Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Vanz's SwordBurst2 GUI
- --Admin commands belong to [JhazzElixir] Thanks.
- local SB2Teleports = Instance.new("ScreenGui")
- local GUInew = Instance.new("Frame")
- local GUIBoarderinGuiNew = Instance.new("Frame")
- local PlayerStatusItems = Instance.new("Frame")
- local BoxEffect7 = Instance.new("Frame")
- local BoxEffect2 = Instance.new("Frame")
- local BoxEffect16 = Instance.new("Frame")
- local BoxEffect11 = Instance.new("Frame")
- local BoxEffect4 = Instance.new("Frame")
- local BoxEffect12 = Instance.new("Frame")
- local BoxEffect5 = Instance.new("Frame")
- local BoxEffect1 = Instance.new("Frame")
- local BoxEffect17 = Instance.new("Frame")
- local BoxEffect9 = Instance.new("Frame")
- local BoxEffect15 = Instance.new("Frame")
- local BoxEffect10 = Instance.new("Frame")
- local BoxEffect13 = Instance.new("Frame")
- local BoxEffect14 = Instance.new("Frame")
- local BoxEffect6 = Instance.new("Frame")
- local BoxEffect18 = Instance.new("Frame")
- local BoxEffect3 = Instance.new("Frame")
- local BoxEffect8 = Instance.new("Frame")
- local GUIBoarder5555 = Instance.new("Frame")
- local PlayerIcon = Instance.new("ImageLabel")
- local PlayerStatusMaintext = Instance.new("TextLabel")
- local NoClipIcon = Instance.new("ImageLabel")
- local NocClipText = Instance.new("TextLabel")
- local MaxSpeedIcon = Instance.new("ImageLabel")
- local MaxSpeedText = Instance.new("TextLabel")
- local GodAbilityIcon = Instance.new("ImageLabel")
- local GodAbilityText = Instance.new("TextLabel")
- local AutoFarmIcon = Instance.new("ImageLabel")
- local AutoFarmText = Instance.new("TextLabel")
- local StaminaIcon = Instance.new("ImageLabel")
- local StaminaText = Instance.new("TextLabel")
- local GUIBoarderHolder = Instance.new("Frame")
- local GUIDetailBoarderA1 = Instance.new("Frame")
- local GUIDetailBoarderA2 = Instance.new("Frame")
- local GUIDetailBoarderA2_2 = Instance.new("Frame")
- local CreditsB = Instance.new("Frame")
- local InfiniteStaminaB = Instance.new("TextButton")
- local MaxSpeedB = Instance.new("TextButton")
- local OpenAdminCommandsB = Instance.new("TextButton")
- local GodAbilityB = Instance.new("TextButton")
- local ButtoncoverupBoarder2 = Instance.new("Frame")
- local AutoFarmingB = Instance.new("TextButton")
- local Vikvo = Instance.new("ImageButton")
- local Detailboarder4 = Instance.new("Frame")
- local Detailboarder1 = Instance.new("Frame")
- local Detailboarder6 = Instance.new("Frame")
- local Detailboarder2 = Instance.new("Frame")
- local GUIDetailBoarder134 = Instance.new("Frame")
- local Detailboarder7 = Instance.new("Frame")
- local NormalSpeedB = Instance.new("TextButton")
- local NoClipOffB = Instance.new("TextButton")
- local TeleportsGUIB = Instance.new("TextButton")
- local Detailboarder3 = Instance.new("Frame")
- local TopNoClipB = Instance.new("TextButton")
- local AdminNoClip = Instance.new("TextLabel")
- local CloseInGUI = Instance.new("TextButton")
- local OpenAdminB = Instance.new("TextButton")
- local ButtoncoverupBoarder1 = Instance.new("Frame")
- local ScrollingCommands = Instance.new("ScrollingFrame")
- local AdminCommands = Instance.new("TextLabel")
- local CloseAdminCommands = Instance.new("TextButton")
- local TeleportGUIMain = Instance.new("Frame")
- local F1TeleportGUI = Instance.new("Frame")
- local F1BossB = Instance.new("TextButton")
- local ExitF1Teleports = Instance.new("TextButton")
- local F1Chest1B = Instance.new("TextButton")
- local F1Chest2B = Instance.new("TextButton")
- local F1Boarder1 = Instance.new("Frame")
- local F1Boarder8 = Instance.new("Frame")
- local F1Boarder6 = Instance.new("Frame")
- local F1Boarder2 = Instance.new("Frame")
- local F1Boarder7 = Instance.new("Frame")
- local F1Boarder9 = Instance.new("Frame")
- local f1tele = Instance.new("TextLabel")
- local F9Boarder2 = Instance.new("Frame")
- local F2TeleportGUI = Instance.new("Frame")
- local F2BossB = Instance.new("TextButton")
- local ExitF2Teleports = Instance.new("TextButton")
- local F2Chest1B = Instance.new("TextButton")
- local F2Chest2B = Instance.new("TextButton")
- local F2Boarder2 = Instance.new("Frame")
- local F2Boarder3 = Instance.new("Frame")
- local F2Boarder4 = Instance.new("Frame")
- local F2Boarder1 = Instance.new("Frame")
- local F2Boarder5 = Instance.new("Frame")
- local F2Boarder8 = Instance.new("Frame")
- local f2tele = Instance.new("TextLabel")
- local F9Boarder2_2 = Instance.new("Frame")
- local F3TeleportGUI = Instance.new("Frame")
- local F3BossB = Instance.new("TextButton")
- local ExitF3Teleports = Instance.new("TextButton")
- local F3Chest1B = Instance.new("TextButton")
- local F3Chest2B = Instance.new("TextButton")
- local F3Boarder8 = Instance.new("Frame")
- local F3Boarder3 = Instance.new("Frame")
- local F3Boarder4 = Instance.new("Frame")
- local F3Boarder5 = Instance.new("Frame")
- local F3Boarder1 = Instance.new("Frame")
- local f3tele = Instance.new("TextLabel")
- local F3MiniB = Instance.new("TextButton")
- local F3Boarder2 = Instance.new("Frame")
- local F9Boarder2_3 = Instance.new("Frame")
- local F4TeleportGUI = Instance.new("Frame")
- local F4BossB = Instance.new("TextButton")
- local ExitF4Teleports = Instance.new("TextButton")
- local F4Chest1B = Instance.new("TextButton")
- local F4Chest2B = Instance.new("TextButton")
- local F4Boarder4 = Instance.new("Frame")
- local F4Boarder5 = Instance.new("Frame")
- local F4Boarder9 = Instance.new("Frame")
- local F4Boarder3 = Instance.new("Frame")
- local F4Boarder1 = Instance.new("Frame")
- local f4tele = Instance.new("TextLabel")
- local F4MiniB = Instance.new("TextButton")
- local F4Boarder7 = Instance.new("Frame")
- local F9Boarder2_4 = Instance.new("Frame")
- local F5TeleportGUI = Instance.new("Frame")
- local F5BossB = Instance.new("TextButton")
- local ExitF5Teleports = Instance.new("TextButton")
- local F5Chest1B = Instance.new("TextButton")
- local F5Chest2B = Instance.new("TextButton")
- local F5Boarder4 = Instance.new("Frame")
- local F5Boarder1 = Instance.new("Frame")
- local F5Boarder2 = Instance.new("Frame")
- local F5Boarder3 = Instance.new("Frame")
- local F5Boarder8 = Instance.new("Frame")
- local f5tele = Instance.new("TextLabel")
- local F5MiniB = Instance.new("TextButton")
- local F5Boarder9 = Instance.new("Frame")
- local F9Boarder2_5 = Instance.new("Frame")
- local F7TeleportGUI = Instance.new("Frame")
- local F7BossB = Instance.new("TextButton")
- local ExitF7Teleports = Instance.new("TextButton")
- local F7Chest1B = Instance.new("TextButton")
- local F7Chest2B = Instance.new("TextButton")
- local F7Boarder1 = Instance.new("Frame")
- local F7Boarder8 = Instance.new("Frame")
- local F7Boarder5 = Instance.new("Frame")
- local F7Boarder7 = Instance.new("Frame")
- local F7Boarder2 = Instance.new("Frame")
- local f7tele = Instance.new("TextLabel")
- local F7MiniB = Instance.new("TextButton")
- local F7Boarder3 = Instance.new("Frame")
- local F9Boarder2_6 = Instance.new("Frame")
- local F9TeleportGUI = Instance.new("Frame")
- local F9BossB = Instance.new("TextButton")
- local ExitF9Teleports = Instance.new("TextButton")
- local F9Chest1B = Instance.new("TextButton")
- local F9Chest2B = Instance.new("TextButton")
- local F9Boarder5 = Instance.new("Frame")
- local F9Boarder6 = Instance.new("Frame")
- local F9Boarder4 = Instance.new("Frame")
- local F9Boarder3 = Instance.new("Frame")
- local F9Boarder2_7 = Instance.new("Frame")
- local F9Boarder1 = Instance.new("Frame")
- local f9tele = Instance.new("TextLabel")
- local F9MiniB = Instance.new("TextButton")
- local F9Boarder8 = Instance.new("Frame")
- local F8TeleportGUI = Instance.new("Frame")
- local F8Boarder1 = Instance.new("Frame")
- local F8Boarder7 = Instance.new("Frame")
- local F8Boarder6 = Instance.new("Frame")
- local F8Boarder2 = Instance.new("Frame")
- local f8tele = Instance.new("TextLabel")
- local F8MiniB = Instance.new("TextButton")
- local F8Chest2B = Instance.new("TextButton")
- local F8Chest1B = Instance.new("TextButton")
- local F8BossB = Instance.new("TextButton")
- local ExitF8Teleports = Instance.new("TextButton")
- local F8Boarder8 = Instance.new("Frame")
- local F9Boarder2_8 = Instance.new("Frame")
- local F8Boarder5 = Instance.new("Frame")
- local TeleportList = Instance.new("Frame")
- local F1ListB = Instance.new("TextButton")
- local F2ListB = Instance.new("TextButton")
- local F3ListB = Instance.new("TextButton")
- local F4ListB = Instance.new("TextButton")
- local F5ListB = Instance.new("TextButton")
- local F7ListB = Instance.new("TextButton")
- local F8ListB = Instance.new("TextButton")
- local F9ListB = Instance.new("TextButton")
- local OpenGUI = Instance.new("Frame")
- local Open2ndLayerO1 = Instance.new("Frame")
- local _1OpenStylesO2 = Instance.new("Frame")
- local _1OpenStylesO3 = Instance.new("Frame")
- local _1OpenStylesO6 = Instance.new("Frame")
- local OpenGUIB = Instance.new("TextButton")
- local _1OpenStylesO5 = Instance.new("Frame")
- local _1OpenStylesO4 = Instance.new("Frame")
- local _1OpenStylesO2_2 = Instance.new("Frame")
- local _1OpenStylesO6_2 = Instance.new("Frame")
- local _1OpenStylesO3_2 = Instance.new("Frame")
- --Properties:
- SB2Teleports.Name = "SB2 Teleports"
- SB2Teleports.Parent = game.CoreGui
- GUInew.Name = "GUInew"
- GUInew.Parent = SB2Teleports
- GUInew.BackgroundColor3 = Color3.new(1, 1, 1)
- GUInew.Position = UDim2.new(0.798184395, 0, 0.533440888, 0)
- GUInew.Size = UDim2.new(0, 163, 0, 276)
- GUInew.Style = Enum.FrameStyle.RobloxRound
- GUInew.Visible=false
- GUInew.Active=true
- GUInew.Draggable=true
- GUIBoarderinGuiNew.Name = "GUI Boarder in Gui New"
- GUIBoarderinGuiNew.Parent = GUInew
- GUIBoarderinGuiNew.BackgroundColor3 = Color3.new(0.843137, 1, 0.976471)
- GUIBoarderinGuiNew.BorderSizePixel = 2
- GUIBoarderinGuiNew.Position = UDim2.new(-0.06134969, 0, -0.0330578499, 0)
- GUIBoarderinGuiNew.Size = UDim2.new(0, 155, 0, 8)
- PlayerStatusItems.Name = "Player Status Items"
- PlayerStatusItems.Parent = GUInew
- PlayerStatusItems.BackgroundColor3 = Color3.new(0.921569, 0.968628, 0.968628)
- PlayerStatusItems.Position = UDim2.new(-0.06134969, 0, -0.73637563, 0)
- PlayerStatusItems.Size = UDim2.new(0, 162, 0, 181)
- BoxEffect7.Name = "Box Effect7"
- BoxEffect7.Parent = PlayerStatusItems
- BoxEffect7.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect7.BackgroundTransparency = 0.80000001192093
- BoxEffect7.Position = UDim2.new(0.351851851, 0, 0.950276256, 0)
- BoxEffect7.Rotation = 76
- BoxEffect7.Size = UDim2.new(0, 5, 0, 6)
- BoxEffect2.Name = "Box Effect2"
- BoxEffect2.Parent = PlayerStatusItems
- BoxEffect2.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect2.BackgroundTransparency = 0.80000001192093
- BoxEffect2.Position = UDim2.new(0.791465461, 0, 0.0883977935, 0)
- BoxEffect2.Rotation = 20
- BoxEffect2.Size = UDim2.new(0, 18, 0, 20)
- BoxEffect16.Name = "Box Effect16"
- BoxEffect16.Parent = PlayerStatusItems
- BoxEffect16.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect16.BackgroundTransparency = 0.80000001192093
- BoxEffect16.Position = UDim2.new(0.8534621, 0, 0.508287311, 0)
- BoxEffect16.Rotation = 40
- BoxEffect16.Size = UDim2.new(0, 14, 0, 18)
- BoxEffect11.Name = "Box Effect11"
- BoxEffect11.Parent = PlayerStatusItems
- BoxEffect11.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect11.BackgroundTransparency = 0.80000001192093
- BoxEffect11.Position = UDim2.new(0.791465461, 0, 0.662983418, 0)
- BoxEffect11.Rotation = 11
- BoxEffect11.Size = UDim2.new(0, 18, 0, 22)
- BoxEffect4.Name = "Box Effect4"
- BoxEffect4.Parent = PlayerStatusItems
- BoxEffect4.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect4.BackgroundTransparency = 0.80000001192093
- BoxEffect4.Position = UDim2.new(0.836553872, 0, 0.3038674, 0)
- BoxEffect4.Rotation = 11
- BoxEffect4.Size = UDim2.new(0, 18, 0, 22)
- BoxEffect12.Name = "Box Effect12"
- BoxEffect12.Parent = PlayerStatusItems
- BoxEffect12.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect12.BackgroundTransparency = 0.80000001192093
- BoxEffect12.Position = UDim2.new(0.8534621, 0, 0.861878455, 0)
- BoxEffect12.Rotation = 78
- BoxEffect12.Size = UDim2.new(0, 18, 0, 22)
- BoxEffect5.Name = "Box Effect5"
- BoxEffect5.Parent = PlayerStatusItems
- BoxEffect5.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect5.BackgroundTransparency = 0.80000001192093
- BoxEffect5.Position = UDim2.new(0.70692426, 0, 0.823204398, 0)
- BoxEffect5.Rotation = 78
- BoxEffect5.Size = UDim2.new(0, 15, 0, 17)
- BoxEffect1.Name = "Box Effect1"
- BoxEffect1.Parent = PlayerStatusItems
- BoxEffect1.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect1.BackgroundTransparency = 0.80000001192093
- BoxEffect1.Position = UDim2.new(0.791465461, 0, 0.519336998, 0)
- BoxEffect1.Rotation = 40
- BoxEffect1.Size = UDim2.new(0, 8, 0, 10)
- BoxEffect17.Name = "Box Effect17"
- BoxEffect17.Parent = PlayerStatusItems
- BoxEffect17.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect17.BackgroundTransparency = 0.80000001192093
- BoxEffect17.Position = UDim2.new(0.842190206, 0, 0.204419896, 0)
- BoxEffect17.Rotation = 40
- BoxEffect17.Size = UDim2.new(0, 8, 0, 10)
- BoxEffect9.Name = "Box Effect9"
- BoxEffect9.Parent = PlayerStatusItems
- BoxEffect9.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect9.BackgroundTransparency = 0.80000001192093
- BoxEffect9.Position = UDim2.new(0.70692426, 0, 0.453038663, 0)
- BoxEffect9.Rotation = 40
- BoxEffect9.Size = UDim2.new(0, 8, 0, 10)
- BoxEffect15.Name = "Box Effect15"
- BoxEffect15.Parent = PlayerStatusItems
- BoxEffect15.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect15.BackgroundTransparency = 0.80000001192093
- BoxEffect15.Position = UDim2.new(0.729468465, 0, 0.552486181, 0)
- BoxEffect15.Rotation = 40
- BoxEffect15.Size = UDim2.new(0, 5, 0, 6)
- BoxEffect10.Name = "Box Effect10"
- BoxEffect10.Parent = PlayerStatusItems
- BoxEffect10.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect10.BackgroundTransparency = 0.80000001192093
- BoxEffect10.Position = UDim2.new(0.763284922, 0, 0.585635364, 0)
- BoxEffect10.Rotation = 40
- BoxEffect10.Size = UDim2.new(0, 5, 0, 6)
- BoxEffect13.Name = "Box Effect13"
- BoxEffect13.Parent = PlayerStatusItems
- BoxEffect13.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect13.BackgroundTransparency = 0.80000001192093
- BoxEffect13.Position = UDim2.new(0.802737415, 0, 0.966850817, 0)
- BoxEffect13.Rotation = 40
- BoxEffect13.Size = UDim2.new(0, 5, 0, 6)
- BoxEffect14.Name = "Box Effect14"
- BoxEffect14.Parent = PlayerStatusItems
- BoxEffect14.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect14.BackgroundTransparency = 0.80000001192093
- BoxEffect14.Position = UDim2.new(0.740740716, 0, 0.933701634, 0)
- BoxEffect14.Rotation = 40
- BoxEffect14.Size = UDim2.new(0, 5, 0, 6)
- BoxEffect6.Name = "Box Effect6"
- BoxEffect6.Parent = PlayerStatusItems
- BoxEffect6.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect6.BackgroundTransparency = 0.80000001192093
- BoxEffect6.Position = UDim2.new(0.588566899, 0, 0.861878455, 0)
- BoxEffect6.Rotation = 11
- BoxEffect6.Size = UDim2.new(0, 18, 0, 22)
- BoxEffect18.Name = "Box Effect18"
- BoxEffect18.Parent = PlayerStatusItems
- BoxEffect18.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect18.BackgroundTransparency = 0.80000001192093
- BoxEffect18.Position = UDim2.new(0.464573234, 0, 0.900552511, 0)
- BoxEffect18.Rotation = 55
- BoxEffect18.Size = UDim2.new(0, 14, 0, 15)
- BoxEffect3.Name = "Box Effect3"
- BoxEffect3.Parent = PlayerStatusItems
- BoxEffect3.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect3.BackgroundTransparency = 0.80000001192093
- BoxEffect3.Position = UDim2.new(0.396940261, 0, 0.867403328, 0)
- BoxEffect3.Rotation = 40
- BoxEffect3.Size = UDim2.new(0, 8, 0, 10)
- BoxEffect8.Name = "Box Effect8"
- BoxEffect8.Parent = PlayerStatusItems
- BoxEffect8.BackgroundColor3 = Color3.new(0.541176, 0.956863, 1)
- BoxEffect8.BackgroundTransparency = 0.80000001192093
- BoxEffect8.Position = UDim2.new(0.419484824, 0, 0.944751382, 0)
- BoxEffect8.Rotation = 40
- BoxEffect8.Size = UDim2.new(0, 5, 0, 6)
- GUIBoarder5555.Name = "GUI Boarder 5555"
- GUIBoarder5555.Parent = PlayerStatusItems
- GUIBoarder5555.BackgroundColor3 = Color3.new(0.843137, 1, 0.976471)
- GUIBoarder5555.BorderSizePixel = 2
- GUIBoarder5555.Position = UDim2.new(0.901234567, 0, -0.0110497242, 0)
- GUIBoarder5555.Size = UDim2.new(0, 16, 0, 190)
- PlayerIcon.Name = "Player Icon"
- PlayerIcon.Parent = PlayerStatusItems
- PlayerIcon.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerIcon.BorderSizePixel = 2
- PlayerIcon.LayoutOrder = 1
- PlayerIcon.Position = UDim2.new(0.00655153766, 0, -0.0018492341, 0)
- PlayerIcon.Size = UDim2.new(0, 151, 0, 179)
- PlayerIcon.Image = "rbxassetid://2406712251"
- PlayerStatusMaintext.Name = "Player Status Main text"
- PlayerStatusMaintext.Parent = PlayerStatusItems
- PlayerStatusMaintext.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerStatusMaintext.BackgroundTransparency = 1
- PlayerStatusMaintext.Position = UDim2.new(-0.154321134, 0, 0.734806657, 0)
- PlayerStatusMaintext.Size = UDim2.new(0, 200, 0, 50)
- PlayerStatusMaintext.Font = Enum.Font.Arcade
- PlayerStatusMaintext.Text = "[Player Status]"
- PlayerStatusMaintext.TextColor3 = Color3.new(0, 0, 0)
- PlayerStatusMaintext.TextSize = 14
- NoClipIcon.Name = "NoClip Icon"
- NoClipIcon.Parent = PlayerStatusItems
- NoClipIcon.BackgroundColor3 = Color3.new(1, 1, 1)
- NoClipIcon.BackgroundTransparency = 1
- NoClipIcon.Position = UDim2.new(0.364197522, 0, 0.116022103, 0)
- NoClipIcon.Size = UDim2.new(0, 36, 0, 35)
- NoClipIcon.Visible = false
- NoClipIcon.Image = "rbxassetid://2411940168"
- NocClipText.Name = "NocClip Text"
- NocClipText.Parent = NoClipIcon
- NocClipText.BackgroundColor3 = Color3.new(0.592157, 0.831373, 0.0352941)
- NocClipText.BorderSizePixel = 2
- NocClipText.Position = UDim2.new(1.59175539, 0, 0.337977767, 0)
- NocClipText.Size = UDim2.new(0, 75, 0, 18)
- NocClipText.Font = Enum.Font.Code
- NocClipText.Text = "NoClip"
- NocClipText.TextColor3 = Color3.new(0, 0, 0)
- NocClipText.TextSize = 14
- MaxSpeedIcon.Name = "Max Speed Icon"
- MaxSpeedIcon.Parent = PlayerStatusItems
- MaxSpeedIcon.BackgroundColor3 = Color3.new(1, 1, 1)
- MaxSpeedIcon.BackgroundTransparency = 1
- MaxSpeedIcon.Position = UDim2.new(0.444444448, 0, 0.657458544, 0)
- MaxSpeedIcon.Size = UDim2.new(0, 35, 0, 30)
- MaxSpeedIcon.Visible = false
- MaxSpeedIcon.Image = "rbxassetid://2411952782"
- MaxSpeedText.Name = "Max Speed Text"
- MaxSpeedText.Parent = MaxSpeedIcon
- MaxSpeedText.BackgroundColor3 = Color3.new(0.592157, 0.831373, 0.0352941)
- MaxSpeedText.BorderSizePixel = 2
- MaxSpeedText.Position = UDim2.new(1.32747006, 0, 0.114168242, 0)
- MaxSpeedText.Size = UDim2.new(0, 75, 0, 18)
- MaxSpeedText.Font = Enum.Font.Code
- MaxSpeedText.Text = "Max Speed"
- MaxSpeedText.TextColor3 = Color3.new(0, 0, 0)
- MaxSpeedText.TextSize = 14
- GodAbilityIcon.Name = "God Ability Icon"
- GodAbilityIcon.Parent = PlayerStatusItems
- GodAbilityIcon.BackgroundColor3 = Color3.new(1, 1, 1)
- GodAbilityIcon.BackgroundTransparency = 1
- GodAbilityIcon.BorderSizePixel = 0
- GodAbilityIcon.Position = UDim2.new(0.370370388, 0, -0.0110497233, 0)
- GodAbilityIcon.Size = UDim2.new(0, 32, 0, 28)
- GodAbilityIcon.Visible = false
- GodAbilityIcon.Image = "rbxassetid://2411948895"
- GodAbilityText.Name = "God Ability Text"
- GodAbilityText.Parent = GodAbilityIcon
- GodAbilityText.BackgroundColor3 = Color3.new(0.592157, 0.831373, 0.0352941)
- GodAbilityText.BorderSizePixel = 2
- GodAbilityText.Position = UDim2.new(1.773628, 0, 0.265679419, 0)
- GodAbilityText.Size = UDim2.new(0, 76, 0, 18)
- GodAbilityText.Font = Enum.Font.Code
- GodAbilityText.Text = "God Ability"
- GodAbilityText.TextColor3 = Color3.new(0, 0, 0)
- GodAbilityText.TextSize = 14
- AutoFarmIcon.Name = "Auto Farm Icon"
- AutoFarmIcon.Parent = PlayerStatusItems
- AutoFarmIcon.BackgroundColor3 = Color3.new(1, 1, 1)
- AutoFarmIcon.BackgroundTransparency = 1
- AutoFarmIcon.BorderSizePixel = 0
- AutoFarmIcon.Position = UDim2.new(0.129629627, 0, 0.486187845, 0)
- AutoFarmIcon.Rotation = 90
- AutoFarmIcon.Size = UDim2.new(0, 41, 0, 41)
- AutoFarmIcon.Visible = false
- AutoFarmIcon.Image = "rbxassetid://2411949556"
- AutoFarmText.Name = "AutoFarm Text"
- AutoFarmText.Parent = AutoFarmIcon
- AutoFarmText.BackgroundColor3 = Color3.new(0.592157, 0.831373, 0.0352941)
- AutoFarmText.BorderSizePixel = 2
- AutoFarmText.Position = UDim2.new(-0.569105625, 0, -2.51080084, 0)
- AutoFarmText.Rotation = 270
- AutoFarmText.Size = UDim2.new(0, 76, 0, 18)
- AutoFarmText.Font = Enum.Font.Code
- AutoFarmText.Text = "Auto Farm"
- AutoFarmText.TextColor3 = Color3.new(0, 0, 0)
- AutoFarmText.TextSize = 14
- StaminaIcon.Name = "Stamina Icon"
- StaminaIcon.Parent = PlayerStatusItems
- StaminaIcon.BackgroundColor3 = Color3.new(1, 1, 1)
- StaminaIcon.BackgroundTransparency = 1
- StaminaIcon.Position = UDim2.new(0.407407433, 0, 0.353591144, 0)
- StaminaIcon.Size = UDim2.new(0, 21, 0, 18)
- StaminaIcon.Visible = false
- StaminaIcon.Image = "rbxassetid://2411943790"
- StaminaText.Name = "Stamina Text"
- StaminaText.Parent = StaminaIcon
- StaminaText.BackgroundColor3 = Color3.new(0.592157, 0.831373, 0.0352941)
- StaminaText.BorderSizePixel = 2
- StaminaText.Position = UDim2.new(2.38143802, 0, 0.00464442372, 0)
- StaminaText.Size = UDim2.new(0, 75, 0, 18)
- StaminaText.Font = Enum.Font.Code
- StaminaText.Text = "Inf Stamina"
- StaminaText.TextColor3 = Color3.new(0, 0, 0)
- StaminaText.TextSize = 14
- GUIBoarderHolder.Name = "GUI Boarder Holder"
- GUIBoarderHolder.Parent = GUInew
- GUIBoarderHolder.BackgroundColor3 = Color3.new(0.843137, 1, 0.976471)
- GUIBoarderHolder.BorderSizePixel = 2
- GUIBoarderHolder.Position = UDim2.new(0.993865073, 0, -0.0543478243, 0)
- GUIBoarderHolder.Size = UDim2.new(0, 9, 0, 281)
- GUIDetailBoarderA1.Name = "GUI Detail Boarder A1"
- GUIDetailBoarderA1.Parent = GUIBoarderHolder
- GUIDetailBoarderA1.BackgroundColor3 = Color3.new(0.956863, 0.898039, 1)
- GUIDetailBoarderA1.BorderSizePixel = 0
- GUIDetailBoarderA1.Position = UDim2.new(-17.2222214, 0, 0.0539419092, 0)
- GUIDetailBoarderA1.Size = UDim2.new(0, 152, 0, 15)
- GUIDetailBoarderA2.Name = "GUI Detail BoarderA2"
- GUIDetailBoarderA2.Parent = GUIBoarderHolder
- GUIDetailBoarderA2.BackgroundColor3 = Color3.new(0.956863, 0.898039, 1)
- GUIDetailBoarderA2.BorderSizePixel = 0
- GUIDetailBoarderA2.Position = UDim2.new(-6.22222233, 0, 0.124481328, 0)
- GUIDetailBoarderA2.Rotation = 60
- GUIDetailBoarderA2.Size = UDim2.new(0, 47, 0, 16)
- GUIDetailBoarderA2_2.Name = "GUI Detail BoarderA2"
- GUIDetailBoarderA2_2.Parent = GUIBoarderHolder
- GUIDetailBoarderA2_2.BackgroundColor3 = Color3.new(0.956863, 0.898039, 1)
- GUIDetailBoarderA2_2.BorderSizePixel = 0
- GUIDetailBoarderA2_2.Position = UDim2.new(-3.55555558, 0, 0.0533807836, 0)
- GUIDetailBoarderA2_2.Size = UDim2.new(0, 29, 0, 266)
- CreditsB.Name = "Credits B"
- CreditsB.Parent = GUInew
- CreditsB.BackgroundColor3 = Color3.new(0.760784, 0.662745, 0.792157)
- CreditsB.Position = UDim2.new(0.855482578, 0, -0.0702322721, 0)
- CreditsB.Size = UDim2.new(0, 40, 0, 39)
- InfiniteStaminaB.Name = "Infinite Stamina B"
- InfiniteStaminaB.Parent = CreditsB
- InfiniteStaminaB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- InfiniteStaminaB.BorderSizePixel = 2
- InfiniteStaminaB.Position = UDim2.new(-3.67499995, 0, 2.41025639, 0)
- InfiniteStaminaB.Size = UDim2.new(0, 132, 0, 30)
- InfiniteStaminaB.Font = Enum.Font.Bodoni
- InfiniteStaminaB.Text = " Inf Stamina"
- InfiniteStaminaB.TextColor3 = Color3.new(0, 0, 0)
- InfiniteStaminaB.TextSize = 17
- InfiniteStaminaB.TextXAlignment = Enum.TextXAlignment.Left
- InfiniteStaminaB.MouseButton1Down:connect(function()
- StaminaIcon.Visible=true
- local client = game:GetService("Players").LocalPlayer
- while wait() do
- if client.Character then
- client.Character:WaitForChild("Entity").Stamina.Value = 100
- end
- end
- end)
- MaxSpeedB.Name = "Max Speed B"
- MaxSpeedB.Parent = CreditsB
- MaxSpeedB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- MaxSpeedB.BorderSizePixel = 2
- MaxSpeedB.Position = UDim2.new(-3.6500001, 0, 3.41025639, 0)
- MaxSpeedB.Size = UDim2.new(0, 133, 0, 30)
- MaxSpeedB.Font = Enum.Font.Bodoni
- MaxSpeedB.Text = " Max Speed"
- MaxSpeedB.TextColor3 = Color3.new(0, 0, 0)
- MaxSpeedB.TextSize = 17
- MaxSpeedB.TextXAlignment = Enum.TextXAlignment.Left
- MaxSpeedB.MouseButton1Down:connect(function()
- NormalSpeedB.Visible=true
- MaxSpeedIcon.Visible=true
- MaxSpeedB.Visible=false
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 65
- end)
- OpenAdminCommandsB.Name = "Open Admin Commands B"
- OpenAdminCommandsB.Parent = CreditsB
- OpenAdminCommandsB.BackgroundColor3 = Color3.new(0.196078, 0.917647, 0.282353)
- OpenAdminCommandsB.BorderSizePixel = 2
- OpenAdminCommandsB.Position = UDim2.new(-4.9749999, 0, -3.48717952, 0)
- OpenAdminCommandsB.Size = UDim2.new(0, 62, 0, 18)
- OpenAdminCommandsB.Visible = false
- OpenAdminCommandsB.Font = Enum.Font.SciFi
- OpenAdminCommandsB.Text = "Commands"
- OpenAdminCommandsB.TextColor3 = Color3.new(0, 0, 0)
- OpenAdminCommandsB.TextSize = 13
- OpenAdminCommandsB.MouseButton1Down:connect(function()
- ScrollingCommands.Visible=true
- OpenAdminCommandsB.Visible=false
- end)
- GodAbilityB.Name = "God Ability B"
- GodAbilityB.Parent = CreditsB
- GodAbilityB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- GodAbilityB.BorderSizePixel = 2
- GodAbilityB.Position = UDim2.new(-3.67499995, 0, 5.38461542, 0)
- GodAbilityB.Size = UDim2.new(0, 134, 0, 30)
- GodAbilityB.Font = Enum.Font.Bodoni
- GodAbilityB.Text = " God Ability"
- GodAbilityB.TextColor3 = Color3.new(0, 0, 0)
- GodAbilityB.TextSize = 17
- GodAbilityB.TextXAlignment = Enum.TextXAlignment.Left
- GodAbilityB.MouseButton1Down:connect(function()
- GodAbilityIcon.Visible=true
- for i,v in pairs(game.ReplicatedStorage.Database.Skills:children()) do
- if v:FindFirstChild("Class") then
- v.Class:Remove()
- end
- if v:FindFirstChild("Anytime") then
- v.Anytime:Remove()
- end
- if v:FindFirstChild("Cost") then
- v.Cost.Value = -999999999
- end
- if v:FindFirstChild("Cooldown") then
- v.Cooldown.Value = -999999999
- end
- if v:FindFirstChild("Level") then
- v.Level.Value = -999999999
- end
- end
- end)
- ButtoncoverupBoarder2.Name = "Button cover up Boarder2"
- ButtoncoverupBoarder2.Parent = CreditsB
- ButtoncoverupBoarder2.BackgroundColor3 = Color3.new(0.831373, 0.780392, 0.866667)
- ButtoncoverupBoarder2.BorderSizePixel = 0
- ButtoncoverupBoarder2.Position = UDim2.new(-3.375, 0, 0.769230783, 0)
- ButtoncoverupBoarder2.Size = UDim2.new(0, 100, 0, 8)
- AutoFarmingB.Name = "Auto Farming B"
- AutoFarmingB.Parent = CreditsB
- AutoFarmingB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- AutoFarmingB.BorderSizePixel = 2
- AutoFarmingB.Position = UDim2.new(-3.67499995, 0, 1.38461542, 0)
- AutoFarmingB.Size = UDim2.new(0, 134, 0, 30)
- AutoFarmingB.Font = Enum.Font.Bodoni
- AutoFarmingB.Text = " Auto Farming"
- AutoFarmingB.TextColor3 = Color3.new(0, 0, 0)
- AutoFarmingB.TextSize = 17
- AutoFarmingB.TextXAlignment = Enum.TextXAlignment.Left
- AutoFarmingB.MouseButton1Down:connect(function()
- AutoFarmIcon.Visible=true
- local Rawr = {}
- local Api = {}
- local Log = {}
- local function Service(name)
- return game:GetService(name)
- end
- local function SecondsToClock(seconds)
- -- https://gist.github.com/jesseadams/791673
- local seconds = tonumber(seconds)
- if seconds <= 0 then
- return "00:00:00";
- else
- local hours = string.format("%02.f", math.floor(seconds/3600));
- local mins = string.format("%02.f", math.floor(seconds/60 - (hours*60)));
- local secs = string.format("%02.f", math.floor(seconds - hours*3600 - mins *60));
- return hours..":"..mins..":"..secs
- end
- end
- function Log:Init()
- local Profile = game:GetService("ReplicatedStorage").Profiles[Api.GetPlayer().Name]
- local Vel = Profile.Stats.Vel
- local LastVel = Vel.Value
- Log.Earned = {
- Vel = 0,
- Items = {},
- }
- Profile.Inventory.ChildAdded:Connect(function(item)
- table.insert(Log.Earned.Items, item.Name)
- if(Api.GetSetting("auto_dismantle") == true)then
- Api.Dismantle(item.Name)
- end
- end)
- Vel.Changed:Connect(function()
- local earn = Vel.Value - LastVel
- LastVel = Vel.Value
- Log.Earned.Vel = Log.Earned.Vel + earn
- end)
- end
- function Log.Save()
- Log.Earned.RunTime = SecondsToClock(tick()-Api.Start)
- Synapse:WriteFile(tick() .. "_log.dat", game:GetService("HttpService"):JSONEncode(Log.Earned))
- end
- function Rawr:Check(...) --secret sauce
- local player = Api.GetPlayer()
- local character = Api.GetCharacter()
- local args = {...}
- if(character and character.PrimaryPart and args[1]:lower()=="cframe")then
- --player.Character = Api.FakeCharacter
- player.Character.RobloxLocked = true
- wait(Api.GetSetting("rawr_bypass_speed"))
- character:SetPrimaryPartCFrame(args[2])
- wait(Api.GetSetting("rawr_bypass_speed"))
- --player.Character = character
- player.Character.RobloxLocked = false
- end
- end
- function Api.GetPlayer()
- return game:GetService("Players").LocalPlayer
- end
- function Api.Dismantle(name)
- game.ReplicatedStorage.Event:FireServer("Equipment", {
- "Dismantle",
- game:GetService("ReplicatedStorage").Profiles[Api.GetPlayer().Name].Inventory[name]
- })
- end
- function Api.Replicate(object)
- local Model = Instance.new("Model")
- Model.Name = object.Name
- for index, child in pairs(object:GetChildren()) do
- local c = child:Clone()
- c.Parent = Model
- end
- if(object.PrimaryPart)then
- Model.PrimaryPart = Model[object.PrimaryPart.Name]
- end
- return Model
- end
- function Api.GetCharacter()
- return Api.Character or Api.GetPlayer().Character
- end
- function Api.GetEntity(model)
- return model:FindFirstChild("Entity")
- end
- function Api.Settings(...)
