Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- * R HP:Healthy SP:Bursting MV:Fresh > Outside the Western Gate of Caemlyn
- The massive gates of Caemlyn, capital of Andor, rise before you to the
- east. The bustle and noise of the city can be heard at all hours, and
- during the day long lines of people form to enter the realm of Queen
- Morgase, ruler of one of the greatest cities of the known world. Drifting
- off towards Whitebridge to the west, the Caemlyn Road leaves its namesake
- behind, amongst the colors of the Queen's Guard.
- [ obvious exits: N E W ]
- Zone: Four Kings
- Door east: Westgate
- An iron lantern hangs from the wall above the gate.
- A crow is here flying around.
- A rat scurries around trying to get out of sight, surrounded by a dark aura.
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- *Morgawr* is standing here.
- *Vannor* is standing here, riding a shadow stallion.
- *Ghast* is standing here, riding a shadow stallion.
- *Vannor* tries to strike *Mercy*, but he deflects the blow.
- * R HP:Healthy SP:Bursting MV:Fresh >
- sc
- *Mercy* swiftly dodges your attempt to strike him.
- l
- z
- k light
- * R HP:Healthy SP:Bursting MV:Fresh - Vannor: Healthy - *Mercy*: Healthy >
- Outside the Western Gate of Caemlyn
- The massive gates of Caemlyn, capital of Andor, rise before you to the
- east. The bustle and noise of the city can be heard at all hours, and
- during the day long lines of people form to enter the realm of Queen
- Morgase, ruler of one of the greatest cities of the known world. Drifting
- off towards Whitebridge to the west, the Caemlyn Road leaves its namesake
- behind, amongst the colors of the Queen's Guard.
- [ obvious exits: N E W ]
- Zone: Four Kings
- Door east: Westgate
- An iron lantern hangs from the wall above the gate.
- *Mercy* of Saldaea is here, fighting Vannor.
- A crow is here flying around.
- A rat scurries around trying to get out of sight, surrounded by a dark aura.
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- *Morgawr* is standing here.
- *Vannor* is here, fighting *Mercy*, riding a shadow stallion.
- *Ghast* is standing here, riding a shadow stallion.
- * R HP:Healthy SP:Bursting MV:Fresh - Vannor: Healthy - *Mercy*: Healthy >
- za
- k h.light
- q
- You do the best you can!
- *Morgawr* tries to blast *Mercy*, but he parries successfully.
- a
- channel 'ice spikes' h.light
- * R HP:Healthy SP:Bursting MV:Fresh - Vannor: Healthy - *Mercy*: Healthy >
- *Mercy* panics, and attempts to flee!
- You do the best you can!
- * R HP:Healthy SP:Bursting MV:Full - Vannor: Healthy - *Mercy*: Healthy >
- *Narmi* calls for the Westgate to be opened.
- The Westgate is opened from the other side.
- *Mercy* leaves west.
- [EMBRACE ]
- You feel the flows of saidar coursing through your body.
- *Vannor* leaves west riding a shadow stallion.
- *Morgawr* leaves west.
- * R HP:Healthy SP:Bursting MV:Full > *Narmi* has arrived from the east.
- You begin to weave the appropriate flows...
- *Narmi* leaves north.
- -=+*
- z
- k light*
- *Mercy* has arrived from the west.
- n+
- z
- k light
- Cancelled.
- They aren't here.
- * R HP:Healthy SP:Bursting MV:Full >
- n
- (tic_timer): Tic in 7 seconds!
- z
- k light
- In the Hills Around Caemlyn
- [ obvious exits: N S W ]
- Zone: Four Kings
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- A warhorse is here, stamping his feet impatiently.
- A rat has arrived from the south.
- A crow has arrived from the south.
- o R HP:Healthy SP:Bursting MV:Full >
- They aren't here.
- o R HP:Healthy SP:Bursting MV:Full >
- Executioner's Glade
- [ obvious exits: N S ]
- Zone: Four Kings
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- *Mercy* of Saldaea is standing here.
- A grim executioner stands here, a dark hood over his head.
- A rat has arrived from the south.
