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Hankolijo

Character Sheet

Apr 3rd, 2016
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  1. ++++ Basic Info:
  2. **Player:** Your usual nickname.
  3.  
  4. **Name:** Your character's name.
  5.  
  6. **Biological sex:**
  7.  
  8. **Gender:**
  9.  
  10. **Sexuality:**
  11.  
  12. **Age:**
  13.  
  14. **Demeanor:** What impression your character gives.
  15.  
  16. **Nature:** What your character is really like.
  17.  
  18. **Description:** What your character looks like, etc.
  19.  
  20. ++++ Stats:
  21.  
  22. +++++ Health
  23.  
  24. * **Physical Health:** 10
  25. * **Mental Health:** 10
  26.  
  27. +++++ Base Attributes
  28.  
  29. You have 48 points to spread out between your base attributes and optional attributes however you like. If your character lacks points in a stat, feel free to remove the stat entirely. Stats cap at 8.
  30.  
  31. * **Endurance:** How much can your character take before they exhaust themselves, and how well they fare against physical harm.
  32. * **Charisma:** How charismatic, social and likeable your character is.
  33. * **Perception:** How good your character is at spotting, hearing, sniffing and feeling out things.
  34. * **Agility:** How quick and flexible your character is.
  35. * **Dexterity:** How well your character works with their hands.
  36. * **Strength:** How physically powerful your character is.
  37. * **Intelligence:** How educated your character is regarding the physical, technical and scientific world.
  38. * **Wisdom:** How well versed in philosophy, spirituality and magic your character is.
  39.  
  40. +++++ Optional Attributes
  41.  
  42. * **Magic Resistance:** How resilient your character is against all things magical. (Base stat: Wisdom.)
  43. * **Anti-Magic Resistance:** If your character is themselves a magical/anomalous being, how resilient are they against weapons designed to eliminate such creatures. (Base stat: Endurance.)
  44. * **Dark Arts:** How well your character deals with demons, occult and dark magic. (Base stat: Wisdom.)
  45. * **Healing Arts:** How well your character does with healing their companions, both by regular and magical means. (Base stat: Intelligence or Wisdom)
  46.  
  47. +++++ Abilities
  48.  
  49. You have 20 points to spread across as many stats as you see fit. Just like above, stats are capped at 8. Each ability requires a base or optional stat to function. Combat stats are generally used only to determine hits and misses, with the weapon stat (With strength added for melee) determining the damage output.
  50.  
  51. +++++ Equipment
  52.  
  53. You have 15 points to spend on any gear you would want. For weapons, the base costs are as follows: Melee Weapon - 1, Explosive - 1, Handgun - 1, Rifle - 2, Shotgun - 2, Explosive Launcher - 3. If a weapon is of magical/mythological/anomalous origin, its cost is immediately increased by 5. You can further improve a piece of equipment with more stat points, capped at 5. A basic melee weapon does 1 base damage + strength, while a +5 melee weapon would do 6 base damage + strength. You may also purchase armor and other gear to boost various stats.
  54.  
  55. ++++ Personal History:
  56. Describe your character's basic backstory. How they came to be, how they ended up in Aerilon, etc.
  57.  
  58. ++++ Languages
  59. What languages your character can communicate in. Fictional languages are allowed, so long as they make sense.
  60. * English
  61.  
  62. ++++ Miscellaneous:
  63. Any other information you think would be interesting. Any sections you wish to add to your character sheet (inter-character relationships, pictures, achievements, etc.) go here.
  64.  
  65. Once done, erase all the faff and instructions for the player from the sheet.
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