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  1. 19:46:36:057 [09180] | INFO | Initializing crosire's ReShade version '0.0.0.0' (32-bit) built on ' ' loaded from 'E:\Neuro\OPENGL32.dll' to 'E:\Neuro\Neuro.exe' ...
  2. 19:46:36:106 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d9.dll' ...
  3. 19:46:36:106 [09180] | INFO | > Delayed.
  4. 19:46:36:106 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10.dll' ...
  5. 19:46:36:106 [09180] | INFO | > Delayed.
  6. 19:46:36:106 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10_1.dll' ...
  7. 19:46:36:106 [09180] | INFO | > Delayed.
  8. 19:46:36:106 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d11.dll' ...
  9. 19:46:36:107 [09180] | INFO | > Delayed.
  10. 19:46:36:107 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\dxgi.dll' ...
  11. 19:46:36:107 [09180] | INFO | > Delayed.
  12. 19:46:36:108 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\opengl32.dll' ...
  13. 19:46:36:108 [09180] | INFO | > Delayed until first call to an exported function.
  14. 19:46:36:108 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\user32.dll' ...
  15. 19:46:36:108 [09180] | INFO | > Libraries loaded.
  16. 19:46:36:108 [09180] | INFO | > Found 13 match(es). Installing ...
  17. 19:46:36:121 [09180] | INFO | Registering hooks for 'C:\WINDOWS\system32\ws2_32.dll' ...
  18. 19:46:36:121 [09180] | INFO | > Delayed.
  19. 19:46:36:121 [09180] | INFO | Initialized.
  20. 19:46:36:152 [09180] | INFO | Redirecting 'RegisterClassExA(0019FDD0)' ...
  21. 19:46:36:164 [09180] | INFO | Redirecting 'wglChoosePixelFormat(9801130F, 0019FD54)' ...
  22. 19:46:36:164 [09180] | INFO | > Dumping pixel format descriptor:
  23. 19:46:36:164 [09180] | INFO | +-----------------------------------------+-----------------------------------------+
  24. 19:46:36:164 [09180] | INFO | | Name | Value |
  25. 19:46:36:164 [09180] | INFO | +-----------------------------------------+-----------------------------------------+
  26. 19:46:36:164 [09180] | INFO | | Flags | 0x25 |
  27. 19:46:36:164 [09180] | INFO | | ColorBits | 32 |
  28. 19:46:36:164 [09180] | INFO | | DepthBits | 24 |
  29. 19:46:36:164 [09180] | INFO | | StencilBits | 8 |
  30. 19:46:36:164 [09180] | INFO | +-----------------------------------------+-----------------------------------------+
  31. 19:46:36:165 [09180] | INFO | Installing export hooks for 'C:\WINDOWS\system32\opengl32.dll' ...
  32. 19:46:36:165 [09180] | INFO | > Found 360 match(es). Installing ...
  33. 19:46:36:414 [09180] | INFO | > Returned format: 11
  34. 19:46:36:415 [09180] | INFO | Redirecting 'wglSetPixelFormat(9801130F, 11, 0019FD54)' ...
  35. 19:46:36:415 [09180] | INFO | Redirecting 'wglCreateContext(9801130F)' ...
  36. 19:46:36:415 [09180] | INFO | > Passing on to 'wglCreateLayerContext' ...
  37. 19:46:36:415 [09180] | INFO | Redirecting 'wglCreateLayerContext(9801130F, 0)' ...
  38. 19:46:36:415 [09180] | INFO | > Returning OpenGL context: 00010000
  39. 19:46:36:415 [09180] | INFO | Redirecting 'wglMakeCurrent(9801130F, 00010000)' ...
  40. 19:46:37:922 [09180] | INFO | > Switched to new runtime 0CEE2318.
  41. 19:46:38:247 [09180] | INFO | Resizing runtime 0CEE2318 on device context 9801130F to 1440x1080 ...
  42. 19:46:38:381 [09180] | INFO | Recreated runtime environment on runtime 0CEE2318.
  43. 19:46:38:538 [09180] | INFO | Installing delayed hooks for 'C:\WINDOWS\system32\ws2_32.dll' (Just loaded via 'LoadLibraryA("soundapi_oal")') ...
  44. 19:46:38:538 [09180] | INFO | > Found 8 match(es). Installing ...
  45. 19:47:19:584 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\3DFX.fx' ...
  46. 19:47:19:618 [09180] | INFO | > Successfully compiled.
  47. 19:47:19:619 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\AdaptiveFog.fx' ...
  48. 19:47:19:646 [09180] | INFO | > Successfully compiled.
  49. 19:47:19:646 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\AdaptiveSharpen.fx' ...
  50. 19:47:19:731 [09180] | INFO | > Successfully compiled.
  51. 19:47:19:732 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\AmbientLight.fx' ...
  52. 19:47:19:825 [09180] | INFO | > Successfully compiled.
  53. 19:47:19:826 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\ASCII.fx' ...
  54. 19:47:19:845 [09180] | INFO | > Successfully compiled.
  55. 19:47:19:846 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Bloom.fx' ...
  56. 19:47:19:973 [09180] | INFO | > Successfully compiled.
  57. 19:47:19:973 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Border.fx' ...
  58. 19:47:19:983 [09180] | INFO | > Successfully compiled.
  59. 19:47:19:983 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Cartoon.fx' ...
  60. 19:47:19:994 [09180] | INFO | > Successfully compiled.
  61. 19:47:19:994 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Chromakey.fx' ...
  62. 19:47:20:004 [09180] | INFO | > Successfully compiled.
  63. 19:47:20:004 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\ChromaticAberration.fx' ...
  64. 19:47:20:013 [09180] | INFO | > Successfully compiled.
  65. 19:47:20:016 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\CinematicDOF.fx' ...
  66. 19:47:20:172 [09180] | INFO | > Successfully compiled.
  67. 19:47:20:173 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Clarity.fx' ...
  68. 19:47:20:235 [09180] | INFO | > Successfully compiled.
  69. 19:47:20:236 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\ColorMatrix.fx' ...
  70. 19:47:20:245 [09180] | INFO | > Successfully compiled.
  71. 19:47:20:246 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Colourfulness.fx' ...
  72. 19:47:20:260 [09180] | INFO | > Successfully compiled.
  73. 19:47:20:261 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\CRT.fx' ...
  74. 19:47:20:300 [09180] | INFO | > Successfully compiled.
  75. 19:47:20:300 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Curves.fx' ...
  76. 19:47:20:312 [09180] | INFO | > Successfully compiled.
  77. 19:47:20:312 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Daltonize.fx' ...
  78. 19:47:20:323 [09180] | INFO | > Successfully compiled.
  79. 19:47:20:323 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Deband.fx' ...
  80. 19:47:20:338 [09180] | INFO | > Successfully compiled.
  81. 19:47:20:339 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Denoise.fx' ...
  82. 19:47:20:393 [09180] | INFO | > Successfully compiled.
  83. 19:47:20:394 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Depth3D.fx' ...
  84. 19:47:20:498 [09180] | INFO | > Successfully compiled.
  85. 19:47:20:499 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\DepthHaze.fx' ...
  86. 19:47:20:535 [09180] | INFO | > Successfully compiled.
  87. 19:47:20:536 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\DisplayDepth.fx' ...
  88. 19:47:20:545 [09180] | INFO | > Successfully compiled.
  89. 19:47:20:546 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\DOF.fx' ...
  90. 19:47:20:852 [09180] | INFO | > Successfully compiled.
  91. 19:47:20:853 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\DPX.fx' ...
  92. 19:47:20:865 [09180] | INFO | > Successfully compiled.
  93. 19:47:20:865 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Emphasize.fx' ...
  94. 19:47:20:877 [09180] | INFO | > Successfully compiled.
  95. 19:47:20:878 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\EyeAdaption.fx' ...
  96. 19:47:20:919 [09180] | INFO | > Successfully compiled.
  97. 19:47:20:920 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FakeHDR.fx' ...
  98. 19:47:20:934 [09180] | INFO | > Successfully compiled.
  99. 19:47:20:934 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FakeMotionBlur.fx' ...
  100. 19:47:20:965 [09180] | INFO | > Successfully compiled.
  101. 19:47:20:965 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FilmGrain.fx' ...
  102. 19:47:20:978 [09180] | INFO | > Successfully compiled.
  103. 19:47:20:979 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FilmGrain2.fx' ...
  104. 19:47:21:031 [09180] | INFO | > Successfully compiled.
  105. 19:47:21:032 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FilmicAnamorphSharpen.fx' ...
  106. 19:47:21:049 [09180] | INFO | > Successfully compiled.
  107. 19:47:21:049 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FilmicPass.fx' ...
  108. 19:47:21:068 [09180] | INFO | > Successfully compiled.
  109. 19:47:21:069 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FineSharp.fx' ...
  110. 19:47:21:152 [09180] | INFO | > Successfully compiled.
  111. 19:47:21:152 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\FXAA.fx' ...
  112. 19:47:21:210 [09180] | INFO | > Successfully compiled.
  113. 19:47:21:211 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\GaussianBlur.fx' ...
  114. 19:47:21:238 [09180] | INFO | > Successfully compiled.
  115. 19:47:21:239 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Glitch.fx' ...
  116. 19:47:21:263 [09180] | WARN | > Successfully compiled with warnings:
  117. C:\ReShade 3\Shaders\Glitch.fx(55, 30): warning X3206: implicit truncation of vector type
  118. C:\ReShade 3\Shaders\Glitch.fx(55, 34): warning X3206: implicit truncation of vector type
  119.  
  120. 19:47:21:264 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\HighPassSharpen.fx' ...
  121. 19:47:21:283 [09180] | INFO | > Successfully compiled.
  122. 19:47:21:284 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\HQ4X.fx' ...
  123. 19:47:21:309 [09180] | INFO | > Successfully compiled.
  124. 19:47:21:309 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\HSLShift.fx' ...
  125. 19:47:21:330 [09180] | INFO | > Successfully compiled.
  126. 19:47:21:331 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Layer.fx' ...
  127. 19:47:21:343 [09180] | INFO | > Successfully compiled.
  128. 19:47:21:343 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Levels.fx' ...
  129. 19:47:21:354 [09180] | INFO | > Successfully compiled.
  130. 19:47:21:355 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\LiftGammaGain.fx' ...
  131. 19:47:21:363 [09180] | INFO | > Successfully compiled.
  132. 19:47:21:364 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\LightDoF.fx' ...
  133. 19:47:21:423 [09180] | INFO | > Successfully compiled.
  134. 19:47:21:423 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\LumaSharpen.fx' ...
  135. 19:47:21:435 [09180] | INFO | > Successfully compiled.
  136. 19:47:21:436 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\LUT.fx' ...
  137. 19:47:21:447 [09180] | INFO | > Successfully compiled.
  138. 19:47:21:447 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\MagicBloom.fx' ...
  139. 19:47:21:643 [09180] | INFO | > Successfully compiled.
  140. 19:47:21:644 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Monochrome.fx' ...
  141. 19:47:21:653 [09180] | INFO | > Successfully compiled.
  142. 19:47:21:653 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\MultiLUT.fx' ...
  143. 19:47:21:664 [09180] | INFO | > Successfully compiled.
  144. 19:47:21:665 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\NightVision.fx' ...
  145. 19:47:21:675 [09180] | INFO | > Successfully compiled.
  146. 19:47:21:675 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Nostalgia.fx' ...
  147. 19:47:21:691 [09180] | INFO | > Successfully compiled.
  148. 19:47:21:691 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\PerfectPerspective.fx' ...
  149. 19:47:21:704 [09180] | INFO | > Successfully compiled.
  150. 19:47:21:705 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Prism.fx' ...
  151. 19:47:21:719 [09180] | INFO | > Successfully compiled.
  152. 19:47:21:719 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\qUINT_bloom.fx' ...
  153. 19:47:21:951 [09180] | INFO | > Successfully compiled.
  154. 19:47:21:953 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\qUINT_dof.fx' ...
  155. 19:47:22:130 [09180] | INFO | > Successfully compiled.
  156. 19:47:22:131 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\qUINT_lightroom.fx' ...
  157. 19:47:22:156 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\qUINT_lightroom.fx':
  158. 0(97) : error C3012: invalid value '192' for layout qualifier 'binding'
  159. 0(98) : error C3012: invalid value '193' for layout qualifier 'binding'
  160. 0(99) : error C3012: invalid value '194' for layout qualifier 'binding'
  161. 0(100) : error C3012: invalid value '195' for layout qualifier 'binding'
  162. C:\ReShade 3\Shaders\qUINT_lightroom.fx(486, 6): error: internal shader compilation failed
  163. 0(96) : error C3012: invalid value '192' for layout qualifier 'binding'
  164. 0(97) : error C3012: invalid value '193' for layout qualifier 'binding'
  165. 0(98) : error C3012: invalid value '194' for layout qualifier 'binding'
  166. 0(99) : error C3012: invalid value '195' for layout qualifier 'binding'
  167. C:\ReShade 3\Shaders\qUINT_lightroom.fx(743, 6): error: internal shader compilation failed
  168. Vertex info
  169. -----------
  170. 0(97) : error C3012: invalid value '192' for layout qualifier 'binding'
  171. 0(98) : error C3012: invalid value '193' for layout qualifier 'binding'
  172. 0(99) : error C3012: invalid value '194' for layout qualifier 'binding'
  173. 0(100) : error C3012: invalid value '195' for layout qualifier 'binding'
  174. (0) : error C2003: incompatible options for link
  175.  
  176. Fragment info
  177. -------------
  178. 0(96) : error C3012: invalid value '192' for layout qualifier 'binding'
  179. 0(97) : error C3012: invalid value '193' for layout qualifier 'binding'
  180. 0(98) : error C3012: invalid value '194' for layout qualifier 'binding'
  181. 0(99) : error C3012: invalid value '195' for layout qualifier 'binding'
  182. (0) : error C2003: incompatible options for link
  183. C:\ReShade 3\Shaders\qUINT_lightroom.fx(817, 1): error: program linking failed
  184. 0(97) : error C3012: invalid value '192' for layout qualifier 'binding'
  185. 0(98) : error C3012: invalid value '193' for layout qualifier 'binding'
  186. 0(99) : error C3012: invalid value '194' for layout qualifier 'binding'
  187. 0(100) : error C3012: invalid value '195' for layout qualifier 'binding'
  188. C:\ReShade 3\Shaders\qUINT_common.fxh(65, 6): error: internal shader compilation failed
  189. 0(96) : error C3012: invalid value '192' for layout qualifier 'binding'
  190. 0(97) : error C3012: invalid value '193' for layout qualifier 'binding'
  191. 0(98) : error C3012: invalid value '194' for layout qualifier 'binding'
  192. 0(99) : error C3012: invalid value '195' for layout qualifier 'binding'
  193. C:\ReShade 3\Shaders\qUINT_lightroom.fx(720, 6): error: internal shader compilation failed
  194. Vertex info
  195. -----------
  196. 0(97) : error C3012: invalid value '192' for layout qualifier 'binding'
  197. 0(98) : error C3012: invalid value '193' for layout qualifier 'binding'
  198. 0(99) : error C3012: invalid value '194' for layout qualifier 'binding'
  199. 0(100) : error C3012: invalid value '195' for layout qualifier 'binding'
  200. (0) : error C2003: incompatible options for link
  201.  
  202. Fragment info
  203. -------------
  204. 0(96) : error C3012: invalid value '192' for layout qualifier 'binding'
  205. 0(97) : error C3012: invalid value '193' for layout qualifier 'binding'
  206. 0(98) : error C3012: invalid value '194' for layout qualifier 'binding'
  207. 0(99) : error C3012: invalid value '195' for layout qualifier 'binding'
  208. (0) : error C2003: incompatible options for link
  209. C:\ReShade 3\Shaders\qUINT_lightroom.fx(823, 1): error: program linking failed
  210. 0(97) : error C3012: invalid value '192' for layout qualifier 'binding'
  211. 0(98) : error C3012: invalid value '193' for layout qualifier 'binding'
  212. 0(99) : error C3012: invalid value '194' for layout qualifier 'binding'
  213. 0(100) : error C3012: invalid value '195' for layout qualifier 'binding'
  214. C:\ReShade 3\Shaders\qUINT_lightroom.fx(486, 6): error: internal shader compilation failed
  215. 0(96) : error C3012: invalid value '192' for layout qualifier 'binding'
  216. 0(97) : error C3012: invalid value '193' for layout qualifier 'binding'
  217. 0(98) : error C3012: invalid value '194' for layout qualifier 'binding'
  218. 0(99) : error C3012: invalid value '195' for layout qualifier 'binding'
  219. C:\ReShade 3\Shaders\qUINT_lightroom.fx(774, 6): error: internal shader compilation failed
  220. Vertex info
  221. -----------
  222. 0(97) : error C3012: invalid value '192' for layout qualifier 'binding'
  223. 0(98) : error C3012: invalid value '193' for layout qualifier 'binding'
  224. 0(99) : error C3012: invalid value '194' for layout qualifier 'binding'
  225. 0(100) : error C3012: invalid value '195' for layout qualifier 'binding'
  226. (0) : error C2003: incompatible options for link
  227.  
  228. Fragment info
  229. -------------
  230. 0(96) : error C3012: invalid value '192' for layout qualifier 'binding'
  231. 0(97) : error C3012: invalid value '193' for layout qualifier 'binding'
  232. 0(98) : error C3012: invalid value '194' for layout qualifier 'binding'
  233. 0(99) : error C3012: invalid value '195' for layout qualifier 'binding'
  234. (0) : error C2003: incompatible options for link
  235. C:\ReShade 3\Shaders\qUINT_lightroom.fx(830, 1): error: program linking failed
  236.  
  237. 19:47:22:157 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\qUINT_mxao.fx' ...
  238. 19:47:22:183 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\qUINT_mxao.fx':
  239. 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
  240. 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
  241. 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
  242. 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
  243. 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
  244. 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
  245. 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
  246. C:\ReShade 3\Shaders\qUINT_mxao.fx(201, 12): error: internal shader compilation failed
  247. 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
  248. 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
  249. 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
  250. 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
  251. 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
  252. 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
  253. 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
  254. C:\ReShade 3\Shaders\qUINT_mxao.fx(340, 6): error: internal shader compilation failed
  255. Vertex info
  256. -----------
  257. 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
  258. 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
  259. 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
  260. 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
  261. 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
  262. 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
  263. 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
  264. (0) : error C2003: incompatible options for link
  265.  
  266. Fragment info
  267. -------------
  268. 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
  269. 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
  270. 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
  271. 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
  272. 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
  273. 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
  274. 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
  275. (0) : error C2003: incompatible options for link
  276. C:\ReShade 3\Shaders\qUINT_mxao.fx(501, 1): error: program linking failed
  277. 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
  278. 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
  279. 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
  280. 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
  281. 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
  282. 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
  283. 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
  284. C:\ReShade 3\Shaders\qUINT_mxao.fx(201, 12): error: internal shader compilation failed
  285. 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
  286. 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
  287. 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
  288. 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
  289. 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
  290. 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
  291. 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
  292. C:\ReShade 3\Shaders\qUINT_mxao.fx(361, 6): error: internal shader compilation failed
  293. Vertex info
  294. -----------
  295. 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
  296. 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
  297. 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
  298. 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
  299. 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
  300. 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
  301. 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
  302. (0) : error C2003: incompatible options for link
  303.  
  304. Fragment info
  305. -------------
  306. 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
  307. 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
  308. 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
  309. 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
  310. 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
  311. 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
  312. 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
  313. (0) : error C2003: incompatible options for link
  314. C:\ReShade 3\Shaders\qUINT_mxao.fx(509, 1): error: program linking failed
  315. 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
  316. 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
  317. 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
  318. 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
  319. 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
  320. 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
  321. 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
  322. C:\ReShade 3\Shaders\qUINT_mxao.fx(201, 12): error: internal shader compilation failed
  323. 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
  324. 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
  325. 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
  326. 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
  327. 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
  328. 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
  329. 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
  330. C:\ReShade 3\Shaders\qUINT_mxao.fx(372, 6): error: internal shader compilation failed
  331. Vertex info
  332. -----------
  333. 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
  334. 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
  335. 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
  336. 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
  337. 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
  338. 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
  339. 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
  340. (0) : error C2003: incompatible options for link
  341.  
  342. Fragment info
  343. -------------
  344. 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
  345. 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
  346. 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
  347. 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
  348. 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
  349. 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
  350. 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
  351. (0) : error C2003: incompatible options for link
  352. C:\ReShade 3\Shaders\qUINT_mxao.fx(519, 1): error: program linking failed
  353. 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
  354. 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
  355. 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
  356. 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
  357. 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
  358. 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
  359. 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
  360. C:\ReShade 3\Shaders\qUINT_mxao.fx(201, 12): error: internal shader compilation failed
  361. 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
  362. 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
  363. 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
  364. 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
  365. 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
  366. 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
  367. 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
  368. C:\ReShade 3\Shaders\qUINT_mxao.fx(434, 6): error: internal shader compilation failed
  369. Vertex info
  370. -----------
  371. 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
  372. 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
  373. 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
  374. 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
  375. 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
  376. 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
  377. 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
  378. (0) : error C2003: incompatible options for link
  379.  
  380. Fragment info
  381. -------------
  382. 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
  383. 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
  384. 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
  385. 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
  386. 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
  387. 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
  388. 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
  389. (0) : error C2003: incompatible options for link
  390. C:\ReShade 3\Shaders\qUINT_mxao.fx(530, 1): error: program linking failed
  391. 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
  392. 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
  393. 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
  394. 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
  395. 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
  396. 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
  397. 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
  398. C:\ReShade 3\Shaders\qUINT_mxao.fx(201, 12): error: internal shader compilation failed
  399. 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
  400. 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
  401. 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
  402. 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
  403. 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
  404. 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
  405. 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
  406. C:\ReShade 3\Shaders\qUINT_mxao.fx(439, 6): error: internal shader compilation failed
  407. Vertex info
  408. -----------
  409. 0(37) : error C3012: invalid value '196' for layout qualifier 'binding'
  410. 0(38) : error C3012: invalid value '197' for layout qualifier 'binding'
  411. 0(39) : error C3012: invalid value '198' for layout qualifier 'binding'
  412. 0(40) : error C3012: invalid value '199' for layout qualifier 'binding'
  413. 0(41) : error C3012: invalid value '200' for layout qualifier 'binding'
  414. 0(42) : error C3012: invalid value '201' for layout qualifier 'binding'
  415. 0(43) : error C3012: invalid value '202' for layout qualifier 'binding'
  416. (0) : error C2003: incompatible options for link
  417.  
  418. Fragment info
  419. -------------
  420. 0(36) : error C3012: invalid value '196' for layout qualifier 'binding'
  421. 0(37) : error C3012: invalid value '197' for layout qualifier 'binding'
  422. 0(38) : error C3012: invalid value '198' for layout qualifier 'binding'
  423. 0(39) : error C3012: invalid value '199' for layout qualifier 'binding'
  424. 0(40) : error C3012: invalid value '200' for layout qualifier 'binding'
  425. 0(41) : error C3012: invalid value '201' for layout qualifier 'binding'
  426. 0(42) : error C3012: invalid value '202' for layout qualifier 'binding'
  427. (0) : error C2003: incompatible options for link
  428. C:\ReShade 3\Shaders\qUINT_mxao.fx(536, 1): error: program linking failed
  429.  
  430. 19:47:22:186 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\qUINT_ssr.fx' ...
  431. 19:47:22:203 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\qUINT_ssr.fx':
  432. 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
  433. 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
  434. 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
  435. 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
  436. 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
  437. C:\ReShade 3\Shaders\qUINT_ssr.fx(128, 11): error: internal shader compilation failed
  438. 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
  439. 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
  440. 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
  441. 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
  442. 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
  443. C:\ReShade 3\Shaders\qUINT_ssr.fx(263, 6): error: internal shader compilation failed
  444. Vertex info
  445. -----------
  446. 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
  447. 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
  448. 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
  449. 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
  450. 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
  451. (0) : error C2003: incompatible options for link
  452.  
