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  1. <div class='sheet-maindiv'>
  2. <div class="sheet-3colrow">
  3. <textarea name='attr_things' class='sheet-horror sheet-additionalrules'></textarea>
  4. <div class="sheet-col">
  5. <table>
  6. <tr>
  7. <td style='text-align:left;'>
  8. <label class='sheet-nameRankXp'>Name:</label>
  9. <input type="text" name="attr_name" /><br/>
  10. <label class='sheet-nameRankXp'>Rank:</label>
  11. <select name='attr_rank' value='novice' class='sheet-rank'>
  12. <option value='Novice'>Novice</option>
  13. <option value='Seasoned'>Seasoned</option>
  14. <option value='Veteran'>Veteran</option>
  15. <option value='Heroic'>Heroic</option>
  16. <option value='Legendary'>Legendary</option>
  17. </select>
  18. <br/>
  19. <label class='sheet-nameRankXp'>XP:</label><input type="number" name="attr_xp" style='margin-left:4px;'/><br/>
  20. </td>
  21. </tr>
  22. </table>
  23. </div>
  24.  
  25.  
  26.  
  27. <div class="sheet-col">
  28. <p style="text-align: center;">
  29. <img src="http://i.imgur.com/iwIoTlT.png" style="max-height: 100px;" /><br/>
  30. </p>
  31. </div>
  32.  
  33. <div class="sheet-col">
  34. <table>
  35. <tr>
  36. <td>
  37. <label>Setting:</label><input type="text" name="attr_setting" /><br/>
  38. <label>Race:</label><input type="text" name="attr_race" /><br/>
  39. <label>Concept:</label><input type="text" name="attr_concept" /><br/>
  40. </td>
  41. </tr>
  42. </table>
  43. </div>
  44.  
  45. </div>
  46.  
  47. <div style='text-align:center;'>
  48. <label style='width:110px;'>Catch Phrase:</label><input type="text" name="attr_catchphrase" style='width:250px;'/><br/>
  49. </div>
  50.  
  51. <hr/>
  52.  
  53. <div class="sheet-3colrow">
  54.  
  55. <div class="sheet-col">
  56.  
  57. <h3 style="margin-bottom: 10px; text-align: center;">Attributes</h3>
  58.  
  59. <label>Agility</label>
  60. <select name="attr_agility" class="dtype" value='4'>
  61. <option value="4!">d4</option>
  62. <option value="6!">d6</option>
  63. <option value="8!">d8</option>
  64. <option value="10!">d10</option>
  65. <option value="12!">d12</option>
  66. <option value="12!+1">d12+1</option>
  67. <option value="12!+2">d12+2</option>
  68. <option value="12!+3">d12+3</option>
  69. <option value="12!+4">d12+4</option>
  70. </select>
  71. <button type='roll' name='roll_Agility' value='@{name} rolls an agility test [[{1d@{agility}, 1d6!}kh1 + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br />
  72. <label>Smarts</label>
  73. <select name="attr_smarts" class="dtype" value='4'>
  74. <option value="4!">d4</option>
  75. <option value="6!">d6</option>
  76. <option value="8!">d8</option>
  77. <option value="10!">d10</option>
  78. <option value="12!">d12</option>
  79. <option value="12!+1">d12+1</option>
  80. <option value="12!+2">d12+2</option>
  81. <option value="12!+3">d12+3</option>
  82. <option value="12!+4">d12+4</option>
  83. </select>
  84. <button type='roll' name='roll_Smarts' value='@{name} rolls a smarts test [[{1d@{smarts}, 1d6!}kh1 + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br />
  85. <label>Spirit</label>
  86. <select name="attr_spirit" class="dtype" value='4'>
  87. <option value="4!">d4</option>
  88. <option value="6!">d6</option>
  89. <option value="8!">d8</option>
  90. <option value="10!">d10</option>
  91. <option value="12!">d12</option>
  92. <option value="12!+1">d12+1</option>
  93. <option value="12!+2">d12+2</option>
  94. <option value="12!+3">d12+3</option>
  95. <option value="12!+4">d12+4</option>
  96. </select>
  97. <button type='roll' name='roll_Spirit' value='@{name} rolls a spirit test [[{1d@{spirit}, 1d6!}kh1 + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br />
  98. <label>Strength</label>
  99. <select name="attr_strength" class="dtype" value='4'>
  100. <option value="4!">d4</option>
  101. <option value="6!">d6</option>
  102. <option value="8!">d8</option>
  103. <option value="10!">d10</option>
  104. <option value="12!">d12</option>
  105. <option value="12!+1">d12+1</option>
  106. <option value="12!+2">d12+2</option>
  107. <option value="12!+3">d12+3</option>
  108. <option value="12!+4">d12+4</option>
  109. </select>
  110. <button type='roll' name='roll_Strength' value='@{name} rolls a strength test [[{1d@{strength}, 1d6!}kh1 + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br />
  111. <label>Vigor</label>
  112. <select name="attr_vigor" class="dtype" value='4'>
  113. <option value="4!">d4</option>
  114. <option value="6!">d6</option>
  115. <option value="8!">d8</option>
  116. <option value="10!">d10</option>
  117. <option value="12!">d12</option>
  118. <option value="12!+1">d12+1</option>
  119. <option value="12!+2">d12+2</option>
  120. <option value="12!+3">d12+3</option>
  121. <option value="12!+4">d12+4</option>
  122. </select>
  123. <button type='roll' name='roll_Vigor' value='@{name} rolls a vigor test [[{1d@{vigor}, 1d6!}kh1 + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br />
  124.  
  125. </div>
  126.  
  127. <div class="sheet-col">
  128. <h3 style="text-align: center;">Derived Stats</h3>
  129.  
  130. <table class='sheet-DStatsTable'>
  131. <thead>
  132. <tr>
  133. <th></th>
  134. <th>Base</th>
  135. <th>Mod</th>
  136. <th>Armor</th>
  137. </tr>
  138. </thead>
  139. <tbody>
  140. <tr>
  141. <td>Pace:</td>
  142. <td><input type="number" name="attr_pace" class="sheet-short" value="6" /></td>
  143. <td><input type="number" name="attr_paceMod" class="sheet-short" value="0" /></td>
  144. </tr>
  145. <tr>
  146. <td>Parry:</td>
  147. <td><input type="number" name="attr_parry" class="sheet-short" value="((@{fighting}-((1 - @{fightingTrained}) * 4))/2)+2" disabled="true" /></td>
  148. <td><input type="number" name="attr_parryMod" class="sheet-short" value="0" /></td>
  149. </tr>
  150. <tr>
  151. <td>Toughness:</td>
  152. <td><input type="number" name="attr_toughness" class="sheet-short" value="floor(((@{Vigor})/2)+2+@{toughnessmod}+@{toughnessarmor})" disabled="true" /></td>
  153. <td><input type="number" name="attr_toughnessMod" class="sheet-short" value="0" /></td>
  154. <td><input type="number" name="attr_toughnessArmor" class="sheet-short" value="0" /></td>
  155. </tr>
  156. <tr>
  157. <td>Charisma:</td>
  158. <td><input type="number" name="attr_charisma" class="sheet-short" value="0" /></td>
  159. <td><input type="number" name="attr_charismaMod" class="sheet-short" value="0" /></td>
  160. </tr>
  161. <tr>
  162. <td>Money:</td>
  163. <td><input type="number" name="attr_money" class="sheet-short" value="0" /></td>
  164. <td></td>
  165. </tr>
  166. <tr>
  167. <th></th>
  168. <th>Current</th>
  169. <th>Max</th>
  170. </tr>
  171. <tr>
  172. <td>Bennies</td>
  173. <td><input type='number' name='attr_benny' value='3'></td>
  174. <td><input type='number' name='attr_benny_max' value='3'></td>
  175. </tr>
  176. </tbody>
  177. </table>
  178. <table style='width: 100%;'>
  179. <thead>
  180. <tr>
  181. <td style='width: 25%; text-align: center;'>Wounds</td>
  182. <td style='width: 25%; text-align: center;'>Fatigue</td>
  183. <td style='width: 50%; text-align: center;'>Notes</td>
  184. </tr>
  185. </thead>
  186. <tbody>
  187. <tr style='width: 100%;'>
  188. <td style='width: 50%; text-align: center;'><input type='number' name='attr_wound' value='0'></td>
  189. <td style='width: 50%; text-align: center;'><input type='number' name='attr_fatigue' value='0'></td>
  190. <td style='width: 50%; text-align: center;'><input type='text' name='attr_woundFatigueNotes'></td>
  191. </tr>
  192. </tbody>
  193. </table>
  194. </div>
  195.  
