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- (23:16:28,428 utc) [NetworkClient] SendGameActionRequest: ActionDeclareAttacker [Player:PlayerOne, Card:03FR006-CardNetID:1275686954-CardLocID[RegionID[BackRow,PlayerOne],2]-Trundle]
- (23:16:28,552 utc) OnGameActionSuccess: ActionDeclareAttacker [Player:PlayerOne]
- (23:16:32,905 utc) [NetworkClient] SendGameActionRequest: SpectatorGameAction [Player:Invalid]
- (23:16:32,929 utc) [OnSpectatorEventTargetSelection] OnSpectatorEventTargetSelection is Called!
- (23:16:32,930 utc) [NetworkClient] SendGameActionRequest: ActionPlaySpell [Player:PlayerOne, Card:03IO022-CardNetID:793357330-CardLocID[RegionID[Spell,All],0]-Go Get It, TargetSelection[0] Card:03FR006-Trundle, ChoiceSelection:]
- (23:16:33,050 utc) OnGameActionSuccess: ActionPlaySpell:CardNetID:793357330 - TargetSelections: (PlayerOne, CardNetID:793357330) -> (PlayerOne, CardNetID:1275686954) [invalid]
- (23:16:34,886 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (23:16:35,018 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (23:16:39,022 utc) [ClientServiceRequest] SendAsyncInternal to https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics Post
- (23:16:39,171 utc) [ClientServiceRequest] HandleWebRequestCompleted from POST https://fe-americas.b.pvp.net/externalmonitoring/v1/metrics: 204
- (23:16:47,623 utc) [GameplayMoment:Shared.Game.Moments.ResolveSpellGameplayMoment] Tried to cache a null CardState for target_impacted_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.ResolveSpellGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (23:16:47,649 utc) [58825] : CreateICard : (03FR006) Trundle [CardLocID[RegionID[Invalid,Invalid],-1]]
- (23:16:47,947 utc) [SpellResolveControllerDefinition] Trying to add a spell target game object for 'Trundle' for spell '' but it has no renderer!
- (23:16:53,797 utc) [58825] : CreateICard : (03FR006) Trundle [CardLocID[RegionID[HiddenFromGame,All],5]]
- (23:16:54,065 utc) [TableRegion] AddCard, about to insert (03FR006) Trundle [CardLocID[RegionID[Hand,PlayerOne],7]] to index 7, Hand: Hand PlayerOne TableCard (clone) [Deny] 1021478294 CardLocID[RegionID[Hand,PlayerOne],0], TableCard (clone) [Harsh Winds] 1964673458 CardLocID[RegionID[Hand,PlayerOne],1], TableCard (clone) [Avalanche] 1971324634 CardLocID[RegionID[Hand,PlayerOne],2], TableCard (clone) [Trundle's Icequake] 494505398 CardLocID[RegionID[Hand,PlayerOne],3], TableCard (clone) [Avalanche] 889175622 CardLocID[RegionID[Hand,PlayerOne],4], TableCard (clone) [Ice Pillar] 1589128086 CardLocID[RegionID[Hand,PlayerOne],5], TableCard (clone) [Will of Ionia] 221111427 CardLocID[RegionID[Hand,PlayerOne],6]
- (23:16:54,600 utc) [BaconPlayableUtils] Execution had no such waiting group `AnimationComplete`.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- BaconPlayableUtils:IsWaitingGroupDone(BaconExecutionContext, String)
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateComplete()
- HutongGames.PlayMaker.Actions.BaconWaitForWaitingGroup:EvaluateFinish()
- HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
- HutongGames.PlayMaker.FsmState:OnEnter()
- HutongGames.PlayMaker.Fsm:EnterState(FsmState)
- HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
- HutongGames.PlayMaker.Fsm:Update()
