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- <!-- mission_data is the big wrapper for all the parts of a mission -->
- <mission_data version="1.66" background_id_arme="">
- <!-- all the things that exist at the start of the mission -->
- <start>
- <big_message title="Lag" subtitle1="written by Someone" subtitle2="" />
- <create type="station" x="10000" y="0" z="50000" name="DS1" raceKeys="friendly" hullKeys="base" />
- <create type="station" x="90000" y="0" z="50000" name="DS2" raceKeys="friendly" hullKeys="base" />
- <create type="station" x="50000" y="0" z="10000" name="DS3" raceKeys="friendly" hullKeys="base" />
- <create type="station" x="50000" y="0" z="90000" name="DS4" raceKeys="friendly" hullKeys="base" />
- <create type="player" x="50000" y="0" z="50000" name="Artemis" />
- <!-- Added new player. might be buggy -->
- <create type="player" x="50000" y="0" z="50100" name="Laggy" />
- <create count="40" type="mines" startAngle="0" endAngle="360" startX="10000" startY="0" startZ="50000" radius="5000" randomRange="300" randomSeed="10" />
- <!---->
- <create count="40" type="mines" startAngle="0" endAngle="360" startX="49000" startY="0" startZ="55000" radius="5000" randomRange="300" randomSeed="10" />
- <create count="30" type="nebulas" startAngle="0" endAngle="360" startX="90000" startY="0" startZ="50000" radius="10000" randomRange="5000" randomSeed="20" />
- <create count="200" type="asteroids" startAngle="0" endAngle="360" startX="50000" startY="0" startZ="10000" radius="5000" randomRange="4000" randomSeed="30" />
- <create type="blackHole" x="43900" y="0" z="90000" name="DJVI-01" />
- <create type="blackHole" x="56100" y="0" z="90000" name="DJVI-02" />
- <!--
- <create type ="nebulas" count="10" startX="30000" startY="0" startZ="0000" endX="0000" endY="0" endZ="30000" randomRange="1000"/>
- <create type ="nebulas" count="10" startX="60000" startY="0" startZ="60000" radius ="10000"
- startAngle="90" endAngle="180" randomRange="3000" randomSeed="10"/>
- <create type ="nebulas" count="10" startX="80000" startY="0" startZ="60000" radius ="5000" startAngle="180" endAngle="360" randomRange="3000"/>
- <create type ="asteroids" count="200" startX="30000" startY="0" startZ="0000" endX="0000" endY="0" endZ="30000" randomRange="1000"/>
- <create type ="asteroids" count="100" startX="60000" startY="0" startZ="60000" radius ="10000"
- startAngle="90" endAngle="180" randomRange="3000" randomSeed="10"/>
- <create type ="asteroids" count="100" startX="80000" startY="0" startZ="60000" radius ="5000" startAngle="180" endAngle="360" randomRange="3000"/>
- <create type ="mines" count="200" startX="70000" startY="0" startZ="0000" endX="0000" endY="0" endZ="70000"/>
- <create type ="mines" count="100" startX="20000" startY="0" startZ="60000" radius ="10000"
- startAngle="90" endAngle="180" randomRange="3000" randomSeed="10"/>
- <create type ="mines" count="100" startX="40000" startY="0" startZ="60000" radius ="5000" startAngle="180" endAngle="360" randomRange="3000"/>
- -->
- <create type="enemy" x="70000" y="0" z="50000" name="EA01" raceKeys="Kralien enemy" hullKeys="small" fleetnumber="1" />
- <create type="enemy" x="70100" y="0" z="50000" name="EA02" raceKeys="Kralien enemy" hullKeys="small" fleetnumber="1" />
- <create type="enemy" x="70200" y="0" z="50000" name="EA03" raceKeys="Kralien enemy" hullKeys="medium" fleetnumber="1" />
- <create type="enemy" x="70300" y="0" z="50000" name="EA04" raceKeys="Kralien enemy" hullKeys="medium" fleetnumber="1" />
- <create type="enemy" x="70400" y="0" z="50000" name="EA05" raceKeys="Kralien enemy" hullKeys="large" fleetnumber="1" />
- <create type="enemy" x="70500" y="0" z="50000" name="EA06" raceKeys="Kralien enemy" hullKeys="large" fleetnumber="1" />
- <create type="enemy" x="30000" y="0" z="50000" name="EB01" raceKeys="Kralien enemy" hullKeys="small" fleetnumber="2" />
- <create type="enemy" x="30100" y="0" z="50000" name="EB02" raceKeys="Kralien enemy" hullKeys="small" fleetnumber="2" />
- <create type="enemy" x="30200" y="0" z="50000" name="EB03" raceKeys="Kralien enemy" hullKeys="medium" fleetnumber="2" />
- <create type="enemy" x="30300" y="0" z="50000" name="EB04" raceKeys="Kralien enemy" hullKeys="medium" fleetnumber="2" />
- <create type="enemy" x="30400" y="0" z="50000" name="EB05" raceKeys="Kralien enemy" hullKeys="large" fleetnumber="2" />
- <create type="enemy" x="30500" y="0" z="50000" name="EB06" raceKeys="Kralien enemy" hullKeys="large" fleetnumber="2" />
- <create type="enemy" x="50000" y="0" z="70000" name="EC01" raceKeys="Argonian enemy" hullKeys="small" fleetnumber="3" />
- <create type="enemy" x="50000" y="0" z="70100" name="EC02" raceKeys="Argonian enemy" hullKeys="small" fleetnumber="3" />
- <create type="enemy" x="50000" y="0" z="70200" name="EC03" raceKeys="Argonian enemy" hullKeys="medium" fleetnumber="3" />
- <create type="enemy" x="50000" y="0" z="70300" name="EC04" raceKeys="Argonian enemy" hullKeys="medium" fleetnumber="3" />
- <create type="enemy" x="50000" y="0" z="70400" name="EC05" raceKeys="Argonian enemy" hullKeys="medium" fleetnumber="3" />
- <create type="enemy" x="50000" y="0" z="70500" name="EC06" raceKeys="Argonian enemy" hullKeys="large" fleetnumber="3" />
- <create type="enemy" x="50000" y="0" z="70600" name="EC07" raceKeys="Argonian enemy" hullKeys="large" fleetnumber="3" />
- <create type="enemy" x="50000" y="0" z="30000" name="ED01" raceKeys="Torgoth enemy" hullKeys="small" fleetnumber="4" />
- <create type="enemy" x="50000" y="0" z="30100" name="ED02" raceKeys="Torgoth enemy" hullKeys="small" fleetnumber="4" />
- <create type="enemy" x="50000" y="0" z="30200" name="ED03" raceKeys="Torgoth enemy" hullKeys="small" fleetnumber="4" />
- <create type="enemy" x="50000" y="0" z="30300" name="ED04" raceKeys="Torgoth enemy" hullKeys="medium" fleetnumber="4" />
- <create type="enemy" x="50000" y="0" z="30400" name="ED05" raceKeys="Torgoth enemy" hullKeys="medium" fleetnumber="4" />
- <create type="enemy" x="50000" y="0" z="30500" name="ED06" raceKeys="Torgoth enemy" hullKeys="medium" fleetnumber="4" />
- <create type="enemy" x="50000" y="0" z="30600" name="ED07" raceKeys="Torgoth enemy" hullKeys="large" fleetnumber="4" />
- <create type="enemy" x="50000" y="0" z="30700" name="ED08" raceKeys="Torgoth enemy" hullKeys="large" fleetnumber="4" />
- <!-- Added a new fleet -->
- <create type="enemy" x="50000" y="0" z="40000" name="EE01" raceKeys="Zebra enemy" hullKeys="small" fleetnumber="5" />
- <create type="enemy" x="50000" y="0" z="40100" name="EE02" raceKeys="Zebra enemy" hullKeys="small" fleetnumber="5" />
- <create type="enemy" x="50000" y="0" z="40200" name="EE03" raceKeys="Zebra enemy" hullKeys="small" fleetnumber="5" />
- <create type="enemy" x="50000" y="0" z="40400" name="EE05" raceKeys="Zebra enemy" hullKeys="medium" fleetnumber="5" />
- <create type="enemy" x="50000" y="0" z="40500" name="EE05" raceKeys="Zebra enemy" hullKeys="large" fleetnumber="5" />
- <create type="enemy" x="50000" y="0" z="40500" name="EE06" raceKeys="Zebra enemy" hullKeys="medium" fleetnumber="5" />
- <create type="enemy" x="50000" y="0" z="40600" name="EE07" raceKeys="Zebra enemy" hullKeys="large" fleetnumber="5" />
- <create type="enemy" x="50000" y="0" z="40700" name="EE08" raceKeys="Zebra enemy" hullKeys="large" fleetnumber="5" />
- <create type="enemy" x="50000" y="0" z="40700" name="EE08" raceKeys="Zebra enemy" hullKeys="large" fleetnumber="5" />
- <create type="enemy" x="10000" y="0" z="10000" name="SK01" raceKeys="Skaraan enemy elite" hullKeys="large" fleetnumber="30" />
- <set_object_property property="eliteAbilityBits" value="9" name="SK01" />
- <set_object_property property="eliteAIType" value="0" name="SK01" />
- <create type="enemy" x="10000" y="0" z="90000" name="SK02" raceKeys="Skaraan enemy elite" hullKeys="large" fleetnumber="31" />
- <set_object_property property="eliteAbilityBits" value="64" name="SK02" />
- <set_object_property property="eliteAIType" value="0" name="SK02" />
- <create type="enemy" x="90000" y="0" z="90000" name="SK03" raceKeys="Skaraan enemy elite" hullKeys="medium" fleetnumber="32" />
- <set_object_property property="eliteAbilityBits" value="23" name="SK03" />
- <set_object_property property="eliteAIType" value="0" name="SK03" />
- <create type="enemy" x="90000" y="0" z="10000" name="SK04" raceKeys="Skaraan enemy elite" hullKeys="medium" fleetnumber="33" />
- <set_object_property property="eliteAbilityBits" value="34" name="SK04" />
- <set_object_property property="eliteAIType" value="0" name="SK04" />
- <!-- Added a fleet of elites! -->
- <create type="enemy" x="40000" y="0" z="60000" name="ZB01" raceKeys="Zebra enemy elite" hullKeys="medium" fleetnumber="34" />
- <set_object_property property="eliteAbilityBits" value="34" name="ZB04" />
- <set_object_property property="eliteAIType" value="120" name="ZB04" />
- <create type="enemy" x="50000" y="0" z="60000" name="ZB02" raceKeys="Zebra enemy elite" hullKeys="medium" fleetnumber="34" />
- <set_object_property property="eliteAbilityBits" value="34" name="ZB05" />
