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- Mono path[0] = 'C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Games/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f02)
- Vendor:
- VRAM: 8031 MB
- Driver: 26.21.14.3648
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.146 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.373700 ms
- 2019-10-21T17:42:38 0.011 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-10-21T17:42:38 0.048 INF Texture quality is set to 0
- 2019-10-21T17:42:38 0.048 INF Precaching...
- 2019-10-21T17:42:38 0.052 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-10-21T17:42:38 0.112 INF [EAC] Not loading, not started from launcher
- 2019-10-21T17:42:38 0.200 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-10-21T17:42:39 0.530 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-10-21T17:42:39 1.128 INF Precaching file: Data/Bundles/terraintextures
- 2019-10-21T17:42:40 1.457 INF Precaching done
- 2019-10-21T17:42:44 6.081 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.029800 ms
- 2019-10-21T17:42:44 6.195 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T17:42:44 6.247 INF Version: Alpha 18 (b152) Compatibility Version: Alpha 18, Build: Windows 64 Bit
- 2019-10-21T17:42:44 6.247 INF System information:
- 2019-10-21T17:42:44 6.247 INF OS: Windows 10 (10.0.0) 64bit
- 2019-10-21T17:42:44 6.248 INF CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (cores: 16)
- 2019-10-21T17:42:44 6.248 INF RAM: 32709 MB
- 2019-10-21T17:42:44 6.248 INF GPU: NVIDIA GeForce RTX 2070 (8031 MB)
- 2019-10-21T17:42:44 6.248 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-10-21T17:42:44 6.248 INF Last played version: Alpha 18
- 2019-10-21T17:42:44 6.248 INF Local UTC offset: -5 hours
- 2019-10-21T17:42:44 6.253 INF Command line arguments: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-21__17-42-36.txt
- 2019-10-21T17:42:44 6.254 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-21T17:42:44 6.255 INF Starting PlayerInputManager...
- 2019-10-21T17:42:45 6.307 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2019-10-21T17:42:45 6.388 INF Starting UserProfileManager...
- 2019-10-21T17:42:45 6.456 INF Occlusion: Awake
- 2019-10-21T17:42:45 6.463 INF ApplyAllOptions streaming True, budget 7227.9 MB
- 2019-10-21T17:42:45 6.464 INF ApplyAllOptions AF Enable
- 2019-10-21T17:42:45 6.464 INF ApplyAllOptions current screen 2560 x 1440, 30hz, window 2560 x 1440, fullscreen True FullScreenWindow
- 2019-10-21T17:42:45 6.464 INF Texture quality is set to 0
- 2019-10-21T17:42:45 6.623 INF [MODS] No mods folder found
- 2019-10-21T17:42:45 6.631 INF Loading permissions file at 'C:\Users\Jim\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-21T17:42:45 6.674 INF Loading permissions file done.
- 2019-10-21T17:42:45 6.726 INF Awake done in 531 ms
- Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
- Total: 5.738300 ms (FindLiveObjects: 0.228700 ms CreateObjectMapping: 0.090500 ms MarkObjects: 5.378600 ms DeleteObjects: 0.040000 ms)
- 2019-10-21T17:42:45 6.845 INF User joined: Syrex
- 2019-10-21T17:42:45 7.251 INF UMA Overlay loading took 214 ms
- 2019-10-21T17:42:45 7.252 INF UMA Slot loading took 1 ms
- 2019-10-21T17:42:46 7.379 INF Reloading serveradmin.xml
- 2019-10-21T17:42:46 7.379 INF Loading permissions file at 'C:\Users\Jim\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-21T17:42:46 7.380 INF Loading permissions file done.
- 2019-10-21T17:42:46 8.142 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2019-10-21T17:42:48 9.316 INF WorldStaticData.Init() needed 1.876s
- 2019-10-21T17:42:48 10.047 INF [Steamworks.NET] Login ok.
- 2019-10-21T17:42:48 10.264 INF AchievementManager: Received stats and achievements from Steam
- 2019-10-21T17:42:50 12.132 INF Started thread ServerBrowserListUpdater
- 2019-10-21T17:42:55 16.484 INF Connecting to server Band of Misfitz...
- 2019-10-21T17:42:55 16.484 INF NET: LiteNetLib trying to connect to: 192.168.1.2:26900
- 2019-10-21T17:42:55 16.502 INF Exited thread ServerBrowserListUpdater
- 2019-10-21T17:42:55 17.039 INF NET: LiteNetLib: Connected to server
- 2019-10-21T17:42:55 17.045 INF Started thread NCS_Reader_0
- 2019-10-21T17:42:55 17.045 INF Started thread NCS_Writer_0
- 2019-10-21T17:42:55 17.048 INF Started thread NCS_Reader_1
- 2019-10-21T17:42:55 17.048 INF Started thread NCS_Writer_1
- 2019-10-21T17:42:56 18.115 INF Exited thread NCS_Reader_0
- 2019-10-21T17:42:56 18.115 INF Exited thread NCS_Writer_0
- 2019-10-21T17:42:56 18.115 INF Exited thread NCS_Writer_1
- 2019-10-21T17:42:56 18.115 INF Exited thread NCS_Reader_1
- 2019-10-21T17:42:56 18.128 INF SaveAndCleanupWorld
- 2019-10-21T17:42:56 18.129 INF [Steamworks.NET] Stopping server
- 2019-10-21T17:42:56 18.129 INF [Steamworks.NET] Exiting Lobby
- 2019-10-21T17:42:56 18.136 INF Persistent GamePrefs saved
- 2019-10-21T17:42:58 19.318 INF Started thread ServerBrowserListUpdater
- 2019-10-21T17:43:01 22.881 INF Connecting to server Band of Misfitz...
- 2019-10-21T17:43:01 22.881 INF NET: LiteNetLib trying to connect to: 192.168.1.2:26900
- 2019-10-21T17:43:01 22.882 INF NET: LiteNetLib: Connected to server
- 2019-10-21T17:43:01 22.887 INF Started thread NCS_Reader_0
- 2019-10-21T17:43:01 22.888 INF Started thread NCS_Writer_0
- 2019-10-21T17:43:01 22.891 INF Started thread NCS_Reader_1
- 2019-10-21T17:43:01 22.891 INF Started thread NCS_Writer_1
- 2019-10-21T17:43:01 22.915 INF NPCID.Read
- 2019-10-21T17:43:01 22.916 INF Connection handshake done
- 2019-10-21T17:43:01 22.916 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2019-10-21T17:43:01 22.917 INF NPPL.Write
- 2019-10-21T17:43:01 22.924 INF Exited thread ServerBrowserListUpdater
- 2019-10-21T17:43:01 22.984 INF Login: WaitingForSteam
- 2019-10-21T17:43:02 23.313 INF Login: Authenticated
- 2019-10-21T17:43:02 23.316 INF Player allowed
- 2019-10-21T17:43:02 23.318 INF [Steamworks.NET] AddFavorite: 16
- 2019-10-21T17:43:02 23.322 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2019-10-21T17:43:02 23.323 INF StartGame
- 2019-10-21T17:43:02 23.339 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 168
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 125
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 15
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 5
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 192.168.1.2
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 19
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = PrefabEditor
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18
- GamePref.GameWorld = South Radoso County
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 3
- GamePref.LandClaimDeadZone = 10
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 70
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 75
- GamePref.MaxSpawnedZombies = 100
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.75
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.2974138
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.3017241
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 2
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 280
- GamePref.OptionsReflectionQuality = 2
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 70
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 2
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 200
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197994565291
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Syrex
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Jim\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Jim\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 150
- GamePref.ZombieBMMove = 2
- GamePref.ZombieFeralMove = 1
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-21T17:43:02 23.351 INF StartAsClient
- 2019-10-21T17:43:02 23.351 INF Sending RequestToEnterGame...
- 2019-10-21T17:43:02 23.352 INF StartGame done
- 2019-10-21T17:43:02 23.563 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241116442674, server SteamID=90129877368857607, server public IP=24.94.238.167, server port=26900
- 2019-10-21T17:43:02 23.568 INF [Steamworks.NET] Lobby entered: 109775241116442674
- 2019-10-21T17:43:02 23.745 INF Received mapping data for: blocks
- 2019-10-21T17:43:02 23.751 INF Received mapping data for: items
- 2019-10-21T17:43:02 23.753 INF Received config file 'materials' from server. Len: 3935
- 2019-10-21T17:43:02 23.753 INF Received config file 'physicsbodies' from server. Len: 3183
- 2019-10-21T17:43:02 23.753 INF Received config file 'blocks' from server. Len: 110862
- 2019-10-21T17:43:02 23.753 INF Received config file 'painting' from server. Len: 3285
- 2019-10-21T17:43:02 23.753 INF Received config file 'buffs' from server. Len: 26944
- 2019-10-21T17:43:02 23.753 INF Received config file 'misc' from server. Len: 675
- 2019-10-21T17:43:02 23.753 INF Received config file 'items' from server. Len: 72914
- 2019-10-21T17:43:02 23.753 INF Received config file 'item_modifiers' from server. Len: 10389
- 2019-10-21T17:43:02 23.753 INF Received config file 'entityclasses' from server. Len: 17251
- 2019-10-21T17:43:02 23.753 INF Received config file 'qualityinfo' from server. Len: 155
- 2019-10-21T17:43:02 23.753 INF Received config file 'sounds' from server. Len: 26138
- 2019-10-21T17:43:02 23.753 INF Received config file 'recipes' from server. Len: 12971
- 2019-10-21T17:43:02 23.753 INF Received config file 'blockplaceholders' from server. Len: 3597
- 2019-10-21T17:43:02 23.753 INF Received config file 'loot' from server. Len: 21624
- 2019-10-21T17:43:02 23.753 INF Received config file 'entitygroups' from server. Len: 52547
- 2019-10-21T17:43:02 23.753 INF Received config file 'utilityai' from server. Len: 625
- 2019-10-21T17:43:02 23.754 INF Received config file 'vehicles' from server. Len: 3499
- 2019-10-21T17:43:02 23.754 INF Received config file 'weathersurvival' from server. Len: 276
- 2019-10-21T17:43:02 23.754 INF Received config file 'progression' from server. Len: 20640
- 2019-10-21T17:43:02 23.754 INF Received config file 'archetypes' from server. Len: 9443
- 2019-10-21T17:43:02 23.754 INF Received config file 'quests' from server. Len: 7048
- 2019-10-21T17:43:02 23.754 INF Received config file 'traders' from server. Len: 9084
- 2019-10-21T17:43:02 23.754 INF Received config file 'npc' from server. Len: 459
- 2019-10-21T17:43:02 23.754 INF Received config file 'dialogs' from server. Len: 836
- 2019-10-21T17:43:02 23.754 INF Received config file 'ui_display' from server. Len: 4191
- 2019-10-21T17:43:02 23.754 INF Received config file 'music' from server. Len: 1632
- 2019-10-21T17:43:02 23.754 INF Received config file 'XUi/styles' from server. Len: 2620
- 2019-10-21T17:43:02 23.754 INF Received config file 'XUi/controls' from server. Len: 13243
- 2019-10-21T17:43:02 23.754 INF Received config file 'XUi/windows' from server. Len: 37375
- 2019-10-21T17:43:02 23.755 INF Received config file 'XUi/xui' from server. Len: 1660
- 2019-10-21T17:43:02 23.755 INF Received config file 'biomes' from server. Len: 7860
- 2019-10-21T17:43:02 23.755 INF Received game GUID: 090FD498BF8A6F4BAB7E60471C6BF9D1
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-10-21T17:43:02 24.221 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-10-21T17:43:02 24.221 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-10-21T17:43:02 24.221 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-10-21T17:43:02 24.224 INF Loaded: materials
- 2019-10-21T17:43:02 24.241 INF Loaded: physicsbodies
- 2019-10-21T17:43:05 26.875 INF Block IDs with mapping
- 2019-10-21T17:43:05 26.875 INF BlockIDs from Mapping
- 2019-10-21T17:43:05 26.879 INF Loaded: blocks
- 2019-10-21T17:43:05 26.887 INF Loaded: painting
- 2019-10-21T17:43:05 27.013 INF Loaded: buffs
- 2019-10-21T17:43:05 27.018 INF Loaded: misc
- 2019-10-21T17:43:06 27.415 INF Loaded: items
- 2019-10-21T17:43:06 27.462 INF Item IDs with mapping
- 2019-10-21T17:43:06 27.462 INF ItemIDs from Mapping
- 2019-10-21T17:43:06 27.472 INF Loaded: item_modifiers
- 2019-10-21T17:43:06 27.825 INF Loaded: entityclasses
- 2019-10-21T17:43:06 27.830 INF Loaded: qualityinfo
- 2019-10-21T17:43:06 27.863 INF Loaded: sounds
- 2019-10-21T17:43:06 27.936 INF Loaded: recipes
- 2019-10-21T17:43:06 27.950 INF Loaded: blockplaceholders
- 2019-10-21T17:43:06 27.972 INF Loaded: loot
- 2019-10-21T17:43:06 28.029 INF Loaded: entitygroups
- 2019-10-21T17:43:06 28.048 INF Loaded: utilityai
- 2019-10-21T17:43:06 28.068 INF Loaded: vehicles
- 2019-10-21T17:43:06 28.079 INF Loaded: weathersurvival
- 2019-10-21T17:43:06 28.101 INF Loaded: progression
- 2019-10-21T17:43:06 28.124 INF Loaded: archetypes
- 2019-10-21T17:43:06 28.162 INF Loaded: quests
- 2019-10-21T17:43:06 28.174 INF Loaded: traders
- 2019-10-21T17:43:06 28.186 INF Loaded: npc
- 2019-10-21T17:43:06 28.197 INF Loaded: dialogs
- 2019-10-21T17:43:06 28.214 INF Loaded: ui_display
- 2019-10-21T17:43:06 28.240 INF Loaded: music
- 2019-10-21T17:43:06 28.247 INF Loaded: XUi/styles
- 2019-10-21T17:43:06 28.256 INF Loaded: XUi/controls
- 2019-10-21T17:43:07 28.276 INF Loaded: XUi/windows
- 2019-10-21T17:43:07 28.308 INF Loaded: XUi/xui
- 2019-10-21T17:43:07 28.490 INF Loaded: biomes
- 2019-10-21T17:43:11 32.335 INF ShapeControllers: 64
- 2019-10-21T17:43:13 35.021 INF createWorld: South Radoso County, Band of Misfitz, GameModeSurvival
- 2019-10-21T17:43:13 35.021 INF Occlusion: Disabled
- 2019-10-21T17:43:13 35.030 INF Started thread ChunkRegeneration
- 2019-10-21T17:43:13 35.030 INF Started thread ChunkCalc
- 2019-10-21T17:43:13 35.071 INF World.Load: South Radoso County
- 2019-10-21T17:43:23 44.521 INF Loading dtm raw file took 315ms
- 2019-10-21T17:43:23 44.984 INF Biomes image size w= 8192, h = 8192
- 2019-10-21T17:43:24 45.674 INF Loading and creating biomes took 1152ms
- 2019-10-21T17:43:26 47.627 INF Loading and creating shader control textures took 1952ms
- 2019-10-21T17:43:30 52.016 INF Loading and parsing of generator took 4389ms
- 2019-10-21T17:43:32 53.624 INF [DECO] read 1894/2520
- 2019-10-21T17:43:33 54.711 INF createWorld() done
- 2019-10-21T17:43:33 54.871 INF PlayerId(171, 0)
- 2019-10-21T17:43:33 54.871 INF Allowed ChunkViewDistance: 7
- 2019-10-21T17:43:33 54.989 INF Created player with id=171
- 2019-10-21T17:43:33 54.995 INF Found own player entity with id 171
- 2019-10-21T17:43:33 55.025 WRN InitBreadCrumbs Syrex (-2113.0, 58.1, 1625.4)
- 2019-10-21T17:43:33 55.114 INF Origin Reposition (0.0, 0.0, 0.0) to (-2112.0, 48.0, 1616.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T17:43:34 55.446 INF OpenSpawnWindow
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T17:43:35 56.429 INF Respawn almost done
- 2019-10-21T17:43:35 56.432 INF DMS Entered Game!
- 2019-10-21T17:43:35 56.502 INF GMSG: Player 'Syrex' joined the game
- 2019-10-21T17:44:03 84.975 INF Time: 1.24m FPS: 120.58 Heap: 2266.2MB Max: 2266.2MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 5266.4MB
- 2019-10-21T17:44:33 114.971 INF Time: 1.74m FPS: 127.55 Heap: 2249.9MB Max: 2266.2MB Chunks: 289 CGO: 225 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 5254.7MB
- 2019-10-21T17:45:03 144.978 INF Time: 2.24m FPS: 107.11 Heap: 2322.9MB Max: 2322.9MB Chunks: 290 CGO: 240 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 5273.3MB
- 2019-10-21T17:45:33 174.978 INF Time: 2.74m FPS: 118.64 Heap: 2294.6MB Max: 2322.9MB Chunks: 290 CGO: 240 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 5271.4MB
- 2019-10-21T17:46:03 204.985 INF Time: 3.24m FPS: 113.06 Heap: 2365.5MB Max: 2365.5MB Chunks: 290 CGO: 240 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 5294.5MB
- 2019-10-21T17:46:33 234.993 INF Time: 3.74m FPS: 104.77 Heap: 2332.0MB Max: 2365.5MB Chunks: 290 CGO: 240 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 5300.2MB
- 2019-10-21T17:47:03 264.995 INF Time: 4.24m FPS: 100.46 Heap: 2391.5MB Max: 2391.5MB Chunks: 290 CGO: 240 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 5307.8MB
- 2019-10-21T17:47:33 295.019 INF Time: 4.74m FPS: 76.57 Heap: 2347.2MB Max: 2391.5MB Chunks: 290 CGO: 240 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 5317.3MB
- 2019-10-21T17:47:38 299.871 INF Created player with id=655
- 2019-10-21T17:47:40 301.964 INF GMSG: Player 'XL Danny Dee' joined the game
- 2019-10-21T17:48:03 325.028 INF Time: 5.24m FPS: 109.78 Heap: 2411.1MB Max: 2411.1MB Chunks: 290 CGO: 240 Ply: 2 Zom: 0 Ent: 7 (8) Items: 0 CO: 1 RSS: 5310.5MB
- 2019-10-21T17:48:33 355.032 INF Time: 5.74m FPS: 96.21 Heap: 2203.7MB Max: 2411.1MB Chunks: 290 CGO: 247 Ply: 2 Zom: 0 Ent: 7 (8) Items: 0 CO: 1 RSS: 5328.1MB
- 2019-10-21T17:49:03 385.035 INF Time: 6.24m FPS: 111.44 Heap: 2252.4MB Max: 2411.1MB Chunks: 290 CGO: 247 Ply: 2 Zom: 0 Ent: 7 (8) Items: 0 CO: 1 RSS: 5296.3MB
- 2019-10-21T17:49:33 415.038 INF Time: 6.74m FPS: 92.37 Heap: 2238.5MB Max: 2411.1MB Chunks: 290 CGO: 247 Ply: 2 Zom: 0 Ent: 7 (8) Items: 0 CO: 1 RSS: 5306.3MB
- 2019-10-21T17:50:05 447.144 INF Time: 7.24m FPS: 28.96 Heap: 2269.2MB Max: 2411.1MB Chunks: 290 CGO: 247 Ply: 2 Zom: 0 Ent: 7 (8) Items: 0 CO: 1 RSS: 5315.2MB
- 2019-10-21T17:50:35 477.210 INF Time: 7.74m FPS: 83.47 Heap: 2262.8MB Max: 2411.1MB Chunks: 290 CGO: 247 Ply: 2 Zom: 0 Ent: 7 (8) Items: 0 CO: 1 RSS: 5326.7MB
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- 2019-10-21T17:51:05 507.212 INF Time: 8.24m FPS: 84.36 Heap: 2304.1MB Max: 2411.1MB Chunks: 291 CGO: 244 Ply: 2 Zom: 0 Ent: 6 (8) Items: 0 CO: 1 RSS: 5368.4MB
- 2019-10-21T17:51:35 537.222 INF Time: 8.74m FPS: 88.86 Heap: 2330.7MB Max: 2411.1MB Chunks: 291 CGO: 253 Ply: 2 Zom: 0 Ent: 7 (10) Items: 1 CO: 1 RSS: 5390.5MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T17:52:05 567.226 INF Time: 9.24m FPS: 80.91 Heap: 2347.7MB Max: 2411.1MB Chunks: 291 CGO: 252 Ply: 2 Zom: 0 Ent: 7 (10) Items: 1 CO: 1 RSS: 5409.2MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T17:52:35 597.227 INF Time: 9.74m FPS: 94.23 Heap: 2315.4MB Max: 2411.1MB Chunks: 291 CGO: 252 Ply: 2 Zom: 0 Ent: 7 (10) Items: 1 CO: 1 RSS: 5417.9MB
- 2019-10-21T17:53:05 627.229 INF Time: 10.24m FPS: 87.44 Heap: 2329.1MB Max: 2411.1MB Chunks: 291 CGO: 256 Ply: 2 Zom: 0 Ent: 7 (10) Items: 1 CO: 1 RSS: 5425.1MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T17:53:35 657.230 INF Time: 10.74m FPS: 99.50 Heap: 2345.3MB Max: 2411.1MB Chunks: 291 CGO: 255 Ply: 2 Zom: 0 Ent: 7 (10) Items: 1 CO: 1 RSS: 5439.9MB
- 2019-10-21T17:54:05 687.233 INF Time: 11.24m FPS: 116.23 Heap: 2367.8MB Max: 2411.1MB Chunks: 291 CGO: 256 Ply: 2 Zom: 0 Ent: 7 (10) Items: 1 CO: 1 RSS: 5437.6MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T17:54:35 717.235 INF Time: 11.74m FPS: 70.50 Heap: 2391.4MB Max: 2411.1MB Chunks: 291 CGO: 255 Ply: 2 Zom: 0 Ent: 6 (10) Items: 1 CO: 1 RSS: 5449.3MB
- 2019-10-21T17:55:05 747.239 INF Time: 12.24m FPS: 110.52 Heap: 2416.2MB Max: 2416.2MB Chunks: 292 CGO: 255 Ply: 2 Zom: 0 Ent: 7 (11) Items: 1 CO: 1 RSS: 5451.0MB
- 2019-10-21T17:55:35 777.239 INF Time: 12.74m FPS: 91.27 Heap: 2367.1MB Max: 2416.2MB Chunks: 292 CGO: 256 Ply: 2 Zom: 0 Ent: 7 (11) Items: 1 CO: 1 RSS: 5454.0MB
- 2019-10-21T17:56:05 807.244 INF Time: 13.24m FPS: 100.50 Heap: 2381.0MB Max: 2416.2MB Chunks: 292 CGO: 255 Ply: 2 Zom: 0 Ent: 7 (11) Items: 1 CO: 1 RSS: 5456.5MB
- 2019-10-21T17:56:35 837.248 INF Time: 13.74m FPS: 96.86 Heap: 2400.2MB Max: 2416.2MB Chunks: 292 CGO: 256 Ply: 2 Zom: 0 Ent: 7 (11) Items: 1 CO: 1 RSS: 5452.5MB
- 2019-10-21T17:57:05 867.255 INF Time: 14.24m FPS: 96.28 Heap: 2424.8MB Max: 2424.8MB Chunks: 292 CGO: 255 Ply: 2 Zom: 0 Ent: 7 (11) Items: 1 CO: 1 RSS: 5462.8MB
- 2019-10-21T17:57:35 897.264 INF Time: 14.74m FPS: 97.98 Heap: 2451.0MB Max: 2451.0MB Chunks: 292 CGO: 255 Ply: 2 Zom: 0 Ent: 7 (11) Items: 1 CO: 1 RSS: 5472.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-21T17:58:05 927.266 INF Time: 15.24m FPS: 105.03 Heap: 2409.8MB Max: 2451.0MB Chunks: 292 CGO: 255 Ply: 2 Zom: 0 Ent: 7 (11) Items: 1 CO: 1 RSS: 5471.0MB
- 2019-10-21T17:58:36 957.274 INF Time: 15.74m FPS: 105.37 Heap: 2423.8MB Max: 2451.0MB Chunks: 292 CGO: 255 Ply: 2 Zom: 0 Ent: 7 (11) Items: 1 CO: 1 RSS: 5476.5MB
- 2019-10-21T17:59:06 987.294 INF Time: 16.24m FPS: 64.50 Heap: 2441.9MB Max: 2451.0MB Chunks: 292 CGO: 255 Ply: 2 Zom: 0 Ent: 7 (11) Items: 1 CO: 1 RSS: 5478.9MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T17:59:36 1017.310 INF Time: 16.75m FPS: 36.60 Heap: 2465.6MB Max: 2465.6MB Chunks: 292 CGO: 240 Ply: 2 Zom: 0 Ent: 7 (13) Items: 1 CO: 1 RSS: 5521.4MB
- 2019-10-21T18:00:07 1048.626 INF Time: 17.25m FPS: 20.14 Heap: 2502.6MB Max: 2502.6MB Chunks: 292 CGO: 249 Ply: 2 Zom: 0 Ent: 7 (18) Items: 4 CO: 1 RSS: 5556.3MB
- 2019-10-21T18:00:37 1078.642 INF Time: 17.75m FPS: 60.22 Heap: 2538.1MB Max: 2538.1MB Chunks: 292 CGO: 255 Ply: 2 Zom: 0 Ent: 7 (18) Items: 4 CO: 1 RSS: 5625.4MB
- 2019-10-21T18:01:07 1108.656 INF Time: 18.25m FPS: 45.17 Heap: 2302.3MB Max: 2538.1MB Chunks: 292 CGO: 255 Ply: 2 Zom: 0 Ent: 7 (13) Items: 0 CO: 1 RSS: 5637.9MB
- 2019-10-21T18:01:37 1138.661 INF Time: 18.75m FPS: 75.16 Heap: 2336.0MB Max: 2538.1MB Chunks: 293 CGO: 233 Ply: 2 Zom: 0 Ent: 7 (14) Items: 0 CO: 1 RSS: 5649.1MB
- 2019-10-21T18:02:07 1168.665 INF Time: 19.25m FPS: 91.19 Heap: 2318.1MB Max: 2538.1MB Chunks: 293 CGO: 242 Ply: 2 Zom: 0 Ent: 7 (14) Items: 0 CO: 1 RSS: 5660.9MB
- 2019-10-21T18:02:37 1199.252 INF Time: 19.75m FPS: 75.26 Heap: 2369.7MB Max: 2538.1MB Chunks: 293 CGO: 242 Ply: 2 Zom: 0 Ent: 8 (15) Items: 1 CO: 1 RSS: 5657.1MB
- 2019-10-21T18:03:07 1229.254 INF Time: 20.25m FPS: 107.00 Heap: 2353.4MB Max: 2538.1MB Chunks: 293 CGO: 242 Ply: 2 Zom: 0 Ent: 8 (15) Items: 1 CO: 1 RSS: 5674.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-21T18:03:37 1259.259 INF Time: 20.75m FPS: 97.82 Heap: 2221.8MB Max: 2538.1MB Chunks: 292 CGO: 242 Ply: 2 Zom: 0 Ent: 7 (11) Items: 0 CO: 1 RSS: 5721.4MB
- 2019-10-21T18:03:53 1274.992 INF UnloadUnusedAssets 20.26533
- Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 21143 unused Assets to reduce memory usage. Loaded Objects now: 512475.
- Total: 451.125300 ms (FindLiveObjects: 33.395700 ms CreateObjectMapping: 11.586400 ms MarkObjects: 374.396800 ms DeleteObjects: 31.746100 ms)
- 2019-10-21T18:04:08 1289.436 INF Time: 21.25m FPS: 97.08 Heap: 2277.7MB Max: 2538.1MB Chunks: 292 CGO: 242 Ply: 2 Zom: 0 Ent: 7 (11) Items: 0 CO: 1 RSS: 5709.0MB
- 2019-10-21T18:04:38 1319.429 INF Time: 21.75m FPS: 49.07 Heap: 2239.4MB Max: 2538.1MB Chunks: 292 CGO: 254 Ply: 2 Zom: 0 Ent: 7 (11) Items: 0 CO: 1 RSS: 5726.7MB
- 2019-10-21T18:05:08 1349.452 INF Time: 22.25m FPS: 30.35 Heap: 2260.9MB Max: 2538.1MB Chunks: 293 CGO: 250 Ply: 2 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 5699.3MB
- 2019-10-21T18:05:38 1379.457 INF Time: 22.75m FPS: 78.81 Heap: 2288.7MB Max: 2538.1MB Chunks: 293 CGO: 256 Ply: 2 Zom: 0 Ent: 7 (13) Items: 1 CO: 1 RSS: 5699.5MB
- 2019-10-21T18:06:08 1409.462 INF Time: 23.25m FPS: 87.22 Heap: 2283.2MB Max: 2538.1MB Chunks: 293 CGO: 255 Ply: 2 Zom: 0 Ent: 5 (12) Items: 0 CO: 1 RSS: 5681.9MB
- 2019-10-21T18:06:38 1439.479 INF Time: 23.75m FPS: 50.73 Heap: 2300.6MB Max: 2538.1MB Chunks: 293 CGO: 256 Ply: 2 Zom: 0 Ent: 5 (12) Items: 0 CO: 1 RSS: 5693.6MB
- 2019-10-21T18:06:42 1444.046 INF GMSG: Player 'XL Danny Dee' left the game
- 2019-10-21T18:07:08 1469.513 INF Time: 24.25m FPS: 24.82 Heap: 2365.0MB Max: 2538.1MB Chunks: 296 CGO: 234 Ply: 1 Zom: 0 Ent: 2 (12) Items: 0 CO: 1 RSS: 5632.3MB
- 2019-10-21T18:07:38 1499.544 INF Time: 24.75m FPS: 26.88 Heap: 2332.5MB Max: 2538.1MB Chunks: 296 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (13) Items: 0 CO: 1 RSS: 5635.4MB
- 2019-10-21T18:08:00 1522.021 INF Unculling POI settlement_trader_05 -2120, 54, 2032
- 2019-10-21T18:08:08 1529.551 INF Time: 25.25m FPS: 80.16 Heap: 2367.3MB Max: 2538.1MB Chunks: 300 CGO: 254 Ply: 1 Zom: 0 Ent: 6 (17) Items: 0 CO: 1 RSS: 5640.0MB
- 2019-10-21T18:08:38 1559.556 INF Time: 25.75m FPS: 96.69 Heap: 2383.7MB Max: 2538.1MB Chunks: 300 CGO: 253 Ply: 1 Zom: 0 Ent: 3 (17) Items: 0 CO: 1 RSS: 5627.7MB
- 2019-10-21T18:09:08 1589.558 INF Time: 26.25m FPS: 95.99 Heap: 2395.9MB Max: 2538.1MB Chunks: 300 CGO: 253 Ply: 1 Zom: 0 Ent: 3 (17) Items: 0 CO: 1 RSS: 5632.0MB
- 2019-10-21T18:09:38 1619.567 INF Time: 26.75m FPS: 96.22 Heap: 2410.8MB Max: 2538.1MB Chunks: 300 CGO: 253 Ply: 1 Zom: 0 Ent: 3 (17) Items: 0 CO: 1 RSS: 5633.0MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:10:09 1650.685 INF Time: 27.25m FPS: 37.74 Heap: 2429.0MB Max: 2538.1MB Chunks: 300 CGO: 253 Ply: 1 Zom: 0 Ent: 3 (17) Items: 0 CO: 1 RSS: 5673.4MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:10:39 1680.718 INF Time: 27.75m FPS: 25.12 Heap: 2391.4MB Max: 2538.1MB Chunks: 300 CGO: 254 Ply: 1 Zom: 0 Ent: 2 (18) Items: 0 CO: 1 RSS: 5636.7MB
- 2019-10-21T18:11:09 1710.726 INF Time: 28.25m FPS: 47.46 Heap: 2442.2MB Max: 2538.1MB Chunks: 300 CGO: 255 Ply: 1 Zom: 0 Ent: 2 (19) Items: 0 CO: 1 RSS: 5685.1MB
- 2019-10-21T18:11:37 1738.904 INF Origin Reposition (-2112.0, 48.0, 1616.0) to (-1408.0, 112.0, 2336.0)
- 2019-10-21T18:11:39 1740.741 INF Time: 28.75m FPS: 57.00 Heap: 2481.6MB Max: 2538.1MB Chunks: 300 CGO: 245 Ply: 1 Zom: 0 Ent: 2 (19) Items: 0 CO: 1 RSS: 5810.8MB
- 2019-10-21T18:12:09 1770.755 INF Time: 29.25m FPS: 68.87 Heap: 2525.6MB Max: 2538.1MB Chunks: 306 CGO: 252 Ply: 1 Zom: 0 Ent: 2 (19) Items: 0 CO: 1 RSS: 5514.7MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:12:39 1800.761 INF Time: 29.75m FPS: 65.97 Heap: 2566.3MB Max: 2566.3MB Chunks: 306 CGO: 245 Ply: 1 Zom: 0 Ent: 3 (22) Items: 2 CO: 1 RSS: 5491.2MB
- 2019-10-21T18:13:09 1830.771 INF Time: 30.25m FPS: 77.59 Heap: 2588.6MB Max: 2588.6MB Chunks: 306 CGO: 250 Ply: 1 Zom: 0 Ent: 5 (24) Items: 2 CO: 1 RSS: 5491.9MB
- 2019-10-21T18:13:39 1860.779 INF Time: 30.75m FPS: 61.61 Heap: 2609.0MB Max: 2609.0MB Chunks: 306 CGO: 250 Ply: 1 Zom: 0 Ent: 4 (24) Items: 2 CO: 1 RSS: 5546.0MB
- 2019-10-21T18:14:09 1890.789 INF Time: 31.25m FPS: 50.28 Heap: 2353.5MB Max: 2609.0MB Chunks: 293 CGO: 250 Ply: 1 Zom: 0 Ent: 4 (14) Items: 0 CO: 1 RSS: 5581.0MB
- 2019-10-21T18:14:39 1920.789 INF Time: 31.75m FPS: 56.72 Heap: 2369.1MB Max: 2609.0MB Chunks: 293 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (14) Items: 0 CO: 1 RSS: 5535.3MB
- 2019-10-21T18:15:09 1950.793 INF Time: 32.25m FPS: 62.01 Heap: 2403.5MB Max: 2609.0MB Chunks: 294 CGO: 253 Ply: 1 Zom: 0 Ent: 2 (22) Items: 2 CO: 1 RSS: 5523.6MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:15:24 1965.502 INF Origin Reposition (-1408.0, 112.0, 2336.0) to (-512.0, 160.0, 1856.0)
- 2019-10-21T18:15:39 1980.801 INF Time: 32.75m FPS: 61.46 Heap: 2430.6MB Max: 2609.0MB Chunks: 296 CGO: 243 Ply: 1 Zom: 0 Ent: 6 (28) Items: 4 CO: 1 RSS: 5535.5MB
- 2019-10-21T18:16:09 2010.805 INF Time: 33.25m FPS: 37.18 Heap: 2514.0MB Max: 2609.0MB Chunks: 296 CGO: 254 Ply: 1 Zom: 0 Ent: 2 (35) Items: 9 CO: 1 RSS: 5565.1MB
- 2019-10-21T18:16:37 2038.827 INF Unculling POI settlement_trader_03 -176, 70, 1055
- 2019-10-21T18:16:39 2040.813 INF Time: 33.75m FPS: 67.90 Heap: 2480.4MB Max: 2609.0MB Chunks: 296 CGO: 251 Ply: 1 Zom: 0 Ent: 3 (30) Items: 2 CO: 1 RSS: 5609.0MB
- 2019-10-21T18:17:09 2070.823 INF Time: 34.25m FPS: 81.77 Heap: 2493.7MB Max: 2609.0MB Chunks: 296 CGO: 253 Ply: 1 Zom: 0 Ent: 3 (30) Items: 2 CO: 1 RSS: 2553.3MB
- 2019-10-21T18:17:39 2100.830 INF Time: 34.75m FPS: 49.01 Heap: 2504.1MB Max: 2609.0MB Chunks: 296 CGO: 231 Ply: 1 Zom: 0 Ent: 4 (31) Items: 2 CO: 1 RSS: 2553.4MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:18:09 2130.837 INF Time: 35.25m FPS: 48.57 Heap: 2535.9MB Max: 2609.0MB Chunks: 297 CGO: 250 Ply: 1 Zom: 0 Ent: 2 (33) Items: 2 CO: 1 RSS: 2602.4MB
- 2019-10-21T18:18:13 2134.783 INF Origin Reposition (-512.0, 160.0, 1856.0) to (192.0, 64.0, 1152.0)
- 2019-10-21T18:18:39 2160.839 INF Time: 35.75m FPS: 56.26 Heap: 2530.3MB Max: 2609.0MB Chunks: 298 CGO: 237 Ply: 1 Zom: 0 Ent: 9 (52) Items: 2 CO: 1 RSS: 2784.8MB
- 2019-10-21T18:19:00 2181.319 INF Unculling POI utility_electric_co_01 592, 51, 1123
- 2019-10-21T18:19:05 2187.024 INF Unculling POI utility_celltower_02 656, 58, 1140
- 2019-10-21T18:19:09 2190.869 INF Time: 36.25m FPS: 34.04 Heap: 2580.6MB Max: 2609.0MB Chunks: 298 CGO: 253 Ply: 1 Zom: 0 Ent: 9 (72) Items: 2 CO: 1 RSS: 2799.0MB
- 2019-10-21T18:19:39 2220.878 INF Time: 36.75m FPS: 60.93 Heap: 2598.9MB Max: 2609.0MB Chunks: 298 CGO: 250 Ply: 1 Zom: 0 Ent: 8 (75) Items: 3 CO: 1 RSS: 2798.6MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:20:11 2252.437 INF Time: 37.25m FPS: 39.18 Heap: 2625.1MB Max: 2625.1MB Chunks: 298 CGO: 233 Ply: 1 Zom: 0 Ent: 4 (79) Items: 3 CO: 1 RSS: 2778.4MB
- 2019-10-21T18:20:41 2282.464 INF Time: 37.75m FPS: 48.19 Heap: 2392.5MB Max: 2625.1MB Chunks: 293 CGO: 229 Ply: 1 Zom: 0 Ent: 2 (44) Items: 1 CO: 1 RSS: 2852.1MB
- 2019-10-21T18:20:44 2285.824 INF Unculling POI utility_celltower_01 704, 62, 448
- 2019-10-21T18:20:55 2297.210 INF Origin Reposition (192.0, 64.0, 1152.0) to (704.0, 80.0, 288.0)
- 2019-10-21T18:21:11 2312.497 INF Time: 38.25m FPS: 33.11 Heap: 2450.9MB Max: 2625.1MB Chunks: 293 CGO: 251 Ply: 1 Zom: 0 Ent: 3 (53) Items: 2 CO: 1 RSS: 2835.5MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:21:41 2342.500 INF Time: 38.75m FPS: 33.32 Heap: 2423.8MB Max: 2625.1MB Chunks: 293 CGO: 232 Ply: 1 Zom: 0 Ent: 3 (53) Items: 1 CO: 1 RSS: 2843.9MB
- 2019-10-21T18:21:51 2352.324 INF Unculling POI settlement_trader_04 696, 61, -382
- 2019-10-21T18:22:11 2372.508 INF Time: 39.25m FPS: 82.44 Heap: 2434.5MB Max: 2625.1MB Chunks: 293 CGO: 246 Ply: 1 Zom: 0 Ent: 3 (53) Items: 1 CO: 1 RSS: 2829.6MB
- 2019-10-21T18:22:41 2402.523 INF Time: 39.75m FPS: 77.87 Heap: 2447.4MB Max: 2625.1MB Chunks: 293 CGO: 246 Ply: 1 Zom: 0 Ent: 3 (53) Items: 1 CO: 1 RSS: 2837.9MB
- 2019-10-21T18:23:11 2432.535 INF Time: 40.25m FPS: 33.09 Heap: 2478.0MB Max: 2625.1MB Chunks: 293 CGO: 222 Ply: 1 Zom: 0 Ent: 2 (53) Items: 1 CO: 1 RSS: 2848.8MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:23:31 2453.029 INF Unculling POI settlement_trader_01 1216, 49, -312
- 2019-10-21T18:23:41 2462.545 INF Time: 40.75m FPS: 79.95 Heap: 2520.6MB Max: 2625.1MB Chunks: 295 CGO: 252 Ply: 1 Zom: 0 Ent: 3 (54) Items: 1 CO: 1 RSS: 2901.6MB
- 2019-10-21T18:24:11 2492.548 INF Time: 41.25m FPS: 85.86 Heap: 2470.9MB Max: 2625.1MB Chunks: 295 CGO: 252 Ply: 1 Zom: 0 Ent: 3 (54) Items: 1 CO: 1 RSS: 2885.1MB
- 2019-10-21T18:24:27 2508.728 INF UnloadUnusedAssets 20.51578
- Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 11532 unused Assets to reduce memory usage. Loaded Objects now: 532159.
- Total: 488.306400 ms (FindLiveObjects: 32.055000 ms CreateObjectMapping: 11.561600 ms MarkObjects: 409.224500 ms DeleteObjects: 35.465000 ms)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-21T18:24:41 2522.752 INF Time: 41.75m FPS: 86.05 Heap: 2485.6MB Max: 2625.1MB Chunks: 295 CGO: 252 Ply: 1 Zom: 0 Ent: 3 (54) Items: 1 CO: 1 RSS: 2853.8MB
- 2019-10-21T18:25:11 2552.770 INF Time: 42.25m FPS: 79.25 Heap: 2495.2MB Max: 2625.1MB Chunks: 295 CGO: 252 Ply: 1 Zom: 0 Ent: 3 (54) Items: 1 CO: 1 RSS: 2855.9MB
- 2019-10-21T18:25:39 2580.409 INF Origin Reposition (704.0, 80.0, 288.0) to (1376.0, 96.0, -448.0)
- 2019-10-21T18:25:41 2582.786 INF Time: 42.75m FPS: 29.47 Heap: 2517.5MB Max: 2625.1MB Chunks: 302 CGO: 246 Ply: 1 Zom: 0 Ent: 2 (55) Items: 1 CO: 1 RSS: 2761.8MB
- 2019-10-21T18:26:11 2612.810 INF Time: 43.25m FPS: 44.36 Heap: 2577.2MB Max: 2625.1MB Chunks: 306 CGO: 245 Ply: 1 Zom: 0 Ent: 3 (57) Items: 1 CO: 1 RSS: 2761.8MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:26:41 2642.820 INF Time: 43.75m FPS: 32.06 Heap: 2542.5MB Max: 2625.1MB Chunks: 306 CGO: 240 Ply: 1 Zom: 0 Ent: 4 (59) Items: 1 CO: 1 RSS: 2775.7MB
- 2019-10-21T18:26:51 2652.521 INF Unculling POI settlement_trader_03 1720, 62, -1281
- 2019-10-21T18:27:11 2672.828 INF Time: 44.26m FPS: 83.90 Heap: 2555.9MB Max: 2625.1MB Chunks: 306 CGO: 252 Ply: 1 Zom: 0 Ent: 4 (59) Items: 1 CO: 1 RSS: 2762.7MB
- 2019-10-21T18:27:41 2702.835 INF Time: 44.76m FPS: 85.12 Heap: 2572.2MB Max: 2625.1MB Chunks: 306 CGO: 252 Ply: 1 Zom: 0 Ent: 4 (59) Items: 1 CO: 1 RSS: 2761.3MB
- 2019-10-21T18:28:11 2732.840 INF Time: 45.26m FPS: 54.92 Heap: 2599.2MB Max: 2625.1MB Chunks: 306 CGO: 252 Ply: 1 Zom: 0 Ent: 4 (59) Items: 1 CO: 1 RSS: 2848.6MB
- 2019-10-21T18:28:41 2762.845 INF Time: 45.76m FPS: 58.87 Heap: 2626.5MB Max: 2626.5MB Chunks: 306 CGO: 230 Ply: 1 Zom: 0 Ent: 4 (59) Items: 1 CO: 1 RSS: 2780.9MB
- 2019-10-21T18:29:11 2792.846 INF Time: 46.26m FPS: 42.90 Heap: 2598.8MB Max: 2626.5MB Chunks: 306 CGO: 239 Ply: 1 Zom: 0 Ent: 3 (60) Items: 1 CO: 1 RSS: 2797.2MB
- 2019-10-21T18:29:34 2815.920 INF Unculling POI settlement_trader_01 1168, 62, -1373
- 2019-10-21T18:29:41 2822.851 INF Time: 46.76m FPS: 73.33 Heap: 2619.3MB Max: 2626.5MB Chunks: 307 CGO: 253 Ply: 1 Zom: 0 Ent: 4 (62) Items: 1 CO: 1 RSS: 2798.6MB
- 2019-10-21T18:30:13 2855.087 INF Time: 47.26m FPS: 52.93 Heap: 2635.0MB Max: 2635.0MB Chunks: 307 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (62) Items: 1 CO: 1 RSS: 2788.8MB
- 2019-10-21T18:30:43 2885.099 INF Time: 47.76m FPS: 75.07 Heap: 2656.9MB Max: 2656.9MB Chunks: 307 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (62) Items: 1 CO: 1 RSS: 2808.6MB
- 2019-10-21T18:31:13 2915.104 INF Time: 48.26m FPS: 66.05 Heap: 2686.0MB Max: 2686.0MB Chunks: 307 CGO: 255 Ply: 1 Zom: 0 Ent: 4 (62) Items: 1 CO: 1 RSS: 2868.8MB
- 2019-10-21T18:31:43 2945.123 INF Time: 48.76m FPS: 53.00 Heap: 2396.3MB Max: 2686.0MB Chunks: 292 CGO: 244 Ply: 1 Zom: 0 Ent: 3 (47) Items: 0 CO: 1 RSS: 2858.6MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:32:12 2973.902 INF Created player with id=655
- 2019-10-21T18:32:13 2975.126 INF Time: 49.26m FPS: 27.43 Heap: 2411.3MB Max: 2686.0MB Chunks: 292 CGO: 247 Ply: 2 Zom: 0 Ent: 6 (52) Items: 0 CO: 1 RSS: 2905.9MB
- 2019-10-21T18:32:14 2975.439 INF GMSG: Player 'XL Danny Dee' joined the game
- 2019-10-21T18:32:31 2992.650 INF Origin Reposition (1376.0, 96.0, -448.0) to (704.0, 80.0, -1184.0)
- 2019-10-21T18:32:43 3005.150 INF Time: 49.76m FPS: 29.91 Heap: 2425.7MB Max: 2686.0MB Chunks: 292 CGO: 249 Ply: 2 Zom: 0 Ent: 5 (54) Items: 0 CO: 1 RSS: 3042.6MB
- 2019-10-21T18:33:13 3035.159 INF Time: 50.26m FPS: 32.96 Heap: 2441.9MB Max: 2686.0MB Chunks: 293 CGO: 237 Ply: 2 Zom: 0 Ent: 4 (54) Items: 0 CO: 1 RSS: 3042.3MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:33:43 3065.162 INF Time: 50.76m FPS: 28.16 Heap: 2458.7MB Max: 2686.0MB Chunks: 294 CGO: 233 Ply: 2 Zom: 0 Ent: 5 (59) Items: 0 CO: 1 RSS: 3035.7MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:34:13 3095.182 INF Time: 51.26m FPS: 45.68 Heap: 2484.5MB Max: 2686.0MB Chunks: 297 CGO: 246 Ply: 2 Zom: 0 Ent: 5 (69) Items: 4 CO: 1 RSS: 3039.3MB
- 2019-10-21T18:34:21 3102.958 INF Origin Reposition (704.0, 80.0, -1184.0) to (-224.0, 80.0, -816.0)
- 2019-10-21T18:34:43 3125.184 INF Time: 51.76m FPS: 61.50 Heap: 2474.9MB Max: 2686.0MB Chunks: 297 CGO: 247 Ply: 2 Zom: 0 Ent: 7 (64) Items: 0 CO: 1 RSS: 3048.2MB
- 2019-10-21T18:35:13 3155.195 INF Time: 52.26m FPS: 71.68 Heap: 2505.4MB Max: 2686.0MB Chunks: 297 CGO: 252 Ply: 2 Zom: 0 Ent: 5 (66) Items: 1 CO: 1 RSS: 2982.9MB
- 2019-10-21T18:35:43 3185.197 INF Time: 52.76m FPS: 70.68 Heap: 2523.0MB Max: 2686.0MB Chunks: 297 CGO: 252 Ply: 2 Zom: 0 Ent: 5 (66) Items: 1 CO: 1 RSS: 2968.0MB
- 2019-10-21T18:36:13 3215.209 INF Time: 53.26m FPS: 79.33 Heap: 2541.8MB Max: 2686.0MB Chunks: 297 CGO: 252 Ply: 2 Zom: 0 Ent: 5 (66) Items: 1 CO: 1 RSS: 2970.7MB
- 2019-10-21T18:36:43 3245.221 INF Time: 53.76m FPS: 66.40 Heap: 2559.2MB Max: 2686.0MB Chunks: 297 CGO: 252 Ply: 2 Zom: 0 Ent: 5 (66) Items: 1 CO: 1 RSS: 3029.5MB
- 2019-10-21T18:37:13 3275.227 INF Time: 54.26m FPS: 50.79 Heap: 2516.3MB Max: 2686.0MB Chunks: 297 CGO: 240 Ply: 2 Zom: 0 Ent: 4 (65) Items: 0 CO: 1 RSS: 2979.9MB
- 2019-10-21T18:37:43 3305.228 INF Time: 54.76m FPS: 59.48 Heap: 2539.9MB Max: 2686.0MB Chunks: 300 CGO: 255 Ply: 2 Zom: 0 Ent: 5 (68) Items: 0 CO: 1 RSS: 2976.6MB
- 2019-10-21T18:38:13 3334.583 INF Origin Reposition (-224.0, 80.0, -816.0) to (-1008.0, 112.0, -192.0)
- 2019-10-21T18:38:13 3335.243 INF Time: 55.26m FPS: 62.56 Heap: 2583.0MB Max: 2686.0MB Chunks: 300 CGO: 255 Ply: 2 Zom: 0 Ent: 4 (71) Items: 2 CO: 1 RSS: 2969.5MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:38:43 3365.254 INF Time: 55.76m FPS: 55.94 Heap: 2611.6MB Max: 2686.0MB Chunks: 301 CGO: 246 Ply: 2 Zom: 0 Ent: 4 (72) Items: 2 CO: 1 RSS: 2990.6MB
- 2019-10-21T18:39:13 3395.260 INF Time: 56.26m FPS: 49.89 Heap: 2576.4MB Max: 2686.0MB Chunks: 301 CGO: 252 Ply: 2 Zom: 0 Ent: 4 (72) Items: 0 CO: 1 RSS: 2987.2MB
- 2019-10-21T18:39:29 3410.621 INF Unculling POI cabin_07 -1368, 73, 240
- 2019-10-21T18:39:43 3425.265 INF Time: 56.76m FPS: 72.73 Heap: 2592.6MB Max: 2686.0MB Chunks: 301 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (73) Items: 0 CO: 1 RSS: 2995.9MB
- 2019-10-21T18:40:14 3455.848 INF Time: 57.26m FPS: 65.68 Heap: 2626.2MB Max: 2686.0MB Chunks: 302 CGO: 236 Ply: 2 Zom: 0 Ent: 4 (73) Items: 0 CO: 1 RSS: 3059.9MB
- 2019-10-21T18:40:44 3485.383 INF Origin Reposition (-1008.0, 112.0, -192.0) to (-1616.0, 96.0, 592.0)
- 2019-10-21T18:40:44 3485.849 INF Time: 57.76m FPS: 71.23 Heap: 2661.4MB Max: 2686.0MB Chunks: 303 CGO: 255 Ply: 2 Zom: 0 Ent: 4 (73) Items: 0 CO: 1 RSS: 3084.3MB
- 2019-10-21T18:41:14 3515.860 INF Time: 58.26m FPS: 50.18 Heap: 2650.2MB Max: 2686.0MB Chunks: 304 CGO: 249 Ply: 2 Zom: 0 Ent: 5 (74) Items: 1 CO: 1 RSS: 3073.8MB
- 2019-10-21T18:41:23 3524.624 INF Unculling POI settlement_trader_04 -1776, 72, 872
- 2019-10-21T18:41:44 3545.869 INF Time: 58.76m FPS: 93.39 Heap: 2662.1MB Max: 2686.0MB Chunks: 304 CGO: 254 Ply: 2 Zom: 0 Ent: 5 (74) Items: 1 CO: 1 RSS: 3128.9MB
- 2019-10-21T18:42:14 3575.889 INF Time: 59.26m FPS: 55.53 Heap: 2677.8MB Max: 2686.0MB Chunks: 304 CGO: 255 Ply: 2 Zom: 0 Ent: 5 (74) Items: 1 CO: 1 RSS: 3149.1MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- 2019-10-21T18:42:44 3605.916 INF Time: 59.76m FPS: 34.50 Heap: 2705.3MB Max: 2705.3MB Chunks: 305 CGO: 255 Ply: 2 Zom: 0 Ent: 7 (77) Items: 1 CO: 1 RSS: 3154.1MB
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- 2019-10-21T18:43:14 3635.942 INF Time: 60.26m FPS: 26.24 Heap: 2731.1MB Max: 2731.1MB Chunks: 305 CGO: 238 Ply: 2 Zom: 0 Ent: 4 (78) Items: 1 CO: 1 RSS: 3163.9MB
- 2019-10-21T18:43:31 3652.282 INF Origin Reposition (-1616.0, 96.0, 592.0) to (-2016.0, 80.0, 1504.0)
- 2019-10-21T18:43:44 3665.973 INF Time: 60.76m FPS: 24.66 Heap: 2435.2MB Max: 2731.1MB Chunks: 295 CGO: 254 Ply: 2 Zom: 0 Ent: 5 (54) Items: 0 CO: 1 RSS: 3228.1MB
- 2019-10-21T18:44:14 3695.979 INF Time: 61.26m FPS: 103.35 Heap: 2474.8MB Max: 2731.1MB Chunks: 296 CGO: 256 Ply: 2 Zom: 0 Ent: 5 (54) Items: 0 CO: 1 RSS: 3225.8MB
- 2019-10-21T18:44:38 3720.023 INF UnloadUnusedAssets 20.13765
- Unloading 1 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 8092 unused Assets to reduce memory usage. Loaded Objects now: 519098.
