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[PoE2] SnooBAE's Uber Strict Filter

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  1. #===============================================================================================================
  2. # NeverSink's Indepth Loot Filter - for Path of Exile
  3. #===============================================================================================================
  4. # VERSION: 0.2.1
  5. # AUTHOR: NeverSink
  6. #
  7. # This is a mini-filter designed for early PoE2 EA gameplay. I will eventually replace it with a full-fledged filter
  8. # With FilterBlade.xyz support. This filter focuses more on highlighting loot, rather than hiding
  9. #
  10. # TWITTER: @NeverSinkDev
  11. # DISCORD: https://discord.gg/mye6xhF
  12. # TWITCH: https://www.twitch.tv/neversink
  13. # PATREON: https://www.patreon.com/Neversink
  14.  
  15. #--------------------------
  16. # Overrides - Uniques, Valuables
  17. #--------------------------
  18.  
  19. Show # t1
  20. ItemLevel >= 75
  21. Rarity Rare
  22. BaseType == "Expert Intricate Gloves" "Expert Spined Bracers" "Expert Moulded Mitts" "Expert Spiral Wraps" "Expert Feathered Sandals" "Expert Lizardscale Boots" "Expert Stone Greaves" "Expert Hunting Shoes" "Expert Hexer's Robe" "Expert Studded Vest" "Expert Sacrificial Mantle" "Expert Waxed Jacket" "Expert Wayfarer Jacket" "Expert Iron Cuirass" "Expert Scalper's Jacket" "Expert Feathered Tiara" "Expert Hunter Hood" "Expert Elite Greathelm" "Expert Tribal Mask" "Expert Omen Crest Shield" "Expert Stone Tower Shield" "Expert Crystal Focus" "Expert Plumed Focus" "Expert Dualstring Bow" "Expert Gothic Quarterstaff" "Expert Crescent Quarterstaff" "Expert Slicing Quarterstaff" "Omen Sceptre" "Attuned Wand" "Siphoning Wand" "Chiming Staff" "Primed Quiver"
  23. #SetFontSize 45
  24. #SetBackgroundColor 20 20 0 255
  25.  
  26. Show
  27. Rarity Unique
  28. SetTextColor 175 96 37 255
  29. SetBorderColor 175 96 37 255
  30. SetBackgroundColor 53 13 13 255
  31. PlayAlertSound 3 300
  32. PlayEffect Brown
  33. MinimapIcon 1 Brown Star
  34. SetFontSize 40
  35.  
  36. ## Divine Orb Style
  37. Show
  38. Class "Currency"
  39. BaseType "Mirror" "Divine" "Perfect Jeweller's Orb"
  40. SetFontSize 45
  41. SetTextColor 255 0 0 255
  42. SetBorderColor 255 0 0 255
  43. SetBackgroundColor 255 255 255 255
  44. PlayAlertSound 6 300
  45. PlayEffect Red
  46. MinimapIcon 0 Red Star
  47.  
  48. Show
  49. BaseType == "Distilled Isolation" "Distilled Suffering"
  50. SetFontSize 45
  51. SetTextColor 255 0 0 255
  52. SetBorderColor 255 0 0 255
  53. SetBackgroundColor 255 255 255 255
  54. PlayAlertSound 6 300
  55. PlayEffect Red
  56. MinimapIcon 0 Red Star
  57.  
  58.  
  59. #--------------------------
  60. # Gold
  61. #--------------------------
  62.  
  63. Hide
  64. AreaLevel >= 70
  65. StackSize >= 1000
  66. BaseType == "Gold"
  67. SetTextColor 255 255 255
  68. SetBorderColor 255 255 255
  69. PlayEffect Orange Temp
  70.  
  71. Hide
  72. AreaLevel < 70
  73. StackSize >= 500
  74. BaseType == "Gold"
  75. SetTextColor 255 255 255
  76. SetBorderColor 255 255 255
  77. PlayEffect Orange Temp
  78.  
  79. Hide
  80. BaseType == "Gold"
  81. SetTextColor 180 180 180
  82. SetBorderColor 0 0 0 255
  83. SetBackgroundColor 0 0 0 180
  84.  
  85. #--------------------------
  86. # Uncut Gems
  87. #--------------------------
  88.  
