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Pecham

Pecham's Loot Filter - PoE 2 - ENDGAME

Dec 9th, 2024 (edited)
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  1. #===============================================================================================================
  2. # Pecham's Loot Filter - (NeverSink Based) - for Path of Exile 2 Early Access
  3. #===============================================================================================================
  4. # ORIGINAL AUTHOR: NeverSink
  5. # MODIFIED BY: Pecham
  6. # CUSTOM VERSION: vE.0.1.E
  7. # LAST UPDATED: 01/10/2025 @ 22:37
  8. #
  9. # LOOT FILTER TYPE: ENDGAME
  10. #
  11. # This version includes enhanced categorization and clearer group names for better readability and editing for Endgame.
  12. # This is a mini-filter designed for early PoE2 EA gameplay. NeverSink will eventually replace it with a full-fledged filter.
  13. #
  14. # MODIFIED BY AUTHOR INFORMATION
  15. # TWITCH: https://www.twitch.tv/pecham
  16. #
  17. # ORIGINAL AUTHOR INFORMATION
  18. # TWITTER: @NeverSinkDev
  19. # DISCORD: https://discord.gg/mye6xhF
  20. # TWITCH: https://www.twitch.tv/neversink
  21. # PATREON: https://www.patreon.com/Neversink
  22. #===============================================================================================================
  23. #
  24. # CODES
  25. # [[00001]] - Gold Stacks
  26. # [[00002]] - Uncut Gems
  27. # [[00003]] - Timeless Emblems
  28. # [[00004]] - Jewels
  29. # [[00005]] - Soul Cores
  30. # [[00006]] - Relics
  31. # [[00007]] - Keys
  32. # [[00008]] - Runes and Charms
  33. # [[00009]] - Currency
  34. # [[00010]] - Flasks
  35. # [[00011]] - Fragments & Waystones
  36. # [[00012]] - Salvageable Materials
  37. # [[00013]] - Chancing Base
  38. # [[00014]] - Rings
  39. # [[00015]] - Items & Uniques
  40. # [[00016]] - Gems & Quest Essentials
  41. #
  42. #===============================================================================================================
  43.  
  44. #--------------------------
  45. # [[00001]] - Gold Stacks
  46. #--------------------------
  47.  
  48. # Stack of Gold > 350
  49. Show
  50. StackSize >= 350
  51. BaseType == "Gold"
  52. SetFontSize 30
  53. SetTextColor 255 171 0 255
  54. SetBorderColor 255 171 0 255
  55. SetBackgroundColor 64 44 30 175
  56. PlayEffect Orange Temp
  57.  
  58. # Any Stack of Gold
  59. Show
  60. BaseType == "Gold"
  61. SetFontSize 25
  62. SetTextColor 255 171 0 255
  63. SetBorderColor 0 0 0 255
  64. SetBackgroundColor 0 0 0 175
  65.  
  66. #--------------------------
  67. # [[00002]] - Uncut Gems
  68. #--------------------------
  69.  
  70. # Uncut Gems - Level 20
  71. Show
  72. BaseType "Uncut"
  73. ItemLevel == 20
  74. SetFontSize 30
  75. SetTextColor 0 229 255 255
  76. SetBorderColor 0 229 255 255
  77. SetBackgroundColor 255 255 255 200
  78. PlayAlertSound 6 300
  79. PlayEffect Cyan
  80. MinimapIcon 0 Cyan Star
  81.  
  82. # Uncut Gems - Level 19
  83. Show
  84. BaseType "Uncut"
  85. ItemLevel == 19
  86. SetFontSize 30
  87. SetTextColor 0 229 255 255
  88. SetBorderColor 0 229 255 255
  89. SetBackgroundColor 0 0 0 255
  90. PlayEffect Cyan
  91. MinimapIcon 1 Cyan Triangle
  92.  
  93. # Uncut Gems - 18 and Below
  94. Show
  95. BaseType "Uncut"
  96. ItemLevel <= 18
  97. SetFontSize 30
  98. SetTextColor 0 229 255 255
  99. SetBorderColor 0 229 255 255
  100. SetBackgroundColor 0 0 0 255
  101. MinimapIcon 2 Cyan Circle
  102.  
  103. #--------------------------
  104. # [[00003]] - Timeless Emblems
  105. #--------------------------
  106.  
  107. # Special: Timeless Emblems
  108. # BaseType “Timeless Karui Emblem” “Timeless Maraketh Emblem” “Timeless Eternal Emblem” “Timeless Templar Emblem” “Timeless Vaal Emblem”
  109. Show
  110. Class "Map Fragments"
  111. BaseType "Emblem"
  112. SetFontSize 30
  113. SetTextColor 130 34 152 255
  114. SetBorderColor 130 34 152 255
  115. SetBackgroundColor 41 0 57 255
  116. PlayEffect Purple
  117. MinimapIcon 2 Purple Kite
  118.  
