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- # Welcome to the configuration of ZombieSurvival!
- #
- #This plugin is currently supporting 1.8.x, 1.9.x, 1.10 & 1.11!
- #
- #Useful command: /ZombieSurvival - Lists you all setup-commands!
- #Permission needed: ZombieSurvival.Admin or you can OP yourself.
- #
- # Please PM me at SpigotMC if you're having any issues or suggestions!
- # Spigot Name: File14
- #
- # Thank you for purchasing ZombieSurvival!
- #
- #CONFIG SUPPORTED FOR: 1.8 ONLY!
- Build-Mode: false
- General:
- Minimum-Players-To-Start: 1
- Maximum-Players: 6
- Lobby-Starting-Time: 60
- First-Round-WaitTime: 40
- WaitTime-Between-Rounds: 15
- Downed-Time-Until-Death: 40
- Starting-Points: 500
- MysteryBox-FireSale-Cost: 10
- Regeneration-PotionEffect: true
- Round-End-Command: ""
- Game-End-Command: "money give (player) 100"
- Per-World-Chat: true
- Items:
- Map-Voting-Item: "PAPER"
- Map-Voting-Displayname: "&bMap Voting &7(Right Click)"
- Map-Voting-Slot: 0
- Stats-Item: "SKULL_ITEM"
- Stats-Displayname: "&bDeine Stats &7(Rechts klick)"
- Stats-Slot: 4
- Return-To-Hub-Item: "BED"
- Return-To-Hub-Displayname: "&cHub &7(Rechts klick)"
- Return-To-Hub-Slot: 8
- Knife-Item: "WOOD_SWORD"
- Knife-Displayname: "&cKnife"
- Pistol-Item: "WOOD_PICKAXE"
- Pistol-Displayname: "&e&nM1911"
- Ammo-Displayname: "&cAmmo"
- Starting-Ammo-Magazines: 24
- Resource-Pack:
- Send-On-Join: true
- Kick-If-Not-Accepted: true
- Remove-On-Game-Over: false
- #This feature allows you to set your own personal resourcepack! If you are going to use this feature: you take full responsibility for it to work(sounds & textures) and you cannot blame me(File14) if it doesn't work.
- #Leave this blank if you want to use the included resoucepack instead.
- Custom-Resource-Pack-Download-Link: ""
- #MySQL Settings for stats!
- MySQL:
- Host: 127.0.0.1
- Port: 3306 #Leave it, if you don't have anything else configured
- Database:
- User:
- Password:
- Stats:
- Enabled: true
- Table:
- Item-Displayname: "&e&lStats"
- Item-Slot: 13
- Item-Lore:
- - "&bGespielte Spiele: &e(gamesplayed)"
- - "&bWeiteste Runde: &e(highestround)"
- - "&bKills: &e(kills)"
- - "&bGeholfen: &e(revives)"
- - "&bDowns: &e(downs)"
- - "&bDeaths: &e(deaths)"
- Inventory-Title: "&bDeine Stats"
- Inventory-Size: 27
- Map-Voting:
- Item: "PAPER"
- Inventory-Title: "&bMap Voting"
- Inventory-Size: 27
- Bungee-Mode:
- One-Game-Per-Server: true
- Send-To-Hub-Instead-Of-Kick: true
- Hub-Server: "lobby1"
- Lobby-Signs:
- State:
- Waiting: "&aLobby"
- Starting: "&6Lobby"
- In-Game: "&c&lIm Spiel"
- Full: "&5Voll"
- Layout:
- - "&lZombieSurvival"
- - "(state)"
- - "&nMap: (map)"
- - "&8(players)/(maxplayers)"
- Blocks:
- Waiting: "35:5"
- Starting: "159:4"
- In-Game: "159:14"
- Full: "159:10"
- Locations:
- Lobby-Spawn-World: Lobby
- Lobby-Spawn-X: 0
- Lobby-Spawn-Y: 85
- Lobby-Spawn-Z: 0
- #Useful for Multi-Arena! Prevents player damage if the player is not in a game!
- Prevent-Damage: true
- #This feature allows you to "translate" the item names to a real weapon name. Used for: MysteryBox & Weapon-Shop!
- Weapons:
- Item-Names:
- WOOD_HOE: "Scorpion"
- WOOD_SPADE: "P2000"
- WOOD_PICKAXE: "M1911"
- WOOD_AXE: "M9"
- STONE_HOE: "Dragunov"
- STONE_SPADE: "L118A"
- STONE_PICKAXE: "Barrett-50Cal"
- STONE_AXE: "Raygun"
- IRON_HOE: "SCAR-H"
- IRON_SPADE: "MP5"
- IRON_PICKAXE: "M16A4"
- IRON_AXE: "AK-47"
- GOLD_HOE: "P90"
- GOLD_SPADE: "AA12"
- GOLD_PICKAXE: "Flamethrower"
- GOLD_AXE: "USAS-12"
- DIAMOND_HOE: "Minigun"
- DIAMOND_SPADE: "M320"
- DIAMOND_PICKAXE: "Bazooka"
- DIAMOND_AXE: "M249"
- #Zombie Settings - Set the specific name for each zomie-type!!
- Zombie:
- Names:
- Normal: "&cZombie"
- Runner: "&6Runner"
- Brute: "&c&nBrute"
- Biter: "&cBiter"
- HellHound: "&cHellhound"
- Shop:
- Give-Ammo-Magazines: true
- Ammo-Magazines: 16
- #MysteryBox - Moveable means that if you have more than 1 MysteryChest it will move around sometimes by showing the teddy item.
- MysteryBox:
- Give-Weapons: true
- Give-Armor: false
- Give-Ammo-Magazines: true
- Ammo-Magazines: 16
- Moveable: true
- Teddy-Item: "SADDLE"
- Dropped-Item: "&a(item) &7- Klick auf die Truhe zum aufnehmen!"
- Weapons:
- Add-Enchantments: false
- Contents:
- WOOD_HOE: "&e&nScorpion"
- WOOD_SPADE: "&e&nP2000"
- WOOD_PICKAXE: "&e&nM1911"
- WOOD_AXE: "&e&nM9"
- STONE_HOE: "&e&nDragunov"
- STONE_SPADE: "&e&nL118A"
- STONE_PICKAXE: "&e&nBarrett-50Cal"
- STONE_AXE: "&e&nRaygun"
- IRON_HOE: "&e&nSCAR-H"
- IRON_SPADE: "&e&nMP5"
- IRON_PICKAXE: "&e&nM16A4"
- IRON_AXE: "&e&nAK-47"
- GOLD_HOE: "&e&nP90"
- GOLD_SPADE: "&e&nAA12"
- GOLD_PICKAXE: "&e&nFlamethrower"
- GOLD_AXE: "&e&nUSAS-12"
- DIAMOND_HOE: "&e&nMinigun"
- DIAMOND_SPADE: "&e&nM320"
- DIAMOND_PICKAXE: "&e&nBazooka"
- DIAMOND_AXE: "&e&nM249"
- Armor:
- Add-Enchantments: true
- Contents:
- LEATHER_CHESTPLATE: "&bLeather Chestplate"
- CHAINMAIL_CHESTPLATE: "&bChain Chestplate"
- IRON_CHESTPLATE: "&bIron Chestplate"
- GOLDEN_CHESTPLATE: "&bGolden Chestplate"
- DIAMOND_CHESTPLATE: "&bDiamond Chestplate"
- #Disable a sound by putting ""
- Sounds:
- Lobby-Starting-Sound: "ORB_PICKUP"
- Lobby-Starting-Volume: 1
- Lobby-Starting-Pitch: 1
- Game-Start-Sound: "PIG_DEATH"
- Game-Start-Volume: 10
- Game-Start-Pitch: 1
- Game-Over-Sound: "BAT_TAKEOFF"
- Game-Over-Volume: 10
- Game-Over-Pitch: 1
- Round-Start-Sound: "BLAZE_DEATH"
- Round-Start-Volume: 10
- Round-Start-Pitch: 1
- Round-Over-Sound: "CREEPER_DEATH"
- Round-Over-Volume: 10
- Round-Over-Pitch: 1
- PowerUp-Nuke-Sound: "GHAST_CHARGE"
- PowerUp-Nuke-Volume: 10
- PowerUp-Nuke-Pitch: 1
- PowerUp-DoublePoints-Sound: "HORSE_LAND"
