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  1. Log uploaded on Friday, February 09, 2018, 2:49:17 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Polarisbloc - Core LAB: 0Harmony(1.0.9.1), Vanya_MC(1.0.0.0)
  5. Expanded Prosthetics and Organ Engineering: (no assemblies)
  6. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  7. MiningCo. Spaceship: MiningCo. Spaceship(1.0.0.0)
  8. [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
  9. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  10. Psychology: $HugsLibChecker(0.3.0.0), Psychology(17.12.3.0)
  11. Medical Training: (no assemblies)
  12. RimRoads: 0Harmony(1.0.9.1)
  13. Prisoner Ransom: 0Harmony(1.0.9.1), PrisonerRansom(1.0.6550.38219)
  14. [SS]King's slaves: (no assemblies)
  15. Less Arbitrary Surgery: LessArbitrarySurgery(17.12.2.0)
  16. Prisoner Harvesting: (no assemblies)
  17.  
  18. Active Harmony patches:
  19. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
  20. CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
  21. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  22. ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  23. CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
  24. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  25. Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
  26. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  27. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  28. FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix
  29. FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  30. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  31. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  32. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  33. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  34. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  35. HealthCardUtility.DrawMedOperationsTab: PRE: Vanya_MC.CCP_Patch.Prefix
  36. HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
  37. HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
  38. HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
  39. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  40. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  41. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  42. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  43. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  44. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  45. InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
  46. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  47. InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
  48. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  49. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  50. InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  51. InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  52. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  53. JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  54. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  55. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  56. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  57. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  58. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  59. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  60. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  61. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  62. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  63. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  64. Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  65. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  66. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  67. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  68. PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
  69. Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  70. Pawn.Kill: post: Vanya_MC.VanyaCartridgePatch.Postfix
  71. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  72. PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
  73. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  74. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
  75. PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  76. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  77. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
  78. Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
  79. Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
  80. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  81. PresetLoaderVersion3.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
  82. PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  83. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  84. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  85. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  86. Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  87. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  88. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  89. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  90. SaveRecordPawnV3.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV3Patch.ExposePsycheData
  91. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  92. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  93. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  94. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  95. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  96. ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
  97. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  98. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  99. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  100. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  101. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  102. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  103. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  104. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  105. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
  106. TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  107. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  108. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  109. Harmony versions present: Vanya.MC:1.0.9.1, UnlimitedHugs.HugsLib:1.0.9.1, rimworld.anarcraft.prisoner_ransom:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.psychology.prepare_carefully_patch:1.0.9.1, HugsLib.Psychology:1.0.9.1, HugsLib.LessArbitrarySurgery:1.0.9.1
  110.  
  111. Platform information: (hidden, hold Shift while publishing to include)
  112.  
  113. Log file contents:
  114. Initialize engine version: 5.6.3p1 (9c92e827232b)
  115. GfxDevice: [Renderer information redacted]
  116. Begin MonoManager ReloadAssembly
  117. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  118. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  119. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  120. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  121. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  122. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  123. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  124. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  125. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  126. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  127. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  128. RimWorld 0.18.1722 rev1198
  129.  
  130. ReflectionTypeLoadException getting types in assembly RimRoads: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  131. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  132. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  133. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  134.  
  135. Loader exceptions:
  136. => System.TypeLoadException: Could not load type 'RimRoads.HarmonyPatches+<>c__DisplayClass1_1' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  137. => System.TypeLoadException: Could not load type 'RimRoads.HarmonyPatches+<>c__DisplayClass1_2' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  138. => System.TypeLoadException: Could not load type 'RimRoads.RoadTracker+<>c__DisplayClass22_0' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  139. => System.TypeLoadException: Could not load type 'JecsTools.CaravanJobDriver' from assembly '0JecsTools, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null'.
  140. => System.TypeLoadException: Could not load type 'JecsTools.CaravanJobDriver' from assembly '0JecsTools, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null'.
  141. => System.TypeLoadException: Could not load type 'JecsTools.WorldObjectBlueprint' from assembly '0JecsTools, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null'.
  142. => System.TypeLoadException: Could not load type 'JecsTools.WorldObjectRecipeDef' from assembly '0JecsTools, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null'.
  143. => System.TypeLoadException: Could not load type '<>c' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  144. => System.TypeLoadException: Could not load type '<MakeNewToils>d__12' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  145. => System.TypeLoadException: Could not load type '<>c' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  146. => System.TypeLoadException: Could not load type '<MakeNewToils>d__8' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  147. => System.TypeLoadException: Could not load type '<>c__DisplayClass19_0' from assembly 'RimRoads, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  148.  
  149.  
  150. Found no usable data when trying to get defs from file CaravanJobs.xml
  151.  
  152. Could not find a type named RimRoads.RoadBlueprint
  153.  
  154. Error loading language from [Rimworld_dir]\Mods\Core\Languages\French: dir MapConditionDef doesn't correspond to any def type. Skipping...
  155.  
  156. Duplicate def-linked translation key: Turret_Mortar.label
  157.  
  158. Duplicate def-linked translation key: Turret_Mortar.description
  159.  
  160. Duplicate def-linked translation key: Turret_Mortar_Blueprint.label
  161.  
  162. Duplicate def-linked translation key: Turret_Mortar_Frame.label
  163.  
  164. Duplicate def-linked translation key: Turret_Mortar_Frame.description
  165.  
  166. Duplicate def-linked translation key: Artillery_Mortar.label
  167.  
  168. Duplicate def-linked translation key: Artillery_Mortar.description
  169.  
  170. Duplicate def-linked translation key: Turret_Mortar.label
  171.  
  172. Duplicate def-linked translation key: Turret_Mortar.description
  173.  
  174. Duplicate def-linked translation key: Turret_Mortar_Blueprint.label
  175.  
  176. Duplicate def-linked translation key: Turret_Mortar_Frame.label
  177.  
  178. Duplicate def-linked translation key: Turret_Mortar_Frame.description
  179.  
  180. Duplicate def-linked translation key: Artillery_Mortar.label
  181.  
  182. Duplicate def-linked translation key: Artillery_Mortar.description
  183.  
  184. Duplicate def-linked translation key: PegLeg.label
  185.  
  186. Duplicate def-linked translation key: SimpleProstheticArm.label
  187.  
  188. Duplicate def-linked translation key: SimpleProstheticLeg.label
  189.  
  190. Duplicate def-linked translation key: InstallDenture.label
  191.  
  192. Duplicate def-linked translation key: InstallDenture.description
  193.  
  194. Duplicate def-linked translation key: InstallDenture.jobString
  195.  
  196. Duplicate def-linked translation key: InstallPegLeg.label
  197.  
  198. Duplicate def-linked translation key: InstallPegLeg.description
  199.  
  200. Duplicate def-linked translation key: InstallPegLeg.jobString
  201.  
  202. Duplicate def-linked translation key: CreateDruggedRib.label
  203.  
  204. Duplicate def-linked translation key: CreateDruggedRib.description
  205.  
  206. Duplicate def-linked translation key: CreateDruggedRib.jobString
  207.  
  208. Duplicate def-linked translation key: InstallNaturalHeart.label
  209.  
  210. Duplicate def-linked translation key: InstallNaturalHeart.description
  211.  
  212. Duplicate def-linked translation key: InstallNaturalHeart.jobString
  213.  
  214. Duplicate def-linked translation key: InstallNaturalLiver.label
  215.  
  216. Duplicate def-linked translation key: InstallNaturalLiver.description
  217.  
  218. Duplicate def-linked translation key: InstallNaturalLiver.jobString
  219.  
  220. Duplicate def-linked translation key: InstallNaturalKidney.label
  221.  
  222. Duplicate def-linked translation key: InstallNaturalKidney.description
  223.  
  224. Duplicate def-linked translation key: InstallNaturalKidney.jobString
  225.  
  226. Duplicate def-linked translation key: InstallNaturalLung.label
  227.  
  228. Duplicate def-linked translation key: InstallNaturalLung.description
  229.  
  230. Duplicate def-linked translation key: InstallNaturalLung.jobString
  231.  
  232. Duplicate def-linked translation key: RemoveBodyPart.label
  233.  
  234. Duplicate def-linked translation key: RemoveBodyPart.description
  235.  
  236. Duplicate def-linked translation key: RemoveBodyPart.jobString
  237.  
  238. Duplicate def-linked translation key: RemoveMechanoidBodyPart.label
  239.  
  240. Duplicate def-linked translation key: RemoveMechanoidBodyPart.description
  241.  
  242. Duplicate def-linked translation key: RemoveMechanoidBodyPart.jobString
  243.  
  244. Duplicate def-linked translation key: Euthanize.label
  245.  
  246. Duplicate def-linked translation key: Euthanize.description
  247.  
  248. Duplicate def-linked translation key: Euthanize.jobString
  249.  
  250. Duplicate def-linked translation key: ShutDownMechanoid.label
  251.  
  252. Duplicate def-linked translation key: ShutDownMechanoid.description
  253.  
  254. Duplicate def-linked translation key: ShutDownMechanoid.jobString
  255.  
  256. Duplicate def-linked translation key: InstallSimpleProstheticLeg.label
  257.  
  258. Duplicate def-linked translation key: InstallSimpleProstheticLeg.description
  259.  
  260. Duplicate def-linked translation key: InstallSimpleProstheticLeg.jobString
  261.  
  262. Duplicate def-linked translation key: InstallSimpleProstheticArm.label
  263.  
  264. Duplicate def-linked translation key: InstallSimpleProstheticArm.description
  265.  
  266. Duplicate def-linked translation key: InstallSimpleProstheticArm.jobString
  267.  
  268. Duplicate def-linked translation key: ScytherBlade.label
  269.  
  270. Duplicate def-linked translation key: ScytherBlade.description
  271.  
  272. Duplicate def-linked translation key: HoldingConversation.Stages.0.label
  273.  
  274. Error loading language from E:\steam\steamapps\workshop\content\294100\1220823511\Languages\French: dir MapConditionDef doesn't correspond to any def type. Skipping...
  275.  
  276. Duplicate def-linked translation key: FeelingRandomBipolar.Stages.2.label
  277.  
  278. Duplicate def-linked translation key: FeelingRandomBipolar.Stages.2.description
  279.  
  280. Duplicate def-linked translation key: Pluviophile.Stages.0.label
  281.  
  282. Duplicate def-linked translation key: Pluviophile.Stages.0.description
  283.  
  284. Key binding conflict: MapDollyLeft and DesignatorRotateLeft are both bound to Q.
  285.  
  286. Def-linked translation error: Exception getting field at path Wealth.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  287. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  288.  
  289. Def-linked translation error: Exception getting field at path Population.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  290. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  291.  
  292. Def-linked translation error: Exception getting field at path ColonistMood.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
  293. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  294.  
  295. Def-linked translation error: Found no RimWorld.ItemCollectionGeneratorDef named AIPersonaCores to match AIPersonaCores.label
  296.  
  297. Def-linked translation error: Found no RimWorld.ItemCollectionGeneratorDef named Neurotrainers to match Neurotrainers.label
  298.  
  299. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.label
  300.  
  301. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.beginLetterLabel
  302.  
  303. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.beginLetter
  304.  
  305. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.recoveryMessage
  306.  
  307. Def-linked translation error: Found no Verse.MentalStateDef named Sadism to match Sadism.baseInspectLine
  308.  
  309. Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.label
  310.  
  311. Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.description
  312.  
  313. Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.jobString
  314.  
  315. Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.label
  316.  
  317. Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.description
  318.  
  319. Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.jobString
  320.  
  321. Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.label
  322.  
  323. Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.description
  324.  
  325. Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.jobString
  326.  
