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- //COMMON//
- bind_US_standard "=" "uiscript_reset" ////(for custom non supported resolutions)
- bind_US_standard "F12" "exec autoexec" ////(only use this to re-enable autoexec after chaning a setting in game)
- cl_fovScale "1.55" ////(this is your fov. 1.55 = 110 in game, 1.7 = 120)
- fps_max 240 ////(this is your fps cap, change to whatever you want. there is no high fps stutter bug anymore)
- mat_letterbox_aspect_goal "0" ////(for stretched res)
- mat_letterbox_aspect_threshold "0" ////(for stretched res)
- stream_enable "1" ////(enables or disables textures)
- stream_memory "160000" ////(level of textures, 0 is none, 600000 is medium, 1000000 is high)
- mat_filtertextures "0" ////(texture filter, 1 = enabled 0 = disabled)
- //VIDEO SETTINGS//
- ai_expression_frametime "0"
- anim_3wayblend "0"
- bink_materials_enabled "0"
- bink_preload_videopanel_movies "0"
- building_cubemaps "0"
- cl_aggregate_particles "0"
- cl_allowAnimsToInterpolateBackward "0"
- cl_allowdownload "1"
- cl_always_ragdoll_radius "0"
- cl_anim_detail_dist "0"
- cl_anim_face_dist "0"
- cl_autoreload "1"
- cl_autorezoom "1"
- cl_bones_incremental_blend "0"
- cl_burninggibs "0"
- cl_clean_textures_on_death "1"
- cl_cull_weapon_fx "0"
- cl_decal_alwayswhite "0"
- cl_detaildist "0"
- cl_detailfade "500"
- cl_disable_ragdolls "1"
- cl_drawshadowtexture "0"
- cl_ejectbrass "0"
- cl_fasttempentcollision "15"
- cl_forcepreload "1"
- cl_gib_allow "0"
- cl_idealpitchscale "0"
- cl_jiggle_bone_framerate_cutoff "90"
- cl_lagcompensation "1"
- cl_minimal_rtt_shadows "1"
- cl_muzzleflash_dlight_st "0"
- cl_new_impact_effects "0"
- cl_particle_fallback_base "-1"
- cl_particle_fallback_multiplier "-1"
- cl_particle_limiter_max_particle_count "0"
- cl_particle_limiter_max_system_count "0"
- cl_particle_limiter_min_kill_distance "1"
- cl_particle_max_count "0"
- cl_particle_snoozetime "0"
- cl_phys_maxticks "0"
- cl_phys_props_enable "0"
- cl_phys_props_respawndist "1000"
- cl_predict "1"
- cl_predictweapons "1"
- cl_ragdoll_collide "0"
- cl_ragdoll_force_fade_time_local_view_player "0"
- cl_ragdoll_force_fade_time_on_moving_geo "0"
- cl_ragdoll_force_fade_time "0"
- cl_ragdoll_maxcount "0"
- cl_ragdoll_self_collision "0"
- cl_SetupAllBones "0"
- cl_show_splashes "0"
- cl_showfiredbullets "0"
- cl_ShowSunVectors "0"
- cl_simdbones_slerp "1"
- cl_smooth "0"
- cl_threaded_bone_setup "1"
- cl_use_simd_bones "1"
- csm_cascade_res "0"
- csm_coverage "0"
- csm_enabled "0"
- csm_quality_level "0"
- csm_renderable_shadows "0"
- csm_rope_shadows "0"
- csm_world_shadows "0"
- disp_dynamic "0"
- dlight_enable "0"
- dodge_viewTiltMax "0"
- dof_enable "0"
- dof_overrideParams "0"
- dvs_enable "0"
- engine_no_focus_sleep "0"
- env_lightglow "0"
- flex_rules "0"
- flex_smooth "0"
- fog_enable_water_fog "0"
- fog_enable "0"
- fog_enableskybox "0"
- fog_volume "0"
- func_break_max_pieces "0"
- g_ragdoll_fadespeed "1"
- g_ragdoll_lvfadespeed "1"
- host_sleep "0"
- host_threaded_sound "0"
- hud_reloadscheme "1"
- hud_setting_adsDof "0"
- hud_setting_minimapRotate "1"
- hud_setting_pingDoubleTapEnemy "1"
- hudchat_new_message_fade_duration "1"
- in_usekeyboardsampletime "1"
- joystick_force_disabled_set_from_options "1"
- joystick_force_disabled "1"
- joystick "0"
- lightmap_ambient "0"
- lightmap_realtimelight "0"
- lightmap_realtimeshadows "0"
- m_acceleration "0"
- m_customaccel_exponent "0"
- m_customaccel_max "0"
- m_customaccel "0"
- m_filter "0"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_mousespeed "0"
- m_rawinput "1"
- map_settings_override "1"
- mat_antialias_mode "0"
- mat_antialias "0"
- mat_autoexposure_max "1"
- mat_autoexposure_min "0.9"
- mat_autoexposure_override_min_max "1"
- mat_autoexposure_speed "9"
- mat_autoexposure_uncap "0"
- mat_backbuffer_count "0"
- mat_bloom_max_lighting_value "0"
- mat_bloom_streak_amount "0"
- mat_bloom_wide_amount "0"
- mat_bloomscale "0"
- mat_bumpmap "0"
- mat_colcorrection_disableentities "1"
- mat_colorcorrection_editor "0"
- mat_colorcorrection "0"
- mat_compressedtextures "1"
- mat_debug_tonemapping_disable "1"
- mat_depthbias_shadowmap "0"
- mat_depthbias_tightshadowmap "0"
- mat_depthfeather_enable "0"
- mat_diffuse "1"
- mat_disable_bloom "1"
- mat_disable_lightmap_ambient "1"
- mat_disable_lightwarp "1"
- mat_dof_enabled "0"
- mat_dof_max_blur_radius "0"
- mat_dof_quality "0"
- mat_dynamic_tonemapping "0"
- mat_enable_ssr "0"
- mat_envmap_scale "0"
- mat_envmapsize "0"
- mat_envmaptgasize "0"
- mat_fastspecular "0"
- mat_filterlightmaps "0"
- mat_force_bloom "0"
- mat_fullbright "1"
- mat_fxaa_enable "0"
- mat_global_lighting "0"
- mat_hdr_enabled "0"
- mat_hdr_level "0"
- mat_hide_sun_in_last_cascade "1"
- mat_instancing "1"
- mat_light_edit "1"
- mat_local_contrast_scale_override "0"
- mat_maxframelatency "0"
- mat_mip_linear "0"
- mat_monitorgamma_tv_enabled "1"
- mat_motion_blur_enabled "0"
- mat_motion_blur_falling_intensity "0"
- mat_motion_blur_falling_max "0"
- mat_motion_blur_falling_min "0"
- mat_motion_blur_forward_enabled "0"
- mat_motion_blur_percent_of_screen_max "0"
- mat_motion_blur_rotation_intensity "0"
- mat_motion_blur_strength "0"
- mat_parallaxmap "0"
- mat_picmip "4"
- mat_postprocess_enable "0"
- mat_queue_mode "-2"
- mat_reduceparticles "1"
- mat_screen_blur_enabled "0"
- mat_screen_blur_override "1"
- mat_shadercount "0"
- mat_shadowstate "0"
- mat_sharpen_amount "0"
- mat_specular "0"
- mat_sun_highlight_size "0"
- mat_use_compressed_hdr_textures "0"
- mat_vignette_enable "0"
- mat_vsync_mode "0"
- mat_vsync "0"
- modeldecals_forceAllowed "0"
- monitor_mat_sharpen_amount "0"
- mp_decals "0"
- mp_usehwmmodels "-1"
- mp_usehwmvcds "-1"
- muzzleflash_light "1"
- nb_shadow_dist "0"
- not_focus_sleep "9999999999999"
- particle_cpu_level "0"
- particle_dlights_enable "0"
- particle_gpu_level "0"
- particle_sim_alt_cores "6"
- pertrianglecollision "0"
- projectile_faketrails "0"
- projectile_filltrails "1"
- prop_active_gib_limit "0"
- pvs_yield "1"
- r_3dsky "0"
- r_blurmenubg "1"
- r_createmodeldecals "0"
- r_decals "0"
- r_ditherAlpha "0"
- r_ditherFade "0"
- r_drawbatchdecals "0"
- r_DrawBeams "0"
- r_drawbrushmodels "0"
- r_DrawDisp "0"
- r_drawopaquerenderables "0"
- r_drawparticles "0"
- r_drawscreenspaceparticles "0"
- r_drawsprites "0"
- r_drawstaticlight "0"
- r_drawstaticprops "0"
- r_drawtracers_firstperson "1"
