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- RimWorld 0.18.1722 rev1198
- Verse.Log:Message(String)
- RimWorld.VersionControl:LogVersionNumber()
- Verse.Root:CheckGlobalInit()
- Verse.Root:Start()
- Verse.Root_Entry:Start()
- Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>♂ Aniki / gachi Music Pack ♂</name><author>CrazyKristi</author><description>For all your deep dark fantasies in the most remote dungeon.</description><targetversion>0.18.0</targetversion></ModMetaData>
- Verse.Log:Error(String)
- Verse.DirectXmlToObject:GetFieldInfoForType(Type, String, XmlNode)
- Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- Verse.ModMetaData:Init()
- Verse.ModMetaData:.ctor(WorkshopItem)
- Verse.ModLister:RebuildModList()
- Verse.Steam.WorkshopItems:RebuildItemsList()
- Verse.Steam.WorkshopItems:.cctor()
- Verse.ModLister:RebuildModList()
- Verse.ModLister:RebuildModList()
- Verse.ModLister:.cctor()
- Verse.<>c__Iterator0:MoveNext()
- Verse.<>c__Iterator0:MoveNext()
- System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 10000, saturated XP multiplier is 0.2
- Verse.Log:Message(String)
- RTMadSkills.ModSettings:ExposeData()
- Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
- Verse.Scribe_Deep:Look(ModSettings&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(ModSettings&, String, Object[])
- Verse.LoadedModManager:ReadModSettings(String, String)
- Verse.Mod:GetSettings()
- RTMadSkills.Mod:.ctor(ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
- System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
- System.Activator:CreateInstance(Type, Object[], Object[])
- System.Activator:CreateInstance(Type, Object[])
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not find class RaidersCanBeUnlucky.SRGW_Loader+SRGW_Settings while resolving node ModSettings. Trying to use SometimesRaidsGoWrong.SRGW_Loader+SRGW_Settings instead. Full node: <ModSettings Class="RaidersCanBeUnlucky.SRGW_Loader+SRGW_Settings"><val_MinimumRoll>1</val_MinimumRoll><val_MaximumRoll>15</val_MaximumRoll></ModSettings>
- Verse.Log:Error(String)
- Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
- Verse.Scribe_Deep:Look(SRGW_Settings&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(SRGW_Settings&, String, Object[])
- Verse.LoadedModManager:ReadModSettings(String, String)
- Verse.Mod:GetSettings()
- SometimesRaidsGoWrong.SRGW_Loader:.ctor(ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
- System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
- System.Activator:CreateInstance(Type, Object[], Object[])
- System.Activator:CreateInstance(Type, Object[])
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Initialized OmniCoreDrill patches
- Verse.Log:Message(String)
- DoctorVanGogh.OmniCoreDrill.OmniCoreDrillMod:.ctor(ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
- System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
- System.Activator:CreateInstance(Type, Object[], Object[])
- System.Activator:CreateInstance(Type, Object[])
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to Verse.ThingDef named Apparel_BowlerHat
- Verse.Log:Error(String)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode)
- Verse.WantedRefForDictionary`2:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Verse.Log:Error(String)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- RimWorld.PlayerKnowledgeDatabase:.cctor()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to Verse.ThingDef named Apparel_BowlerHat
- Verse.Log:Error(String)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode)
- Verse.WantedRefForList`1:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- RimWorld.PlayerKnowledgeDatabase:.cctor()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Verse.Log:Error(String)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to Verse.ThingDef named Apparel_BowlerHat
- Verse.Log:Error(String)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode)
- Verse.WantedRefForList`1:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Config error in MechAtlas: TraitDef MechAtlas has 0 commonality.
- Verse.Log:Warning(String)
- Verse.DefDatabase`1:ErrorCheckAllDefs()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Config error in PJ_MeleeWeapon_ForceGladius: PJ_MeleeWeapon_ForceGladius has destroyOnDrop but not menuHidden.
- Verse.Log:Warning(String)
- Verse.DefDatabase`1:ErrorCheckAllDefs()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Config error in Apparel_Lizardman_Helm: Apparel_Lizardman_Helm has duplicate thingCategory Headgear.
- Verse.Log:Warning(String)
- Verse.DefDatabase`1:ErrorCheckAllDefs()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Config error in LizardmanBerserker: Cheapest weapon with one of my weaponTags costs 187 but weaponMoney min is 100, so could end up weaponless.
- Verse.Log:Warning(String)
- Verse.DefDatabase`1:ErrorCheckAllDefs()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Config error in LizardmanKnight: Cheapest weapon with one of my weaponTags costs 187 but weaponMoney min is 100, so could end up weaponless.
- Verse.Log:Warning(String)
- Verse.DefDatabase`1:ErrorCheckAllDefs()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Config error in PJ_MeleeWeapon_ForceGladius: PJ_MeleeWeapon_ForceGladius has destroyOnDrop but not menuHidden.
- Verse.Log:Warning(String)
- Verse.DefDatabase`1:ErrorCheckAllDefs()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Config error in Apparel_Lizardman_Helm: Apparel_Lizardman_Helm has duplicate thingCategory Headgear.
- Verse.Log:Warning(String)
- Verse.DefDatabase`1:ErrorCheckAllDefs()
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Verse.Log:Error(String)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- Verse.KeyPrefs:Init()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve cross-reference to Verse.ThingDef named Apparel_BowlerHat
- Verse.Log:Error(String)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode)
- Verse.WantedRefForList`1:TryResolve(FailMode)
- Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
- Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
- Verse.KeyPrefs:Init()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not load UnityEngine.AudioClip at darkholmecorridors in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.SongDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Variants found for Lizardman/Tails/Tail: 1
- Verse.Log:Message(String)
- AlienRace.<>c:<GenerateMeshsAndMeshPools>b__31_1(BodyAddon)
- Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
- AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
- AlienRace.<>c__DisplayClass1_0:<.cctor>b__0(ThingDef_AlienRace)
- System.Collections.Generic.List`1:ForEach(Action`1)
- AlienRace.HarmonyPatches:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Alien race successfully completed 135 patches with harmony.
- Verse.Log:Message(String)
- AlienRace.HarmonyPatches:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- SaveStorageSettings: Adding Harmony Postfix to Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Verse.Log:Message(String)
- SaveStorageSettings.Main:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- SaveStorageSettings: Adding Harmony Postfix to Dialog_ManageOutfits.DoWindowContents(Rect)
- Verse.Log:Message(String)
- SaveStorageSettings.Main:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- Verse.Log:Message(String)
- RefugeeStats.Main:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ChangeDresser Harmony Patches:
- Prefix:
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- Postfix:
- Pawn.GetGizmos
- Pawn_ApparelTracker.Notify_ApparelAdded
- Pawn_DraftController.Drafted { set }
- Pawn_DraftController.GetGizmos
- JobGiver_OptimizeApparel.TryGiveJob
- ReservationManager.CanReserve
- OutfitDatabase.TryDelete
- CaravanFormingUtility.StopFormingCaravan
- WealthWatcher.ForceRecount
- Verse.Log:Message(String)
- ChangeDresser.HarmonyPatches:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- AdjustableTradeShips: Adding Harmony Postfix to Game.InitNewGame
- Verse.Log:Message(String)
- AdjustableTradeShips.Main:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Patching
- Verse.Log:Message(String)
- BlueLeakTest.<Transpiler>d__1:MoveNext()
- System.Linq.<CreateCastIterator>c__Iterator0`1:MoveNext()
- System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- Harmony.<ConvertToOurInstructions>d__7:MoveNext()
- System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- Harmony.CodeTranspiler:GetResult(ILGenerator, MethodBase)
- Harmony.ILCopying.MethodBodyReader:FinalizeILCodes(List`1, List`1, List`1)
- Harmony.ILCopying.MethodCopier:Finalize(List`1, List`1)
- Harmony.MethodPatcher:CreatePatchedMethod(MethodBase, String, List`1, List`1, List`1)
- Harmony.MethodPatcher:CreatePatchedMethod(MethodBase, List`1, List`1, List`1)
- Harmony.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
- Harmony.PatchProcessor:Patch()
- Harmony.HarmonyInstance:<PatchAll>b__6_0(Type)
- Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
- Harmony.HarmonyInstance:PatchAll(Assembly)
- BlueLeakTest.HarmonyPatches:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Type HealthCardUtility_DrawHediffRow probably needs a StaticConstructorOnStartup attribute, because it has a field leakingIcon of type Texture2D. All assets must be loaded in the main thread.
- Verse.Log:Warning(String)
- Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ArchitectSense :: Creating subcategory Hemp Floors in category Floors
- Verse.Log:Message(String)
- ArchitectSense.Logger:Message(String, Object[])
- ArchitectSense.Controller:CreateSubCategories()
- ArchitectSense.Controller:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ArchitectSense :: ThingDef BrickHempcrete passed checks and was added to subcategory.
- Verse.Log:Message(String)
- ArchitectSense.Logger:Message(String, Object[])
- ArchitectSense.Controller:CreateSubCategories()
- ArchitectSense.Controller:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ArchitectSense :: ThingDef FlagstoneHempcrete passed checks and was added to subcategory.
- Verse.Log:Message(String)
- ArchitectSense.Logger:Message(String, Object[])
- ArchitectSense.Controller:CreateSubCategories()
- ArchitectSense.Controller:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ArchitectSense :: ThingDef Hempcrete passed checks and was added to subcategory.
- Verse.Log:Message(String)
- ArchitectSense.Logger:Message(String, Object[])
- ArchitectSense.Controller:CreateSubCategories()
- ArchitectSense.Controller:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ArchitectSense :: ThingDef HempcreteTile passed checks and was added to subcategory.
- Verse.Log:Message(String)
- ArchitectSense.Logger:Message(String, Object[])
- ArchitectSense.Controller:CreateSubCategories()
- ArchitectSense.Controller:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ArchitectSense :: ThingDef CarpetHemp passed checks and was added to subcategory.
- Verse.Log:Message(String)
- ArchitectSense.Logger:Message(String, Object[])
- ArchitectSense.Controller:CreateSubCategories()
- ArchitectSense.Controller:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ArchitectSense :: ThingDef CarpetDevilsleaf passed checks and was added to subcategory.
- Verse.Log:Message(String)
- ArchitectSense.Logger:Message(String, Object[])
- ArchitectSense.Controller:CreateSubCategories()
- ArchitectSense.Controller:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ArchitectSense :: ThingDef HempcretePlate passed checks and was added to subcategory.
- Verse.Log:Message(String)
- ArchitectSense.Logger:Message(String, Object[])
- ArchitectSense.Controller:CreateSubCategories()
- ArchitectSense.Controller:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ArchitectSense :: ThingDef HempStalkFloor passed checks and was added to subcategory.
- Verse.Log:Message(String)
- ArchitectSense.Logger:Message(String, Object[])
- ArchitectSense.Controller:CreateSubCategories()
- ArchitectSense.Controller:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ArchitectSense :: ThingDef HempcretePath passed checks and was added to subcategory.
- Verse.Log:Message(String)
- ArchitectSense.Logger:Message(String, Object[])
- ArchitectSense.Controller:CreateSubCategories()
- ArchitectSense.Controller:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- ArchitectSense :: Subcategory Hemp Floors created.
- Verse.Log:Message(String)
- ArchitectSense.Logger:Message(String, Object[])
- ArchitectSense.Controller:CreateSubCategories()
- ArchitectSense.Controller:Initialize()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeDresser, ChangeMirror, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Verse.Log:Message(String)
- Hospitality.<GetFacilitiesFor>d__6:MoveNext()
- System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToArray(IEnumerable`1)
- Hospitality.Hospitality_SpecialInjector:Inject()
- Hospitality.ModBaseHospitality:Inject()
- Hospitality.ModBaseHospitality:Initialize()
- HugsLib.HugsLibController:LoadReloadInitialize()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble, ImpDoubleBed, ImpHospitalBed, ROMV_SarcophagusBed, ROMV_SimpleCoffinBed, ROMV_RoyalCoffinBed, ROMV_RoyalCoffinDoubleBed
- Verse.Log:Message(String)
- Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs(ThingDef[], CompProperties_Facility[])
- Hospitality.Hospitality_SpecialInjector:Inject()
- Hospitality.ModBaseHospitality:Inject()
- Hospitality.ModBaseHospitality:Initialize()
- HugsLib.HugsLibController:LoadReloadInitialize()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- [HugsLib] v4.1.1 initialized Hospitality, Psychology, MapReroll, StackXXL, DeathRattle, DeepOreIdentifier
- Verse.Log:Message(String)
- HugsLib.Utils.ModLogger:Message(String, Object[])
- HugsLib.HugsLibController:LoadReloadInitialize()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- [StackXXL] Loaded
- Verse.Log:Message(String)
- HugsLib.Utils.ModLogger:Message(String, Object[])
- StackXXL.StackXXLMod:DefsLoaded()
- HugsLib.HugsLibController:OnDefsLoaded()
- HugsLib.HugsLibController:LoadReloadInitialize()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Apparel Stuff Color detours loaded, hopefully correct
- Verse.Log:Message(String)
- GraphicApparelDetour.Detours:TryDetourFromTo(MethodInfo, MethodInfo)
- GraphicApparelDetour.InjectorThingy:InjectStuff()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Loading game from file Thot Patrol with mods Core, HugsLib, Miscellaneous 'CORE', JecsTools, Humanoid Alien Races 2.0, Mad Skills, P-Music, Don't stop the music, Hospitality, [KV] Save Storage & Outfit Settings - B18, CustomDeathRandomness, Psychology, Map Reroll, Stack XXL, Realistic Darkness Lighter Version V4.95 B18, EdB Prepare Carefully, Expanded Prosthetics and Organ Engineering, [KV] Refugee Stats - B18, Set-Up Camp, [KV] Change Dresser - B18, Sometimes Raids Go Wrong, Infused, [KV] Adjustable Trade Ships - B18, Respect the Scars [b18], Misc. MapGenerator, Tech Advancing, Kura's Extra Gems, Architect Sense, Stuffed Floors, Misc. MapGen FactionBase, Misc. MapGen Xtension 'Urban', [RF] Faction Control [b18], Craftable Synthetics - B18, Reasonable Components, Just Ignore Me Passing, Efficient Light, Tilled Soil, Jade++ [A18], [B18] Advanced Animal Frameworks 1.0, Death Rattle, Predator Hunt Alert, Cupro's Stones, Various Space Ship Chunk [A18], Star Wars - The Force, Deep Ore Identifier, H.P. Lovecraft Storyteller - Remastered, More Furniture [B18], Medieval Times, A Dog Said..., Jurassic Rimworld, [B18]GW-HornHair, Androids, Android tiers, Snap Out!, Lizardman, Doors Expanded, Call of Cthulhu - Cosmic Horrors, [Ods] Mens Hair (B18), GeneticRim b18, Mass Muffect Races B18, Mass Muffect Races EPOE B18, gloomy_hair, Rim of Madness - Bones, [tW] Finger and Toes for EPOE, Omni Core Drill B17, Astra Militarum Imperial Guard Core Mod v1.741, Adeptus Mechanicus: Armoury, Call of Cthulhu - Elder Things, Rimsenal, Rimsenal - Federation, Rimsenal - Feral, [B18] RimWorld of the Apes Mod 3.0 , Mending Beds, Toxic Fallout Protection Suit, [FSF] Growable Mushrooms, Rimsenal - Rimhair, [SS]Lovely Hair Style, Glitterworld Medicine Craftable, GeneticRim Cosmic Horrors Patch, [B18] Starship Troopers Arachnids Ver4.2, Starship Troopers - Apparel (B18), Starship Troopers - Weapons (B18), Rim of Madness - Vampires, More Sculpture, Zen Garden, Rimsenal - Enhanced Vanilla Pack, More Vanilla Turrets [B18], おっぱい追加, [L]MangaFace-FemaleOnly, More Slaves, ♂ Aniki / gachi Music Pack ♂, Smokeleaf Industry, Call of Cthulhu - Cults, Quarry, and [XND] Parasite Tends Matter
- Verse.Log:Message(String)
- Verse.SavedGameLoader:LoadGameFromSaveFile(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.MapCompSaveHandler:ExposeData()
- Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- Verse.Map:ExposeComponents()
- Verse.Map:ExposeData()
- Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- Verse.Game:LoadGame()
- Verse.SavedGameLoader:LoadGameFromSaveFile(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_ChjAndroid389201 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DynamicSocial, moodPowerFactor=1, age=1716600) curPathRelToParent=
- Verse.Log:Warning(String)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look(Pawn&, String, Boolean)
- RimWorld.Thought_Memory:ExposeData()
- RimWorld.Thought_MemorySocial:ExposeData()
- Psychology.Thought_MemorySocialDynamic:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame()
- Verse.SavedGameLoader:LoadGameFromSaveFile(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_ChjAndroid389201 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DynamicSocial, moodPowerFactor=1, age=1707150) curPathRelToParent=
- Verse.Log:Warning(String)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look(Pawn&, String, Boolean)
- RimWorld.Thought_Memory:ExposeData()
- RimWorld.Thought_MemorySocial:ExposeData()
- Psychology.Thought_MemorySocialDynamic:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame()
- Verse.SavedGameLoader:LoadGameFromSaveFile(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_ChjAndroid389201 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.82, age=900) curPathRelToParent=
- Verse.Log:Warning(String)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look(Pawn&, String, Boolean)
- RimWorld.Thought_Memory:ExposeData()
- RimWorld.Thought_MemorySocial:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame()
- Verse.SavedGameLoader:LoadGameFromSaveFile(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_ChjAndroid389201 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DynamicSocial, moodPowerFactor=1, age=25500) curPathRelToParent=
- Verse.Log:Warning(String)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look(Pawn&, String, Boolean)
- RimWorld.Thought_Memory:ExposeData()
- RimWorld.Thought_MemorySocial:ExposeData()
- Psychology.Thought_MemorySocialDynamic:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame()
- Verse.SavedGameLoader:LoadGameFromSaveFile(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_ChjAndroid389201 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.82, age=3000) curPathRelToParent=
- Verse.Log:Warning(String)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look(Pawn&, String, Boolean)
- RimWorld.Thought_Memory:ExposeData()
- RimWorld.Thought_MemorySocial:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame()
- Verse.SavedGameLoader:LoadGameFromSaveFile(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_ChjAndroid389201 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DynamicSocial, moodPowerFactor=1, age=27300) curPathRelToParent=
- Verse.Log:Warning(String)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look(Pawn&, String, Boolean)
- RimWorld.Thought_Memory:ExposeData()
- RimWorld.Thought_MemorySocial:ExposeData()
- Psychology.Thought_MemorySocialDynamic:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame()
- Verse.SavedGameLoader:LoadGameFromSaveFile(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Could not resolve reference to object with loadID Thing_ChjAndroid389201 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.82, age=22800) curPathRelToParent=
- Verse.Log:Warning(String)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
- Verse.CrossRefHandler:TakeResolvedRef(String)
- Verse.Scribe_References:Look(Pawn&, String, Boolean)
- RimWorld.Thought_Memory:ExposeData()
- RimWorld.Thought_MemorySocial:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame()
- Verse.SavedGameLoader:LoadGameFromSaveFile(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- Null key while loading dictionary of Verse.Pawn and RimWorld.Faction.
- Verse.Log:Error(String)
- Verse.Scribe_Collections:Look(Dictionary`2&, String, LookMode, LookMode, List`1&, List`1&)
- Verse.Scribe_Collections:Look(Dictionary`2&, String, LookMode, LookMode)
- TechAdvancing.MapCompSaveHandler:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame()
- Verse.SavedGameLoader:LoadGameFromSaveFile(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.MapCompSaveHandler:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:LoadGame()
- Verse.SavedGameLoader:LoadGameFromSaveFile(String)
- Verse.Root_Play:<Start>m__0()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
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