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- 12/11/2018 14:13:24.311: dxgi.log created (Special K 0.10.0.XDR, Dec 11 2018)
- 12/11/2018 14:13:24.318: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
- 12/11/2018 14:13:24.319: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
- 12/11/2018 14:13:24.323: [DebugUtils] [!] > First Call: GetCommandLineA_Detour
- 12/11/2018 14:13:24.323: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
- -------------------------------------------------------------------------------------------
- 12/11/2018 14:13:24.330: >> (ACOdyssey.exe) [dxgi.dll] <<
- 12/11/2018 14:13:24.330: Loading user preferences from dxgi.ini... done! ( 3.07 ms)
- -------------------------------------------------------------------------------------------
- 12/11/2018 14:13:24.338: Working Directory: F:\SteamLibrary\steamapps\common\Assassins Creed Odyssey
- 12/11/2018 14:13:24.338: System Directory: C:\WINDOWS\system32
- 12/11/2018 14:13:24.338: Loading default dxgi.dll: (C:\WINDOWS\system32\dxgi.dll)
- -------------------------------------------------------------------------------------------
- 12/11/2018 14:13:24.345: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
- 12/11/2018 14:13:24.345: [ DXGI ] Importing CreateDXGIFactory{1|2}
- 12/11/2018 14:13:24.345: [ DXGI ] ================================
- 12/11/2018 14:13:24.345: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\system32\dxgi.dll ) + 9de0h
- 12/11/2018 14:13:24.345: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\system32\dxgi.dll ) + a200h
- 12/11/2018 14:13:24.345: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\system32\dxgi.dll ) + 9a20h
- 12/11/2018 14:13:24.347: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
- 12/11/2018 14:13:24.347: [ D3D 11 ] =========================================
- 12/11/2018 14:13:24.347: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 15800h { Hooked }
- 12/11/2018 14:13:24.347: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 15950h { Hooked }
- 12/11/2018 14:13:24.348: [ DXGI ] Installing DXGI Hooks
- -------------------------------------------------------------------------------------------
- 12/11/2018 14:13:24.348: [ SpecialK ] === Initialization Finished! === ( 37.42 ms)
- -------------------------------------------------------------------------------------------
- 12/11/2018 14:13:24.349: [DLL Loader] ( ACOdyssey.exe ) loaded ' gdiplus.dll' < LoadLibraryA> { 'AK::MemoryMgr::SetMonitoring' }
- 12/11/2018 14:13:24.350: [ Input ] Game uses DirectInput 8, installing input hooks...
- 12/11/2018 14:13:24.350: [ Input ] Game uses HID, installing input hooks...
- 12/11/2018 14:13:24.350: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
- 12/11/2018 14:13:24.350: [ Input ] Game uses XInput, installing input hooks...
- 12/11/2018 14:13:24.350: [ Input ] >> Hooking XInput9_1_0
- 12/11/2018 14:13:24.350: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
- 12/11/2018 14:13:24.350: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
- 12/11/2018 14:13:24.350: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
- 12/11/2018 14:13:24.352: [DLL Loader] ( ACOdyssey.exe ) loaded ' pdh.dll' < LoadLibraryA> { 'AK::MemoryMgr::SetMonitoring' }
- 12/11/2018 14:13:24.353: [ SpecialK ] * Loading Special K Plug-In ReShade64.dll... 12/11/2018 14:13:24.357: [DLL Loader] ( ACOdyssey.exe ) loaded ' tobii_gameintegration_x64.dll' < LoadLibraryA> { 'AK::MemoryMgr::SetMonitoring' }
- 12/11/2018 14:13:24.588: [ Input ] >> Hooking XInput 1.3
- 12/11/2018 14:13:24.590: [ NvAPI ] NvAPI Init { Success }
- 12/11/2018 14:13:24.593: [ Input ] >> Hooking XInput 1.4
- 12/11/2018 14:13:24.596: [ NvAPI ] >> NVIDIA Driver Version: 417.22
- 12/11/2018 14:13:24.596: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1060 6GB' }
- 12/11/2018 14:13:24.596: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
- 12/11/2018 14:13:24.596: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
- ===========================================================================================
- 12/11/2018 14:13:24.599: [API Detect] <!> [ Bootstrapping Direct3D 9 (d3d9.dll) ] <!>
- 12/11/2018 14:13:24.599: [ D3D9 ] Importing Direct3DCreate9{Ex}...