  327. Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.label
  328.  
  329. Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.description
  330.  
  331. Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.jobString
  332.  
  333. Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.label
  334.  
  335. Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.description
  336.  
  337. Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.jobString
  338.  
  339. Def-linked translation error: Found no Verse.RecipeDef named CreateVancidium to match CreateVancidium.label
  340.  
  341. Def-linked translation error: Found no Verse.RecipeDef named CreateVancidium to match CreateVancidium.description
  342.  
  343. Def-linked translation error: Found no Verse.RecipeDef named CreateVancidium to match CreateVancidium.jobString
  344.  
  345. Def-linked translation error: Found no Verse.ResearchProjectDef named VancidiumRefineryTech to match VancidiumRefineryTech.label
  346.  
  347. Def-linked translation error: Found no Verse.ResearchProjectDef named VancidiumRefineryTech to match VancidiumRefineryTech.description
  348.  
  349. Def-linked translation error: Found no Verse.RoomStatDef named SurgerySuccessChanceFactor to match SurgerySuccessChanceFactor.label
  350.  
  351. Def-linked translation error: Found no Verse.RulePackDef named NamerFactionPlayerRandomized to match NamerFactionPlayerRandomized.rulePack.rulesStrings.0
  352.  
  353. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.11 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.11 at index 11 but the original list only has 11 entries (so the max index is 10).
  354. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  355.  
  356. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.12 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.12 at index 12 but the original list only has 11 entries (so the max index is 10).
  357. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  358.  
  359. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.13 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.13 at index 13 but the original list only has 11 entries (so the max index is 10).
  360. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  361.  
  362. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.14 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.14 at index 14 but the original list only has 11 entries (so the max index is 10).
  363. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  364.  
  365. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.15 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.15 at index 15 but the original list only has 11 entries (so the max index is 10).
  366. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  367.  
  368. Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.16 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.16 at index 16 but the original list only has 11 entries (so the max index is 10).
  369. at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
  370.  
  371. Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.label
  372.  
  373. Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.description
  374.  
  375. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.label
  376.  
  377. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.description
  378.  
  379. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.label
  380.  
  381. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.description
  382.  
  383. Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.formatString
  384.  
  385. Def-linked translation error: Found no Verse.ThingDef named TableShort_Blueprint_Install to match TableShort_Blueprint_Install.label
  386.  
  387. Def-linked translation error: Found no Verse.ThingDef named TableLong_Blueprint_Install to match TableLong_Blueprint_Install.label
  388.  
  389. Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Blueprint to match FueledGenerator_Blueprint.label
  390.  
  391. Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Frame to match FueledGenerator_Frame.label
  392.  
  393. Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Frame to match FueledGenerator_Frame.description
  394.  
  395. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarBomb_Blueprint_Install to match Turret_MortarBomb_Blueprint_Install.label
  396.  
  397. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarIncendiary_Blueprint_Install to match Turret_MortarIncendiary_Blueprint_Install.label
  398.  
  399. Def-linked translation error: Found no Verse.ThingDef named Turret_MortarEMP_Blueprint_Install to match Turret_MortarEMP_Blueprint_Install.label
  400.  
  401. Def-linked translation error: Found no Verse.ThingDef named Bullet_ChainShotgun to match Bullet_ChainShotgun.label
  402.  
  403. Def-linked translation error: Found no Verse.ThingDef named TableSurrogates to match TableSurrogates.label
  404.  
  405. Def-linked translation error: Found no Verse.ThingDef named TableSurrogates to match TableSurrogates.Description
  406.  
  407. Def-linked translation error: Found no Verse.ThingDef named TableSynthetics to match TableSynthetics.label
  408.  
  409. Def-linked translation error: Found no Verse.ThingDef named TableSynthetics to match TableSynthetics.Description
  410.  
  411. Def-linked translation error: Found no Verse.ThingDef named UpgradingStation to match UpgradingStation.label
  412.  
  413. Def-linked translation error: Found no Verse.ThingDef named UpgradingStation to match UpgradingStation.Description
  414.  
  415. Def-linked translation error: Found no Verse.ThingDef named VancidiumRefinery to match VancidiumRefinery.label
  416.  
  417. Def-linked translation error: Found no Verse.ThingDef named VancidiumRefinery to match VancidiumRefinery.description
  418.  
  419. Def-linked translation error: Found no Verse.ThingDef named GlassEye to match GlassEye.label
  420.  
  421. Def-linked translation error: Found no Verse.ThingDef named GlassEye to match GlassEye.description
  422.  
  423. Def-linked translation error: Found no Verse.ThingDef named CrystalEye to match CrystalEye.label
  424.  
  425. Def-linked translation error: Found no Verse.ThingDef named CrystalEye to match CrystalEye.description
  426.  
  427. Def-linked translation error: Found no Verse.ThingDef named Vancidium to match Vancidium.label
  428.  
  429. Def-linked translation error: Found no Verse.ThingDef named Vancidium to match Vancidium.description
  430.  
  431. Def-linked translation error: Found no Verse.ThingDef named Vancidium to match Vancidium.stuffProps.stuffAdjective
  432.  
  433. Def-linked translation error: Found no Verse.ThingDef named AdvancedComponents to match AdvancedComponents.label
  434.  
  435. Def-linked translation error: Found no Verse.ThingDef named AdvancedComponents to match AdvancedComponents.description
  436.  
  437. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandoned to match ColonistAbandoned.stages.0.label
  438.  
  439. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandoned to match ColonistAbandoned.stages.0.description
  440.  
  441. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandonedToDie to match ColonistAbandonedToDie.stages.0.label
  442.  
  443. Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandonedToDie to match ColonistAbandonedToDie.stages.0.description
  444.  
  445. Def-linked translation error: Found no RimWorld.ThoughtDef named PrisonerAbandonedToDie to match PrisonerAbandonedToDie.stages.0.label
  446.  
  447. Def-linked translation error: Found no RimWorld.ThoughtDef named PrisonerAbandonedToDie to match PrisonerAbandonedToDie.stages.0.description
  448.  
  449. Def-linked translation error: Found no RimWorld.ThoughtDef named BondedAnimalAbandoned to match BondedAnimalAbandoned.stages.0.label
  450.  
  451. Def-linked translation error: Found no RimWorld.ThoughtDef named BondedAnimalAbandoned to match BondedAnimalAbandoned.stages.0.description
  452.  
  453. Def-linked translation error: Found no RimWorld.ThoughtDef named PrudeVsNudist to match PrudeVsNudist.Stages.0.label
  454.  
  455. Def-linked translation error: Found no RimWorld.ThoughtDef named BleedingHeartVsPsychopath to match BleedingHeartVsPsychopath.Stages.0.label
  456.  
  457. Def-linked translation error: Found no RimWorld.ThoughtDef named ThoughtWorker_PsychologicallyNude to match ThoughtWorker_PsychologicallyNude.Stages.0.label
  458.  
  459. Def-linked translation error: Found no RimWorld.ThoughtDef named ThoughtWorker_PsychologicallyNude to match ThoughtWorker_PsychologicallyNude.Stages.0.description
  460.  
  461. Def-linked translation error: Found no RimWorld.TraderKindDef named Orbital_Misc_PirateMerchant to match Orbital_Misc_PirateMerchant.label
  462.  
  463. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.label
  464.  
  465. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.verb
  466.  
  467. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.gerund
  468.  
  469. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.label
  470.  
  471. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.verb
  472.  
  473. Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.gerund
  474.  
  475. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.verb
  476.  
  477. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSurrogates to match DoBillsTableSurrogates.gerund
  478.  
  479. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSynthetics to match DoBillsTableSynthetics.verb
  480.  
  481. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSynthetics to match DoBillsTableSynthetics.gerund
  482.  
  483. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsUpgradingStation to match DoBillsUpgradingStation.verb
  484.  
  485. Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsUpgradingStation to match DoBillsUpgradingStation.gerund
  486.  
  487. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.label
  488.  
  489. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.description
  490.  
  491. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.labelShort
  492.  
  493. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.pawnLabel
  494.  
  495. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.gerundLabel
  496.  
  497. Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.verb
  498.  
  499. Backstory translation exactly matches default data: Assassin16
  500.  
  501. Backstory translation exactly matches default data: Pickpocket6
  502.  
  503. Backstory translation exactly matches default data: BusinessGangster83
  504.  
  505. Backstory translation exactly matches default data: DisasterSurvivor58
  506.  
  507. Backstory translation exactly matches default data: ParamilitaryAgent3
  508.  
  509. Backstory translation exactly matches default data: NobleWard25
  510.  
  511. Backstory translation exactly matches default data: InformationBroker88
  512.  
  513. Backstory translation exactly matches default data: SpoiledChild32
  514.  
  515. Backstory translation exactly matches default data: TestSubject1
  516.  
  517. Backstory translation exactly matches default data: WildChild8
  518.  
  519. Backstory translation exactly matches default data: AlcoholicTrucker38
  520.  
  521. Backstory translation exactly matches default data: YouthDelinquent81
  522.  
  523. Backstory translation exactly matches default data: HillbillyProdigy33
  524.  
  525. Backstory translation exactly matches default data: MedicalScientist25
  526.  
  527. Backstory translation exactly matches default data: UrbworldUrchin35
  528.  
  529. Backstory translation exactly matches default data: VoidRaider31
  530.  
  531. Backstory translation exactly matches default data: MidworldSketcher21
  532.  
  533. Backstory translation exactly matches default data: CoreWorldStudent4
  534.  
  535. Backstory translation exactly matches default data: CoreWorldJeweler59
  536.  
  537. Backstory translation exactly matches default data: MedievalSquire61
  538.  
  539. Backstory translation exactly matches default data: MedievalKnight71
  540.  
  541. Backstory translation exactly matches default data: DrugMule2
  542.  
  543. Backstory translation exactly matches default data: TestSubject82
  544.  
  545. Backstory translation exactly matches default data: ArtisanFarmer56
  546.  
  547. Backstory translation exactly matches default data: Pampered62
  548.  
  549. Backstory translation exactly matches default data: NinjaAssassin4
  550.  
  551. Backstory translation exactly matches default data: MilitaryChild84
  552.  
  553. Backstory translation exactly matches default data: LazyProgrammer84
  554.  
  555. Backstory translation exactly matches default data: MindwipedAssassin80
  556.  
  557. Backstory translation exactly matches default data: TestSubject90
  558.  
  559. Backstory translation exactly matches default data: TestSubject6
  560.  
  561. Backstory translation exactly matches default data: FireScarredChild32
  562.  
  563. Backstory translation exactly matches default data: SpaceshipSalesman6
  564.  
  565. Backstory translation exactly matches default data: TechEnthusiast65
  566.  
  567. Backstory translation exactly matches default data: AIProgrammer5
  568.  
  569. Backstory translation exactly matches default data: DiplomatsChild66
  570.  
  571. Backstory translation exactly matches default data: WhiteHatHacker49
  572.  
  573. Backstory translation exactly matches default data: Winerunner96
  574.  
  575. Backstory translation exactly matches default data: VinhoKing50
  576.  
  577. Backstory translation exactly matches default data: StreetChild49
  578.  
  579. Backstory translation exactly matches default data: SlaveChemist35
  580.  
  581. Backstory translation exactly matches default data: SlaveFarmer49
  582.  
  583. Backstory translation exactly matches default data: RocketEngineer75
  584.  
  585. Backstory translation exactly matches default data: MedievalSlave34
  586.  
  587. Backstory translation exactly matches default data: SpaceMarine27
  588.  
  589. Backstory translation exactly matches default data: FoundryApprentice81
  590.  
  591. Backstory translation exactly matches default data: CombatEngineer42
  592.  