- Api.Settings = {}
- for name, value in pairs(...) do
- Api.Settings[name] = value
- end
- end
- function Api.GetSetting(name)
- return Api.Settings[name]
- end
- function Api.IsValid(model)
- if(model.PrimaryPart and model:FindFirstChild("Entity") and model.Entity:FindFirstChild("Health") and model.Parent~=nil and model:FindFirstChild("Nameplate"))then
- return true
- end
- end
- function Api.GetPlayerDistances(model)
- local localPlayer = Api.GetPlayer()
- local distances = {}
- for index, player in pairs(Service("Players"):GetChildren()) do
- if(player~=localPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") and model:FindFirstChild("HumanoidRootPart"))then
- distances[player.Name] = (model.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).magnitude
- end
- end
- return distances
- end
- function Api.CheckNear(monster)
- if(Api.GetSetting("avoid_players_nearby")["Enabled"] == true)then
- local max_distance = Api.GetSetting("avoid_players_nearby")["Distance"]
- local distances = Api.GetPlayerDistances(monster)
- for player, distance in pairs(distances)do
- if(distance <= max_distance)then
- return false
- end
- end
- end
- return true
- end
- function Api.CheckBlacklist(monster)
- for index, blacklist in pairs(Api.Blacklist) do
- if(monster == blacklist)then
- return false
- end
- end
- return true
- end
- function Api.GetMonsters()
- local targets = {}
- for index, monster in pairs(Service("Workspace").Mobs:GetChildren()) do
- local entity = monster:FindFirstChildOfClass("Folder")
- local filterApplied = false
- local distanceCheck = Api.CheckNear(monster)
- if(monster.PrimaryPart and Api.IsValid(monster) and distanceCheck and Api.CheckBlacklist(monster))then
- if(Api.GetSetting("monster_filter")["Enabled"] == true)then
- if(entity.Health.Value >= Api.GetSetting("monster_filter")["max_monster_health"] and entity.Exp.Value >= Api.GetSetting("monster_filter")["min_exp_earned"])then
- table.insert(targets, monster)
- end
- filterApplied = true
- elseif(Api.GetSetting("target_specific_enemy").Enabled == true)then
- if(Api.GetSetting("target_specific_enemy").Names[monster.Nameplate.SurfaceGui.TextLabel.Text] == true)then
- table.insert(targets, monster)
- end
- filterApplied = true
- end
- if(filterApplied == false)then
- table.insert(targets, monster)
- end
- end
- end
- return targets
- end
- function Api:Connect()
- local player = Api.GetPlayer()
- local character = Api.GetCharacter()
- local setupCharacter = function(character)
- Api.FakeCharacter = Api.Replicate(character)
- end
- setupCharacter(character)
- player.CharacterAdded:Connect(setupCharacter)
- end
- function Api:SetKeys()
- game:GetService("UserInputService").InputBegan:connect(function(Key)
- if(Key.KeyCode == Api.GetSetting("stop_key"))then
- Api.Enabled = false
- elseif(Key.KeyCode == Api.GetSetting("pause_key"))then
- Api.Paused = true
- elseif(Key.KeyCode == Api.GetSetting("unpause_key"))then
- Api.Paused = false
- end
- end)
- end
- function Api:Init()
- Api.Blacklist = {}
- Api.Start = tick()
- Api.Paused = false
- Api.CanClick = false
- Api.Enabled = true
- wait(Api.GetSetting("StartDelay"))
- spawn(function()
- while wait(Api.GetSetting("click_break_speed")) and Api.Enabled do
- if(Api.Paused == false and Api.CanClick == true)then
- if(mouse1click)then
- mouse1click()
- end
- else
- wait()
- end
- end
- end)
- while wait() and Api.Enabled do
- if(Api.Paused == false)then
- for index, monster in pairs(Api.GetMonsters()) do
- local distanceCheck = Api.CheckNear(monster)
- if(distanceCheck and Api.IsValid(monster) and Api.Enabled)then -- recheck
- Rawr:Check("CFrame", monster:GetPrimaryPartCFrame() * CFrame.new(0, 0, 3)) -- bypass
- wait(Api.GetSetting("swap_monster_speed"))
- local entity = Api.GetEntity(monster)
- local base = entity.Health.Value
- entity.Health.Changed:Connect(function()
- if(entity.Health.Value == base)then
- dontBreak = false
- end
- end)
- dontBreak = true
- local timer = 0
- while dontBreak and Api.Enabled do
- if(Api.Paused == false)then
- local thisTime = wait()
- wait(thisTime)
- timer = timer + thisTime
- if(timer >= Api.GetSetting("timeout")["time"])then
- warn('Timeout exceeded!')
- if(Api.GetSetting("timeout")["blacklist_monster_after_timeout"] == true)then
- table.insert(Api.Blacklist, monster)
- end
- break
- end
- if(Api.IsValid(monster) and entity.Health.Value > 0)then
- local character = Api.GetCharacter()
- if(character)then
- Api.CanClick = true
- character:SetPrimaryPartCFrame(monster:GetPrimaryPartCFrame() * CFrame.new(0, 0, 3))
- else
- character = Api.GetCharacter()
- if(character)then
- Rawr:Check("CFrame", monster:GetPrimaryPartCFrame() * CFrame.new(0, 0, 3)) -- bypass
- wait(Api.GetSetting("swap_monster_speed"))
- end
- end
- else
- Api.CanClick = false
- break
- end
- else
- wait()
- end
- end
- wait(Api.GetSetting("swap_monster_speed"))
- end
- end
- end
- end
- Log.Save()
- end
- Api.Settings({
- ["start_delay"] = 2,
- ["stop_key"] = Enum.KeyCode.Escape,
- ["pause_key"] = Enum.KeyCode.LeftControl,
- ["unpause_key"] = Enum.KeyCode.RightControl,
- ["rawr_bypass_speed"] = 0.5, -- 0.65
- ["swap_monster_speed"] = 0.2, -- 0.7,
- ["click_break_speed"] = .01,
- ["auto_dismantle"] = false,
- ["timeout"] = {
- ["time"] = 15,
- ["blacklist_monster_after_timeout"] = true
- },
- ["monster_filter"] = {
- ["Enabled"] = false,
- ["max_monster_health"] = 0,
- ["min_exp_earned"] = 0,
- },
- ["avoid_players_nearby"] = {
- ["Enabled"] = true,
- ["Distance"] = 200
- },
- ["target_specific_enemy"] = {
- ["Enabled"] = false,
- ["Names"] = {
- ["Giant Ruins Hornet"] = false,
- ["Enraged Lingerer"] = true,
- ["Undead Berserker"] = true,
- ["Undead Warrior"] = true,
- ["Gargoyle Reaper"] = false,
- ["Mortis the Flaming Sear"] = false,
- }
- }
- })
- Api:SetKeys()
- Api:Connect()
- Log:Init()
- Api:Init()
- end)
- Vikvo.Name = "Vikvo"
- Vikvo.Parent = CreditsB
- Vikvo.BackgroundColor3 = Color3.new(1, 1, 1)
- Vikvo.BorderSizePixel = 2
- Vikvo.Position = UDim2.new(0, 0, -0.025641026, 0)
- Vikvo.Size = UDim2.new(0, 40, 0, 41)
- Vikvo.Image = "rbxassetid://2391933162"
- Vikvo.ImageColor3 = Color3.new(0.960784, 0.835294, 1)
- Detailboarder4.Name = "Detail boarder4"
- Detailboarder4.Parent = CreditsB
- Detailboarder4.BackgroundColor3 = Color3.new(0.247059, 0.776471, 0.670588)
- Detailboarder4.BorderSizePixel = 0
- Detailboarder4.Position = UDim2.new(-1.02499986, 0, 5.38461494, 0)
- Detailboarder4.Size = UDim2.new(0, 29, 0, 30)
- Detailboarder1.Name = "Detail boarder1"
- Detailboarder1.Parent = CreditsB
- Detailboarder1.BackgroundColor3 = Color3.new(0.247059, 0.776471, 0.670588)
- Detailboarder1.BorderSizePixel = 0
- Detailboarder1.Position = UDim2.new(-1.04999983, 0, 3.41025591, 0)
- Detailboarder1.Size = UDim2.new(0, 29, 0, 30)
- Detailboarder6.Name = "Detail boarder6"
- Detailboarder6.Parent = CreditsB
- Detailboarder6.BackgroundColor3 = Color3.new(0.247059, 0.776471, 0.670588)
- Detailboarder6.BorderSizePixel = 0
- Detailboarder6.Position = UDim2.new(-1.04999983, 0, 2.41025591, 0)
- Detailboarder6.Size = UDim2.new(0, 29, 0, 30)
- Detailboarder2.Name = "Detail boarder2"
- Detailboarder2.Parent = CreditsB
- Detailboarder2.BackgroundColor3 = Color3.new(0.247059, 0.776471, 0.670588)
- Detailboarder2.BorderSizePixel = 0
- Detailboarder2.Position = UDim2.new(-1.04999983, 0, 1.38461483, 0)
- Detailboarder2.Size = UDim2.new(0, 29, 0, 30)
- GUIDetailBoarder134.Name = "GUI Detail Boarder134"
- GUIDetailBoarder134.Parent = CreditsB
- GUIDetailBoarder134.BackgroundColor3 = Color3.new(0.831373, 0.780392, 0.866667)
- GUIDetailBoarder134.BorderSizePixel = 0
- GUIDetailBoarder134.Position = UDim2.new(-1.10000002, 0, 1.1025641, 0)
- GUIDetailBoarder134.Rotation = 45
- GUIDetailBoarder134.Size = UDim2.new(0, 43, 0, 11)
- Detailboarder7.Name = "Detail boarder7"
- Detailboarder7.Parent = CreditsB
- Detailboarder7.BackgroundColor3 = Color3.new(0.247059, 0.776471, 0.670588)
- Detailboarder7.BorderSizePixel = 0
- Detailboarder7.Position = UDim2.new(-0.999999821, 0, 3.41025567, 0)
- Detailboarder7.Size = UDim2.new(0, 29, 0, 30)
- NormalSpeedB.Name = "Normal Speed B"
- NormalSpeedB.Parent = CreditsB
- NormalSpeedB.BackgroundColor3 = Color3.new(0.419608, 1, 0.168627)
- NormalSpeedB.BorderSizePixel = 2
- NormalSpeedB.Position = UDim2.new(-3.6500001, 0, 3.41025639, 0)
- NormalSpeedB.Size = UDim2.new(0, 133, 0, 30)
- NormalSpeedB.Visible = false
- NormalSpeedB.Font = Enum.Font.Bodoni
- NormalSpeedB.Text = " Normal Speed"
- NormalSpeedB.TextColor3 = Color3.new(0, 0, 0)
- NormalSpeedB.TextSize = 17
- NormalSpeedB.TextXAlignment = Enum.TextXAlignment.Left
- NormalSpeedB.MouseButton1Down:connect(function()
- MaxSpeedB.Visible=true
- NormalSpeedB.Visible=false
- MaxSpeedIcon.Visible=false
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end)
- NoClipOffB.Name = "NoClip Off B"
- NoClipOffB.Parent = CreditsB
- NoClipOffB.BackgroundColor3 = Color3.new(0.419608, 1, 0.168627)
- NoClipOffB.BorderSizePixel = 2
- NoClipOffB.Position = UDim2.new(-3.67499995, 0, 4.38461542, 0)
- NoClipOffB.Size = UDim2.new(0, 134, 0, 30)
- NoClipOffB.Font = Enum.Font.Bodoni
- NoClipOffB.Text = " NoClip"
- NoClipOffB.TextColor3 = Color3.new(0, 0, 0)
- NoClipOffB.TextSize = 18
- NoClipOffB.TextWrapped = true
- NoClipOffB.TextXAlignment = Enum.TextXAlignment.Left
- NoClipOffB.MouseButton1Down:connect(function()
- TopNoClipB.Visible=true
- NoClipIcon.Visible=false
- NoClipOffB.Visible=false
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end)
- TeleportsGUIB.Name = "Teleports GUI B"
- TeleportsGUIB.Parent = CreditsB
- TeleportsGUIB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- TeleportsGUIB.BorderSizePixel = 2
- TeleportsGUIB.Position = UDim2.new(-3.67499995, 0, 6.38461542, 0)
- TeleportsGUIB.Size = UDim2.new(0, 134, 0, 30)
- TeleportsGUIB.Font = Enum.Font.Bodoni
- TeleportsGUIB.Text = " Teleports"
- TeleportsGUIB.TextColor3 = Color3.new(0, 0, 0)
- TeleportsGUIB.TextSize = 17
- TeleportsGUIB.TextXAlignment = Enum.TextXAlignment.Left
- TeleportsGUIB.MouseButton1Down:connect(function()
- TeleportList.Visible=true
- end)
- Detailboarder3.Name = "Detail boarder3"
- Detailboarder3.Parent = CreditsB
- Detailboarder3.BackgroundColor3 = Color3.new(0.247059, 0.776471, 0.670588)
- Detailboarder3.BorderSizePixel = 0
- Detailboarder3.Position = UDim2.new(-1, 0, 6.38461542, 0)
- Detailboarder3.Size = UDim2.new(0, 29, 0, 30)
- TopNoClipB.Name = "TopNoClip B"
- TopNoClipB.Parent = CreditsB
- TopNoClipB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- TopNoClipB.BorderSizePixel = 2
- TopNoClipB.Position = UDim2.new(-3.67499995, 0, 4.38461542, 0)
- TopNoClipB.Size = UDim2.new(0, 134, 0, 30)
- TopNoClipB.Font = Enum.Font.Bodoni
- TopNoClipB.Text = " NoClip"
- TopNoClipB.TextColor3 = Color3.new(0, 0, 0)
- TopNoClipB.TextSize = 18
- TopNoClipB.TextWrapped = true
- TopNoClipB.TextXAlignment = Enum.TextXAlignment.Left
- TopNoClipB.TextYAlignment = Enum.TextYAlignment.Top
- TopNoClipB.MouseButton1Down:connect(function()
- NoClipOffB.Visible=true
- NoClipIcon.Visible=true
- TopNoClipB.Visible=false
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end)
- AdminNoClip.Name = "Admin NoClip"
- AdminNoClip.Parent = TopNoClipB
- AdminNoClip.BackgroundColor3 = Color3.new(1, 1, 1)
- AdminNoClip.BackgroundTransparency = 1
- AdminNoClip.Position = UDim2.new(-0.328358173, 0, -0.100000381, 0)
- AdminNoClip.Size = UDim2.new(0, 200, 0, 50)
- AdminNoClip.Font = Enum.Font.SourceSans
- AdminNoClip.Text = "(Use Admin Before)"
- AdminNoClip.TextColor3 = Color3.new(1, 0, 0.0156863)
- AdminNoClip.TextSize = 14
- CloseInGUI.Name = "Close In GUI"
- CloseInGUI.Parent = CreditsB
- CloseInGUI.BackgroundColor3 = Color3.new(0.831373, 0.227451, 0.117647)
- CloseInGUI.BorderSizePixel = 2
- CloseInGUI.Position = UDim2.new(-4.30000019, 0, -4.43589735, 0)
- CloseInGUI.Size = UDim2.new(0, 35, 0, 14)
- CloseInGUI.Font = Enum.Font.SciFi
- CloseInGUI.Text = "Close"
- CloseInGUI.TextColor3 = Color3.new(0, 0, 0)
- CloseInGUI.TextSize = 14
- CloseInGUI.MouseButton1Down:connect(function()
- OpenGUI.Visible=true
- GUInew.Visible=false
- end)
- OpenAdminB.Name = "Open Admin B"
- OpenAdminB.Parent = CreditsB
- OpenAdminB.BackgroundColor3 = Color3.new(1, 0.403922, 0.992157)
- OpenAdminB.BorderSizePixel = 2
- OpenAdminB.Position = UDim2.new(-4.30000019, 0, -3.48717952, 0)
- OpenAdminB.Size = UDim2.new(0, 35, 0, 18)
- OpenAdminB.Font = Enum.Font.SciFi
- OpenAdminB.Text = "Admin"
- OpenAdminB.TextColor3 = Color3.new(0, 0, 0)
- OpenAdminB.TextSize = 13
- ButtoncoverupBoarder1.Name = "Button cover up Boarder1"
- ButtoncoverupBoarder1.Parent = CreditsB
- ButtoncoverupBoarder1.BackgroundColor3 = Color3.new(0.831373, 0.780392, 0.866667)
- ButtoncoverupBoarder1.BorderSizePixel = 0
- ButtoncoverupBoarder1.Position = UDim2.new(-0.324999988, 0, 1.53846157, 0)
- ButtoncoverupBoarder1.Size = UDim2.new(0, 11, 0, 225)
- ScrollingCommands.Name = "Scrolling Commands"
- ScrollingCommands.Parent = GUInew
- ScrollingCommands.BackgroundColor3 = Color3.new(1, 0.964706, 0.992157)
- ScrollingCommands.BorderSizePixel = 2
- ScrollingCommands.Position = UDim2.new(-0.75460124, 0, -0.73550725, 0)
- ScrollingCommands.Size = UDim2.new(0, 100, 0, 208)
- ScrollingCommands.Visible = false
- AdminCommands.Name = "Admin Commands"
- AdminCommands.Parent = ScrollingCommands
- AdminCommands.BackgroundColor3 = Color3.new(1, 1, 1)
- AdminCommands.BackgroundTransparency = 1
- AdminCommands.Position = UDim2.new(0.00999999791, 0, 0.0416666679, 0)
- AdminCommands.Size = UDim2.new(0, 83, 0, 576)
- AdminCommands.Font = Enum.Font.SourceSans
- AdminCommands.Text = " ------------- -Fly -Unfly - Gravity # -Clicktp -NoClicktp -Savepos -LoadPos -Goto [Plr] -View [Plr] -Unview -Follow[Plr] -Unfollow ------------- Lots more commands, do CMDS"
- AdminCommands.TextColor3 = Color3.new(0.176471, 0, 0.32549)
- AdminCommands.TextSize = 19
- AdminCommands.TextWrapped = true
- AdminCommands.TextXAlignment = Enum.TextXAlignment.Left
- AdminCommands.TextYAlignment = Enum.TextYAlignment.Top
- CloseAdminCommands.Name = "Close Admin Commands"
- CloseAdminCommands.Parent = ScrollingCommands
- CloseAdminCommands.BackgroundColor3 = Color3.new(0.827451, 0, 0)
- CloseAdminCommands.Position = UDim2.new(-0.0199999996, 0, 0, 0)