  89. # Always make Spirit gems pop
  90. Hide
  91. BaseType "Uncut Spirit Gem"
  92. #SetTextColor 20 240 240
  93. #SetBorderColor 20 240 240
  94. #PlayAlertSound 2 300
  95. #PlayEffect Cyan
  96. #MinimapIcon 1 Cyan Triangle
  97. #SetFontSize 40
  98.  
  99. # Make support gems pop during campaign
  100. Show
  101. AreaLevel < 68
  102. BaseType "Uncut Support Gem"
  103. SetTextColor 20 240 240
  104. SetBorderColor 20 240 240
  105. PlayAlertSound 2 300
  106. PlayEffect Cyan
  107. MinimapIcon 1 Cyan Triangle
  108. SetFontSize 40
  109.  
  110. # Make skill gems pop during campaign
  111. Show
  112. AreaLevel < 65
  113. BaseType "Uncut Skill Gem"
  114. SetTextColor 20 240 240
  115. SetBorderColor 20 240 240
  116. PlayAlertSound 2 300
  117. PlayEffect Cyan
  118. MinimapIcon 1 Cyan Triangle
  119. SetFontSize 40
  120.  
  121. # Gems up to level 18 in maps don't get a special highlight
  122. Hide
  123. ItemLevel <= 18
  124. BaseType "Uncut Skill Gem"
  125. #SetTextColor 20 240 240
  126. #SetBorderColor 20 240 240
  127. #SetFontSize 35
  128.  
  129. Show
  130. BaseType "Uncut Support Gem"
  131. #SetTextColor 20 240 240
  132. #SetBorderColor 20 240 240
  133. #SetFontSize 35
  134.  
  135. # Level 19 gems and up in maps get a special highlight
  136. Show
  137. BaseType "Uncut Skill Gem"
  138. SetTextColor 20 240 240
  139. SetBorderColor 20 240 240
  140. PlayAlertSound 2 300
  141. PlayEffect Cyan
  142. MinimapIcon 1 Cyan Triangle
  143. SetFontSize 40
  144.  
  145. #--------------------------
  146. # Socketables and Special Character Equipment
  147. #--------------------------
  148.  
  149. # Special A Tier - League specific socketables and jewels
  150. Show
  151. BaseType "Soul Core" "Timeless"
  152. SetTextColor 0 240 190
  153. SetBorderColor 0 240 190
  154. SetFontSize 45
  155. MinimapIcon 0 Cyan Diamond
  156. PlayAlertSound 2 300
  157. PlayEffect Cyan
  158.  
  159. # Special Highlight - Breach Rings
  160. Show
  161. Rarity Rare
  162. BaseType == "Breach Ring"
  163. SetTextColor 0 240 190
  164. SetBorderColor 0 240 190
  165. SetFontSize 40
  166. MinimapIcon 1 Cyan Diamond
  167. PlayEffect Cyan
  168. PlayAlertSound 2 300
  169.  
  170. Show
  171. Rarity <= Magic
  172. BaseType == "Breach Ring"
  173. SetTextColor 0 240 190
  174. SetFontSize 35
  175. MinimapIcon 2 Cyan Diamond
  176. PlayEffect Cyan Temp
  177.  
  178. # Special A Tier - Sanctum Relics
  179. Show
  180. Class "Relic"
  181. SetTextColor 0 240 190
  182. SetBorderColor 0 240 190
  183. SetFontSize 40
  184. MinimapIcon 1 Cyan Diamond
  185. PlayAlertSound 2 300
  186. PlayEffect Cyan
  187.  
  188. # Special A Tier - Rare Jewels
  189. Show
  190. Class "Jewel"
  191. Rarity <= Rare
  192. SetTextColor 0 240 190
  193. SetBorderColor 0 240 190
  194. SetFontSize 40
  195. MinimapIcon 1 Cyan Diamond
  196. PlayEffect Cyan
  197. PlayAlertSound 2 300
  198.  
  199. # Special B Tier - Any Runes and Charms
  200. Hide
  201. BaseType " Rune" " Charm"
  202. SetTextColor 0 240 190
  203. PlayEffect Cyan Temp
  204.  
  205. #--------------------------
  206. # Scroll of Wisdom High Level Hiding
  207. #--------------------------
  208.  
