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atmo.cfg

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Mar 21st, 2024
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  1. Scatterer_atmosphere
  2. {
  3. Atmo
  4. {
  5. name = Eeloo
  6. atmosphereStartRadiusScale = 1
  7. HR = 1.5
  8. HM = 3
  9. m_betaR = 0.00495699979,0.00496299984,0.00560700009
  10. BETA_MSca = 0.00400000019,0.00449999981,0.00899999961
  11. m_mieG = 0.699999988
  12. averageGroundReflectance = 0.100000001
  13. multipleScattering = True
  14. godrayStrength = 0.800000012
  15. flattenScaledSpaceMesh = 0.200000003
  16. rimBlend = 20
  17. rimpower = 600
  18. specR = 2
  19. specG = 2
  20. specB = 2
  21. shininess = 50
  22. cloudColorMultiplier = 1
  23. cloudScatteringMultiplier = 0.200000003
  24. cloudSkyIrradianceMultiplier = 0
  25. volumetricsColorMultiplier = 1
  26. EVEIntegration_preserveCloudColors = False
  27. adjustScaledTexture = False
  28. scaledLandBrightnessAdjust = 1
  29. scaledLandContrastAdjust = 1
  30. scaledLandSaturationAdjust = 1
  31. scaledOceanBrightnessAdjust = 1
  32. scaledOceanContrastAdjust = 1
  33. scaledOceanSaturationAdjust = 1
  34. configPoints
  35. {
  36. Item
  37. {
  38. altitude = 0
  39. skyExposure = 0.200000003
  40. skyAlpha = 1
  41. skyExtinctionTint = 1
  42. scatteringExposure = 0.200000003
  43. extinctionThickness = 1
  44. postProcessAlpha = 1
  45. postProcessDepth = 0
  46. extinctionTint = 0
  47. }
  48. }
  49. }
  50. }
  51.  
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