  119. # Special: Timeless Emblems
  120. # BaseType == “Unrelenting Timeless Karui Emblem” “Unrelenting Timeless Maraketh Emblem” “Unrelenting Timeless Eternal Emblem” “Unrelenting Timeless Templar Emblem” “Unrelenting Timeless Vaal Emblem”
  121. Show
  122. Class "Map Fragments"
  123. BaseType "Emblem"
  124. SetFontSize 30
  125. SetTextColor 130 34 152 255
  126. SetBorderColor 130 34 152 255
  127. SetBackgroundColor 41 0 57 255
  128. PlayEffect Purple
  129. MinimapIcon 2 Purple Kite
  130.  
  131. #--------------------------
  132. # [[00004]] - Jewels
  133. #--------------------------
  134.  
  135. # Special: Timeless Jewel
  136. Show
  137. Class "Jewels"
  138. BaseType "Timeless Jewel"
  139. SetFontSize 30
  140. SetTextColor 130 34 152 255
  141. SetBorderColor 130 34 152 255
  142. SetBackgroundColor 41 0 57 255
  143. PlayEffect Purple
  144. MinimapIcon 2 Purple Kite
  145.  
  146. # Special: Rare Jewels
  147. Show
  148. Class "Jewel"
  149. Rarity Rare
  150. SetFontSize 30
  151. SetTextColor 255 241 118 255
  152. SetBorderColor 255 241 118 255
  153. SetBackgroundColor 0 0 0 255
  154. PlayEffect Yellow Temp
  155. MinimapIcon 2 Yellow Moon
  156.  
  157. # Special: Magic Jewels
  158. Show
  159. Class "Jewel"
  160. Rarity Magic
  161. SetFontSize 30
  162. SetTextColor 130 177 255 255
  163. SetBorderColor 130 177 255 255
  164. SetBackgroundColor 0 0 0 255
  165. PlayEffect Cyan Temp
  166.  
  167. # Special: Normal Jewels
  168. Show
  169. Class "Jewel"
  170. Rarity Normal
  171. SetFontSize 30
  172. SetTextColor 255 255 255 255
  173. SetBorderColor 0 0 0 255
  174. SetBackgroundColor 0 0 0 150
  175.  
  176. #--------------------------
  177. # [[00005]] - Soul Cores
  178. #--------------------------
  179.  
  180. # Special: Soul Cores
  181. Show
  182. Class == "Socketable"
  183. BaseType == "Soul Core of Azcapa" "Soul Core of Zalatl" "Soul Core of Tacati" "Soul Core of Jiquani" "Soul Core of Citaqualotl" "Soul Core of Azcapa" "Soul Core of Topotante" "Soul Core of Opiloti" "Soul Core of Puhuarte" "Soul Core of Tzamoto" "Soul Core of Xopec" "Soul Core of Quipolatl" "Soul Core of Ticaba" "Soul Core of Atmohua" "Soul Core of Cholotl" "Soul Core of Zantipi"
  184. SetFontSize 30
  185. SetTextColor 224 17 95 255
  186. SetBorderColor 224 17 95 255
  187. SetBackgroundColor 0 0 0 255
  188. PlayEffect Pink
  189. MinimapIcon 2 Pink Kite
  190.  
  191. #--------------------------
  192. # [[00006]] - Relics
  193. #--------------------------
  194.  
  195. # Special: Unique Relics
  196. Show
  197. Class "Relics"
  198. BaseType "Relic"
  199. Rarity Unique
  200. SetFontSize 30
  201. SetTextColor 175 96 37 255
  202. SetBorderColor 175 96 37 255
  203. SetBackgroundColor 0 0 0 255
  204. PlayEffect Brown
  205. MinimapIcon 2 Brown Pentagon
  206.  
  207. # Special: Sanctum Relics
  208. Show
  209. Class == "Relics"
  210. BaseType == "Urn Relic" "Amphora Relic" "Vase Relic" "Seal Relic" "Coffer Relic" "Tapestry Relic" "Incense Relic"
  211. Rarity Normal Magic Rare
  212. SetFontSize 30
  213. SetTextColor 0 240 190 255
  214. SetBorderColor 0 240 190 255
  215. SetBackgroundColor 0 0 0 255
  216. PlayEffect Cyan
  217. MinimapIcon 2 Cyan Pentagon
  218.  
  219. #--------------------------
  220. # [[00007]] - Keys
  221. #--------------------------
  222.  
  223. # Special: Reliquary Key
  224. Show
  225. Class "Vault Keys"
  226. BaseType "Reliquary Key"
  227. SetFontSize 30
  228. SetTextColor 255 117 0 255
  229. SetBorderColor 255 117 0 255
  230. SetBackgroundColor 255 255 255 200
  231. PlayEffect Red
  232. MinimapIcon 2 Red Pentagon
  233.  
  234. # Special: Key
  235. Show
  236. Class "Keys"
  237. SetFontSize 30
  238. SetTextColor 255 117 0 255
  239. SetBorderColor 255 117 0 255
  240. SetBackgroundColor 255 255 255 200
  241. PlayEffect Red
  242. MinimapIcon 2 Red Pentagon
  243.  
  244. #--------------------------
  245. # [[00008]] - Runes and Charms
  246. #--------------------------
  247.  
  248. # Special: Any Runes
  249. Show
  250. Class == "Socketable"
  251. BaseType == "Desert Rune" "Glacial Rune" "Storm Rune" "Iron Rune" "Body Rune" "Mind Rune" "Rebirth Rune" "Inspiration Rune" "Stone Rune" "Vision Rune"
  252. SetFontSize 30
  253. SetTextColor 125 249 255 255
  254. SetBorderColor 125 249 255 255
  255. SetBackgroundColor 0 0 0 255
  256. PlayEffect Cyan Temp
  257.  