  593. Backstory translation exactly matches default data: PlanetaryDiplomat42
  594.  
  595. Backstory translation exactly matches default data: ChildProdigy22
  596.  
  597. Backstory translation exactly matches default data: RenegadeEngineer33
  598.  
  599. Backstory translation exactly matches default data: BoneCollector51
  600.  
  601. Backstory translation exactly matches default data: Osteologist68
  602.  
  603. Backstory translation exactly matches default data: GNomeSculptor81
  604.  
  605. Backstory translation exactly matches default data: Gnomebiologist56
  606.  
  607. Backstory translation exactly matches default data: CircusPerformer69
  608.  
  609. Backstory translation exactly matches default data: CriminalKingpin63
  610.  
  611. Backstory translation exactly matches default data: VatgrownSlavegirl4
  612.  
  613. Backstory translation exactly matches default data: UrbworldSexSlave3
  614.  
  615. Backstory translation exactly matches default data: GunKid57
  616.  
  617. Backstory translation exactly matches default data: UrbworldSergeant87
  618.  
  619. Backstory translation exactly matches default data: FeudalLordling43
  620.  
  621. Backstory translation exactly matches default data: SystemLord49
  622.  
  623. Backstory translation exactly matches default data: FeudalFarmBoy31
  624.  
  625. Backstory translation exactly matches default data: HunterOfTheKing3
  626.  
  627. Backstory translation exactly matches default data: SpaceFanboy24
  628.  
  629. Backstory translation exactly matches default data: GlitterworldNerd52
  630.  
  631. Backstory translation exactly matches default data: EnergyResearcher46
  632.  
  633. Backstory translation exactly matches default data: WarChild73
  634.  
  635. Backstory translation exactly matches default data: UpperUrbworlder20
  636.  
  637. Backstory translation exactly matches default data: IdealisticCadet35
  638.  
  639. Backstory translation exactly matches default data: MercenaryPilot69
  640.  
  641. Backstory translation exactly matches default data: ChildOfGlass96
  642.  
  643. Backstory translation exactly matches default data: LoneTraveler73
  644.  
  645. Backstory translation exactly matches default data: Undertaker50
  646.  
  647. Backstory translation exactly matches default data: AdventuringChild56
  648.  
  649. Backstory translation exactly matches default data: HiredAssassin2
  650.  
  651. Backstory translation exactly matches default data: VideoGamer91
  652.  
  653. Backstory translation exactly matches default data: SpaceshipChef34
  654.  
  655. Backstory translation exactly matches default data: DreadedBaby55
  656.  
  657. Backstory translation exactly matches default data: DreadedDude3
  658.  
  659. Backstory translation exactly matches default data: DisplacedNoble82
  660.  
  661. Backstory translation exactly matches default data: Pirate65
  662.  
  663. Backstory translation exactly matches default data: Straggler99
  664.  
  665. Backstory translation exactly matches default data: Spiceminer98
  666.  
  667. Backstory translation exactly matches default data: BrutalThief33
  668.  
  669. Backstory translation exactly matches default data: CrimeLord40
  670.  
  671. Backstory translation exactly matches default data: BoySoldier18
  672.  
  673. Backstory translation exactly matches default data: MarbleDoctor3
  674.  
  675. Backstory translation exactly matches default data: ApocalypseChild97
  676.  
  677. Backstory translation exactly matches default data: MobHenchman44
  678.  
  679. Backstory translation exactly matches default data: MechWarVeteran90
  680.  
  681. Backstory translation exactly matches default data: ImperialStudent92
  682.  
  683. Backstory translation exactly matches default data: PoisonGardener85
  684.  
  685. Backstory translation exactly matches default data: PowerMadScholar58
  686.  
  687. Backstory translation exactly matches default data: ArtificerRampant50
  688.  
  689. Backstory translation exactly matches default data: TechHead78
  690.  
  691. Backstory translation exactly matches default data: SystemsEngineer27
  692.  
  693. Backstory translation exactly matches default data: NeuroScientist84
  694.  
  695. Backstory translation exactly matches default data: Abductee39
  696.  
  697. Backstory translation exactly matches default data: PirateCaptain0
  698.  
  699. Backstory translation exactly matches default data: HedgeFundManager27
  700.  
  701. Backstory translation exactly matches default data: AcademyStudent52
  702.  
  703. Backstory translation exactly matches default data: ComputerEngineer28
  704.  
  705. Backstory translation exactly matches default data: AspiringEngineer42
  706.  
  707. Backstory translation exactly matches default data: ExpertHandyman95
  708.  
  709. Backstory translation exactly matches default data: MedicalStudent18
  710.  
  711. Backstory translation exactly matches default data: MedicSoldier37
  712.  
  713. Backstory translation exactly matches default data: HighBaroness49
  714.  
  715. Backstory translation exactly matches default data: ExiledResearcher36
  716.  
  717. Backstory translation exactly matches default data: WorldSlider50
  718.  
  719. Backstory translation exactly matches default data: Villain66
  720.  
  721. Backstory translation exactly matches default data: MedicalStudent71
  722.  
  723. Backstory translation exactly matches default data: SpaceNavyDoctor40
  724.  
  725. Backstory translation exactly matches default data: AspergersRebel96
  726.  
  727. Backstory translation exactly matches default data: GovernmentAgent80
  728.  
  729. Backstory translation exactly matches default data: ShootingComa31
  730.  
  731. Backstory translation exactly matches default data: AcolyteOfStars66
  732.  
  733. Backstory translation exactly matches default data: SpaceSmuggler10
  734.  
  735. Backstory translation exactly matches default data: SpaceRaider65
  736.  
  737. Backstory translation exactly matches default data: Abductee2
  738.  
  739. Backstory translation exactly matches default data: BlessedChild86
  740.  
  741. Backstory translation exactly matches default data: WanderingHealer6
  742.  
  743. Backstory translation exactly matches default data: YouthSoldier99
  744.  
  745. Backstory translation exactly matches default data: VeteranSoldier2
  746.  
  747. Backstory translation exactly matches default data: CosmeticReject89
  748.  
  749. Backstory translation exactly matches default data: FeralChild73
  750.  
  751. Backstory translation exactly matches default data: RaiderKing70
  752.  
  753. Backstory translation exactly matches default data: Scout86
  754.  
  755. Backstory translation exactly matches default data: FrontierMarshal75
  756.  
  757. Backstory translation exactly matches default data: TraineeAlchemist98
  758.  
  759. Backstory translation exactly matches default data: ReligiousHierarch42
  760.  
  761. Backstory translation exactly matches default data: CriminalSurgeon8
  762.  
  763. Backstory translation exactly matches default data: SpaceCadet12
  764.  
  765. Backstory translation exactly matches default data: SanitationCaptain28
  766.  
  767. Backstory translation exactly matches default data: Naturalist25
  768.  
  769. Backstory translation exactly matches default data: OverwatchSniper73
  770.  
  771. Backstory translation exactly matches default data: Drudge47
  772.  
  773. Backstory translation exactly matches default data: GalacticSightseer55
  774.  
  775. Backstory translation exactly matches default data: ChildOfDrifters15
  776.  
  777. Backstory translation exactly matches default data: WanderingCrafter28
  778.  
  779. Backstory translation exactly matches default data: TribalThunderer25
  780.  
  781. Backstory translation exactly matches default data: CorpBredStudent62
  782.  
  783. Backstory translation exactly matches default data: CorpResearcher37
  784.  
  785. Backstory translation exactly matches default data: EarthColonist29
  786.  
  787. Backstory translation exactly matches default data: SoleSurvivor46
  788.  
  789. Backstory translation exactly matches default data: MilitaryTrainee74
  790.  
  791. Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
  792. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  793. Full XML text:
  794.  
  795. <AWOLSoldier54>
  796. <title>AWOL soldier</title>
  797. <titleShort>Soldier</titleShort>
  798. <desc>NAME was an infantryman.
  799.  
  800. When HE was informed of his assignment to the Xennoa-Zartza War, HE decided HE did not want to be a soldier. He was able to escape via military spacejet.</desc>
  801. </AWOLSoldier54>
  802.  
  803. Backstory translation exactly matches default data: Bookworm75
  804.  
  805. Backstory translation exactly matches default data: ColonyKid89
  806.  
  807. Backstory translation exactly matches default data: StarshipDoctor78
  808.  
  809. Backstory translation exactly matches default data: CaravanChild53
  810.  
  811. Backstory translation exactly matches default data: FallenOfficial20
  812.  
  813. Backstory translation exactly matches default data: AccursedChild43
  814.  
  815. Backstory translation exactly matches default data: AmateurAstronomer76
  816.  
  817. Backstory translation exactly matches default data: StationSecurity1
  818.  
  819. Backstory translation exactly matches default data: FarmHand94
  820.  
  821. Backstory translation exactly matches default data: SpaceTrafficker87
  822.  
  823. Backstory translation exactly matches default data: EnergeticPopIdol4
  824.  
  825. Backstory translation exactly matches default data: PopIdolPirate25
  826.  
  827. Backstory translation exactly matches default data: IcePlanetChild56
  828.  
  829. Backstory translation exactly matches default data: Roboticist87
  830.  
  831. Backstory translation exactly matches default data: ToxicChild59
  832.  
  833. Backstory translation exactly matches default data: StalwartFarmer91
  834.  
  835. Backstory translation exactly matches default data: ScienceProdigy96
  836.  
  837. Backstory translation exactly matches default data: ParticlePhysicist6
  838.  
  839. Backstory translation exactly matches default data: SpeederRacer68
  840.  
  841. Backstory translation exactly matches default data: MercenaryRecruit61
  842.  
  843. Backstory translation exactly matches default data: Ranger8
  844.  
  845. Backstory translation exactly matches default data: MarineCadet8
  846.  
  847. Backstory translation exactly matches default data: LabGrownChild20
  848.  
  849. Backstory translation exactly matches default data: CorpResearcher9
  850.  
  851. Backstory translation exactly matches default data: TechScholar7
  852.  
  853. Backstory translation exactly matches default data: TechnologyDoctor90
  854.  
  855. Backstory translation exactly matches default data: PitGladiator18
  856.  
  857. Backstory translation exactly matches default data: PirateTrooper88
  858.  
  859. Backstory translation exactly matches default data: FactoryWorker58
  860.  
  861. Backstory translation exactly matches default data: CombatMedic16
  862.  
  863. Backstory translation exactly matches default data: RichBoy51
  864.  
  865. Backstory translation exactly matches default data: HiredGun99
  866.  
  867. Backstory translation exactly matches default data: StilettoAssassin10
  868.  
  869. Backstory translation exactly matches default data: SoleSurvivor99
  870.  
  871. Backstory translation exactly matches default data: MechanoidHacker35
  872.  
  873. Backstory translation exactly matches default data: BattlefieldTech63
  874.  
  875. Backstory translation exactly matches default data: ProjectSubject48
  876.  
  877. Backstory translation exactly matches default data: MasterTrader3
  878.  
  879. Backstory translation exactly matches default data: HexCellArtist19
  880.  
  881. Backstory translation exactly matches default data: ExoticChef84
  882.  
  883. Backstory translation exactly matches default data: PlagueProdigy12
  884.  
  885. Backstory translation exactly matches default data: PoorKid76
  886.  
  887. Backstory translation exactly matches default data: SpaceExplorer81
  888.  
  889. Backstory translation exactly matches default data: UrbworldUrchin13
  890.  
  891. Backstory translation exactly matches default data: Smuggler62
  892.  
  893. Backstory translation exactly matches default data: MilitaryRecruit62
  894.  
  895. Backstory translation exactly matches default data: DestroyerGeneral40
  896.  