  209. Hide
  210. BaseType "Scroll of Wisdom"
  211. AreaLevel >= 65
  212. Rarity <= Magic
  213.  
  214. #--------------------------
  215. # Socketables and Special Character Equipment
  216. #--------------------------
  217.  
  218. # Currency Tier A: Gemcutter, Annullment
  219. Show
  220. Class "Currency"
  221. BaseType "Orb of Annulment" "Orb of Chance" "Greater Jeweller's Orb" "Distilled Fear" "Distilled Despair"
  222. SetTextColor 255 255 255 255
  223. SetBorderColor 255 255 255 255
  224. SetBackgroundColor 240 90 35
  225. PlayAlertSound 1 300
  226. PlayEffect White
  227. MinimapIcon 1 Yellow Circle
  228. SetFontSize 45
  229.  
  230. # Currency Tier B: Exalt
  231. Show
  232. Class "Currency"
  233. BaseType "Exotic Coinage" "Exalted Orb" "Chaos Orb" "Gemcutter's Prism"
  234. SetTextColor 255 207 92
  235. SetBorderColor 255 207 92
  236. SetBackgroundColor 76 51 12
  237. PlayAlertSound 2 300
  238. PlayEffect Yellow
  239. MinimapIcon 1 Yellow Circle
  240. SetFontSize 45
  241.  
  242. Show
  243. BaseType "Gold Key" "Silver Key" "Bronze Key"
  244. SetTextColor 255 207 132
  245. SetBorderColor 255 207 132
  246. SetBackgroundColor 76 51 12
  247. PlayAlertSound 2 300
  248. PlayEffect White
  249. MinimapIcon 2 White Circle
  250. SetFontSize 40
  251.  
  252. # Currency Tier B: Regal, Vaal ...
  253. Show
  254. Class "Currency"
  255. BaseType "Vaal Orb" "Lesser Jeweller's Orb" "Regal Orb" "Artificer's Orb" "Glassblower's Bauble" "Orb of Alchemy"
  256. SetTextColor 255 207 132
  257. SetBorderColor 255 207 132
  258. SetBackgroundColor 76 51 12
  259. PlayAlertSound 2 300
  260. PlayEffect White
  261. MinimapIcon 2 White Circle
  262. SetFontSize 40
  263.  
  264. Show
  265. Class "Currency"
  266. BaseType "Simulacrum Splinter" " Artifact" "Armourer's Scrap"
  267. SetTextColor 255 207 132
  268. SetBorderColor 255 207 132
  269. SetBackgroundColor 76 51 12
  270. PlayAlertSound 2 100
  271. PlayEffect White Temp
  272. MinimapIcon 1 White Kite
  273. SetFontSize 35
  274.  
  275. Show
  276. Class "Currency"
  277. BaseType "Breach Splinter"
  278. SetTextColor 255 207 255
  279. SetBorderColor 255 207 255
  280. SetBackgroundColor 65 20 80
  281. PlayAlertSound 2 100
  282. PlayEffect White Temp
  283. MinimapIcon 1 White Kite
  284. SetFontSize 35
  285.  
  286. Show
  287. Class "Omen"
  288. BaseType "Omen of"
  289. SetTextColor 255 207 132
  290. SetBorderColor 255 207 132
  291. SetBackgroundColor 76 51 12
  292. PlayAlertSound 2 300
  293. PlayEffect White
  294. MinimapIcon 2 White Circle
  295. SetFontSize 40
  296.  
  297. Show
  298. Class "Currency"
  299. BaseType "Distilled" "Essence of"
  300. SetTextColor 255 207 132
  301. SetBorderColor 255 207 132
  302. SetBackgroundColor 76 51 12
  303. PlayAlertSound 2 300
  304. PlayEffect White
  305. MinimapIcon 2 White Circle
  306. SetFontSize 40
  307.  
  308. Show
  309. Class "Currency"
  310. BaseType "Neural Catalyst" "Tul's Catalyst" "Esh's Catalyst" "Chayula's Catalyst" "Reaver Catalyst"
  311. SetTextColor 255 207 255
  312. SetBorderColor 255 207 255
  313. SetBackgroundColor 0 80 16
  314. PlayAlertSound 2 300
  315. PlayEffect White
  316. MinimapIcon 2 White Circle
  317. SetFontSize 40
  318.  
  319. Hide
  320. Class "Currency"
  321. BaseType "Catalyst" "Regal Shard
  322. SetFontSize 45
  323. SetTextColor 255 207 132
  324. SetBorderColor 255 207 132
  325. SetBackgroundColor 76 51 12
  326.  
  327. # Currency Tier C: Vaal, Chaos, Exalt, Exotic
  328. Hide
  329. AreaLevel >= 70
  330. Class "Currency"
  331. BaseType "Arcanist's Etcher" "Armourer's Scrap" "Blacksmith's Whetstone" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard" "Chance Shard"
  332. SetTextColor 220 190 132
  333. SetFontSize 35
  334.  
  335. # Currency Tier C: Vaal, Chaos, Exalt, Exotic
  336. Show
  337. Class "Currency"
  338. BaseType "Arcanist's Etcher" "Armourer's Scrap" "Blacksmith's Whetstone" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard" "Chance Shard"
  339. SetTextColor 220 190 132
  340. MinimapIcon 2 Grey Circle
  341. SetFontSize 35
  342.  
  343. Show
  344. Class "Currency"
  345. BaseType "Scroll of Wisdom" "Shard"
  346.  
  347. # Unknown currency
  348. Show
  349. Class "Currency"
  350. SetTextColor 255 207 132
  351. SetBorderColor 255 207 132
  352. SetBackgroundColor 76 51 12
  353. PlayAlertSound 2 300
  354. PlayEffect Pink
  355. MinimapIcon 1 White Circle
  356.  
  357. Show
  358. Class "Pinnacle Keys"
  359. SetTextColor 255 207 255
  360. SetBorderColor 255 207 255
  361. SetBackgroundColor 65 20 80
  362. PlayAlertSound 2 300
  363. PlayEffect White
  364. MinimapIcon 1 Yellow Square
  365. SetFontSize 40
  366.  
  367. Show
  368. BaseType "Simulacrum" " Tablet" "Breachstone" "Cowardly Fate" "Deadly Fate" "Victorious Fate" "Expedition Logbook" "Test of"
  369. SetTextColor 255 207 255
  370. SetBorderColor 255 207 255
  371. SetBackgroundColor 65 20 80
  372. PlayAlertSound 2 300
  373. PlayEffect Purple
  374. MinimapIcon 1 Purple Square
  375. SetFontSize 45
  376.  
  377. Show
  378. AreaLevel >= 80
  379. BaseType "Barya" "Ultimatum"
  380. SetTextColor 255 207 255
  381. SetBorderColor 255 207 255
  382. SetBackgroundColor 65 20 80
  383. PlayAlertSound 2 300
  384. PlayEffect Grey
  385. MinimapIcon 1 Grey Square
  386. SetFontSize 40
  387.  
  388. Hide
  389. AreaLevel <= 79
  390. BaseType "Barya" "Ultimatum"
  391.  
  392. #--------------------------
  393. # Waystones
  394. #--------------------------
  395.  
  396. Hide
  397. WaystoneTier < 14
  398. AreaLevel > 77
  399. BaseType "Waystone"
  400. Rarity <= Rare
  401. SetTextColor 255 255 255
  402. SetBorderColor 255 255 255
  403. SetFontSize 35
  404.  
  405. Hide
  406. WaystoneTier < 7
  407. AreaLevel > 74
  408. BaseType "Waystone"
  409. Rarity <= Rare
  410. SetTextColor 255 255 255
  411. SetBorderColor 255 255 255
  412. SetFontSize 35
  413.  
  414. Show
  415. BaseType "Waystone"
  416. Rarity <= Rare
  417. SetTextColor 255 255 255
  418. SetBorderColor 255 255 255
  419. PlayAlertSound 4 300
  420. PlayEffect White
  421. MinimapIcon 1 White Square
  422. SetFontSize 40
  423.  
  424. #--------------------------
  425. # Value Rares
  426. #--------------------------
  427.  
  428. Show
  429. Class "Rings" "Amulets" "Belts"
  430. Rarity Rare
  431. SetFontSize 40
  432. SetTextColor 233 206 75
  433. SetBorderColor 233 206 75
  434. PlayEffect Yellow
  435. MinimapIcon 1 Yellow Diamond
  436.  