- <set_object_property property="eliteAIType" value="120" name="ZB05" />
- <create type="enemy" x="60000" y="0" z="60000" name="ZB03" raceKeys="Zebra enemy elite" hullKeys="medium" fleetnumber="34" />
- <set_object_property property="eliteAbilityBits" value="34" name="ZB06" />
- <set_object_property property="eliteAIType" value="120" name="ZB06" />
- </start>
- <!-- end game when you destroy all fleets -->
- <event id_arme="11087778-d8ad-46f2-9ec3-cd27b967b4f9">
- <if_fleet_count comparator="LESS_EQUAL" value="0" />
- <big_message title="MISSION SUCCESS" subtitle1="Artemis was victorious!" subtitle2="You are victorious!" />
- <end_mission />
- </event>
- <!-- end game when you're destroyed -->
- <event id_arme="b9e62539-1254-485f-bc64-aca2609e1e08">
- <if_not_exists name="Artemis" />
- <big_message title="MISSION FAILED" subtitle1="Artemis was destroyed" subtitle2="" />
- <end_mission />
- </event>
- <!--end game if GM presses "/" key-->
- <event name_arme="Event 3" id_arme="dfee823b-dbb7-4dad-9744-47456f51e2df">
- <if_gm_key keyText="/" />
- <warning_popup_message message="*Bridge Termination Imminent*" consoles="MHWESCO" />
- <set_timer name="delay2" seconds="10" />
- </event>
- <!--continuation of Event 3-->
- <event name_arme="Event 3.1" id_arme="d9ba5989-a3e1-4f60-aaff-d20585e0d727">
- <if_timer_finished name="delay2" />
- <big_message title="MISSION FAIL " subtitle1="GM Ended the game" subtitle2="" />
- <end_mission />
- <log text="[INFO] GM Ended the game" />
- </event>
- <!--spawn moar enemies!!-->
- <event name_arme="Event 4" id_arme="7c1faa56-3510-4003-a4bf-172c3a29a102">
- <if_difficulty comparator="GREATER_EQUAL" value="10.0" />
- <if_fleet_count comparator="LESS_EQUAL" value="2.0" fleetnumber="4" />
- <incoming_comms_text from="David Mason">they seem to have a self destruct that triggers if you destroy all the elites!........</incoming_comms_text>
- <incoming_comms_text from="Comms AI">INFO] Experiencing load issues with the current frequencies... comms may be a little staticey...</incoming_comms_text>
- <set_timer name="delay1" seconds="10" />
- </event>
- <!--continuation of Event 4-->
- <event name_arme="Event 4.1" id_arme="ad1c4b54-9bcd-4c82-baa5-d3614440edd0">
- <if_timer_finished name="delay1" />
- <create type="enemy" y="0.0" angle="360.0" name="DF02" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <incoming_comms_text from="David Mason">this is commander David Mason... </incoming_comms_text>
- <create type="enemy" y="0.0" angle="360.0" name="DF01" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <incoming_comms_text from="David Mason">you have incoming enemy gunships closing in on your position!............</incoming_comms_text>
- <create type="enemy" y="0.0" angle="360.0" name="DF04" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <create type="enemy" y="0.0" angle="360.0" name="DF03" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <create type="enemy" y="0.0" angle="360.0" name="DF05" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <create type="enemy" y="0.0" angle="360.0" name="DF06" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <create type="enemy" y="0.0" angle="360.0" name="DF09" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <create type="enemy" y="0.0" angle="360.0" name="DF08" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <incoming_comms_text from="David Mason">they seem to have a self destruct that triggers if you destroy all the elites!........</incoming_comms_text>
- <create type="enemy" y="0.0" angle="360.0" name="DF07" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <create type="enemy" y="0.0" angle="360.0" name="DF10" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <create type="enemy" y="0.0" angle="360.0" name="DF11" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <create type="enemy" y="0.0" angle="360.0" name="DF12" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <create type="enemy" y="0.0" angle="360.0" name="DF13" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <incoming_comms_text from="David Mason">Good luck, captain!......... Mason out..........</incoming_comms_text>
- <create type="enemy" y="0.0" angle="360.0" name="DF15" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <create type="enemy" y="0.0" angle="360.0" name="DF14" raceKeys="large" hullKeys="large" fleetnumber="20" />
- <create type="enemy" y="0.0" angle="360.0" name="DF16" raceKeys="large" hullKeys="large" fleetnumber="20" />
- </event>
- </mission_data>
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