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- ==BEGIN==
- Brian_Carter
- You look to your Brosprite.
- "Hey, you can build this house yourself, right?"
- DM_TZIVOS
- Brian_Carter
- Alright, let's do some god damned alchemy.
- But first, can you give me the details on that Sword I found?
- DM_TZIVOS
- It's a rusty sword shaped like the hand of a clock with a broken clock face at the center of the handle guard
- Brian_Carter
- Got it.
- You combine it with your PERFECTLY ACCURATE POCKETWATCH
- DM_TZIVOS
- price: 12 T4, 34 T3, 91 T2, 278 T1, 813 build grist
- Brian_Carter
- That's... steep.
- Sure why not.
- You do it.
- DM_TZIVOS
- you create the HAND OF TIME
- t4 swordkind
- *Perfectly Timed*: Minor action - upon landing a successful weapon attack, roll an athletics/acrobatics/endurance against DC 10+str/dex/con to perform a special maneuver that increases damage by 1.5x. The skill check is determined by rolling a 1d3, where 1 is athletics, 2 is acrobatics, and 3 is endurance. The DC is determined by whichever skill check is being made.
- *Clockwise Progression*: Every 30 seconds in combat (5 turns), add +1 true damage to damage rolls
- Brian_Carter
- Okay, so, this is pretty cool.
- You try combining it with your drillfists.
- DM_TZIVOS
- Price: 21 T4, 72 T3, 196 T2, 576 T1, 1723 build grist
- Brian_Carter
- You make the ungodly expensive thing.
- DM_TZIVOS
- you create THE TWISTING HANDS OF TIME
- t4 fistkind
- *Perfectly Timed and Turning*: upon landing a successful weapon attack, roll athletics/acrobatics/endurance/engineering vs. a DC 10+str/dex/con/int to perform a special maneuver to double true damage. The skill check is determined by rolling a 1d4, where 1 is athletics, 2 is acrobatics, 3 is endurance, and 4 is engineering, and the DC is determined according to the skill check being made
- *Mechanical Progression*: After 18 seconds of combat (3 turns), roll damage with advantage. Every 12 seconds (2 turns) afterward, gain an additional +1 true damage
- Brian_Carter
- kk
- Now, let's get a little less combat oriented.
- You combine a pair of sunglasses with the Broken Goggles
- DM_TZIVOS
- price: 5 T1, 50 grist
- Brian_Carter
- k
- DM_TZIVOS
- you create the SUNGOGGLES
- a nifty pair of sunglasses in the form of goggles
- Brian_Carter
- and those with the pocketwatch
- DM_TZIVOS
- price: 9 T3, 28 T2, 83 T1, 247 build grist
- Brian_Carter
- Yup
- DM_TZIVOS
- you make the CLOCKWISE SUNGOGGLES
- *Quick-time Perception*: Gain prof. in reflex
- *Time for Action*: Predict your opponents' moves, sorta, and gain +1 to initiative rolls
- Brian_Carter
- ok clockwise sungoggles all set
- You combine the Strong Armor with the Pocketwatch
- DM_TZIVOS
- price: 13 T3, 39 T2, 122 T1, 366 build grist
- Brian_Carter
- Shore
- DM_TZIVOS
- You create THE ABLE ERA ARMOR
- t3 light armor
- *My Strength Shall Be My Shield!*: scales according to STR instead of DEX
- *React Fast!*: upon taking damage, roll athletics/acrobatics/endurance vs. DC 15+str/dex/con to react fast to the enemy attack and reduce damage by 1/3. The skill check is determined by rolling a 1d3, where 1 is athletics, 2 is acrobatics, and 3 is endurance, and the DC is determined by the skill check being made
- Brian_Carter
- Okay now for some utility. You combine your Cellphone with a Captchalogue Card.
- DM_TZIVOS
- price: 32 T1, 98 build grist
- Brian_Carter
- yes.
- DM_TZIVOS
- you create the CAPTCHA-PHONE
- Brian_Carter
- That one was Obvious.
- DM_TZIVOS
- this device can scan more complex captchalogue codes, take pictures of items to create ghost-images containing the captchalogue code, and do other normal phone stuff
- Brian_Carter
- You combine the CROW CORPSE you have with the pocketwatch
- DM_TZIVOS
- price: 100 build grist
- Brian_Carter
- Sure
- DM_TZIVOS
- You make a CLOCKWORK PUPPET
- it's.... a creepy crow-sized and crow-shaped puppet made out of clockwork gears and stuff
- Brian_Carter
- Can I program an AI for it quickly?
- DM_TZIVOS
- It's a clockwork puppet, it has no electronic circuitry
- Brian_Carter
- Oh okay
- Brian_Carter
- Well, this sucks. Not enough grist to build up.
- You nod at your brother and return through the gate.
- DM_TZIVOS
- You end up back at the city limits
- ==END==
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