- CloseAdminCommands.Size = UDim2.new(0, 92, 0, 22)
- CloseAdminCommands.Font = Enum.Font.Bodoni
- CloseAdminCommands.Text = "Close"
- CloseAdminCommands.TextColor3 = Color3.new(0, 0, 0)
- CloseAdminCommands.TextSize = 14
- CloseAdminCommands.MouseButton1Down:connect(function()
- OpenAdminCommandsB.Visible=true
- ScrollingCommands.Visible=false
- end)
- TeleportGUIMain.Name = "Teleport GUI Main"
- TeleportGUIMain.Parent = SB2Teleports
- TeleportGUIMain.BackgroundColor3 = Color3.new(1, 1, 1)
- TeleportGUIMain.BackgroundTransparency = 1
- TeleportGUIMain.BorderSizePixel = 2
- TeleportGUIMain.Position = UDim2.new(0.633245409, 0, 0.192678228, 0)
- TeleportGUIMain.Size = UDim2.new(0, 137, 0, 100)
- TeleportGUIMain.Active=true
- TeleportGUIMain.Draggable=true
- F1TeleportGUI.Name = "F1 Teleport GUI"
- F1TeleportGUI.Parent = TeleportGUIMain
- F1TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- F1TeleportGUI.Position = UDim2.new(-0.957810462, 0, 2.67999983, 0)
- F1TeleportGUI.Size = UDim2.new(0, 106, 0, 204)
- F1TeleportGUI.Visible = false
- F1TeleportGUI.Style = Enum.FrameStyle.DropShadow
- F1TeleportGUI.Active=true
- F1TeleportGUI.Draggable=true
- F1BossB.Name = "F1 Boss B"
- F1BossB.Parent = F1TeleportGUI
- F1BossB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- F1BossB.BorderSizePixel = 2
- F1BossB.Position = UDim2.new(0.226415098, 0, 0.112745106, 0)
- F1BossB.Size = UDim2.new(0, 100, 0, 36)
- F1BossB.Font = Enum.Font.Bodoni
- F1BossB.Text = "Boss"
- F1BossB.TextColor3 = Color3.new(0, 0, 0)
- F1BossB.TextSize = 14
- F1BossB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3059.16, -225, 1126.32))
- end)
- ExitF1Teleports.Name = "Exit F1 Teleports"
- ExitF1Teleports.Parent = F1TeleportGUI
- ExitF1Teleports.BackgroundColor3 = Color3.new(0.819608, 0, 0)
- ExitF1Teleports.Position = UDim2.new(1.11320758, 0, -0.0392156877, 0)
- ExitF1Teleports.Size = UDim2.new(0, 26, 0, 21)
- ExitF1Teleports.Font = Enum.Font.SourceSans
- ExitF1Teleports.Text = "X"
- ExitF1Teleports.TextColor3 = Color3.new(0, 0, 0)
- ExitF1Teleports.TextSize = 14
- ExitF1Teleports.MouseButton1Down:connect(function()
- F1TeleportGUI.Visible=false
- end)
- F1Chest1B.Name = "F1 Chest 1 B"
- F1Chest1B.Parent = F1TeleportGUI
- F1Chest1B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F1Chest1B.BorderSizePixel = 2
- F1Chest1B.Position = UDim2.new(0.226415098, 0, 0.362745076, 0)
- F1Chest1B.Size = UDim2.new(0, 100, 0, 34)
- F1Chest1B.Font = Enum.Font.Bodoni
- F1Chest1B.Text = "Chest 1"
- F1Chest1B.TextColor3 = Color3.new(0, 0, 0)
- F1Chest1B.TextSize = 14
- F1Chest2B.Name = "F1 Chest 2 B"
- F1Chest2B.Parent = F1TeleportGUI
- F1Chest2B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F1Chest2B.BorderSizePixel = 2
- F1Chest2B.Position = UDim2.new(0.226415098, 0, 0.617647052, 0)
- F1Chest2B.Size = UDim2.new(0, 100, 0, 32)
- F1Chest2B.Font = Enum.Font.Bodoni
- F1Chest2B.Text = "Chest 2"
- F1Chest2B.TextColor3 = Color3.new(0, 0, 0)
- F1Chest2B.TextSize = 14
- F1Boarder1.Name = "F1 Boarder1"
- F1Boarder1.Parent = F1TeleportGUI
- F1Boarder1.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F1Boarder1.BorderSizePixel = 0
- F1Boarder1.Position = UDim2.new(-0.0660377368, 0, 0.0245098062, 0)
- F1Boarder1.Size = UDim2.new(0, 27, 0, 191)
- F1Boarder8.Name = "F1 Boarder8"
- F1Boarder8.Parent = F1TeleportGUI
- F1Boarder8.BackgroundColor3 = Color3.new(0.733333, 0.435294, 0.760784)
- F1Boarder8.BorderSizePixel = 0
- F1Boarder8.Position = UDim2.new(0.0377358496, 0, 0.0490196124, 0)
- F1Boarder8.Size = UDim2.new(0, 17, 0, 188)
- F1Boarder6.Name = "F1 Boarder6"
- F1Boarder6.Parent = F1TeleportGUI
- F1Boarder6.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F1Boarder6.BorderSizePixel = 0
- F1Boarder6.Position = UDim2.new(0.141509444, 0, 0.0490196086, 0)
- F1Boarder6.Size = UDim2.new(0, 8, 0, 188)
- F1Boarder2.Name = "F1 Boarder2"
- F1Boarder2.Parent = F1TeleportGUI
- F1Boarder2.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F1Boarder2.BorderSizePixel = 0
- F1Boarder2.Position = UDim2.new(0.169811323, 0, 0.0441176482, 0)
- F1Boarder2.Size = UDim2.new(0, 84, 0, 6)
- F1Boarder7.Name = "F1 Boarder7"
- F1Boarder7.Parent = F1TeleportGUI
- F1Boarder7.BackgroundColor3 = Color3.new(1, 1, 1)
- F1Boarder7.Position = UDim2.new(0.0283018872, 0, -0.171568632, 0)
- F1Boarder7.Size = UDim2.new(0, 136, 0, 25)
- F1Boarder7.Style = Enum.FrameStyle.RobloxRound
- F1Boarder9.Name = "F1 Boarder9"
- F1Boarder9.Parent = F1TeleportGUI
- F1Boarder9.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F1Boarder9.BorderSizePixel = 0
- F1Boarder9.Position = UDim2.new(-0.0754716992, 0, -0.0392156877, 0)
- F1Boarder9.Size = UDim2.new(0, 106, 0, 16)
- f1tele.Name = "f1 tele"
- f1tele.Parent = F1TeleportGUI
- f1tele.BackgroundColor3 = Color3.new(1, 1, 1)
- f1tele.BackgroundTransparency = 1
- f1tele.Position = UDim2.new(0.264150947, 0, -0.176470593, 0)
- f1tele.Size = UDim2.new(0, 100, 0, 24)
- f1tele.Font = Enum.Font.Arcade
- f1tele.Text = "Floor 1"
- f1tele.TextColor3 = Color3.new(0, 1, 0.498039)
- f1tele.TextSize = 14
- F9Boarder2.Name = "F9 Boarder2"
- F9Boarder2.Parent = F1TeleportGUI
- F9Boarder2.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F9Boarder2.BorderSizePixel = 0
- F9Boarder2.Position = UDim2.new(-0.122641511, 0, -0.122549027, 0)
- F9Boarder2.Rotation = 50
- F9Boarder2.Size = UDim2.new(0, 32, 0, 24)
- F2TeleportGUI.Name = "F2 Teleport GUI"
- F2TeleportGUI.Parent = TeleportGUIMain
- F2TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- F2TeleportGUI.Position = UDim2.new(-0.9578107, 0, 2.69000006, 0)
- F2TeleportGUI.Size = UDim2.new(0, 106, 0, 204)
- F2TeleportGUI.Visible = false
- F2TeleportGUI.Style = Enum.FrameStyle.DropShadow
- F2TeleportGUI.Active=true
- F2TeleportGUI.Draggable=true
- F2BossB.Name = "F2 Boss B"
- F2BossB.Parent = F2TeleportGUI
- F2BossB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- F2BossB.BorderSizePixel = 2
- F2BossB.Position = UDim2.new(0.226415098, 0, 0.112745106, 0)
- F2BossB.Size = UDim2.new(0, 100, 0, 36)
- F2BossB.Font = Enum.Font.Bodoni
- F2BossB.Text = "Boss"
- F2BossB.TextColor3 = Color3.new(0, 0, 0)
- F2BossB.TextSize = 14
- F2BossB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-2952.43, 116.3, -9375))
- end)
- ExitF2Teleports.Name = "Exit F2 Teleports"
- ExitF2Teleports.Parent = F2TeleportGUI
- ExitF2Teleports.BackgroundColor3 = Color3.new(0.819608, 0, 0)
- ExitF2Teleports.Position = UDim2.new(1.11320758, 0, -0.0392156877, 0)
- ExitF2Teleports.Size = UDim2.new(0, 26, 0, 21)
- ExitF2Teleports.Font = Enum.Font.SourceSans
- ExitF2Teleports.Text = "X"
- ExitF2Teleports.TextColor3 = Color3.new(0, 0, 0)
- ExitF2Teleports.TextSize = 14
- ExitF2Teleports.MouseButton1Down:connect(function()
- F2TeleportGUI.Visible=false
- end)
- F2Chest1B.Name = "F2 Chest 1 B"
- F2Chest1B.Parent = F2TeleportGUI
- F2Chest1B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F2Chest1B.BorderSizePixel = 2
- F2Chest1B.Position = UDim2.new(0.226415098, 0, 0.362745076, 0)
- F2Chest1B.Size = UDim2.new(0, 100, 0, 34)
- F2Chest1B.Font = Enum.Font.Bodoni
- F2Chest1B.Text = "Chest 1"
- F2Chest1B.TextColor3 = Color3.new(0, 0, 0)
- F2Chest1B.TextSize = 14
- F2Chest2B.Name = "F2 Chest 2 B"
- F2Chest2B.Parent = F2TeleportGUI
- F2Chest2B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F2Chest2B.BorderSizePixel = 2
- F2Chest2B.Position = UDim2.new(0.226415098, 0, 0.617647052, 0)
- F2Chest2B.Size = UDim2.new(0, 100, 0, 32)
- F2Chest2B.Font = Enum.Font.Bodoni
- F2Chest2B.Text = "Chest 2"
- F2Chest2B.TextColor3 = Color3.new(0, 0, 0)
- F2Chest2B.TextSize = 14
- F2Boarder2.Name = "F2 Boarder2"
- F2Boarder2.Parent = F2TeleportGUI
- F2Boarder2.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F2Boarder2.BorderSizePixel = 0
- F2Boarder2.Position = UDim2.new(-0.0660377368, 0, 0.0245098062, 0)
- F2Boarder2.Size = UDim2.new(0, 27, 0, 191)
- F2Boarder3.Name = "F2 Boarder3"
- F2Boarder3.Parent = F2TeleportGUI
- F2Boarder3.BackgroundColor3 = Color3.new(0.733333, 0.435294, 0.760784)
- F2Boarder3.BorderSizePixel = 0
- F2Boarder3.Position = UDim2.new(0.0377358496, 0, 0.0490196124, 0)
- F2Boarder3.Size = UDim2.new(0, 17, 0, 188)
- F2Boarder4.Name = "F2 Boarder4"
- F2Boarder4.Parent = F2TeleportGUI
- F2Boarder4.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F2Boarder4.BorderSizePixel = 0
- F2Boarder4.Position = UDim2.new(0.141509444, 0, 0.0490196086, 0)
- F2Boarder4.Size = UDim2.new(0, 8, 0, 188)
- F2Boarder1.Name = "F2 Boarder1"
- F2Boarder1.Parent = F2TeleportGUI
- F2Boarder1.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F2Boarder1.BorderSizePixel = 0
- F2Boarder1.Position = UDim2.new(0.169811323, 0, 0.0441176482, 0)
- F2Boarder1.Size = UDim2.new(0, 84, 0, 6)
- F2Boarder5.Name = "F2 Boarder5"
- F2Boarder5.Parent = F2TeleportGUI
- F2Boarder5.BackgroundColor3 = Color3.new(1, 1, 1)
- F2Boarder5.Position = UDim2.new(0.0283018872, 0, -0.171568632, 0)
- F2Boarder5.Size = UDim2.new(0, 136, 0, 25)
- F2Boarder5.Style = Enum.FrameStyle.RobloxRound
- F2Boarder8.Name = "F2 Boarder8"
- F2Boarder8.Parent = F2TeleportGUI
- F2Boarder8.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F2Boarder8.BorderSizePixel = 0
- F2Boarder8.Position = UDim2.new(-0.0754716992, 0, -0.0392156877, 0)
- F2Boarder8.Size = UDim2.new(0, 106, 0, 16)
- f2tele.Name = "f2 tele"
- f2tele.Parent = F2TeleportGUI
- f2tele.BackgroundColor3 = Color3.new(1, 1, 1)
- f2tele.BackgroundTransparency = 1
- f2tele.Position = UDim2.new(0.264150947, 0, -0.176470593, 0)
- f2tele.Size = UDim2.new(0, 100, 0, 24)
- f2tele.Font = Enum.Font.Arcade
- f2tele.Text = "Floor 2"
- f2tele.TextColor3 = Color3.new(0, 1, 0.498039)
- f2tele.TextSize = 14
- F9Boarder2_2.Name = "F9 Boarder2"
- F9Boarder2_2.Parent = F2TeleportGUI
- F9Boarder2_2.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F9Boarder2_2.BorderSizePixel = 0
- F9Boarder2_2.Position = UDim2.new(-0.122641511, 0, -0.122549027, 0)
- F9Boarder2_2.Rotation = 50
- F9Boarder2_2.Size = UDim2.new(0, 32, 0, 24)
- F3TeleportGUI.Name = "F3 Teleport GUI"
- F3TeleportGUI.Parent = TeleportGUIMain
- F3TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- F3TeleportGUI.Position = UDim2.new(-0.9578107, 0, 2.69000006, 0)
- F3TeleportGUI.Size = UDim2.new(0, 106, 0, 204)
- F3TeleportGUI.Visible = false
- F3TeleportGUI.Style = Enum.FrameStyle.DropShadow
- F3TeleportGUI.Active=true
- F3TeleportGUI.Draggable=true
- F3BossB.Name = "F3 Boss B"
- F3BossB.Parent = F3TeleportGUI
- F3BossB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- F3BossB.BorderSizePixel = 2
- F3BossB.Position = UDim2.new(0.226415098, 0, 0.112745106, 0)
- F3BossB.Size = UDim2.new(0, 100, 0, 36)
- F3BossB.Font = Enum.Font.Bodoni
- F3BossB.Text = "Boss"
- F3BossB.TextColor3 = Color3.new(0, 0, 0)
- F3BossB.TextSize = 14
- F3BossB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-375.99, 4168.04, -694))
- end)
- ExitF3Teleports.Name = "Exit F3 Teleports"
- ExitF3Teleports.Parent = F3TeleportGUI
- ExitF3Teleports.BackgroundColor3 = Color3.new(0.819608, 0, 0)
- ExitF3Teleports.Position = UDim2.new(1.11320758, 0, -0.0392156877, 0)
- ExitF3Teleports.Size = UDim2.new(0, 26, 0, 21)
- ExitF3Teleports.Font = Enum.Font.SourceSans
- ExitF3Teleports.Text = "X"
- ExitF3Teleports.TextColor3 = Color3.new(0, 0, 0)
- ExitF3Teleports.TextSize = 14
- ExitF3Teleports.MouseButton1Down:connect(function()
- F3TeleportGUI.Visible=false
- end)
- F3Chest1B.Name = "F3 Chest 1 B"
- F3Chest1B.Parent = F3TeleportGUI
- F3Chest1B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F3Chest1B.BorderSizePixel = 2
- F3Chest1B.Position = UDim2.new(0.226415098, 0, 0.59803921, 0)
- F3Chest1B.Size = UDim2.new(0, 100, 0, 34)
- F3Chest1B.Font = Enum.Font.Bodoni
- F3Chest1B.Text = "Chest 1"
- F3Chest1B.TextColor3 = Color3.new(0, 0, 0)
- F3Chest1B.TextSize = 14
- F3Chest2B.Name = "F3 Chest 2 B"
- F3Chest2B.Parent = F3TeleportGUI
- F3Chest2B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F3Chest2B.BorderSizePixel = 2
- F3Chest2B.Position = UDim2.new(0.226415098, 0, 0.833333313, 0)
- F3Chest2B.Size = UDim2.new(0, 100, 0, 32)
- F3Chest2B.Font = Enum.Font.Bodoni
- F3Chest2B.Text = "Chest 2"
- F3Chest2B.TextColor3 = Color3.new(0, 0, 0)
- F3Chest2B.TextSize = 14
- F3Boarder8.Name = "F3 Boarder8"
- F3Boarder8.Parent = F3TeleportGUI
- F3Boarder8.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F3Boarder8.BorderSizePixel = 0
- F3Boarder8.Position = UDim2.new(-0.0660377368, 0, 0.0245098062, 0)
- F3Boarder8.Size = UDim2.new(0, 27, 0, 191)
- F3Boarder3.Name = "F3 Boarder3"
- F3Boarder3.Parent = F3TeleportGUI
- F3Boarder3.BackgroundColor3 = Color3.new(0.733333, 0.435294, 0.760784)
- F3Boarder3.BorderSizePixel = 0
- F3Boarder3.Position = UDim2.new(0.0377358496, 0, 0.0490196124, 0)
- F3Boarder3.Size = UDim2.new(0, 17, 0, 188)
- F3Boarder4.Name = "F3 Boarder4"
- F3Boarder4.Parent = F3TeleportGUI
- F3Boarder4.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F3Boarder4.BorderSizePixel = 0
- F3Boarder4.Position = UDim2.new(0.169811323, 0, 0.0441176482, 0)
- F3Boarder4.Size = UDim2.new(0, 84, 0, 6)
- F3Boarder5.Name = "F3 Boarder5"
- F3Boarder5.Parent = F3TeleportGUI
- F3Boarder5.BackgroundColor3 = Color3.new(1, 1, 1)
- F3Boarder5.Position = UDim2.new(0.0283018872, 0, -0.171568632, 0)
- F3Boarder5.Size = UDim2.new(0, 136, 0, 25)
- F3Boarder5.Style = Enum.FrameStyle.RobloxRound
- F3Boarder1.Name = "F3 Boarder1"
- F3Boarder1.Parent = F3TeleportGUI
- F3Boarder1.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F3Boarder1.BorderSizePixel = 0
- F3Boarder1.Position = UDim2.new(-0.0754716992, 0, -0.0392156877, 0)
- F3Boarder1.Size = UDim2.new(0, 106, 0, 16)
- f3tele.Name = "f3 tele"
- f3tele.Parent = F3TeleportGUI
- f3tele.BackgroundColor3 = Color3.new(1, 1, 1)
- f3tele.BackgroundTransparency = 1
- f3tele.Position = UDim2.new(0.264150947, 0, -0.176470593, 0)
- f3tele.Size = UDim2.new(0, 100, 0, 24)
- f3tele.Font = Enum.Font.Arcade
- f3tele.Text = "Floor 3"
- f3tele.TextColor3 = Color3.new(0, 1, 0.498039)
- f3tele.TextSize = 14
- F3MiniB.Name = "F3 Mini B"
- F3MiniB.Parent = F3TeleportGUI
- F3MiniB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- F3MiniB.BorderSizePixel = 2
- F3MiniB.Position = UDim2.new(0.226415187, 0, 0.357843161, 0)
