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- local cO=game.Players.LocalPlayer.Character.HumanoidRootPart.Position;for cj=1,10 do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(-957.23,53.43,-2930.02)end;local cP=game.Workspace.ObjectSelection.MP5.MP5.MP5['Event']local cQ={}for cj=1,15 do cP:FireServer(unpack(cQ))end;wait()for cj=1,10 do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(cO)end;local cO=game.Players.LocalPlayer.Character.HumanoidRootPart.Position;for cj=1,10 do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(-957.23,53.43,-2930.02)end;local cP=game.Workspace.ObjectSelection.Pistol.Pistol.Pistol['Event']local cQ={}for cj=1,15 do cP:FireServer(unpack(cQ))end;wait()for cj=1,10 do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(cO)end;local cO=game.Players.LocalPlayer.Character.HumanoidRootPart.Position;for cj=1,10 do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(-966.40,53.49,-2928.03)end;local cP=game.Workspace.ObjectSelection.Baton.Baton.Baton['Event']local cQ={}for cj=1,15 do cP:FireServer(unpack(cQ))end;wait()for cj=1,10 do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(cO)end;local cO=game.Players.LocalPlayer.Character.HumanoidRootPart.Position;for cj=1,10 do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(-957.23,53.43,-2930.02)end;local cP=game.Workspace.ObjectSelection.Shotgun.Shotgun.Shotgun['Event']local cQ={}for cj=1,15 do cP:FireServer(unpack(cQ))end;wait()for cj=1,10 do wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(cO)end
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