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- 19:46:36:057 [09180] | INFO | Initializing crosire's ReShade version '0.0.0.0' (32-bit) built on ' ' loaded from 'E:\Neuro\OPENGL32.dll' to 'E:\Neuro\Neuro.exe' ...
- 19:46:36:106 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d9.dll' ...
- 19:46:36:106 [09180] | INFO | > Delayed.
- 19:46:36:106 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10.dll' ...
- 19:46:36:106 [09180] | INFO | > Delayed.
- 19:46:36:106 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10_1.dll' ...
- 19:46:36:106 [09180] | INFO | > Delayed.
- 19:46:36:106 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d11.dll' ...
- 19:46:36:107 [09180] | INFO | > Delayed.
- 19:46:36:107 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\dxgi.dll' ...
- 19:46:36:107 [09180] | INFO | > Delayed.
- 19:46:36:108 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\opengl32.dll' ...
- 19:46:36:108 [09180] | INFO | > Delayed until first call to an exported function.
- 19:46:36:108 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\user32.dll' ...
- 19:46:36:108 [09180] | INFO | > Libraries loaded.
- 19:46:36:108 [09180] | INFO | > Found 13 match(es). Installing ...
- 19:46:36:121 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\ws2_32.dll' ...
- 19:46:36:121 [09180] | INFO | > Delayed.
- 19:46:36:121 [09180] | INFO | Initialized.
- 19:46:36:152 [09180] | INFO | Redirecting 'RegisterClassExA(0019FDD0)' ...
- 19:46:36:164 [09180] | INFO | Redirecting 'wglChoosePixelFormat(9801130F, 0019FD54)' ...
- 19:46:36:164 [09180] | INFO | > Dumping pixel format descriptor:
- 19:46:36:164 [09180] | INFO | +-----------------------------------------+-----------------------------------------+
- 19:46:36:164 [09180] | INFO | | Name | Value |
- 19:46:36:164 [09180] | INFO | +-----------------------------------------+-----------------------------------------+
- 19:46:36:164 [09180] | INFO | | Flags | 0x25 |
- 19:46:36:164 [09180] | INFO | | ColorBits | 32 |
- 19:46:36:164 [09180] | INFO | | DepthBits | 24 |
- 19:46:36:164 [09180] | INFO | | StencilBits | 8 |
- 19:46:36:164 [09180] | INFO | +-----------------------------------------+-----------------------------------------+
- 19:46:36:165 [09180] | INFO | Installing export hooks for 'C:\WINDOWS\system32\opengl32.dll' ...
- 19:46:36:165 [09180] | INFO | > Found 360 match(es). Installing ...
- 19:46:36:414 [09180] | INFO | > Returned format: 11
- 19:46:36:415 [09180] | INFO | Redirecting 'wglSetPixelFormat(9801130F, 11, 0019FD54)' ...
- 19:46:36:415 [09180] | INFO | Redirecting 'wglCreateContext(9801130F)' ...
- 19:46:36:415 [09180] | INFO | > Passing on to 'wglCreateLayerContext' ...
- 19:46:36:415 [09180] | INFO | Redirecting 'wglCreateLayerContext(9801130F, 0)' ...
- 19:46:36:415 [09180] | INFO | > Returning OpenGL context: 00010000
- 19:46:36:415 [09180] | INFO | Redirecting 'wglMakeCurrent(9801130F, 00010000)' ...
- 19:46:37:922 [09180] | INFO | > Switched to new runtime 0CEE2318.
- 19:46:38:247 [09180] | INFO | Resizing runtime 0CEE2318 on device context 9801130F to 1440x1080 ...
- 19:46:38:381 [09180] | INFO | Recreated runtime environment on runtime 0CEE2318.
- 19:46:38:538 [09180] | INFO | Installing delayed hooks for 'C:\WINDOWS\system32\ws2_32.dll' (Just loaded via 'LoadLibraryA("soundapi_oal")') ...
- 19:46:38:538 [09180] | INFO | > Found 8 match(es). Installing ...
- 19:47:19:584 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\3DFX.fx' ...
- 19:47:19:618 [09180] | INFO | > Successfully compiled.
- 19:47:19:619 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\AdaptiveFog.fx' ...
- 19:47:19:646 [09180] | INFO | > Successfully compiled.
- 19:47:19:646 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\AdaptiveSharpen.fx' ...
- 19:47:19:731 [09180] | INFO | > Successfully compiled.
- 19:47:19:732 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\AmbientLight.fx' ...
- 19:47:19:825 [09180] | INFO | > Successfully compiled.
- 19:47:19:826 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\ASCII.fx' ...
- 19:47:19:845 [09180] | INFO | > Successfully compiled.
- 19:47:19:846 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Bloom.fx' ...
- 19:47:19:973 [09180] | INFO | > Successfully compiled.
- 19:47:19:973 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Border.fx' ...
- 19:47:19:983 [09180] | INFO | > Successfully compiled.
- 19:47:19:983 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Cartoon.fx' ...
- 19:47:19:994 [09180] | INFO | > Successfully compiled.
- 19:47:19:994 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Chromakey.fx' ...
- 19:47:20:004 [09180] | INFO | > Successfully compiled.
- 19:47:20:004 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\ChromaticAberration.fx' ...
- 19:47:20:013 [09180] | INFO | > Successfully compiled.
- 19:47:20:016 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\CinematicDOF.fx' ...
- 19:47:20:172 [09180] | INFO | > Successfully compiled.
- 19:47:20:173 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Clarity.fx' ...
- 19:47:20:235 [09180] | INFO | > Successfully compiled.
- 19:47:20:236 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\ColorMatrix.fx' ...
- 19:47:20:245 [09180] | INFO | > Successfully compiled.
- 19:47:20:246 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Colourfulness.fx' ...
- 19:47:20:260 [09180] | INFO | > Successfully compiled.
- 19:47:20:261 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\CRT.fx' ...
- 19:47:20:300 [09180] | INFO | > Successfully compiled.
- 19:47:20:300 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Curves.fx' ...
- 19:47:20:312 [09180] | INFO | > Successfully compiled.
- 19:47:20:312 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Daltonize.fx' ...
- 19:47:20:323 [09180] | INFO | > Successfully compiled.
- 19:47:20:323 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Deband.fx' ...
- 19:47:20:338 [09180] | INFO | > Successfully compiled.
- 19:47:20:339 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Denoise.fx' ...
- 19:47:20:393 [09180] | INFO | > Successfully compiled.
- 19:47:20:394 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Depth3D.fx' ...
- 19:47:20:498 [09180] | INFO | > Successfully compiled.
- 19:47:20:499 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\DepthHaze.fx' ...
- 19:47:20:535 [09180] | INFO | > Successfully compiled.
- 19:47:20:536 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\DisplayDepth.fx' ...
- 19:47:20:545 [09180] | INFO | > Successfully compiled.
- 19:47:20:546 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\DOF.fx' ...
- 19:47:20:852 [09180] | INFO | > Successfully compiled.
- 19:47:20:853 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\DPX.fx' ...
- 19:47:20:865 [09180] | INFO | > Successfully compiled.
- 19:47:20:865 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Emphasize.fx' ...
- 19:47:20:877 [09180] | INFO | > Successfully compiled.
- 19:47:20:878 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\EyeAdaption.fx' ...
- 19:47:20:919 [09180] | INFO | > Successfully compiled.
- 19:47:20:920 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FakeHDR.fx' ...
- 19:47:20:934 [09180] | INFO | > Successfully compiled.
- 19:47:20:934 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FakeMotionBlur.fx' ...
- 19:47:20:965 [09180] | INFO | > Successfully compiled.
- 19:47:20:965 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FilmGrain.fx' ...
- 19:47:20:978 [09180] | INFO | > Successfully compiled.
- 19:47:20:979 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FilmGrain2.fx' ...
- 19:47:21:031 [09180] | INFO | > Successfully compiled.
- 19:47:21:032 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FilmicAnamorphSharpen.fx' ...
- 19:47:21:049 [09180] | INFO | > Successfully compiled.
- 19:47:21:049 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FilmicPass.fx' ...
- 19:47:21:068 [09180] | INFO | > Successfully compiled.
- 19:47:21:069 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FineSharp.fx' ...
- 19:47:21:152 [09180] | INFO | > Successfully compiled.
- 19:47:21:152 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FXAA.fx' ...
- 19:47:21:210 [09180] | INFO | > Successfully compiled.
- 19:47:21:211 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\GaussianBlur.fx' ...
- 19:47:21:238 [09180] | INFO | > Successfully compiled.
- 19:47:21:239 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Glitch.fx' ...
- 19:47:21:263 [09180] | WARN | > Successfully compiled with warnings:
- C:\ReShade 3\Shaders\Glitch.fx(55, 30): warning X3206: implicit truncation of vector type
- C:\ReShade 3\Shaders\Glitch.fx(55, 34): warning X3206: implicit truncation of vector type
- 19:47:21:264 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\HighPassSharpen.fx' ...
- 19:47:21:283 [09180] | INFO | > Successfully compiled.
- 19:47:21:284 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\HQ4X.fx' ...
- 19:47:21:309 [09180] | INFO | > Successfully compiled.
- 19:47:21:309 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\HSLShift.fx' ...
- 19:47:21:330 [09180] | INFO | > Successfully compiled.
- 19:47:21:331 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Layer.fx' ...
- 19:47:21:343 [09180] | INFO | > Successfully compiled.
- 19:47:21:343 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Levels.fx' ...
- 19:47:21:354 [09180] | INFO | > Successfully compiled.
- 19:47:21:355 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\LiftGammaGain.fx' ...
- 19:47:21:363 [09180] | INFO | > Successfully compiled.
- 19:47:21:364 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\LightDoF.fx' ...
- 19:47:21:423 [09180] | INFO | > Successfully compiled.
- 19:47:21:423 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\LumaSharpen.fx' ...
- 19:47:21:435 [09180] | INFO | > Successfully compiled.
- 19:47:21:436 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\LUT.fx' ...
- 19:47:21:447 [09180] | INFO | > Successfully compiled.
- 19:47:21:447 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\MagicBloom.fx' ...
- 19:47:21:643 [09180] | INFO | > Successfully compiled.
- 19:47:21:644 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Monochrome.fx' ...
- 19:47:21:653 [09180] | INFO | > Successfully compiled.
- 19:47:21:653 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\MultiLUT.fx' ...
- 19:47:21:664 [09180] | INFO | > Successfully compiled.
- 19:47:21:665 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\NightVision.fx' ...
- 19:47:21:675 [09180] | INFO | > Successfully compiled.
- 19:47:21:675 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Nostalgia.fx' ...
- 19:47:21:691 [09180] | INFO | > Successfully compiled.
- 19:47:21:691 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\PerfectPerspective.fx' ...
- 19:47:21:704 [09180] | INFO | > Successfully compiled.
- 19:47:21:705 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Prism.fx' ...
- 19:47:21:719 [09180] | INFO | > Successfully compiled.
- 19:47:21:719 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\qUINT_bloom.fx' ...
- 19:47:21:951 [09180] | INFO | > Successfully compiled.
- 19:47:21:953 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\qUINT_dof.fx' ...
- 19:47:22:130 [09180] | INFO | > Successfully compiled.
- 19:47:22:131 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\qUINT_lightroom.fx' ...
- 19:47:22:156 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\qUINT_lightroom.fx':
- 0(97) : error C3012: invalid value '192' for layout qualifier 'binding'
- 0(98) : error C3012: invalid value '193' for layout qualifier 'binding'
- 0(99) : error C3012: invalid value '194' for layout qualifier 'binding'
- 0(100) : error C3012: invalid value '195' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_lightroom.fx(486, 6): error: internal shader compilation failed
- 0(96) : error C3012: invalid value '192' for layout qualifier 'binding'
- 0(97) : error C3012: invalid value '193' for layout qualifier 'binding'
- 0(98) : error C3012: invalid value '194' for layout qualifier 'binding'
- 0(99) : error C3012: invalid value '195' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_lightroom.fx(743, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(97) : error C3012: invalid value '192' for layout qualifier 'binding'
- 0(98) : error C3012: invalid value '193' for layout qualifier 'binding'
- 0(99) : error C3012: invalid value '194' for layout qualifier 'binding'
- 0(100) : error C3012: invalid value '195' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(96) : error C3012: invalid value '192' for layout qualifier 'binding'
- 0(97) : error C3012: invalid value '193' for layout qualifier 'binding'
- 0(98) : error C3012: invalid value '194' for layout qualifier 'binding'
- 0(99) : error C3012: invalid value '195' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\qUINT_lightroom.fx(817, 1): error: program linking failed
- 0(97) : error C3012: invalid value '192' for layout qualifier 'binding'
- 0(98) : error C3012: invalid value '193' for layout qualifier 'binding'
- 0(99) : error C3012: invalid value '194' for layout qualifier 'binding'
- 0(100) : error C3012: invalid value '195' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_common.fxh(65, 6): error: internal shader compilation failed
- 0(96) : error C3012: invalid value '192' for layout qualifier 'binding'
- 0(97) : error C3012: invalid value '193' for layout qualifier 'binding'
- 0(98) : error C3012: invalid value '194' for layout qualifier 'binding'
- 0(99) : error C3012: invalid value '195' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_lightroom.fx(720, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(97) : error C3012: invalid value '192' for layout qualifier 'binding'
- 0(98) : error C3012: invalid value '193' for layout qualifier 'binding'
- 0(99) : error C3012: invalid value '194' for layout qualifier 'binding'
- 0(100) : error C3012: invalid value '195' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(96) : error C3012: invalid value '192' for layout qualifier 'binding'
- 0(97) : error C3012: invalid value '193' for layout qualifier 'binding'
- 0(98) : error C3012: invalid value '194' for layout qualifier 'binding'
- 0(99) : error C3012: invalid value '195' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\qUINT_lightroom.fx(823, 1): error: program linking failed
- 0(97) : error C3012: invalid value '192' for layout qualifier 'binding'
- 0(98) : error C3012: invalid value '193' for layout qualifier 'binding'
- 0(99) : error C3012: invalid value '194' for layout qualifier 'binding'
- 0(100) : error C3012: invalid value '195' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_lightroom.fx(486, 6): error: internal shader compilation failed
- 0(96) : error C3012: invalid value '192' for layout qualifier 'binding'
- 0(97) : error C3012: invalid value '193' for layout qualifier 'binding'
- 0(98) : error C3012: invalid value '194' for layout qualifier 'binding'
- 0(99) : error C3012: invalid value '195' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_lightroom.fx(774, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(97) : error C3012: invalid value '192' for layout qualifier 'binding'
- 0(98) : error C3012: invalid value '193' for layout qualifier 'binding'
- 0(99) : error C3012: invalid value '194' for layout qualifier 'binding'
- 0(100) : error C3012: invalid value '195' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(96) : error C3012: invalid value '192' for layout qualifier 'binding'
- 0(97) : error C3012: invalid value '193' for layout qualifier 'binding'
- 0(98) : error C3012: invalid value '194' for layout qualifier 'binding'
- 0(99) : error C3012: invalid value '195' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\qUINT_lightroom.fx(830, 1): error: program linking failed
- 19:47:22:157 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\qUINT_mxao.fx' ...
- 19:47:22:183 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\qUINT_mxao.fx':
- 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_mxao.fx(201, 12): error: internal shader compilation failed
- 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_mxao.fx(340, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\qUINT_mxao.fx(501, 1): error: program linking failed
- 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_mxao.fx(201, 12): error: internal shader compilation failed
- 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_mxao.fx(361, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\qUINT_mxao.fx(509, 1): error: program linking failed
- 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_mxao.fx(201, 12): error: internal shader compilation failed
- 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_mxao.fx(372, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\qUINT_mxao.fx(519, 1): error: program linking failed
- 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_mxao.fx(201, 12): error: internal shader compilation failed
- 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_mxao.fx(434, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\qUINT_mxao.fx(530, 1): error: program linking failed
- 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_mxao.fx(201, 12): error: internal shader compilation failed
- 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_mxao.fx(439, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
- 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
- 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
- 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
- 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
- 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
- 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\qUINT_mxao.fx(536, 1): error: program linking failed
- 19:47:22:186 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\qUINT_ssr.fx' ...
- 19:47:22:203 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\qUINT_ssr.fx':
- 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_ssr.fx(128, 11): error: internal shader compilation failed
- 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_ssr.fx(263, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\qUINT_ssr.fx(410, 1): error: program linking failed
- 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_ssr.fx(128, 11): error: internal shader compilation failed
- 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_ssr.fx(267, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\qUINT_ssr.fx(416, 1): error: program linking failed
- 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_ssr.fx(128, 11): error: internal shader compilation failed
- 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_ssr.fx(388, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\qUINT_ssr.fx(423, 1): error: program linking failed
- 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_ssr.fx(128, 11): error: internal shader compilation failed
- 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\qUINT_ssr.fx(393, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
- 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
- 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
- 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
- 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\qUINT_ssr.fx(429, 1): error: program linking failed
- 19:47:22:204 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\ReflectiveBumpMapping.fx' ...
- 19:47:22:211 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\ReflectiveBumpMapping.fx':
- 0(25) : error C3012: invalid value '208' for layout qualifier 'binding'
- 0(26) : error C3012: invalid value '209' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(24) : error C3012: invalid value '208' for layout qualifier 'binding'
- 0(25) : error C3012: invalid value '209' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReflectiveBumpMapping.fx(197, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(25) : error C3012: invalid value '208' for layout qualifier 'binding'
- 0(26) : error C3012: invalid value '209' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(24) : error C3012: invalid value '208' for layout qualifier 'binding'
- 0(25) : error C3012: invalid value '209' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\ReflectiveBumpMapping.fx(243, 1): error: program linking failed
- 19:47:22:212 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Sepia.fx' ...
- 19:47:22:215 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\Sepia.fx':
- 0(13) : error C3012: invalid value '210' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '211' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(12) : error C3012: invalid value '210' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '211' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\Sepia.fx(12, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(13) : error C3012: invalid value '210' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '211' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(12) : error C3012: invalid value '210' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '211' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\Sepia.fx(21, 1): error: program linking failed
- 19:47:22:216 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\SMAA.fx' ...
- 19:47:22:244 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\SMAA.fx':
- 0(17) : error C3012: invalid value '212' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '213' for layout qualifier 'binding'
- 0(19) : error C3012: invalid value '214' for layout qualifier 'binding'
- 0(20) : error C3012: invalid value '215' for layout qualifier 'binding'
- 0(21) : error C3012: invalid value '216' for layout qualifier 'binding'
- 0(22) : error C3012: invalid value '217' for layout qualifier 'binding'
- 0(23) : error C3012: invalid value '218' for layout qualifier 'binding'
- 0(24) : error C3012: invalid value '219' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\SMAA.fx(194, 6): error: internal shader compilation failed
- 0(16) : error C3012: invalid value '212' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '213' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '214' for layout qualifier 'binding'
- 0(19) : error C3012: invalid value '215' for layout qualifier 'binding'
- 0(20) : error C3012: invalid value '216' for layout qualifier 'binding'
- 0(21) : error C3012: invalid value '217' for layout qualifier 'binding'
- 0(22) : error C3012: invalid value '218' for layout qualifier 'binding'
- 0(23) : error C3012: invalid value '219' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\SMAA.fx(225, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(17) : error C3012: invalid value '212' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '213' for layout qualifier 'binding'
- 0(19) : error C3012: invalid value '214' for layout qualifier 'binding'
- 0(20) : error C3012: invalid value '215' for layout qualifier 'binding'
- 0(21) : error C3012: invalid value '216' for layout qualifier 'binding'
- 0(22) : error C3012: invalid value '217' for layout qualifier 'binding'
- 0(23) : error C3012: invalid value '218' for layout qualifier 'binding'
- 0(24) : error C3012: invalid value '219' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(16) : error C3012: invalid value '212' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '213' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '214' for layout qualifier 'binding'
- 0(19) : error C3012: invalid value '215' for layout qualifier 'binding'
- 0(20) : error C3012: invalid value '216' for layout qualifier 'binding'
- 0(21) : error C3012: invalid value '217' for layout qualifier 'binding'
- 0(22) : error C3012: invalid value '218' for layout qualifier 'binding'
- 0(23) : error C3012: invalid value '219' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\SMAA.fx(271, 1): error: program linking failed
- 0(17) : error C3012: invalid value '212' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '213' for layout qualifier 'binding'
- 0(19) : error C3012: invalid value '214' for layout qualifier 'binding'
- 0(20) : error C3012: invalid value '215' for layout qualifier 'binding'
- 0(21) : error C3012: invalid value '216' for layout qualifier 'binding'
- 0(22) : error C3012: invalid value '217' for layout qualifier 'binding'
- 0(23) : error C3012: invalid value '218' for layout qualifier 'binding'
- 0(24) : error C3012: invalid value '219' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\SMAA.fx(203, 6): error: internal shader compilation failed
- 0(16) : error C3012: invalid value '212' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '213' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '214' for layout qualifier 'binding'
- 0(19) : error C3012: invalid value '215' for layout qualifier 'binding'
- 0(20) : error C3012: invalid value '216' for layout qualifier 'binding'
- 0(21) : error C3012: invalid value '217' for layout qualifier 'binding'
- 0(22) : error C3012: invalid value '218' for layout qualifier 'binding'
- 0(23) : error C3012: invalid value '219' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\SMAA.fx(245, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(17) : error C3012: invalid value '212' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '213' for layout qualifier 'binding'
- 0(19) : error C3012: invalid value '214' for layout qualifier 'binding'
- 0(20) : error C3012: invalid value '215' for layout qualifier 'binding'
- 0(21) : error C3012: invalid value '216' for layout qualifier 'binding'
- 0(22) : error C3012: invalid value '217' for layout qualifier 'binding'
- 0(23) : error C3012: invalid value '218' for layout qualifier 'binding'
- 0(24) : error C3012: invalid value '219' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(16) : error C3012: invalid value '212' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '213' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '214' for layout qualifier 'binding'
- 0(19) : error C3012: invalid value '215' for layout qualifier 'binding'
- 0(20) : error C3012: invalid value '216' for layout qualifier 'binding'
- 0(21) : error C3012: invalid value '217' for layout qualifier 'binding'
- 0(22) : error C3012: invalid value '218' for layout qualifier 'binding'
- 0(23) : error C3012: invalid value '219' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\SMAA.fx(281, 1): error: program linking failed
- 0(17) : error C3012: invalid value '212' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '213' for layout qualifier 'binding'
- 0(19) : error C3012: invalid value '214' for layout qualifier 'binding'
- 0(20) : error C3012: invalid value '215' for layout qualifier 'binding'
- 0(21) : error C3012: invalid value '216' for layout qualifier 'binding'
- 0(22) : error C3012: invalid value '217' for layout qualifier 'binding'
- 0(23) : error C3012: invalid value '218' for layout qualifier 'binding'
- 0(24) : error C3012: invalid value '219' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\SMAA.fx(213, 6): error: internal shader compilation failed
- 0(16) : error C3012: invalid value '212' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '213' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '214' for layout qualifier 'binding'
- 0(19) : error C3012: invalid value '215' for layout qualifier 'binding'
- 0(20) : error C3012: invalid value '216' for layout qualifier 'binding'
- 0(21) : error C3012: invalid value '217' for layout qualifier 'binding'
- 0(22) : error C3012: invalid value '218' for layout qualifier 'binding'
- 0(23) : error C3012: invalid value '219' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\SMAA.fx(254, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(17) : error C3012: invalid value '212' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '213' for layout qualifier 'binding'
- 0(19) : error C3012: invalid value '214' for layout qualifier 'binding'
- 0(20) : error C3012: invalid value '215' for layout qualifier 'binding'
- 0(21) : error C3012: invalid value '216' for layout qualifier 'binding'
- 0(22) : error C3012: invalid value '217' for layout qualifier 'binding'
- 0(23) : error C3012: invalid value '218' for layout qualifier 'binding'
- 0(24) : error C3012: invalid value '219' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(16) : error C3012: invalid value '212' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '213' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '214' for layout qualifier 'binding'
- 0(19) : error C3012: invalid value '215' for layout qualifier 'binding'
- 0(20) : error C3012: invalid value '216' for layout qualifier 'binding'
- 0(21) : error C3012: invalid value '217' for layout qualifier 'binding'
- 0(22) : error C3012: invalid value '218' for layout qualifier 'binding'
- 0(23) : error C3012: invalid value '219' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\SMAA.fx(292, 1): error: program linking failed
- 19:47:22:256 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Splitscreen.fx' ...
- 19:47:22:265 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\Splitscreen.fx':
- 0(12) : error C3012: invalid value '220' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '221' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '222' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(11) : error C3012: invalid value '220' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '221' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '222' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\Splitscreen.fx(70, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(12) : error C3012: invalid value '220' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '221' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '222' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(11) : error C3012: invalid value '220' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '221' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '222' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\Splitscreen.fx(159, 1): error: program linking failed
- 0(12) : error C3012: invalid value '220' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '221' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '222' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(11) : error C3012: invalid value '220' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '221' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '222' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\Splitscreen.fx(75, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(12) : error C3012: invalid value '220' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '221' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '222' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(11) : error C3012: invalid value '220' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '221' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '222' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\Splitscreen.fx(169, 1): error: program linking failed
- 19:47:22:267 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\SurfaceBlur.fx' ...
- 19:47:22:275 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\SurfaceBlur.fx':
- 0(16) : error C3012: invalid value '223' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '224' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(15) : error C3012: invalid value '223' for layout qualifier 'binding'
- 0(16) : error C3012: invalid value '224' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\SurfaceBlur.fx(76, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(16) : error C3012: invalid value '223' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '224' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(15) : error C3012: invalid value '223' for layout qualifier 'binding'
- 0(16) : error C3012: invalid value '224' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\SurfaceBlur.fx(565, 1): error: program linking failed
- 19:47:22:276 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Technicolor.fx' ...
- 19:47:22:279 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\Technicolor.fx':
- 0(14) : error C3012: invalid value '225' for layout qualifier 'binding'
- 0(15) : error C3012: invalid value '226' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(13) : error C3012: invalid value '225' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '226' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\Technicolor.fx(22, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(14) : error C3012: invalid value '225' for layout qualifier 'binding'
- 0(15) : error C3012: invalid value '226' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(13) : error C3012: invalid value '225' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '226' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\Technicolor.fx(45, 1): error: program linking failed
- 19:47:22:282 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Technicolor2.fx' ...
- 19:47:22:286 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\Technicolor2.fx':
- 0(15) : error C3012: invalid value '227' for layout qualifier 'binding'
- 0(16) : error C3012: invalid value '228' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(14) : error C3012: invalid value '227' for layout qualifier 'binding'
- 0(15) : error C3012: invalid value '228' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\Technicolor2.fx(30, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(15) : error C3012: invalid value '227' for layout qualifier 'binding'
- 0(16) : error C3012: invalid value '228' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(14) : error C3012: invalid value '227' for layout qualifier 'binding'
- 0(15) : error C3012: invalid value '228' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\Technicolor2.fx(58, 1): error: program linking failed
- 19:47:22:299 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\TiltShift.fx' ...
- 19:47:22:305 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\TiltShift.fx':
- 0(13) : error C3012: invalid value '229' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '230' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '231' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(12) : error C3012: invalid value '229' for layout qualifier 'binding'
- 0(16) : error C3012: invalid value '230' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '231' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\TiltShift.fx(44, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(13) : error C3012: invalid value '229' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '230' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '231' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(12) : error C3012: invalid value '229' for layout qualifier 'binding'
- 0(16) : error C3012: invalid value '230' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '231' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\TiltShift.fx(134, 1): error: program linking failed
- 0(13) : error C3012: invalid value '229' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '230' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '231' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(12) : error C3012: invalid value '229' for layout qualifier 'binding'
- 0(16) : error C3012: invalid value '230' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '231' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\TiltShift.fx(93, 6): error: internal shader compilation failed
- Vertex info
- -----------
- 0(13) : error C3012: invalid value '229' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '230' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '231' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(12) : error C3012: invalid value '229' for layout qualifier 'binding'
- 0(16) : error C3012: invalid value '230' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '231' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\TiltShift.fx(140, 1): error: program linking failed
- 19:47:22:316 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Tonemap.fx' ...
- 19:47:22:320 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\Tonemap.fx':
- 0(17) : error C3012: invalid value '232' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '233' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(16) : error C3012: invalid value '232' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '233' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\Tonemap.fx(42, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(17) : error C3012: invalid value '232' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '233' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(16) : error C3012: invalid value '232' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '233' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\Tonemap.fx(71, 1): error: program linking failed
- 19:47:22:332 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\UIDetect.fx' ...
- 19:47:22:344 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\UIDetect.fx':
- 0(11) : error C3012: invalid value '234' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '235' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '236' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '237' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(10) : error C3012: invalid value '234' for layout qualifier 'binding'
- 0(11) : error C3012: invalid value '235' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '236' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '237' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\UIDetect.fx(56, 7): error: internal shader compilation failed
- Vertex info
- -----------
- 0(11) : error C3012: invalid value '234' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '235' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '236' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '237' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(10) : error C3012: invalid value '234' for layout qualifier 'binding'
- 0(11) : error C3012: invalid value '235' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '236' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '237' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\UIDetect.fx(98, 1): error: program linking failed
- 0(11) : error C3012: invalid value '234' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '235' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '236' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '237' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(10) : error C3012: invalid value '234' for layout qualifier 'binding'
- 0(11) : error C3012: invalid value '235' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '236' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '237' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\UIDetect.fx(87, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(11) : error C3012: invalid value '234' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '235' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '236' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '237' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(10) : error C3012: invalid value '234' for layout qualifier 'binding'
- 0(11) : error C3012: invalid value '235' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '236' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '237' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\UIDetect.fx(106, 1): error: program linking failed
- 0(11) : error C3012: invalid value '234' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '235' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '236' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '237' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(10) : error C3012: invalid value '234' for layout qualifier 'binding'
- 0(11) : error C3012: invalid value '235' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '236' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '237' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\UIDetect.fx(91, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(11) : error C3012: invalid value '234' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '235' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '236' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '237' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(10) : error C3012: invalid value '234' for layout qualifier 'binding'
- 0(11) : error C3012: invalid value '235' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '236' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '237' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\UIDetect.fx(114, 1): error: program linking failed
- 19:47:22:349 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\UIMask.fx' ...
- 19:47:22:356 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\UIMask.fx':
- 0(11) : error C3012: invalid value '238' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '239' for layout qualifier 'binding'
- 0(15) : error C3012: invalid value '240' for layout qualifier 'binding'
- 0(16) : error C3012: invalid value '241' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(10) : error C3012: invalid value '238' for layout qualifier 'binding'
- 0(11) : error C3012: invalid value '239' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '240' for layout qualifier 'binding'
- 0(15) : error C3012: invalid value '241' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\UIMask.fx(151, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(11) : error C3012: invalid value '238' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '239' for layout qualifier 'binding'
- 0(15) : error C3012: invalid value '240' for layout qualifier 'binding'
- 0(16) : error C3012: invalid value '241' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(10) : error C3012: invalid value '238' for layout qualifier 'binding'
- 0(11) : error C3012: invalid value '239' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '240' for layout qualifier 'binding'
- 0(15) : error C3012: invalid value '241' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\UIMask.fx(176, 1): error: program linking failed
- 0(11) : error C3012: invalid value '238' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '239' for layout qualifier 'binding'
- 0(15) : error C3012: invalid value '240' for layout qualifier 'binding'
- 0(16) : error C3012: invalid value '241' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(10) : error C3012: invalid value '238' for layout qualifier 'binding'
- 0(11) : error C3012: invalid value '239' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '240' for layout qualifier 'binding'
- 0(15) : error C3012: invalid value '241' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\UIMask.fx(155, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(11) : error C3012: invalid value '238' for layout qualifier 'binding'
- 0(12) : error C3012: invalid value '239' for layout qualifier 'binding'
- 0(15) : error C3012: invalid value '240' for layout qualifier 'binding'
- 0(16) : error C3012: invalid value '241' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(10) : error C3012: invalid value '238' for layout qualifier 'binding'
- 0(11) : error C3012: invalid value '239' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '240' for layout qualifier 'binding'
- 0(15) : error C3012: invalid value '241' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\UIMask.fx(184, 1): error: program linking failed
- 19:47:22:390 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Vibrance.fx' ...
- 19:47:22:394 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\Vibrance.fx':
- 0(13) : error C3012: invalid value '242' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '243' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(12) : error C3012: invalid value '242' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '243' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\Vibrance.fx(41, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(13) : error C3012: invalid value '242' for layout qualifier 'binding'
- 0(14) : error C3012: invalid value '243' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(12) : error C3012: invalid value '242' for layout qualifier 'binding'
- 0(13) : error C3012: invalid value '243' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\Vibrance.fx(69, 1): error: program linking failed
- 19:47:22:395 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Vignette.fx' ...
- 19:47:22:400 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\Vignette.fx':
- 0(17) : error C3012: invalid value '244' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '245' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
- 0(16) : error C3012: invalid value '244' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '245' for layout qualifier 'binding'
- C:\ReShade 3\Shaders\Vignette.fx(41, 8): error: internal shader compilation failed
- Vertex info
- -----------
- 0(17) : error C3012: invalid value '244' for layout qualifier 'binding'
- 0(18) : error C3012: invalid value '245' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- Fragment info
- -------------
- 0(16) : error C3012: invalid value '244' for layout qualifier 'binding'
- 0(17) : error C3012: invalid value '245' for layout qualifier 'binding'
- (0) : error C2003: incompatible options for link
- C:\ReShade 3\Shaders\Vignette.fx(113, 1): error: program linking failed
- 19:47:22:400 [09180] | INFO | Loading image files for textures ...
- 19:47:22:540 [09180] | INFO | > Resizing image data for texture 'lensDBTex' from 1024x576 to 1920x1080 ...
- 19:47:22:616 [09180] | INFO | > Resizing image data for texture 'lensDB2Tex' from 1024x576 to 1920x1080 ...
- 19:47:22:755 [09180] | INFO | > Resizing image data for texture 'texDirt' from 1024x576 to 1920x1080 ...
- 19:47:22:844 [09180] | INFO | > Resizing image data for texture 'Layer_texture' from 1280x720 to 1440x1080 ...
- 19:47:22:913 [09180] | INFO | > Resizing image data for texture 'tMagicBloom_Dirt' from 1024x576 to 1440x1080 ...
- 19:51:23:883 [09180] | INFO | Redirecting 'wglMakeCurrent(9801130F, 00010000)' ...
- 19:51:23:883 [09180] | INFO | Redirecting 'wglMakeCurrent(00000000, 00000000)' ...
- 19:51:23:883 [09180] | INFO | > Cleaning up runtime 0CEE2318 ...
- 19:51:23:917 [09180] | INFO | Destroyed runtime environment on runtime 0CEE2318.
- 19:51:23:918 [09180] | INFO | Redirecting 'wglDeleteContext(00010000)' ...
- 19:51:24:207 [09180] | INFO | Exiting ...
- 19:51:24:208 [09180] | INFO | Uninstalling 429 hook(s) ...
- 19:51:24:219 [09180] | INFO | Exited.
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