  897. Backstory translation exactly matches default data: StreetUrchin51
  898.  
  899. Backstory translation exactly matches default data: MedievalThief74
  900.  
  901. Backstory translation exactly matches default data: HumanTrafficker69
  902.  
  903. Backstory translation exactly matches default data: TraumatizedYouth62
  904.  
  905. Backstory translation exactly matches default data: MentalPatient64
  906.  
  907. Backstory translation exactly matches default data: YouthSoldier75
  908.  
  909. Backstory translation exactly matches default data: SpaceMarine48
  910.  
  911. Backstory translation exactly matches default data: GalacticPage15
  912.  
  913. Backstory translation exactly matches default data: EnvoyOfTheStars91
  914.  
  915. Backstory translation exactly matches default data: ApprenticeSmith9
  916.  
  917. Backstory translation exactly matches default data: CloneFarmed43
  918.  
  919. Backstory translation exactly matches default data: CloneFarmer72
  920.  
  921. Backstory translation exactly matches default data: GangMember12
  922.  
  923. Backstory translation exactly matches default data: MilitantChild30
  924.  
  925. Backstory translation exactly matches default data: LostMarine68
  926.  
  927. Backstory translation exactly matches default data: ProfessionalGamer86
  928.  
  929. Backstory translation exactly matches default data: ToasterRepairman81
  930.  
  931. Backstory translation exactly matches default data: DataDecoder25
  932.  
  933. Backstory translation exactly matches default data: ArchotechSpy14
  934.  
  935. Backstory translation exactly matches default data: WolfPackMember79
  936.  
  937. Backstory translation exactly matches default data: BehaviourResearch99
  938.  
  939. Backstory translation exactly matches default data: RebelStudent39
  940.  
  941. Backstory translation exactly matches default data: PoliticalActivist61
  942.  
  943. Backstory translation exactly matches default data: Cadet99
  944.  
  945. Backstory translation exactly matches default data: Flaneur73
  946.  
  947. Backstory translation exactly matches default data: ShipTechnician62
  948.  
  949. Backstory translation exactly matches default data: ChiefEngineer74
  950.  
  951. Backstory translation exactly matches default data: BlacksmithsSon72
  952.  
  953. Backstory translation exactly matches default data: BlacksmithShooter88
  954.  
  955. Backstory translation exactly matches default data: JoywireAddict67
  956.  
  957. Backstory translation exactly matches default data: AddictionCounsel61
  958.  
  959. Backstory translation exactly matches default data: ChildKnave65
  960.  
  961. Backstory translation exactly matches default data: PyroAssistant17
  962.  
  963. Backstory translation exactly matches default data: MachineFixer97
  964.  
  965. Backstory translation exactly matches default data: StreetUrchin39
  966.  
  967. Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
  968. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  969. Full XML text:
  970.  
  971. <ChildChemist73>
  972. <title>Child chemist</title>
  973. <titleShort>Chemist</titleShort>
  974. <desc>A midworld child, NAME was fixated on finding out exactly how everything worked.
  975.  
  976. HECAP collected rare objects and performed dangerous experiments on them. Delving deeper into these experiments, HE became isolated from the rest of the world. HECAP only left HIS research area to collect more materials.</desc>
  977. </ChildChemist73>
  978.  
  979. Backstory translation exactly matches default data: BeastSlayer8
  980.  
  981. Backstory translation exactly matches default data: BrothelGofer60
  982.  
  983. Backstory translation exactly matches default data: DrugLieutenant88
  984.  
  985. Backstory translation exactly matches default data: LaborCampOrphan93
  986.  
  987. Backstory translation exactly matches default data: UrbworldEnforcer55
  988.  
  989. Backstory translation exactly matches default data: GameFanatic49
  990.  
  991. Backstory translation exactly matches default data: ToolMechanic40
  992.  
  993. Backstory translation exactly matches default data: ClassClown20
  994.  
  995. Backstory translation exactly matches default data: CraftShaper11
  996.  
  997. Backstory translation exactly matches default data: CrimeBossChild12
  998.  
  999. Backstory translation exactly matches default data: MercenaryLeader48
  1000.  
  1001. Backstory translation exactly matches default data: SentimentalChild27
  1002.  
  1003. Backstory translation exactly matches default data: SpecialForces72
  1004.  
  1005. Backstory translation exactly matches default data: DustyFarmHand63
  1006.  
  1007. Backstory translation exactly matches default data: DromedaryKnight31
  1008.  
  1009. Backstory translation exactly matches default data: BattleMechanic79
  1010.  
  1011. Backstory translation exactly matches default data: VideoGamer94
  1012.  
  1013. Backstory translation exactly matches default data: DischargedSoldier81
  1014.  
  1015. Backstory translation exactly matches default data: SuperSoldier19
  1016.  
  1017. Backstory translation exactly matches default data: SuperSoldier81
  1018.  
  1019. Backstory translation exactly matches default data: HeadjackAddict49
  1020.  
  1021. Backstory translation exactly matches default data: CorporateBuilder80
  1022.  
  1023. Backstory translation exactly matches default data: UrbworldArmyBrat71
  1024.  
  1025. Backstory translation exactly matches default data: MechanicsEngineer7
  1026.  
  1027. Backstory translation exactly matches default data: PlagueDoctor99
  1028.  
  1029. Backstory translation exactly matches default data: YoungMaster70
  1030.  
  1031. Backstory translation exactly matches default data: CaravanTraveler5
  1032.  
  1033. Backstory translation exactly matches default data: Caravaneer77
  1034.  
  1035. Backstory translation exactly matches default data: StreetPeddler62
  1036.  
  1037. Backstory translation exactly matches default data: BodyguardTrainee27
  1038.  
  1039. Backstory translation exactly matches default data: SpoiledChild65
  1040.  
  1041. Backstory translation exactly matches default data: UprightDiplomat83
  1042.  
  1043. Backstory translation exactly matches default data: CaveChild67
  1044.  
  1045. Backstory translation exactly matches default data: VideoProducer97
  1046.  
  1047. Backstory translation exactly matches default data: RangerChild91
  1048.  
  1049. Backstory translation exactly matches default data: BushSniper97
  1050.  
  1051. Backstory translation exactly matches default data: GlitterworldRoyal5
  1052.  
  1053. Backstory translation exactly matches default data: PirateSympathizer24
  1054.  
  1055. Backstory translation exactly matches default data: PlagueSurvivor48
  1056.  
  1057. Backstory translation exactly matches default data: UnethicalDoctor97
  1058.  
  1059. Backstory translation exactly matches default data: OffworldRecruit22
  1060.  
  1061. Backstory translation exactly matches default data: ShockTrooper52
  1062.  
  1063. Backstory translation exactly matches default data: CombatMedtech40
  1064.  
  1065. Backstory translation exactly matches default data: AdventurousYouth32
  1066.  
  1067. Backstory translation exactly matches default data: MedicalHelper65
  1068.  
  1069. Backstory translation exactly matches default data: GangSoldier28
  1070.  
  1071. Backstory translation exactly matches default data: CountryChild62
  1072.  
  1073. Backstory translation exactly matches default data: SpaceMarine80
  1074.  
  1075. Backstory translation exactly matches default data: NewAgeDuelist36
  1076.  
  1077. Backstory translation exactly matches default data: PirateDoctor33
  1078.  
  1079. Backstory translation exactly matches default data: SpoiledBrat84
  1080.  
  1081. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  1082.  
  1083. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  1084.  
  1085. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  1086.  
  1087. [HugsLib] v4.0.1 initialized Psychology, LessArbitrarySurgery
  1088.  
  1089. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  1090.  
  1091. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 8049.
  1092. Total: 25.238207 ms (FindLiveObjects: 0.316415 ms CreateObjectMapping: 0.269202 ms MarkObjects: 24.599802 ms DeleteObjects: 0.051905 ms)
  1093.  
  1094. Loading game from file Cité with mods Core, 1208786220, 725956940, 818773962, 1221668621, 1180721235, 735106432, 1220823511, 1214615921, 1156492920, 1225610022, 1205023212, 1219495309, et 730854291
  1095.  
  1096. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1097.  
  1098. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13302.
  1099. Total: 77.043045 ms (FindLiveObjects: 0.584445 ms CreateObjectMapping: 0.568317 ms MarkObjects: 75.820183 ms DeleteObjects: 0.069793 ms)
  1100.  
  1101. FAILED TO RESOLVE
  1102. Custom rules:
  1103. logentry->Hàð à þṟìèƑ èẋçĥàƞğè ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ] àþòùṭ le bon vieux temps.
  1104. me_nameFull->Lacey Mann
  1105. me_nameShort->Mann
  1106. me_nameShortIndef->Mann
  1107. me_nameShortIndefinite->Mann
  1108. me_nameShortDef->Mann
  1109. me_nameShortDefinite->Mann
  1110. me_factionName->Rivière Des Dentiste
  1111. me_pronoun->elle
  1112. me_possessive->sa/ses
  1113. me_objective->elle
  1114. other_nameFull->Zeke Tapia
  1115. other_nameShort->Zeke
  1116. other_nameShortIndef->Zeke
  1117. other_nameShortIndefinite->Zeke
  1118. other_nameShortDef->Zeke
  1119. other_nameShortDefinite->Zeke
  1120. other_factionName->Rivière Des Dentiste
  1121. other_pronoun->il
  1122. other_possessive->son/ses
  1123. other_objective->lui
  1124.  
  1125. Constants:
  1126. me_flesh: Normal
  1127. other_flesh: Normal
  1128.  
  1129. 0 ->[logentry]
  1130. 1 logentry->Hàð à þṟìèƑ èẋçĥàƞğè ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ] àþòùṭ le bon vieux temps. UNRESOLVABLE: Cannot resolve sub-keyword 'òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ'UNRESOLVABLE: Cannot resolve sub-keyword 'logentry'
  1131.  
  1132. FAILED TO RESOLVE
  1133. Custom rules:
  1134. logentry->Hàð à ſòƞğ çòƞṽèṟșàṭìòƞ àþòùṭ leurs vies ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ].
  1135. me_nameFull->Lacey Mann
  1136. me_nameShort->Mann
  1137. me_nameShortIndef->Mann
  1138. me_nameShortIndefinite->Mann
  1139. me_nameShortDef->Mann
  1140. me_nameShortDefinite->Mann
  1141. me_factionName->Rivière Des Dentiste
  1142. me_pronoun->elle
  1143. me_possessive->sa/ses
  1144. me_objective->elle
  1145. other_nameFull->Petra Leblanc
  1146. other_nameShort->Leblanc
  1147. other_nameShortIndef->Leblanc
  1148. other_nameShortIndefinite->Leblanc
  1149. other_nameShortDef->Leblanc
  1150. other_nameShortDefinite->Leblanc
  1151. other_factionName->Rivière Des Dentiste
  1152. other_pronoun->elle
  1153. other_possessive->sa/ses
  1154. other_objective->elle
  1155.  
  1156. Constants:
  1157. me_flesh: Normal
  1158. other_flesh: Normal
  1159.  
  1160. 0 ->[logentry]
  1161. 1 logentry->Hàð à ſòƞğ çòƞṽèṟșàṭìòƞ àþòùṭ leurs vies ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ]. UNRESOLVABLE: Cannot resolve sub-keyword 'òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ'UNRESOLVABLE: Cannot resolve sub-keyword 'logentry'
  1162.  
  1163. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  1164.  
  1165. Unloading 5183 unused Assets to reduce memory usage. Loaded Objects now: 9359.
  1166. Total: 48.469707 ms (FindLiveObjects: 0.577114 ms CreateObjectMapping: 0.664796 ms MarkObjects: 39.673107 ms DeleteObjects: 7.553515 ms)
  1167.  
