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- Child of Light was made by Ubisoft.
- When I myself found out, I chucked, then coughed.
- The same company that ruined many series, it seemed,
- Child of Light made their status redeemed.
- Many people claim this game is only the length of 10 hours,
- who the hell do they think they are? A bunch of Jack Bauers?
- Including all the sidequests, collectibles, and learning right and wrong,
- this game can clock in at over 20 hours long!
- And many people thought the rhyming in the story was forced.
- Well if that's the case, then go back to COD, where the rhyming is scorched.
- I thought it added depth, character and personality like a real fairy tale,
- unlike those 90's Disney movies. What an epic fail.
- The exploration, puzzles, and item discovery in this game just feel right.
- The open world is much similar to that of Castlevania: Symphony of the Night.
- The crafting and upgrades are very helpful for those who are stuck,
- but anything you'll find will help you through with a little bit of luck.
- The battle system is one-of-a-kind where fun does not lack,
- like attacking enemies while holding their moves back.
- It is very immersive and engaging,
- like taking a sh*t while masturbating!
- The watercolor art style and atmosphere of the game is so pretty,
- it saddens me to look at any other current video game and take pity.
- This is probably the most beautiful game I've ever played,
- like a monument or landmark of the highest grade.
- It has one of the best soundtracks of all time,
- and I don't just mean bells, whistles, and a wind chime.
- It's also very epic and helps you face your biggest fears,
- it's good to listen to battle music that doesn't hurt my ears.
- For those who are appealed by this game's 90's RPG feel,
- will want to go back because it's truly original and real.
- Expect Child of Light to become my 2014 Game of the Year,
- unlike all those mindless dudebro games, that make me want a beer.
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