- 12/11/2018 14:13:24.599: [ D3D9 ] ================================
- 12/11/2018 14:13:24.599: [ D3D9 ] Direct3DCreate9: ( C:\WINDOWS\SYSTEM32\d3d9.dll ) + 414b0h { Hooked }
- 12/11/2018 14:13:24.599: [ D3D9Ex ] Direct3DCreate9Ex: ( #Extremely#Invalid.dll# ) + 1h { Hooked }
- 12/11/2018 14:13:24.600: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
- 12/11/2018 14:13:24.604: [DLL Loader] ( ReShade64.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9db4450b8107f59a\nvldumdx.dll' < LoadLibraryW> { ' Direct3DCreate9Ex' }
- success!
- 12/11/2018 14:13:24.618: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 9a12eff198h) -- [ overlay64.dll < Initialize>, tid=0x3d14 ]
- 12/11/2018 14:13:24.622: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
- 12/11/2018 14:13:24.636: [DLL Loader] ( ACOdyssey.exe ) loaded ' uplay_r1_loader64.dll' < LoadLibraryA> { 'AK::MemoryMgr::SetMonitoring' }
- 12/11/2018 14:13:24.707: [ D3D9 ] Hooking D3D9...
- 12/11/2018 14:13:24.715: [DLL Loader] ( ReShade64.dll ) loaded ' ext-ms-win-core-resourcepolicy-l1-1-0.dll' < LoadLibraryW> { ' Direct3DCreate9Ex' }
- 12/11/2018 14:13:24.737: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
- 12/11/2018 14:13:24.852: [ D3D 11 ] Hooking D3D11
- 12/11/2018 14:13:24.888: [DLL Loader] ( ReShade64.dll ) loaded ' dbdata.dll' < LoadLibraryA> { ' Direct3DCreate9Ex' }
- 12/11/2018 14:13:24.899: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Games\Ubisoft Game Launcher\uplay_aux_r164.dll' < LoadLibraryW> { ' Direct3DCreate9Ex' }
- 12/11/2018 14:13:25.761: [ D3D9 ] * Success
- 12/11/2018 14:13:26.759: [DLL Loader] ( ReShade64.dll ) loaded ' steam_api64.dll' < LoadLibraryA> { ' Direct3DCreate9Ex' }
- 12/11/2018 14:13:26.776: [DLL Loader] ( steam_api64.dll ) loaded ' C:\Games\Steam\steamclient64.dll' <LoadLibraryExW> { 'SteamAPI_SetTryCatchCallbacks' }
- 12/11/2018 14:13:26.840: [DLL Loader] ( ReShade64.dll ) loaded ' C:\Games\Ubisoft Game Launcher\uplay_r164.dll' < LoadLibraryW> { ' Direct3DCreate9Ex' }
- 12/11/2018 14:13:27.479: [Window Mgr] [!] > First Call: NtUserGetForegroundWindow_Detour
- 12/11/2018 14:13:28.447: [ DInput 8 ] [!] DirectInput8Create (7ff72cfd0000h, 2048, {...}, ppvOut=22732f4fb20h, 00000000h) -- [ ACOdyssey.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x0fc4 ]
- 12/11/2018 14:13:28.450: [Input Mgr.] [!] > First Call: HidD_GetPreparsedData_Detour
- 12/11/2018 14:13:28.453: [DLL Loader] ( ReShade64.dll ) loaded ' XAudio2_9.dll' < LoadLibraryA> { ' Direct3DCreate9Ex' }
- 12/11/2018 14:13:28.480: [ Input ] [!] IDirectInput8W::CreateDevice [ Other Device ]
- 12/11/2018 14:13:28.480: [ Input ] Calling original function: (ret=S_OK)
- 12/11/2018 14:13:28.495: [Input Mgr.] [!] > First Call: XInputGetState9_1_0_Detour
- 12/11/2018 14:13:28.549: [Input Mgr.] [!] > First Call: NtUserGetAsyncKeyState_Detour
- 12/11/2018 14:13:28.550: [XInput_Hot] [!] > First Call: RegisterDeviceNotificationA_Detour
- 12/11/2018 14:13:28.568: [Window Mgr] [!] > First Call: NtUserSetWindowPos_Detour
- 12/11/2018 14:13:28.569: [Window Mgr] [!] > First Call: SetWindowLongW_Detour
- 12/11/2018 14:13:28.574: [Input Mgr.] [!] > First Call: NtUserRegisterRawInputDevices_Detour
- 12/11/2018 14:13:28.574: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 9a123eeaf8h) -- [ overlay64.dll < Initialize>, tid=0x0fc4 ]
- 12/11/2018 14:13:28.575: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 12/11/2018 14:13:28.590: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (2271b498e50h, 0, 9a123eeae0h) -- [ ACOdyssey.exe < Ordinal269>, tid=0x0fc4 ]
- 12/11/2018 14:13:28.591: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 12/11/2018 14:13:28.591: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:0000CBF5) <Hardware>
- 12/11/2018 14:13:28.591: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (2271b498e50h, 1, 9a123eeae0h) -- [ ACOdyssey.exe < Ordinal269>, tid=0x0fc4 ]
- 12/11/2018 14:13:28.591: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 12/11/2018 14:13:28.591: [Input Mgr.] [!] > First Call: NtUserGetRawInputData_Detour
- 12/11/2018 14:13:28.591: [ DXGI ] @ Returned Adapter 1: ' Microsoft Basic Render Driver' (LUID: 00000000:0000D618) <Software>
- 12/11/2018 14:13:28.591: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (2271b498e50h, 2, 9a123eeae0h) -- [ ACOdyssey.exe < Ordinal269>, tid=0x0fc4 ]
- 12/11/2018 14:13:28.591: [ DXGI ] [@] Return: DXGI_ERROR_NOT_FOUND - < EnumAdapters1_Override >
- 12/11/2018 14:13:28.595: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 9a123eeaf8h) -- [ overlay64.dll < Initialize>, tid=0x0fc4 ]
- 12/11/2018 14:13:28.596: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 12/11/2018 14:13:28.612: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (22726f9ec90h, 0, 9a123eeae0h) -- [ ACOdyssey.exe < Ordinal269>, tid=0x0fc4 ]
- 12/11/2018 14:13:28.613: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 12/11/2018 14:13:28.613: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:0000CBF5) <Hardware>
- 12/11/2018 14:13:28.613: [ DXGI ] [!] > First Call: IDXGIOutput6_GetDesc1_Override
- 12/11/2018 14:13:28.613: [Swap Chain]
- +-----------------+---------------------
- | Bits Per Color. | 8
- | Color Space.... | DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
- | Red Primary.... | 0.650891, 0.329602
- | Green Primary.. | 0.331555, 0.622570
- | Blue Primary... | 0.151867, 0.053234
- | White Point.... | 0.313977, 0.329602
- | Min Luminance.. | 0.500000
- | Max Luminance.. | 270.000000
- | " FullFrame.. | 270.000000
- +-----------------+---------------------
- 12/11/2018 14:13:28.617: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (2273133b490h, 28, 00, NumModes=394, 2273ac99f40h)) -- [ ACOdyssey.exe <AK::MusicEngine::GetDefaultInitSettings>, tid=0x0fc4 ]
- 12/11/2018 14:13:28.619: [ DXGI ] >> 394 modes (387 removed)
- 12/11/2018 14:13:28.620: [ Nv API ] [!] > First Call: NvAPI_Disp_GetHdrCapabilities_Override
- 12/11/2018 14:13:28.620: [ Nv API ] NV_HDR_CAPABILITIES Version: 131132
- 12/11/2018 14:13:28.620: [ Nv API ] >> Wants Driver to Expand Default HDR Params: No
- 12/11/2018 14:13:28.661: [ HDR Caps ]
- +-----------------+---------------------
- | Red Primary.... | 0.000000, 0.000000
- | Green Primary.. | 0.000000, 2390236882912897702151606000304631457527216376751742650111421732356096.000000
- | Blue Primary... | 0.000000, 0.000000
- | White Point.... | 0.000000, 0.000000
- | Min Luminance.. | 0.000000
- | Max Luminance.. | 0.000000
- | " FullFrame.. | 0.000000
- | EDR Support.... | Yes
- | ST2084 Gamma... | No
- | HDR Gamma...... | No
- | SDR Gamma...... | No
- +-----------------+---------------------
- 12/11/2018 14:13:28.707: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (22726f9ec90h, 1, 9a123eeae0h) -- [ ACOdyssey.exe < Ordinal269>, tid=0x0fc4 ]
- 12/11/2018 14:13:28.708: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 12/11/2018 14:13:28.708: [ DXGI ] @ Returned Adapter 1: ' Microsoft Basic Render Driver' (LUID: 00000000:0000D618) <Software>
- 12/11/2018 14:13:28.708: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (22726f9ec90h, 2, 9a123eeae0h) -- [ ACOdyssey.exe < Ordinal269>, tid=0x0fc4 ]
- 12/11/2018 14:13:28.708: [ DXGI ] [@] Return: DXGI_ERROR_NOT_FOUND - < EnumAdapters1_Override >
- 12/11/2018 14:13:29.481: [Window Mgr] [!] > First Call: NtUserClipCursor_Detour
- 12/11/2018 14:13:30.807: [DLL Loader] ( ReShade64.dll ) loaded ' OpenCL.dll' < LoadLibraryA> { ' Direct3DCreate9Ex' }
- 12/11/2018 14:13:30.813: [DLL Loader] ( ReShade64.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9db4450b8107f59a\nvopencl64.dll' < LoadLibraryA> { ' Direct3DCreate9Ex' }
- 12/11/2018 14:13:30.830: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ ReShade64.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0fc4 ]
- 12/11/2018 14:13:30.830: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_0
- 12/11/2018 14:13:30.843: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