- F3MiniB.Size = UDim2.new(0, 100, 0, 36)
- F3MiniB.Font = Enum.Font.Bodoni
- F3MiniB.Text = "Mini Boss"
- F3MiniB.TextColor3 = Color3.new(0, 0, 0)
- F3MiniB.TextSize = 14
- F3MiniB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1200, 5143, 2051))
- end)
- F3Boarder2.Name = "F3 Boarder2"
- F3Boarder2.Parent = F3TeleportGUI
- F3Boarder2.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F3Boarder2.BorderSizePixel = 0
- F3Boarder2.Position = UDim2.new(0.141509444, 0, 0.0490196086, 0)
- F3Boarder2.Size = UDim2.new(0, 8, 0, 188)
- F9Boarder2_3.Name = "F9 Boarder2"
- F9Boarder2_3.Parent = F3TeleportGUI
- F9Boarder2_3.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F9Boarder2_3.BorderSizePixel = 0
- F9Boarder2_3.Position = UDim2.new(-0.122641511, 0, -0.122549027, 0)
- F9Boarder2_3.Rotation = 50
- F9Boarder2_3.Size = UDim2.new(0, 32, 0, 24)
- F4TeleportGUI.Name = "F4 Teleport GUI"
- F4TeleportGUI.Parent = TeleportGUIMain
- F4TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- F4TeleportGUI.Position = UDim2.new(-0.9578107, 0, 2.69000006, 0)
- F4TeleportGUI.Size = UDim2.new(0, 106, 0, 204)
- F4TeleportGUI.Visible = false
- F4TeleportGUI.Style = Enum.FrameStyle.DropShadow
- F4TeleportGUI.Active=true
- F4TeleportGUI.Draggable=true
- F4BossB.Name = "F4 Boss B"
- F4BossB.Parent = F4TeleportGUI
- F4BossB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- F4BossB.BorderSizePixel = 2
- F4BossB.Position = UDim2.new(0.226415098, 0, 0.112745106, 0)
- F4BossB.Size = UDim2.new(0, 100, 0, 36)
- F4BossB.Font = Enum.Font.Bodoni
- F4BossB.Text = "Boss"
- F4BossB.TextColor3 = Color3.new(0, 0, 0)
- F4BossB.TextSize = 14
- F4BossB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-2380.2, 2153.35, -124.97))
- end)
- ExitF4Teleports.Name = "Exit F4 Teleports"
- ExitF4Teleports.Parent = F4TeleportGUI
- ExitF4Teleports.BackgroundColor3 = Color3.new(0.819608, 0, 0)
- ExitF4Teleports.Position = UDim2.new(1.11320758, 0, -0.0392156877, 0)
- ExitF4Teleports.Size = UDim2.new(0, 26, 0, 21)
- ExitF4Teleports.Font = Enum.Font.SourceSans
- ExitF4Teleports.Text = "X"
- ExitF4Teleports.TextColor3 = Color3.new(0, 0, 0)
- ExitF4Teleports.TextSize = 14
- ExitF4Teleports.MouseButton1Down:connect(function()
- F4TeleportGUI.Visible=false
- end)
- F4Chest1B.Name = "F4 Chest 1 B"
- F4Chest1B.Parent = F4TeleportGUI
- F4Chest1B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F4Chest1B.BorderSizePixel = 2
- F4Chest1B.Position = UDim2.new(0.226415098, 0, 0.59803921, 0)
- F4Chest1B.Size = UDim2.new(0, 100, 0, 34)
- F4Chest1B.Font = Enum.Font.Bodoni
- F4Chest1B.Text = "Chest 1"
- F4Chest1B.TextColor3 = Color3.new(0, 0, 0)
- F4Chest1B.TextSize = 14
- F4Chest2B.Name = "F4 Chest 2 B"
- F4Chest2B.Parent = F4TeleportGUI
- F4Chest2B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F4Chest2B.BorderSizePixel = 2
- F4Chest2B.Position = UDim2.new(0.226415098, 0, 0.833333313, 0)
- F4Chest2B.Size = UDim2.new(0, 100, 0, 32)
- F4Chest2B.Font = Enum.Font.Bodoni
- F4Chest2B.Text = "Chest 2"
- F4Chest2B.TextColor3 = Color3.new(0, 0, 0)
- F4Chest2B.TextSize = 14
- F4Boarder4.Name = "F4 Boarder4"
- F4Boarder4.Parent = F4TeleportGUI
- F4Boarder4.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F4Boarder4.BorderSizePixel = 0
- F4Boarder4.Position = UDim2.new(-0.0660377368, 0, 0.0245098062, 0)
- F4Boarder4.Size = UDim2.new(0, 27, 0, 191)
- F4Boarder5.Name = "F4 Boarder5"
- F4Boarder5.Parent = F4TeleportGUI
- F4Boarder5.BackgroundColor3 = Color3.new(0.733333, 0.435294, 0.760784)
- F4Boarder5.BorderSizePixel = 0
- F4Boarder5.Position = UDim2.new(0.0377358496, 0, 0.0490196124, 0)
- F4Boarder5.Size = UDim2.new(0, 17, 0, 188)
- F4Boarder9.Name = "F4 Boarder9"
- F4Boarder9.Parent = F4TeleportGUI
- F4Boarder9.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F4Boarder9.BorderSizePixel = 0
- F4Boarder9.Position = UDim2.new(0.169811323, 0, 0.0441176482, 0)
- F4Boarder9.Size = UDim2.new(0, 84, 0, 6)
- F4Boarder3.Name = "F4 Boarder3"
- F4Boarder3.Parent = F4TeleportGUI
- F4Boarder3.BackgroundColor3 = Color3.new(1, 1, 1)
- F4Boarder3.Position = UDim2.new(0.0283018872, 0, -0.171568632, 0)
- F4Boarder3.Size = UDim2.new(0, 136, 0, 25)
- F4Boarder3.Style = Enum.FrameStyle.RobloxRound
- F4Boarder1.Name = "F4 Boarder1"
- F4Boarder1.Parent = F4TeleportGUI
- F4Boarder1.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F4Boarder1.BorderSizePixel = 0
- F4Boarder1.Position = UDim2.new(-0.0754716992, 0, -0.0392156877, 0)
- F4Boarder1.Size = UDim2.new(0, 106, 0, 16)
- f4tele.Name = "f4 tele"
- f4tele.Parent = F4TeleportGUI
- f4tele.BackgroundColor3 = Color3.new(1, 1, 1)
- f4tele.BackgroundTransparency = 1
- f4tele.Position = UDim2.new(0.264150947, 0, -0.176470593, 0)
- f4tele.Size = UDim2.new(0, 100, 0, 24)
- f4tele.Font = Enum.Font.Arcade
- f4tele.Text = "Floor 4"
- f4tele.TextColor3 = Color3.new(0, 1, 0.498039)
- f4tele.TextSize = 14
- F4MiniB.Name = "F4 Mini B"
- F4MiniB.Parent = F4TeleportGUI
- F4MiniB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- F4MiniB.BorderSizePixel = 2
- F4MiniB.Position = UDim2.new(0.226415187, 0, 0.357843161, 0)
- F4MiniB.Size = UDim2.new(0, 100, 0, 36)
- F4MiniB.Font = Enum.Font.Bodoni
- F4MiniB.Text = "Mini Boss"
- F4MiniB.TextColor3 = Color3.new(0, 0, 0)
- F4MiniB.TextSize = 14
- F4MiniB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3087, 3163, -6509))
- end)
- F4Boarder7.Name = "F4 Boarder7"
- F4Boarder7.Parent = F4TeleportGUI
- F4Boarder7.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F4Boarder7.BorderSizePixel = 0
- F4Boarder7.Position = UDim2.new(0.141509444, 0, 0.0490196086, 0)
- F4Boarder7.Size = UDim2.new(0, 8, 0, 188)
- F9Boarder2_4.Name = "F9 Boarder2"
- F9Boarder2_4.Parent = F4TeleportGUI
- F9Boarder2_4.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F9Boarder2_4.BorderSizePixel = 0
- F9Boarder2_4.Position = UDim2.new(-0.122641511, 0, -0.122549027, 0)
- F9Boarder2_4.Rotation = 50
- F9Boarder2_4.Size = UDim2.new(0, 32, 0, 24)
- F5TeleportGUI.Name = "F5 Teleport GUI"
- F5TeleportGUI.Parent = TeleportGUIMain
- F5TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- F5TeleportGUI.Position = UDim2.new(-0.9578107, 0, 2.69000006, 0)
- F5TeleportGUI.Size = UDim2.new(0, 106, 0, 204)
- F5TeleportGUI.Visible = false
- F5TeleportGUI.Style = Enum.FrameStyle.DropShadow
- F5TeleportGUI.Active=true
- F5TeleportGUI.Draggable=true
- F5BossB.Name = "F5 Boss B"
- F5BossB.Parent = F5TeleportGUI
- F5BossB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- F5BossB.BorderSizePixel = 2
- F5BossB.Position = UDim2.new(0.226415098, 0, 0.112745106, 0)
- F5BossB.Size = UDim2.new(0, 100, 0, 36)
- F5BossB.Font = Enum.Font.Bodoni
- F5BossB.Text = "Boss"
- F5BossB.TextColor3 = Color3.new(0, 0, 0)
- F5BossB.TextSize = 14
- F5BossB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(2175.68872, 1250.95618, -388.3125))
- end)
- ExitF5Teleports.Name = "Exit F5 Teleports"
- ExitF5Teleports.Parent = F5TeleportGUI
- ExitF5Teleports.BackgroundColor3 = Color3.new(0.819608, 0, 0)
- ExitF5Teleports.Position = UDim2.new(1.11320758, 0, -0.0392156877, 0)
- ExitF5Teleports.Size = UDim2.new(0, 26, 0, 21)
- ExitF5Teleports.Font = Enum.Font.SourceSans
- ExitF5Teleports.Text = "X"
- ExitF5Teleports.TextColor3 = Color3.new(0, 0, 0)
- ExitF5Teleports.TextSize = 14
- ExitF5Teleports.MouseButton1Down:connect(function()
- F5TeleportGUI.Visible=false
- end)
- F5Chest1B.Name = "F5 Chest 1 B"
- F5Chest1B.Parent = F5TeleportGUI
- F5Chest1B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F5Chest1B.BorderSizePixel = 2
- F5Chest1B.Position = UDim2.new(0.226415098, 0, 0.59803921, 0)
- F5Chest1B.Size = UDim2.new(0, 100, 0, 34)
- F5Chest1B.Font = Enum.Font.Bodoni
- F5Chest1B.Text = "Chest 1"
- F5Chest1B.TextColor3 = Color3.new(0, 0, 0)
- F5Chest1B.TextSize = 14
- F5Chest2B.Name = "F5 Chest 2 B"
- F5Chest2B.Parent = F5TeleportGUI
- F5Chest2B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F5Chest2B.BorderSizePixel = 2
- F5Chest2B.Position = UDim2.new(0.226415098, 0, 0.833333313, 0)
- F5Chest2B.Size = UDim2.new(0, 100, 0, 32)
- F5Chest2B.Font = Enum.Font.Bodoni
- F5Chest2B.Text = "Chest 2"
- F5Chest2B.TextColor3 = Color3.new(0, 0, 0)
- F5Chest2B.TextSize = 14
- F5Boarder4.Name = "F5 Boarder4"
- F5Boarder4.Parent = F5TeleportGUI
- F5Boarder4.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F5Boarder4.BorderSizePixel = 0
- F5Boarder4.Position = UDim2.new(-0.0660377368, 0, 0.0245098062, 0)
- F5Boarder4.Size = UDim2.new(0, 27, 0, 191)
- F5Boarder1.Name = "F5 Boarder1"
- F5Boarder1.Parent = F5TeleportGUI
- F5Boarder1.BackgroundColor3 = Color3.new(0.733333, 0.435294, 0.760784)
- F5Boarder1.BorderSizePixel = 0
- F5Boarder1.Position = UDim2.new(0.0377358496, 0, 0.0490196124, 0)
- F5Boarder1.Size = UDim2.new(0, 17, 0, 188)
- F5Boarder2.Name = "F5 Boarder2"
- F5Boarder2.Parent = F5TeleportGUI
- F5Boarder2.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F5Boarder2.BorderSizePixel = 0
- F5Boarder2.Position = UDim2.new(0.169811323, 0, 0.0441176482, 0)
- F5Boarder2.Size = UDim2.new(0, 84, 0, 6)
- F5Boarder3.Name = "F5 Boarder3"
- F5Boarder3.Parent = F5TeleportGUI
- F5Boarder3.BackgroundColor3 = Color3.new(1, 1, 1)
- F5Boarder3.Position = UDim2.new(0.0283018872, 0, -0.171568632, 0)
- F5Boarder3.Size = UDim2.new(0, 136, 0, 25)
- F5Boarder3.Style = Enum.FrameStyle.RobloxRound
- F5Boarder8.Name = "F5 Boarder8"
- F5Boarder8.Parent = F5TeleportGUI
- F5Boarder8.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F5Boarder8.BorderSizePixel = 0
- F5Boarder8.Position = UDim2.new(-0.0754716992, 0, -0.0392156877, 0)
- F5Boarder8.Size = UDim2.new(0, 106, 0, 16)
- f5tele.Name = "f5 tele"
- f5tele.Parent = F5TeleportGUI
- f5tele.BackgroundColor3 = Color3.new(1, 1, 1)
- f5tele.BackgroundTransparency = 1
- f5tele.Position = UDim2.new(0.264150947, 0, -0.176470593, 0)
- f5tele.Size = UDim2.new(0, 100, 0, 24)
- f5tele.Font = Enum.Font.Arcade
- f5tele.Text = "Floor 5"
- f5tele.TextColor3 = Color3.new(0, 1, 0.498039)
- f5tele.TextSize = 14
- F5MiniB.Name = "F5 Mini B"
- F5MiniB.Parent = F5TeleportGUI
- F5MiniB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- F5MiniB.BorderSizePixel = 2
- F5MiniB.Position = UDim2.new(0.226415187, 0, 0.357843161, 0)
- F5MiniB.Size = UDim2.new(0, 100, 0, 36)
- F5MiniB.Font = Enum.Font.Bodoni
- F5MiniB.Text = "Mini Boss"
- F5MiniB.TextColor3 = Color3.new(0, 0, 0)
- F5MiniB.TextSize = 14
- F5MiniB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1610.15137, 1463.90161, -4964.9126))
- end)
- F5Boarder9.Name = "F5 Boarder9"
- F5Boarder9.Parent = F5TeleportGUI
- F5Boarder9.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F5Boarder9.BorderSizePixel = 0
- F5Boarder9.Position = UDim2.new(0.141509444, 0, 0.0490196086, 0)
- F5Boarder9.Size = UDim2.new(0, 8, 0, 188)
- F9Boarder2_5.Name = "F9 Boarder2"
- F9Boarder2_5.Parent = F5TeleportGUI
- F9Boarder2_5.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F9Boarder2_5.BorderSizePixel = 0
- F9Boarder2_5.Position = UDim2.new(-0.122641511, 0, -0.122549027, 0)
- F9Boarder2_5.Rotation = 50
- F9Boarder2_5.Size = UDim2.new(0, 32, 0, 24)
- F7TeleportGUI.Name = "F7 Teleport GUI"
- F7TeleportGUI.Parent = TeleportGUIMain
- F7TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- F7TeleportGUI.Position = UDim2.new(-0.9578107, 0, 2.69000006, 0)
- F7TeleportGUI.Size = UDim2.new(0, 106, 0, 204)
- F7TeleportGUI.Visible = false
- F7TeleportGUI.Style = Enum.FrameStyle.DropShadow
- F7TeleportGUI.Active=true
- F7TeleportGUI.Draggable=true
- F7BossB.Name = "F7 Boss B"
- F7BossB.Parent = F7TeleportGUI
- F7BossB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- F7BossB.BorderSizePixel = 2
- F7BossB.Position = UDim2.new(0.226415098, 0, 0.112745106, 0)
- F7BossB.Size = UDim2.new(0, 100, 0, 36)
- F7BossB.Font = Enum.Font.Bodoni
- F7BossB.Text = "Boss"
- F7BossB.TextColor3 = Color3.new(0, 0, 0)
- F7BossB.TextSize = 14
- F7BossB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(3315.13281, 729.625977, -617.601624))
- end)
- ExitF7Teleports.Name = "Exit F7 Teleports"
- ExitF7Teleports.Parent = F7TeleportGUI
- ExitF7Teleports.BackgroundColor3 = Color3.new(0.819608, 0, 0)
- ExitF7Teleports.Position = UDim2.new(1.11320758, 0, -0.0392156877, 0)
- ExitF7Teleports.Size = UDim2.new(0, 26, 0, 21)
- ExitF7Teleports.Font = Enum.Font.SourceSans
- ExitF7Teleports.Text = "X"
- ExitF7Teleports.TextColor3 = Color3.new(0, 0, 0)
- ExitF7Teleports.TextSize = 14
- ExitF7Teleports.MouseButton1Down:connect(function()
- F7TeleportGUI.Visible=false
- end)
- F7Chest1B.Name = "F7 Chest 1 B"
- F7Chest1B.Parent = F7TeleportGUI
- F7Chest1B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F7Chest1B.BorderSizePixel = 2
- F7Chest1B.Position = UDim2.new(0.226415098, 0, 0.59803921, 0)
- F7Chest1B.Size = UDim2.new(0, 100, 0, 34)
- F7Chest1B.Font = Enum.Font.Bodoni
- F7Chest1B.Text = "Chest 1"
- F7Chest1B.TextColor3 = Color3.new(0, 0, 0)
- F7Chest1B.TextSize = 14
- F7Chest2B.Name = "F7 Chest 2 B"
- F7Chest2B.Parent = F7TeleportGUI
- F7Chest2B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F7Chest2B.BorderSizePixel = 2
- F7Chest2B.Position = UDim2.new(0.226415098, 0, 0.833333313, 0)
- F7Chest2B.Size = UDim2.new(0, 100, 0, 32)
- F7Chest2B.Font = Enum.Font.Bodoni
- F7Chest2B.Text = "Chest 2"
- F7Chest2B.TextColor3 = Color3.new(0, 0, 0)
- F7Chest2B.TextSize = 14
- F7Boarder1.Name = "F7 Boarder1"
- F7Boarder1.Parent = F7TeleportGUI
- F7Boarder1.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F7Boarder1.BorderSizePixel = 0
- F7Boarder1.Position = UDim2.new(-0.0660377368, 0, 0.0245098062, 0)
- F7Boarder1.Size = UDim2.new(0, 27, 0, 191)
- F7Boarder8.Name = "F7 Boarder8"
- F7Boarder8.Parent = F7TeleportGUI
- F7Boarder8.BackgroundColor3 = Color3.new(0.733333, 0.435294, 0.760784)
- F7Boarder8.BorderSizePixel = 0
- F7Boarder8.Position = UDim2.new(0.0377358496, 0, 0.0490196124, 0)
- F7Boarder8.Size = UDim2.new(0, 17, 0, 188)
- F7Boarder5.Name = "F7 Boarder5"
- F7Boarder5.Parent = F7TeleportGUI
- F7Boarder5.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F7Boarder5.BorderSizePixel = 0
- F7Boarder5.Position = UDim2.new(0.169811323, 0, 0.0441176482, 0)
- F7Boarder5.Size = UDim2.new(0, 84, 0, 6)
- F7Boarder7.Name = "F7 Boarder7"
- F7Boarder7.Parent = F7TeleportGUI
- F7Boarder7.BackgroundColor3 = Color3.new(1, 1, 1)
- F7Boarder7.Position = UDim2.new(0.0283018872, 0, -0.171568632, 0)
- F7Boarder7.Size = UDim2.new(0, 136, 0, 25)
- F7Boarder7.Style = Enum.FrameStyle.RobloxRound
- F7Boarder2.Name = "F7 Boarder2"
- F7Boarder2.Parent = F7TeleportGUI
- F7Boarder2.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F7Boarder2.BorderSizePixel = 0
- F7Boarder2.Position = UDim2.new(-0.0754716992, 0, -0.0392156877, 0)
- F7Boarder2.Size = UDim2.new(0, 106, 0, 16)
- f7tele.Name = "f7 tele"
- f7tele.Parent = F7TeleportGUI
- f7tele.BackgroundColor3 = Color3.new(1, 1, 1)
- f7tele.BackgroundTransparency = 1
- f7tele.Position = UDim2.new(0.264150947, 0, -0.176470593, 0)
- f7tele.Size = UDim2.new(0, 100, 0, 24)
- f7tele.Font = Enum.Font.Arcade
- f7tele.Text = "Floor 7"
- f7tele.TextColor3 = Color3.new(0, 1, 0.498039)
- f7tele.TextSize = 14
- F7MiniB.Name = "F7 Mini B"
- F7MiniB.Parent = F7TeleportGUI
- F7MiniB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- F7MiniB.BorderSizePixel = 2
- F7MiniB.Position = UDim2.new(0.226415187, 0, 0.357843161, 0)
- F7MiniB.Size = UDim2.new(0, 100, 0, 36)
- F7MiniB.Font = Enum.Font.Bodoni
- F7MiniB.Text = "Mini Boss"
- F7MiniB.TextColor3 = Color3.new(0, 0, 0)
- F7MiniB.TextSize = 14
- F7MiniB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(132.215118, 1232.08813, -208.806961))
- end)
- F7Boarder3.Name = "F7 Boarder3"
- F7Boarder3.Parent = F7TeleportGUI
- F7Boarder3.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F7Boarder3.BorderSizePixel = 0
- F7Boarder3.Position = UDim2.new(0.141509444, 0, 0.0490196086, 0)
- F7Boarder3.Size = UDim2.new(0, 8, 0, 188)
- F9Boarder2_6.Name = "F9 Boarder2"
- F9Boarder2_6.Parent = F7TeleportGUI
- F9Boarder2_6.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F9Boarder2_6.BorderSizePixel = 0
- F9Boarder2_6.Position = UDim2.new(-0.122641511, 0, -0.122549027, 0)
- F9Boarder2_6.Rotation = 50
- F9Boarder2_6.Size = UDim2.new(0, 32, 0, 24)
- F9TeleportGUI.Name = "F9 Teleport GUI"
- F9TeleportGUI.Parent = TeleportGUIMain
- F9TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- F9TeleportGUI.Position = UDim2.new(-0.9578107, 0, 2.69000006, 0)
- F9TeleportGUI.Size = UDim2.new(0, 106, 0, 204)
- F9TeleportGUI.Visible = false
- F9TeleportGUI.Style = Enum.FrameStyle.DropShadow
- F9TeleportGUI.Active=true
- F9TeleportGUI.Draggable=true
- F9BossB.Name = "F9 Boss B"
- F9BossB.Parent = F9TeleportGUI
- F9BossB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- F9BossB.BorderSizePixel = 2
- F9BossB.Position = UDim2.new(0.226415098, 0, 0.112745106, 0)
- F9BossB.Size = UDim2.new(0, 100, 0, 36)
- F9BossB.Font = Enum.Font.Bodoni
- F9BossB.Text = "Boss"
- F9BossB.TextColor3 = Color3.new(0, 0, 0)
- F9BossB.TextSize = 14
- F9BossB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(12538, 430, -3165))
- end)
- ExitF9Teleports.Name = "Exit F9 Teleports"
- ExitF9Teleports.Parent = F9TeleportGUI
- ExitF9Teleports.BackgroundColor3 = Color3.new(0.819608, 0, 0)
- ExitF9Teleports.Position = UDim2.new(1.11320758, 0, -0.0392156877, 0)
- ExitF9Teleports.Size = UDim2.new(0, 26, 0, 21)
- ExitF9Teleports.Font = Enum.Font.SourceSans
- ExitF9Teleports.Text = "X"
- ExitF9Teleports.TextColor3 = Color3.new(0, 0, 0)
- ExitF9Teleports.TextSize = 14
- ExitF9Teleports.MouseButton1Down:connect(function()
- F9TeleportGUI.Visible=false
- end)
- F9Chest1B.Name = "F9 Chest 1 B"
- F9Chest1B.Parent = F9TeleportGUI
- F9Chest1B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F9Chest1B.BorderSizePixel = 2
- F9Chest1B.Position = UDim2.new(0.226415098, 0, 0.59803921, 0)
- F9Chest1B.Size = UDim2.new(0, 100, 0, 34)
- F9Chest1B.Font = Enum.Font.Bodoni
- F9Chest1B.Text = "Chest 1"
- F9Chest1B.TextColor3 = Color3.new(0, 0, 0)
- F9Chest1B.TextSize = 14
- F9Chest2B.Name = "F9 Chest 2 B"
- F9Chest2B.Parent = F9TeleportGUI
- F9Chest2B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F9Chest2B.BorderSizePixel = 2
- F9Chest2B.Position = UDim2.new(0.226415098, 0, 0.833333313, 0)
- F9Chest2B.Size = UDim2.new(0, 100, 0, 32)
- F9Chest2B.Font = Enum.Font.Bodoni
- F9Chest2B.Text = "Chest 2"
- F9Chest2B.TextColor3 = Color3.new(0, 0, 0)
- F9Chest2B.TextSize = 14
- F9Boarder5.Name = "F9 Boarder5"
- F9Boarder5.Parent = F9TeleportGUI
- F9Boarder5.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F9Boarder5.BorderSizePixel = 0
- F9Boarder5.Position = UDim2.new(-0.0660377368, 0, 0.0245098062, 0)
- F9Boarder5.Size = UDim2.new(0, 27, 0, 191)
- F9Boarder6.Name = "F9 Boarder6"
- F9Boarder6.Parent = F9TeleportGUI
- F9Boarder6.BackgroundColor3 = Color3.new(0.733333, 0.435294, 0.760784)
- F9Boarder6.BorderSizePixel = 0
- F9Boarder6.Position = UDim2.new(0.0377358496, 0, 0.0490196124, 0)
- F9Boarder6.Size = UDim2.new(0, 17, 0, 188)
- F9Boarder4.Name = "F9 Boarder4"
- F9Boarder4.Parent = F9TeleportGUI
- F9Boarder4.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F9Boarder4.BorderSizePixel = 0
- F9Boarder4.Position = UDim2.new(0.169811323, 0, 0.0441176482, 0)
- F9Boarder4.Size = UDim2.new(0, 84, 0, 6)
- F9Boarder3.Name = "F9 Boarder3"
- F9Boarder3.Parent = F9TeleportGUI
- F9Boarder3.BackgroundColor3 = Color3.new(1, 1, 1)
- F9Boarder3.Position = UDim2.new(0.0283018872, 0, -0.171568632, 0)
- F9Boarder3.Size = UDim2.new(0, 136, 0, 25)
- F9Boarder3.Style = Enum.FrameStyle.RobloxRound
- F9Boarder2_7.Name = "F9 Boarder2"
- F9Boarder2_7.Parent = F9TeleportGUI
- F9Boarder2_7.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F9Boarder2_7.BorderSizePixel = 0
- F9Boarder2_7.Position = UDim2.new(-0.122641511, 0, -0.122549027, 0)
- F9Boarder2_7.Rotation = 50
- F9Boarder2_7.Size = UDim2.new(0, 32, 0, 24)
- F9Boarder1.Name = "F9 Boarder1"
- F9Boarder1.Parent = F9TeleportGUI
- F9Boarder1.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F9Boarder1.BorderSizePixel = 0
- F9Boarder1.Position = UDim2.new(-0.0754716992, 0, -0.0392156877, 0)
- F9Boarder1.Size = UDim2.new(0, 106, 0, 16)
- f9tele.Name = "f9 tele"
- f9tele.Parent = F9TeleportGUI
- f9tele.BackgroundColor3 = Color3.new(1, 1, 1)
- f9tele.BackgroundTransparency = 1
- f9tele.Position = UDim2.new(0.264150947, 0, -0.176470593, 0)
- f9tele.Size = UDim2.new(0, 100, 0, 24)
- f9tele.Font = Enum.Font.Arcade
- f9tele.Text = "Floor 9"
- f9tele.TextColor3 = Color3.new(0, 1, 0.498039)
- f9tele.TextSize = 14
- F9MiniB.Name = "F9 Mini B"
- F9MiniB.Parent = F9TeleportGUI
- F9MiniB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- F9MiniB.BorderSizePixel = 2
- F9MiniB.Position = UDim2.new(0.226415187, 0, 0.357843161, 0)
- F9MiniB.Size = UDim2.new(0, 100, 0, 36)
- F9MiniB.Font = Enum.Font.Bodoni
- F9MiniB.Text = "Mini Boss"
- F9MiniB.TextColor3 = Color3.new(0, 0, 0)
- F9MiniB.TextSize = 14
- F9MiniB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3451, 2800, -7762))
- end)
- F9Boarder8.Name = "F9 Boarder8"
- F9Boarder8.Parent = F9TeleportGUI
- F9Boarder8.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F9Boarder8.BorderSizePixel = 0
- F9Boarder8.Position = UDim2.new(0.141509444, 0, 0.0490196086, 0)
- F9Boarder8.Size = UDim2.new(0, 8, 0, 188)
- F8TeleportGUI.Name = "F8 Teleport GUI"
- F8TeleportGUI.Parent = TeleportGUIMain
- F8TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- F8TeleportGUI.Position = UDim2.new(-0.9578107, 0, 2.69000006, 0)
- F8TeleportGUI.Size = UDim2.new(0, 106, 0, 204)
- F8TeleportGUI.Visible = false
- F8TeleportGUI.Style = Enum.FrameStyle.DropShadow
- F8TeleportGUI.Active=true
- F8TeleportGUI.Draggable=true
- F8Boarder1.Name = "F8 Boarder1"
- F8Boarder1.Parent = F8TeleportGUI
- F8Boarder1.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F8Boarder1.BorderSizePixel = 0
- F8Boarder1.Position = UDim2.new(-0.0660377368, 0, 0.0245098062, 0)
- F8Boarder1.Size = UDim2.new(0, 27, 0, 191)
- F8Boarder7.Name = "F8 Boarder7"
- F8Boarder7.Parent = F8TeleportGUI
- F8Boarder7.BackgroundColor3 = Color3.new(0.733333, 0.435294, 0.760784)
- F8Boarder7.BorderSizePixel = 0
- F8Boarder7.Position = UDim2.new(0.0377358496, 0, 0.0490196124, 0)
- F8Boarder7.Size = UDim2.new(0, 17, 0, 188)
- F8Boarder6.Name = "F8 Boarder6"
- F8Boarder6.Parent = F8TeleportGUI
- F8Boarder6.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F8Boarder6.BorderSizePixel = 0
- F8Boarder6.Position = UDim2.new(0.169811323, 0, 0.0441176482, 0)
- F8Boarder6.Size = UDim2.new(0, 84, 0, 6)
- F8Boarder2.Name = "F8 Boarder2"
- F8Boarder2.Parent = F8TeleportGUI
- F8Boarder2.BackgroundColor3 = Color3.new(1, 1, 1)
- F8Boarder2.Position = UDim2.new(0.0283018872, 0, -0.171568632, 0)
- F8Boarder2.Size = UDim2.new(0, 136, 0, 25)
- F8Boarder2.Style = Enum.FrameStyle.RobloxRound
- f8tele.Name = "f8 tele"
- f8tele.Parent = F8TeleportGUI
- f8tele.BackgroundColor3 = Color3.new(1, 1, 1)
- f8tele.BackgroundTransparency = 1
- f8tele.Position = UDim2.new(0.264150947, 0, -0.176470593, 0)
- f8tele.Size = UDim2.new(0, 100, 0, 24)
- f8tele.Font = Enum.Font.Arcade
- f8tele.Text = "Floor 8"
- f8tele.TextColor3 = Color3.new(0, 1, 0.498039)
- f8tele.TextSize = 14
- F8MiniB.Name = "F8 Mini B"
- F8MiniB.Parent = F8TeleportGUI
- F8MiniB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- F8MiniB.BorderSizePixel = 2
- F8MiniB.Position = UDim2.new(0.226415187, 0, 0.357843161, 0)
- F8MiniB.Size = UDim2.new(0, 100, 0, 36)
- F8MiniB.Font = Enum.Font.Bodoni
- F8MiniB.Text = "Mini Boss"
- F8MiniB.TextColor3 = Color3.new(0, 0, 0)
- F8MiniB.TextSize = 14
- F8MiniB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(12317, 430, -3505))
- end)
- F8Chest2B.Name = "F8 Chest 2 B"
- F8Chest2B.Parent = F8TeleportGUI
- F8Chest2B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F8Chest2B.BorderSizePixel = 2
- F8Chest2B.Position = UDim2.new(0.226415098, 0, 0.833333313, 0)
- F8Chest2B.Size = UDim2.new(0, 100, 0, 32)
- F8Chest2B.Font = Enum.Font.Bodoni
- F8Chest2B.Text = "Chest 2"
- F8Chest2B.TextColor3 = Color3.new(0, 0, 0)
- F8Chest2B.TextSize = 14
- F8Chest1B.Name = "F8 Chest 1 B"
- F8Chest1B.Parent = F8TeleportGUI
- F8Chest1B.BackgroundColor3 = Color3.new(0.0666667, 0.784314, 1)
- F8Chest1B.BorderSizePixel = 2
- F8Chest1B.Position = UDim2.new(0.226415098, 0, 0.59803921, 0)
- F8Chest1B.Size = UDim2.new(0, 100, 0, 34)
- F8Chest1B.Font = Enum.Font.Bodoni
- F8Chest1B.Text = "Chest 1"
- F8Chest1B.TextColor3 = Color3.new(0, 0, 0)
- F8Chest1B.TextSize = 14
- F8BossB.Name = "F8 Boss B"
- F8BossB.Parent = F8TeleportGUI
- F8BossB.BackgroundColor3 = Color3.new(0.321569, 1, 0.866667)
- F8BossB.BorderSizePixel = 2
- F8BossB.Position = UDim2.new(0.226415098, 0, 0.112745106, 0)
- F8BossB.Size = UDim2.new(0, 100, 0, 36)
- F8BossB.Font = Enum.Font.Bodoni
- F8BossB.Text = "Boss"
- F8BossB.TextColor3 = Color3.new(0, 0, 0)
- F8BossB.TextSize = 14
- F8BossB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1642, 4078, 7721))
- end)
- ExitF8Teleports.Name = "Exit F8 Teleports"
- ExitF8Teleports.Parent = F8TeleportGUI
- ExitF8Teleports.BackgroundColor3 = Color3.new(0.819608, 0, 0)
- ExitF8Teleports.Position = UDim2.new(1.11320758, 0, -0.0392156877, 0)
- ExitF8Teleports.Size = UDim2.new(0, 26, 0, 21)
- ExitF8Teleports.Font = Enum.Font.SourceSans
- ExitF8Teleports.Text = "X"
- ExitF8Teleports.TextColor3 = Color3.new(0, 0, 0)
- ExitF8Teleports.TextSize = 14
- ExitF8Teleports.MouseButton1Down:connect(function()
- F8TeleportGUI.Visible=false
- end)
- F8Boarder8.Name = "F8 Boarder8"
- F8Boarder8.Parent = F8TeleportGUI
- F8Boarder8.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F8Boarder8.BorderSizePixel = 0
- F8Boarder8.Position = UDim2.new(-0.0754716992, 0, -0.0392156877, 0)
- F8Boarder8.Size = UDim2.new(0, 106, 0, 16)
- F9Boarder2_8.Name = "F9 Boarder2"
- F9Boarder2_8.Parent = F8TeleportGUI
- F9Boarder2_8.BackgroundColor3 = Color3.new(0.592157, 0.34902, 0.611765)
- F9Boarder2_8.BorderSizePixel = 0
- F9Boarder2_8.Position = UDim2.new(-0.122641511, 0, -0.122549027, 0)
- F9Boarder2_8.Rotation = 50
- F9Boarder2_8.Size = UDim2.new(0, 32, 0, 24)
- F8Boarder5.Name = "F8 Boarder5"
- F8Boarder5.Parent = F8TeleportGUI
- F8Boarder5.BackgroundColor3 = Color3.new(0.831373, 0.498039, 0.866667)
- F8Boarder5.BorderSizePixel = 0
- F8Boarder5.Position = UDim2.new(0.141509444, 0, 0.0490196086, 0)
- F8Boarder5.Size = UDim2.new(0, 8, 0, 188)
- TeleportList.Name = "Teleport List"
- TeleportList.Parent = SB2Teleports
- TeleportList.BackgroundColor3 = Color3.new(1, 1, 1)
- TeleportList.BorderColor3 = Color3.new(0.192157, 0.145098, 0.207843)
- TeleportList.BorderSizePixel = 3
- TeleportList.Position = UDim2.new(0.658773005, 0, -0.532548785, 0)
- TeleportList.Size = UDim2.new(0, 100, 0, 1369)
- TeleportList.Visible = false
- TeleportList.Style = Enum.FrameStyle.DropShadow
- F1ListB.Name = "F1 List B"
- F1ListB.Parent = TeleportList
- F1ListB.BackgroundColor3 = Color3.new(0, 0, 0)
- F1ListB.BorderColor3 = Color3.new(0.192157, 0.145098, 0.207843)
- F1ListB.BorderSizePixel = 3
- F1ListB.Position = UDim2.new(0.180225238, 0, 0.413868755, 0)
- F1ListB.Size = UDim2.new(0, 54, 0, 50)
- F1ListB.Font = Enum.Font.Bodoni
- F1ListB.Text = "1"
- F1ListB.TextColor3 = Color3.new(0.376471, 0.784314, 0.2)
- F1ListB.TextScaled = true
- F1ListB.TextSize = 14
- F1ListB.TextStrokeTransparency = 3
- F1ListB.TextWrapped = true
- F1ListB.MouseButton1Down:connect(function()
- F1TeleportGUI.Visible=true
- TeleportList.Visible=false
- end)
- F2ListB.Name = "F2 List B"
- F2ListB.Parent = TeleportList
- F2ListB.BackgroundColor3 = Color3.new(0, 0, 0)
- F2ListB.BorderColor3 = Color3.new(0.192157, 0.145098, 0.207843)
- F2ListB.BorderSizePixel = 3
- F2ListB.Position = UDim2.new(0.180225328, 0, 0.453373194, 0)
- F2ListB.Size = UDim2.new(0, 54, 0, 50)
- F2ListB.Font = Enum.Font.Bodoni
- F2ListB.Text = "2"
- F2ListB.TextColor3 = Color3.new(0.376471, 0.784314, 0.2)
- F2ListB.TextScaled = true
- F2ListB.TextSize = 14
- F2ListB.TextStrokeTransparency = 3
- F2ListB.TextWrapped = true
- F2ListB.MouseButton1Down:connect(function()
- F2TeleportGUI.Visible=true
- TeleportList.Visible=false
- end)
- F3ListB.Name = "F3 List B"
- F3ListB.Parent = TeleportList
- F3ListB.BackgroundColor3 = Color3.new(0, 0, 0)
- F3ListB.BorderColor3 = Color3.new(0.192157, 0.145098, 0.207843)
- F3ListB.BorderSizePixel = 3
- F3ListB.Position = UDim2.new(0.180225343, 0, 0.494278938, 0)
- F3ListB.Size = UDim2.new(0, 54, 0, 50)