  258. # Special: Charms - Magic & Rare
  259. Show
  260. BaseType "Charm"
  261. Rarity Magic Rare
  262. SetFontSize 30
  263. SetTextColor 184 211 227 255
  264. SetBorderColor 130 177 255 255
  265. SetBackgroundColor 0 0 0 255
  266. PlayEffect Cyan Temp
  267.  
  268. # Special: Any Charms
  269. Show
  270. Class == "Charm"
  271. BaseType == "Golden Charm"
  272. Rarity Normal
  273. SetFontSize 25
  274. SetTextColor 184 211 227 255
  275. SetBorderColor 0 0 0 255
  276. SetBackgroundColor 0 0 0 150
  277. PlayEffect White
  278. MinimapIcon 2 White Moon
  279.  
  280. # Special: Any Charms
  281. Hide
  282. Rarity Normal
  283. BaseType "Charm"
  284. SetFontSize 25
  285. SetTextColor 184 211 227 255
  286. SetBorderColor 0 0 0 255
  287. SetBackgroundColor 0 0 0 150
  288. PlayEffect Cyan Temp
  289.  
  290. #--------------------------
  291. # [[00009]] - Currency
  292. #--------------------------
  293.  
  294. # Currency: Mirror
  295. Show
  296. Class "Currency"
  297. BaseType "Mirror"
  298. SetFontSize 30
  299. SetTextColor 255 116 0 255
  300. SetBorderColor 255 116 0 255
  301. SetBackgroundColor 255 255 255 255
  302. PlayAlertSound ShMirror 300
  303. PlayEffect Red
  304. MinimapIcon 0 Red Cross
  305.  
  306. # Currency: Divine
  307. Show
  308. Class "Currency"
  309. BaseType "Divine"
  310. SetFontSize 30
  311. SetTextColor 255 196 0 255
  312. SetBorderColor 255 196 0 255
  313. SetBackgroundColor 255 255 255 255
  314. PlayAlertSound ShDivine 300
  315. PlayEffect Yellow
  316. MinimapIcon 0 Yellow Cross
  317.  
  318. # Currency: Exalted Orb
  319. Show
  320. Class "Currency"
  321. BaseType "Exalted Orb"
  322. SetFontSize 30
  323. SetTextColor 251 192 45 255
  324. SetBorderColor 251 192 45 255
  325. SetBackgroundColor 0 0 0 255
  326. PlayAlertSound ShExalted 300
  327. PlayEffect Yellow
  328. MinimapIcon 1 Yellow Circle
  329.  
  330. # Currency: Perfect Jeweller’s Orb
  331. Show
  332. Class "Currency"
  333. BaseType "Perfect Jeweller's Orb"
  334. SetFontSize 30
  335. SetTextColor 230 81 0 255
  336. SetBorderColor 230 81 0 255
  337. SetBackgroundColor 255 255 255 225
  338. PlayAlertSound ShGeneral 300
  339. PlayEffect Orange
  340. MinimapIcon 0 Orange Cross
  341.  
  342. # Currency: Orb of Annulment
  343. Show
  344. Class "Currency"
  345. BaseType "Orb of Annulment"
  346. SetFontSize 30
  347. SetTextColor 2 119 189 255
  348. SetBorderColor 2 119 189 255
  349. SetBackgroundColor 255 255 255 225
  350. PlayAlertSound 1 300
  351. PlayEffect White
  352. MinimapIcon 1 White Cross
  353.  
  354. # Currency: Chaos Orb
  355. Show
  356. Class "Currency"
  357. BaseType "Chaos Orb"
  358. SetFontSize 30
  359. SetTextColor 255 183 77 255
  360. SetBorderColor 255 183 77 255
  361. SetBackgroundColor 0 0 0 255
  362. PlayAlertSound ShChaos 300
  363. PlayEffect Yellow
  364. MinimapIcon 1 Yellow Circle
  365.  
  366. # Currency: Vaal Orb
  367. Show
  368. Class "Currency"
  369. BaseType "Vaal Orb"
  370. SetFontSize 30
  371. SetTextColor 221 44 0 255
  372. SetBorderColor 221 44 0 255
  373. SetBackgroundColor 0 0 0 255
  374. PlayAlertSound ShVaal 300
  375. PlayEffect Red
  376. MinimapIcon 1 Red Circle
  377.  
  378. # Currency: Orb of Alchemy
  379. Show
  380. Class "Currency"
  381. BaseType "Orb of Alchemy"
  382. SetFontSize 30
  383. SetTextColor 255 255 0 255
  384. SetBorderColor 255 255 0 255
  385. SetBackgroundColor 0 0 0 255
  386. PlayAlertSound ShAlchemy 300
  387. PlayEffect Yellow
  388. MinimapIcon 1 Yellow Circle
  389.  
  390. # Currency: Regal Orb
  391. Show
  392. Class "Currency"
  393. BaseType "Regal Orb"
  394. SetFontSize 30
  395. SetTextColor 144 202 249 255
  396. SetBorderColor 144 202 249 255
  397. SetBackgroundColor 0 0 0 255
  398. PlayAlertSound ShRegal 300
  399. PlayEffect Cyan
  400. MinimapIcon 1 Cyan Circle
  401.  
  402. # Currency: Regal Shard
  403. Show
  404. Class "Currency"
  405. BaseType "Regal Shard"
  406. SetFontSize 30
  407. SetTextColor 144 202 249 255
  408. SetBorderColor 0 0 0 0
  409. SetBackgroundColor 0 0 0 255
  410. PlayEffect Cyan Temp
  411. MinimapIcon 2 Cyan Circle
  412.  
  413. # Currency: Gemcutter's Prism
  414. Show
  415. Class "Currency"
  416. BaseType "Gemcutter's Prism"
  417. SetFontSize 30
  418. SetTextColor 105 240 174 255
  419. SetBorderColor 174 234 0 255
  420. SetBackgroundColor 0 0 0 255
  421. PlayAlertSound 1 300
  422. PlayEffect Green
  423. MinimapIcon 0 Green Circle
  424.  
  425. # Currency: Glassblower's Bauble
  426. Show
  427. Class "Currency"
  428. BaseType "Glassblower's Bauble"
  429. SetFontSize 30
  430. SetTextColor 30 200 200 255
  431. SetBorderColor 102 187 106 255
  432. SetBackgroundColor 0 0 0 255
  433. PlayAlertSound 2 300
  434. PlayEffect Green
  435. MinimapIcon 0 Green Circle
  436.  
  437. # Currency: Greater & Lesser Jeweller's Orb
  438. Show
  439. Class "Currency"
  440. BaseType "Greater Jeweller's Orb" "Lesser Jeweller's Orb" "Exotic"
  441. SetFontSize 30
  442. SetTextColor 255 207 132 255
  443. SetBorderColor 255 207 132 255
  444. SetBackgroundColor 0 0 0 255
  445. PlayAlertSound 2 300
  446. PlayEffect White
  447. MinimapIcon 1 White Circle
  448.  
  449. # Currency: Artificer's Orb
  450. Show
  451. Class "Currency"
  452. BaseType "Artificer's Orb"
  453. SetFontSize 30
  454. SetTextColor 102 187 106 255
  455. SetBorderColor 102 187 106 255
  456. SetBackgroundColor 0 0 0 255
  457. PlayAlertSound 2 300
  458. PlayEffect Green
  459. MinimapIcon 1 Green Circle
  460.  
  461. # Currency: Artificer's Shard
  462. Show
  463. Class "Currency"
  464. BaseType "Artificer's Shard"
  465. SetFontSize 30
  466. SetTextColor 102 187 106 255
  467. SetBorderColor 0 0 0 0
  468. SetBackgroundColor 0 0 0 255
  469. PlayEffect Green Temp
  470.  
  471. # Currency: Orb of Chance
  472. Show
  473. Class "Currency"
  474. BaseType "Orb of Chance"
  475. SetFontSize 30
  476. SetTextColor 255 255 255 255
  477. SetBorderColor 255 255 255 255
  478. SetBackgroundColor 30 136 229 255
  479. PlayAlertSound 1 300
  480. PlayEffect Blue
  481. MinimapIcon 0 Blue Circle
  482.  
  483. # Currency: Chance Shard
  484. Show
  485. Class "Currency"
  486. BaseType "Chance Shard"
  487. SetFontSize 30
  488. SetTextColor 255 255 255 255
  489. SetBorderColor 0 0 0 0
  490. SetBackgroundColor 30 136 229 255
  491. PlayAlertSound 16 300
  492. PlayEffect Blue Temp
  493. MinimapIcon 2 Blue Circle
  494.  
  495. # Currency: Orb of Augmentation
  496. Show
  497. Class "Currency"
  498. BaseType "Orb of Augmentation"
  499. SetFontSize 30
  500. SetTextColor 66 165 245 255
  501. SetBorderColor 66 165 245 255
  502. SetBackgroundColor 0 0 0 255
  503. PlayEffect Blue Temp
  504.  
  505. # Currency: Orb of Transmutation
  506. Show
  507. Class "Currency"
  508. BaseType "Orb of Transmutation"
  509. SetFontSize 30
  510. SetTextColor 30 136 229 255
  511. SetBorderColor 30 136 229 255
  512. SetBackgroundColor 0 0 0 255
  513. PlayEffect Blue Temp
  514.  
  515. # Currency: Transmutation Shard
  516. Hide
  517. Class "Currency"
  518. BaseType "Transmutation Shard"
  519. SetFontSize 25
  520. SetTextColor 30 136 229 255
  521. SetBorderColor 0 0 0 0
  522. SetBackgroundColor 0 0 0 150
  523.  
  524. # Currency: Etcher Scrap
  525. Show
  526. Class "Currency"
  527. BaseType "Arcanist's Etcher"
  528. SetFontSize 30
  529. SetTextColor 176 190 197 255
  530. SetBorderColor 176 190 197 255
  531. SetBackgroundColor 0 0 0 255
  532. MinimapIcon 2 Grey Circle
  533.  
  534. # Currency: Scrap & Whetstone
  535. Show
  536. Class "Currency"
  537. BaseType "Armourer's Scrap" "Blacksmith's Whetstone"
  538. SetFontSize 30
  539. SetTextColor 255 205 210 255
  540. SetBorderColor 255 205 210 255
  541. SetBackgroundColor 0 0 0 255
  542. PlayEffect Grey Temp
  543. MinimapIcon 1 Grey Circle
  544.  
  545. # Currency: Splinters & Artifact
  546. Show
  547. Class "Currency"
  548. BaseType "Simulacrum Splinter" "Artifact"
  549. SetFontSize 30
  550. SetTextColor 255 207 132 255
  551. SetBorderColor 255 207 132 255
  552. SetBackgroundColor 0 0 0 255
  553. MinimapIcon 2 Grey Kite
  554.  
  555. # Currency: Breach Splinters
  556. Show
  557. Class "Currency"
  558. BaseType "Breach Splinter"
  559. SetFontSize 30
  560. SetTextColor 130 15 255 255
  561. SetBorderColor 130 15 255 255
  562. SetBackgroundColor 0 0 0 255
  563. PlayEffect Purple Temp
  564. MinimapIcon 2 Purple Kite
  565.  
  566. # Other Currency
  567. Show
  568. Class "Currency"
  569. BaseType "Distilled" "Catalyst" "Essence of" "Omen of"
  570. SetFontSize 30
  571. SetTextColor 255 207 132 255
  572. SetBorderColor 255 207 132 255
  573. SetBackgroundColor 76 51 12 255
  574. PlayAlertSound 2 300
  575. PlayEffect White
  576. MinimapIcon 1 White Circle
  577.  
  578. # Currency: Wisdom
  579. Hide
  580. Class "Currency"
  581. BaseType "Wisdom"
  582. SetFontSize 25
  583. SetTextColor 195 143 124 255
  584. SetBackgroundColor 0 0 0 150
  585.  
  586. # Currency: Unlisted Currency
  587. Show
  588. Class "Currency"
  589. SetFontSize 30
  590. SetTextColor 255 207 132 255
  591. SetBorderColor 255 207 132 255
  592. SetBackgroundColor 76 51 12 255
  593. PlayAlertSound 2 300
  594. PlayEffect Pink
  595. MinimapIcon 1 White Circle
  596.  
  597. #--------------------------
  598. # [[00010]] - Flasks
  599. #--------------------------
  600.  
  601. # Life Flask - Normal
  602. Hide
  603. BaseType "Flask"
  604. Class "Life Flask"
  605. Rarity Normal
  606. SetFontSize 25
  607. SetTextColor 255 255 255 255
  608. SetBorderColor 0 0 0 255
  609. SetBackgroundColor 0 0 0 150
  610.  
  611. # Life Flask - Magic
  612. Hide
  613. BaseType "Flask"
  614. Class "Life Flask"
  615. Rarity Magic
  616. SetFontSize 25
  617. SetTextColor 130 177 255 255
  618. SetBorderColor 239 83 80 255
  619. SetBackgroundColor 0 0 0 150
  620.  
  621. # Mana Flask - Normal
  622. Hide
  623. BaseType "Flask"
  624. Class "Mana Flask"
  625. Rarity Normal
  626. SetFontSize 25
  627. SetTextColor 255 255 255 255
  628. SetBorderColor 0 0 0 255
  629. SetBackgroundColor 0 0 0 150
  630.  
  631. # Mana Flask - Magic
  632. Hide
  633. BaseType "Flask"
  634. Class "Mana Flask"
  635. Rarity Magic
  636. SetFontSize 25
  637. SetTextColor 130 177 255 255
  638. SetBorderColor 48 79 254 255
  639. SetBackgroundColor 0 0 0 150
  640.  
  641. #--------------------------
  642. # [[00011]] - Fragments & Waystones
  643. #--------------------------
  644.  
  645. # Fragments & Other
  646. Show
  647. BaseType "Simulacrum" "Fragment" "Cowardly Fate" "Deadly Fate" "Expedition Logbook" "Victorious Fate"
  648. SetFontSize 30
  649. SetTextColor 255 207 255 255
  650. SetBorderColor 255 207 255 255
  651. SetBackgroundColor 65 20 80 255
  652. PlayAlertSound 2 300
  653. PlayEffect Purple
  654. MinimapIcon 1 Purple Square
  655.  
  656. # Ultimatum
  657. Show
  658. BaseType "Ultimatum"
  659. SetFontSize 30
  660. SetTextColor 255 183 77 255
  661. SetBorderColor 255 183 77 255
  662. SetBackgroundColor 255 23 68 90
  663. PlayAlertSound 2 300
  664. PlayEffect Orange Temp
  665. MinimapIcon 1 Orange Square
  666.  
  667. # Djinn Barya
  668. Show
  669. BaseType "Barya"
  670. SetFontSize 30
  671. SetTextColor 255 204 188 255
  672. SetBorderColor 255 204 188 255
  673. SetBackgroundColor 230 74 25 90
  674. PlayAlertSound 2 300
  675. PlayEffect Orange Temp
  676. MinimapIcon 2 Orange Circle
  677.  
  678. # Tablet
  679. Show
  680. BaseType "Tablet"
  681. SetFontSize 30
  682. SetTextColor 255 255 255 255
  683. SetBorderColor 175 180 43 255
  684. SetBackgroundColor 130 119 23 90
  685. PlayAlertSound 2 300
  686. PlayEffect White
  687. MinimapIcon 1 White Square
  688.  
  689. # Breachstone
  690. Show
  691. BaseType "Breachstone"
  692. SetFontSize 30
  693. SetTextColor 179 157 219 255
  694. SetBorderColor 179 157 219 255
  695. SetBackgroundColor 0 0 0 255
  696. PlayAlertSound 2 300
  697.  
  698. # Waystones - Rare
  699. Show
  700. BaseType "Waystone"
  701. Rarity Rare
  702. SetFontSize 30
  703. SetTextColor 255 255 255 255
  704. SetBorderColor 255 241 118 255
  705. SetBackgroundColor 0 0 0 255
  706. PlayEffect White
  707. MinimapIcon 2 White Square
  708.  
  709. # Waystones - Magic
  710. Show
  711. BaseType "Waystone"
  712. Rarity Magic
  713. SetFontSize 30
  714. SetTextColor 255 255 255 255
  715. SetBorderColor 130 177 255 255
  716. SetBackgroundColor 0 0 0 255
  717. PlayEffect White
  718. MinimapIcon 2 White Square
  719.  
  720. # Waystones - Normal
  721. Show
  722. BaseType "Waystone"
  723. Rarity Normal
  724. SetFontSize 30
  725. SetTextColor 255 255 255 255
  726. SetBorderColor 255 255 255 255
  727. SetBackgroundColor 0 0 0 255
  728. PlayEffect White
  729. MinimapIcon 2 White Square
  730.  
  731. #--------------------------
  732. # [[00012]] - Salvageable Materials
  733. #--------------------------
  734.  
  735. # Quality Items - Rare
  736. Show
  737. Quality > 10
  738. Rarity Rare
  739. SetFontSize 30
  740. SetTextColor 255 241 118 255
  741. SetBorderColor 255 255 255 255
  742. SetBackgroundColor 0 0 0 255
  743. PlayEffect Yellow Temp
  744.  
  745. # Quality Items - Magic
  746. Show
  747. Quality > 10
  748. Rarity Magic
  749. SetFontSize 30
  750. SetTextColor 130 177 255 255
  751. SetBorderColor 255 255 255 255
  752. SetBackgroundColor 0 0 0 255
  753. PlayEffect Blue Temp
  754.  
  755. # Quality Items - Normal
  756. Show
  757. Quality > 10
  758. Rarity Normal
  759. SetFontSize 30
  760. SetTextColor 255 255 255 255
  761. SetBorderColor 255 255 255 255
  762. SetBackgroundColor 0 0 0 255
  763. PlayEffect White Temp
  764.  
  765. # W.I.P. - Socket Items - Rare
  766. Show
  767. Sockets > 0
  768. Rarity Rare
  769. SetFontSize 30
  770. SetTextColor 255 241 118 255
  771. SetBorderColor 255 255 255 255
  772. SetBackgroundColor 0 0 0 255
  773. PlayEffect Yellow Temp
  774.  
  775. # W.I.P. - Socket Items - Magic
  776. Show
  777. Sockets > 0
  778. Rarity Magic
  779. SetFontSize 30
  780. SetTextColor 130 177 255 255
  781. SetBorderColor 255 255 255 255
  782. SetBackgroundColor 0 0 0 255
  783. PlayEffect Blue Temp
  784.  
  785. # W.I.P. - Socket Items - Normal
  786. Show
  787. Sockets > 0
  788. Rarity Normal
  789. SetFontSize 30
  790. SetTextColor 255 255 255 255
  791. SetBorderColor 255 255 255 255
  792. SetBackgroundColor 0 0 0 255
  793. PlayEffect White Temp
  794.  
  795. # Work in Progress!
  796. Show
  797. Sockets > 0
  798. Rarity Normal
  799. SetBorderColor 200 200 200 255
  800. SetFontSize 30
  801.  
  802. #--------------------------
  803. # [[00013]] - Chancing Bases
  804. #--------------------------
  805.  
  806. # Chancing - Heavy Belt
  807. Show
  808. Class == "Belt"
  809. BaseType == "Heavy Belt"
  810. Rarity Normal
  811. SetFontSize 30
  812. SetTextColor 255 255 255 255
  813. SetBorderColor 255 255 255 255
  814. SetBackgroundColor 0 0 0 255
  815. PlayEffect White
  816. MinimapIcon 2 White Diamond
  817.  
  818. # Chancing - Stellar Amulet
  819. Show
  820. Class == "Amulet"
  821. BaseType == "Stellar Amulet"
  822. Rarity Normal
  823. SetFontSize 30
  824. SetTextColor 255 255 255 255
  825. SetBorderColor 255 255 255 255
  826. SetBackgroundColor 0 0 0 255
  827. PlayEffect White
  828. MinimapIcon 2 White Diamond
  829.  