- 12/11/2018 14:13:30.843: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ ReShade64.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0fc4 ]
- 12/11/2018 14:13:30.843: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ ReShade64.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0fc4 ]
- 12/11/2018 14:13:30.843: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ ReShade64.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0fc4 ]
- 12/11/2018 14:13:30.843: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ ReShade64.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0fc4 ]
- 12/11/2018 14:13:30.844: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ ReShade64.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0fc4 ]
- 12/11/2018 14:13:30.844: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ ReShade64.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0fc4 ]
- 12/11/2018 14:13:30.844: [ DXGI ] [!] ID3D11Device::CreateDeferredContext (ContextFlags=0x0) -- [ ReShade64.dll < D3D11CreateDeviceAndSwapChain>, tid=0x0fc4 ]
- 12/11/2018 14:13:31.143: [ D3D 11 ] [!] > First Call: D3D11_Dispatch_Override
- 12/11/2018 14:13:32.108: [Input Mgr.] [!] > First Call: NtUserGetKeyState_Detour
- 12/11/2018 14:13:32.108: [Input Mgr.] [!] > First Call: NtUserGetKeyboardState_Detour
- 12/11/2018 14:13:51.543: [DLL Loader] ( ReShade64.dll ) loaded ' d3d10' < LoadLibraryA> { ' Direct3DCreate9Ex' }
- 12/11/2018 14:13:51.570: [ DXGI ] [!] CreateDXGIFactory ( IDXGIFactory, 9a154af460h) -- [ overlay64.dll < Initialize>, tid=0x443c ]
- 12/11/2018 14:13:51.571: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory >
- 12/11/2018 14:13:51.574: [DLL Loader] ( ReShade64.dll ) loaded ' d3d10_1.dll' < LoadLibraryW> { ' Direct3DCreate9Ex' }
- 12/11/2018 14:13:51.604: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x80000000) -- [ ReShade64.dll < D3D11CreateDeviceAndSwapChain>, tid=0x443c ]
- 12/11/2018 14:13:51.604: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 10_0
- 12/11/2018 14:13:51.604: [ DXGI ] [!] CreateDXGIFactory2 (0xC0000000, IDXGIFactory, 9a154addb8h) -- [ overlay64.dll < Initialize>, tid=0x443c ]
- 12/11/2018 14:13:51.605: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
- 12/11/2018 14:13:51.605: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (228751e0ab0h, 0, 9a154ad9c0h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x443c ]
- 12/11/2018 14:13:51.606: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 12/11/2018 14:13:51.606: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:0000CBF5) <Hardware>
- 12/11/2018 14:13:51.619: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
- 12/11/2018 14:13:51.638: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (2273155df30h, 2270cf937e0h, 2270cf937c0h) -- [ ACOdyssey.exe <AK::MusicEngine::GetDefaultInitSettings>, tid=0x0fc4 ]
- 12/11/2018 14:13:51.638: [Swap Chain]
- +-------------+-------------------------------------------------------------------------+
- | Resolution. | 1264x 681 @ 0.00 Hz |
- | Format..... | DXGI_FORMAT_R8G8B8A8_UNORM |
- | Buffers.... | 3 |
- | MSAA....... | Not Used (or Offscreen) |
- | Mode....... | Windowed |
- | Scaling.... | Unspecified |
- | Scanlines.. | Unspecified |
- | Flags...... | 0x0002 |
- | SwapEffect. | Discard |
- +-------------+-------------------------------------------------------------------------+
- 12/11/2018 14:13:51.638: [ DXGI 1.5 ] >> Tearing Option: Enable
- 12/11/2018 14:13:51.638: [ DXGI 1.2 ] >> Using Flip Presentation Model [Waitable: No - 0 ms]
- 12/11/2018 14:13:51.643: [DLL Loader] ( ReShade64.dll ) loaded ' C:\WINDOWS\system32\winbrand.dll' < LoadLibraryW> { ' Direct3DCreate9Ex' }
- 12/11/2018 14:13:51.654: [DLL Loader] ( ReShade64.dll ) loaded ' dsound.dll' < LoadLibraryW> { ' Direct3DCreate9Ex' }
- 12/11/2018 14:13:52.534: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_ce4bc0d792611bc3db8a8b6ebd3ccb77>::operator () >
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