  453. Fragment info
  454. -------------
  455. 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
  456. 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
  457. 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
  458. 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
  459. 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
  460. (0) : error C2003: incompatible options for link
  461. C:\ReShade 3\Shaders\qUINT_ssr.fx(410, 1): error: program linking failed
  462. 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
  463. 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
  464. 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
  465. 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
  466. 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
  467. C:\ReShade 3\Shaders\qUINT_ssr.fx(128, 11): error: internal shader compilation failed
  468. 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
  469. 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
  470. 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
  471. 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
  472. 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
  473. C:\ReShade 3\Shaders\qUINT_ssr.fx(267, 6): error: internal shader compilation failed
  474. Vertex info
  475. -----------
  476. 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
  477. 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
  478. 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
  479. 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
  480. 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
  481. (0) : error C2003: incompatible options for link
  482.  
  483. Fragment info
  484. -------------
  485. 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
  486. 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
  487. 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
  488. 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
  489. 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
  490. (0) : error C2003: incompatible options for link
  491. C:\ReShade 3\Shaders\qUINT_ssr.fx(416, 1): error: program linking failed
  492. 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
  493. 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
  494. 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
  495. 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
  496. 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
  497. C:\ReShade 3\Shaders\qUINT_ssr.fx(128, 11): error: internal shader compilation failed
  498. 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
  499. 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
  500. 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
  501. 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
  502. 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
  503. C:\ReShade 3\Shaders\qUINT_ssr.fx(388, 6): error: internal shader compilation failed
  504. Vertex info
  505. -----------
  506. 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
  507. 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
  508. 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
  509. 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
  510. 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
  511. (0) : error C2003: incompatible options for link
  512.  
  513. Fragment info
  514. -------------
  515. 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
  516. 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
  517. 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
  518. 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
  519. 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
  520. (0) : error C2003: incompatible options for link
  521. C:\ReShade 3\Shaders\qUINT_ssr.fx(423, 1): error: program linking failed
  522. 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
  523. 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
  524. 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
  525. 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
  526. 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
  527. C:\ReShade 3\Shaders\qUINT_ssr.fx(128, 11): error: internal shader compilation failed
  528. 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
  529. 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
  530. 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
  531. 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
  532. 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
  533. C:\ReShade 3\Shaders\qUINT_ssr.fx(393, 6): error: internal shader compilation failed
  534. Vertex info
  535. -----------
  536. 0(59) : error C3012: invalid value '203' for layout qualifier 'binding'
  537. 0(60) : error C3012: invalid value '204' for layout qualifier 'binding'
  538. 0(61) : error C3012: invalid value '205' for layout qualifier 'binding'
  539. 0(62) : error C3012: invalid value '206' for layout qualifier 'binding'
  540. 0(63) : error C3012: invalid value '207' for layout qualifier 'binding'
  541. (0) : error C2003: incompatible options for link
  542.  
  543. Fragment info
  544. -------------
  545. 0(58) : error C3012: invalid value '203' for layout qualifier 'binding'
  546. 0(59) : error C3012: invalid value '204' for layout qualifier 'binding'
  547. 0(60) : error C3012: invalid value '205' for layout qualifier 'binding'
  548. 0(61) : error C3012: invalid value '206' for layout qualifier 'binding'
  549. 0(62) : error C3012: invalid value '207' for layout qualifier 'binding'
  550. (0) : error C2003: incompatible options for link
  551. C:\ReShade 3\Shaders\qUINT_ssr.fx(429, 1): error: program linking failed
  552.  
  553. 19:47:22:204 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\ReflectiveBumpMapping.fx' ...
  554. 19:47:22:211 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\ReflectiveBumpMapping.fx':
  555. 0(25) : error C3012: invalid value '208' for layout qualifier 'binding'
  556. 0(26) : error C3012: invalid value '209' for layout qualifier 'binding'
  557. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  558. 0(24) : error C3012: invalid value '208' for layout qualifier 'binding'
  559. 0(25) : error C3012: invalid value '209' for layout qualifier 'binding'
  560. C:\ReShade 3\Shaders\ReflectiveBumpMapping.fx(197, 6): error: internal shader compilation failed
  561. Vertex info
  562. -----------
  563. 0(25) : error C3012: invalid value '208' for layout qualifier 'binding'
  564. 0(26) : error C3012: invalid value '209' for layout qualifier 'binding'
  565. (0) : error C2003: incompatible options for link
  566.  
  567. Fragment info
  568. -------------
  569. 0(24) : error C3012: invalid value '208' for layout qualifier 'binding'
  570. 0(25) : error C3012: invalid value '209' for layout qualifier 'binding'
  571. (0) : error C2003: incompatible options for link
  572. C:\ReShade 3\Shaders\ReflectiveBumpMapping.fx(243, 1): error: program linking failed
  573.  
  574. 19:47:22:212 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Sepia.fx' ...
  575. 19:47:22:215 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\Sepia.fx':
  576. 0(13) : error C3012: invalid value '210' for layout qualifier 'binding'
  577. 0(14) : error C3012: invalid value '211' for layout qualifier 'binding'
  578. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  579. 0(12) : error C3012: invalid value '210' for layout qualifier 'binding'
  580. 0(13) : error C3012: invalid value '211' for layout qualifier 'binding'
  581. C:\ReShade 3\Shaders\Sepia.fx(12, 8): error: internal shader compilation failed
  582. Vertex info
  583. -----------
  584. 0(13) : error C3012: invalid value '210' for layout qualifier 'binding'
  585. 0(14) : error C3012: invalid value '211' for layout qualifier 'binding'
  586. (0) : error C2003: incompatible options for link
  587.  
  588. Fragment info
  589. -------------
  590. 0(12) : error C3012: invalid value '210' for layout qualifier 'binding'
  591. 0(13) : error C3012: invalid value '211' for layout qualifier 'binding'
  592. (0) : error C2003: incompatible options for link
  593. C:\ReShade 3\Shaders\Sepia.fx(21, 1): error: program linking failed
  594.  
  595. 19:47:22:216 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\SMAA.fx' ...
  596. 19:47:22:244 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\SMAA.fx':
  597. 0(17) : error C3012: invalid value '212' for layout qualifier 'binding'
  598. 0(18) : error C3012: invalid value '213' for layout qualifier 'binding'
  599. 0(19) : error C3012: invalid value '214' for layout qualifier 'binding'
  600. 0(20) : error C3012: invalid value '215' for layout qualifier 'binding'
  601. 0(21) : error C3012: invalid value '216' for layout qualifier 'binding'
  602. 0(22) : error C3012: invalid value '217' for layout qualifier 'binding'
  603. 0(23) : error C3012: invalid value '218' for layout qualifier 'binding'
  604. 0(24) : error C3012: invalid value '219' for layout qualifier 'binding'
  605. C:\ReShade 3\Shaders\SMAA.fx(194, 6): error: internal shader compilation failed
  606. 0(16) : error C3012: invalid value '212' for layout qualifier 'binding'
  607. 0(17) : error C3012: invalid value '213' for layout qualifier 'binding'
  608. 0(18) : error C3012: invalid value '214' for layout qualifier 'binding'
  609. 0(19) : error C3012: invalid value '215' for layout qualifier 'binding'
  610. 0(20) : error C3012: invalid value '216' for layout qualifier 'binding'
  611. 0(21) : error C3012: invalid value '217' for layout qualifier 'binding'
  612. 0(22) : error C3012: invalid value '218' for layout qualifier 'binding'
  613. 0(23) : error C3012: invalid value '219' for layout qualifier 'binding'
  614. C:\ReShade 3\Shaders\SMAA.fx(225, 8): error: internal shader compilation failed
  615. Vertex info
  616. -----------
  617. 0(17) : error C3012: invalid value '212' for layout qualifier 'binding'
  618. 0(18) : error C3012: invalid value '213' for layout qualifier 'binding'
  619. 0(19) : error C3012: invalid value '214' for layout qualifier 'binding'
  620. 0(20) : error C3012: invalid value '215' for layout qualifier 'binding'
  621. 0(21) : error C3012: invalid value '216' for layout qualifier 'binding'
  622. 0(22) : error C3012: invalid value '217' for layout qualifier 'binding'
  623. 0(23) : error C3012: invalid value '218' for layout qualifier 'binding'
  624. 0(24) : error C3012: invalid value '219' for layout qualifier 'binding'
  625. (0) : error C2003: incompatible options for link
  626.  
  627. Fragment info
  628. -------------
  629. 0(16) : error C3012: invalid value '212' for layout qualifier 'binding'
  630. 0(17) : error C3012: invalid value '213' for layout qualifier 'binding'
  631. 0(18) : error C3012: invalid value '214' for layout qualifier 'binding'
  632. 0(19) : error C3012: invalid value '215' for layout qualifier 'binding'
  633. 0(20) : error C3012: invalid value '216' for layout qualifier 'binding'
  634. 0(21) : error C3012: invalid value '217' for layout qualifier 'binding'
  635. 0(22) : error C3012: invalid value '218' for layout qualifier 'binding'
  636. 0(23) : error C3012: invalid value '219' for layout qualifier 'binding'
  637. (0) : error C2003: incompatible options for link
  638. C:\ReShade 3\Shaders\SMAA.fx(271, 1): error: program linking failed
  639. 0(17) : error C3012: invalid value '212' for layout qualifier 'binding'
  640. 0(18) : error C3012: invalid value '213' for layout qualifier 'binding'
  641. 0(19) : error C3012: invalid value '214' for layout qualifier 'binding'
  642. 0(20) : error C3012: invalid value '215' for layout qualifier 'binding'
  643. 0(21) : error C3012: invalid value '216' for layout qualifier 'binding'
  644. 0(22) : error C3012: invalid value '217' for layout qualifier 'binding'
  645. 0(23) : error C3012: invalid value '218' for layout qualifier 'binding'
  646. 0(24) : error C3012: invalid value '219' for layout qualifier 'binding'
  647. C:\ReShade 3\Shaders\SMAA.fx(203, 6): error: internal shader compilation failed
  648. 0(16) : error C3012: invalid value '212' for layout qualifier 'binding'
  649. 0(17) : error C3012: invalid value '213' for layout qualifier 'binding'
  650. 0(18) : error C3012: invalid value '214' for layout qualifier 'binding'
  651. 0(19) : error C3012: invalid value '215' for layout qualifier 'binding'
  652. 0(20) : error C3012: invalid value '216' for layout qualifier 'binding'
  653. 0(21) : error C3012: invalid value '217' for layout qualifier 'binding'
  654. 0(22) : error C3012: invalid value '218' for layout qualifier 'binding'
  655. 0(23) : error C3012: invalid value '219' for layout qualifier 'binding'
  656. C:\ReShade 3\Shaders\SMAA.fx(245, 8): error: internal shader compilation failed
  657. Vertex info
  658. -----------
  659. 0(17) : error C3012: invalid value '212' for layout qualifier 'binding'
  660. 0(18) : error C3012: invalid value '213' for layout qualifier 'binding'
  661. 0(19) : error C3012: invalid value '214' for layout qualifier 'binding'
  662. 0(20) : error C3012: invalid value '215' for layout qualifier 'binding'
  663. 0(21) : error C3012: invalid value '216' for layout qualifier 'binding'
  664. 0(22) : error C3012: invalid value '217' for layout qualifier 'binding'
  665. 0(23) : error C3012: invalid value '218' for layout qualifier 'binding'
  666. 0(24) : error C3012: invalid value '219' for layout qualifier 'binding'
  667. (0) : error C2003: incompatible options for link
  668.  
  669. Fragment info
  670. -------------
  671. 0(16) : error C3012: invalid value '212' for layout qualifier 'binding'
  672. 0(17) : error C3012: invalid value '213' for layout qualifier 'binding'
  673. 0(18) : error C3012: invalid value '214' for layout qualifier 'binding'
  674. 0(19) : error C3012: invalid value '215' for layout qualifier 'binding'
  675. 0(20) : error C3012: invalid value '216' for layout qualifier 'binding'
  676. 0(21) : error C3012: invalid value '217' for layout qualifier 'binding'
  677. 0(22) : error C3012: invalid value '218' for layout qualifier 'binding'
  678. 0(23) : error C3012: invalid value '219' for layout qualifier 'binding'
  679. (0) : error C2003: incompatible options for link
  680. C:\ReShade 3\Shaders\SMAA.fx(281, 1): error: program linking failed
  681. 0(17) : error C3012: invalid value '212' for layout qualifier 'binding'
  682. 0(18) : error C3012: invalid value '213' for layout qualifier 'binding'
  683. 0(19) : error C3012: invalid value '214' for layout qualifier 'binding'
  684. 0(20) : error C3012: invalid value '215' for layout qualifier 'binding'
  685. 0(21) : error C3012: invalid value '216' for layout qualifier 'binding'
  686. 0(22) : error C3012: invalid value '217' for layout qualifier 'binding'
  687. 0(23) : error C3012: invalid value '218' for layout qualifier 'binding'
  688. 0(24) : error C3012: invalid value '219' for layout qualifier 'binding'
  689. C:\ReShade 3\Shaders\SMAA.fx(213, 6): error: internal shader compilation failed
  690. 0(16) : error C3012: invalid value '212' for layout qualifier 'binding'
  691. 0(17) : error C3012: invalid value '213' for layout qualifier 'binding'
  692. 0(18) : error C3012: invalid value '214' for layout qualifier 'binding'
  693. 0(19) : error C3012: invalid value '215' for layout qualifier 'binding'
  694. 0(20) : error C3012: invalid value '216' for layout qualifier 'binding'
  695. 0(21) : error C3012: invalid value '217' for layout qualifier 'binding'
  696. 0(22) : error C3012: invalid value '218' for layout qualifier 'binding'
  697. 0(23) : error C3012: invalid value '219' for layout qualifier 'binding'
  698. C:\ReShade 3\Shaders\SMAA.fx(254, 8): error: internal shader compilation failed
  699. Vertex info
  700. -----------
  701. 0(17) : error C3012: invalid value '212' for layout qualifier 'binding'
  702. 0(18) : error C3012: invalid value '213' for layout qualifier 'binding'
  703. 0(19) : error C3012: invalid value '214' for layout qualifier 'binding'
  704. 0(20) : error C3012: invalid value '215' for layout qualifier 'binding'
  705. 0(21) : error C3012: invalid value '216' for layout qualifier 'binding'
  706. 0(22) : error C3012: invalid value '217' for layout qualifier 'binding'
  707. 0(23) : error C3012: invalid value '218' for layout qualifier 'binding'
  708. 0(24) : error C3012: invalid value '219' for layout qualifier 'binding'
  709. (0) : error C2003: incompatible options for link
  710.  
  711. Fragment info
  712. -------------
  713. 0(16) : error C3012: invalid value '212' for layout qualifier 'binding'
  714. 0(17) : error C3012: invalid value '213' for layout qualifier 'binding'
  715. 0(18) : error C3012: invalid value '214' for layout qualifier 'binding'
  716. 0(19) : error C3012: invalid value '215' for layout qualifier 'binding'
  717. 0(20) : error C3012: invalid value '216' for layout qualifier 'binding'
  718. 0(21) : error C3012: invalid value '217' for layout qualifier 'binding'
  719. 0(22) : error C3012: invalid value '218' for layout qualifier 'binding'
  720. 0(23) : error C3012: invalid value '219' for layout qualifier 'binding'
  721. (0) : error C2003: incompatible options for link
  722. C:\ReShade 3\Shaders\SMAA.fx(292, 1): error: program linking failed
  723.  
  724. 19:47:22:256 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Splitscreen.fx' ...
  725. 19:47:22:265 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\Splitscreen.fx':
  726. 0(12) : error C3012: invalid value '220' for layout qualifier 'binding'
  727. 0(13) : error C3012: invalid value '221' for layout qualifier 'binding'
  728. 0(14) : error C3012: invalid value '222' for layout qualifier 'binding'
  729. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  730. 0(11) : error C3012: invalid value '220' for layout qualifier 'binding'
  731. 0(12) : error C3012: invalid value '221' for layout qualifier 'binding'
  732. 0(13) : error C3012: invalid value '222' for layout qualifier 'binding'
  733. C:\ReShade 3\Shaders\Splitscreen.fx(70, 8): error: internal shader compilation failed
  734. Vertex info
  735. -----------
  736. 0(12) : error C3012: invalid value '220' for layout qualifier 'binding'
  737. 0(13) : error C3012: invalid value '221' for layout qualifier 'binding'
  738. 0(14) : error C3012: invalid value '222' for layout qualifier 'binding'
  739. (0) : error C2003: incompatible options for link
  740.  
  741. Fragment info
  742. -------------
  743. 0(11) : error C3012: invalid value '220' for layout qualifier 'binding'
  744. 0(12) : error C3012: invalid value '221' for layout qualifier 'binding'
  745. 0(13) : error C3012: invalid value '222' for layout qualifier 'binding'
  746. (0) : error C2003: incompatible options for link
  747. C:\ReShade 3\Shaders\Splitscreen.fx(159, 1): error: program linking failed
  748. 0(12) : error C3012: invalid value '220' for layout qualifier 'binding'
  749. 0(13) : error C3012: invalid value '221' for layout qualifier 'binding'
  750. 0(14) : error C3012: invalid value '222' for layout qualifier 'binding'
  751. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  752. 0(11) : error C3012: invalid value '220' for layout qualifier 'binding'
  753. 0(12) : error C3012: invalid value '221' for layout qualifier 'binding'
  754. 0(13) : error C3012: invalid value '222' for layout qualifier 'binding'
  755. C:\ReShade 3\Shaders\Splitscreen.fx(75, 8): error: internal shader compilation failed
  756. Vertex info
  757. -----------
  758. 0(12) : error C3012: invalid value '220' for layout qualifier 'binding'
  759. 0(13) : error C3012: invalid value '221' for layout qualifier 'binding'
  760. 0(14) : error C3012: invalid value '222' for layout qualifier 'binding'
  761. (0) : error C2003: incompatible options for link
  762.  
  763. Fragment info
  764. -------------
  765. 0(11) : error C3012: invalid value '220' for layout qualifier 'binding'
  766. 0(12) : error C3012: invalid value '221' for layout qualifier 'binding'
  767. 0(13) : error C3012: invalid value '222' for layout qualifier 'binding'
  768. (0) : error C2003: incompatible options for link
  769. C:\ReShade 3\Shaders\Splitscreen.fx(169, 1): error: program linking failed
  770.  
  771. 19:47:22:267 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\SurfaceBlur.fx' ...
  772. 19:47:22:275 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\SurfaceBlur.fx':
  773. 0(16) : error C3012: invalid value '223' for layout qualifier 'binding'
  774. 0(17) : error C3012: invalid value '224' for layout qualifier 'binding'
  775. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  776. 0(15) : error C3012: invalid value '223' for layout qualifier 'binding'
  777. 0(16) : error C3012: invalid value '224' for layout qualifier 'binding'
  778. C:\ReShade 3\Shaders\SurfaceBlur.fx(76, 8): error: internal shader compilation failed
  779. Vertex info
  780. -----------
  781. 0(16) : error C3012: invalid value '223' for layout qualifier 'binding'
  782. 0(17) : error C3012: invalid value '224' for layout qualifier 'binding'
  783. (0) : error C2003: incompatible options for link
  784.  
  785. Fragment info
  786. -------------
  787. 0(15) : error C3012: invalid value '223' for layout qualifier 'binding'
  788. 0(16) : error C3012: invalid value '224' for layout qualifier 'binding'
  789. (0) : error C2003: incompatible options for link
  790. C:\ReShade 3\Shaders\SurfaceBlur.fx(565, 1): error: program linking failed
  791.  
  792. 19:47:22:276 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Technicolor.fx' ...
  793. 19:47:22:279 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\Technicolor.fx':
  794. 0(14) : error C3012: invalid value '225' for layout qualifier 'binding'
  795. 0(15) : error C3012: invalid value '226' for layout qualifier 'binding'
  796. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  797. 0(13) : error C3012: invalid value '225' for layout qualifier 'binding'
  798. 0(14) : error C3012: invalid value '226' for layout qualifier 'binding'
  799. C:\ReShade 3\Shaders\Technicolor.fx(22, 8): error: internal shader compilation failed
  800. Vertex info
  801. -----------
  802. 0(14) : error C3012: invalid value '225' for layout qualifier 'binding'
  803. 0(15) : error C3012: invalid value '226' for layout qualifier 'binding'
  804. (0) : error C2003: incompatible options for link
  805.  
  806. Fragment info
  807. -------------
  808. 0(13) : error C3012: invalid value '225' for layout qualifier 'binding'
  809. 0(14) : error C3012: invalid value '226' for layout qualifier 'binding'
  810. (0) : error C2003: incompatible options for link
  811. C:\ReShade 3\Shaders\Technicolor.fx(45, 1): error: program linking failed
  812.  
  813. 19:47:22:282 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Technicolor2.fx' ...
  814. 19:47:22:286 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\Technicolor2.fx':
  815. 0(15) : error C3012: invalid value '227' for layout qualifier 'binding'
  816. 0(16) : error C3012: invalid value '228' for layout qualifier 'binding'
  817. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  818. 0(14) : error C3012: invalid value '227' for layout qualifier 'binding'
  819. 0(15) : error C3012: invalid value '228' for layout qualifier 'binding'
  820. C:\ReShade 3\Shaders\Technicolor2.fx(30, 8): error: internal shader compilation failed
  821. Vertex info
  822. -----------
  823. 0(15) : error C3012: invalid value '227' for layout qualifier 'binding'
  824. 0(16) : error C3012: invalid value '228' for layout qualifier 'binding'
  825. (0) : error C2003: incompatible options for link
  826.  
  827. Fragment info
  828. -------------
  829. 0(14) : error C3012: invalid value '227' for layout qualifier 'binding'
  830. 0(15) : error C3012: invalid value '228' for layout qualifier 'binding'
  831. (0) : error C2003: incompatible options for link
  832. C:\ReShade 3\Shaders\Technicolor2.fx(58, 1): error: program linking failed
  833.  
  834. 19:47:22:299 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\TiltShift.fx' ...
  835. 19:47:22:305 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\TiltShift.fx':
  836. 0(13) : error C3012: invalid value '229' for layout qualifier 'binding'
  837. 0(17) : error C3012: invalid value '230' for layout qualifier 'binding'
  838. 0(18) : error C3012: invalid value '231' for layout qualifier 'binding'
  839. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  840. 0(12) : error C3012: invalid value '229' for layout qualifier 'binding'
  841. 0(16) : error C3012: invalid value '230' for layout qualifier 'binding'
  842. 0(17) : error C3012: invalid value '231' for layout qualifier 'binding'
  843. C:\ReShade 3\Shaders\TiltShift.fx(44, 6): error: internal shader compilation failed
  844. Vertex info
  845. -----------
  846. 0(13) : error C3012: invalid value '229' for layout qualifier 'binding'
  847. 0(17) : error C3012: invalid value '230' for layout qualifier 'binding'
  848. 0(18) : error C3012: invalid value '231' for layout qualifier 'binding'
  849. (0) : error C2003: incompatible options for link
  850.  
  851. Fragment info
  852. -------------
  853. 0(12) : error C3012: invalid value '229' for layout qualifier 'binding'
  854. 0(16) : error C3012: invalid value '230' for layout qualifier 'binding'
  855. 0(17) : error C3012: invalid value '231' for layout qualifier 'binding'
  856. (0) : error C2003: incompatible options for link
  857. C:\ReShade 3\Shaders\TiltShift.fx(134, 1): error: program linking failed
  858. 0(13) : error C3012: invalid value '229' for layout qualifier 'binding'
  859. 0(17) : error C3012: invalid value '230' for layout qualifier 'binding'
  860. 0(18) : error C3012: invalid value '231' for layout qualifier 'binding'
  861. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  862. 0(12) : error C3012: invalid value '229' for layout qualifier 'binding'
  863. 0(16) : error C3012: invalid value '230' for layout qualifier 'binding'
  864. 0(17) : error C3012: invalid value '231' for layout qualifier 'binding'
  865. C:\ReShade 3\Shaders\TiltShift.fx(93, 6): error: internal shader compilation failed
  866. Vertex info
  867. -----------
  868. 0(13) : error C3012: invalid value '229' for layout qualifier 'binding'
  869. 0(17) : error C3012: invalid value '230' for layout qualifier 'binding'
  870. 0(18) : error C3012: invalid value '231' for layout qualifier 'binding'
  871. (0) : error C2003: incompatible options for link
  872.  
  873. Fragment info
  874. -------------
  875. 0(12) : error C3012: invalid value '229' for layout qualifier 'binding'
  876. 0(16) : error C3012: invalid value '230' for layout qualifier 'binding'
  877. 0(17) : error C3012: invalid value '231' for layout qualifier 'binding'
  878. (0) : error C2003: incompatible options for link
  879. C:\ReShade 3\Shaders\TiltShift.fx(140, 1): error: program linking failed
  880.  
  881. 19:47:22:316 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Tonemap.fx' ...
  882. 19:47:22:320 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\Tonemap.fx':
  883. 0(17) : error C3012: invalid value '232' for layout qualifier 'binding'
  884. 0(18) : error C3012: invalid value '233' for layout qualifier 'binding'
  885. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  886. 0(16) : error C3012: invalid value '232' for layout qualifier 'binding'
  887. 0(17) : error C3012: invalid value '233' for layout qualifier 'binding'
  888. C:\ReShade 3\Shaders\Tonemap.fx(42, 8): error: internal shader compilation failed
  889. Vertex info
  890. -----------
  891. 0(17) : error C3012: invalid value '232' for layout qualifier 'binding'
  892. 0(18) : error C3012: invalid value '233' for layout qualifier 'binding'
  893. (0) : error C2003: incompatible options for link
  894.  
  895. Fragment info
  896. -------------
  897. 0(16) : error C3012: invalid value '232' for layout qualifier 'binding'
  898. 0(17) : error C3012: invalid value '233' for layout qualifier 'binding'
  899. (0) : error C2003: incompatible options for link
  900. C:\ReShade 3\Shaders\Tonemap.fx(71, 1): error: program linking failed
  901.  
  902. 19:47:22:332 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\UIDetect.fx' ...
  903. 19:47:22:344 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\UIDetect.fx':
  904. 0(11) : error C3012: invalid value '234' for layout qualifier 'binding'
  905. 0(12) : error C3012: invalid value '235' for layout qualifier 'binding'
  906. 0(13) : error C3012: invalid value '236' for layout qualifier 'binding'
  907. 0(14) : error C3012: invalid value '237' for layout qualifier 'binding'
  908. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  909. 0(10) : error C3012: invalid value '234' for layout qualifier 'binding'
  910. 0(11) : error C3012: invalid value '235' for layout qualifier 'binding'
  911. 0(12) : error C3012: invalid value '236' for layout qualifier 'binding'
  912. 0(13) : error C3012: invalid value '237' for layout qualifier 'binding'
  913. C:\ReShade 3\Shaders\UIDetect.fx(56, 7): error: internal shader compilation failed
  914. Vertex info
  915. -----------
  916. 0(11) : error C3012: invalid value '234' for layout qualifier 'binding'
  917. 0(12) : error C3012: invalid value '235' for layout qualifier 'binding'
  918. 0(13) : error C3012: invalid value '236' for layout qualifier 'binding'
  919. 0(14) : error C3012: invalid value '237' for layout qualifier 'binding'
  920. (0) : error C2003: incompatible options for link
  921.  
  922. Fragment info
  923. -------------
  924. 0(10) : error C3012: invalid value '234' for layout qualifier 'binding'
  925. 0(11) : error C3012: invalid value '235' for layout qualifier 'binding'
  926. 0(12) : error C3012: invalid value '236' for layout qualifier 'binding'
  927. 0(13) : error C3012: invalid value '237' for layout qualifier 'binding'
  928. (0) : error C2003: incompatible options for link
  929. C:\ReShade 3\Shaders\UIDetect.fx(98, 1): error: program linking failed
  930. 0(11) : error C3012: invalid value '234' for layout qualifier 'binding'
  931. 0(12) : error C3012: invalid value '235' for layout qualifier 'binding'
  932. 0(13) : error C3012: invalid value '236' for layout qualifier 'binding'
  933. 0(14) : error C3012: invalid value '237' for layout qualifier 'binding'
  934. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  935. 0(10) : error C3012: invalid value '234' for layout qualifier 'binding'
  936. 0(11) : error C3012: invalid value '235' for layout qualifier 'binding'
  937. 0(12) : error C3012: invalid value '236' for layout qualifier 'binding'
  938. 0(13) : error C3012: invalid value '237' for layout qualifier 'binding'
  939. C:\ReShade 3\Shaders\UIDetect.fx(87, 8): error: internal shader compilation failed
  940. Vertex info
  941. -----------
  942. 0(11) : error C3012: invalid value '234' for layout qualifier 'binding'
  943. 0(12) : error C3012: invalid value '235' for layout qualifier 'binding'
  944. 0(13) : error C3012: invalid value '236' for layout qualifier 'binding'
  945. 0(14) : error C3012: invalid value '237' for layout qualifier 'binding'
  946. (0) : error C2003: incompatible options for link
  947.  
  948. Fragment info
  949. -------------
  950. 0(10) : error C3012: invalid value '234' for layout qualifier 'binding'
  951. 0(11) : error C3012: invalid value '235' for layout qualifier 'binding'
  952. 0(12) : error C3012: invalid value '236' for layout qualifier 'binding'
  953. 0(13) : error C3012: invalid value '237' for layout qualifier 'binding'
  954. (0) : error C2003: incompatible options for link
  955. C:\ReShade 3\Shaders\UIDetect.fx(106, 1): error: program linking failed
  956. 0(11) : error C3012: invalid value '234' for layout qualifier 'binding'
  957. 0(12) : error C3012: invalid value '235' for layout qualifier 'binding'
  958. 0(13) : error C3012: invalid value '236' for layout qualifier 'binding'
  959. 0(14) : error C3012: invalid value '237' for layout qualifier 'binding'
  960. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  961. 0(10) : error C3012: invalid value '234' for layout qualifier 'binding'
  962. 0(11) : error C3012: invalid value '235' for layout qualifier 'binding'
  963. 0(12) : error C3012: invalid value '236' for layout qualifier 'binding'
  964. 0(13) : error C3012: invalid value '237' for layout qualifier 'binding'
  965. C:\ReShade 3\Shaders\UIDetect.fx(91, 8): error: internal shader compilation failed
  966. Vertex info
  967. -----------
  968. 0(11) : error C3012: invalid value '234' for layout qualifier 'binding'
  969. 0(12) : error C3012: invalid value '235' for layout qualifier 'binding'
  970. 0(13) : error C3012: invalid value '236' for layout qualifier 'binding'
  971. 0(14) : error C3012: invalid value '237' for layout qualifier 'binding'
  972. (0) : error C2003: incompatible options for link
  973.  
  974. Fragment info
  975. -------------
  976. 0(10) : error C3012: invalid value '234' for layout qualifier 'binding'
  977. 0(11) : error C3012: invalid value '235' for layout qualifier 'binding'
  978. 0(12) : error C3012: invalid value '236' for layout qualifier 'binding'
  979. 0(13) : error C3012: invalid value '237' for layout qualifier 'binding'
  980. (0) : error C2003: incompatible options for link
  981. C:\ReShade 3\Shaders\UIDetect.fx(114, 1): error: program linking failed
  982.  
  983. 19:47:22:349 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\UIMask.fx' ...
  984. 19:47:22:356 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\UIMask.fx':
  985. 0(11) : error C3012: invalid value '238' for layout qualifier 'binding'
  986. 0(12) : error C3012: invalid value '239' for layout qualifier 'binding'
  987. 0(15) : error C3012: invalid value '240' for layout qualifier 'binding'
  988. 0(16) : error C3012: invalid value '241' for layout qualifier 'binding'
  989. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  990. 0(10) : error C3012: invalid value '238' for layout qualifier 'binding'
  991. 0(11) : error C3012: invalid value '239' for layout qualifier 'binding'
  992. 0(14) : error C3012: invalid value '240' for layout qualifier 'binding'
  993. 0(15) : error C3012: invalid value '241' for layout qualifier 'binding'
  994. C:\ReShade 3\Shaders\UIMask.fx(151, 8): error: internal shader compilation failed
  995. Vertex info
  996. -----------
  997. 0(11) : error C3012: invalid value '238' for layout qualifier 'binding'
  998. 0(12) : error C3012: invalid value '239' for layout qualifier 'binding'
  999. 0(15) : error C3012: invalid value '240' for layout qualifier 'binding'
  1000. 0(16) : error C3012: invalid value '241' for layout qualifier 'binding'
  1001. (0) : error C2003: incompatible options for link
  1002.  
  1003. Fragment info
  1004. -------------
  1005. 0(10) : error C3012: invalid value '238' for layout qualifier 'binding'
  1006. 0(11) : error C3012: invalid value '239' for layout qualifier 'binding'
  1007. 0(14) : error C3012: invalid value '240' for layout qualifier 'binding'
  1008. 0(15) : error C3012: invalid value '241' for layout qualifier 'binding'
  1009. (0) : error C2003: incompatible options for link
  1010. C:\ReShade 3\Shaders\UIMask.fx(176, 1): error: program linking failed
  1011. 0(11) : error C3012: invalid value '238' for layout qualifier 'binding'
  1012. 0(12) : error C3012: invalid value '239' for layout qualifier 'binding'
  1013. 0(15) : error C3012: invalid value '240' for layout qualifier 'binding'
  1014. 0(16) : error C3012: invalid value '241' for layout qualifier 'binding'
  1015. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  1016. 0(10) : error C3012: invalid value '238' for layout qualifier 'binding'
  1017. 0(11) : error C3012: invalid value '239' for layout qualifier 'binding'
  1018. 0(14) : error C3012: invalid value '240' for layout qualifier 'binding'
  1019. 0(15) : error C3012: invalid value '241' for layout qualifier 'binding'
  1020. C:\ReShade 3\Shaders\UIMask.fx(155, 8): error: internal shader compilation failed
  1021. Vertex info
  1022. -----------
  1023. 0(11) : error C3012: invalid value '238' for layout qualifier 'binding'
  1024. 0(12) : error C3012: invalid value '239' for layout qualifier 'binding'
  1025. 0(15) : error C3012: invalid value '240' for layout qualifier 'binding'
  1026. 0(16) : error C3012: invalid value '241' for layout qualifier 'binding'
  1027. (0) : error C2003: incompatible options for link
  1028.  
  1029. Fragment info
  1030. -------------
  1031. 0(10) : error C3012: invalid value '238' for layout qualifier 'binding'
  1032. 0(11) : error C3012: invalid value '239' for layout qualifier 'binding'
  1033. 0(14) : error C3012: invalid value '240' for layout qualifier 'binding'
  1034. 0(15) : error C3012: invalid value '241' for layout qualifier 'binding'
  1035. (0) : error C2003: incompatible options for link
  1036. C:\ReShade 3\Shaders\UIMask.fx(184, 1): error: program linking failed
  1037.  
  1038. 19:47:22:390 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Vibrance.fx' ...
  1039. 19:47:22:394 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\Vibrance.fx':
  1040. 0(13) : error C3012: invalid value '242' for layout qualifier 'binding'
  1041. 0(14) : error C3012: invalid value '243' for layout qualifier 'binding'
  1042. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  1043. 0(12) : error C3012: invalid value '242' for layout qualifier 'binding'
  1044. 0(13) : error C3012: invalid value '243' for layout qualifier 'binding'
  1045. C:\ReShade 3\Shaders\Vibrance.fx(41, 8): error: internal shader compilation failed
  1046. Vertex info
  1047. -----------
  1048. 0(13) : error C3012: invalid value '242' for layout qualifier 'binding'
  1049. 0(14) : error C3012: invalid value '243' for layout qualifier 'binding'
  1050. (0) : error C2003: incompatible options for link
  1051.  
  1052. Fragment info
  1053. -------------
  1054. 0(12) : error C3012: invalid value '242' for layout qualifier 'binding'
  1055. 0(13) : error C3012: invalid value '243' for layout qualifier 'binding'
  1056. (0) : error C2003: incompatible options for link
  1057. C:\ReShade 3\Shaders\Vibrance.fx(69, 1): error: program linking failed
  1058.  
  1059. 19:47:22:395 [09180] | INFO | Compiling 'C:\ReShade 3\Shaders\Vignette.fx' ...
  1060. 19:47:22:400 [09180] | ERROR | Failed to compile 'C:\ReShade 3\Shaders\Vignette.fx':
  1061. 0(17) : error C3012: invalid value '244' for layout qualifier 'binding'
  1062. 0(18) : error C3012: invalid value '245' for layout qualifier 'binding'
  1063. C:\ReShade 3\Shaders\ReShade.fxh(66, 6): error: internal shader compilation failed
  1064. 0(16) : error C3012: invalid value '244' for layout qualifier 'binding'
  1065. 0(17) : error C3012: invalid value '245' for layout qualifier 'binding'
  1066. C:\ReShade 3\Shaders\Vignette.fx(41, 8): error: internal shader compilation failed
  1067. Vertex info
  1068. -----------
  1069. 0(17) : error C3012: invalid value '244' for layout qualifier 'binding'
  1070. 0(18) : error C3012: invalid value '245' for layout qualifier 'binding'
  1071. (0) : error C2003: incompatible options for link
  1072.  
  1073. Fragment info
  1074. -------------
  1075. 0(16) : error C3012: invalid value '244' for layout qualifier 'binding'
  1076. 0(17) : error C3012: invalid value '245' for layout qualifier 'binding'
  1077. (0) : error C2003: incompatible options for link
  1078. C:\ReShade 3\Shaders\Vignette.fx(113, 1): error: program linking failed
  1079.  
  1080. 19:47:22:400 [09180] | INFO | Loading image files for textures ...
  1081. 19:47:22:540 [09180] | INFO | > Resizing image data for texture 'lensDBTex' from 1024x576 to 1920x1080 ...
  1082. 19:47:22:616 [09180] | INFO | > Resizing image data for texture 'lensDB2Tex' from 1024x576 to 1920x1080 ...
  1083. 19:47:22:755 [09180] | INFO | > Resizing image data for texture 'texDirt' from 1024x576 to 1920x1080 ...
  1084. 19:47:22:844 [09180] | INFO | > Resizing image data for texture 'Layer_texture' from 1280x720 to 1440x1080 ...
  1085. 19:47:22:913 [09180] | INFO | > Resizing image data for texture 'tMagicBloom_Dirt' from 1024x576 to 1440x1080 ...
  1086. 19:51:23:883 [09180] | INFO | Redirecting 'wglMakeCurrent(9801130F, 00010000)' ...
  1087. 19:51:23:883 [09180] | INFO | Redirecting 'wglMakeCurrent(00000000, 00000000)' ...
  1088. 19:51:23:883 [09180] | INFO | > Cleaning up runtime 0CEE2318 ...
  1089. 19:51:23:917 [09180] | INFO | Destroyed runtime environment on runtime 0CEE2318.
  1090. 19:51:23:918 [09180] | INFO | Redirecting 'wglDeleteContext(00010000)' ...
  1091. 19:51:24:207 [09180] | INFO | Exiting ...
  1092. 19:51:24:208 [09180] | INFO | Uninstalling 429 hook(s) ...
  1093. 19:51:24:219 [09180] | INFO | Exited.
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