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Aug 18th, 2019
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Java
0.17 KB
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|
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@EventHandler
public
void
onWater
(
PlayerMoveEvent e
)
{
if
(
e.
getPlayer
(
)
.
getLocation
(
)
.
getBlockY
(
)
<
70
)
{
e.
getPlayer
(
)
.
performCommand
(
"spawn"
)
;
}
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