  1168. Loading game from file Autosave-5 with mods Core, 1208786220, 725956940, 818773962, 1221668621, 1180721235, 735106432, 1220823511, 1214615921, 1156492920, 1225610022, 1205023212, 1219495309, et 730854291
  1169.  
  1170. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1171.  
  1172. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14350.
  1173. Total: 94.467323 ms (FindLiveObjects: 0.640163 ms CreateObjectMapping: 1.138686 ms MarkObjects: 92.660324 ms DeleteObjects: 0.027272 ms)
  1174.  
  1175. Non interceptWallsInt explosive.
  1176.  
  1177. Non interceptWallsInt explosive.
  1178.  
  1179. Exception ticking Seb: System.NullReferenceException: Object reference not set to an instance of an object
  1180. at Psychology.Pawn_PsycheTracker.TotalThoughtOpinion (Psychology.PsychologyPawn other) [0x00000] in <filename unknown>:0
  1181. at Psychology.Hediff_Conversation.PostRemoved () [0x00000] in <filename unknown>:0
  1182. at Verse.Pawn_HealthTracker.RemoveHediff (Verse.Hediff hediff) [0x00000] in <filename unknown>:0
  1183. at Psychology.Hediff_Conversation.PostRemoved () [0x00000] in <filename unknown>:0
  1184. at Verse.Pawn_HealthTracker.RemoveHediff (Verse.Hediff hediff) [0x00000] in <filename unknown>:0
  1185. at Psychology.Hediff_Conversation.Tick () [0x00000] in <filename unknown>:0
  1186. at Verse.Pawn_HealthTracker.HealthTick () [0x00000] in <filename unknown>:0
  1187. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  1188. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  1189.  
  1190. Exception ticking Cummings: System.NullReferenceException: Object reference not set to an instance of an object
  1191. at Psychology.Pawn_PsycheTracker.TotalThoughtOpinion (Psychology.PsychologyPawn other) [0x00000] in <filename unknown>:0
  1192. at Psychology.Hediff_Conversation.PostRemoved () [0x00000] in <filename unknown>:0
  1193. at Verse.Pawn_HealthTracker.RemoveHediff (Verse.Hediff hediff) [0x00000] in <filename unknown>:0
  1194. at Psychology.Hediff_Conversation.PostRemoved () [0x00000] in <filename unknown>:0
  1195. at Verse.Pawn_HealthTracker.RemoveHediff (Verse.Hediff hediff) [0x00000] in <filename unknown>:0
  1196. at Psychology.Hediff_Conversation.Tick () [0x00000] in <filename unknown>:0
  1197. at Verse.Pawn_HealthTracker.HealthTick () [0x00000] in <filename unknown>:0
  1198. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  1199. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  1200.  
  1201. Appren starting job Goto (Job_123857) A=(0, 0, 130) from JobGiver RimWorld.JobGiver_PatientGoToBed while already having job LayDown (Job_118251) A=Thing_HospitalBed17399 without a specific job end condition.
  1202.  
  1203. Object with load ID Thing_Human35067 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1204.  
  1205. Object with load ID Thing_Human35067 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  1206.  
  1207. Object with load ID Thing_Human35067 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  1208.  
  1209. Object with load ID Thing_Human35067 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  1210.  
  1211. Geyser spray sustainer still playing after 1000 ticks. Force-ending.
  1212.  
  1213. Object with load ID Thing_Human35067 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1214.  
  1215. Object with load ID Thing_Human35067 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  1216.  
  1217. Object with load ID Thing_Human35067 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  1218.  
  1219. Object with load ID Thing_Human35067 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  1220.  
  1221. Object with load ID Thing_Human35067 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1222.  
  1223. Object with load ID Thing_Human35067 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  1224.  
  1225. Object with load ID Thing_Human35067 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  1226.  
  1227. Object with load ID Thing_Human35067 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  1228.  
  1229. Xal starting job Goto (Job_157543) A=(0, 0, 140) from JobGiver Verse.AI.JobGiver_WanderCurrentRoom while already having job GotoWander (Job_157507) A=(94, 0, 140) without a specific job end condition.
  1230.  
  1231. Object with load ID Thing_Human35044 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1232.  
  1233. Object with load ID Thing_Human35067 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1234.  
  1235. Object with load ID Thing_Human35044 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  1236.  
  1237. Object with load ID Thing_Human35044 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1238.  
  1239. Object with load ID Thing_Human35067 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1240.  
  1241. Object with load ID Thing_Human35044 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  1242.  
  1243. Tried to use the same driver for 2 pawns: RimWorld.JobDriver_SitFacingBuilding, first pawn= Koala, second pawn=LE FOU
  1244.  
  1245. Could not reserve Thing_DiningChair18109/ for LE FOU for job PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109 (now doing job PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Koala doing job PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109(curToil=0)
  1246.  
  1247. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109
  1248.  
  1249. Tried to use the same driver for 2 pawns: RimWorld.JobDriver_SitFacingBuilding, first pawn= Koala, second pawn=LE FOU
  1250.  
  1251. Could not reserve Thing_DiningChair18109/ for LE FOU for job PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109 (now doing job PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Koala doing job PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109(curToil=0)
  1252.  
  1253. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109
  1254.  
  1255. Tried to use the same driver for 2 pawns: RimWorld.JobDriver_SitFacingBuilding, first pawn= Koala, second pawn=LE FOU
  1256.  
  1257. Could not reserve Thing_DiningChair18109/ for LE FOU for job PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109 (now doing job PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Koala doing job PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109(curToil=1)
  1258.  
  1259. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109
  1260.  
  1261. Tried to use the same driver for 2 pawns: RimWorld.JobDriver_SitFacingBuilding, first pawn= Koala, second pawn=LE FOU
  1262.  
  1263. Could not reserve Thing_DiningChair18109/ for LE FOU for job PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109 (now doing job PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Koala doing job PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109(curToil=1)
  1264.  
  1265. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=PlayChess (Job_170316) A=Thing_ChessTable18090 B=Thing_DiningChair18109
  1266.  
  1267. Object with load ID Thing_Human35044 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1268.  
  1269. Object with load ID Thing_Human35067 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1270.  
  1271. Object with load ID Thing_Human35044 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  1272.  
  1273. Non interceptWallsInt explosive.
  1274.  
  1275. Exception ticking Feeb: System.NullReferenceException: Object reference not set to an instance of an object
  1276. at Psychology.Pawn_PsycheTracker.TotalThoughtOpinion (Psychology.PsychologyPawn other) [0x00000] in <filename unknown>:0
  1277. at Psychology.Hediff_Conversation.PostRemoved () [0x00000] in <filename unknown>:0
  1278. at Verse.Pawn_HealthTracker.RemoveHediff (Verse.Hediff hediff) [0x00000] in <filename unknown>:0
  1279. at Psychology.Hediff_Conversation.PostRemoved () [0x00000] in <filename unknown>:0
  1280. at Verse.Pawn_HealthTracker.RemoveHediff (Verse.Hediff hediff) [0x00000] in <filename unknown>:0
  1281. at Psychology.Hediff_Conversation.Tick () [0x00000] in <filename unknown>:0
  1282. at Verse.Pawn_HealthTracker.HealthTick () [0x00000] in <filename unknown>:0
  1283. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  1284. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  1285.  
  1286. Non interceptWallsInt explosive.
  1287.  
  1288. Object with load ID Thing_Human35044 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1289.  
  1290. Object with load ID Thing_Human35067 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1291.  
  1292. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  1293.  
  1294. Unloading 6253 unused Assets to reduce memory usage. Loaded Objects now: 11630.
  1295. Total: 74.294411 ms (FindLiveObjects: 0.758635 ms CreateObjectMapping: 1.760961 ms MarkObjects: 64.727737 ms DeleteObjects: 7.046780 ms)
  1296.  
  1297. Loading game from file Autosave-5 with mods Core, 1208786220, 725956940, 818773962, 1221668621, 1180721235, 735106432, 1220823511, 1214615921, 1156492920, 1225610022, 1205023212, 1219495309, et 730854291
  1298.  
  1299. Could not resolve reference to object with loadID Thing_Human35044 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
  1300.  
  1301. Could not resolve reference to object with loadID Thing_Human35044 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
  1302.  
  1303. Could not resolve reference to object with loadID Thing_Human35044 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
  1304.  
  1305. Could not resolve reference to object with loadID Thing_Human35044 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
  1306.  
  1307. Could not resolve reference to object with loadID Thing_Human35044 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
  1308.  
  1309. Could not resolve reference to object with loadID Thing_Human35067 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
  1310.  
  1311. Could not resolve reference to object with loadID Thing_Human35067 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
  1312.  
  1313. Could not resolve reference to object with loadID Thing_Human35067 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
  1314.  
  1315. Could not resolve reference to object with loadID Thing_Human35067 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
  1316.  
  1317. Could not resolve reference to object with loadID Thing_Human35067 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
  1318.  
  1319. Could not resolve reference to object with loadID Thing_Human35067 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
  1320.  
  1321. Could not resolve reference to object with loadID Thing_Human35044 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
  1322.  
  1323. Could not resolve reference to object with loadID Thing_Human35067 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
  1324.  
  1325. Could not resolve reference to object with loadID Thing_Human35067 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.Verb_Shoot(null) curPathRelToParent=/currentTarget
  1326.  
  1327. Could not resolve reference to object with loadID Thing_Human35067 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Verb_MeleeAttack(null) curPathRelToParent=/currentTarget
  1328.  
  1329. Could not resolve reference to object with loadID Thing_Human35067 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Verb_MeleeAttack(null) curPathRelToParent=/currentTarget
  1330.  
  1331. Could not resolve reference to object with loadID Thing_Human35067 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Verb_MeleeAttack(null) curPathRelToParent=/currentTarget
  1332.  
  1333. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1334.  
  1335. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17131.
  1336. Total: 128.427933 ms (FindLiveObjects: 0.921389 ms CreateObjectMapping: 1.640436 ms MarkObjects: 125.833275 ms DeleteObjects: 0.031964 ms)
  1337.  
  1338. FAILED TO RESOLVE
  1339. Custom rules:
  1340. logentry->Rèṁàṟкèð òƞ les épreuves ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ].
  1341. me_nameFull->Marina 'Roni' Tan
  1342. me_nameShort->Roni
  1343. me_nameShortIndef->Roni
  1344. me_nameShortIndefinite->Roni
  1345. me_nameShortDef->Roni
  1346. me_nameShortDefinite->Roni
  1347. me_factionName->Slaves
  1348. me_pronoun->elle
  1349. me_possessive->sa/ses
  1350. me_objective->elle
  1351. other_nameFull->Cassandra 'Cass' Boyer
  1352. other_nameShort->Cass
  1353. other_nameShortIndef->Cass
  1354. other_nameShortIndefinite->Cass
  1355. other_nameShortDef->Cass
  1356. other_nameShortDefinite->Cass
  1357. other_factionName->Slaves
  1358. other_pronoun->elle
  1359. other_possessive->sa/ses
  1360. other_objective->elle
  1361.  
  1362. Constants:
  1363. me_flesh: Normal
  1364. other_flesh: Normal
  1365.  
  1366. 0 ->[logentry]
  1367. 1 logentry->Rèṁàṟкèð òƞ les épreuves ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ]. UNRESOLVABLE: Cannot resolve sub-keyword 'òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ'UNRESOLVABLE: Cannot resolve sub-keyword 'logentry'
  1368.  
  1369. Non interceptWallsInt explosive.
  1370.  