- Total: 484.738500 ms (FindLiveObjects: 33.375500 ms CreateObjectMapping: 10.846800 ms MarkObjects: 415.207500 ms DeleteObjects: 25.308300 ms)
- 2019-10-21T18:44:44 3726.168 INF Time: 61.76m FPS: 87.51 Heap: 2454.9MB Max: 2731.1MB Chunks: 296 CGO: 256 Ply: 2 Zom: 0 Ent: 5 (54) Items: 0 CO: 1 RSS: 3182.0MB
- 2019-10-21T18:45:14 3756.172 INF Time: 62.26m FPS: 102.16 Heap: 2511.3MB Max: 2731.1MB Chunks: 296 CGO: 256 Ply: 2 Zom: 0 Ent: 5 (54) Items: 0 CO: 1 RSS: 3183.7MB
- 2019-10-21T18:45:44 3786.179 INF Time: 62.76m FPS: 109.77 Heap: 2502.0MB Max: 2731.1MB Chunks: 296 CGO: 256 Ply: 2 Zom: 0 Ent: 5 (54) Items: 0 CO: 1 RSS: 3175.7MB
- 2019-10-21T18:46:14 3816.182 INF Time: 63.26m FPS: 111.37 Heap: 2568.4MB Max: 2731.1MB Chunks: 296 CGO: 256 Ply: 2 Zom: 0 Ent: 5 (54) Items: 0 CO: 1 RSS: 3116.8MB
- 2019-10-21T18:46:44 3846.183 INF Time: 63.76m FPS: 99.05 Heap: 2554.3MB Max: 2731.1MB Chunks: 296 CGO: 256 Ply: 2 Zom: 0 Ent: 5 (54) Items: 0 CO: 1 RSS: 3116.5MB
- 2019-10-21T18:47:14 3876.195 INF Time: 64.26m FPS: 102.47 Heap: 2617.1MB Max: 2731.1MB Chunks: 296 CGO: 256 Ply: 2 Zom: 0 Ent: 5 (54) Items: 0 CO: 1 RSS: 3131.9MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:47:44 3906.210 INF Time: 64.76m FPS: 37.97 Heap: 2678.2MB Max: 2731.1MB Chunks: 296 CGO: 255 Ply: 2 Zom: 0 Ent: 5 (55) Items: 0 CO: 1 RSS: 3106.7MB
- 2019-10-21T18:48:14 3936.219 INF Time: 65.26m FPS: 59.73 Heap: 2742.0MB Max: 2742.0MB Chunks: 298 CGO: 255 Ply: 2 Zom: 0 Ent: 4 (55) Items: 0 CO: 1 RSS: 3116.2MB
- 2019-10-21T18:48:15 3936.922 INF Unculling POI park_02 -1734, 62, 2200
- 2019-10-21T18:48:15 3936.922 INF Unculling POI garage_05 -1688, 62, 2160
- 2019-10-21T18:48:44 3966.225 INF Time: 65.76m FPS: 58.99 Heap: 2638.3MB Max: 2742.0MB Chunks: 298 CGO: 252 Ply: 2 Zom: 0 Ent: 4 (55) Items: 0 CO: 1 RSS: 3135.8MB
- 2019-10-21T18:49:14 3996.231 INF Time: 66.26m FPS: 99.54 Heap: 2647.7MB Max: 2742.0MB Chunks: 298 CGO: 256 Ply: 2 Zom: 0 Ent: 6 (57) Items: 0 CO: 1 RSS: 3244.7MB
- 2019-10-21T18:49:44 4026.241 INF Time: 66.76m FPS: 65.44 Heap: 2666.1MB Max: 2742.0MB Chunks: 298 CGO: 256 Ply: 2 Zom: 0 Ent: 8 (59) Items: 2 CO: 1 RSS: 3238.5MB
- 2019-10-21T18:50:16 4057.922 INF Time: 67.26m FPS: 66.70 Heap: 2685.5MB Max: 2742.0MB Chunks: 298 CGO: 255 Ply: 2 Zom: 0 Ent: 15 (69) Items: 6 CO: 1 RSS: 3243.7MB
- 2019-10-21T18:50:46 4087.926 INF Time: 67.76m FPS: 76.27 Heap: 2714.0MB Max: 2742.0MB Chunks: 298 CGO: 255 Ply: 2 Zom: 0 Ent: 22 (76) Items: 13 CO: 1 RSS: 3237.5MB
- 2019-10-21T18:51:16 4117.931 INF Time: 68.26m FPS: 92.66 Heap: 2740.5MB Max: 2742.0MB Chunks: 298 CGO: 255 Ply: 2 Zom: 0 Ent: 20 (80) Items: 14 CO: 1 RSS: 3248.2MB
- 2019-10-21T18:51:46 4147.943 INF Time: 68.76m FPS: 88.72 Heap: 2774.4MB Max: 2774.4MB Chunks: 300 CGO: 255 Ply: 2 Zom: 0 Ent: 18 (85) Items: 14 CO: 1 RSS: 3246.4MB
- 2019-10-21T18:52:16 4177.944 INF Time: 69.26m FPS: 73.53 Heap: 2695.4MB Max: 2774.4MB Chunks: 300 CGO: 256 Ply: 2 Zom: 0 Ent: 12 (77) Items: 9 CO: 1 RSS: 3126.1MB
- 2019-10-21T18:52:46 4207.952 INF Time: 69.76m FPS: 83.98 Heap: 2711.2MB Max: 2774.4MB Chunks: 300 CGO: 256 Ply: 2 Zom: 0 Ent: 13 (78) Items: 10 CO: 1 RSS: 3128.8MB
- 2019-10-21T18:53:16 4237.953 INF Time: 70.26m FPS: 81.04 Heap: 2737.2MB Max: 2774.4MB Chunks: 300 CGO: 256 Ply: 2 Zom: 0 Ent: 8 (79) Items: 11 CO: 1 RSS: 3130.6MB
- 2019-10-21T18:53:46 4267.969 INF Time: 70.76m FPS: 82.15 Heap: 2753.6MB Max: 2774.4MB Chunks: 300 CGO: 254 Ply: 2 Zom: 0 Ent: 6 (81) Items: 11 CO: 1 RSS: 3133.0MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T18:54:16 4297.973 INF Time: 71.26m FPS: 78.40 Heap: 2788.7MB Max: 2788.7MB Chunks: 300 CGO: 256 Ply: 2 Zom: 0 Ent: 15 (91) Items: 11 CO: 1 RSS: 3441.8MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T18:54:46 4327.973 INF Time: 71.76m FPS: 74.51 Heap: 2819.1MB Max: 2819.1MB Chunks: 300 CGO: 256 Ply: 2 Zom: 0 Ent: 18 (94) Items: 11 CO: 1 RSS: 3442.5MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T18:55:16 4357.987 INF Time: 72.26m FPS: 72.43 Heap: 2448.3MB Max: 2819.1MB Chunks: 295 CGO: 256 Ply: 2 Zom: 0 Ent: 12 (68) Items: 5 CO: 1 RSS: 3454.4MB
- 2019-10-21T18:55:46 4387.994 INF Time: 72.76m FPS: 82.61 Heap: 2459.1MB Max: 2819.1MB Chunks: 295 CGO: 256 Ply: 2 Zom: 0 Ent: 12 (68) Items: 5 CO: 1 RSS: 3462.5MB
- 2019-10-21T18:56:16 4417.995 INF Time: 73.26m FPS: 56.53 Heap: 2468.5MB Max: 2819.1MB Chunks: 295 CGO: 256 Ply: 2 Zom: 0 Ent: 9 (68) Items: 5 CO: 1 RSS: 3477.8MB
- 2019-10-21T18:56:46 4447.999 INF Time: 73.76m FPS: 59.46 Heap: 2482.9MB Max: 2819.1MB Chunks: 295 CGO: 256 Ply: 2 Zom: 0 Ent: 4 (78) Items: 5 CO: 1 RSS: 3475.0MB
- 2019-10-21T18:57:16 4478.001 INF Time: 74.26m FPS: 61.87 Heap: 2505.8MB Max: 2819.1MB Chunks: 295 CGO: 256 Ply: 2 Zom: 0 Ent: 4 (78) Items: 5 CO: 1 RSS: 3620.8MB
- 2019-10-21T18:57:46 4508.011 INF Time: 74.76m FPS: 52.25 Heap: 2469.9MB Max: 2819.1MB Chunks: 297 CGO: 245 Ply: 2 Zom: 0 Ent: 4 (80) Items: 6 CO: 1 RSS: 3483.7MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:58:16 4538.014 INF Time: 75.26m FPS: 64.26 Heap: 2491.3MB Max: 2819.1MB Chunks: 297 CGO: 232 Ply: 2 Zom: 0 Ent: 4 (80) Items: 6 CO: 1 RSS: 3475.1MB
- 2019-10-21T18:58:39 4561.261 INF Origin Reposition (-2016.0, 80.0, 1504.0) to (-1072.0, 96.0, 1856.0)
- 2019-10-21T18:58:46 4568.017 INF Time: 75.76m FPS: 50.28 Heap: 2512.2MB Max: 2819.1MB Chunks: 297 CGO: 246 Ply: 2 Zom: 0 Ent: 4 (80) Items: 6 CO: 1 RSS: 3482.8MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T18:59:16 4598.032 INF Time: 76.26m FPS: 52.29 Heap: 2534.4MB Max: 2819.1MB Chunks: 297 CGO: 239 Ply: 2 Zom: 0 Ent: 4 (80) Items: 6 CO: 1 RSS: 3499.7MB
- 2019-10-21T18:59:46 4628.053 INF Time: 76.76m FPS: 53.99 Heap: 2533.8MB Max: 2819.1MB Chunks: 297 CGO: 225 Ply: 2 Zom: 0 Ent: 5 (79) Items: 4 CO: 1 RSS: 3489.0MB
- 2019-10-21T19:00:16 4658.175 INF Time: 77.26m FPS: 47.29 Heap: 2587.0MB Max: 2819.1MB Chunks: 299 CGO: 248 Ply: 2 Zom: 0 Ent: 5 (80) Items: 4 CO: 1 RSS: 3491.9MB
- 2019-10-21T19:00:31 4673.257 INF Origin Reposition (-1072.0, 96.0, 1856.0) to (-256.0, 112.0, 1264.0)
- 2019-10-21T19:00:46 4688.178 INF Time: 77.76m FPS: 34.16 Heap: 2681.7MB Max: 2819.1MB Chunks: 300 CGO: 250 Ply: 2 Zom: 0 Ent: 4 (80) Items: 4 CO: 1 RSS: 3506.8MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T19:01:16 4718.204 INF Time: 78.27m FPS: 35.42 Heap: 2607.5MB Max: 2819.1MB Chunks: 300 CGO: 252 Ply: 2 Zom: 0 Ent: 4 (81) Items: 4 CO: 1 RSS: 3506.1MB
- 2019-10-21T19:01:43 4744.431 INF Unculling POI house_construction_01 248, 58, 864
- 2019-10-21T19:01:46 4748.204 INF Time: 78.77m FPS: 57.28 Heap: 2633.7MB Max: 2819.1MB Chunks: 301 CGO: 252 Ply: 2 Zom: 0 Ent: 6 (83) Items: 4 CO: 1 RSS: 3358.6MB
- 2019-10-21T19:01:59 4760.306 INF Disconnect
- 2019-10-21T19:01:59 4760.516 INF Exited thread NCS_Reader_0
- 2019-10-21T19:01:59 4760.516 INF Exited thread NCS_Writer_0
- 2019-10-21T19:01:59 4760.516 INF Exited thread NCS_Writer_1
- 2019-10-21T19:01:59 4760.516 INF Exited thread NCS_Reader_1
- 2019-10-21T19:01:59 4760.534 INF SaveAndCleanupWorld
- 2019-10-21T19:01:59 4760.534 INF [Steamworks.NET] Stopping server
- 2019-10-21T19:01:59 4760.534 INF [Steamworks.NET] Exiting Lobby
- 2019-10-21T19:01:59 4760.553 INF World.Unload
- 2019-10-21T19:01:59 4760.726 INF World.Cleanup
- 2019-10-21T19:01:59 4760.733 INF Exited thread ChunkRegeneration
- 2019-10-21T19:01:59 4760.739 INF Exited thread ChunkCalc
- 2019-10-21T19:01:59 4760.759 INF Persistent GamePrefs saved
- 2019-10-21T20:33:30 10251.312 INF Started thread ServerBrowserListUpdater
- 2019-10-21T20:33:41 10263.241 INF Connecting to server Band of Misfitz...