- PowerUp-DoublePoints-Volume: 10
- PowerUp-DoublePoints-Pitch: 1
- PowerUp-MaxAmmo-Sound: "ANVIL_USE"
- PowerUp-MaxAmmo-Volume: 10
- PowerUp-MaxAmmo-Pitch: 1
- PowerUp-InstaKill-Sound: "ENDERMAN_DEATH"
- PowerUp-InstaKill-Volume: 10
- PowerUp-InstaKill-Pitch: 1
- PowerUp-Carpenter-Sound: "GHAST_DEATH"
- PowerUp-Carpenter-Volume: 10
- PowerUp-Carpenter-Pitch: 1
- PowerUp-FireSale-Sound: "HORSE_JUMP"
- PowerUp-FireSale-Volume: 10
- PowerUp-FireSale-Pitch: 1
- Perk-QuickRevive-Sound: "ENDERMAN_STARE"
- Perk-QuickRevive-Volume: 5
- Perk-QuickRevive-Pitch: 1
- Perk-StaminUp-Sound: "BURP"
- Perk-StaminUp-Volume: 5
- Perk-StaminUp-Pitch: 1
- Perk-Juggernog-Sound: "SHEEP_SHEAR"
- Perk-Juggernog-Volume: 5
- Perk-Juggernog-Pitch: 1
- Perk-DoubleTap-Sound: "CHICKEN_EGG_POP"
- Perk-DoubleTap-Volume: 5
- Perk-DoubleTap-Pitch: 1
- Perk-SpeedCola-Sound: "ANVIL_BREAK"
- Perk-SpeedCola-Volume: 5
- Perk-SpeedCola-Pitch: 1
- Perk-MuleKick-Sound: "ANVIL_LAND"
- Perk-MuleKick-Volume: 5
- Perk-MuleKick-Pitch: 1
- Perk-Tombstone-Sound: "GHAST_SCREAM2"
- Perk-Tombstone-Volume: 5
- Perk-Tombstone-Pitch: 1
- PackAPunch-Sound: "SPIDER_DEATH"
- PackAPunch-Volume: 5
- PackAPunch-Pitch: 1
- MysteryBox-Open-Sound: "DRINK"
- MysteryBox-Open-Volume: 2
- MysteryBox-Open-Pitch: 1
- MysteryBox-Teddy-Sound: "BAT_DEATH"
- MysteryBox-Teddy-Volume: 10
- MysteryBox-Teddy-Pitch: 1
- Power-Turn-On-Sound: "ENDERDRAGON_DEATH"
- Power-Turn-On-Volume: 5
- Power-Turn-On-Pitch: 1
- RandomSoundPlayer-Sound: "ENDERDRAGON_WINGS"
- RandomSoundPlayer-Volume: 10
- RandomSoundPlayer-Pitch: 1
- Door-Opening-Sound: "DOOR_OPEN"
- Door-Opening-Volume: 10
- Door-Opening-Pitch: 1
- Shop-Successful-Purchase-Sound: "FUSE"
- Shop-Successful-Purchase-Volume: 2
- Shop-Successful-Purchase-Pitch: 1
- Barricade-Rebuild-Sound: "FUSE"
- Barricade-Rebuild-Volume: 2
- Barricade-Rebuild-Pitch: 1
- #Scoreboard Layout
- Scoreboard:
- Title: " &5&lScabb.Network "
- Lobby:
- Line1: "&1"
- Line2: "&a&lStartet in"
- Line3: "&7(seconds)"
- Line4: "&2"
- Line5: "&b&lPlayers"
- Line6: "&7(players)/(maxplayers)"
- Line7: "&3"
- Line8: "&c&lServer"
- Line9: "&7(server)"
- In-Game:
- Line1: "&1"
- Line2-ZombiesLeft: "&cZombies übrig &7(zombies)"
- Line2-NextRound: "&cNächste Runde &7(seconds)"
- Line3: "&2"
- Line4: "&aPunkte"
- Line5: "&7(points)"
- Line6: "&3"
- Line7: "&bSpieler"
- Line8: "&7(players)/(maxplayers)"
- Line9: "&4"
- Line10: "&dRunde &7(round)"
- Line11: "&5"
- Line12: "&cKills &7(kills)"
- Line13: "&cDeaths &7(deaths)"
- Line14: "&cDowns &7(downs)"
- Line15: "&cRevives &7(revives)"
- #Sign Settings - You can cutomize the sign's text in different states!