  1371. FAILED TO RESOLVE
  1372. Custom rules:
  1373. logentry->Hàð à ṽèṟý ſèƞğṭĥý þàçк-àƞð-Ƒòṟṭĥ àþòùṭ les moins fortunés ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ].
  1374. me_nameFull->Cassandra 'Cass' Boyer
  1375. me_nameShort->Cass
  1376. me_nameShortIndef->Cass
  1377. me_nameShortIndefinite->Cass
  1378. me_nameShortDef->Cass
  1379. me_nameShortDefinite->Cass
  1380. me_factionName->Slaves
  1381. me_pronoun->elle
  1382. me_possessive->sa/ses
  1383. me_objective->elle
  1384. other_nameFull->Takashi 'Site' Saito
  1385. other_nameShort->Site
  1386. other_nameShortIndef->Site
  1387. other_nameShortIndefinite->Site
  1388. other_nameShortDef->Site
  1389. other_nameShortDefinite->Site
  1390. other_factionName->Slaves
  1391. other_pronoun->il
  1392. other_possessive->son/ses
  1393. other_objective->lui
  1394.  
  1395. Constants:
  1396. me_flesh: Normal
  1397. other_flesh: Normal
  1398.  
  1399. 0 ->[logentry]
  1400. 1 logentry->Hàð à ṽèṟý ſèƞğṭĥý þàçк-àƞð-Ƒòṟṭĥ àþòùṭ les moins fortunés ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ]. UNRESOLVABLE: Cannot resolve sub-keyword 'òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ'UNRESOLVABLE: Cannot resolve sub-keyword 'logentry'
  1401.  
  1402. FAILED TO RESOLVE
  1403. Custom rules:
  1404. logentry->Hàð à ṽèṟý ſèƞğṭĥý þàçк-àƞð-Ƒòṟṭĥ àþòùṭ l'invention de choses ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ].
  1405. me_nameFull->Cassandra 'Cass' Boyer
  1406. me_nameShort->Cass
  1407. me_nameShortIndef->Cass
  1408. me_nameShortIndefinite->Cass
  1409. me_nameShortDef->Cass
  1410. me_nameShortDefinite->Cass
  1411. me_factionName->Slaves
  1412. me_pronoun->elle
  1413. me_possessive->sa/ses
  1414. me_objective->elle
  1415. other_nameFull->Takashi 'Site' Saito
  1416. other_nameShort->Site
  1417. other_nameShortIndef->Site
  1418. other_nameShortIndefinite->Site
  1419. other_nameShortDef->Site
  1420. other_nameShortDefinite->Site
  1421. other_factionName->Slaves
  1422. other_pronoun->il
  1423. other_possessive->son/ses
  1424. other_objective->lui
  1425.  
  1426. Constants:
  1427. me_flesh: Normal
  1428. other_flesh: Normal
  1429.  
  1430. 0 ->[logentry]
  1431. 1 logentry->Hàð à ṽèṟý ſèƞğṭĥý þàçк-àƞð-Ƒòṟṭĥ àþòùṭ l'invention de choses ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ]. UNRESOLVABLE: Cannot resolve sub-keyword 'òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ'UNRESOLVABLE: Cannot resolve sub-keyword 'logentry'
  1432.  
  1433. FAILED TO RESOLVE
  1434. Custom rules:
  1435. logentry->Lèàṟƞèð àþòùṭ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ]'ș òṗìƞìòƞș òƞ la philosophie.
  1436. me_nameFull->Cassandra 'Cass' Boyer
  1437. me_nameShort->Cass
  1438. me_nameShortIndef->Cass
  1439. me_nameShortIndefinite->Cass
  1440. me_nameShortDef->Cass
  1441. me_nameShortDefinite->Cass
  1442. me_factionName->Slaves
  1443. me_pronoun->elle
  1444. me_possessive->sa/ses
  1445. me_objective->elle
  1446. other_nameFull->Takashi 'Site' Saito
  1447. other_nameShort->Site
  1448. other_nameShortIndef->Site
  1449. other_nameShortIndefinite->Site
  1450. other_nameShortDef->Site
  1451. other_nameShortDefinite->Site
  1452. other_factionName->Slaves
  1453. other_pronoun->il
  1454. other_possessive->son/ses
  1455. other_objective->lui
  1456.  
  1457. Constants:
  1458. me_flesh: Normal
  1459. other_flesh: Normal
  1460.  
  1461. 0 ->[logentry]
  1462. 1 logentry->Lèàṟƞèð àþòùṭ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ]'ș òṗìƞìòƞș òƞ la philosophie. UNRESOLVABLE: Cannot resolve sub-keyword 'òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ'UNRESOLVABLE: Cannot resolve sub-keyword 'logentry'
  1463.  
  1464. FAILED TO RESOLVE
  1465. Custom rules:
  1466. logentry->CòƞƑèṟṟèð ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ] Ƒòṟ ĥòùṟș àþòùṭ leurs listes de choses à faire.
  1467. me_nameFull->Terence 'Terry' Wiltse
  1468. me_nameShort->Terry
  1469. me_nameShortIndef->Terry
  1470. me_nameShortIndefinite->Terry
  1471. me_nameShortDef->Terry
  1472. me_nameShortDefinite->Terry
  1473. me_factionName->Slaves
  1474. me_pronoun->il
  1475. me_possessive->son/ses
  1476. me_objective->lui
  1477. other_nameFull->Katala 'Kat' Saangomei
  1478. other_nameShort->Kat
  1479. other_nameShortIndef->Kat
  1480. other_nameShortIndefinite->Kat
  1481. other_nameShortDef->Kat
  1482. other_nameShortDefinite->Kat
  1483. other_factionName->Slaves
  1484. other_pronoun->elle
  1485. other_possessive->sa/ses
  1486. other_objective->elle
  1487.  
  1488. Constants:
  1489. me_flesh: Normal
  1490. other_flesh: Normal
  1491.  
  1492. 0 ->[logentry]
  1493. 1 logentry->CòƞƑèṟṟèð ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ] Ƒòṟ ĥòùṟș àþòùṭ leurs listes de choses à faire. UNRESOLVABLE: Cannot resolve sub-keyword 'òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ'UNRESOLVABLE: Cannot resolve sub-keyword 'logentry'
  1494.  
  1495. FAILED TO RESOLVE
  1496. Custom rules:
  1497. logentry->Dìșçùșșèð un désaccord entre eux àṭ ſèƞğṭĥ ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ].
  1498. me_nameFull->Terence 'Terry' Wiltse
  1499. me_nameShort->Terry
  1500. me_nameShortIndef->Terry
  1501. me_nameShortIndefinite->Terry
  1502. me_nameShortDef->Terry
  1503. me_nameShortDefinite->Terry
  1504. me_factionName->Slaves
  1505. me_pronoun->il
  1506. me_possessive->son/ses
  1507. me_objective->lui
  1508. other_nameFull->Kelsey 'Sasquatch' Huerta
  1509. other_nameShort->Sasquatch
  1510. other_nameShortIndef->Sasquatch
  1511. other_nameShortIndefinite->Sasquatch
  1512. other_nameShortDef->Sasquatch
  1513. other_nameShortDefinite->Sasquatch
  1514. other_factionName->Slaves
  1515. other_pronoun->il
  1516. other_possessive->son/ses
  1517. other_objective->lui
  1518.  
  1519. Constants:
  1520. me_flesh: Normal
  1521. other_flesh: Normal
  1522.  
  1523. 0 ->[logentry]
  1524. 1 logentry->Dìșçùșșèð un désaccord entre eux àṭ ſèƞğṭĥ ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ]. UNRESOLVABLE: Cannot resolve sub-keyword 'òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ'UNRESOLVABLE: Cannot resolve sub-keyword 'logentry'
  1525.  
  1526. FAILED TO RESOLVE
  1527. Custom rules:
  1528. logentry->Hàð à ſèƞğṭĥý ðèþàṭè àþòùṭ les drogues ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ].
  1529. me_nameFull->Terence 'Terry' Wiltse
  1530. me_nameShort->Terry
  1531. me_nameShortIndef->Terry
  1532. me_nameShortIndefinite->Terry
  1533. me_nameShortDef->Terry
  1534. me_nameShortDefinite->Terry
  1535. me_factionName->Slaves
  1536. me_pronoun->il
  1537. me_possessive->son/ses
  1538. me_objective->lui
  1539. other_nameFull->Takashi 'Site' Saito
  1540. other_nameShort->Site
  1541. other_nameShortIndef->Site
  1542. other_nameShortIndefinite->Site
  1543. other_nameShortDef->Site
  1544. other_nameShortDefinite->Site
  1545. other_factionName->Slaves
  1546. other_pronoun->il
  1547. other_possessive->son/ses
  1548. other_objective->lui
  1549.  
  1550. Constants:
  1551. me_flesh: Normal
  1552. other_flesh: Normal
  1553.  
  1554. 0 ->[logentry]
  1555. 1 logentry->Hàð à ſèƞğṭĥý ðèþàṭè àþòùṭ les drogues ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ]. UNRESOLVABLE: Cannot resolve sub-keyword 'òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ'UNRESOLVABLE: Cannot resolve sub-keyword 'logentry'
  1556.  
  1557. FAILED TO RESOLVE
  1558. Custom rules:
  1559. logentry->Hàð à ſèƞğṭĥý ðèþàṭè àþòùṭ la solitude ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ].
  1560. me_nameFull->Katala 'Kat' Saangomei
  1561. me_nameShort->Kat
  1562. me_nameShortIndef->Kat
  1563. me_nameShortIndefinite->Kat
  1564. me_nameShortDef->Kat
  1565. me_nameShortDefinite->Kat
  1566. me_factionName->Slaves
  1567. me_pronoun->elle
  1568. me_possessive->sa/ses
  1569. me_objective->elle
  1570. other_nameFull->Samantha von Aachen
  1571. other_nameShort->Samantha
  1572. other_nameShortIndef->Samantha
  1573. other_nameShortIndefinite->Samantha
  1574. other_nameShortDef->Samantha
  1575. other_nameShortDefinite->Samantha
  1576. other_factionName->Slaves
  1577. other_pronoun->elle
  1578. other_possessive->sa/ses
  1579. other_objective->elle
  1580.  
  1581. Constants:
  1582. me_flesh: Normal
  1583. other_flesh: Normal
  1584.  
  1585. 0 ->[logentry]
  1586. 1 logentry->Hàð à ſèƞğṭĥý ðèþàṭè àþòùṭ la solitude ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ]. UNRESOLVABLE: Cannot resolve sub-keyword 'òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ'UNRESOLVABLE: Cannot resolve sub-keyword 'logentry'
  1587.  
  1588. FAILED TO RESOLVE
  1589. Custom rules:
  1590. logentry->Hàð à ſòƞğ çòƞṽèṟșàṭìòƞ àþòùṭ l'écriture et le dessin ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ].
  1591. me_nameFull->Katala 'Kat' Saangomei
  1592. me_nameShort->Kat
  1593. me_nameShortIndef->Kat
  1594. me_nameShortIndefinite->Kat
  1595. me_nameShortDef->Kat
  1596. me_nameShortDefinite->Kat
  1597. me_factionName->Slaves
  1598. me_pronoun->elle
  1599. me_possessive->sa/ses
  1600. me_objective->elle
  1601. other_nameFull->Kelsey 'Sasquatch' Huerta
  1602. other_nameShort->Sasquatch
  1603. other_nameShortIndef->Sasquatch
  1604. other_nameShortIndefinite->Sasquatch
  1605. other_nameShortDef->Sasquatch
  1606. other_nameShortDefinite->Sasquatch
  1607. other_factionName->Slaves
  1608. other_pronoun->il
  1609. other_possessive->son/ses
  1610. other_objective->lui
  1611.  
