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Feb 14th, 2020
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  1. unbindall
  2.  
  3. //Graphic
  4. cl_detail_max_sway "0"
  5. cl_detail_avoid_radius "0"
  6. mat_setvideomode "1024 768 0"
  7. mat_autoexposure_max "3"
  8. mat_disable_bloom "1"
  9. mat_monitorgamma "1.6"
  10. mat_queue_mode "2"
  11. mat_postprocess_enable "0"
  12. mat_bloomamount_rate "0"
  13. muzzleflash_light "0"
  14. r_drawtracers_firstperson "1"
  15. func_break_max_pieces "0"
  16. r_cheapwaterend "0"
  17. r_eyegloss "0"
  18. r_eyemove "0"
  19. r_eyeshift_x "0"
  20. r_eyeshift_y "0"
  21. r_eyeshift_z "0"
  22. r_eyesize "0"
  23. r_dynamic "0"
  24. fog_override "1"
  25. fog_end "1"
  26. fog_start "1"
  27. fog_endskybox "1"
  28. fog_enable_water_fog "0"
  29. fps_max "120"
  30.  
  31. //NetWork
  32. cl_interp "0.02"
  33. cl_interp_ratio "2"
  34. cl_interpolate "1"
  35. cl_lagcompensation "1"
  36. cl_cmdrate "128"
  37. cl_updaterate "128"
  38. rate "786432"
  39. cl_resend "1.5"
  40. cl_timeout "30"
  41. mm_dedicated_search_maxping "60"
  42.  
  43. //NetWork info
  44. net_graph "1"
  45. net_graphpos "1"
  46. net_graphproportionalfont "0.5"
  47. net_graphheight "9999"
  48.  
  49. //Control
  50. bind "w" "+forward"
  51. bind "a" "+moveleft"
  52. bind "s" "+back"
  53. bind "d" "+moveright"
  54. bind "r" "+reload"
  55. bind "y" "messagemode"
  56. bind "u" "messagemode2"
  57. bind "f" "+lookatweapon"
  58. bind "g" "drop"
  59. bind "e" "+use"
  60. bind "z" "radio"
  61. bind "x" "radio1"
  62. bind "c" "+voicerecord"
  63. bind "v" "use weapon_c4;drop"
  64. bind "shift" "+speed;r_cleardecals"
  65. bind "ctrl" "+duck"
  66. bind "escape" "cancelselect"
  67. bind "space" "+djump"
  68. bind "mwheeldown" "+jump"
  69. bind "mouse1" "+attack1;r_cleardecals"
  70. bind "mouse2" "+attack2"
  71.  
  72. //Slots (0-5)
  73. bind "1" "slot1"
  74. bind "2" "slot2"
  75. bind "3" "slot3"
  76. bind "4" "slot4"
  77. bind "5" "slot5"
  78.  
  79. //UI
  80. bind "b" "buymenu"
  81. bind "tab" "+scorenet"
  82. bind "escape" "cancelselect"
  83. bind "`" "toggleconsole"
  84. bind "t" "+spray_menu"
  85. bind "m" "teammenu"
  86.  
  87. //Binds (Other)
  88. bind "\" "incrementvar voice_scale 0 1 1"
  89. bind "=" "incrementvar volume 0 1 0.05"
  90. bind "-" "incrementvar volume 0 1 -0.05"
  91. bind "scrlk" "toggle cl_mute_enemy_team 0 1"
  92. bind "pause" "toggle voice_enable"
  93. bind "alt" "incrementvar cl_radar_scale 0.25 1 0.1"
  94. bind "f11" "ds"
  95. bind "f12" "ex"
  96. bind "kp_pgdn" "buy vest"
  97. bind "kp_leftarrow" "buy defuser"
  98. bind "kp_pgup" "buy vesthelm"
  99. bind "kp_end" "buy hegrenade"
  100. bind "kp_downarrow" "buy flashbang"
  101. bind "kp_leftarrow" "buy smokegrenade"
  102. bind "kp_5" "buy molotov; buy incgrenade;"
  103. bind "mouse3" "use weapon_knife; use weapon_flashbang"
  104. bind "mouse4" "+jumpthrow"
  105. bind "uparrow" "incrementvar cl_crosshairgap -200 200 1"
  106. bind "leftarrow" "incrementvar cl_crosshairsize 0 500 -0.5"
  107. bind "downarrow" "incrementvar cl_crosshairgap -200 200 -1"
  108. bind "rightarrow" "incrementvar cl_crosshairsize 0 500 0.5"
  109.  
  110. //Sensitivity and mouse
  111. sensitivity "2.45"
  112. zoom_sensitivity_ratio_mouse "0.55"
  113. m_customaccel_exponent "0"
  114. m_rawinput "1"
  115. m_mousespeed "0"
  116. m_customaccel "0"
  117.  