  437. #--------------------------
  438. # Rings, Amulets, Belts
  439. #--------------------------
  440.  
  441. Hide
  442. Rarity <= Magic
  443. AreaLevel > 70
  444. Class "Rings" "Amulets" "Belts"
  445.  
  446. #Show
  447. #Rarity Normal
  448. #Class "Rings" "Amulets" "Belts"
  449. #SetFontSize 40
  450.  
  451. #Show
  452. #Class "Rings" "Amulets" "Belts"
  453. #Rarity Magic
  454. #SetFontSize 40
  455.  
  456. #--------------------------
  457. # Salvagable Items
  458. #--------------------------
  459.  
  460. #Show
  461. #Sockets > 0
  462. #Rarity Normal
  463. #SetBorderColor 200 200 200
  464. #SetFontSize 35
  465.  
  466. #Show
  467. #Quality > 1
  468. #Rarity Normal
  469. #SetBorderColor 200 200 200
  470. #SetFontSize 35
  471.  
  472. #Show
  473. #Sockets > 0
  474. #Rarity Magic
  475. #SetBorderColor 0 0 200
  476. #SetFontSize 35
  477.  
  478. #Show
  479. #Quality > 1
  480. #Rarity Magic
  481. #SetBorderColor 0 0 200
  482. #SetFontSize 35
  483.  
  484. #--------------------------
  485. # Random Rares
  486. #--------------------------
  487.  
  488. ## Uncomment this rule to hide low level rares in high level zones
  489.  
  490. Hide
  491. Rarity Rare
  492. DropLevel < 50
  493. AreaLevel > 72
  494. SetFontSize 35
  495.  
  496. #Show
  497. #Rarity Rare
  498. #SetFontSize 35
  499.  
  500. #--------------------------
  501. # Hide Rules (only high level), super light edition
  502. #--------------------------
  503.  
  504. Hide
  505. Quality = 0
  506. AreaLevel > 70
  507. Rarity <= Magic
  508. Class "Flasks"
  509.  
  510. Hide
  511. AreaLevel >= 78
  512. Rarity <= Magic
  513. DropLevel < 70
  514. Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
  515.  
  516. Hide
  517. AreaLevel > 75
  518. Rarity <= Magic
  519. DropLevel < 64
  520. Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
  521.  
  522. Hide
  523. AreaLevel > 73
  524. Rarity <= Magic
  525. DropLevel < 60
  526. Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
  527.  
  528. Hide
  529. AreaLevel > 72
  530. Rarity <= Magic
  531. DropLevel < 55
  532. Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
  533.  
  534. # Quivers have some relevant bases at 50+ so we treat them different
  535. Hide
  536. AreaLevel > 74
  537. Rarity <= Magic
  538. DropLevel < 50
  539. Class "Quivers"
  540.  
  541. Hide
  542. AreaLevel > 70
  543. Rarity <= Normal
  544. DropLevel < 50
  545. Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
  546.  
  547. #--------------------------
  548. # OPTIONAL RULES
  549. #--------------------------
  550. # TO ENABLE RULES, REMOVE THE # AT THE START OF THE LINE
  551.  
  552. ### OPTIONAL RULE: Hide random bases
  553. # REMOVE THE BASES YOU --DO-- WANT TO SEE BEFORE SETTING TO HIDE
  554.  
  555. Hide
  556. Rarity <= Rare
  557. Class "Flasks" "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Staves" "Quarterstaves" "Bows" "Crossbows" "Wands" "Sceptres"
  558. AreaLevel >= 65
  559.  
  560. ### OPTIONAL RULE: REDUCES BACKGROUND ON LOW LEVEL BASES
  561.  
  562. # Show
  563. # Rarity <= Magic
  564. # Class "Flasks" "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Staves" "Quarterstaves" "Bows" "Crossbows" "Wands" "Sceptres"
  565. # AreaLevel >= 65
  566. # DropLevel <= 50
  567. # SetBackgroundColor 0 0 0 125
  568.  
  569. #--------------------------
  570. # Meta
  571. #--------------------------
  572.  
  573. # If this thing crashes, time to update your filter!
  574. # This is here to prevent people to use this filter for AGES. Expert items will get removed eventually
  575. # Get a new filter from www.filterblade.xyz
  576.  
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