  830. # Chancing - Solar Amulet
  831. Show
  832. Class == "Amulet"
  833. BaseType == "Solar Amulet"
  834. Rarity Normal
  835. SetFontSize 30
  836. SetTextColor 255 255 255 255
  837. SetBorderColor 255 255 255 255
  838. SetBackgroundColor 0 0 0 255
  839. PlayEffect White
  840. MinimapIcon 2 White Diamond
  841.  
  842. # Chancing - Gold Amulet
  843. Show
  844. Class == "Amulet"
  845. BaseType == "Gold Amulet"
  846. Rarity Normal
  847. SetFontSize 30
  848. SetTextColor 255 255 255 255
  849. SetBorderColor 255 255 255 255
  850. SetBackgroundColor 0 0 0 255
  851. PlayEffect White
  852. MinimapIcon 2 White Diamond
  853.  
  854. # Chancing - Azure Amulet
  855. Show
  856. Class == "Amulet"
  857. BaseType == "Azure Amulet"
  858. Rarity Normal
  859. SetFontSize 30
  860. SetTextColor 255 255 255 255
  861. SetBorderColor 255 255 255 255
  862. SetBackgroundColor 0 0 0 255
  863. PlayEffect White
  864. MinimapIcon 2 White Diamond
  865.  
  866. # Chancing - Sapphire Ring
  867. Show
  868. Class == "Rings"
  869. BaseType == "Sapphire Ring"
  870. Rarity Normal
  871. SetFontSize 30
  872. SetTextColor 255 255 255 255
  873. SetBorderColor 255 255 255 255
  874. SetBackgroundColor 0 0 0 255
  875. PlayEffect White
  876. MinimapIcon 2 White Diamond
  877.  
  878. # Chancing - Emerald Ring
  879. Show
  880. Class == "Rings"
  881. BaseType == "Emerald Ring"
  882. Rarity Normal
  883. SetFontSize 30
  884. SetTextColor 255 255 255 255
  885. SetBorderColor 255 255 255 255
  886. SetBackgroundColor 0 0 0 255
  887. PlayEffect White
  888. MinimapIcon 2 White Diamond
  889.  
  890. # Chancing - Gold Ring
  891. Show
  892. Class == "Rings"
  893. BaseType == "Gold Ring"
  894. Rarity Normal
  895. SetFontSize 30
  896. SetTextColor 255 255 255 255
  897. SetBorderColor 255 255 255 255
  898. SetBackgroundColor 0 0 0 255
  899. PlayEffect White
  900. MinimapIcon 2 White Diamond
  901.  
  902. #--------------------------
  903. # [[00014]] - Rings
  904. #--------------------------
  905.  
  906. Show
  907. Class "Rings"
  908. Rarity Rare
  909. SetFontSize 30
  910. SetTextColor 255 241 118 255
  911. SetBorderColor 255 241 118 255
  912. SetBackgroundColor 0 0 0 255
  913. PlayEffect Yellow Temp
  914. MinimapIcon 2 Yellow Raindrop
  915.  
  916. # Class - Rings - Magic
  917. Show
  918. Class "Rings"
  919. Rarity Magic
  920. ItemLevel >= 65
  921. SetFontSize 30
  922. SetTextColor 130 177 255 255
  923. SetBorderColor 130 177 255 255
  924. SetBackgroundColor 0 0 0 255
  925. PlayEffect Blue Temp
  926. MinimapIcon 2 Blue Raindrop
  927.  
  928. # Class - Rings - Normal
  929. Show
  930. Class "Rings"
  931. Rarity Normal
  932. ItemLevel >= 65
  933. SetFontSize 30
  934. SetTextColor 255 255 255 255
  935. SetBorderColor 255 255 255 255
  936. SetBackgroundColor 0 0 0 255
  937.  
  938. #--------------------------
  939. # [[00015]] - Items & Uniques
  940. #--------------------------
  941.  
  942. # Work in Progress - Headhunter
  943. # Show
  944. # Class == "Belt"
  945. # BaseType == "Heavy Belt"
  946. # Rarity Unique
  947. # SetFontSize 30
  948. # SetTextColor 175 96 37 255
  949. # SetBorderColor 175 96 37 255
  950. # SetBackgroundColor 255 255 255 255
  951. # PlayAlertSound 3 300
  952. # PlayEffect Brown
  953. # MinimapIcon 0 Brown Star
  954.  
  955. # Unique Items
  956. Show
  957. Rarity Unique
  958. SetFontSize 30
  959. SetTextColor 175 96 37 255
  960. SetBorderColor 175 96 37 255
  961. SetBackgroundColor 0 0 0 255
  962. PlayAlertSound 12 300
  963. PlayEffect Brown
  964. MinimapIcon 2 Brown Star
  965.  
  966. # Rare Items - Over Level 65
  967. Show
  968. Class "Amulets" "Belt" "Body Armour" "Boots" "Bow" "Crossbow" "Focus" "Gloves" "Helmet" "One Hand Mace" "Quiver" "Rings" "Shield" "Sceptre" "Staff" "Two Hand Mace" "Wand" "Quarterstaff"
  969. Rarity Rare
  970. ItemLevel >= 65
  971. SetFontSize 30
  972. SetTextColor 255 241 118 255
  973. SetBorderColor 255 241 118 255
  974. SetBackgroundColor 0 0 0 255
  975. PlayEffect Yellow Temp
  976. MinimapIcon 2 Yellow Diamond
  977.  
  978. # Rare Items - Under Level 65
  979. Show
  980. Class "Amulets" "Belt" "Body Armour" "Boots" "Bow" "Crossbow" "Focus" "Gloves" "Helmet" "One Hand Mace" "Quiver" "Rings" "Shield" "Sceptre" "Staff" "Two Hand Mace" "Wand" "Quarterstaff"
  981. Rarity Rare
  982. ItemLevel <= 64
  983. SetFontSize 30
  984. SetTextColor 255 241 118 255
  985. SetBorderColor 255 241 118 255
  986. SetBackgroundColor 0 0 0 255
  987. PlayEffect Yellow Temp
  988. MinimapIcon 2 Yellow Diamond
  989.  
  990.  
  991. # Magic Items - Over Level 65
  992. Hide
  993. Class "Amulets" "Belt" "Body Armour" "Boots" "Bow" "Crossbow" "Focus" "Gloves" "Helmet" "One Hand Mace" "Quiver" "Rings" "Shield" "Sceptre" "Staff" "Two Hand Mace" "Wand" "Quarterstaff"
  994. Rarity Magic
  995. ItemLevel >= 65
  996. SetFontSize 25
  997. SetTextColor 130 177 255 255
  998. SetBorderColor 0 0 0 255
  999. SetBackgroundColor 0 0 0 150
  1000.  
  1001. # Magic Items - Under Level 65
  1002. Hide
  1003. Class "Amulets" "Belt" "Body Armour" "Boots" "Bow" "Crossbow" "Focus" "Gloves" "Helmet" "One Hand Mace" "Quiver" "Rings" "Shield" "Sceptre" "Staff" "Two Hand Mace" "Wand" "Quarterstaff"
  1004. Rarity Magic
  1005. ItemLevel <= 64
  1006. SetFontSize 25
  1007. SetTextColor 130 177 255 255
  1008. SetBorderColor 0 0 0 255
  1009. SetBackgroundColor 0 0 0 150
  1010.  
  1011.  
  1012. # Normal Items
  1013. Hide
  1014. Rarity Normal
  1015. Class "Amulets" "Belt" "Body Armour" "Boots" "Bow" "Crossbow" "Focus" "Gloves" "Helmet" "One Hand Mace" "Quiver" "Rings" "Shield" "Sceptre" "Staff" "Two Hand Mace" "Wand" "Quarterstaff"
  1016. SetFontSize 25
  1017. SetTextColor 255 255 255 255
  1018. SetBorderColor 0 0 0 255
  1019. SetBackgroundColor 0 0 0 150
  1020.  
  1021. #--------------------------
  1022. # [[00016]] - Gems & Quest Essentials
  1023. #--------------------------
  1024.  
  1025. # Gems - Support
  1026. Show
  1027. Class "Skill Gems" "Support Gems"
  1028. SetFontSize 30
  1029. SetTextColor 0 191 165 255
  1030. SetBorderColor 0 191 165 255
  1031. SetBackgroundColor 0 0 0 255
  1032. MinimapIcon 1 Cyan Circle
  1033.  
  1034. # Gems - Skill - (Disabled Rule)
  1035. # Show
  1036. # Class "Skill Gems" "Support Gems"
  1037. # SetFontSize 30
  1038. # SetTextColor 0 191 165 255
  1039. # SetBorderColor 0 191 165 255
  1040. # SetBackgroundColor 0 0 0 255
  1041.  
  1042.  
  1043. # Quest Items
  1044. Show
  1045. Class "Quest Item"
  1046. SetFontSize 30
  1047. SetTextColor 0 200 83 255
  1048. SetBorderColor 0 200 83 255
  1049. SetBackgroundColor 0 0 0 255
  1050. PlayAlertSound 5 300
  1051. PlayEffect Green
  1052. MinimapIcon 1 Green Circle
  1053.  
  1054. #--------------------------
  1055. # Optional Visibility Rules
  1056. #--------------------------
  1057.  
  1058. # TO ENABLE RULES, REMOVE THE # AT THE START OF THE LINE
  1059. ### OPTIONAL RULE: Show random bases
  1060. # REMOVE THE BASES YOU --DO-- WANT TO SEE BEFORE SETTING TO Show
  1061.  
  1062. # Show
  1063. # Rarity <= Magic
  1064. # Class "Flask" "Body" "Helmet" "Boots" "Gloves" "Shields" "Quiver" "Mace" "Staff" "Quarter" "Bow" "Crossbow" "Wand" "Sceptre"
  1065. # AreaLevel >= 65
  1066.  
  1067. ### OPTIONAL RULE: REDUCES BACKGROUND ON LOW LEVEL BASES
  1068.  
  1069. # Show
  1070. # Rarity <= Magic
  1071. # Class "Flask" "Body" "Helmet" "Boots" "Gloves" "Shields" "Quiver" "Mace" "Staff" "Quarter" "Bow" "Crossbow" "Wand" "Sceptre"
  1072. # AreaLevel >= 65
  1073. # DropLevel <= 50
  1074. # SetBackgroundColor 0 0 0 125
  1075.  
  1076. Show
  1077. BaseType == "Expert Laced Boots"
  1078.  
  1079.  
  1080.  
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