- A crow has arrived from the south.
- * R HP:Healthy SP:Bursting MV:Full > You try to strike *Mercy*, but he parries successfully.
- * R HP:Healthy SP:Bursting MV:Full - *Mercy*: Healthy >
- n
- z
- k light
- No way! You're fighting for your life!
- * R HP:Healthy SP:Bursting MV:Full - *Mercy*: Healthy > You do the best you can!
- * R HP:Healthy SP:Bursting MV:Full - *Mercy*: Healthy >
- q
- An executioner grins menacingly.
- *Mercy* tries to pierce you, but you parry successfully.
- * R HP:Healthy SP:Bursting MV:Full - *Mercy*: Healthy >
- a
- channel 'ice spikes' h.light
- [EMBRACE ]
- You are already in touch with saidar, can't you feel it?
- * R HP:Healthy SP:Bursting MV:Full - *Mercy*: Healthy >
- You begin to weave the appropriate flows...
- *Mercy* panics, and attempts to flee!
- -=+*
- *Mercy* leaves north.
- *
- An executioner tries to cleave you, but you deflect the blow.
- +=-
- *Mercy* has arrived from the north.
- *Mercy* leaves south.
- -=
- Your target is no longer here!
- o R HP:Healthy SP:Bursting MV:Full - an executioner: Scratched >
- f
- You strike an executioner's body into bloody fragments!
- An executioner tries to cleave you, but you parry successfully.
- s
- s
- o R HP:Healthy SP:Bursting MV:Full - an executioner: Scratched >
- s
- A woodsman bellows 'Argh, Vannor the shadowspawn is near, spread the bloody
- alarm!!!!!'
- A woodsman bellows 'Argh, Morgawr the shadowspawn is near, spread the bloody alarm!!!!!'
- You panic and attempt to flee!
- z
- k light
- You flee head over heels.
- Braem Wood
- [ obvious exits: S ]
- Zone: Four Kings
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- *Narmi* al'Luscetto is standing here.
- Executioner's Glade
- [ obvious exits: N S ]
- Zone: Four Kings
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- A crow is here flying around.
- A rat scurries around trying to get out of sight, surrounded by a dark aura.
- A grim executioner stands here, a dark hood over his head.
- o R HP:Healthy SP:Bursting MV:Full >
- In the Hills Around Caemlyn
- [ obvious exits: N S W ]
- Zone: Four Kings
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- *Morgawr* is standing here.
- *Vannor* is standing here, riding a shadow stallion.
- *Ghast* is standing here, riding a shadow stallion.
- A rat has arrived from the north.
- o R HP:Healthy SP:Bursting MV:Full >
- Outside the Western Gate of Caemlyn
- [ obvious exits: N E W ]
- Zone: Four Kings
- Door east: Westgate
- An iron lantern hangs from the wall above the gate.
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- A rat has arrived from the north.
- A crow has arrived from the north.
- * R HP:Healthy SP:Bursting MV:Full > They aren't here.
- z
- k light
- * R HP:Healthy SP:Bursting MV:Full >
- z
- k light
- n
- They aren't here.
- z
- k light
- * R HP:Healthy SP:Bursting MV:Full >
- n
- They aren't here.
- * R HP:Healthy SP:Bursting MV:Full > In the Hills Around Caemlyn
- [ obvious exits: N S W ]
- Zone: Four Kings
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- A rat has arrived from the south.
- A crow has arrived from the south.
- z
- k light
- o R HP:Healthy SP:Bursting MV:Full >
- A woodsman bellows 'Argh, Vannor the shadowspawn is near, spread the bloody alarm!!!!!'
- A woodsman bellows 'Argh, Morgawr the shadowspawn is near, spread the bloody alarm!!!!!'
- They aren't here.
- za
- k h.light
- o R HP:Healthy SP:Bursting MV:Full > Executioner's Glade
- [ obvious exits: N S ]
- Zone: Four Kings
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- A grim executioner stands here, a dark hood over his head.
- A rat has arrived from the south.
- A crow has arrived from the south.
