Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'F:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'F:/Games/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 960M (ID=0x139b)
- Vendor:
- VRAM: 2010 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.213 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 2.655600 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/25/2020 5:19:02 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 3d5c -> priority: 1
- Thread -> id: 3e20 -> priority: 1
- Thread -> id: 3250 -> priority: 1
- Thread -> id: 40a8 -> priority: 1
- Joystick connected ("Controller (XBOX 360 For Windows)").
- (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library F:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library F:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library F:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174485.
- Total: 456.577500 ms (FindLiveObjects: 13.582800 ms CreateObjectMapping: 25.373600 ms MarkObjects: 417.172100 ms DeleteObjects: 0.448700 ms)
- Tamer ID: 89053
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175291.
- Total: 395.783700 ms (FindLiveObjects: 9.652300 ms CreateObjectMapping: 19.825900 ms MarkObjects: 365.819900 ms DeleteObjects: 0.485300 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 544 unused Assets to reduce memory usage. Loaded Objects now: 183559.
- Total: 409.653500 ms (FindLiveObjects: 11.194500 ms CreateObjectMapping: 18.912900 ms MarkObjects: 378.570800 ms DeleteObjects: 0.974800 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 817 unused Assets to reduce memory usage. Loaded Objects now: 196588.
- Total: 420.007600 ms (FindLiveObjects: 10.674900 ms CreateObjectMapping: 21.801600 ms MarkObjects: 386.239300 ms DeleteObjects: 1.291500 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 198410.
- Total: 412.984700 ms (FindLiveObjects: 11.741300 ms CreateObjectMapping: 17.485800 ms MarkObjects: 383.465900 ms DeleteObjects: 0.291100 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 199543.
- Total: 412.925300 ms (FindLiveObjects: 12.623300 ms CreateObjectMapping: 17.554100 ms MarkObjects: 382.494300 ms DeleteObjects: 0.252900 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 207254.
- Total: 408.913100 ms (FindLiveObjects: 12.362900 ms CreateObjectMapping: 18.502800 ms MarkObjects: 377.240500 ms DeleteObjects: 0.806600 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 220644.
- Total: 433.405000 ms (FindLiveObjects: 13.875800 ms CreateObjectMapping: 25.574800 ms MarkObjects: 392.917400 ms DeleteObjects: 1.036800 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 220644.
- Total: 420.342000 ms (FindLiveObjects: 12.329300 ms CreateObjectMapping: 25.349100 ms MarkObjects: 382.338100 ms DeleteObjects: 0.325100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 220644.
- Total: 424.623300 ms (FindLiveObjects: 13.180000 ms CreateObjectMapping: 23.297600 ms MarkObjects: 387.785400 ms DeleteObjects: 0.359900 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 3563 unused Assets to reduce memory usage. Loaded Objects now: 240280.
- Total: 488.224600 ms (FindLiveObjects: 20.549600 ms CreateObjectMapping: 29.285500 ms MarkObjects: 434.533400 ms DeleteObjects: 3.855600 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 240307.
- Total: 500.421400 ms (FindLiveObjects: 19.753100 ms CreateObjectMapping: 38.151700 ms MarkObjects: 442.123100 ms DeleteObjects: 0.393000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240307.
- Total: 457.296200 ms (FindLiveObjects: 14.018000 ms CreateObjectMapping: 25.808100 ms MarkObjects: 417.006900 ms DeleteObjects: 0.462700 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 29
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 29
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 18 Unused Serialized files (Serialized files now loaded: 34)
- Unloading 3821 unused Assets to reduce memory usage. Loaded Objects now: 246927.
- Total: 496.761400 ms (FindLiveObjects: 15.549700 ms CreateObjectMapping: 26.645400 ms MarkObjects: 439.761900 ms DeleteObjects: 14.803800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 246971.
- Total: 481.622100 ms (FindLiveObjects: 15.483500 ms CreateObjectMapping: 25.624000 ms MarkObjects: 440.136100 ms DeleteObjects: 0.378200 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 35)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 248790.
- Total: 477.579600 ms (FindLiveObjects: 14.625500 ms CreateObjectMapping: 26.736500 ms MarkObjects: 435.715000 ms DeleteObjects: 0.502300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248790.
- Total: 478.530700 ms (FindLiveObjects: 13.609600 ms CreateObjectMapping: 25.004300 ms MarkObjects: 439.604100 ms DeleteObjects: 0.312300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248790.
- Total: 479.932200 ms (FindLiveObjects: 15.099600 ms CreateObjectMapping: 25.917500 ms MarkObjects: 438.476600 ms DeleteObjects: 0.437900 ms)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 42)
- Unloading 2463 unused Assets to reduce memory usage. Loaded Objects now: 242858.
- Total: 504.489200 ms (FindLiveObjects: 16.913200 ms CreateObjectMapping: 28.019100 ms MarkObjects: 443.998100 ms DeleteObjects: 15.558300 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
- Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 249527.
- Total: 482.174100 ms (FindLiveObjects: 20.726400 ms CreateObjectMapping: 28.938300 ms MarkObjects: 432.052400 ms DeleteObjects: 0.456200 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 42)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 250859.
- Total: 476.677500 ms (FindLiveObjects: 15.097800 ms CreateObjectMapping: 27.192900 ms MarkObjects: 434.013200 ms DeleteObjects: 0.373300 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 251869.
- Total: 498.774300 ms (FindLiveObjects: 13.744500 ms CreateObjectMapping: 26.514700 ms MarkObjects: 458.145300 ms DeleteObjects: 0.369600 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 42)
- Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 256969.
- Total: 494.071400 ms (FindLiveObjects: 16.208400 ms CreateObjectMapping: 29.567000 ms MarkObjects: 447.871500 ms DeleteObjects: 0.424200 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 42)
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 261042.
- Total: 476.475000 ms (FindLiveObjects: 14.880300 ms CreateObjectMapping: 27.820700 ms MarkObjects: 433.405100 ms DeleteObjects: 0.368400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261042.
- Total: 488.277400 ms (FindLiveObjects: 15.005300 ms CreateObjectMapping: 26.826900 ms MarkObjects: 446.178600 ms DeleteObjects: 0.265800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261042.
- Total: 488.517300 ms (FindLiveObjects: 13.957400 ms CreateObjectMapping: 28.505700 ms MarkObjects: 445.656500 ms DeleteObjects: 0.397000 ms)
- Join 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 29
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 29
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 23
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement