Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 0.1.2025 20:31:07 [Error] Exception: Object reference not set to an instance of an object.
- at EntangledInNature.Util.UtilExtension.HasGlider(EntityAgent agent) in C:\Users\andy-\Desktop\GitHub\VS-Entangled-In-Nature\ModTemplate\src\Util\UtilExtension .cs:line 120
- at EntangledInNature.Util.Patches.Block_OnEntityInside_Patch.OnEntityInside_Patch(IWorldAccessor world, Entity entity, BlockPos pos) in C:\Users\andy-\Desktop\GitHub\VS-Entangled-In-Nature\ModTemplate\src\Util\Patches.cs:line 30
- at Vintagestory.GameContent.EntityBehaviorControlledPhysics.callOnEntityInside() in VSEssentials\Entity\Behavior\BehaviorControlledPhysics.cs:line 822
- at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 1051
- at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 594
- at Vintagestory.API.Common.EntityPlayer.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 645
- at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 334
- at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 143
- at Vintagestory.Server.ServerMain.Process() in VintagestoryLib\Server\ServerMain.cs:line 896
- 10.1.2025 20:31:07 [Error] Exception: Object reference not set to an instance of an object.
- at EntangledInNature.Util.UtilExtension.HasGlider(EntityAgent agent) in C:\Users\andy-\Desktop\GitHub\VS-Entangled-In-Nature\ModTemplate\src\Util\UtilExtension .cs:line 120
- at EntangledInNature.Util.Patches.Block_OnEntityInside_Patch.OnEntityInside_Patch(IWorldAccessor world, Entity entity, BlockPos pos) in C:\Users\andy-\Desktop\GitHub\VS-Entangled-In-Nature\ModTemplate\src\Util\Patches.cs:line 30
- at Vintagestory.GameContent.EntityBehaviorControlledPhysics.callOnEntityInside() in VSEssentials\Entity\Behavior\BehaviorControlledPhysics.cs:line 822
- at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 1051
- at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 594
- at Vintagestory.API.Common.EntityPlayer.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 645
- at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 334
- at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 143
- at Vintagestory.Server.ServerMain.Process() in VintagestoryLib\Server\ServerMain.cs:line 896
- 10.1.2025 20:31:07 [Error] Exception: Object reference not set to an instance of an object.
- at EntangledInNature.Util.UtilExtension.HasGlider(EntityAgent agent) in C:\Users\andy-\Desktop\GitHub\VS-Entangled-In-Nature\ModTemplate\src\Util\UtilExtension .cs:line 120
- at EntangledInNature.Util.Patches.Block_OnEntityInside_Patch.OnEntityInside_Patch(IWorldAccessor world, Entity entity, BlockPos pos) in C:\Users\andy-\Desktop\GitHub\VS-Entangled-In-Nature\ModTemplate\src\Util\Patches.cs:line 30
- at Vintagestory.GameContent.EntityBehaviorControlledPhysics.callOnEntityInside() in VSEssentials\Entity\Behavior\BehaviorControlledPhysics.cs:line 822
- at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 1051
- at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 594
- at Vintagestory.API.Common.EntityPlayer.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 645
- at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 334
- at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 143
- at Vintagestory.Server.ServerMain.Process() in VintagestoryLib\Server\ServerMain.cs:line 896
- 10.1.2025 20:31:07 [Error] Exception: Object reference not set to an instance of an object.
- at EntangledInNature.Util.UtilExtension.HasGlider(EntityAgent agent) in C:\Users\andy-\Desktop\GitHub\VS-Entangled-In-Nature\ModTemplate\src\Util\UtilExtension .cs:line 120
- at EntangledInNature.Util.Patches.Block_OnEntityInside_Patch.OnEntityInside_Patch(IWorldAccessor world, Entity entity, BlockPos pos) in C:\Users\andy-\Desktop\GitHub\VS-Entangled-In-Nature\ModTemplate\src\Util\Patches.cs:line 30
- at Vintagestory.GameContent.EntityBehaviorControlledPhysics.callOnEntityInside() in VSEssentials\Entity\Behavior\BehaviorControlledPhysics.cs:line 822
- at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 1051
- at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 594
- at Vintagestory.API.Common.EntityPlayer.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 645
- at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 334
- at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 143
- at Vintagestory.Server.ServerMain.Process() in VintagestoryLib\Server\ServerMain.cs:line 896
- 10.1.2025 20:31:07 [Error] Exception: Object reference not set to an instance of an object.
- at EntangledInNature.Util.UtilExtension.HasGlider(EntityAgent agent) in C:\Users\andy-\Desktop\GitHub\VS-Entangled-In-Nature\ModTemplate\src\Util\UtilExtension .cs:line 120
- at EntangledInNature.Util.Patches.Block_OnEntityInside_Patch.OnEntityInside_Patch(IWorldAccessor world, Entity entity, BlockPos pos) in C:\Users\andy-\Desktop\GitHub\VS-Entangled-In-Nature\ModTemplate\src\Util\Patches.cs:line 30
- at Vintagestory.GameContent.EntityBehaviorControlledPhysics.callOnEntityInside() in VSEssentials\Entity\Behavior\BehaviorControlledPhysics.cs:line 822
- at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 1051
- at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 594
- at Vintagestory.API.Common.EntityPlayer.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 645
- at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 334
- at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 143
- at Vintagestory.Server.ServerMain.Process() in VintagestoryLib\Server\ServerMain.cs:line 896
- 10.1.2025 20:31:07 [Error] Exception: Object reference not set to an instance of an object.
- at EntangledInNature.Util.UtilExtension.HasGlider(EntityAgent agent) in C:\Users\andy-\Desktop\GitHub\VS-Entangled-In-Nature\ModTemplate\src\Util\UtilExtension .cs:line 120
- at EntangledInNature.Util.Patches.Block_OnEntityInside_Patch.OnEntityInside_Patch(IWorldAccessor world, Entity entity, BlockPos pos) in C:\Users\andy-\Desktop\GitHub\VS-Entangled-In-Nature\ModTemplate\src\Util\Patches.cs:line 30
- at Vintagestory.GameContent.EntityBehaviorControlledPhysics.callOnEntityInside() in VSEssentials\Entity\Behavior\BehaviorControlledPhysics.cs:line 822
- at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 1051
- at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 594
- at Vintagestory.API.Common.EntityPlayer.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 645
- at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 334
- at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 143
- at Vintagestory.Server.ServerMain.Process() in VintagestoryLib\Server\ServerMain.cs:line 896
- 10.1.2025 20:31:07 [Error] Exception: Object reference not set to an instance of an object.
- at EntangledInNature.Util.UtilExtension.HasGlider(EntityAgent agent) in C:\Users\andy-\Desktop\GitHub\VS-Entangled-In-Nature\ModTemplate\src\Util\UtilExtension .cs:line 120
- at EntangledInNature.Util.Patches.Block_OnEntityInside_Patch.OnEntityInside_Patch(IWorldAccessor world, Entity entity, BlockPos pos) in C:\Users\andy-\Desktop\GitHub\VS-Entangled-In-Nature\ModTemplate\src\Util\Patches.cs:line 30
- at Vintagestory.GameContent.EntityBehaviorControlledPhysics.callOnEntityInside() in VSEssentials\Entity\Behavior\BehaviorControlledPhysics.cs:line 822
- at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 1051
- at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 594
- at Vintagestory.API.Common.EntityPlayer.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 645
- at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 334
- at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 143
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement