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- Message: Object reference not set to an instance of an object.
- InnerException:
- Stack Trace: at StardewValley.Farmer.handleDisconnect() in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6119
- at StardewValley.Multiplayer.playerDisconnected(Int64 id) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 974
- at StardewValley.Network.GameServer.playerDisconnected(Int64 disconnectee) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Network\GameServer.cs:line 452
- at StardewValley.SDKs.MicrosoftGdk.GDKNetServer.playerDisconnected(Int64 disconnectee) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\MicrosoftGdk\GDKNetServer.cs:line 50
- at StardewValley.SDKs.GogGalaxy.GalaxyNetServer.onReceiveDisconnect(GalaxyID peer) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\GogGalaxy\GalaxyNetServer.cs:line 270
- at StardewValley.SDKs.GogGalaxy.GalaxySocket.DisconnectPeers(Action`1 onDisconnect) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\GogGalaxy\GalaxySocket.cs:line 758
- at StardewValley.SDKs.GogGalaxy.GalaxySocket.Receive(Action`1 onConnection, Action`2 onMessage, Action`1 onDisconnect, Action`1 onError) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\GogGalaxy\GalaxySocket.cs:line 742
- at StardewValley.SDKs.GogGalaxy.GalaxyNetServer.receiveMessages() in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\GogGalaxy\GalaxyNetServer.cs:line 182
- at StardewValley.Network.GameServer.receiveMessages() in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Network\GameServer.cs:line 260
- at StardewValley.Multiplayer.UpdateEarly() in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 1919
- at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3506
- at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
- at StardewValley.GameRunner.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 927
- at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 917
- at Microsoft.Xna.Framework.Game.Tick() in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 620
- at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\SDL\SDLGamePlatform.cs:line 91
- at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 481
- at StardewValley.Program.Main(String[] args) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 200
- Game Version: 1.6.6 build 24117
- SDK Helper: GDKHelper
- Game Language: en
- GPU: NVIDIA GeForce GTX 1060/PCIe/SSE2
- OS: Win32NT Microsoft Windows NT 10.0.19045.0
- Multiplayer (Host)
- In-game Date: Fall 16 Y1 Time of Day: 1400
- Game Location: fishingGame1574869202640747154
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