Advertisement
Hsuwan

Untitled

Nov 1st, 2017
21
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.75 KB | None | 0 0
  1. on damage:
  2. if victim is a player:
  3. if name of attacker contains "Lv.197 崩壞東京虐殺者O225二改":
  4. loop 3 times:
  5. spawn 40 of particle red dust offset by 0.4, 1, -0.4 at location of victim
  6. make victim damage attacker by ({飾品狀態.%loop-entity%::血量增加} * 0.15
  7. play raw sound "mob.chicken.plop" at victim with pitch 0 volume 2
  8. if victim isn't a player:
  9. if name of victim contains "Lv.100 菁英 地下女巫":
  10. chance of 5%:
  11. loop entities in radius 10 of victim:
  12. if name of loop-entity don't contain "地下女巫":
  13. thrust loop-entity backwards with force 1
  14. ignite the loop-entity for 5 second
  15. make victim damage loop-entity by 450
  16. play raw sound "liquid.splash" at victim with pitch 2 volume 1
  17. chance of 50%:
  18. loop entities in radius 5 of victim:
  19. if name of loop-entity don't contain "地下女巫":
  20. make victim damage loop-entity by 150
  21. play raw sound "liquid.splash" at victim with pitch 2 volume 1
  22. if name of victim contains "Lv.120 BOSS 阿格斯":
  23. chance of 10%:
  24. loop entities in radius 10 of victim:
  25. if loop-entity is a player:
  26. thrust loop-entity upwards with force 3
  27. thrust loop-entity forwards with force 3
  28. make victim damage loop-entity by 150
  29. spawn 20 of particle instant spell offset by 0.3, 0.6, -0.3 at location of loop-entity
  30. chance of 1%:
  31. loop entities in radius 10 of victim:
  32. if loop-entity is a player:
  33. strike lightning effect at the loop-entity
  34. apply slowness 3 to the loop-entity for 5 seconds
  35. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} - 1
  36. if name of victim contains "Lv.140 BOSS 桃花仙境長老":
  37. chance of 10%:
  38. heal victim by 1500000
  39. spawn 50 of particle instant spell offset by 0.3, 2, -0.3 at location of victim
  40. play raw sound "mob.wither.spawn" at victim with pitch 2 volume 1
  41. loop entities in radius 10 of victim:
  42. if loop-entity is a player:
  43. thrust loop-entity backwards with force 4
  44. thrust loop-entity upwards with force 0.5
  45. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} * 0.75
  46. if loop-entity isn't a player:
  47. apply resistance 4 to the loop-entity for 10 seconds
  48. if name of victim contains "Lv.188 崩壞東京獵戶H12型三改":
  49. chance of 10%:
  50. spawn 40 of particle fireworks spark offset by 0.1, 3, -0.1 at location of attacker
  51. make victim damage attacker by ({飾品狀態.%loop-entity%::血量增加} * 0.6
  52. play raw sound "mob.wither.shoot" at victim with pitch 1 volume 1
  53. if name of victim contains "Lv.190 崩壞東京禦盾D196型三改":
  54. chance of 5%:
  55. loop entities in radius 15 of victim:
  56. apply resistance 3 to the victim for 30 seconds
  57. play raw sound "mob.skeleton.hurt" at victim with pitch 1 volume 1
  58. spawn 20 of particle mob spell offset by 0.6, 1.2, -0.6 at location of victim
  59. if loop-entity isn't a player:
  60. apply resistance 3 to the loop-entity for 30 seconds
  61. play raw sound "mob.skeleton.hurt" at victim with pitch 1 volume 1
  62. spawn 20 of particle mob spell offset by 0.6, 1.2, -0.6 at location of loop-entity
  63. if name of victim contains "Lv.192 崩壞東京獵首裝置K82三改":
  64. chance of 5%:
  65. apply strength 2 to the victim for 30 seconds
  66. apply speed 2 to the victim for 30 seconds
  67. play raw sound "mob.wolf.bark" at victim with pitch 0.5 volume 1
  68. spawn 20 of particle red dust offset by 2, 0.4, -2 at location of victim
  69. if name of victim contains "Lv.195 崩壞東京迫擊兵器E3二改":
  70. chance of 10%:
  71. loop entities in radius 10 of victim:
  72. if loop-entity is a player:
  73. thrust loop-entity upwards with force 1
  74. thrust loop-entity forwards with force 1
  75. make victim damage loop-entity by 2050
  76. spawn 1 of particle huge explode offset by 0.3, 0.6, -0.3 at location of loop-entity
  77. if name of victim contains "Lv.65 BOSS WOKAWOKA長老":
  78. chance of 5%:
  79. loop entities in radius 15 of victim:
  80. if loop-entity isn't a player:
  81. apply speed 2 to the loop-entity for 20 seconds
  82. apply resistance 2 to the loop-entity for 20 seconds
  83. apply strength 2 to the loop-entity for 20 seconds
  84. play raw sound "mob.skeleton.hurt" at victim with pitch 2 volume 1
  85. spawn 20 of particle explode offset by 0.3, 0.6, -0.3 at location of loop-entity
  86. if name of victim contains "Lv.40 BOSS 食人族領導者":
  87. chance of 5%:
  88. apply speed 2 to the victim for 20 seconds
  89. apply strength 5 to the victim for 1 seconds
  90. play raw sound "mob.wolf.bark" at victim with pitch 2 volume 1
  91. spawn 25 of particle angry villager offset by 0, 6, 0 at victim
  92. spawn 25 of particle magic crit offset by 0, 2, 0 at victim
  93. if name of victim contains "Lv.85 BOSS 沙漠本墓法老":
  94. chance of 8%:
  95. play raw sound "mob.zombie.infect" at victim with pitch 2 volume 1
  96. spawn 50 of particle large smoke offset by 4, 2, -4 at victim
  97. loop entities in radius 20 of victim:
  98. if loop-entity is a player:
  99. thrust loop-entity backwards with force 2
  100. thrust loop-entity upwards with force 0.3
  101. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} * 0.1
  102. apply blindness 1 to the loop-entity for 10 seconds
  103. if loop-entity isn't a player:
  104. apply resistance 4 to the loop-entity for 10 seconds
  105. if name of victim contains "Lv.200 BOSS 崩壞東京母體M1一改":
  106. chance of 8%:
  107. play raw sound "mob.zombie.infect" at victim with pitch 1 volume 1
  108. spawn 50 of particle large smoke offset by 4, 2, -4 at victim
  109. loop entities in radius 20 of victim:
  110. if loop-entity is a player:
  111. thrust loop-entity backwards with force 0.5
  112. apply blindness 1 to the loop-entity for 6 seconds
  113. make victim damage loop-entity by 4500
  114. apply Nausea 1 to the loop-entity for 6 seconds
  115. apply slowness 2 to the loop-entity for 6 seconds
  116. chance of 1%:
  117. play raw sound "mob.zombie.infect" at victim with pitch 2 volume 2
  118. spawn 50 of particle mob spell offset by 4, 2, -4 at victim
  119. loop entities in radius 20 of victim:
  120. if loop-entity is a player:
  121. thrust loop-entity upwards with force 2
  122. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} * 0.6
  123. wait 60 ticks
  124. thrust loop-entity downwards with force 2
  125. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} * 0.8
  126. chance of 40%:
  127. play raw sound "mob.zombie.infect" at victim with pitch 0 volume 0.5
  128. spawn 50 of particle magic crit offset by 4, 2, -4 at victim
  129. loop entities in radius 12 of victim:
  130. if loop-entity is a player:
  131. make victim damage loop-entity by 3050
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement