjectMapping: 27.192900 ms MarkObjects: 434.013200 ms DeleteObjects: 0.373300 ms)
  206.  
  207. Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
  208.  
  209. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 251869.
  210. Total: 498.774300 ms (FindLiveObjects: 13.744500 ms CreateObjectMapping: 26.514700 ms MarkObjects: 458.145300 ms DeleteObjects: 0.369600 ms)
  211.  
  212. Unloading 10 Unused Serialized files (Serialized files now loaded: 42)
  213.  
  214. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 256969.
  215. Total: 494.071400 ms (FindLiveObjects: 16.208400 ms CreateObjectMapping: 29.567000 ms MarkObjects: 447.871500 ms DeleteObjects: 0.424200 ms)
  216.  
  217. Unloading 10 Unused Serialized files (Serialized files now loaded: 42)
  218.  
  219. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 261042.
  220. Total: 476.475000 ms (FindLiveObjects: 14.880300 ms CreateObjectMapping: 27.820700 ms MarkObjects: 433.405100 ms DeleteObjects: 0.368400 ms)
  221.  
  222. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  223.  
  224. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261042.
  225. Total: 488.277400 ms (FindLiveObjects: 15.005300 ms CreateObjectMapping: 26.826900 ms MarkObjects: 446.178600 ms DeleteObjects: 0.265800 ms)
  226.  
  227. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  228.  
  229. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261042.
  230. Total: 488.517300 ms (FindLiveObjects: 13.957400 ms CreateObjectMapping: 28.505700 ms MarkObjects: 445.656500 ms DeleteObjects: 0.397000 ms)
  231.  
  232. Join 26
  233.  
  234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  235.  
  236. Join 28
  237.  
  238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  239.  
  240. Join 29
  241.  
  242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  243.  
  244. Exit 26
  245.  
  246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  247.  
  248. Exit 29
  249.  
  250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  251.  
  252. Join 23
  253.  
  254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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