Revanche

Word of God

Jun 17th, 2022 (edited)
84
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.27 KB | None | 0 0
  1. Well, first, Taylor can only *be* one dungeon. I think you meant multiple floors on the same level, and the answer is a bit... complicated? Dungeons' inner structures are a kind of pocket dimension; the actual geometric distribution of floors don't matter. Taylor could have had her floor 2 be on a flight of stairs that go up, even though the area above her is perfectly flat, and it wouldn't have intersected with the surface. She can also have rooms that are taller than the volume she's meant to have access to, because she has effectively infinite amount of space to dig into.
  2.  
  3. Each floor is its own pocket dimension, so there's no way to, for instance, dig a shortcut from floor 1 to floor 2 by digging down. You need to use the stairs rooms, or shortcuts. Think of those less like passages and more like portals to the different pocket dimensions that make up the dungeon. When the dungeon dies, those pocket dimensions remain as they were when the dungeon died.
  4.  
  5. —Source: https://forums.spacebattles.com/threads/i-woke-up-as-a-dungeon-now-what-dungeon-worm.620521/page-348?post=59501661#post-59501661
  6. —Archive: https://web.archive.org/web/20220617190035/https://forums.spacebattles.com/threads/i-woke-up-as-a-dungeon-now-what-dungeon-worm.620521/page-348?post=59501661#post-59501661
Add Comment
Please, Sign In to add comment