- (23:16:58,657 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- (23:17:02,879 utc) [NetworkClient] SendGameActionRequest: ActionSummonCard [Player:PlayerOne, Card:03FR006-CardNetID:1275686954-CardLocID[RegionID[Hand,PlayerOne],7]-Trundle, Target:03FR006-CardNetID:1275686954-CardLocID[RegionID[Hand,PlayerOne],7]-Trundle, ChoiceSelection:]
- (23:17:03,011 utc) OnGameActionSuccess: ActionSummonCard:CardNetID:1275686954 - TargetSelections:
- (23:17:03,014 utc) [GameplayMoment:Shared.Game.Moments.SummonGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.SummonGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (23:17:03,014 utc) [GameplayMoment:Shared.Game.Moments.GenericTriggerGameplayMoment] Tried to cache a null CardState for target_effect_modified_0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityLogAppender:Append(LoggingEvent)
- log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
- log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
- log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
- log4net.Core.LogImpl:Warn(Object)
- log4net.ILogExtensionMethods:Warn(ILog, String, Object, Object)
- BaconData.Logging.Log:Warn(String, Object, Object)
- Shared.Game.Moments.GameplayMoment:CacheCardState(String, CardState, GameplayMomementCacheTarget, Boolean)
- Shared.Game.Moments.GameplayMoment:CacheImpactedCards(BaseGameState, GameplayMomementCacheTarget, List`1)
- Shared.Game.Moments.AbilityTriggerGameplayMoment:CacheRelevantCardStates(BaseGameState, GameplayMomementCacheTarget)
- Shared.Game.Moments.GameplayMoment:Setup(BaseEvent, BaseGameState)
- Shared.Game.Moments.MomentProcessor:MakeProgressOnWorkItem(MomentProcessingWorkItem)
- Shared.Game.Moments.MomentProcessor:TryDoProcessingWork()
- Client.Script.GameAnimationProcessor:BaconUpdate()
- Client.Core.BaconBehaviour:CallAllBaconUpdates()
- CoreDependencyContext:Update()
- (23:17:03,015 utc) [58825] : CreateICard : (03FR006T1) Ice Pillar [CardLocID[RegionID[Invalid,Invalid],-1]]
- (23:17:03,789 utc) [58825] : CreateICard : (03FR006T1) Ice Pillar [CardLocID[RegionID[Hand,PlayerOne],7]]
- (23:17:03,790 utc) [TableRegion] AddCard, about to insert (03FR006T1) Ice Pillar [CardLocID[RegionID[Hand,PlayerOne],7]] to index 7, Hand: Hand PlayerOne TableCard (clone) [Deny] 1021478294 CardLocID[RegionID[Hand,PlayerOne],0], TableCard (clone) [Harsh Winds] 1964673458 CardLocID[RegionID[Hand,PlayerOne],1], TableCard (clone) [Avalanche] 1971324634 CardLocID[RegionID[Hand,PlayerOne],2], TableCard (clone) [Trundle's Icequake] 494505398 CardLocID[RegionID[Hand,PlayerOne],3], TableCard (clone) [Avalanche] 889175622 CardLocID[RegionID[Hand,PlayerOne],4], TableCard (clone) [Ice Pillar] 1589128086 CardLocID[RegionID[Hand,PlayerOne],5], TableCard (clone) [Will of Ionia] 221111427 CardLocID[RegionID[Hand,PlayerOne],6]
- (23:17:16,810 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (23:17:16,941 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:False, isEndRound:False]
- (23:17:20,144 utc) [NetworkClient] SendGameActionRequest: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (23:17:20,273 utc) OnGameActionSuccess: ActionEndTurn [Player:PlayerOne, isPass:True, isEndRound:False]
- (23:17:23,597 utc) [58825] : CreateICard : (01FR042) Harsh Winds [CardLocID[RegionID[Invalid,Invalid],-1]]
- (23:17:23,603 utc) [58825] : CreateICard : () Null Card [CardLocID[RegionID[Invalid,Invalid],-1]]
- (23:17:23,661 utc) [SafeMaterialUtil] Cleaning up 27 TrackedMaterials in 0 ms
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