- 2019-10-21T20:33:41 10263.241 INF NET: LiteNetLib trying to connect to: 192.168.1.2:26900
- 2019-10-21T20:33:41 10263.242 INF NET: LiteNetLib: Connected to server
- 2019-10-21T20:33:41 10263.246 INF Exited thread ServerBrowserListUpdater
- 2019-10-21T20:33:41 10263.247 INF Started thread NCS_Reader_0
- 2019-10-21T20:33:41 10263.247 INF Started thread NCS_Writer_0
- 2019-10-21T20:33:41 10263.251 INF Started thread NCS_Reader_1
- 2019-10-21T20:33:41 10263.251 INF Started thread NCS_Writer_1
- 2019-10-21T20:33:41 10263.263 INF NPCID.Read
- 2019-10-21T20:33:41 10263.264 INF Connection handshake done
- 2019-10-21T20:33:41 10263.264 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2019-10-21T20:33:41 10263.264 INF NPPL.Write
- 2019-10-21T20:33:42 10263.311 INF Login: WaitingForSteam
- 2019-10-21T20:33:42 10263.657 INF Login: Authenticated
- 2019-10-21T20:33:42 10263.673 INF Player allowed
- 2019-10-21T20:33:42 10263.674 INF [Steamworks.NET] AddFavorite: 16
- 2019-10-21T20:33:42 10263.674 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2019-10-21T20:33:42 10263.674 INF StartGame
- 2019-10-21T20:33:42 10263.691 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 168
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 125
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 15
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 5
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 192.168.1.2
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 19
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = PrefabEditor
- GamePref.GameNameClient = Band of Misfitz
- GamePref.GameVersion = Alpha 18
- GamePref.GameWorld = South Radoso County
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 3
- GamePref.LandClaimDeadZone = 10
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 70
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 75
- GamePref.MaxSpawnedZombies = 100
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.75
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.2974138
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.3017241
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 2
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 280
- GamePref.OptionsReflectionQuality = 2
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 70
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 2
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 200
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197994565291
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Syrex
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Jim\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Jim\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 150
- GamePref.ZombieBMMove = 2
- GamePref.ZombieFeralMove = 1
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 120
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 7
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 74
- GameStat.BloodMoonEnemyCount = 20
- GameStat.BloodMoonWarning = 12
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 3
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 4
- GameStat.GameDifficultyBonus = 2
- GameStat.GameModeId = 1
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 10
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 30
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 71
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 2
- GameStat.PartySharedKillRange = 9000
- GameStat.PlayerKillingMode = 0
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 3
- GameStat.XPMultiplier = 40
- GameStat.ZombieHordeMeter = False
- 2019-10-21T20:33:42 10263.697 INF StartAsClient
- 2019-10-21T20:33:42 10263.697 INF Sending RequestToEnterGame...
- 2019-10-21T20:33:42 10263.698 INF StartGame done
- 2019-10-21T20:33:42 10263.942 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241116558965, server SteamID=90129877368857607, server public IP=24.94.238.167, server port=26900
- 2019-10-21T20:33:42 10263.944 INF [Steamworks.NET] Lobby entered: 109775241116558965
- 2019-10-21T20:33:42 10264.065 INF Received mapping data for: blocks
- 2019-10-21T20:33:42 10264.066 INF Received mapping data for: items
- 2019-10-21T20:33:42 10264.069 INF Received config file 'materials' from server. Len: 3935
- 2019-10-21T20:33:42 10264.069 INF Received config file 'physicsbodies' from server. Len: 3183
- 2019-10-21T20:33:42 10264.069 INF Received config file 'blocks' from server. Len: 110862
- 2019-10-21T20:33:42 10264.069 INF Received config file 'painting' from server. Len: 3285
- 2019-10-21T20:33:42 10264.069 INF Received config file 'buffs' from server. Len: 26944
- 2019-10-21T20:33:42 10264.069 INF Received config file 'misc' from server. Len: 675
- 2019-10-21T20:33:42 10264.069 INF Received config file 'items' from server. Len: 72914
- 2019-10-21T20:33:42 10264.069 INF Received config file 'item_modifiers' from server. Len: 10389
- 2019-10-21T20:33:42 10264.069 INF Received config file 'entityclasses' from server. Len: 17251
- 2019-10-21T20:33:42 10264.069 INF Received config file 'qualityinfo' from server. Len: 155
- 2019-10-21T20:33:42 10264.069 INF Received config file 'sounds' from server. Len: 26138
- 2019-10-21T20:33:42 10264.069 INF Received config file 'recipes' from server. Len: 12971
- 2019-10-21T20:33:42 10264.069 INF Received config file 'blockplaceholders' from server. Len: 3597
- 2019-10-21T20:33:42 10264.069 INF Received config file 'loot' from server. Len: 21624
- 2019-10-21T20:33:42 10264.069 INF Received config file 'entitygroups' from server. Len: 52547
- 2019-10-21T20:33:42 10264.069 INF Received config file 'utilityai' from server. Len: 625
- 2019-10-21T20:33:42 10264.069 INF Received config file 'vehicles' from server. Len: 3499
- 2019-10-21T20:33:42 10264.069 INF Received config file 'weathersurvival' from server. Len: 276
- 2019-10-21T20:33:42 10264.069 INF Received config file 'progression' from server. Len: 20640
- 2019-10-21T20:33:42 10264.069 INF Received config file 'archetypes' from server. Len: 9443
- 2019-10-21T20:33:42 10264.069 INF Received config file 'quests' from server. Len: 7048
- 2019-10-21T20:33:42 10264.069 INF Received config file 'traders' from server. Len: 9084
- 2019-10-21T20:33:42 10264.069 INF Received config file 'npc' from server. Len: 459
- 2019-10-21T20:33:42 10264.069 INF Received config file 'dialogs' from server. Len: 836
- 2019-10-21T20:33:42 10264.069 INF Received config file 'ui_display' from server. Len: 4191
- 2019-10-21T20:33:42 10264.069 INF Received config file 'music' from server. Len: 1632
- 2019-10-21T20:33:42 10264.069 INF Received config file 'XUi/styles' from server. Len: 2620
- 2019-10-21T20:33:42 10264.069 INF Received config file 'XUi/controls' from server. Len: 13243
- 2019-10-21T20:33:42 10264.069 INF Received config file 'XUi/windows' from server. Len: 37375
- 2019-10-21T20:33:42 10264.069 INF Received config file 'XUi/xui' from server. Len: 1660
- 2019-10-21T20:33:42 10264.069 INF Received config file 'biomes' from server. Len: 7860
- 2019-10-21T20:33:42 10264.069 INF Received game GUID: 090FD498BF8A6F4BAB7E60471C6BF9D1
- 2019-10-21T20:33:43 10264.430 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-10-21T20:33:43 10264.430 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-10-21T20:33:43 10264.430 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-10-21T20:33:43 10264.439 INF Loaded: materials
- 2019-10-21T20:33:43 10264.453 INF Loaded: physicsbodies
- 2019-10-21T20:33:44 10265.299 INF Block IDs with mapping
- 2019-10-21T20:33:44 10265.299 INF BlockIDs from Mapping
- 2019-10-21T20:33:44 10265.305 INF Loaded: blocks
- 2019-10-21T20:33:44 10265.330 INF Loaded: painting
- 2019-10-21T20:33:44 10265.504 INF Loaded: buffs
- 2019-10-21T20:33:44 10265.508 INF Loaded: misc
- 2019-10-21T20:33:44 10265.694 INF Loaded: items
- 2019-10-21T20:33:44 10265.713 INF Item IDs with mapping
- 2019-10-21T20:33:44 10265.713 INF ItemIDs from Mapping
- 2019-10-21T20:33:44 10265.721 INF Loaded: item_modifiers
- 2019-10-21T20:33:44 10265.776 INF Loaded: entityclasses
- 2019-10-21T20:33:44 10265.780 INF Loaded: qualityinfo
- 2019-10-21T20:33:44 10265.812 INF Loaded: sounds
- 2019-10-21T20:33:44 10265.882 INF Loaded: recipes
- 2019-10-21T20:33:44 10265.891 INF Loaded: blockplaceholders
- 2019-10-21T20:33:44 10265.908 INF Loaded: loot
- 2019-10-21T20:33:44 10265.949 INF Loaded: entitygroups
- 2019-10-21T20:33:44 10265.954 INF Loaded: utilityai
- 2019-10-21T20:33:44 10265.960 INF Loaded: vehicles
- 2019-10-21T20:33:44 10265.964 INF Loaded: weathersurvival
- 2019-10-21T20:33:44 10265.984 INF Loaded: progression
- 2019-10-21T20:33:44 10266.008 INF Loaded: archetypes
- 2019-10-21T20:33:44 10266.023 INF Loaded: quests
- 2019-10-21T20:33:44 10266.033 INF Loaded: traders
- 2019-10-21T20:33:44 10266.039 INF Loaded: npc
- 2019-10-21T20:33:44 10266.045 INF Loaded: dialogs
- 2019-10-21T20:33:44 10266.056 INF Loaded: ui_display
- 2019-10-21T20:33:44 10266.062 INF Loaded: music
- 2019-10-21T20:33:44 10266.068 INF Loaded: XUi/styles
- 2019-10-21T20:33:44 10266.077 INF Loaded: XUi/controls
- 2019-10-21T20:33:44 10266.096 INF Loaded: XUi/windows
- 2019-10-21T20:33:44 10266.134 INF Loaded: XUi/xui
- 2019-10-21T20:33:45 10266.278 INF Loaded: biomes
- 2019-10-21T20:33:48 10270.264 INF ShapeControllers: 64
- 2019-10-21T20:33:51 10273.016 INF createWorld: South Radoso County, Band of Misfitz, GameModeSurvival
- 2019-10-21T20:33:51 10273.016 INF Occlusion: Disabled
- 2019-10-21T20:33:51 10273.019 INF Started thread ChunkCalc
- 2019-10-21T20:33:51 10273.019 INF Started thread ChunkRegeneration
- 2019-10-21T20:33:51 10273.044 INF World.Load: South Radoso County
- 2019-10-21T20:33:56 10277.324 INF Loading dtm raw file took 326ms
- 2019-10-21T20:33:56 10277.867 INF Biomes image size w= 8192, h = 8192
- 2019-10-21T20:33:57 10278.559 INF Loading and creating biomes took 1235ms
- 2019-10-21T20:33:59 10280.800 INF Loading and creating shader control textures took 2240ms
- 2019-10-21T20:34:04 10285.383 INF Loading and parsing of generator took 4583ms
- 2019-10-21T20:34:05 10287.013 INF [DECO] read 1895/2521
- 2019-10-21T20:34:06 10288.147 INF createWorld() done
- 2019-10-21T20:34:07 10288.302 INF PlayerId(171, 0)
- 2019-10-21T20:34:07 10288.302 INF Allowed ChunkViewDistance: 7
- 2019-10-21T20:34:07 10288.340 INF Created player with id=171
- 2019-10-21T20:34:07 10288.340 INF Found own player entity with id 171
- 2019-10-21T20:34:07 10288.344 WRN InitBreadCrumbs Syrex (334.2, 62.8, 862.9)
- 2019-10-21T20:34:07 10288.347 INF Created player with id=655
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T20:34:07 10288.458 INF OpenSpawnWindow
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T20:34:08 10290.113 INF Respawn almost done
- 2019-10-21T20:34:08 10290.115 INF DMS Entered Game!
- 2019-10-21T20:34:08 10290.150 INF GMSG: Player 'Syrex' joined the game
- 2019-10-21T20:34:24 10306.000 INF Time: 171.33m FPS: 71.73 Heap: 2895.3MB Max: 2895.3MB Chunks: 578 CGO: 219 Ply: 2 Zom: 0 Ent: 6 (15) Items: 0 CO: 1 RSS: 6972.5MB
- 2019-10-21T20:34:27 10308.475 INF Unculling POI house_modern_10 320, 58, 810
- 2019-10-21T20:34:54 10336.007 INF Time: 171.83m FPS: 79.87 Heap: 2830.0MB Max: 2895.3MB Chunks: 580 CGO: 251 Ply: 2 Zom: 0 Ent: 18 (29) Items: 0 CO: 1 RSS: 6969.5MB
- 2019-10-21T20:35:24 10366.007 INF Time: 172.33m FPS: 70.22 Heap: 2850.0MB Max: 2895.3MB Chunks: 580 CGO: 255 Ply: 2 Zom: 0 Ent: 18 (32) Items: 2 CO: 1 RSS: 6158.3MB
- 2019-10-21T20:35:54 10396.013 INF Time: 172.83m FPS: 65.58 Heap: 2872.6MB Max: 2895.3MB Chunks: 580 CGO: 256 Ply: 2 Zom: 0 Ent: 26 (41) Items: 5 CO: 1 RSS: 6178.5MB
- 2019-10-21T20:36:24 10426.018 INF Time: 173.33m FPS: 70.52 Heap: 2899.2MB Max: 2899.2MB Chunks: 580 CGO: 256 Ply: 2 Zom: 0 Ent: 34 (51) Items: 12 CO: 1 RSS: 6196.8MB
- 2019-10-21T20:36:54 10456.020 INF Time: 173.83m FPS: 63.57 Heap: 2932.5MB Max: 2932.5MB Chunks: 580 CGO: 251 Ply: 2 Zom: 0 Ent: 22 (52) Items: 12 CO: 1 RSS: 6174.1MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T20:37:24 10486.028 INF Time: 174.33m FPS: 84.88 Heap: 2961.7MB Max: 2961.7MB Chunks: 580 CGO: 255 Ply: 2 Zom: 0 Ent: 17 (55) Items: 12 CO: 1 RSS: 6193.1MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T20:37:54 10516.034 INF Time: 174.83m FPS: 70.89 Heap: 2463.4MB Max: 2961.7MB Chunks: 580 CGO: 255 Ply: 2 Zom: 0 Ent: 7 (37) Items: 0 CO: 1 RSS: 6214.8MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T20:38:02 10523.875 INF UnloadUnusedAssets 21.23553
- Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 21038 unused Assets to reduce memory usage. Loaded Objects now: 553139.
- Total: 656.062500 ms (FindLiveObjects: 36.652300 ms CreateObjectMapping: 14.154300 ms MarkObjects: 558.025400 ms DeleteObjects: 47.230200 ms)
- 2019-10-21T20:38:25 10546.394 INF Time: 175.33m FPS: 71.05 Heap: 2482.2MB Max: 2961.7MB Chunks: 580 CGO: 255 Ply: 2 Zom: 0 Ent: 11 (41) Items: 4 CO: 1 RSS: 6093.5MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-21T20:38:55 10576.406 INF Time: 175.83m FPS: 71.37 Heap: 2505.9MB Max: 2961.7MB Chunks: 580 CGO: 255 Ply: 2 Zom: 0 Ent: 23 (53) Items: 6 CO: 1 RSS: 6139.5MB
- 2019-10-21T20:39:25 10606.408 INF Time: 176.33m FPS: 61.47 Heap: 2549.8MB Max: 2961.7MB Chunks: 580 CGO: 249 Ply: 2 Zom: 0 Ent: 18 (57) Items: 8 CO: 1 RSS: 6120.1MB
- 2019-10-21T20:39:50 10631.431 INF Origin Reposition (0.0, 0.0, 0.0) to (48.0, 96.0, 992.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T20:39:55 10636.430 INF Time: 176.83m FPS: 39.53 Heap: 2518.9MB Max: 2961.7MB Chunks: 585 CGO: 237 Ply: 2 Zom: 0 Ent: 4 (48) Items: 4 CO: 1 RSS: 6049.4MB
- 2019-10-21T20:40:25 10666.600 INF Time: 177.33m FPS: 58.12 Heap: 2554.3MB Max: 2961.7MB Chunks: 590 CGO: 234 Ply: 2 Zom: 0 Ent: 4 (50) Items: 5 CO: 1 RSS: 6055.4MB
- 2019-10-21T20:40:55 10696.613 INF Time: 177.83m FPS: 60.20 Heap: 2599.3MB Max: 2961.7MB Chunks: 595 CGO: 251 Ply: 2 Zom: 0 Ent: 5 (55) Items: 6 CO: 1 RSS: 6051.7MB
- 2019-10-21T20:40:57 10698.465 INF Origin Reposition (48.0, 96.0, 992.0) to (-784.0, 144.0, 1520.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T20:41:25 10726.620 INF Time: 178.33m FPS: 49.33 Heap: 2652.3MB Max: 2961.7MB Chunks: 595 CGO: 243 Ply: 2 Zom: 0 Ent: 4 (53) Items: 3 CO: 1 RSS: 6098.3MB
- 2019-10-21T20:41:55 10756.631 INF Time: 178.83m FPS: 65.63 Heap: 2701.7MB Max: 2961.7MB Chunks: 596 CGO: 254 Ply: 2 Zom: 0 Ent: 4 (55) Items: 4 CO: 1 RSS: 6064.5MB
- 2019-10-21T20:42:25 10786.634 INF Time: 179.33m FPS: 57.55 Heap: 2738.6MB Max: 2961.7MB Chunks: 600 CGO: 252 Ply: 2 Zom: 0 Ent: 4 (55) Items: 4 CO: 1 RSS: 5717.0MB
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- 2019-10-21T20:42:39 10800.731 INF Origin Reposition (-784.0, 144.0, 1520.0) to (-1712.0, 112.0, 1168.0)
- 2019-10-21T20:42:55 10816.643 INF Time: 179.83m FPS: 44.56 Heap: 2706.5MB Max: 2961.7MB Chunks: 604 CGO: 254 Ply: 2 Zom: 0 Ent: 7 (56) Items: 2 CO: 1 RSS: 5732.4MB
- 2019-10-21T20:43:25 10846.649 INF Time: 180.33m FPS: 46.58 Heap: 2738.2MB Max: 2961.7MB Chunks: 606 CGO: 248 Ply: 2 Zom: 0 Ent: 6 (56) Items: 2 CO: 1 RSS: 5738.9MB
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- 2019-10-21T20:43:55 10876.672 INF Time: 180.83m FPS: 19.57 Heap: 2769.6MB Max: 2961.7MB Chunks: 609 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (56) Items: 2 CO: 1 RSS: 5713.4MB
- 2019-10-21T20:44:25 10906.672 INF Time: 181.33m FPS: 20.81 Heap: 2842.5MB Max: 2961.7MB Chunks: 612 CGO: 255 Ply: 2 Zom: 0 Ent: 5 (59) Items: 3 CO: 1 RSS: 5795.6MB
- 2019-10-21T20:44:55 10936.675 INF Time: 181.83m FPS: 100.04 Heap: 2598.3MB Max: 2961.7MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5536.6MB
- 2019-10-21T20:45:25 10966.680 INF Time: 182.33m FPS: 92.98 Heap: 2584.0MB Max: 2961.7MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5534.0MB
- 2019-10-21T20:45:55 10996.688 INF Time: 182.83m FPS: 92.36 Heap: 2653.7MB Max: 2961.7MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5574.7MB
- 2019-10-21T20:46:25 11026.693 INF Time: 183.33m FPS: 94.37 Heap: 2647.2MB Max: 2961.7MB Chunks: 587 CGO: 254 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5559.4MB
- 2019-10-21T20:46:55 11056.696 INF Time: 183.83m FPS: 99.31 Heap: 2724.7MB Max: 2961.7MB Chunks: 587 CGO: 252 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5497.9MB
- 2019-10-21T20:47:25 11086.699 INF Time: 184.33m FPS: 99.46 Heap: 2714.4MB Max: 2961.7MB Chunks: 587 CGO: 252 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5461.4MB
- 2019-10-21T20:47:55 11116.708 INF Time: 184.83m FPS: 96.90 Heap: 2806.6MB Max: 2961.7MB Chunks: 587 CGO: 252 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5510.5MB
- 2019-10-21T20:48:25 11146.711 INF Time: 185.33m FPS: 97.29 Heap: 2768.9MB Max: 2961.7MB Chunks: 587 CGO: 252 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5569.9MB
- 2019-10-21T20:48:55 11176.711 INF Time: 185.83m FPS: 96.30 Heap: 2840.6MB Max: 2961.7MB Chunks: 587 CGO: 252 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5566.1MB
- 2019-10-21T20:49:25 11206.721 INF Time: 186.33m FPS: 97.90 Heap: 2814.3MB Max: 2961.7MB Chunks: 587 CGO: 252 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5460.5MB
- 2019-10-21T20:49:55 11236.721 INF Time: 186.83m FPS: 97.65 Heap: 2869.4MB Max: 2961.7MB Chunks: 587 CGO: 252 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5456.4MB
- 2019-10-21T20:50:26 11268.017 INF Time: 187.33m FPS: 84.74 Heap: 2945.6MB Max: 2961.7MB Chunks: 587 CGO: 251 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5602.1MB
- 2019-10-21T20:50:56 11298.020 INF Time: 187.83m FPS: 97.00 Heap: 2910.9MB Max: 2961.7MB Chunks: 587 CGO: 251 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5607.0MB
- 2019-10-21T20:51:26 11328.023 INF Time: 188.33m FPS: 100.88 Heap: 3000.1MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5653.5MB
- 2019-10-21T20:51:56 11358.030 INF Time: 188.83m FPS: 101.28 Heap: 2654.0MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5686.3MB
- 2019-10-21T20:52:26 11388.039 INF Time: 189.33m FPS: 105.99 Heap: 2656.2MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5664.6MB
- 2019-10-21T20:52:56 11418.043 INF Time: 189.83m FPS: 103.64 Heap: 2710.4MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5684.6MB
- 2019-10-21T20:53:26 11448.051 INF Time: 190.33m FPS: 106.44 Heap: 2688.9MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5683.8MB
- 2019-10-21T20:53:56 11478.054 INF Time: 190.83m FPS: 96.18 Heap: 2748.8MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5662.7MB
- 2019-10-21T20:54:26 11508.060 INF Time: 191.33m FPS: 95.30 Heap: 2734.4MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5668.5MB
- 2019-10-21T20:54:56 11538.068 INF Time: 191.83m FPS: 95.37 Heap: 2810.6MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5597.8MB
- 2019-10-21T20:55:26 11568.070 INF Time: 192.33m FPS: 97.58 Heap: 2762.0MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5747.3MB
- 2019-10-21T20:55:56 11598.079 INF Time: 192.83m FPS: 99.05 Heap: 2826.5MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5747.4MB
- 2019-10-21T20:56:26 11628.084 INF Time: 193.33m FPS: 98.15 Heap: 2900.9MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5748.5MB
- 2019-10-21T20:56:56 11658.093 INF Time: 193.83m FPS: 109.69 Heap: 2858.5MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5745.2MB
- 2019-10-21T20:57:26 11688.100 INF Time: 194.33m FPS: 109.47 Heap: 2928.4MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5718.8MB
- 2019-10-21T20:57:56 11718.103 INF Time: 194.83m FPS: 92.28 Heap: 2906.1MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5724.7MB
- 2019-10-21T20:58:26 11748.108 INF Time: 195.33m FPS: 85.74 Heap: 2971.5MB Max: 3000.1MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5729.1MB
- 2019-10-21T20:58:45 11766.782 INF UnloadUnusedAssets 20.685
- Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 7243 unused Assets to reduce memory usage. Loaded Objects now: 518379.