  196. <div class="sheet-col">
  197. <h3 style="text-align: center;">Quick Macros</h3>
  198. <table>
  199. <tr>
  200. <td>WildCard Trait: </td>
  201. <td>
  202. <button type='roll' class='sheet-MacroButtons' name='roll_WCTrait' value='@{name} rolls a wildcard test [[{1d?{Die Type|0}!, 1d6!}kh1 + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]]'></button>
  203. </td>
  204. </tr>
  205. <tr>
  206. <td>WildCard Unskilled Test: </td>
  207. <td>
  208. <button type='roll' class='sheet-MacroButtons' name='roll_WCUnskilled' value='@{name} rolls a wildcard unskilled test [[{1d4!, 1d6!}kh1-2 + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]]'></button>
  209. </td>
  210. </tr>
  211. <tr>
  212. <td>Melee Damage: </td>
  213. <td>
  214. <button type='roll' class='sheet-MacroButtons' name='roll_MeleeDam' value='@{name} rolls melee damage! [[?{Number of Weapon Dice|1}d?{Weapon Die Size|4}! + 1d@{strength}![Strength] + ?{Modifier IE: -2 or 2)|0}[Modifier] + ?{Raise on attack roll? (1 for yes)|0}d6![Raise]]]'></button>
  215. </td>
  216. </tr>
  217. <tr>
  218. <td>Ranged Damage: </td>
  219. <td>
  220. <button type='roll' class='sheet-MacroButtons' name='roll_RangedDam' value='@{name} rolls ranged damage! [[?{Number of Weapon Dice|1}d?{Weapon Die Size|4}! + ?{Modifier IE: -2 or 2)|0}[Modifier] + ?{Raise on attack roll? (1 for yes)|0}d6![Raise]]]'></button>
  221. </td>
  222. </tr>
  223. <tr>
  224. <td>Strength Damage: </td>
  225. <td>
  226. <button type='roll' class='sheet-MacroButtons' name='roll_StrengthDam' value='@{name} rolls strength damage! [[1d@{Strength}! + ?{Modifier IE: -2 or 2)|0}[Modifier] + ?{Raise on attack roll? (1 for yes)|0}d6![Raise]]]'></button>
  227. </td>
  228. </tr>
  229. <tr>
  230. <td>Misc Rolls</td>
  231. <td>
  232. <button type='roll' class='sheet-MacroButtons' name='roll_Misc' value='@{name} rolls a misc roll [[?{Number of dice|0}d?{Size of Dice|0} + ?{Modifier IE: -2 or 2)|0}[Modifier]]]'></button>
  233. </td>
  234. </tr>
  235. <tr>
  236. <td>Misc Rolls (Exploding)</td>
  237. <td>
  238. <button type='roll' class='sheet-MacroButtons' name='roll_MiscExp' value='@{name} rolls an exploding misc roll [[?{Number of dice|0}d?{Size of Dice|0}! + ?{Modifier IE: -2 or 2)|0}[Modifier]]]'></button>
  239. </td>
  240. </tr>
  241. <tr>
  242. <td>Run</td>
  243. <td><button type='roll' name='roll_run' value='@{name} runs! [[1d?{Running Die Size|6} + ?{Modifier IE: -2 or 2|0}}[Modifier] - @{wound}[Wounds]]]'></button> </td>
  244. </tr>
  245. <tr>
  246. <td>Raise Calculator</td>
  247. <td><button type='roll' name='roll_raiseCalc' value='[[floor((?{Number Rolled|0}-?{Target Number|4})/4)]] Raises'></button> </td>
  248. </tr>
  249. </table>
  250. </div>
  251.  
  252. </div>
  253.  
  254. <hr>
  255.  
  256. <div class="sheet-3colrow">
  257.  
  258. <div class="sheet-col sheet-skills">
  259. <h3 style="margin-bottom: 5px;">Skills</h3>
  260. <h5 style="margin-bottom: 5px;">Check boxes for trained skills</h5>
  261. <label style="width:100px;">Athletics</label>
  262.  
  263. <select name="attr_climbing" class="dtype">
  264. <option value="4!">d4</option>
  265. <option value="6!">d6</option>
  266. <option value="8!">d8</option>
  267. <option value="10!">d10</option>
  268. <option value="12!">d12</option>
  269. <option value="12!+1">d12+1</option>
  270. <option value="12!+2">d12+2</option>
  271. <option value="12!+3">d12+3</option>
  272. <option value="12!+4">d12+4</option>
  273. </select>
  274. <input type='checkbox' name='attr_climbingTrained' value='1' class='sheet-trainedchk'>
  275. <button type='roll' name='roll_Athletics' value='@{name} rolls an athletics test [[{1d@{climbing}, 1d6!}kh1 - ((1 - @{climbingTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  276.  
  277. <label style="width:100px;">Driving</label>
  278.  
  279. <select name="attr_driving" class="dtype">
  280. <option value="4!">d4</option>
  281. <option value="6!">d6</option>
  282. <option value="8!">d8</option>
  283. <option value="10!">d10</option>
  284. <option value="12!">d12</option>
  285. <option value="12!+1">d12+1</option>
  286. <option value="12!+2">d12+2</option>
  287. <option value="12!+3">d12+3</option>
  288. <option value="12!+4">d12+4</option>
  289. </select>
  290. <input type='checkbox' name='attr_drivingTrained' value='1' class='sheet-trainedchk'>
  291. <button type='roll' name='roll_Driving' value='@{name} rolls a driving test [[{1d@{driving}, 1d6!}kh1 - ((1 - @{drivingTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  292.  
  293. <label style="width:100px;">Fighting</label>
  294.  
  295. <select name="attr_fighting" class="dtype">
  296. <option value="4!">d4</option>
  297. <option value="6!">d6</option>
  298. <option value="8!">d8</option>
  299. <option value="10!">d10</option>
  300. <option value="12!">d12</option>
  301. <option value="12!+1">d12+1</option>
  302. <option value="12!+2">d12+2</option>
  303. <option value="12!+3">d12+3</option>
  304. <option value="12!+4">d12+4</option>
  305. </select>
  306. <input type='checkbox' name='attr_fightingTrained' value='1' class='sheet-trainedchk'>
  307. <button type='roll' name='roll_fighting' value='@{name} rolls a fighting test [[{1d@{fighting}, 1d6!}kh1 - ((1 - @{fightingTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  308.  
  309. <label style="width:100px;">Gambling</label>
  310.  
  311. <select name="attr_gambling" class="dtype">
  312. <option value="4!">d4</option>
  313. <option value="6!">d6</option>
  314. <option value="8!">d8</option>
  315. <option value="10!">d10</option>
  316. <option value="12!">d12</option>
  317. <option value="12!+1">d12+1</option>
  318. <option value="12!+2">d12+2</option>
  319. <option value="12!+3">d12+3</option>
  320. <option value="12!+4">d12+4</option>
  321. </select>
  322. <input type='checkbox' name='attr_gamblingTrained' value='1' class='sheet-trainedchk'>
  323. <button type='roll' name='roll_Gambling' value='@{name} rolls a gambling test [[{1d@{gambling}, 1d6!}kh1 - ((1 - @{gamblingTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  324.  
  325. <label style="width:100px;">Healing</label>
  326.  
  327. <select name="attr_healing" class="dtype">
  328. <option value="4!">d4</option>
  329. <option value="6!">d6</option>
  330. <option value="8!">d8</option>
  331. <option value="10!">d10</option>
  332. <option value="12!">d12</option>
  333. <option value="12!+1">d12+1</option>
  334. <option value="12!+2">d12+2</option>
  335. <option value="12!+3">d12+3</option>
  336. <option value="12!+4">d12+4</option>
  337. </select>
  338. <input type='checkbox' name='attr_healingTrained' value='1' class='sheet-trainedchk'>
  339. <button type='roll' name='roll_Healing' value='@{name} rolls a healing test [[{1d@{healing}, 1d6!}kh1 - ((1 - @{healingTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  340.  
  341. <label style="width:100px;">Intimidation</label>
  342.  
  343. <select name="attr_intimidation" class="dtype">
  344. <option value="4!">d4</option>
  345. <option value="6!">d6</option>
  346. <option value="8!">d8</option>
  347. <option value="10!">d10</option>
  348. <option value="12!">d12</option>
  349. <option value="12!+1">d12+1</option>
  350. <option value="12!+2">d12+2</option>
  351. <option value="12!+3">d12+3</option>
  352. <option value="12!+4">d12+4</option>
  353. </select>
  354. <input type='checkbox' name='attr_intimidationTrained' value='1' class='sheet-trainedchk'>
  355. <button type='roll' name='roll_Intimidation' value='@{name} rolls an intimidation test [[{1d@{intimidation}, 1d6!}kh1 - ((1 - @{intimidationTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  356.  
  357. <label style="width:100px;">Investigation</label>
  358.  
  359. <select name="attr_investigation" class="dtype">
  360. <option value="4!">d4</option>
  361. <option value="6!">d6</option>
  362. <option value="8!">d8</option>
  363. <option value="10!">d10</option>
  364. <option value="12!">d12</option>
  365. <option value="12!+1">d12+1</option>
  366. <option value="12!+2">d12+2</option>
  367. <option value="12!+3">d12+3</option>
  368. <option value="12!+4">d12+4</option>
  369. </select>
  370. <input type='checkbox' name='attr_investigationTrained' value='1' class='sheet-trainedchk'>
  371. <button type='roll' name='roll_Investigation' value='@{name} rolls an investigation test [[{1d@{investigation}, 1d6!}kh1 - ((1 - @{investigationTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  372.  
  373. <label style="width:100px;">Lockpicking</label>
  374.  
  375. <select name="attr_lockpicking" class="dtype">
  376. <option value="4!">d4</option>
  377. <option value="6!">d6</option>
  378. <option value="8!">d8</option>
  379. <option value="10!">d10</option>
  380. <option value="12!">d12</option>
  381. <option value="12!+1">d12+1</option>
  382. <option value="12!+2">d12+2</option>
  383. <option value="12!+3">d12+3</option>
  384. <option value="12!+4">d12+4</option>
  385. </select>
  386. <input type='checkbox' name='attr_lockpickingTrained' value='1' class='sheet-trainedchk'>
  387. <button type='roll' name='roll_Lockpicking' value='@{name} rolls a lockpicking test [[{1d@{lockpicking}, 1d6!}kh1 - ((1 - @{lockpickingTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  388.  
  389. <label style="width:100px;">Notice</label>
  390.  
  391. <select name="attr_notice" class="dtype">
  392. <option value="4!">d4</option>
  393. <option value="6!">d6</option>
  394. <option value="8!">d8</option>
  395. <option value="10!">d10</option>
  396. <option value="12!">d12</option>
  397. <option value="12!+1">d12+1</option>
  398. <option value="12!+2">d12+2</option>
  399. <option value="12!+3">d12+3</option>
  400. <option value="12!+4">d12+4</option>
  401. </select>
  402. <input type='checkbox' name='attr_noticeTrained' value='1' class='sheet-trainedchk'>
  403. <button type='roll' name='roll_Notice' value='@{name} rolls a notice test [[{1d@{notice}, 1d6!}kh1 - ((1 - @{noticeTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  404.  
  405. <label style="width:100px;">Persuasion</label>
  406. <select name="attr_persuasion" class="dtype">
  407. <option value="4!">d4</option>
  408. <option value="6!">d6</option>
  409. <option value="8!">d8</option>
  410. <option value="10!">d10</option>
  411. <option value="12!">d12</option>
  412. <option value="12!+1">d12+1</option>
  413. <option value="12!+2">d12+2</option>
  414. <option value="12!+3">d12+3</option>
  415. <option value="12!+4">d12+4</option>
  416. </select>
  417. <input type='checkbox' name='attr_persuasionTrained' value='1' class='sheet-trainedchk'>
  418. <button type='roll' name='roll_Persuasion' value='@{name} rolls a persuasion test [[{1d@{persuasion}, 1d6!}kh1 - ((1 - @{persuasionTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  419.  
  420. <label style="width:100px;">Piloting</label>
  421. <select name="attr_piloting" class="dtype">
  422. <option value="4!">d4</option>
  423. <option value="6!">d6</option>
  424. <option value="8!">d8</option>
  425. <option value="10!">d10</option>
  426. <option value="12!">d12</option>
  427. <option value="12!+1">d12+1</option>
  428. <option value="12!+2">d12+2</option>
  429. <option value="12!+3">d12+3</option>
  430. <option value="12!+4">d12+4</option>
  431. </select>
  432. <input type='checkbox' name='attr_pilotingTrained' value='1' class='sheet-trainedchk'>
  433. <button type='roll' name='roll_Piloting' value='@{name} rolls a piloting test [[{1d@{piloting}, 1d6!}kh1 - ((1 - @{pilotingTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  434.  
  435. <label style="width:100px;">Repair</label>
  436.  
  437. <select name="attr_repair" class="dtype">
  438. <option value="4!">d4</option>
  439. <option value="6!">d6</option>
  440. <option value="8!">d8</option>
  441. <option value="10!">d10</option>
  442. <option value="12!">d12</option>
  443. <option value="12!+1">d12+1</option>
  444. <option value="12!+2">d12+2</option>
  445. <option value="12!+3">d12+3</option>
  446. <option value="12!+4">d12+4</option>
  447. </select>
  448. <input type='checkbox' name='attr_repairTrained' value='1' class='sheet-trainedchk'>
  449. <button type='roll' name='roll_Repair' value='@{name} rolls a repair test [[{1d@{repair}, 1d6!}kh1 - ((1 - @{repairTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  450.  