- Signs:
- MysteryBox:
- Title: "&lMystery Box"
- Active: "&lKLICK ZU ÖFFNEN!"
- Not-Active: "&c&lNICHT AKTIV!"
- Cost: "&lKosten: &r"
- Door:
- Title: "&lTÜR"
- Closed: "&lKLICK ZU ÖFFNEN!"
- Opened: "&a&lGEÖFFNET!"
- Cost: "&lKosten: &r"
- Costed: "&lErrechnen: &r"
- Perk:
- Title: "&lVerbesserungen"
- Perk-Name-Color: "&n"
- Buy: "&lKLICKEN UM ZU KAUFEN!"
- Out-Of-Power: "&c&lKEIN STROM!"
- Cost: "&lKosten: &r"
- Power:
- Title: "&lPOWER"
- Activate-Line1: "&lKLICKE UM ZU"
- Activate-Line2: "&lAKTIVIEREN!"
- Activated: "&a&lAKTIVIERT!"
- Shop:
- Title: "&lSHOP"
- Cost: "&lKosten: &r"
- PackAPunch:
- Title: "&lPacken einen Durchschlag"
- Usage-Line1: "&lKLICKE UM ZU"
- Usage-Line2: "&lAKTIVIEREN!"
- Out-Of-Power: "&c&lKEIN STROM!"
- Cost: "&lKosten: &r"
- MOTD:
- Set-MOTD-After-Game-State: true
- Waiting: "&aLobby"
- Starting: "&6Lobby, das Spiel startet"
- In-Game: "&c&lIm Spiel"
- Messages:
- Player-Joined: "&e(player) &7ist beigetreten! &b(players)&c/&b(maxplayers)"
- Player-Quit: "&e(player) &7hat das Spiel verlassen!"
- Player-Nametag: "&7(player)"
- Starting: "&bDie Runde beginnt in &e(seconds) &bSekunden!"
- Player-Voted: "&e(player) &7hat gevoted für &b(map), &b(map)&7hat nun &b(votes) &7Votes!"
- Player-Already-Voted: "&cDu kannst nur einmal voten!"
- Winning-Map: "&bDie &e(map) Map &bhat das Voting gewonnen!"
- How-To-Play: " &cLeft 4 Dead&r(newline) &eSchiesse mit der rechten Maustaste(newline) &eNachladen durch Drücken von 'Q'(newline)&eVerwende Punkte zum öffnen von Türen, kaufe Waffen, Verbesserungen oder Upgrades!(newline) Rechtsklick um Spieler zu helfen! (newline) Töte Zombies, Zombies und nochmal Zombies!"
- Not-Enough-Points: "&cDu hast nicht genug Punkte!"
- Open-Door: "&7(player) Hat eine neue Tür geöffnet!"
- Door-Already-Opened: "&cDiese Tür ist bereits geöffnet!"
- Power-Turned-On: "&c(player) &7Hat den Strom eingeschaltet!"
- Power-Already-Turned-On: "&cDie Stromversorgung ist bereits eingeschaltet!"
- Power-Needed: "&cDiese Maschine hat keinen Strom! &7Suche den Schalter für die Stromzufuhr!"
- Already-Bought-Perk: "&cDu hast bereits diese Verbesserungen gekauft!"
- Player-Reached-Maximum-Perks: "&cDu kannst maximal 4 Verbesserungen zur gleichen Zeit besitzen!"
- Open-MysteryBox: "&7(player) Hat eine Mystery Box geöffnet!"
- Not-Active-MysteryBox: "&cDiese Mystery Box ist derzeit nicht aktiv!"
- Already-PackAPunched-Item: "&cDu hast diesen Artikel bereits erhalten!"
- PowerUp-Over: "&c(powerup) &7ist aufgebraucht!"
- Reviving-Player: "&aDu hast &7(player) geholfen&a!"
- Player-Revived: "&7(reviver) &ahat &7(player) geholfen&a!"
- Player-Downed: "&7(player) &chat verloren!"
- Player-Downed-Death-Time: "&7(player) &ckackt in (seconds) Sekunden ab!"
- Player-Died: "&7(player) hat abgekackt und ist nun Spectator!"
- Player-Died-Quit: "&cDu hast abgekackt! &c&lABER VERLASSE NICHT DAS GAME! &aIn der nächsten Runde bist du wieder dabei!"
- Walk-On-Barricade: "&cDu kannst nicht durch die Barrikaden laufen!"
- Next-Round: "&cRunde &7(round)"
- Game-Over: "&c&lGAME OVER! &7Du wirst in &b10 Sekunden in die Lobby teleportiert&7!"
- Kick-Restart: "&e(server) &7Wird neu gestartet!"
- Kick-ResourcePack-Not-Accepted: "&cDu musst das Resourcepack akzeptieren!"
- Kick-ResourcePack-Failed: "&cFehler beim Herunterladen vom Resourcepack!"
- Nuke-Dropped-Item-Name: "&c&lNUKE &7- NIMM MICH AUF!"
- FireSale-Dropped-Item-Name: "&c&lFIRESALE &7- NIMM MICH AUF!"
- DoublePoints-Dropped-Item-Name: "&b&lDoublePoints &7- NIMM MICH AUF!"
- InstaKill-Dropped-Item-Name: "&c&lINSTA-KILL &7- NIMM MICH AUF!"
- Carpenter-Dropped-Item-Name: "&CNUKE &7- NIMM MICH AUF!"
- MaxAmmo-Dropped-Item-Name: "&c&lMAX AMMO &7- NIMM MICH AUF!"
- ##Disable a title message by putting ""
- Title-PowerUp-Nuke: "&c&lNUKE"
- Title-PowerUp-FireSale: "&c&lFIRESALE"
- Title-PowerUp-DoublePoints: "&b&lDOUBLE POINTS"
- Title-PowerUp-InstaKill: "&c&lINSTA-KILL"
- Title-PowerUp-Carpenter: "&c&lCARPENTER"
- Title-PowerUp-MaxAmmo: "&c&lMAX AMMO"
- Title-PowerUp-Over: "&c(powerup) &7Abgelaufen!"
- Title-Power-Turned-On: "&c(player) &7Hat den Strom eingeschaltet!"
- Title-Player-Downed: "&7(player) &cist down!"
- Title-Reviving-Player-Head: "&aBeschützt in"
- Title-Reviving-Player-Sub: "&7(seconds)"
- Title-Player-Revived: "&aDu hast geholfen!"
- Title-Player-Downed-Until-Death: "&cAbgekackt in &7> (seconds)"
- Title-Player-Died-Head: "&c&lYOU LOSE"
- Title-Player-Died-Sub: "&7Du bist nun Spectator!"
- Title-Game-Over: "&c&lGAME OVER!"
- ActionBar-Receive-Points: "&a+(points) points!"
- ActionBar-Lose-Points: "&c(points) points!"
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