  118. //Volume
  119. volume "0.45"
  120. snd_mixahead "0.01"
  121. dsp_enhance_stereo "1"
  122. snd_hwcompat "0"
  123. voice_scale "0.7"
  124.  
  125. //Mic
  126. voice_loopback "0"
  127. voice_mixer_volume "1.0"
  128. voice_mixer_boost "0.35"
  129.  
  130. //Crosshair
  131. cl_crosshair_drawoutline "0"
  132. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  133. cl_crosshair_dynamic_splitalpha_innermod "1"
  134. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  135. cl_crosshair_dynamic_splitdist "7"
  136. cl_crosshair_friendly_warning "1"
  137. cl_crosshair_outlinethickness "0.100000"
  138. cl_crosshair_sniper_show_normal_inaccuracy "1"
  139. cl_crosshair_sniper_width "2"
  140. cl_crosshair_t "0"
  141. cl_crosshairalpha "255"
  142. cl_crosshaircolor "1"
  143. cl_crosshaircolor_b "50"
  144. cl_crosshaircolor_g "250"
  145. cl_crosshaircolor_r "50"
  146. cl_crosshairdot "0"
  147. cl_crosshairgap "0.000000"
  148. cl_crosshairgap_useweaponvalue "0"
  149. cl_crosshairscale "0"
  150. cl_crosshairsize "1.500000"
  151. cl_crosshairstyle "4"
  152. cl_crosshairthickness "1.000000"
  153. cl_crosshairusealpha "1"
  154. cl_fixedcrosshairgap "3"
  155.  
  156. //Hands
  157. cl_viewmodel_shift_left_amt "0.5"
  158. cl_viewmodel_shift_right_amt "0.25"
  159. viewmodel_fov "54"
  160. viewmodel_offset_x "2.5"
  161. viewmodel_offset_y "-2"
  162. viewmodel_offset_z "-2"
  163. viewmodel_presetpos "0"
  164. viewmodel_recoil "0"
  165. cl_bob_lower_amt "5"
  166. cl_bobamt_lat "0.1"
  167. cl_bobamt_vert "0.1"
  168. cl_bobcycle "0.980000"
  169.  
  170. //Radar
  171. cl_hud_background_alpha "1.000000"
  172. cl_hud_bomb_under_radar "0"
  173. cl_hud_color "3"
  174. cl_hud_healthammo_style "1"
  175. cl_hud_playercount_pos "0"
  176. cl_hud_playercount_showcount "0"
  177. cl_hud_radar_scale "0.950000"
  178. hud_scaling "0.800000"
  179. hud_showtargetid "0"
  180. hud_takesshots "0"
  181. cl_radar_always_centered "1"
  182. cl_radar_icon_scale_min "0.400000"
  183. cl_radar_rotate "1"
  184. cl_radar_scale "0.582500"
  185. cl_radar_square_with_scoreboard "1"
  186. cl_radar_always_centered "1"
  187. cl_radar_icon_scale_min "0.400000"
  188. cl_radar_rotate "1"
  189. cl_radar_scale "0.582500"
  190. cl_radar_square_with_scoreboard "1"
  191.  
  192. //Alias
  193. alias "+attack1" "+attack; cl_crosshaircolor red"
  194. alias "-attack1" "-attack; cl_crosshaircolor 1"
  195. alias "+djump" "+jump; +duck"
  196. alias "-djump" "-jump; -duck"
  197. alias "+jumpthrow" "+jump;-attack"
  198. alias "-jumpthrow" "-jump"
  199. alias "+scorenet" "+showscores; net_graphheight 30";
  200. alias "-scorenet" "-showscores; net_graphheight 9999";
  201. alias "recfg" "exec autoexec.cfg"
  202.  
  203. //Simple Commands
  204. alias "rs" "mp_restartgame 1"
  205. alias "cl" "clear"
  206. alias "recfg" "exec autoexec"
  207. alias "ds" "disconnect
  208. "
  209. alias "ex" "exit"
  210.  
  211. //Other
  212. cl_observercrosshair "0"
  213. cl_updaterate "128"
  214. cl_autowepswitch "0"
  215. demo_recordcommands "0"
  216. cl_use_opens_buy_menu "1"
  217. closeonbuy "0"
  218. cl_playerspray_auto_apply "1"
  219. cl_showpluginmessages "0"
  220. cl_predictweapons "1"
  221. cl_disablefreezecam "1"
  222. spec_replay_autostart "0"
  223. cl_spec_mode "4"
  224. cl_spec_follow_grenade_key "0"
  225. cl_spec_use_tournament_content_standards "0"
  226. cl_showerror "0"
  227. cl_showfps "0"
  228. sv_forcepreload "1"
  229. cl_autohelp "0"
  230.  
  231. //Closed captions ( SmartHud )
  232. closecaption "1"
  233. cc_lang "SmartHud"
  234. cc_linger_time "0.8"
  235. cc_predisplay_time "0.15"
  236.  
  237. clear
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