- o R HP:Healthy SP:Bursting MV:Full >
- They aren't here.
- o R HP:Healthy SP:Bursting MV:Full >
- They aren't here.
- o R HP:Healthy SP:Bursting MV:Full >
- n
- n
- Braem Wood
- [ obvious exits: S ]
- Zone: Four Kings
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- *Narmi* al'Luscetto is standing here.
- z
- k light
- * R HP:Healthy SP:Bursting MV:Full > Alas, you cannot go that way...
- * R HP:Healthy SP:Bursting MV:Full >
- You try to strike *Narmi*, but she parries successfully.
- q
- * R HP:Healthy SP:Bursting MV:Full - *Narmi*: Healthy >
- a
- channel 'ice spikes' h.light
- *Narmi* tries to slash you, but you parry successfully.
- A rat squeaks 'Cera, *Narmi* are at Braem Wood'
- You try to strike *Narmi*, but she parries successfully.
- [EMBRACE ]
- You are already in touch with saidar, can't you feel it?
- * R HP:Healthy SP:Bursting MV:Full - *Narmi*: Healthy > You begin to weave the
- appropriate flows...
- -=+**
- A rat squeaks 'Cera, *Narmi* are at Braem Wood'
- +=-
- *Narmi* tries to slash you, but you deflect the blow.
- yell all n w gate now-
- a
- channel 'ice spikes' h.light=
- Ok.
- Spikes of solid ice form in your hands, which you launch at *Narmi*.
- * R HP:Healthy SP:Full MV:Full - *Narmi*: Hurt >
- You bellow 'all n w gate now'
- * R HP:Healthy SP:Full MV:Full - *Narmi*: Hurt > You begin to weave the
- appropriate flows...
- -=+**
- *Narmi* tries to slash you, but you deflect the blow.
- +=-
- *Mercy* narrates 'bad guys galore w of caem'
- -
- a
- channel 'ice spikes' h.light=
- Ok.
- Spikes of solid ice form in your hands, which you launch at *Narmi*.
- * R HP:Healthy SP:Strong MV:Full - *Narmi*: Wounded >
- You begin to weave the appropriate flows...
- -=
- *Narmi* tries to slash you, but you deflect the blow.
- +*
- A woodsman bellows 'Argh, Vannor the shadowspawn is near, spread the bloody alarm!!!!!'
- A woodsman bellows 'Argh, Morgawr the shadowspawn is near, spread the bloody alarm!!!!!'
- *+=-
- *Vannor* has arrived from the south, riding a shadow stallion.
- *Morgawr* has arrived from the south.
- *Vannor* strikes *Narmi*'s head into bloody fragments!
- *Narmi* panics, and attempts to flee!
- -
- *Ghast* tries to strike *Narmi*, but she parries successfully.
- =
- Ok.
- *Narmi* panics, and attempts to flee!
- Spikes of solid ice form in your hands, which you launch at *Narmi*.
- * R HP:Healthy SP:Strong MV:Full - *Narmi*: Beaten >
- A rat squeaks 'Cera, *Narmi* are at Braem Wood'
- *Ghast* tries to strike *Narmi*, but she parries successfully.
- *Vannor* tries to strike *Narmi*, but she deflects the blow.
- *Narmi* tries to slash you, but you parry successfully.
- You try to strike *Narmi*, but she deflects the blow.
- a
- channel 'ice spikes' h.light
- * R HP:Healthy SP:Strong MV:Full - *Narmi*: Beaten >
- You begin to weave the appropriate flows...
- -=+**+=
- *Narmi* tries to slash you, but you deflect the blow.
- -
- *Morgawr* leaves south.
- -
- *Narmi* panics, and attempts to flee!
- *Vannor* unleashes a flurry of icy spikes at *Narmi*, who is stabbed repeatedly.
- =
- Ok.
- You feel the Weave of the Wheel tighten around you.
- Your first time! Was it good for you too?
- Your icy spikes shred *Narmi*'s guts, causing her insides to flow outside.
- *Narmi* is dead! R.I.P.
- Your blood freezes as you hear *Narmi*'s death cry.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement