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Leetvivi

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Dec 11th, 2018
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  1. // =====================================================================================================================
  2. // === RARE ============================================================================================================
  3. // =====================================================================================================================
  4.  
  5. //------ amulets ------
  6.  
  7. [type] == amulet && [quality] == rare # [sorceressskills]+[necromancerskills]+[paladinskills] >= 1 && [maxhp] >= 35 && ([maxmana] >= 50 || [strength] >= 15 || [dexterity] >= 10)
  8. [type] == amulet && [quality] == rare # [sorceressskills]+[necromancerskills]+[paladinskills] >= 1 && [maxmana] >= 50 && ([maxhp] >= 35 || [strength] >= 15 || [dexterity] >= 10)
  9. [type] == amulet && [quality] == rare # [amazonskills]+[sorceressskills]+[necromancerskills]+[paladinskills]+[barbarianskills] >= 1 && [fireresist]+[lightresist]+[coldresist]+[poisonresist] >= 64 && ([maxhp]+[maxmana] >= 50 || [strength]+[dexterity] >= 15 || [fcr] == 10)
  10. [type] == amulet && [quality] == rare # [amazonskills]+[sorceressskills]+[necromancerskills]+[paladinskills]+[barbarianskills] == 2 && ([fireresist]+[lightresist]+[coldresist]+[poisonresist] >= 64 || [fcr] == 10 && [maxhp]+[maxmana] >= 50)
  11.  
  12. [type] == amulet && [quality] == rare # [paladinskills] >= 1 && [fireresist]+[lightresist]+[coldresist]+[poisonresist] >= 64
  13. //[type] == amulet && [quality] <= rare # [barbarianskills] == 2 || [sorceressskills] == 2
  14.  
  15. //------ rings ------
  16.  
  17. [type] == ring && [quality] == rare # [fcr] == 10 && [maxhp] >= 25 && [fireresist]+[coldresist]+[lightresist] >= 25
  18. [type] == ring && [quality] == rare # [fcr] == 10 && ([coldresist] >= 20) + ([fireresist] >= 20) + ([lightresist] >= 20) >= 2
  19. [type] == ring && [quality] == rare # [fcr] == 10 && [strength]+[dexterity] >= 25
  20. [type] == ring && [quality] == rare # [fcr] == 10 && ([strength] >= 10 || [maxhp] >= 20 || [maxmana] >= 40) && ([coldresist] >= 20 || [fireresist] >= 20 || [lightresist] >= 20)
  21. //[type] == ring && [quality] == rare # [tohit] == 100 && ([maxhp] >= 25 || [maxmana] >= 50) && ([lifeleech] >= 5 || [manaleech] >= 5 || [strength] >= 15)
  22. [type] == ring && [quality] == rare # ([maxhp] >= 25 || [maxmana] >= 50) && [fireresist]+[coldresist]+[lightresist] >= 40 && [strength]+[dexterity] >= 15
  23.  
  24. //------ belts ------
  25.  
  26. [type] == belt && [name] >= platedbelt && [quality] == rare # ([fhr] >= 24 || [strength] >= 10 || [maxhp] >= 45) && [maxhp] >= 30 && ([coldresist] >= 20) + ([fireresist] >= 20) + ([lightresist] >= 20) >= 2
  27. [type] == belt && [quality] == rare # ([coldmindam] > 0 || [coldmaxdam] > 0) && [strength] >= 20 && [maxhp] >= 50
  28. [name] == warbelt && [quality] == rare # [enhanceddefense] >= 90 && [strength] >= 20
  29.  
  30. //------ armor ------
  31.  
  32. [type] == armor && [quality] == rare # [fhr] == 24 && [maxhp] >= 30 && ([coldresist] >= 20) + ([fireresist] >= 20) + ([lightresist] >= 20) >= 2
  33. [name] == ornateplate && [quality] == rare # ([enhanceddefense] >= 90) + ([itemreqpercent] < 0) + ([maxhp] >= 30) + ([strength] >= 10) >= 3
  34. [name] == mageplate && [quality] == rare # [enhanceddefense] >= 60 && [maxhp] >= 30 && ([coldresist] >= 20) + ([fireresist] >= 20) + ([lightresist] >= 20) >= 2
  35. [type] == armor && [quality] == rare # [fireresist]+[coldresist]+[lightresist] >= 50 && [itemlightradius] == 2 // BANANA
  36.  
  37. //------ boots ------
  38.  
  39. [type] == boots && [quality] == rare # [frw] == 30 && [fhr] == 10 && ([coldresist] >= 25) + ([fireresist] >= 25) + ([lightresist] >= 25) >= 2
  40.  
  41. //------ gloves ------
  42.  
  43. [type] == gloves && [quality] == rare # [manaleech] >= 3 && ([coldresist] >= 20) + ([fireresist] >= 20) + ([lightresist] >= 20) >= 2
  44. [type] == gloves && [quality] == rare # ([coldresist] >= 20) + ([fireresist] >= 20) + ([lightresist] >= 20) >= 3
  45. [name] == wargauntlets && [quality] == rare # [enhanceddefense] >= 90 && [strength]+[dexterity] >= 15
  46.  
  47. //------ helms ------
  48.  
  49. [type] == helm && [quality] == rare # [fhr] == 10 && [maxhp] >= 30 && ([coldresist] >= 20) + ([fireresist] >= 20) + ([lightresist] >= 20) >= 2
  50.  
  51. [name] == grimhelm && [quality] == rare # [enhanceddefense] >= 60 && ([coldresist] >= 20) + ([fireresist] >= 20) + ([lightresist] >= 20) >= 2
  52. [name] == grimhelm && [quality] == rare # [enhanceddefense] >= 90 && [maxhp] >= 30 && ([itemtohitpercent] == 5 || [tohit] >= 30)
  53. ([name] == bonehelm || [name] == grimhelm) && [quality] == rare # [itemlightradius] == 2 && ([coldresist] >= 20) + ([fireresist] >= 20) + ([lightresist] >= 20) >= 2 // BANANA
  54.  
  55. //------ weapons ------
  56.  
  57. ([name] == lance || [name] == marteldefer || [name] == battlehammer || [name] == ancientsword || [name] == naga || [name] == ancientaxe) && [quality] == rare # [enhanceddamage] >= 160
  58. [name] == executionersword && [quality] == rare # [enhanceddamage] >= 160 && [itemreqpercent] < 0
  59. //[name] == grimscythe && [quality] == rare # [enhanceddamage] >= 160 && [itemreqpercent] < 0
  60. [name] == gothicbow && [quality] == rare # [enhanceddamage] >= 160 && [ias] >= 20
  61. [type] == wand && [quality] == rare # [fcr] == 20 && ([coldresist] >= 25) + ([fireresist] >= 25) + ([lightresist] >= 25) >= 3
  62. [type] == wand && [quality] == rare # [fcr] == 20 && ([coldresist] >= 30) + ([fireresist] >= 30) + ([lightresist] >= 30) >= 2 && [maxmana] >= 30
  63. //[type] == wand && [quality] <= rare # [fcr] == 20 && [necromancerskills] == 2 && [skillbonespear] >= 3
  64. //[type] == wand && [quality] <= rare # [fcr] == 20 && [necromancerskills] == 2 && [skillcorpseexplosion] >= 3
  65. [type] == scepter && [quality] <= rare # [paladinskills] == 2 && ([fcr] >= 10 && ([skillblessedhammer] == 3 || [skillconcentration] == 3) || [skillblessedhammer]+[skillconcentration] >= 6 || [skillholyshield] >= 3)
  66. ([type] == mace || [type] == club || [type] == sword) && [quality] == rare # [barbarianskills] == 2 && ([fireresist] >= 25 || [coldresist] >= 25 || [lightresist] >= 25)
  67. //[type] == staff && [quality] <= rare # [sorceressskills]+[skillenchant] == 5
  68.  
  69. //------ shields ------
  70.  
  71. ([name] == boneshield || [name] == grimshield) && [quality] == rare # ([fbr] >= 30 || [paladinskills] == 2) && [fireresist]+[lightresist]+[coldresist]+[poisonresist] >= 64 // temp
  72. [type] == shield && [name] != ancientshield && [name] != pavise && [quality] == rare # ([fbr] >= 30 || [paladinskills] == 2) && [fireresist]+[lightresist]+[coldresist]+[poisonresist] >= 64 && ([fhr] >= 17 || [itemdamagetomana] >= 7 || [itemattackertakesdamage] >= 4 || [enhanceddamage] >= 66 || [itempoisonlengthresist] == 75 || [itemlightradius] == 2)
  73. [type] == shield && [name] != ancientshield && [name] != pavise && [quality] == rare # [paladinskills] == 2 && [fireresist]+[lightresist]+[coldresist]+[poisonresist] >= 64
  74. [name] == pavise && [quality] == rare # [fbr] >= 30 && [enhanceddefense] >= 90 && ([itemreqpercent] < 0 || [strength] >= 9)
  75. [name] == grimshield && [quality] == rare # [enhanceddefense] >= 70 && [fireresist]+[lightresist]+[coldresist]+[poisonresist] >= 64
  76. ([name] == boneshield || [name] == grimshield) && [quality] == rare # ([fbr] >= 30 || [paladinskills] == 2) && [fireresist]+[lightresist]+[coldresist]+[poisonresist] >= 64 && [itemlightradius] == 2 // BANANA
  77.  
  78. //---------Custom Rare---------
  79.  
  80. // Helms
  81. [name] == bonehelm && [quality] <= rare # [maxhp] >= 11 && [energy] >=9 && [fireresist]+[coldresist]+[lightresist] >= 10
  82.  
  83. ////////////////////////////////////////
  84. //modified, comment out later///////////
  85. [type] == armor && [quality] == rare # [fhr] >= 10 && [maxhp] >= 25 && ([coldresist] >= 10) + ([fireresist] >= 10) + ([lightresist] >= 10) >= 2
  86. ////////////////////////////////////////
  87.  
  88. // =====================================================================================================================
  89. // === WHITE ===========================================================================================================
  90. // =====================================================================================================================
  91.  
  92. //------ armor ------
  93.  
  94. //([name] == mageplate || [name] == tigulatedmail || [name] == breastplate || [name] == ringmail || [name] == gothicplate || [name] == cuirass) && [quality] == superior && [flag] != ethereal # ([sockets] == 0 || [sockets] == 3) && [enhanceddefense] >= 15 && ([itemmaxdurabilitypercent] == 15 || [itemmaxdurabilitypercent] == 0)
  95.  
  96. //------ weapons ------
  97.  
  98. ([name] == bonewand || [name] == grimwand || [name] >= petrifiedwand && [name] <= gravewand) && [quality] <= superior # [skillbonespirit]+[skillbonespear] == 6 && [sockets] != 1
  99. [name] == naga && [quality] == superior # [enhanceddamage] == 15 && [tohit] == 3 && ([sockets] == 0 || [sockets] == 5 || [sockets] == 6)
  100. ([name] == warscepter || [name] == divinescepter) && [quality] <= superior # [skillblessedhammer]+[skillconcentration] == 6 && ([sockets] == 0 || [sockets] == 4 || [sockets] == 5)
  101. ([name] == warscepter || [name] == divinescepter) && [quality] <= superior # [skillholyshield] == 3 && ([sockets] == 0 || [sockets] == 5)
  102.  
  103. // =====================================================================================================================
  104. // === UNIQUE ==========================================================================================================
  105. // =====================================================================================================================
  106.  
  107. //------ amulets ------
  108. [name] == amulet && [quality] == unique
  109.  
  110. //------ rings ------
  111.  
  112. [name] == ring && [quality] == unique # [itemmagicbonus] >= 20 // nagel
  113. [name] == ring && [quality] == unique # [maxmana] == 20 // soj
  114. [name] == ring && [quality] == unique # [hpregen] == 8 && [manaleech] >= 4 // manald
  115.  
  116. //------ belts ------
  117.  
  118. [name] == belt && [quality] == unique # [enhanceddefense] == 50
  119.  
  120. //------ armor ------
  121.  
  122. [name] == leatherarmor && [quality] == unique
  123. //[name] == ancientarmor && [quality] == unique
  124. [name] == studdedleather && [quality] == unique # # [maxquantity] == 1
  125. [name] == fullplatemail && [quality] == unique
  126.  
  127. //------ boots ------
  128.  
  129. [name] == boots && [quality] == unique
  130. [name] == greaves && [quality] == unique # # [maxquantity] == 1
  131. //[name] == lightplatedboots && [quality] == unique # [enhanceddefense] == 60
  132.  
  133. //------ gloves ------
  134.  
  135. //[name] == heavygloves && [quality] == unique # [enhanceddefense] == 20
  136. //[name] == gauntlets && [quality] == unique //# [enhanceddefense] == 20
  137. //[name] == lightgauntlets && [quality] == unique //# [enhanceddefense] == 30
  138. //[name] == chaingloves && [quality] == unique # [itemmagicbonus] == 40
  139. //[name] == chaingloves && [quality] == unique
  140. ([name] == heavygloves || [name] == lightgauntlets || [name] == chaingloves) && [quality] == unique
  141.  
  142. //------ helms ------
  143.  
  144. //[name] == skullcap && [quality] == unique # [itemmagicbonus] >= 50
  145. [name] == skullcap && [quality] == unique //# # [maxquantity] == 2
  146.  
  147. //------ weapons ------
  148.  
  149. [name] == blade && [quality] == unique //# # [maxquantity] == 1
  150. [name] == maul && [quality] == unique # [enhanceddamage] == 300
  151. [name] == dagger && [quality] == unique # # [maxquantity] == 1
  152.  
  153. //------ shields ------
  154.  
  155. [name] == kiteshield && [quality] == unique # [enhanceddefense] == 100
  156. //[name] == gothicshield && [quality] == unique # [fireresist] >= 50
  157. [name] == gothicshield && [quality] == unique
  158. [name] == boneshield && [quality] == unique # maxquantity = 1
  159.  
  160. //------- bows -------
  161. [name] == longbow && [quality] == unique
  162.  
  163. // Custom
  164. //[name] == kiteshield && [quality] == normal # [sockets] == 3 # [maxquantity] == 1
  165.  
  166. // =====================================================================================================================
  167. // === SET =============================================================================================================
  168. // =====================================================================================================================
  169.  
  170. //------ Angelic Raiment ------
  171.  
  172. [name] == ringmail && [quality] == set # [enhanceddefense] == 40 # [maxquantity] == 1
  173. [name] == sabre && [quality] == set # [tohit] == 75 # [maxquantity] == 1
  174. [name] == ring && [quality] == set # [maxhp] == 20 # [maxquantity] == 2
  175. [name] == amulet && [quality] == set # [itemdamagetomana] == 20 # [maxquantity] == 1
  176.  
  177. //------ Arcanna's Tricks ------
  178.  
  179. //[name] == skullcap && [quality] == set # [hpregen] == 4
  180. //[name] == lightplate && [quality] == set # [normaldamagereduction] == 3
  181. //[name] == warstaff && [quality] == set # [sorceressskills] == 1
  182. //[name] == amulet && [quality] == set # [maxmana] == 15
  183.  
  184. //------ Arctic Gear ------
  185.  
  186. //[name] == quiltedarmor && [quality] == set # [fireresist] == 10
  187. //[name] == lightbelt && [quality] == set # [coldresist] == 40
  188. //[name] == lightgauntlets && [quality] == set # [maxhp] == 20
  189. //[name] == shortwarbow && [quality] == set # [enhanceddamage] == 50
  190.  
  191. //------ Berserker's Arsenal ------
  192.  
  193. //[name] == helm && [quality] == set # [fireresist] == 25
  194. //[name] == splintmail && [quality] == set # [barbarianskills] == 1 # [maxquantity] == 1
  195. //[name] == doubleaxe && [quality] == set # [manaleech] == 5
  196.  
  197. //------ Cathan's Traps ------
  198.  
  199. //[name] == chainmail && [quality] == set
  200. [name] == ring && [quality] == set # [lifeleech] >= 4
  201. [name] == amulet && [quality] == set # [fhr] == 10
  202. //------ Civerb's Vestments ------
  203.  
  204. //------ Cleglaw's Brace ------
  205.  
  206. //------ Death's Disguise ------
  207. //[name] == leathergloves && [quality] == set
  208. //[name] == sash && [quality] == set
  209.  
  210. //------ Hsarus' Defense ------
  211.  
  212. //[name] == chainboots && [quality] == set
  213. //[name] == belt && [quality] == set
  214.  
  215. //------ Infernal Tools ------
  216.  
  217. //------ Iratha's Finery ------
  218.  
  219. [name] == crown && [quality] == set # [lightresist] == 30 && [fireresist] == 30 //# [maxquantity] == 1
  220. //[type] == amulet && [quality] == set # [poisonresist] == 30 //# [maxquantity] == 1
  221. [name] == heavybelt && [quality] == set # [mindamage] == 5 //# [maxquantity] == 1
  222. //[name] == lightgauntlets && [quality] == set # [coldresist] == 30 //# [maxquantity] == 1
  223.  
  224. //------ Isenhart's Armory ------
  225.  
  226. //------ Milabrega's Regalia ------
  227.  
  228. //------ Sigon's Complete Steel ------
  229. [name] == gauntlets && [quality] == set
  230. [name] == towershield && [quality] == set # # [maxquantity] == 1
  231. [name] == platedbelt && [quality] == set
  232. [name] == greaves && [quality] == set
  233. [name] == greathelm && [quality] == set
  234. [name] == gothicplate && [quality] == set # # [maxquantity] == 1
  235.  
  236. //------ Tancred's Battlegear ------
  237.  
  238. //------ Vidala's Rig ------
  239.  
  240. //------ comment out after done with normal a1 --------
  241. //[name] == minorhealingpotion
  242. //[name] == lighthealingpotion
  243. //[name] == minormanapotion
  244. //[name] == lightmanapotion
  245. [name] == manapotion
  246. //[name] == healingpotion
  247. //-----------------------------------------------------
  248. [name] == greatermanapotion
  249. [name] == greaterhealingpotion
  250. [name] == supermanapotion
  251. [name] == superhealingpotion
  252. [Name] == RejuvenationPotion
  253. [Name] == FullRejuvenationPotion
  254.  
  255.  
  256. [type] == ring && [quality] == magic # ([fcr] == 10 || [itemmagicbonus] >= 15) && ([maxmana] >= 80 || [fireresist]+[lightresist]+[coldresist]+[poisonresist] >= 40)
  257. //[type] == ring && [quality] == magic # [itemmagicbonus] >= 40
  258.  
  259. [type] == amulet && [quality] >= magic # [itemmagicbonus] >= 50
  260.  
  261.  
  262. // --------- Gems ---------
  263. //[name] == Skull
  264. //[name] == diamond
  265.  
  266. //[name] == flawlessskull
  267. //[name] == flawlessdiamond
  268. //[name] == flawlessruby
  269. //[name] == flawlesssapphire
  270.  
  271. [Name] == PerfectAmethyst
  272. [Name] == PerfectDiamond
  273. [Name] == PerfectEmerald
  274. [Name] == PerfectRuby
  275. [Name] == PerfectSapphire
  276. [Name] == PerfectSkull
  277. [Name] == PerfectTopaz
  278.  
  279. [Type] == gold # [Gold] >= 10000
  280.  
  281. //ladder reset
  282.  
  283. [type] == ring && [quality] == rare # [fcr] == 10 && [maxmana] >= 40
  284. [type] == ring && [quality] == rare # [fcr] == 10 && [maxmana] >= 10
  285. [type] == ring && [quality] == rare # [manaleech] >= 1 && [lifeleech] >= 1
  286.  
  287. [type] == armor && [quality] >= magic # [strength] > 100
  288. [type] == helm && [quality] >= magic # [strength] > 100
  289. [type] == shield && [quality] >= magic # [strength] > 100
  290.  
  291. [type] == ring && [quality] <= rare # [maxmana] >= 35
  292. [type] == wand && [quality] <= rare # [maxmana] >= 35 && [fcr] == 20 # [maxquantity] == 1
  293. [type] == amulet && [quality] <= rare # [maxmana] >= 60
  294. [name] == mask && [quality] <= rare # [energy] >= 9 # [maxquantity] == 1
  295. [name] == bonehelm && [quality] <= rare # [maxhp] >= 21 # [maxquantity] == 1
  296.  
  297. [name] == mask && [quality] == unique # # [maxquantity] == 1
  298. [name] == platedbelt && [quality] == set # # [maxquantity] == 1
  299. [name] == greaves && [quality] == set # # [maxquantity] == 1
  300.  
  301. [type] == belt && [name] >= platedbelt && [quality] == rare # [maxhp] >= 30 && ([coldresist] >= 20) + ([fireresist] >= 20) + ([lightresist] >= 20) >= 2
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