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Gametoy

thionk

Mar 1st, 2018
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  1. repeat wait(1)
  2.  
  3. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
  4.  
  5.  
  6. --- MADE BY OOKYAMA, GIVE CREDIT! :)
  7.  
  8. local num = 0
  9. local p = game.Players.LocalPlayer
  10. local char = p.Character
  11. local rad = math.rad
  12. local hum = char.Humanoid
  13.  
  14. local EM = "Neon"
  15. local CF = CFrame
  16. local V3 = Vector3
  17. local Ins = Instance
  18. local Col = Color3
  19. local UD = UDim
  20. local UD2 = UDim2
  21. local mr = math.rad
  22. local mra = math.random
  23. local mh = math.huge
  24.  
  25.  
  26. -------------------------------------
  27. local Head = char.Head
  28. local RArm = char["Right Arm"]
  29. local LArm = char["Left Arm"]
  30. local Torso = char.Torso
  31. local LLeg = char["Left Leg"]
  32. local RLeg = char["Right Leg"]
  33. -------------------------------------
  34.  
  35.  
  36.  
  37. local ArmorPiece1 = Instance.new("Part", char)
  38. ArmorPiece1.Material = "Metal"
  39. ArmorPiece1.Size = V3.new(1.088, 1.714, 1.045)
  40. ArmorPiece1.Color = Col.fromRGB(152, 161, 172)
  41. ArmorPiece1.BackSurface = "SmoothNoOutlines"
  42. ArmorPiece1.RightSurface = "SmoothNoOutlines"
  43. ArmorPiece1.TopSurface = "SmoothNoOutlines"
  44. ArmorPiece1.BottomSurface = "SmoothNoOutlines"
  45. ArmorPiece1.LeftSurface = "SmoothNoOutlines"
  46. ArmorPiece1.FrontSurface = "SmoothNoOutlines"
  47. ArmorPiece1.BackSurface = "SmoothNoOutlines"
  48. ArmorPiece1.Anchored = false
  49. ArmorPiece1.CanCollide = false
  50. local Armor1 = Ins.new("Weld", ArmorPiece1)
  51. Armor1.Part0 = RArm
  52. Armor1.Part1 = ArmorPiece1
  53. Armor1.C0 = CF.new(0,0.15,0) * CF.Angles(0,0,0)
  54.  
  55. local ArmorPiece2 = Instance.new("Part", char)
  56. ArmorPiece2.Material = "Metal"
  57. ArmorPiece2.Size = V3.new(0.289, 0.887, 0.379)
  58. ArmorPiece2.Color = Col.fromRGB(98, 99, 106)
  59. ArmorPiece2.BackSurface = "SmoothNoOutlines"
  60. ArmorPiece2.RightSurface = "SmoothNoOutlines"
  61. ArmorPiece2.TopSurface = "SmoothNoOutlines"
  62. ArmorPiece2.BottomSurface = "SmoothNoOutlines"
  63. ArmorPiece2.LeftSurface = "SmoothNoOutlines"
  64. ArmorPiece2.FrontSurface = "SmoothNoOutlines"
  65. ArmorPiece2.BackSurface = "SmoothNoOutlines"
  66. ArmorPiece2.Anchored = false
  67. ArmorPiece2.CanCollide = false
  68. local Armor2 = Ins.new("Weld", ArmorPiece2)
  69. Armor2.Part0 = RArm
  70. Armor2.Part1 = ArmorPiece2
  71. Armor2.C0 = CF.new(0.4,0.5,0.25) * CF.Angles(0,mr(90),0)
  72.  
  73. local ArmorPiece3 = Instance.new("Part", char)
  74. ArmorPiece3.Material = "Metal"
  75. ArmorPiece3.Size = V3.new(0.289, 0.887, 0.379)
  76. ArmorPiece3.Color = Col.fromRGB(98, 99, 106)
  77. ArmorPiece3.BackSurface = "SmoothNoOutlines"
  78. ArmorPiece3.RightSurface = "SmoothNoOutlines"
  79. ArmorPiece3.TopSurface = "SmoothNoOutlines"
  80. ArmorPiece3.BottomSurface = "SmoothNoOutlines"
  81. ArmorPiece3.LeftSurface = "SmoothNoOutlines"
  82. ArmorPiece3.FrontSurface = "SmoothNoOutlines"
  83. ArmorPiece3.BackSurface = "SmoothNoOutlines"
  84. ArmorPiece3.Anchored = false
  85. ArmorPiece3.CanCollide = false
  86. local Armor3 = Ins.new("Weld", ArmorPiece3)
  87. Armor3.Part0 = RArm
  88. Armor3.Part1 = ArmorPiece3
  89. Armor3.C0 = CF.new(0.4,0.5,-0.25) * CF.Angles(0,mr(90),0)
  90.  
  91. local ArmorPiece4 = Instance.new("Part", char)
  92. ArmorPiece4.Material = "Metal"
  93. ArmorPiece4.Size = V3.new(0.289, 0.604, 0.379)
  94. ArmorPiece4.Color = Col.fromRGB(98, 99, 106)
  95. ArmorPiece4.BackSurface = "SmoothNoOutlines"
  96. ArmorPiece4.RightSurface = "SmoothNoOutlines"
  97. ArmorPiece4.TopSurface = "SmoothNoOutlines"
  98. ArmorPiece4.BottomSurface = "SmoothNoOutlines"
  99. ArmorPiece4.LeftSurface = "SmoothNoOutlines"
  100. ArmorPiece4.FrontSurface = "SmoothNoOutlines"
  101. ArmorPiece4.BackSurface = "SmoothNoOutlines"
  102. ArmorPiece4.Anchored = false
  103. ArmorPiece4.CanCollide = false
  104. local Armor4 = Ins.new("Weld", ArmorPiece4)
  105. Armor4.Part0 = RArm
  106. Armor4.Part1 = ArmorPiece4
  107. Armor4.C0 = CF.new(0.4,-0.35,-0.25) * CF.Angles(0,mr(90),0)
  108.  
  109. local ArmorPiece5 = Instance.new("Part", char)
  110. ArmorPiece5.Material = "Metal"
  111. ArmorPiece5.Size = V3.new(0.289, 0.604, 0.379)
  112. ArmorPiece5.Color = Col.fromRGB(98, 99, 106)
  113. ArmorPiece5.BackSurface = "SmoothNoOutlines"
  114. ArmorPiece5.RightSurface = "SmoothNoOutlines"
  115. ArmorPiece5.TopSurface = "SmoothNoOutlines"
  116. ArmorPiece5.BottomSurface = "SmoothNoOutlines"
  117. ArmorPiece5.LeftSurface = "SmoothNoOutlines"
  118. ArmorPiece5.FrontSurface = "SmoothNoOutlines"
  119. ArmorPiece5.BackSurface = "SmoothNoOutlines"
  120. ArmorPiece5.Anchored = false
  121. ArmorPiece5.CanCollide = false
  122. local Armor5 = Ins.new("Weld", ArmorPiece5)
  123. Armor5.Part0 = RArm
  124. Armor5.Part1 = ArmorPiece5
  125. Armor5.C0 = CF.new(0.4,-0.35,0.25) * CF.Angles(0,mr(90),0)
  126.  
  127. local ElbowPiece1 = Instance.new("Part", char)
  128. ElbowPiece1.Material = "Metal"
  129. ElbowPiece1.Size = V3.new(0.112, 0.604, 0.379)
  130. ElbowPiece1.Color = Col.fromRGB(231, 231, 236)
  131. ElbowPiece1.BackSurface = "SmoothNoOutlines"
  132. ElbowPiece1.RightSurface = "SmoothNoOutlines"
  133. ElbowPiece1.TopSurface = "SmoothNoOutlines"
  134. ElbowPiece1.BottomSurface = "SmoothNoOutlines"
  135. ElbowPiece1.LeftSurface = "SmoothNoOutlines"
  136. ElbowPiece1.FrontSurface = "SmoothNoOutlines"
  137. ElbowPiece1.BackSurface = "SmoothNoOutlines"
  138. ElbowPiece1.Anchored = false
  139. ElbowPiece1.CanCollide = false
  140. ElbowPiece1.Shape = "Cylinder"
  141. local Elbow1 = Ins.new("Weld", ElbowPiece1)
  142. Elbow1.Part0 = RArm
  143. Elbow1.Part1 = ElbowPiece1
  144. Elbow1.C0 = CF.new(0.55,0.005,0) * CF.Angles(0,mr(0),0)
  145.  
  146. local ElbowPiece2 = Instance.new("Part", char)
  147. ElbowPiece2.Material = "Metal"
  148. ElbowPiece2.Size = V3.new(0.112, 0.604, 0.254)
  149. ElbowPiece2.Color = Col.fromRGB(255, 176, 0)
  150. ElbowPiece2.BackSurface = "SmoothNoOutlines"
  151. ElbowPiece2.RightSurface = "SmoothNoOutlines"
  152. ElbowPiece2.TopSurface = "SmoothNoOutlines"
  153. ElbowPiece2.BottomSurface = "SmoothNoOutlines"
  154. ElbowPiece2.LeftSurface = "SmoothNoOutlines"
  155. ElbowPiece2.FrontSurface = "SmoothNoOutlines"
  156. ElbowPiece2.BackSurface = "SmoothNoOutlines"
  157. ElbowPiece2.Anchored = false
  158. ElbowPiece2.CanCollide = false
  159. ElbowPiece2.Shape = "Cylinder"
  160. local Elbow2 = Ins.new("Weld", ElbowPiece2)
  161. Elbow2.Part0 = RArm
  162. Elbow2.Part1 = ElbowPiece2
  163. Elbow2.C0 = CF.new(0.558,0.005,0) * CF.Angles(0,mr(0),0)
  164.  
  165. local ElbowPiece3 = Instance.new("Part", char)
  166. ElbowPiece3.Material = "Metal"
  167. ElbowPiece3.Size = V3.new(0.112, 0.604, 0.22)
  168. ElbowPiece3.Color = Col.fromRGB(91, 93, 105)
  169. ElbowPiece3.BackSurface = "SmoothNoOutlines"
  170. ElbowPiece3.RightSurface = "SmoothNoOutlines"
  171. ElbowPiece3.TopSurface = "SmoothNoOutlines"
  172. ElbowPiece3.BottomSurface = "SmoothNoOutlines"
  173. ElbowPiece3.LeftSurface = "SmoothNoOutlines"
  174. ElbowPiece3.FrontSurface = "SmoothNoOutlines"
  175. ElbowPiece3.BackSurface = "SmoothNoOutlines"
  176. ElbowPiece3.Anchored = false
  177. ElbowPiece3.CanCollide = false
  178. ElbowPiece3.Shape = "Cylinder"
  179. local Elbow3 = Ins.new("Weld", ElbowPiece3)
  180. Elbow3.Part0 = RArm
  181. Elbow3.Part1 = ElbowPiece3
  182. Elbow3.C0 = CF.new(0.559,0.005,0) * CF.Angles(0,mr(0),0)
  183.  
  184. local ArmNeon1 = Instance.new("Part", char)
  185. ArmNeon1.Material = "Neon"
  186. ArmNeon1.Size = V3.new(0.138, 1.567, 0.379)
  187. ArmNeon1.Color = Col.fromRGB(255, 81, 0)
  188. ArmNeon1.BackSurface = "SmoothNoOutlines"
  189. ArmNeon1.RightSurface = "SmoothNoOutlines"
  190. ArmNeon1.TopSurface = "SmoothNoOutlines"
  191. ArmNeon1.BottomSurface = "SmoothNoOutlines"
  192. ArmNeon1.LeftSurface = "SmoothNoOutlines"
  193. ArmNeon1.FrontSurface = "SmoothNoOutlines"
  194. ArmNeon1.BackSurface = "SmoothNoOutlines"
  195. ArmNeon1.Anchored = false
  196. ArmNeon1.CanCollide = false
  197. local Neon1 = Ins.new("Weld", ArmNeon1)
  198. Neon1.Part0 = RArm
  199. Neon1.Part1 = ArmNeon1
  200. Neon1.C0 = CF.new(0.37,0.15,0) * CF.Angles(mr(0),mr(90),mr(0))
  201.  
  202. local FrontalPiece1 = Instance.new("Part", char)
  203. FrontalPiece1.Material = "Metal"
  204. FrontalPiece1.Size = V3.new(0.185, 0.999, 0.627)
  205. FrontalPiece1.Color = Col.fromRGB(231, 231, 236)
  206. FrontalPiece1.BackSurface = "SmoothNoOutlines"
  207. FrontalPiece1.RightSurface = "SmoothNoOutlines"
  208. FrontalPiece1.TopSurface = "SmoothNoOutlines"
  209. FrontalPiece1.BottomSurface = "SmoothNoOutlines"
  210. FrontalPiece1.LeftSurface = "SmoothNoOutlines"
  211. FrontalPiece1.FrontSurface = "SmoothNoOutlines"
  212. FrontalPiece1.BackSurface = "SmoothNoOutlines"
  213. FrontalPiece1.Anchored = false
  214. FrontalPiece1.CanCollide = false
  215. FrontalPiece1.Shape = "Cylinder"
  216. local Front1 = Ins.new("Weld", FrontalPiece1)
  217. Front1.Part0 = RArm
  218. Front1.Part1 = FrontalPiece1
  219. Front1.C0 = CF.new(0,0.55,-0.5) * CF.Angles(0,mr(90),0)
  220.  
  221. local FrontalPiece2 = Instance.new("Part", char)
  222. FrontalPiece2.Material = "Neon"
  223. FrontalPiece2.Size = V3.new(0.185, 0.999, 0.421)
  224. FrontalPiece2.Color = Col.fromRGB(255, 81, 0)
  225. FrontalPiece2.BackSurface = "SmoothNoOutlines"
  226. FrontalPiece2.RightSurface = "SmoothNoOutlines"
  227. FrontalPiece2.TopSurface = "SmoothNoOutlines"
  228. FrontalPiece2.BottomSurface = "SmoothNoOutlines"
  229. FrontalPiece2.LeftSurface = "SmoothNoOutlines"
  230. FrontalPiece2.FrontSurface = "SmoothNoOutlines"
  231. FrontalPiece2.BackSurface = "SmoothNoOutlines"
  232. FrontalPiece2.Anchored = false
  233. FrontalPiece2.CanCollide = false
  234. FrontalPiece2.Shape = "Cylinder"
  235. local Front2 = Ins.new("Weld", FrontalPiece2)
  236. Front2.Part0 = RArm
  237. Front2.Part1 = FrontalPiece2
  238. Front2.C0 = CF.new(0,0.55,-0.52) * CF.Angles(0,mr(90),0)
  239.  
  240. local FrontalPiece3 = Instance.new("Part", char)
  241. FrontalPiece3.Material = "Metal"
  242. FrontalPiece3.Size = V3.new(0.185, 0.999, 0.364)
  243. FrontalPiece3.Color = Col.fromRGB(91, 93, 105)
  244. FrontalPiece3.BackSurface = "SmoothNoOutlines"
  245. FrontalPiece3.RightSurface = "SmoothNoOutlines"
  246. FrontalPiece3.TopSurface = "SmoothNoOutlines"
  247. FrontalPiece3.BottomSurface = "SmoothNoOutlines"
  248. FrontalPiece3.LeftSurface = "SmoothNoOutlines"
  249. FrontalPiece3.FrontSurface = "SmoothNoOutlines"
  250. FrontalPiece3.BackSurface = "SmoothNoOutlines"
  251. FrontalPiece3.Anchored = false
  252. FrontalPiece3.CanCollide = false
  253. FrontalPiece3.Shape = "Cylinder"
  254. local Front3 = Ins.new("Weld", FrontalPiece3)
  255. Front3.Part0 = RArm
  256. Front3.Part1 = FrontalPiece3
  257. Front3.C0 = CF.new(0,0.55,-0.53) * CF.Angles(0,mr(90),0)
  258.  
  259. local ArmNeon2 = Instance.new("Part", char)
  260. ArmNeon2.Material = "Neon"
  261. ArmNeon2.Size = V3.new(0.138, 0.584, 0.088)
  262. ArmNeon2.Color = Col.fromRGB(255, 81, 0)
  263. ArmNeon2.BackSurface = "SmoothNoOutlines"
  264. ArmNeon2.RightSurface = "SmoothNoOutlines"
  265. ArmNeon2.TopSurface = "SmoothNoOutlines"
  266. ArmNeon2.BottomSurface = "SmoothNoOutlines"
  267. ArmNeon2.LeftSurface = "SmoothNoOutlines"
  268. ArmNeon2.FrontSurface = "SmoothNoOutlines"
  269. ArmNeon2.BackSurface = "SmoothNoOutlines"
  270. ArmNeon2.Anchored = false
  271. ArmNeon2.CanCollide = false
  272. local Neon2 = Ins.new("Weld", ArmNeon2)
  273. Neon2.Part0 = RArm
  274. Neon2.Part1 = ArmNeon2
  275. Neon2.C0 = CF.new(0.15,0.20,-0.51) * CF.Angles(mr(0),mr(0),mr(-10))
  276.  
  277. local ArmNeon3 = Instance.new("Part", char)
  278. ArmNeon3.Material = "Neon"
  279. ArmNeon3.Size = V3.new(0.138, 0.65, 0.088)
  280. ArmNeon3.Color = Col.fromRGB(255, 81, 0)
  281. ArmNeon3.BackSurface = "SmoothNoOutlines"
  282. ArmNeon3.RightSurface = "SmoothNoOutlines"
  283. ArmNeon3.TopSurface = "SmoothNoOutlines"
  284. ArmNeon3.BottomSurface = "SmoothNoOutlines"
  285. ArmNeon3.LeftSurface = "SmoothNoOutlines"
  286. ArmNeon3.FrontSurface = "SmoothNoOutlines"
  287. ArmNeon3.BackSurface = "SmoothNoOutlines"
  288. ArmNeon3.Anchored = false
  289. ArmNeon3.CanCollide = false
  290. local Neon3 = Ins.new("Weld", ArmNeon3)
  291. Neon3.Part0 = RArm
  292. Neon3.Part1 = ArmNeon3
  293. Neon3.C0 = CF.new(0.1,-0.35,-0.51) * CF.Angles(mr(0),mr(0),mr(0))
  294.  
  295. local ArmNeon4 = Instance.new("Part", char)
  296. ArmNeon4.Material = "Neon"
  297. ArmNeon4.Size = V3.new(0.138, 0.584, 0.088)
  298. ArmNeon4.Color = Col.fromRGB(255, 81, 0)
  299. ArmNeon4.BackSurface = "SmoothNoOutlines"
  300. ArmNeon4.RightSurface = "SmoothNoOutlines"
  301. ArmNeon4.TopSurface = "SmoothNoOutlines"
  302. ArmNeon4.BottomSurface = "SmoothNoOutlines"
  303. ArmNeon4.LeftSurface = "SmoothNoOutlines"
  304. ArmNeon4.FrontSurface = "SmoothNoOutlines"
  305. ArmNeon4.BackSurface = "SmoothNoOutlines"
  306. ArmNeon4.Anchored = false
  307. ArmNeon4.CanCollide = false
  308. local Neon4 = Ins.new("Weld", ArmNeon4)
  309. Neon4.Part0 = RArm
  310. Neon4.Part1 = ArmNeon4
  311. Neon4.C0 = CF.new(-0.15,0.20,-0.51) * CF.Angles(mr(0),mr(0),mr(10))
  312.  
  313. local ArmNeon5 = Instance.new("Part", char)
  314. ArmNeon5.Material = "Neon"
  315. ArmNeon5.Size = V3.new(0.138, 0.65, 0.088)
  316. ArmNeon5.Color = Col.fromRGB(255, 81, 0)
  317. ArmNeon5.BackSurface = "SmoothNoOutlines"
  318. ArmNeon5.RightSurface = "SmoothNoOutlines"
  319. ArmNeon5.TopSurface = "SmoothNoOutlines"
  320. ArmNeon5.BottomSurface = "SmoothNoOutlines"
  321. ArmNeon5.LeftSurface = "SmoothNoOutlines"
  322. ArmNeon5.FrontSurface = "SmoothNoOutlines"
  323. ArmNeon5.BackSurface = "SmoothNoOutlines"
  324. ArmNeon5.Anchored = false
  325. ArmNeon5.CanCollide = false
  326. local Neon5 = Ins.new("Weld", ArmNeon5)
  327. Neon5.Part0 = RArm
  328. Neon5.Part1 = ArmNeon5
  329. Neon5.C0 = CF.new(-0.1,-0.35,-0.51) * CF.Angles(mr(0),mr(0),mr(0))
  330.  
  331. local HandBorder1 = Instance.new("Part", char)
  332. HandBorder1.Material = "Metal"
  333. HandBorder1.Size = V3.new(0.622, 0.622, 0.622)
  334. HandBorder1.Color = Col.fromRGB(202, 203, 209)
  335. HandBorder1.BackSurface = "SmoothNoOutlines"
  336. HandBorder1.RightSurface = "SmoothNoOutlines"
  337. HandBorder1.TopSurface = "SmoothNoOutlines"
  338. HandBorder1.BottomSurface = "SmoothNoOutlines"
  339. HandBorder1.LeftSurface = "SmoothNoOutlines"
  340. HandBorder1.FrontSurface = "SmoothNoOutlines"
  341. HandBorder1.BackSurface = "SmoothNoOutlines"
  342. HandBorder1.Anchored = false
  343. HandBorder1.CanCollide = false
  344. HandBorder1.Shape = "Cylinder"
  345. local HBord1 = Ins.new("Weld", HandBorder1)
  346. HBord1.Part0 = RArm
  347. HBord1.Part1 = HandBorder1
  348. HBord1.C0 = CF.new(0,-0.72,0) * CF.Angles(mr(0),mr(0),mr(90))
  349.  
  350. local HandNeon1 = Instance.new("Part", char)
  351. HandNeon1.Material = "Neon"
  352. HandNeon1.Size = V3.new(0.553, 0.553, 0.553)
  353. HandNeon1.Color = Col.fromRGB(211, 70, 0)
  354. HandNeon1.BackSurface = "SmoothNoOutlines"
  355. HandNeon1.RightSurface = "SmoothNoOutlines"
  356. HandNeon1.TopSurface = "SmoothNoOutlines"
  357. HandNeon1.BottomSurface = "SmoothNoOutlines"
  358. HandNeon1.LeftSurface = "SmoothNoOutlines"
  359. HandNeon1.FrontSurface = "SmoothNoOutlines"
  360. HandNeon1.BackSurface = "SmoothNoOutlines"
  361. HandNeon1.Anchored = false
  362. HandNeon1.CanCollide = false
  363. HandNeon1.Shape = "Cylinder"
  364. local HNeon1 = Ins.new("Weld", HandNeon1)
  365. HNeon1.Part0 = RArm
  366. HNeon1.Part1 = HandNeon1
  367. HNeon1.C0 = CF.new(0,-0.76,0) * CF.Angles(mr(0),mr(0),mr(90))
  368.  
  369. local HandNeon2 = Instance.new("Part", char)
  370. HandNeon2.Material = "Neon"
  371. HandNeon2.Size = V3.new(0.185, 0.999, 0.364)
  372. HandNeon2.Color = Col.fromRGB(255, 176, 0)
  373. HandNeon2.BackSurface = "SmoothNoOutlines"
  374. HandNeon2.RightSurface = "SmoothNoOutlines"
  375. HandNeon2.TopSurface = "SmoothNoOutlines"
  376. HandNeon2.BottomSurface = "SmoothNoOutlines"
  377. HandNeon2.LeftSurface = "SmoothNoOutlines"
  378. HandNeon2.FrontSurface = "SmoothNoOutlines"
  379. HandNeon2.BackSurface = "SmoothNoOutlines"
  380. HandNeon2.Anchored = false
  381. HandNeon2.CanCollide = false
  382. HandNeon2.Shape = "Cylinder"
  383. local HNeon2 = Ins.new("Weld", HandNeon2)
  384. HNeon2.Part0 = RArm
  385. HNeon2.Part1 = HandNeon2
  386. HNeon2.C0 = CF.new(0,-0.95,0) * CF.Angles(mr(0),mr(0),mr(90))
  387.  
  388.  
  389.  
  390.  
  391.  
  392.  
  393.  
  394.  
  395. local ArmorPiece1 = Instance.new("Part", char)
  396. ArmorPiece1.Material = "Metal"
  397. ArmorPiece1.Size = V3.new(1.088, 1.714, 1.045)
  398. ArmorPiece1.Color = Col.fromRGB(152, 161, 172)
  399. ArmorPiece1.BackSurface = "SmoothNoOutlines"
  400. ArmorPiece1.RightSurface = "SmoothNoOutlines"
  401. ArmorPiece1.TopSurface = "SmoothNoOutlines"
  402. ArmorPiece1.BottomSurface = "SmoothNoOutlines"
  403. ArmorPiece1.LeftSurface = "SmoothNoOutlines"
  404. ArmorPiece1.FrontSurface = "SmoothNoOutlines"
  405. ArmorPiece1.BackSurface = "SmoothNoOutlines"
  406. ArmorPiece1.Anchored = false
  407. ArmorPiece1.CanCollide = false
  408. local Armor1 = Ins.new("Weld", ArmorPiece1)
  409. Armor1.Part0 = LArm
  410. Armor1.Part1 = ArmorPiece1
  411. Armor1.C0 = CF.new(0,0.15,0) * CF.Angles(0,0,0)
  412.  
  413. local ArmorPiece2 = Instance.new("Part", char)
  414. ArmorPiece2.Material = "Metal"
  415. ArmorPiece2.Size = V3.new(0.289, 0.887, 0.379)
  416. ArmorPiece2.Color = Col.fromRGB(98, 99, 106)
  417. ArmorPiece2.BackSurface = "SmoothNoOutlines"
  418. ArmorPiece2.RightSurface = "SmoothNoOutlines"
  419. ArmorPiece2.TopSurface = "SmoothNoOutlines"
  420. ArmorPiece2.BottomSurface = "SmoothNoOutlines"
  421. ArmorPiece2.LeftSurface = "SmoothNoOutlines"
  422. ArmorPiece2.FrontSurface = "SmoothNoOutlines"
  423. ArmorPiece2.BackSurface = "SmoothNoOutlines"
  424. ArmorPiece2.Anchored = false
  425. ArmorPiece2.CanCollide = false
  426. local Armor2 = Ins.new("Weld", ArmorPiece2)
  427. Armor2.Part0 = LArm
  428. Armor2.Part1 = ArmorPiece2
  429. Armor2.C0 = CF.new(-0.4,0.5,0.25) * CF.Angles(0,mr(90),0)
  430.  
  431. local ArmorPiece3 = Instance.new("Part", char)
  432. ArmorPiece3.Material = "Metal"
  433. ArmorPiece3.Size = V3.new(0.289, 0.887, 0.379)
  434. ArmorPiece3.Color = Col.fromRGB(98, 99, 106)
  435. ArmorPiece3.BackSurface = "SmoothNoOutlines"
  436. ArmorPiece3.RightSurface = "SmoothNoOutlines"
  437. ArmorPiece3.TopSurface = "SmoothNoOutlines"
  438. ArmorPiece3.BottomSurface = "SmoothNoOutlines"
  439. ArmorPiece3.LeftSurface = "SmoothNoOutlines"
  440. ArmorPiece3.FrontSurface = "SmoothNoOutlines"
  441. ArmorPiece3.BackSurface = "SmoothNoOutlines"
  442. ArmorPiece3.Anchored = false
  443. ArmorPiece3.CanCollide = false
  444. local Armor3 = Ins.new("Weld", ArmorPiece3)
  445. Armor3.Part0 = LArm
  446. Armor3.Part1 = ArmorPiece3
  447. Armor3.C0 = CF.new(-0.4,0.5,-0.25) * CF.Angles(0,mr(90),0)
  448.  
  449. local ArmorPiece4 = Instance.new("Part", char)
  450. ArmorPiece4.Material = "Metal"
  451. ArmorPiece4.Size = V3.new(0.289, 0.604, 0.379)
  452. ArmorPiece4.Color = Col.fromRGB(98, 99, 106)
  453. ArmorPiece4.BackSurface = "SmoothNoOutlines"
  454. ArmorPiece4.RightSurface = "SmoothNoOutlines"
  455. ArmorPiece4.TopSurface = "SmoothNoOutlines"
  456. ArmorPiece4.BottomSurface = "SmoothNoOutlines"
  457. ArmorPiece4.LeftSurface = "SmoothNoOutlines"
  458. ArmorPiece4.FrontSurface = "SmoothNoOutlines"
  459. ArmorPiece4.BackSurface = "SmoothNoOutlines"
  460. ArmorPiece4.Anchored = false
  461. ArmorPiece4.CanCollide = false
  462. local Armor4 = Ins.new("Weld", ArmorPiece4)
  463. Armor4.Part0 = LArm
  464. Armor4.Part1 = ArmorPiece4
  465. Armor4.C0 = CF.new(-0.4,-0.35,-0.25) * CF.Angles(0,mr(90),0)
  466.  
  467. local ArmorPiece5 = Instance.new("Part", char)
  468. ArmorPiece5.Material = "Metal"
  469. ArmorPiece5.Size = V3.new(0.289, 0.604, 0.379)
  470. ArmorPiece5.Color = Col.fromRGB(98, 99, 106)
  471. ArmorPiece5.BackSurface = "SmoothNoOutlines"
  472. ArmorPiece5.RightSurface = "SmoothNoOutlines"
  473. ArmorPiece5.TopSurface = "SmoothNoOutlines"
  474. ArmorPiece5.BottomSurface = "SmoothNoOutlines"
  475. ArmorPiece5.LeftSurface = "SmoothNoOutlines"
  476. ArmorPiece5.FrontSurface = "SmoothNoOutlines"
  477. ArmorPiece5.BackSurface = "SmoothNoOutlines"
  478. ArmorPiece5.Anchored = false
  479. ArmorPiece5.CanCollide = false
  480. local Armor5 = Ins.new("Weld", ArmorPiece5)
  481. Armor5.Part0 = LArm
  482. Armor5.Part1 = ArmorPiece5
  483. Armor5.C0 = CF.new(-0.4,-0.35,0.25) * CF.Angles(0,mr(90),0)
  484.  
  485. local ElbowPiece1 = Instance.new("Part", char)
  486. ElbowPiece1.Material = "Metal"
  487. ElbowPiece1.Size = V3.new(0.112, 0.604, 0.379)
  488. ElbowPiece1.Color = Col.fromRGB(231, 231, 236)
  489. ElbowPiece1.BackSurface = "SmoothNoOutlines"
  490. ElbowPiece1.RightSurface = "SmoothNoOutlines"
  491. ElbowPiece1.TopSurface = "SmoothNoOutlines"
  492. ElbowPiece1.BottomSurface = "SmoothNoOutlines"
  493. ElbowPiece1.LeftSurface = "SmoothNoOutlines"
  494. ElbowPiece1.FrontSurface = "SmoothNoOutlines"
  495. ElbowPiece1.BackSurface = "SmoothNoOutlines"
  496. ElbowPiece1.Anchored = false
  497. ElbowPiece1.CanCollide = false
  498. ElbowPiece1.Shape = "Cylinder"
  499. local Elbow1 = Ins.new("Weld", ElbowPiece1)
  500. Elbow1.Part0 = LArm
  501. Elbow1.Part1 = ElbowPiece1
  502. Elbow1.C0 = CF.new(-0.55,0.005,0) * CF.Angles(0,mr(0),0)
  503.  
  504. local ElbowPiece2 = Instance.new("Part", char)
  505. ElbowPiece2.Material = "Metal"
  506. ElbowPiece2.Size = V3.new(0.112, 0.604, 0.254)
  507. ElbowPiece2.Color = Col.fromRGB(255, 176, 0)
  508. ElbowPiece2.BackSurface = "SmoothNoOutlines"
  509. ElbowPiece2.RightSurface = "SmoothNoOutlines"
  510. ElbowPiece2.TopSurface = "SmoothNoOutlines"
  511. ElbowPiece2.BottomSurface = "SmoothNoOutlines"
  512. ElbowPiece2.LeftSurface = "SmoothNoOutlines"
  513. ElbowPiece2.FrontSurface = "SmoothNoOutlines"
  514. ElbowPiece2.BackSurface = "SmoothNoOutlines"
  515. ElbowPiece2.Anchored = false
  516. ElbowPiece2.CanCollide = false
  517. ElbowPiece2.Shape = "Cylinder"
  518. local Elbow2 = Ins.new("Weld", ElbowPiece2)
  519. Elbow2.Part0 = LArm
  520. Elbow2.Part1 = ElbowPiece2
  521. Elbow2.C0 = CF.new(-0.558,0.005,0) * CF.Angles(0,mr(0),0)
  522.  
  523. local ElbowPiece3 = Instance.new("Part", char)
  524. ElbowPiece3.Material = "Metal"
  525. ElbowPiece3.Size = V3.new(0.112, 0.604, 0.22)
  526. ElbowPiece3.Color = Col.fromRGB(91, 93, 105)
  527. ElbowPiece3.BackSurface = "SmoothNoOutlines"
  528. ElbowPiece3.RightSurface = "SmoothNoOutlines"
  529. ElbowPiece3.TopSurface = "SmoothNoOutlines"
  530. ElbowPiece3.BottomSurface = "SmoothNoOutlines"
  531. ElbowPiece3.LeftSurface = "SmoothNoOutlines"
  532. ElbowPiece3.FrontSurface = "SmoothNoOutlines"
  533. ElbowPiece3.BackSurface = "SmoothNoOutlines"
  534. ElbowPiece3.Anchored = false
  535. ElbowPiece3.CanCollide = false
  536. ElbowPiece3.Shape = "Cylinder"
  537. local Elbow3 = Ins.new("Weld", ElbowPiece3)
  538. Elbow3.Part0 = LArm
  539. Elbow3.Part1 = ElbowPiece3
  540. Elbow3.C0 = CF.new(-0.559,0.005,0) * CF.Angles(0,mr(0),0)
  541.  
  542. local ArmNeon1 = Instance.new("Part", char)
  543. ArmNeon1.Material = "Neon"
  544. ArmNeon1.Size = V3.new(0.138, 1.567, 0.379)
  545. ArmNeon1.Color = Col.fromRGB(255, 81, 0)
  546. ArmNeon1.BackSurface = "SmoothNoOutlines"
  547. ArmNeon1.RightSurface = "SmoothNoOutlines"
  548. ArmNeon1.TopSurface = "SmoothNoOutlines"
  549. ArmNeon1.BottomSurface = "SmoothNoOutlines"
  550. ArmNeon1.LeftSurface = "SmoothNoOutlines"
  551. ArmNeon1.FrontSurface = "SmoothNoOutlines"
  552. ArmNeon1.BackSurface = "SmoothNoOutlines"
  553. ArmNeon1.Anchored = false
  554. ArmNeon1.CanCollide = false
  555. local Neon1 = Ins.new("Weld", ArmNeon1)
  556. Neon1.Part0 = LArm
  557. Neon1.Part1 = ArmNeon1
  558. Neon1.C0 = CF.new(-0.37,0.15,0) * CF.Angles(mr(0),mr(90),mr(0))
  559.  
  560. local FrontalPiece1 = Instance.new("Part", char)
  561. FrontalPiece1.Material = "Metal"
  562. FrontalPiece1.Size = V3.new(0.185, 0.999, 0.627)
  563. FrontalPiece1.Color = Col.fromRGB(231, 231, 236)
  564. FrontalPiece1.BackSurface = "SmoothNoOutlines"
  565. FrontalPiece1.RightSurface = "SmoothNoOutlines"
  566. FrontalPiece1.TopSurface = "SmoothNoOutlines"
  567. FrontalPiece1.BottomSurface = "SmoothNoOutlines"
  568. FrontalPiece1.LeftSurface = "SmoothNoOutlines"
  569. FrontalPiece1.FrontSurface = "SmoothNoOutlines"
  570. FrontalPiece1.BackSurface = "SmoothNoOutlines"
  571. FrontalPiece1.Anchored = false
  572. FrontalPiece1.CanCollide = false
  573. FrontalPiece1.Shape = "Cylinder"
  574. local Front1 = Ins.new("Weld", FrontalPiece1)
  575. Front1.Part0 = LArm
  576. Front1.Part1 = FrontalPiece1
  577. Front1.C0 = CF.new(0,0.55,-0.5) * CF.Angles(0,mr(90),0)
  578.  
  579. local FrontalPiece2 = Instance.new("Part", char)
  580. FrontalPiece2.Material = "Neon"
  581. FrontalPiece2.Size = V3.new(0.185, 0.999, 0.421)
  582. FrontalPiece2.Color = Col.fromRGB(255, 81, 0)
  583. FrontalPiece2.BackSurface = "SmoothNoOutlines"
  584. FrontalPiece2.RightSurface = "SmoothNoOutlines"
  585. FrontalPiece2.TopSurface = "SmoothNoOutlines"
  586. FrontalPiece2.BottomSurface = "SmoothNoOutlines"
  587. FrontalPiece2.LeftSurface = "SmoothNoOutlines"
  588. FrontalPiece2.FrontSurface = "SmoothNoOutlines"
  589. FrontalPiece2.BackSurface = "SmoothNoOutlines"
  590. FrontalPiece2.Anchored = false
  591. FrontalPiece2.CanCollide = false
  592. FrontalPiece2.Shape = "Cylinder"
  593. local Front2 = Ins.new("Weld", FrontalPiece2)
  594. Front2.Part0 = LArm
  595. Front2.Part1 = FrontalPiece2
  596. Front2.C0 = CF.new(0,0.55,-0.52) * CF.Angles(0,mr(90),0)
  597.  
  598. local FrontalPiece3 = Instance.new("Part", char)
  599. FrontalPiece3.Material = "Metal"
  600. FrontalPiece3.Size = V3.new(0.185, 0.999, 0.364)
  601. FrontalPiece3.Color = Col.fromRGB(91, 93, 105)
  602. FrontalPiece3.BackSurface = "SmoothNoOutlines"
  603. FrontalPiece3.RightSurface = "SmoothNoOutlines"
  604. FrontalPiece3.TopSurface = "SmoothNoOutlines"
  605. FrontalPiece3.BottomSurface = "SmoothNoOutlines"
  606. FrontalPiece3.LeftSurface = "SmoothNoOutlines"
  607. FrontalPiece3.FrontSurface = "SmoothNoOutlines"
  608. FrontalPiece3.BackSurface = "SmoothNoOutlines"
  609. FrontalPiece3.Anchored = false
  610. FrontalPiece3.CanCollide = false
  611. FrontalPiece3.Shape = "Cylinder"
  612. local Front3 = Ins.new("Weld", FrontalPiece3)
  613. Front3.Part0 = LArm
  614. Front3.Part1 = FrontalPiece3
  615. Front3.C0 = CF.new(0,0.55,-0.53) * CF.Angles(0,mr(90),0)
  616.  
  617. local ArmNeon2 = Instance.new("Part", char)
  618. ArmNeon2.Material = "Neon"
  619. ArmNeon2.Size = V3.new(0.138, 0.584, 0.088)
  620. ArmNeon2.Color = Col.fromRGB(255, 81, 0)
  621. ArmNeon2.BackSurface = "SmoothNoOutlines"
  622. ArmNeon2.RightSurface = "SmoothNoOutlines"
  623. ArmNeon2.TopSurface = "SmoothNoOutlines"
  624. ArmNeon2.BottomSurface = "SmoothNoOutlines"
  625. ArmNeon2.LeftSurface = "SmoothNoOutlines"
  626. ArmNeon2.FrontSurface = "SmoothNoOutlines"
  627. ArmNeon2.BackSurface = "SmoothNoOutlines"
  628. ArmNeon2.Anchored = false
  629. ArmNeon2.CanCollide = false
  630. local Neon2 = Ins.new("Weld", ArmNeon2)
  631. Neon2.Part0 = LArm
  632. Neon2.Part1 = ArmNeon2
  633. Neon2.C0 = CF.new(0.15,0.20,-0.51) * CF.Angles(mr(0),mr(0),mr(-10))
  634.  
  635. local ArmNeon3 = Instance.new("Part", char)
  636. ArmNeon3.Material = "Neon"
  637. ArmNeon3.Size = V3.new(0.138, 0.65, 0.088)
  638. ArmNeon3.Color = Col.fromRGB(255, 81, 0)
  639. ArmNeon3.BackSurface = "SmoothNoOutlines"
  640. ArmNeon3.RightSurface = "SmoothNoOutlines"
  641. ArmNeon3.TopSurface = "SmoothNoOutlines"
  642. ArmNeon3.BottomSurface = "SmoothNoOutlines"
  643. ArmNeon3.LeftSurface = "SmoothNoOutlines"
  644. ArmNeon3.FrontSurface = "SmoothNoOutlines"
  645. ArmNeon3.BackSurface = "SmoothNoOutlines"
  646. ArmNeon3.Anchored = false
  647. ArmNeon3.CanCollide = false
  648. local Neon3 = Ins.new("Weld", ArmNeon3)
  649. Neon3.Part0 = LArm
  650. Neon3.Part1 = ArmNeon3
  651. Neon3.C0 = CF.new(0.1,-0.35,-0.51) * CF.Angles(mr(0),mr(0),mr(0))
  652.  
  653. local ArmNeon4 = Instance.new("Part", char)
  654. ArmNeon4.Material = "Neon"
  655. ArmNeon4.Size = V3.new(0.138, 0.584, 0.088)
  656. ArmNeon4.Color = Col.fromRGB(255, 81, 0)
  657. ArmNeon4.BackSurface = "SmoothNoOutlines"
  658. ArmNeon4.RightSurface = "SmoothNoOutlines"
  659. ArmNeon4.TopSurface = "SmoothNoOutlines"
  660. ArmNeon4.BottomSurface = "SmoothNoOutlines"
  661. ArmNeon4.LeftSurface = "SmoothNoOutlines"
  662. ArmNeon4.FrontSurface = "SmoothNoOutlines"
  663. ArmNeon4.BackSurface = "SmoothNoOutlines"
  664. ArmNeon4.Anchored = false
  665. ArmNeon4.CanCollide = false
  666. local Neon4 = Ins.new("Weld", ArmNeon4)
  667. Neon4.Part0 = LArm
  668. Neon4.Part1 = ArmNeon4
  669. Neon4.C0 = CF.new(-0.15,0.20,-0.51) * CF.Angles(mr(0),mr(0),mr(10))
  670.  
  671. local ArmNeon5 = Instance.new("Part", char)
  672. ArmNeon5.Material = "Neon"
  673. ArmNeon5.Size = V3.new(0.138, 0.65, 0.088)
  674. ArmNeon5.Color = Col.fromRGB(255, 81, 0)
  675. ArmNeon5.BackSurface = "SmoothNoOutlines"
  676. ArmNeon5.RightSurface = "SmoothNoOutlines"
  677. ArmNeon5.TopSurface = "SmoothNoOutlines"
  678. ArmNeon5.BottomSurface = "SmoothNoOutlines"
  679. ArmNeon5.LeftSurface = "SmoothNoOutlines"
  680. ArmNeon5.FrontSurface = "SmoothNoOutlines"
  681. ArmNeon5.BackSurface = "SmoothNoOutlines"
  682. ArmNeon5.Anchored = false
  683. ArmNeon5.CanCollide = false
  684. local Neon5 = Ins.new("Weld", ArmNeon5)
  685. Neon5.Part0 = LArm
  686. Neon5.Part1 = ArmNeon5
  687. Neon5.C0 = CF.new(-0.1,-0.35,-0.51) * CF.Angles(mr(0),mr(0),mr(0))
  688.  
  689. local HandBorder1 = Instance.new("Part", char)
  690. HandBorder1.Material = "Metal"
  691. HandBorder1.Size = V3.new(0.622, 0.622, 0.622)
  692. HandBorder1.Color = Col.fromRGB(202, 203, 209)
  693. HandBorder1.BackSurface = "SmoothNoOutlines"
  694. HandBorder1.RightSurface = "SmoothNoOutlines"
  695. HandBorder1.TopSurface = "SmoothNoOutlines"
  696. HandBorder1.BottomSurface = "SmoothNoOutlines"
  697. HandBorder1.LeftSurface = "SmoothNoOutlines"
  698. HandBorder1.FrontSurface = "SmoothNoOutlines"
  699. HandBorder1.BackSurface = "SmoothNoOutlines"
  700. HandBorder1.Anchored = false
  701. HandBorder1.CanCollide = false
  702. HandBorder1.Shape = "Cylinder"
  703. local HBord1 = Ins.new("Weld", HandBorder1)
  704. HBord1.Part0 = LArm
  705. HBord1.Part1 = HandBorder1
  706. HBord1.C0 = CF.new(0,-0.72,0) * CF.Angles(mr(0),mr(0),mr(90))
  707.  
  708. local HandNeon1 = Instance.new("Part", char)
  709. HandNeon1.Material = "Neon"
  710. HandNeon1.Size = V3.new(0.553, 0.553, 0.553)
  711. HandNeon1.Color = Col.fromRGB(211, 70, 0)
  712. HandNeon1.BackSurface = "SmoothNoOutlines"
  713. HandNeon1.RightSurface = "SmoothNoOutlines"
  714. HandNeon1.TopSurface = "SmoothNoOutlines"
  715. HandNeon1.BottomSurface = "SmoothNoOutlines"
  716. HandNeon1.LeftSurface = "SmoothNoOutlines"
  717. HandNeon1.FrontSurface = "SmoothNoOutlines"
  718. HandNeon1.BackSurface = "SmoothNoOutlines"
  719. HandNeon1.Anchored = false
  720. HandNeon1.CanCollide = false
  721. HandNeon1.Shape = "Cylinder"
  722. local HNeon1 = Ins.new("Weld", HandNeon1)
  723. HNeon1.Part0 = LArm
  724. HNeon1.Part1 = HandNeon1
  725. HNeon1.C0 = CF.new(0,-0.76,0) * CF.Angles(mr(0),mr(0),mr(90))
  726.  
  727. local HandNeon2 = Instance.new("Part", char)
  728. HandNeon2.Material = "Neon"
  729. HandNeon2.Size = V3.new(0.185, 0.999, 0.364)
  730. HandNeon2.Color = Col.fromRGB(255, 176, 0)
  731. HandNeon2.BackSurface = "SmoothNoOutlines"
  732. HandNeon2.RightSurface = "SmoothNoOutlines"
  733. HandNeon2.TopSurface = "SmoothNoOutlines"
  734. HandNeon2.BottomSurface = "SmoothNoOutlines"
  735. HandNeon2.LeftSurface = "SmoothNoOutlines"
  736. HandNeon2.FrontSurface = "SmoothNoOutlines"
  737. HandNeon2.BackSurface = "SmoothNoOutlines"
  738. HandNeon2.Anchored = false
  739. HandNeon2.CanCollide = false
  740. HandNeon2.Shape = "Cylinder"
  741. local HNeon2 = Ins.new("Weld", HandNeon2)
  742. HNeon2.Part0 = LArm
  743. HNeon2.Part1 = HandNeon2
  744. HNeon2.C0 = CF.new(0,-0.95,0) * CF.Angles(mr(0),mr(0),mr(90))
  745.  
  746.  
  747. local Theme = Instance.new("Sound", char)
  748. Theme.Looped = true
  749. Theme.SoundId = "rbxassetid://918984470"
  750. Theme:Play()
  751.  
  752. local clerp = function(a, b, t)
  753. return a:lerp(b, t)
  754. end
  755. human = char.Humanoid
  756. hrp = char.HumanoidRootPart
  757. anim = human.Animator
  758. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  759. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  760. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  761. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  762. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  763. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  764. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  765. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  766. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  767. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  768. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  769. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  770. RS = Torso:FindFirstChild("Right Shoulder")
  771. LS = Torso:FindFirstChild("Left Shoulder")
  772. RH = Torso:FindFirstChild("Right Hip")
  773. LH = Torso:FindFirstChild("Left Hip")
  774. RJ = hrp:FindFirstChild("RootJoint")
  775. NK = Torso:FindFirstChild("Neck")
  776. local RunS = game:GetService("RunService")
  777. local Mouse = p:GetMouse()
  778. local animen = true
  779. local Player = game.Players.localPlayer
  780. local Character = Player.Character
  781. local Humanoid = Character.Humanoid
  782. local Mouse = Player:GetMouse()
  783. local LeftArm = Character["Left Arm"]
  784. local RightArm = Character["Right Arm"]
  785. local LeftLeg = Character["Left Leg"]
  786. local RightLeg = Character["Right Leg"]
  787. local Head = Character.Head
  788. local Torso = Character.Torso
  789. local Camera = game.Workspace.CurrentCamera
  790. local RootPart = Character.HumanoidRootPart
  791. local RootJoint = RootPart.RootJoint
  792. local Pause = false
  793. local attack = false
  794. local LOL = false
  795. local Anim = 'Idle'
  796. local attacktype = 1
  797. local delays = false
  798. local play = true
  799. local targetted = nil
  800. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  801. local velocity = RootPart.Velocity.y
  802. local sine = 0
  803. local change = 1
  804. local doe = 0
  805. local Create = LoadLibrary("RbxUtility").Create
  806. Humanoid.WalkSpeed = 90
  807.  
  808. function resetlerp()
  809. RJ.C0 = RJC0
  810. RJ.C1 = RJC1
  811. NK.C0 = NC0
  812. NK.C1 = NC1
  813. RS.C0 = RSC0
  814. RS.C1 = RSC1
  815. LS.C0 = LSC0
  816. LS.C1 = LSC1
  817. RH.C0 = RHC0
  818. RH.C1 = RHC1
  819. LH.C0 = LHC0
  820. end
  821.  
  822.  
  823.  
  824.  
  825.  
  826.  
  827. local Prefix = "/"
  828.  
  829. coroutine.resume(coroutine.create(function()
  830. while wait() do
  831. for _, o in pairs(char:GetChildren()) do
  832. if o:IsA("Part") or o:IsA("MeshPart") then
  833. if o.Material == Enum.Material.Neon then
  834. local Loud = Theme.PlaybackLoudness/.5
  835. local Volume = Theme.Volume
  836. o.Color = o.Color:lerp(Color3.fromRGB(Loud * Volume, Loud/2 * Volume, 0), 0.05)
  837. end
  838. end
  839. end
  840. end
  841. end))
  842.  
  843.  
  844. p.Chatted:Connect(function(msg)
  845.  
  846.  
  847. if msg:sub(1,6) == Prefix.."Play " then
  848. local ASong = tonumber(msg:sub(7))
  849. Theme.SoundId = "rbxassetid://"..ASong
  850. Theme:Play()
  851.  
  852. elseif msg:sub(1,8) == Prefix.."Volume " then
  853. local AVolume = tonumber(msg:sub(9))
  854. Theme.Volume = AVolume
  855. end
  856. end)
  857.  
  858.  
  859.  
  860.  
  861.  
  862.  
  863.  
  864.  
  865.  
  866.  
  867.  
  868.  
  869. ArtificialHB = Create("BindableEvent", script){
  870. Parent = script,
  871. Name = "Heartbeat",
  872. }
  873.  
  874. script:WaitForChild("Heartbeat")
  875.  
  876. frame = 1 / 30
  877. tf = 0
  878. allowframeloss = false
  879. tossremainder = false
  880. lastframe = tick()
  881. script.Heartbeat:Fire()
  882.  
  883. game:GetService("RunService").Heartbeat:connect(function(s, p)
  884. tf = tf + s
  885. if tf >= frame then
  886. if allowframeloss then
  887. script.Heartbeat:Fire()
  888. lastframe = tick()
  889. else
  890. for i = 1, math.floor(tf / frame) do
  891. script.Heartbeat:Fire()
  892. end
  893. lastframe = tick()
  894. end
  895. if tossremainder then
  896. tf = 0
  897. else
  898. tf = tf - frame * math.floor(tf / frame)
  899. end
  900. end
  901. end)
  902.  
  903. function swait(num)
  904. if num == 0 or num == nil then
  905. ArtificialHB.Event:wait()
  906. else
  907. for i = 0, num do
  908. ArtificialHB.Event:wait()
  909. end
  910. end
  911. end
  912.  
  913.  
  914.  
  915.  
  916.  
  917. New = function(Object, Parent, Name, Data)
  918. local Object = Instance.new(Object)
  919. for Index, Value in pairs(Data or {}) do
  920. Object[Index] = Value
  921. end
  922. Object.Parent = Parent
  923. Object.Name = Name
  924. return Object
  925. end
  926. function rayCast(Position, Direction, Range, Ignore)
  927. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  928. end
  929.  
  930.  
  931.  
  932.  
  933. coroutine.wrap(function()
  934. while 1 do
  935. swait()
  936. if doe <= 360 then
  937. doe = doe + 2
  938. else
  939. doe = 0
  940. end
  941. end
  942. end)
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