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- path1 //van mine naar bank
- path2 //van mine naar bank
- path3 //van mine naar bank
- path4 //van mine naar bank
- path5 //van mine naar bank
- path6 //van mine naar bank
- path7 //van bank naar mine
- path8 //van bank naar mine
- path9 //van bank naar mine
- path10 //van bank naar mine
- path11 //van bank naar mine
- path12 //van bank naar mine
- OVERIGE PATHS DIE ER AL WAREN ZOALS IN GUILD
- public void WALKTOBANK() throws InterruptedException {
- this.log("Choosing & Generating our path to the bank");
- switch (main.random((int)6)) {
- case 0: {
- this.firstpath();
- break;
- }
- case 1: {
- this.secondpath();
- break;
- }
- case 2: {
- this.thirdpath();
- break;
- }
- case 3: {
- this.fourthpath();
- break;
- }
- case 4: {
- this.fifthpath();
- break;
- }
- case 5: {
- this.sixthpath();
- break;
- }
- }
- }
- }
- public void firstpath() throws InterruptedException {
- this.log("Path #1 -- Randomizing Tiles..");
- localWalker.walkPath(Randomizer.getRandomizedPath(path1,4));
- while (myPlayer().isMoving())
- sleep(random(500, 1200));
- }
- public void secondpath() throws InterruptedException {
- this.log("Path #2 -- Randomizing Tiles..");
- localWalker.walkPath(Randomizer.getRandomizedPath(path2,4));
- while (myPlayer().isMoving())
- sleep(random(500, 1200));
- }
- public void thirdpath() throws InterruptedException {
- this.log("Path #3 -- Randomizing Tiles..");
- localWalker.walkPath(Randomizer.getRandomizedPath(path3,4));
- while (myPlayer().isMoving())
- sleep(random(500, 1200));
- }
- public void fourthpath() throws InterruptedException {
- this.log("Path #4 -- Randomizing Tiles..");
- localWalker.walkPath(Randomizer.getRandomizedPath(path4,4));
- while (myPlayer().isMoving())
- sleep(random(500, 1200));
- }
- public void fifthpath() throws InterruptedException {
- this.log("Path #5 -- Randomizing Tiles..");
- localWalker.walkPath(Randomizer.getRandomizedPath(path5,4));
- while (myPlayer().isMoving())
- sleep(random(500, 1200));
- }
- public void sixthpath() throws InterruptedException {
- this.log("Path #6 -- Randomizing Tiles..");
- localWalker.walkPath(Randomizer.getRandomizedPath(path6,4));
- while (myPlayer().isMoving())
- sleep(random(500, 1200));
- }
- public void WALKTOMINE() throws InterruptedException {
- this.log("Choosing & Generating our path to the mine");
- switch (main.random((int)6)) {
- case 0: {
- this.seventhpath();
- break;
- }
- case 1: {
- this.eightpath();
- break;
- }
- case 2: {
- this.ninthpath();
- break;
- }
- case 3: {
- this.tenthpath();
- break;
- }
- case 4: {
- this.eleventpath();
- break;
- }
- case 5: {
- this.twelvedpath();
- break;
- }
- }
- }
- }
- public void seventhpath() throws InterruptedException {
- this.log("Path #7 -- Randomizing Tiles..");
- localWalker.walkPath(Randomizer.getRandomizedPath(path7,4));
- while (myPlayer().isMoving())
- sleep(random(500, 1200));
- }
- public void eightpath() throws InterruptedException {
- this.log("Path #8 -- Randomizing Tiles..");
- localWalker.walkPath(Randomizer.getRandomizedPath(path8,4));
- while (myPlayer().isMoving())
- sleep(random(500, 1200));
- }
- public void ninthpath() throws InterruptedException {
- this.log("Path #9 -- Randomizing Tiles..");
- localWalker.walkPath(Randomizer.getRandomizedPath(path9,4));
- while (myPlayer().isMoving())
- sleep(random(500, 1200));
- }
- public void tenthpath() throws InterruptedException {
- this.log("Path #10 -- Randomizing Tiles..");
- localWalker.walkPath(Randomizer.getRandomizedPath(path10,4));
- while (myPlayer().isMoving())
- sleep(random(500, 1200));
- }
- public void eleventpath() throws InterruptedException {
- this.log("Path 11 -- Randomizing Tiles..");
- localWalker.walkPath(Randomizer.getRandomizedPath(path11,4));
- while (myPlayer().isMoving())
- sleep(random(500, 1200));
- }
- public void twelvedpath() throws InterruptedException {
- this.log("Path #12 -- Randomizing Tiles..");
- localWalker.walkPath(Randomizer.getRandomizedPath(path12,4));
- while (myPlayer().isMoving())
- sleep(random(500, 1200));
- }
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