- F3ListB.Font = Enum.Font.Bodoni
- F3ListB.Text = "3"
- F3ListB.TextColor3 = Color3.new(0.376471, 0.784314, 0.2)
- F3ListB.TextScaled = true
- F3ListB.TextSize = 14
- F3ListB.TextStrokeTransparency = 3
- F3ListB.TextWrapped = true
- F3ListB.MouseButton1Down:connect(function()
- F3TeleportGUI.Visible=true
- TeleportList.Visible=false
- end)
- F4ListB.Name = "F4 List B"
- F4ListB.Parent = TeleportList
- F4ListB.BackgroundColor3 = Color3.new(0, 0, 0)
- F4ListB.BorderColor3 = Color3.new(0.192157, 0.145098, 0.207843)
- F4ListB.BorderSizePixel = 3
- F4ListB.Position = UDim2.new(0.180225343, 0, 0.535915136, 0)
- F4ListB.Size = UDim2.new(0, 54, 0, 50)
- F4ListB.Font = Enum.Font.Bodoni
- F4ListB.Text = "4"
- F4ListB.TextColor3 = Color3.new(0.376471, 0.784314, 0.2)
- F4ListB.TextScaled = true
- F4ListB.TextSize = 14
- F4ListB.TextStrokeTransparency = 3
- F4ListB.TextWrapped = true
- F4ListB.MouseButton1Down:connect(function()
- F4TeleportGUI.Visible=true
- TeleportList.Visible=false
- end)
- F5ListB.Name = "F5 List B"
- F5ListB.Parent = TeleportList
- F5ListB.BackgroundColor3 = Color3.new(0, 0, 0)
- F5ListB.BorderColor3 = Color3.new(0.192157, 0.145098, 0.207843)
- F5ListB.BorderSizePixel = 3
- F5ListB.Position = UDim2.new(0.180225343, 0, 0.57536, 0)
- F5ListB.Size = UDim2.new(0, 54, 0, 50)
- F5ListB.Font = Enum.Font.Bodoni
- F5ListB.Text = "5"
- F5ListB.TextColor3 = Color3.new(0.376471, 0.784314, 0.2)
- F5ListB.TextScaled = true
- F5ListB.TextSize = 14
- F5ListB.TextStrokeTransparency = 3
- F5ListB.TextWrapped = true
- F5ListB.MouseButton1Down:connect(function()
- F5TeleportGUI.Visible=true
- TeleportList.Visible=false
- end)
- F7ListB.Name = "F7 List B"
- F7ListB.Parent = TeleportList
- F7ListB.BackgroundColor3 = Color3.new(0, 0, 0)
- F7ListB.BorderColor3 = Color3.new(0.192157, 0.145098, 0.207843)
- F7ListB.BorderSizePixel = 3
- F7ListB.Position = UDim2.new(0.180225343, 0, 0.616265833, 0)
- F7ListB.Size = UDim2.new(0, 54, 0, 50)
- F7ListB.Font = Enum.Font.Bodoni
- F7ListB.Text = "7"
- F7ListB.TextColor3 = Color3.new(0.376471, 0.784314, 0.2)
- F7ListB.TextScaled = true
- F7ListB.TextSize = 14
- F7ListB.TextStrokeTransparency = 3
- F7ListB.TextWrapped = true
- F7ListB.MouseButton1Down:connect(function()
- F7TeleportGUI.Visible=true
- TeleportList.Visible=false
- end)
- F8ListB.Name = "F8 List B"
- F8ListB.Parent = TeleportList
- F8ListB.BackgroundColor3 = Color3.new(0, 0, 0)
- F8ListB.BorderColor3 = Color3.new(0.192157, 0.145098, 0.207843)
- F8ListB.BorderSizePixel = 3
- F8ListB.Position = UDim2.new(0.180225343, 0, 0.656441092, 0)
- F8ListB.Size = UDim2.new(0, 54, 0, 50)
- F8ListB.Font = Enum.Font.Bodoni
- F8ListB.Text = "8"
- F8ListB.TextColor3 = Color3.new(0.376471, 0.784314, 0.2)
- F8ListB.TextScaled = true
- F8ListB.TextSize = 14
- F8ListB.TextStrokeTransparency = 3
- F8ListB.TextWrapped = true
- F8ListB.MouseButton1Down:connect(function()
- F8TeleportGUI.Visible=true
- TeleportList.Visible=false
- end)
- F9ListB.Name = "F9 List B"
- F9ListB.Parent = TeleportList
- F9ListB.BackgroundColor3 = Color3.new(0, 0, 0)
- F9ListB.BorderColor3 = Color3.new(0.192157, 0.145098, 0.207843)
- F9ListB.BorderSizePixel = 3
- F9ListB.Position = UDim2.new(0.180225343, 0, 0.695885956, 0)
- F9ListB.Size = UDim2.new(0, 54, 0, 50)
- F9ListB.Font = Enum.Font.Bodoni
- F9ListB.Text = "9"
- F9ListB.TextColor3 = Color3.new(0.376471, 0.784314, 0.2)
- F9ListB.TextScaled = true
- F9ListB.TextSize = 14
- F9ListB.TextStrokeTransparency = 3
- F9ListB.TextWrapped = true
- F9ListB.MouseButton1Down:connect(function()
- F9TeleportGUI.Visible=true
- TeleportList.Visible=false
- end)
- OpenGUI.Name = "OpenGUI"
- OpenGUI.Parent = SB2Teleports
- OpenGUI.BackgroundColor3 = Color3.new(0.705882, 0.647059, 0.882353)
- OpenGUI.BorderSizePixel = 0
- OpenGUI.Position = UDim2.new(0.449999988, 0, 0.0209999997, 0)
- OpenGUI.Size = UDim2.new(0, 165, 0, 52)
- Open2ndLayerO1.Name = "Open2nd LayerO1"
- Open2ndLayerO1.Parent = OpenGUI
- Open2ndLayerO1.BackgroundColor3 = Color3.new(0.898039, 0.827451, 1)
- Open2ndLayerO1.BorderSizePixel = 0
- Open2ndLayerO1.Position = UDim2.new(-0.157719031, 0, 0.00987537112, 0)
- Open2ndLayerO1.Size = UDim2.new(0, 208, 0, 47)
- _1OpenStylesO2.Name = "1Open StylesO2"
- _1OpenStylesO2.Parent = OpenGUI
- _1OpenStylesO2.BackgroundColor3 = Color3.new(0.396078, 0.360784, 0.494118)
- _1OpenStylesO2.BorderSizePixel = 0
- _1OpenStylesO2.Position = UDim2.new(-0.160239801, 0, 0.746621668, 0)
- _1OpenStylesO2.Rotation = 30
- _1OpenStylesO2.Size = UDim2.new(0, 29, 0, 16)
- _1OpenStylesO3.Name = "1Open StylesO3"
- _1OpenStylesO3.Parent = OpenGUI
- _1OpenStylesO3.BackgroundColor3 = Color3.new(0.396078, 0.360784, 0.494118)
- _1OpenStylesO3.BorderSizePixel = 0
- _1OpenStylesO3.Position = UDim2.new(-0.157719031, 0, -0.15384616, 0)
- _1OpenStylesO3.Rotation = -30
- _1OpenStylesO3.Size = UDim2.new(0, 29, 0, 16)
- _1OpenStylesO6.Name = "1Open StylesO6"
- _1OpenStylesO6.Parent = OpenGUI
- _1OpenStylesO6.BackgroundColor3 = Color3.new(0.396078, 0.360784, 0.494118)
- _1OpenStylesO6.BorderSizePixel = 0
- _1OpenStylesO6.Position = UDim2.new(-0.182926834, 0, 0.00987537112, 0)
- _1OpenStylesO6.Size = UDim2.new(0, 15, 0, 44)
- OpenGUIB.Name = "OpenGUIB"
- OpenGUIB.Parent = OpenGUI
- OpenGUIB.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenGUIB.BackgroundTransparency = 1
- OpenGUIB.Position = UDim2.new(0.0489849001, 0, 0.198154747, 0)
- OpenGUIB.Size = UDim2.new(0, 150, 0, 31)
- OpenGUIB.Font = Enum.Font.Fantasy
- OpenGUIB.Text = "Open GUI"
- OpenGUIB.TextColor3 = Color3.new(0.443137, 0.129412, 0.415686)
- OpenGUIB.TextScaled = true
- OpenGUIB.TextSize = 33
- OpenGUIB.TextWrapped = true
- OpenGUIB.MouseButton1Down:connect(function()
- GUInew.Visible=true
- OpenGUI.Vsible=false
- end)
- _1OpenStylesO5.Name = "1Open StylesO5"
- _1OpenStylesO5.Parent = OpenGUI
- _1OpenStylesO5.BackgroundColor3 = Color3.new(0.396078, 0.360784, 0.494118)
- _1OpenStylesO5.BorderSizePixel = 0
- _1OpenStylesO5.Position = UDim2.new(0.00109007303, 0, 0.934901297, 0)
- _1OpenStylesO5.Size = UDim2.new(0, 165, 0, 3)
- _1OpenStylesO4.Name = "1Open StylesO4"
- _1OpenStylesO4.Parent = OpenGUI
- _1OpenStylesO4.BackgroundColor3 = Color3.new(0.396078, 0.360784, 0.494118)
- _1OpenStylesO4.BorderSizePixel = 0
- _1OpenStylesO4.Position = UDim2.new(0.00109007303, 0, 0.00168932404, 0)
- _1OpenStylesO4.Size = UDim2.new(0, 165, 0, 3)
- _1OpenStylesO2_2.Name = "1Open StylesO2"
- _1OpenStylesO2_2.Parent = OpenGUI
- _1OpenStylesO2_2.BackgroundColor3 = Color3.new(0.396078, 0.360784, 0.494118)
- _1OpenStylesO2_2.BorderSizePixel = 0
- _1OpenStylesO2_2.Position = UDim2.new(0.99679786, 0, 0.730249524, 0)
- _1OpenStylesO2_2.Rotation = -30
- _1OpenStylesO2_2.Size = UDim2.new(0, 29, 0, 16)
- _1OpenStylesO6_2.Name = "1Open StylesO6"
- _1OpenStylesO6_2.Parent = OpenGUI
- _1OpenStylesO6_2.BackgroundColor3 = Color3.new(0.396078, 0.360784, 0.494118)
- _1OpenStylesO6_2.BorderSizePixel = 0
- _1OpenStylesO6_2.Position = UDim2.new(1.07746291, 0, 0.0344335102, 0)
- _1OpenStylesO6_2.Size = UDim2.new(0, 15, 0, 44)
- _1OpenStylesO3_2.Name = "1Open StylesO3"
- _1OpenStylesO3_2.Parent = OpenGUI
- _1OpenStylesO3_2.BackgroundColor3 = Color3.new(0.396078, 0.360784, 0.494118)
- _1OpenStylesO3_2.BorderSizePixel = 0
- _1OpenStylesO3_2.Position = UDim2.new(0.974110961, 0, -0.15384616, 0)
- _1OpenStylesO3_2.Rotation = 30
- _1OpenStylesO3_2.Size = UDim2.new(0, 29, 0, 16)
- -- Scripts:
- OpenAdminB.MouseButton1Click:connect(function()
- OpenAdminCommandsB.Visible=true
- OpenAdminB.Visible=false
- prefix = ";"
- wait(0.3)
- Commands = {
- '[-] cmdbar is shown when ; is pressed.',
- '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
- '[2] bring [plr] -- You need a tool! Will bring player to you',
- '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
- '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
- '[5] attach [plr] -- You need a tool! Attaches you to player',
- '[6] unattach [plr] -- Attempts to unattach you from a player',
- '[7] follow [plr] -- Makes you follow behind the player',
- '[8] unfollow',
- '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
- '[10] trail [plr] -- The opposite of follow, you stay infront of player',
- '[11] untrail',
- '[12] orbit [plr] -- Makes you orbit the player',
- '[13] unorbit',
- '[14] fling [plr] -- Makes you fling the player',
- '[15] unfling',
- '[16] fecheck -- Checks if the game is FE or not',
- '[17] void [plr] -- Teleports player to the void',
- '[18] noclip -- Gives you noclip to walk through walls',
- '[19] clip -- Removes noclip',
- '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
- '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
- '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
- '[23] default -- Changes your speed, jumppower and hipheight to default values',
- '[24] annoy [plr] -- Loop teleports you to the player',
- '[25] unannoy',
- '[26] headwalk [plr] -- Loop teleports you to the player head',
- '[27] unheadwalk',
- '[28] nolimbs -- Removes your arms and legs',
- '[29] god -- Gives you FE Godmode',
- '[30] drophats -- Drops your accessories',
- '[31] droptool -- Drops any tool you have equipped',
- '[32] loopdhats -- Loop drops your accessories',
- '[33] unloopdhats',
- '[34] loopdtool -- Loop drops any tools you have equipped',
- '[35] unloopdtool',
- '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
- '[37] view [plr] -- Changes your camera to the player character',
- '[38] unview',
- '[39] goto [plr] -- Teleports you to player',
- '[40] fly -- Allows you to fly, credit to Infinite Yield',
- '[41] unfly',
- '[42] chat [msg] -- Makes you chat a message',
- '[43] spam [msg] -- Spams a message',
- '[44] unspam',
- '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
- '[46] pmspam [plr] -- Spams a player in private message',
- '[47] unpmspam',
- '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
- '[49] uncfreeze [plr]',
- '[50] unlockws -- Unlocks the workspace',
- '[51] lockws -- Locks the workspace',
- '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
- '[53] pstand -- Enables platform stand',
- '[54] unpstand -- Disables platform stand',
- '[55] blockhead -- Removes your head mesh',
- '[56] sit',
- '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
- '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
- '[59] hypertotal -- Loads in my FE GUI Hypertotal',
- '[60] cmds -- Prints all commands',
- '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
- '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
- '[63] spinner -- Makes you spin',
- '[64] nospinner',
- '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
- '[66] noreach -- Removes reach, must have tool equipped',
- '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
- '[68] tp me [plr] -- Alternative to goto',
- '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
- '[70] uncbring',
- '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
- '[72] givetool [plr] -- Gives the tool you have equipped to the player',
- '[73] glitch [plr] -- Glitches you and the player, looks very cool',
- '[74] unglitch -- Unglitches you',
- '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
- '[76] explorer -- Loads up DEX',
- '[77] reset -- Resets your character.',
- '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
- '[79] animgui -- Loads up Energize animations GUI',
- '[80] savepos -- Saves your current position',
- '[81] loadpos -- Teleports you to your saved position',
- '[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
- '[83] unbang',
- '[84] delcmdbar -- Removes the command bar completely',
- '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
- '[86] shutdown -- Uses harkinians script to shutdown server',
- '[87] respawn -- If grespawn doesnt work you can use respawn',
- '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
- '[89] getplrs -- Prints all players in game',
- '[90] deldecal -- Deletes all decals client sided',
- '[91] opfinality -- Loads in my FE GUI Opfinality',
- '[92] remotes -- Prints all remotes in the game in the console when added',
- '[93] noremotes -- Stops printing remotes',
- '[94] tpdefault -- Stops all loop teleports to a player',
- '[95] stopsit -- Will not allow you to sit',
- '[96] gosit -- Allows you to sit',
- '[97] clicktp -- Enables click tp',
- '[98] noclicktp -- Disables click tp',
- '[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
- '[100] toolsoff -- Stops ;toolson',
- '[101] version -- Gets the admin version',
- '[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
- '[103] gravity [num] -- Changes workspace gravity default is 196.2',
- '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
- '[105] clickdel -- Delete any block you press q on, client sided',
- '[106] noclickdel -- Stops clickdel',
- '[107] looprhats -- Loop removes mesh of your hats/loop block hats',
- '[108] unlooprhats -- Stops loop removing mesh',
- '[109] looprtool -- Loop removes mesh of your tool/loop block tools',
- '[110] unlooprtool -- Stops loop removing mesh',
- '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
- '[112] age [plr] -- Makes you chat the account age of the player',
- '[113] id [plr] -- Makes you chat the account ID of the player',
- '[114] .age [plr] -- Privately shows you the account age of the player',
- '[115] .id [plr] -- Privately shows you the account ID of the player',
- '[116] gameid -- Shows the game ID',
- '[117] removeinvis -- Removes all invisible walls/parts, client sided',
- '[118] removefog -- Removes fog, client sided',
- '[119] disable -- Disables your character by removing humanoid',
- '[120] enable -- Enables your character by adding humanoid',
- '[121] prefix [key] -- Changes the prefix used, default is ;',
- '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
- '[123] flyspeed [num] -- Change your fly speed, default is 1',
- '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
- '[125] uncarpet -- Stops carpet player',
- '[126] stare [plr] -- Turns your character to stare at another player',
- '[127] unstare -- Stops stare player',
- '[128] logchat -- Logs all chat (including /e and whispers) of all players',
- '[129] unlogchat -- Disables logchat',
- '[130] fixcam -- Fixes/resets your camera',