- r_drawtranslucentrenderables "0"
- r_drawworld "0"
- r_dxgi_max_frame_latency "0"
- r_dynamic "0"
- r_dynamiclighting "0"
- r_fastzreject "-1" // nvidia = -1 amd = 0 must change this based on gpu
- r_forcecheapwater "1"
- r_fullscreen "1"
- r_jiggle_bones "0"
- r_lightmap "0"
- r_lightstyle "0"
- r_maxdlights "0"
- r_modeldecal_maxtotal "0"
- r_norefresh "1"
- r_norefresh "1"
- r_particle_lighting_enable "0"
- r_particle_lighting_force "0"
- r_particle_low_res_enable "1"
- r_particle_sim_spike_threshold_ms "0"
- r_particles_cull_all "0"
- r_PhysPropLighting "0"
- r_PhysPropStaticLighting "1"
- r_queued_decals "1"
- r_queued_post_processing "1"
- r_queued_ropes "1"
- r_rimlight "0"
- r_ropetranslucent "0"
- r_shader_srgb "0"
- r_shadowrendertotexture "0"
- r_sse_s "0"
- r_threaded_particles "1"
- r_threaded_renderables "1"
- r_threadeddetailprops "1"
- r_txaaEnabled "0"
- r_updaterefracttexture_allowmultiple "0"
- r_updaterefracttexture "0"
- r_visambient "0"
- r_vismodellighting "0"
- r_visualizetraces "0"
- r_volumetric_lighting_enabled "0"
- r_WaterDrawReflection "0"
- r_waterdrawrefraction "0"
- r_waterforceexpensive "0"
- r_waterforcereflectentities "0"
- r_worldlights "0"
- ragdoll_sleepaftertime "0"
- rope_averagelight "0"
- rope_collide "0"
- rope_rendersolid "0"
- rope_smooth "0"
- rope_solid_minalpha "0"
- rope_solid_minwidth "0"
- rope_subdiv "0"
- rui_overrideVguiTextRendering "1"
- setting.cl_ragdoll_self_collision "0"
- setting.csm_enabled "0"
- setting.r_lod_switch_scale "0"
- shadow_capable "0"
- shadow_default_filter_size "0"
- shadow_depth_dimen_min "0"
- shadow_depth_upres_factor_max "0"
- shadow_enable "0"
- shadow_filter_maxstep "0"
- shadow_maxdynamic "0"
- shadow_maxspotshadows "0"
- shadow_multisampled "0"
- shake_offsetFactor_human "0"
- showhitlocation "0"
- showsnapshot_enabled "0"
- sleep_when_meeting_framerate_headroom_ms "0"
- sleep_when_meeting_framerate "0"
- sort_opaque_meshes "0"
- sprint_view_shake_style "1"
- ssao_blur "0"
- ssao_downsample "0"
- ssao_enabled "0"
- sssss_enable "0"
- static_shadow_res "0"
- static_shadow "0"
- staticProp_max_scaled_dist "2000" (set this higher if cloSe objects dont render in)
- stream_cache_high_priority_static_models "1"
- stream_cache_preload_from_rpak "1"
- stream_drop_unused "1"
- stream_mips_use_staging_texture "0"
- stream_picmip "4"
- tf_particles_disable_weather "0"
- tracer_extra "0"
- tsaa_blendfactoroverride "1"
- tsaa_curframeblendamount "0"
- tsaa_numsamples "0"
- tweak_light_shadows_every_frame "0"
- viewmodel_selfshadow "0"
- viewmodelShake_sourceRollRange "0"
- viewmodelShake "0"
- violence_ablood "0"
- violence_agibs "0"
- violence_hblood "0"
- violence_hgibs "0"
- vphysics_threadmode "1"
- vsm_ignore_face_planes "1"
- //AUDIO SETTINGS//
- cl_footstep_event_max_dist 5000
- miles_channels 2
- miles_occlusion_server_sounds_per_frame "200"
- miles_occlusion "0"
- miles_occlusion_force "0"
- miles_occlusion_partial "0"
- rope_wind_dist "0"
- snd_mixahead "0.05"
- snd_surround_speakers 2
- snd_headphone_pan_exponent "2"
- snd_musicvolume "0"
- snd_setmixer PlayerFootsteps vol 0.1
- snd_setmixer GlobalFootsteps vol 1.2
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