  1612. Constants:
  1613. me_flesh: Normal
  1614. other_flesh: Normal
  1615.  
  1616. 0 ->[logentry]
  1617. 1 logentry->Hàð à ſòƞğ çòƞṽèṟșàṭìòƞ àþòùṭ l'écriture et le dessin ẅìṭĥ [òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ]. UNRESOLVABLE: Cannot resolve sub-keyword 'òṭĥèṟ_ƞàṁèSĥòṟṭIƞðèƑ'UNRESOLVABLE: Cannot resolve sub-keyword 'logentry'
  1618.  
  1619. Taya on unwalkable cell (132, 0, 141). Teleporting to (132, 0, 140)
  1620.  
  1621. Samantha on unwalkable cell (200, 0, 116). Teleporting to (199, 0, 116)
  1622.  
  1623. LE FOU started 10 jobs in 10 ticks. List: (Clean (Job_303849) A=Thing_RockRubble7277) (WaitMaintainPosture (Job_303850)) , (Clean (Job_303851) A=Thing_FilthSlime33412) (WaitMaintainPosture (Job_303852)) , (Clean (Job_303853) A=Thing_FilthBlood55392) (WaitMaintainPosture (Job_303854)) , (Clean (Job_303855) A=Thing_RockRubble52945) (WaitMaintainPosture (Job_303856)) , et (Clean (Job_303857) A=Thing_BuildingRubble50739) (WaitMaintainPosture (Job_303858)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1624.  
  1625. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_303860)) , (Clean (Job_303861) A=Thing_BuildingRubble49042) (WaitMaintainPosture (Job_303862)) , (Clean (Job_303863) A=Thing_RockRubble6193) (WaitMaintainPosture (Job_303864)) , (Clean (Job_303865) A=Thing_RockRubble6200) (WaitMaintainPosture (Job_303866)) , (Clean (Job_303867) A=Thing_FilthBlood55395) (WaitMaintainPosture (Job_303868)) , et (Clean (Job_303869) A=Thing_BuildingRubble51850) (WaitMaintainPosture (Job_303870)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1626.  
  1627. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_303876)) , (Clean (Job_303877) A=Thing_FilthSand40035) (WaitMaintainPosture (Job_303878)) , (Clean (Job_303879) A=Thing_RockRubble8941) (WaitMaintainPosture (Job_303880)) , (Clean (Job_303881) A=Thing_BuildingRubble50598) (WaitMaintainPosture (Job_303882)) , (Clean (Job_303883) A=Thing_BuildingRubble42134) (WaitMaintainPosture (Job_303884)) , et (Clean (Job_303885) A=Thing_FilthSlime33412) (WaitMaintainPosture (Job_303886)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1628.  
  1629. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_303890)) , (Clean (Job_303891) A=Thing_RockRubble5909) (WaitMaintainPosture (Job_303892)) , (Clean (Job_303893) A=Thing_BuildingRubble49053) (WaitMaintainPosture (Job_303894)) , (Clean (Job_303895) A=Thing_BuildingRubble49037) (WaitMaintainPosture (Job_303896)) , (Clean (Job_303897) A=Thing_BuildingRubble33283) (WaitMaintainPosture (Job_303898)) , et (Clean (Job_303899) A=Thing_RockRubble7798) (WaitMaintainPosture (Job_303900)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1630.  
  1631. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_303912)) , (Clean (Job_303913) A=Thing_FilthBlood55440) (WaitMaintainPosture (Job_303914)) , (Clean (Job_303915) A=Thing_FilthBlood55156) (WaitMaintainPosture (Job_303916)) , (Clean (Job_303917) A=Thing_BuildingRubble50747) (WaitMaintainPosture (Job_303918)) , (Clean (Job_303919) A=Thing_RockRubble7759) (WaitMaintainPosture (Job_303920)) , et (Clean (Job_303921) A=Thing_BuildingRubble50728) (WaitMaintainPosture (Job_303922)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1632.  
  1633. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_303930)) , (Clean (Job_303932) A=Thing_FilthSlime34053) (WaitMaintainPosture (Job_303933)) , (Clean (Job_303934) A=Thing_FilthSand54580) (WaitMaintainPosture (Job_303935)) , (Clean (Job_303936) A=Thing_RockRubble6356) (WaitMaintainPosture (Job_303937)) , (Clean (Job_303938) A=Thing_BuildingRubble49941) (WaitMaintainPosture (Job_303939)) , et (Clean (Job_303940) A=Thing_BuildingRubble42441) (WaitMaintainPosture (Job_303941)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1634.  
  1635. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_303949)) , (Clean (Job_303950) A=Thing_RockRubble3453) (WaitMaintainPosture (Job_303951)) , (Clean (Job_303952) A=Thing_FilthBlood49368) (WaitMaintainPosture (Job_303953)) , (Clean (Job_303954) A=Thing_FilthSand29546) (WaitMaintainPosture (Job_303955)) , (Clean (Job_303956) A=Thing_BuildingRubble47735) (WaitMaintainPosture (Job_303957)) , et (Clean (Job_303958) A=Thing_FilthSand38178) (WaitMaintainPosture (Job_303959)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1636.  
  1637. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_303975)) , (Clean (Job_303976) A=Thing_FilthBlood33907) (WaitMaintainPosture (Job_303977)) , (Clean (Job_303978) A=Thing_FilthBlood34257) (WaitMaintainPosture (Job_303979)) , (Clean (Job_303980) A=Thing_BuildingRubble50881) (WaitMaintainPosture (Job_303981)) , (Clean (Job_303982) A=Thing_RockRubble5862) (WaitMaintainPosture (Job_303983)) , et (Clean (Job_303984) A=Thing_BuildingRubble51887) (WaitMaintainPosture (Job_303985)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1638.  
  1639. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_303991)) , (Clean (Job_303992) A=Thing_RockRubble23046) (WaitMaintainPosture (Job_303993)) , (Clean (Job_303994) A=Thing_FilthBlood43908) (WaitMaintainPosture (Job_303995)) , (Clean (Job_303996) A=Thing_RockRubble8942) (WaitMaintainPosture (Job_303997)) , (Clean (Job_303998) A=Thing_FilthDirt54916) (WaitMaintainPosture (Job_303999)) , et (Clean (Job_304000) A=Thing_FilthDirt45129) (WaitMaintainPosture (Job_304001)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1640.  
  1641. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304015)) , (Clean (Job_304016) A=Thing_BuildingRubble49037) (WaitMaintainPosture (Job_304017)) , (Clean (Job_304018) A=Thing_RockRubble23054) (WaitMaintainPosture (Job_304019)) , (Clean (Job_304020) A=Thing_BuildingRubble52026) (WaitMaintainPosture (Job_304021)) , (Clean (Job_304022) A=Thing_FilthBlood48576) (WaitMaintainPosture (Job_304023)) , et (Clean (Job_304024) A=Thing_FilthBlood34444) (WaitMaintainPosture (Job_304025)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1642.  
  1643. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304041)) , (Clean (Job_304042) A=Thing_RockRubble52932) (WaitMaintainPosture (Job_304043)) , (Clean (Job_304044) A=Thing_FilthSand36934) (WaitMaintainPosture (Job_304045)) , (Clean (Job_304046) A=Thing_BuildingRubble42549) (WaitMaintainPosture (Job_304047)) , (Clean (Job_304048) A=Thing_BuildingRubble55227) (WaitMaintainPosture (Job_304049)) , et (Clean (Job_304050) A=Thing_FilthDirt49414) (WaitMaintainPosture (Job_304051)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1644.  
  1645. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304063)) , (Clean (Job_304064) A=Thing_FilthSand39523) (WaitMaintainPosture (Job_304065)) , (Clean (Job_304066) A=Thing_BuildingRubble33989) (WaitMaintainPosture (Job_304067)) , (Clean (Job_304068) A=Thing_FilthSand49472) (WaitMaintainPosture (Job_304069)) , (Clean (Job_304070) A=Thing_BuildingRubble42487) (WaitMaintainPosture (Job_304071)) , et (Clean (Job_304073) A=Thing_RockRubble5052) (WaitMaintainPosture (Job_304074)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1646.  
  1647. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304086)) , (Clean (Job_304087) A=Thing_RockRubble4954) (WaitMaintainPosture (Job_304088)) , (Clean (Job_304089) A=Thing_FilthBlood55418) (WaitMaintainPosture (Job_304090)) , (Clean (Job_304091) A=Thing_FilthBlood55951) (WaitMaintainPosture (Job_304092)) , (Clean (Job_304093) A=Thing_BuildingRubble50889) (WaitMaintainPosture (Job_304094)) , et (Clean (Job_304095) A=Thing_FilthDirt53638) (WaitMaintainPosture (Job_304096)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1648.  
  1649. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304108)) , (Clean (Job_304109) A=Thing_FilthBlood55317) (WaitMaintainPosture (Job_304110)) , (Clean (Job_304111) A=Thing_FilthSand52448) (WaitMaintainPosture (Job_304112)) , (Clean (Job_304113) A=Thing_FilthDirt40311) (WaitMaintainPosture (Job_304114)) , (Clean (Job_304115) A=Thing_BuildingRubble42770) (WaitMaintainPosture (Job_304116)) , et (Clean (Job_304117) A=Thing_BuildingRubble50601) (WaitMaintainPosture (Job_304118)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1650.  
  1651. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304129)) , (Clean (Job_304131) A=Thing_BuildingRubble30139) (WaitMaintainPosture (Job_304132)) , (Clean (Job_304133) A=Thing_FilthBlood33812) (WaitMaintainPosture (Job_304134)) , (Clean (Job_304135) A=Thing_FilthSand53073) (WaitMaintainPosture (Job_304136)) , (Clean (Job_304137) A=Thing_FilthSand40034) (WaitMaintainPosture (Job_304138)) , et (Clean (Job_304139) A=Thing_BuildingRubble51058) (WaitMaintainPosture (Job_304140)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1652.  
  1653. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304154)) , (Clean (Job_304155) A=Thing_RockRubble7874) (WaitMaintainPosture (Job_304156)) , (Clean (Job_304157) A=Thing_RockRubble6350) (WaitMaintainPosture (Job_304158)) , (Clean (Job_304159) A=Thing_FilthDirt41233) (WaitMaintainPosture (Job_304160)) , (Clean (Job_304161) A=Thing_FilthBlood54499) (WaitMaintainPosture (Job_304162)) , et (Clean (Job_304163) A=Thing_BuildingRubble33991) (WaitMaintainPosture (Job_304164)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1654.  
  1655. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304177)) , (Clean (Job_304178) A=Thing_BuildingRubble51635) (WaitMaintainPosture (Job_304179)) , (Clean (Job_304180) A=Thing_FilthBloodInsect33638) (WaitMaintainPosture (Job_304181)) , (Clean (Job_304182) A=Thing_RockRubble7809) (WaitMaintainPosture (Job_304183)) , (Clean (Job_304184) A=Thing_FilthCorpseBile54852) (WaitMaintainPosture (Job_304185)) , et (Clean (Job_304186) A=Thing_FilthSlime25505) (WaitMaintainPosture (Job_304187)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1656.  
  1657. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304202)) , (Clean (Job_304203) A=Thing_FilthDirt41716) (WaitMaintainPosture (Job_304204)) , (Clean (Job_304205) A=Thing_FilthSand35944) (WaitMaintainPosture (Job_304206)) , (Clean (Job_304207) A=Thing_FilthAnimalFilth25482) (WaitMaintainPosture (Job_304208)) , (Clean (Job_304209) A=Thing_FilthBlood48554) (WaitMaintainPosture (Job_304210)) , et (Clean (Job_304211) A=Thing_RockRubble6342) (WaitMaintainPosture (Job_304212)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1658.  
  1659. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304222)) , (Clean (Job_304223) A=Thing_FilthSlime10022) (WaitMaintainPosture (Job_304224)) , (Clean (Job_304225) A=Thing_FilthSand37498) (WaitMaintainPosture (Job_304226)) , (Clean (Job_304228) A=Thing_BuildingRubble50835) (WaitMaintainPosture (Job_304229)) , (Clean (Job_304231) A=Thing_FilthSand37842) (WaitMaintainPosture (Job_304232)) , et (Clean (Job_304233) A=Thing_BuildingRubble39200) (WaitMaintainPosture (Job_304234)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1660.  
  1661. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304252)) , (Clean (Job_304253) A=Thing_FilthBlood34326) (WaitMaintainPosture (Job_304254)) , (Clean (Job_304255) A=Thing_BuildingRubble48999) (WaitMaintainPosture (Job_304256)) , (Clean (Job_304257) A=Thing_BuildingRubble50675) (WaitMaintainPosture (Job_304258)) , (Clean (Job_304259) A=Thing_RockRubble7874) (WaitMaintainPosture (Job_304260)) , et (Clean (Job_304261) A=Thing_RockRubble23044) (WaitMaintainPosture (Job_304262)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1662.  
  1663. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304278)) , (Clean (Job_304280) A=Thing_FilthBlood55599) (WaitMaintainPosture (Job_304281)) , (Clean (Job_304283) A=Thing_FilthSlime37394) (WaitMaintainPosture (Job_304284)) , (Clean (Job_304285) A=Thing_FilthBlood48639) (WaitMaintainPosture (Job_304286)) , (Clean (Job_304287) A=Thing_FilthBlood55411) (WaitMaintainPosture (Job_304288)) , et (Clean (Job_304289) A=Thing_RockRubble7869) (WaitMaintainPosture (Job_304290)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1664.  
  1665. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304312)) , (Clean (Job_304313) A=Thing_FilthDirt36284) (WaitMaintainPosture (Job_304314)) , (Clean (Job_304315) A=Thing_FilthSand40530) (WaitMaintainPosture (Job_304316)) , (Clean (Job_304317) A=Thing_BuildingRubble47813) (WaitMaintainPosture (Job_304318)) , (Clean (Job_304319) A=Thing_BuildingRubble47901) (WaitMaintainPosture (Job_304320)) , et (Clean (Job_304321) A=Thing_FilthSand36517) (WaitMaintainPosture (Job_304322)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1666.  
  1667. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304346)) , (Clean (Job_304347) A=Thing_BuildingRubble51656) (WaitMaintainPosture (Job_304348)) , (Clean (Job_304349) A=Thing_RockRubble6076) (WaitMaintainPosture (Job_304350)) , (Clean (Job_304351) A=Thing_BuildingRubble51031) (WaitMaintainPosture (Job_304352)) , (Clean (Job_304353) A=Thing_FilthSand54580) (WaitMaintainPosture (Job_304354)) , et (Clean (Job_304355) A=Thing_BuildingRubble50620) (WaitMaintainPosture (Job_304356)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1668.  
  1669. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304370)) , (Clean (Job_304371) A=Thing_BuildingRubble47813) (WaitMaintainPosture (Job_304372)) , (Clean (Job_304373) A=Thing_RockRubble7867) (WaitMaintainPosture (Job_304374)) , (Clean (Job_304375) A=Thing_BuildingRubble34401) (WaitMaintainPosture (Job_304376)) , (Clean (Job_304377) A=Thing_RockRubble23233) (WaitMaintainPosture (Job_304378)) , et (Clean (Job_304379) A=Thing_BuildingRubble49012) (WaitMaintainPosture (Job_304380)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1670.  
  1671. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304394)) , (Clean (Job_304395) A=Thing_FilthCorpseBile54816) (WaitMaintainPosture (Job_304396)) , (Clean (Job_304397) A=Thing_BuildingRubble33989) (WaitMaintainPosture (Job_304398)) , (Clean (Job_304399) A=Thing_BuildingRubble39202) (WaitMaintainPosture (Job_304400)) , (Clean (Job_304402) A=Thing_BuildingRubble37588) (WaitMaintainPosture (Job_304403)) , et (Clean (Job_304405) A=Thing_FilthSand38699) (WaitMaintainPosture (Job_304406)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1672.  
  1673. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304425)) , (Clean (Job_304427) A=Thing_FilthDirt40965) (WaitMaintainPosture (Job_304428)) , (Clean (Job_304429) A=Thing_FilthBlood33743) (WaitMaintainPosture (Job_304430)) , (Clean (Job_304431) A=Thing_RockRubble7874) (WaitMaintainPosture (Job_304432)) , (Clean (Job_304433) A=Thing_FilthSlime29304) (WaitMaintainPosture (Job_304434)) , et (Clean (Job_304435) A=Thing_FilthBlood33749) (WaitMaintainPosture (Job_304436)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1674.  
  1675. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304452)) , (Clean (Job_304453) A=Thing_FilthSand29468) (WaitMaintainPosture (Job_304454)) , (Clean (Job_304455) A=Thing_RockRubble5984) (WaitMaintainPosture (Job_304456)) , (Clean (Job_304457) A=Thing_RockRubble23073) (WaitMaintainPosture (Job_304458)) , (Clean (Job_304459) A=Thing_RockRubble8167) (WaitMaintainPosture (Job_304460)) , et (Clean (Job_304461) A=Thing_BuildingRubble52387) (WaitMaintainPosture (Job_304462)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1676.  
  1677. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304478)) , (Clean (Job_304479) A=Thing_FilthBlood55583) (WaitMaintainPosture (Job_304480)) , (Clean (Job_304481) A=Thing_BuildingRubble50889) (WaitMaintainPosture (Job_304482)) , (Clean (Job_304483) A=Thing_BuildingRubble42930) (WaitMaintainPosture (Job_304484)) , (Clean (Job_304485) A=Thing_FilthDirt40196) (WaitMaintainPosture (Job_304486)) , et (Clean (Job_304487) A=Thing_FilthVomit55787) (WaitMaintainPosture (Job_304488)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1678.  
  1679. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304500)) , (Clean (Job_304501) A=Thing_BuildingRubble52013) (WaitMaintainPosture (Job_304502)) , (Clean (Job_304503) A=Thing_BuildingRubble48997) (WaitMaintainPosture (Job_304504)) , (Clean (Job_304505) A=Thing_FilthSand55396) (WaitMaintainPosture (Job_304506)) , (Clean (Job_304507) A=Thing_BuildingRubble51969) (WaitMaintainPosture (Job_304508)) , et (Clean (Job_304509) A=Thing_FilthSand29216) (WaitMaintainPosture (Job_304510)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1680.  
  1681. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304520)) , (Clean (Job_304521) A=Thing_BuildingRubble50494) (WaitMaintainPosture (Job_304522)) , (Clean (Job_304523) A=Thing_BuildingRubble50508) (WaitMaintainPosture (Job_304524)) , (Clean (Job_304525) A=Thing_BuildingRubble50486) (WaitMaintainPosture (Job_304526)) , (Clean (Job_304527) A=Thing_FilthSand52586) (WaitMaintainPosture (Job_304528)) , et (Clean (Job_304529) A=Thing_BuildingRubble48985) (WaitMaintainPosture (Job_304530)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1682.  
  1683. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304540)) , (Clean (Job_304541) A=Thing_RockRubble6789) (WaitMaintainPosture (Job_304542)) , (Clean (Job_304543) A=Thing_RockRubble4948) (WaitMaintainPosture (Job_304544)) , (Clean (Job_304545) A=Thing_FilthSlime38271) (WaitMaintainPosture (Job_304546)) , (Clean (Job_304547) A=Thing_FilthCorpseBile48778) (WaitMaintainPosture (Job_304548)) , et (Clean (Job_304549) A=Thing_FilthDirt39835) (WaitMaintainPosture (Job_304550)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1684.  
  1685. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304556)) , (Clean (Job_304558) A=Thing_FilthBlood55323) (WaitMaintainPosture (Job_304559)) , (Clean (Job_304561) A=Thing_FilthCorpseBile54806) (WaitMaintainPosture (Job_304562)) , (Clean (Job_304563) A=Thing_FilthSand39523) (WaitMaintainPosture (Job_304564)) , (Clean (Job_304565) A=Thing_FilthCorpseBile54822) (WaitMaintainPosture (Job_304566)) , et (Clean (Job_304567) A=Thing_FilthSand40620) (WaitMaintainPosture (Job_304568)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1686.  
  1687. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304576)) , (Clean (Job_304577) A=Thing_FilthBlood48639) (WaitMaintainPosture (Job_304578)) , (Clean (Job_304579) A=Thing_BuildingRubble50501) (WaitMaintainPosture (Job_304580)) , (Clean (Job_304581) A=Thing_FilthSand38365) (WaitMaintainPosture (Job_304582)) , (Clean (Job_304583) A=Thing_FilthSlime37824) (WaitMaintainPosture (Job_304584)) , et (Clean (Job_304585) A=Thing_BuildingRubble52013) (WaitMaintainPosture (Job_304586)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1688.  
  1689. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304600)) , (Clean (Job_304601) A=Thing_FilthSlime34284) (WaitMaintainPosture (Job_304602)) , (Clean (Job_304603) A=Thing_BuildingRubble33593) (WaitMaintainPosture (Job_304604)) , (Clean (Job_304605) A=Thing_FilthSand39711) (WaitMaintainPosture (Job_304606)) , (Clean (Job_304607) A=Thing_BuildingRubble50747) (WaitMaintainPosture (Job_304608)) , et (Clean (Job_304609) A=Thing_BuildingRubble50804) (WaitMaintainPosture (Job_304610)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1690.  
  1691. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304618)) , (Clean (Job_304619) A=Thing_BuildingRubble50602) (WaitMaintainPosture (Job_304620)) , (Clean (Job_304621) A=Thing_FilthSlime34092) (WaitMaintainPosture (Job_304622)) , (Clean (Job_304623) A=Thing_FilthDirt41156) (WaitMaintainPosture (Job_304624)) , (Clean (Job_304625) A=Thing_RockRubble6201) (WaitMaintainPosture (Job_304626)) , et (Clean (Job_304627) A=Thing_RockRubble7860) (WaitMaintainPosture (Job_304628)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1692.  
  1693. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304634)) , (Clean (Job_304635) A=Thing_RockRubble5875) (WaitMaintainPosture (Job_304636)) , (Clean (Job_304637) A=Thing_RockRubble23064) (WaitMaintainPosture (Job_304638)) , (Clean (Job_304639) A=Thing_RockRubble6079) (WaitMaintainPosture (Job_304640)) , (Clean (Job_304641) A=Thing_BuildingRubble49939) (WaitMaintainPosture (Job_304642)) , et (Clean (Job_304643) A=Thing_BuildingRubble50876) (WaitMaintainPosture (Job_304644)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  1694.  
  1695. LE FOU started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_304654)) , (Clean (Job_304655) A=Thing_FilthBlood55571) (WaitMaintainPosture (Job_304656)) , (Clean (Job_304657) A=Thing_FilthSlime34323) (WaitMaintainPosture (Job_304658)) , (Clean (Job_304659) A=Thing_BuildingRubble52344) (WaitMaintainPosture (Job_304660)) , (Clean (Job_304661) A=Thing_FilthBlood34430) (WaitMaintainPosture (Job_304662)) , et (Clean (Job_304663) A=Thing_BuildingRubble50604) (WaitMaintainPosture (Job_304664)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
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