- '[131] unstate -- Stops changing state',
- }
- speedget = 1
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.CharacterAdded:Connect(function(character)
- spin = false
- flying = false
- staring = false
- banpl = false
- end)
- function change()
- prefix = prefix
- speedfly = speedfly
- end
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- local Mouse = lplayer:GetMouse()
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- droppinghats = false
- droppingtools = false
- flying = false
- spamdelay = 1
- spamming = false
- spammingpm = false
- cbringing = false
- remotes = true
- added = true
- binds = false
- stopsitting = false
- clickgoto = false
- gettingtools = false
- removingmeshhats = false
- removingmeshtool = false
- clickdel = false
- staring = false
- chatlogs = false
- banpl = false
- changingstate = false
- statechosen = 0
- adminversion = "Reviz Admin by illremember, Version 2.0"
- flying = false
- speedfly = 1
- function plrchat(plr, chat)
- print(plr.Name..": "..tick().."\n"..chat)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(v, chat)
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(plr, chat)
- end
- end)
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- ScreenGui.Parent = game:GetService("CoreGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
- Frame.BackgroundTransparency = 0.3
- Frame.Position = UDim2.new(0.5, 0, 0, 10)
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame.Active = true
- Frame.Draggable = true
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = Frame
- CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CMDBAR.BackgroundTransparency = 0.20000000298023
- CMDBAR.Size = UDim2.new(0, 180, 0, 20)
- CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
- CMDBAR.Font = Enum.Font.SourceSansLight
- CMDBAR.FontSize = Enum.FontSize.Size14
- CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CMDBAR.TextScaled = true
- CMDBAR.TextSize = 14
- CMDBAR.TextWrapped = true
- CMDBAR.Text = "Press ; to type, Enter to execute"
- local CMDS = Instance.new("ScreenGui")
- local CMDSFRAME = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local closegui = Instance.new("TextButton")
- CMDS.Name = "CMDS"
- CMDS.Parent = game:GetService("CoreGui")
- CMDSFRAME.Name = "CMDSFRAME"
- CMDSFRAME.Parent = CMDS
- CMDSFRAME.Active = true
- CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
- CMDSFRAME.BorderSizePixel = 0
- CMDSFRAME.Draggable = true
- CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
- CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
- CMDSFRAME.Visible = false
- ScrollingFrame.Parent = CMDSFRAME
- ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
- ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 15
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- closegui.Name = "closegui"
- closegui.Parent = CMDSFRAME
- closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
- closegui.BorderSizePixel = 0
- closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
- closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.FontSize = Enum.FontSize.Size24
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(1, 1, 1)
- closegui.TextSize = 20
- closegui.MouseButton1Click:connect(function()
- CMDSFRAME.Visible = false
- end)
- game:GetService('RunService').Stepped:connect(function()
- if spin then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
- end
- if followed then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
- end
- if traill then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
- end
- if annoying then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if hwalk then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
- end
- if staring then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- lplayer.Character.Head.CanCollide = false
- lplayer.Character.Torso.CanCollide = false
- lplayer.Character["Left Leg"].CanCollide = false
- lplayer.Character["Right Leg"].CanCollide = false
- else
- lplayer.Character.Humanoid:ChangeState(11)
- end
- end
- if changingstate then
- lplayer.Character.Humanoid:ChangeState(statechosen)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if droppinghats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if droppingtools then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if removingmeshhats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if removingmeshtool then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if banpl then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if stopsitting then
- lplayer.Character.Humanoid.Sit = false
- end
- end)
- plr = lplayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- if clickgoto then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- elseif clickdel then
- mouse.Target:Destroy()
- end
- end
- end
- end)
- game:GetService("Workspace").ChildAdded:connect(function(part)
- if gettingtools then
- if part:IsA("Tool") then
- part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- lplayer.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == (prefix.."kill ") then
- if string.sub(msg, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."bring ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."spin ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- lplayer.Character.Animate.Disabled = false
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unspin") then
- spin = false
- end
- if string.sub(msg, 1, 8) == (prefix.."attach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."unattach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."follow ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unfollow") then
- followed = false
- end
- if string.sub(msg, 1, 10) == (prefix.."freefall ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."trail ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."untrail") then
- traill = false
- end
- if string.sub(msg, 1, 7) == (prefix.."orbit ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(msg, 1, 7) == (prefix.."fling ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(msg, 1, 8) == (prefix.."fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."void ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
- end
- if string.sub(msg, 1, 4) == (prefix.."ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 8) == (prefix.."default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(msg, 1, 7) == (prefix.."annoy ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unannoy") then
- annoying = false
- end
- if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
- hwalk = false
- end
- if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."view ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."goto ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(msg, 1, 6) == (prefix.."unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 6) == (prefix.."chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
- end
- if string.sub(msg, 1, 6) == (prefix.."spam ") then
- spamtext = (string.sub(msg, 7))
- spamming = true
- end
- if string.sub(msg, 1, 7) == (prefix.."unspam") then
- spamming = false
- end
- if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
- spamdelay = (string.sub(msg, 11))
- end
- if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
- spammingpm = false
- end
- if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(msg, 1, 7) == (prefix.."pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(msg, 1, 9) == (prefix.."unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
- vis = (string.sub(msg, 8))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- handleSize = v.Handle.Size
- wait()
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "a"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.a:Destroy()
- v.Handle.Size = handleSize
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."rkill ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."tp me ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."cbring ") then
- if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(msg, 1, 9) == (prefix.."uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(msg, 1, 6) == (prefix.."swap ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."glitch ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(msg, 1, 9) == (prefix.."grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(msg, 1, 9) == (prefix.."explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(msg, 1, 8) == (prefix.."animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(msg, 1, 6) == (prefix.."bang ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unbang") then
- banpl = false
- end
- if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(msg, 1, 9) == (prefix.."shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."delobj ") then
- objtodel = (string.sub(msg, 9))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(msg, 1, 8) == (prefix.."stopsit") then
- stopsitting = true
- end
- if string.sub(msg, 1, 6) == (prefix.."gosit") then
- stopsitting = false
- end
- if string.sub(msg, 1, 8) == (prefix.."version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position, ;noclicktp to stop";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."clickdel") then
- clickdel = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Press E to delete part at mouse, ;noclickdel to stop";
- })
- end
- if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
- clickdel = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Click delete has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(msg, 1, 6) == (prefix.."reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."state ") then
- statechosen = string.sub(msg, 8)
- changingstate = true
- end
- if string.sub(msg, 1, 9) == (prefix.."gravity ") then
- game:GetService("Workspace").Gravity = string.sub(msg, 10)
- end
- if string.sub(msg, 1, 10) == (prefix.."looprhats") then
- removingmeshhats = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(msg, 1, 10) == (prefix.."looprtool") then
- removingmeshtool = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(msg, 1, 10) == (prefix.."givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 5) == (prefix.."age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(msg, 1, 6) == (prefix..".age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 5) == (prefix..".id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(msg, 1, 4) == (prefix.."pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(msg, 1, 8) == (prefix.."disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(msg, 1, 7) == (prefix.."enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(msg, 1, 8) == (prefix.."prefix ") then
- prefix = (string.sub(msg, 9, 9))
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
- })
- end
- if string.sub(msg, 1, 12) == (";resetprefix") then
- prefix = ";"
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Make sure it's one key!";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
- speedfly = string.sub(msg, 11)
- wait()
- change()
- end
- if string.sub(msg, 1, 8) == (prefix.."carpet ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
- banpl = false
- end
- if string.sub(msg, 1, 7) == (prefix.."stare ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unstare") then
- staring = false
- end
- if string.sub(msg, 1, 8) == (prefix.."logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(msg, 1, 8) == (prefix.."unstate") then
- changingstate = false
- end
- end)
- local function tp()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- if player.Name == brplr then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
- end
- end
- end
- end
- local function tpall()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- spawn(function()
- while wait(spamdelay) do
- if spammingpm == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbring == true then
- tp()
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbringall == true then
- tpall()
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key == prefix then
- CMDBAR:CaptureFocus()
- end
- end)
- CMDBAR.FocusLost:connect(function(enterPressed)
- if enterPressed then
- if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
- if string.sub(CMDBAR.Text, 6) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
- spin = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
- followed = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
- traill = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
- annoying = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
- hwalk = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
- spamtext = (string.sub(CMDBAR.Text, 6))
- spamming = true
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
- spamming = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
- spamdelay = (string.sub(CMDBAR.Text, 10))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
- spammingpm = false
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
- vis = (string.sub(CMDBAR.Text, 7))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
- if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
- objtodel = (string.sub(CMDBAR.Text, 8))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
- stopsitting = true
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
- stopsitting = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
- statechosen = string.sub(CMDBAR.Text, 7)
- changingstate = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
- game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
- removingmeshhats = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
- removingmeshtool = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
- speedfly = string.sub(CMDBAR.Text, 10)
- wait()
- change()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
- staring = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
- changingstate = false
- end
- CMDBAR.Text = ""
- end
- end)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loaded successfully!";
- Text = "Reviz Admin V2 by illremember";
- })
- wait(0.1)
- print("Reviz Admin V2 loaded!")
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end)
- Spinny = Vikvo
- while true do
- wait(0.01)
- Spinny.Rotation = Spinny.Rotation +1
- end
Add Comment
Please, Sign In to add comment