  451. <label style="width:100px;">Riding</label>
  452.  
  453. <select name="attr_riding" class="dtype">
  454. <option value="4!">d4</option>
  455. <option value="6!">d6</option>
  456. <option value="8!">d8</option>
  457. <option value="10!">d10</option>
  458. <option value="12!">d12</option>
  459. <option value="12!+1">d12+1</option>
  460. <option value="12!+2">d12+2</option>
  461. <option value="12!+3">d12+3</option>
  462. <option value="12!+4">d12+4</option>
  463. </select>
  464. <input type='checkbox' name='attr_ridingTrained' value='1' class='sheet-trainedchk'>
  465. <button type='roll' name='roll_Riding' value='@{name} rolls a riding test [[{1d@{riding}, 1d6!}kh1 - ((1 - @{ridingTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  466. </div>
  467.  
  468. <div class="sheet-col sheet-skills">
  469. <h3>Skills</h3>
  470. <h5 style="margin-bottom: 5px;">Check boxes for trained skills</h5>
  471.  
  472. <label style="width:100px;">Shooting</label>
  473.  
  474. <select name="attr_shooting" class="dtype">
  475. <option value="4!">d4</option>
  476. <option value="6!">d6</option>
  477. <option value="8!">d8</option>
  478. <option value="10!">d10</option>
  479. <option value="12!">d12</option>
  480. <option value="12!+1">d12+1</option>
  481. <option value="12!+2">d12+2</option>
  482. <option value="12!+3">d12+3</option>
  483. <option value="12!+4">d12+4</option>
  484. </select>
  485. <input type='checkbox' name='attr_shootingTrained' value='1' class='sheet-trainedchk'>
  486. <button type='roll' name='roll_shooting' value='@{name} rolls a shooting test [[{1d@{shooting}, 1d6!}kh1 - ((1 - @{shootingTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  487.  
  488. <label style="width:100px;">Stealth</label>
  489.  
  490. <select name="attr_stealth" class="dtype">
  491. <option value="4!">d4</option>
  492. <option value="6!">d6</option>
  493. <option value="8!">d8</option>
  494. <option value="10!">d10</option>
  495. <option value="12!">d12</option>
  496. <option value="12!+1">d12+1</option>
  497. <option value="12!+2">d12+2</option>
  498. <option value="12!+3">d12+3</option>
  499. <option value="12!+4">d12+4</option>
  500. </select>
  501. <input type='checkbox' name='attr_stealthTrained' value='1' class='sheet-trainedchk'>
  502. <button type='roll' name='roll_Stealth' value='@{name} rolls a stealth test [[{1d@{stealth}, 1d6!}kh1 - ((1 - @{stealthTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  503.  
  504. <label style="width:100px;">Streetwise</label>
  505.  
  506. <select name="attr_streetwise" class="dtype">
  507. <option value="4!">d4</option>
  508. <option value="6!">d6</option>
  509. <option value="8!">d8</option>
  510. <option value="10!">d10</option>
  511. <option value="12!">d12</option>
  512. <option value="12!+1">d12+1</option>
  513. <option value="12!+2">d12+2</option>
  514. <option value="12!+3">d12+3</option>
  515. <option value="12!+4">d12+4</option>
  516. </select>
  517. <input type='checkbox' name='attr_streetwiseTrained' value='1' class='sheet-trainedchk'>
  518. <button type='roll' name='roll_Streetwise' value='@{name} rolls a streetwise test [[{1d@{streetwise}, 1d6!}kh1 - ((1 - @{streetwiseTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  519.  
  520. <label style="width:100px;">Survival</label>
  521.  
  522. <select name="attr_survival" class="dtype">
  523. <option value="4!">d4</option>
  524. <option value="6!">d6</option>
  525. <option value="8!">d8</option>
  526. <option value="10!">d10</option>
  527. <option value="12!">d12</option>
  528. <option value="12!+1">d12+1</option>
  529. <option value="12!+2">d12+2</option>
  530. <option value="12!+3">d12+3</option>
  531. <option value="12!+4">d12+4</option>
  532. </select>
  533. <input type='checkbox' name='attr_survivalTrained' value='1' class='sheet-trainedchk'>
  534. <button type='roll' name='roll_Survival' value='@{name} rolls a survival test [[{1d@{survival}, 1d6!}kh1 - ((1 - @{survivalTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  535.  
  536. <label style="width:100px;">Swimming</label>
  537.  
  538. <select name="attr_swimming" class="dtype">
  539. <option value="4!">d4</option>
  540. <option value="6!">d6</option>
  541. <option value="8!">d8</option>
  542. <option value="10!">d10</option>
  543. <option value="12!">d12</option>
  544. <option value="12!+1">d12+1</option>
  545. <option value="12!+2">d12+2</option>
  546. <option value="12!+3">d12+3</option>
  547. <option value="12!+4">d12+4</option>
  548. </select>
  549. <input type='checkbox' name='attr_swimmingTrained' value='1' class='sheet-trainedchk'>
  550. <button type='roll' name='roll_Swimming' value='@{name} rolls a swimming test [[{1d@{swimming}, 1d6!}kh1 - ((1 - @{swimmingTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  551.  
  552. <label style="width:100px;">Taunt</label>
  553.  
  554. <select name="attr_taunt" class="dtype">
  555. <option value="4!">d4</option>
  556. <option value="6!">d6</option>
  557. <option value="8!">d8</option>
  558. <option value="10!">d10</option>
  559. <option value="12!">d12</option>
  560. <option value="12!+1">d12+1</option>
  561. <option value="12!+2">d12+2</option>
  562. <option value="12!+3">d12+3</option>
  563. <option value="12!+4">d12+4</option>
  564. </select>
  565. <input type='checkbox' name='attr_tauntTrained' value='1' class='sheet-trainedchk'>
  566. <button type='roll' name='roll_Taunt' value='@{name} rolls a taunt test [[{1d@{taunt}, 1d6!}kh1 - ((1 - @{tauntTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  567.  
  568. <label style="width:100px;">Evading</label>
  569.  
  570. <select name="attr_throwing" class="dtype">
  571. <option value="4!">d4</option>
  572. <option value="6!">d6</option>
  573. <option value="8!">d8</option>
  574. <option value="10!">d10</option>
  575. <option value="12!">d12</option>
  576. <option value="12!+1">d12+1</option>
  577. <option value="12!+2">d12+2</option>
  578. <option value="12!+3">d12+3</option>
  579. <option value="12!+4">d12+4</option>
  580. </select>
  581. <input type='checkbox' name='attr_throwingTrained' value='1' class='sheet-trainedchk'>
  582. <button type='roll' name='roll_Evading' value='@{name} rolls an Evasion test [[{1d@{throwing}, 1d6!}kh1 - ((1 - @{throwingTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  583.  
  584. <label style="width:100px;">Tracking</label>
  585.  
  586. <select name="attr_tracking" class="dtype">
  587. <option value="4!">d4</option>
  588. <option value="6!">d6</option>
  589. <option value="8!">d8</option>
  590. <option value="10!">d10</option>
  591. <option value="12!">d12</option>
  592. <option value="12!+1">d12+1</option>
  593. <option value="12!+2">d12+2</option>
  594. <option value="12!+3">d12+3</option>
  595. <option value="12!+4">d12+4</option>
  596. </select>
  597. <input type='checkbox' name='attr_trackingTrained' value='1' class='sheet-trainedchk'>
  598. <button type='roll' name='roll_Tracking' value='@{name} rolls a tracking test [[{1d@{tracking}, 1d6!}kh1 - ((1 - @{trackingTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  599.  
  600. <h3 style="margin-bottom: 10px;">Additional Skills (Knowledge etc...)</h3>
  601. <fieldset class="repeating_skills">
  602. <input type="text" name="attr_skillname" style='width:127px;'/>
  603. <select name="attr_dtype" class="dtype">
  604. <option value="4!">d4</option>
  605. <option value="6!">d6</option>
  606. <option value="8!">d8</option>
  607. <option value="10!">d10</option>
  608. <option value="12!">d12</option>
  609. <option value="12!+1">d12+1</option>
  610. <option value="12!+2">d12+2</option>
  611. <option value="12!+3">d12+3</option>
  612. <option value="12!+4">d12+4</option>
  613. </select>
  614. <input type='checkbox' name='attr_skillTrained' value='1' class='sheet-trainedchk'>
  615. <button type='roll' name='roll_Tracking' value='@{name} rolls a @{skillname} test [[{1d@{dtype}, 1d6!}kh1 - ((1 - @{skillTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  616. </fieldset>
  617. </div>
  618.  
  619. <div class="sheet-col">
  620. <h3>Hindrances</h3>
  621.  
  622. <textarea name="attr_hindrances" class='sheet-smalltextarea'></textarea><br/>
  623. <h3>Edges</h3>
  624.  
  625. <textarea name="attr_edges" class='sheet-smalltextarea'></textarea>
  626. <h3>Gear</h3>
  627.  
  628. <textarea name="attr_gear" class='sheet-smalltextarea'></textarea>
  629. <h3 style='display:inline;'>Powers</h3><input type='checkbox' name='attr_hasPowers' class='sheet-hasPowers' style='display:inline;'>
  630. <textarea name='attr_powers' class='sheet-hiddenElement sheet-powers sheet-smalltextarea'></textarea>
  631. </div>
  632.  
  633. </div>
  634. <hr>
  635. <div>
  636. <h2>Setting Rules</h2>
  637. <input type='checkbox' name='attr_ishorror' class='ishorror' style='width:15px;'><label>Horror</label>
  638. <input type='checkbox' name='attr_iscyberpunk' class='iscyberpunk' style='width:15px;'><label>Cyberpunk</label>
  639. <input type='checkbox' name='attr_isdeadlands' class='isdeadlands' style='width:15px;'><label>Deadlands</label><br>
  640. <div class='sheet-horror sheet-additionalrules'>
  641. <h3>Horror</h3>
  642. <table class='sheet-DStatsTable'>
  643. <thead>
  644. <th></th>
  645. <th>Base</th>
  646. <th>Mod</th>
  647. </thead>
  648. <tr>
  649. <td class="sheet-short">Sanity</td>
  650. <td><input type="number" name="attr_sanity" class="sheet-short" value="0" /></td>
  651. <td><input type="number" name="attr_sanityMod" class="sheet-short" value="0" /></td>
  652. </tr>
  653. </table>
  654.  
  655. <h3>Psychosis</h3>
  656.  
  657. <textarea name="attr_psychosis" class='sheet-smalltextarea'></textarea>
  658. </div>
  659.  
  660. <div class='sheet-cyberpunk sheet-additionalrules'>
  661. <h3>Cyberpunk</h3>
  662. <table class='sheet-DStatsTable'>
  663. <thead>
  664. <th></th>
  665. <th>Base</th>
  666. <th>Mod</th>
  667. </thead>
  668. <tr>
  669. <td class="sheet-short">Strain</td>
  670. <td><input type="number" name="attr_strain" class="sheet-short" value="0" /></td>
  671. <td><input type="number" name="attr_strainMod" class="sheet-short" value="0" /></td>
  672. </tr>
  673. </table>
  674.  
  675. <h3>Augments</h3>
  676. <textarea name="attr_psychosis" class='sheet-smalltextarea'></textarea>
  677. </div>
  678.  
  679. <div class='sheet-deadlands sheet-additionalrules'>
  680. <h3>Deadlands</h3>
  681. <table class='sheet-DStatsTable'>
  682. <thead>
  683. <th></th>
  684. <th>Base</th>
  685. <th>Mod</th>
  686. </thead>
  687. <tr>
  688. <td class="sheet-short">Grit</td>
  689. <td><input type="number" name="attr_grit" class="sheet-short" value="0" /></td>
  690. <td><input type="number" name="attr_gritmod" class="sheet-short" value="0" /></td>
  691. </tr>
  692. </table>
  693. <br>
  694. <label style="width:100px;">Guts</label>
  695. <select name="attr_guts" class="dtype">
  696. <option value="4!">d4</option>
  697. <option value="6!">d6</option>
  698. <option value="8!">d8</option>
  699. <option value="10!">d10</option>
  700. <option value="12!">d12</option>
  701. <option value="12!+1">d12+1</option>
  702. <option value="12!+2">d12+2</option>
  703. <option value="12!+3">d12+3</option>
  704. <option value="12!+4">d12+4</option>
  705. </select>
  706. <input type='checkbox' name='attr_gutsTrained' value='1' class='sheet-trainedchk'>
  707. <button type='roll' name='roll_guts' value='@{name} rolls a guts test [[{1d@{guts}, 1d6!}kh1 - ((1 - @{gutsTrained}) * 2) + ?{Modifier IE: -2 or 2|0}[Modifier] - @{wound}[Wounds] - @{fatigue}[Fatigue]]]'></button><br/>
  708.  
  709. </div>
  710. </div>
  711. </div>
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