- Total: 663.591400 ms (FindLiveObjects: 36.123000 ms CreateObjectMapping: 10.519700 ms MarkObjects: 586.614200 ms DeleteObjects: 30.334000 ms)
- 2019-10-21T20:58:57 11778.466 INF Time: 195.83m FPS: 90.74 Heap: 3059.2MB Max: 3059.2MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5715.1MB
- 2019-10-21T20:59:27 11808.468 INF Time: 196.33m FPS: 96.07 Heap: 3013.8MB Max: 3059.2MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5861.9MB
- 2019-10-21T20:59:57 11838.478 INF Time: 196.83m FPS: 87.28 Heap: 3118.5MB Max: 3118.5MB Chunks: 587 CGO: 254 Ply: 2 Zom: 0 Ent: 5 (37) Items: 0 CO: 1 RSS: 5906.9MB
- 2019-10-21T21:00:29 11871.020 INF Time: 197.33m FPS: 91.45 Heap: 2667.0MB Max: 3118.5MB Chunks: 587 CGO: 242 Ply: 2 Zom: 0 Ent: 5 (38) Items: 0 CO: 1 RSS: 5946.7MB
- 2019-10-21T21:00:59 11901.022 INF Time: 197.83m FPS: 100.77 Heap: 2683.5MB Max: 3118.5MB Chunks: 587 CGO: 254 Ply: 2 Zom: 0 Ent: 5 (40) Items: 0 CO: 1 RSS: 5944.6MB
- 2019-10-21T21:01:29 11931.025 INF Time: 198.33m FPS: 101.48 Heap: 2701.4MB Max: 3118.5MB Chunks: 587 CGO: 254 Ply: 2 Zom: 0 Ent: 5 (40) Items: 0 CO: 1 RSS: 5947.2MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T21:01:59 11961.026 INF Time: 198.83m FPS: 81.63 Heap: 2721.9MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 5 (41) Items: 0 CO: 1 RSS: 4435.6MB
- 2019-10-21T21:02:29 11991.044 INF Time: 199.34m FPS: 74.19 Heap: 2683.5MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 4436.2MB
- 2019-10-21T21:02:59 12021.055 INF Time: 199.84m FPS: 96.26 Heap: 2692.7MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 4256.2MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T21:03:29 12051.059 INF Time: 200.34m FPS: 86.22 Heap: 2710.6MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 4257.8MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- 2019-10-21T21:03:59 12081.059 INF Time: 200.84m FPS: 77.58 Heap: 2732.1MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 4256.5MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T21:04:29 12111.074 INF Time: 201.34m FPS: 96.08 Heap: 2747.1MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 4245.7MB
- 2019-10-21T21:04:59 12141.077 INF Time: 201.84m FPS: 89.59 Heap: 2769.6MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 4246.9MB
- 2019-10-21T21:05:29 12171.091 INF Time: 202.34m FPS: 68.98 Heap: 2717.6MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 4248.5MB
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- 2019-10-21T21:05:59 12201.096 INF Time: 202.84m FPS: 90.88 Heap: 2729.9MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 4249.4MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T21:06:29 12231.098 INF Time: 203.34m FPS: 96.00 Heap: 2745.2MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 4237.7MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T21:06:59 12261.107 INF Time: 203.84m FPS: 92.95 Heap: 2760.2MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 4239.0MB
- 2019-10-21T21:07:29 12291.113 INF Time: 204.34m FPS: 107.66 Heap: 2776.4MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 3407.3MB
- 2019-10-21T21:07:59 12321.121 INF Time: 204.84m FPS: 100.14 Heap: 2797.7MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 3410.1MB
- 2019-10-21T21:08:29 12351.132 INF Time: 205.34m FPS: 99.21 Heap: 2824.9MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 3407.1MB
- 2019-10-21T21:08:59 12381.135 INF Time: 205.84m FPS: 102.25 Heap: 2759.2MB Max: 3118.5MB Chunks: 587 CGO: 253 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 3416.8MB
- 2019-10-21T21:09:29 12411.140 INF Time: 206.34m FPS: 101.20 Heap: 2775.9MB Max: 3118.5MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 3431.3MB
- 2019-10-21T21:09:59 12441.147 INF Time: 206.84m FPS: 91.67 Heap: 2794.0MB Max: 3118.5MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 3408.6MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T21:10:30 12471.387 INF Time: 207.34m FPS: 89.27 Heap: 2806.6MB Max: 3118.5MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 3423.5MB
- 2019-10-21T21:11:00 12501.390 INF Time: 207.84m FPS: 93.99 Heap: 2842.0MB Max: 3118.5MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 3422.4MB
- 2019-10-21T21:11:30 12531.402 INF Time: 208.34m FPS: 90.90 Heap: 2791.5MB Max: 3118.5MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 3420.8MB
- 2019-10-21T21:12:00 12561.404 INF Time: 208.84m FPS: 102.21 Heap: 2810.5MB Max: 3118.5MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 3425.5MB
- 2019-10-21T21:12:30 12591.419 INF Time: 209.34m FPS: 100.92 Heap: 2826.0MB Max: 3118.5MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 4 (39) Items: 0 CO: 1 RSS: 3301.5MB
- 2019-10-21T21:13:00 12621.423 INF Time: 209.84m FPS: 86.80 Heap: 2851.0MB Max: 3118.5MB Chunks: 587 CGO: 239 Ply: 2 Zom: 0 Ent: 5 (40) Items: 0 CO: 1 RSS: 3297.9MB
- 2019-10-21T21:13:30 12651.427 INF Time: 210.34m FPS: 83.98 Heap: 2839.4MB Max: 3118.5MB Chunks: 587 CGO: 242 Ply: 2 Zom: 0 Ent: 5 (40) Items: 0 CO: 1 RSS: 3317.5MB
- 2019-10-21T21:14:00 12681.427 INF Time: 210.84m FPS: 88.12 Heap: 2901.0MB Max: 3118.5MB Chunks: 587 CGO: 242 Ply: 2 Zom: 0 Ent: 5 (40) Items: 0 CO: 1 RSS: 3327.7MB
- 2019-10-21T21:14:30 12711.432 INF Time: 211.34m FPS: 86.87 Heap: 2873.7MB Max: 3118.5MB Chunks: 587 CGO: 242 Ply: 2 Zom: 0 Ent: 5 (40) Items: 0 CO: 1 RSS: 3202.0MB
- 2019-10-21T21:15:00 12741.440 INF Time: 211.84m FPS: 94.38 Heap: 2943.0MB Max: 3118.5MB Chunks: 587 CGO: 242 Ply: 2 Zom: 0 Ent: 5 (40) Items: 0 CO: 1 RSS: 3165.3MB
- 2019-10-21T21:15:30 12771.447 INF Time: 212.34m FPS: 92.28 Heap: 2933.6MB Max: 3118.5MB Chunks: 587 CGO: 242 Ply: 2 Zom: 0 Ent: 5 (40) Items: 0 CO: 1 RSS: 3039.6MB
- 2019-10-21T21:16:00 12801.453 INF Time: 212.84m FPS: 92.39 Heap: 3005.1MB Max: 3118.5MB Chunks: 587 CGO: 242 Ply: 2 Zom: 0 Ent: 5 (42) Items: 0 CO: 1 RSS: 3034.6MB
- 2019-10-21T21:16:30 12831.458 INF Time: 213.34m FPS: 91.95 Heap: 2991.9MB Max: 3118.5MB Chunks: 587 CGO: 242 Ply: 2 Zom: 0 Ent: 5 (40) Items: 0 CO: 1 RSS: 3098.2MB
- 2019-10-21T21:17:00 12861.473 INF Time: 213.84m FPS: 91.34 Heap: 3053.3MB Max: 3118.5MB Chunks: 587 CGO: 235 Ply: 2 Zom: 0 Ent: 6 (42) Items: 0 CO: 1 RSS: 3117.1MB
- 2019-10-21T21:17:30 12891.477 INF Time: 214.34m FPS: 90.63 Heap: 3085.6MB Max: 3118.5MB Chunks: 587 CGO: 254 Ply: 2 Zom: 0 Ent: 6 (42) Items: 0 CO: 1 RSS: 2968.4MB
- 2019-10-21T21:18:00 12921.486 INF Time: 214.84m FPS: 93.80 Heap: 3122.4MB Max: 3122.4MB Chunks: 587 CGO: 254 Ply: 2 Zom: 0 Ent: 6 (42) Items: 0 CO: 1 RSS: 2961.8MB
- 2019-10-21T21:18:30 12951.492 INF Time: 215.34m FPS: 95.55 Heap: 3154.4MB Max: 3154.4MB Chunks: 587 CGO: 254 Ply: 2 Zom: 0 Ent: 6 (42) Items: 0 CO: 1 RSS: 2996.0MB
- 2019-10-21T21:19:00 12981.497 INF Time: 215.84m FPS: 74.38 Heap: 2651.4MB Max: 3154.4MB Chunks: 587 CGO: 241 Ply: 2 Zom: 0 Ent: 6 (40) Items: 0 CO: 1 RSS: 3034.0MB
- 2019-10-21T21:19:30 13011.498 INF Time: 216.34m FPS: 93.48 Heap: 2700.7MB Max: 3154.4MB Chunks: 587 CGO: 227 Ply: 2 Zom: 0 Ent: 7 (41) Items: 0 CO: 1 RSS: 3032.5MB
- 2019-10-21T21:19:54 13035.693 INF UnloadUnusedAssets 21.09651
- Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 5492 unused Assets to reduce memory usage. Loaded Objects now: 522355.
- Total: 629.732800 ms (FindLiveObjects: 34.634400 ms CreateObjectMapping: 10.051400 ms MarkObjects: 571.562400 ms DeleteObjects: 13.484300 ms)
- 2019-10-21T21:20:00 13041.818 INF Time: 216.84m FPS: 83.75 Heap: 2700.0MB Max: 3154.4MB Chunks: 587 CGO: 254 Ply: 2 Zom: 0 Ent: 7 (41) Items: 0 CO: 1 RSS: 3018.5MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T21:20:31 13073.044 INF Time: 217.34m FPS: 31.05 Heap: 2738.6MB Max: 3154.4MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 6 (41) Items: 0 CO: 1 RSS: 3099.0MB
- 2019-10-21T21:21:01 13103.087 INF Time: 217.84m FPS: 32.55 Heap: 2763.3MB Max: 3154.4MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 6 (41) Items: 0 CO: 1 RSS: 3099.9MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T21:21:31 13133.117 INF Time: 218.34m FPS: 30.10 Heap: 2727.7MB Max: 3154.4MB Chunks: 587 CGO: 254 Ply: 2 Zom: 0 Ent: 6 (42) Items: 0 CO: 1 RSS: 3108.8MB
- 2019-10-21T21:22:01 13163.122 INF Time: 218.84m FPS: 59.79 Heap: 2746.4MB Max: 3154.4MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 6 (42) Items: 0 CO: 1 RSS: 3149.1MB
- 2019-10-21T21:22:31 13193.126 INF Time: 219.34m FPS: 67.55 Heap: 2771.7MB Max: 3154.4MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 5 (43) Items: 1 CO: 1 RSS: 3099.9MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T21:23:01 13223.142 INF Time: 219.84m FPS: 35.30 Heap: 2795.2MB Max: 3154.4MB Chunks: 587 CGO: 254 Ply: 2 Zom: 0 Ent: 6 (44) Items: 1 CO: 1 RSS: 3083.6MB
- 2019-10-21T21:23:31 13253.168 INF Time: 220.34m FPS: 29.13 Heap: 2831.2MB Max: 3154.4MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 6 (45) Items: 1 CO: 1 RSS: 3087.5MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T21:24:01 13283.182 INF Time: 220.84m FPS: 36.42 Heap: 2792.5MB Max: 3154.4MB Chunks: 587 CGO: 255 Ply: 2 Zom: 0 Ent: 7 (46) Items: 1 CO: 1 RSS: 3095.8MB
- 2019-10-21T21:24:31 13313.191 INF Time: 221.34m FPS: 50.59 Heap: 2855.5MB Max: 3154.4MB Chunks: 588 CGO: 256 Ply: 2 Zom: 0 Ent: 7 (46) Items: 1 CO: 1 RSS: 3096.6MB
- 2019-10-21T21:25:01 13343.192 INF Time: 221.84m FPS: 77.55 Heap: 2845.7MB Max: 3154.4MB Chunks: 588 CGO: 245 Ply: 2 Zom: 0 Ent: 5 (46) Items: 1 CO: 1 RSS: 3102.6MB
- 2019-10-21T21:25:31 13373.197 INF Time: 222.34m FPS: 99.20 Heap: 2865.1MB Max: 3154.4MB Chunks: 588 CGO: 254 Ply: 2 Zom: 0 Ent: 6 (47) Items: 1 CO: 1 RSS: 3101.4MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T21:26:01 13403.207 INF Time: 222.84m FPS: 101.56 Heap: 2893.1MB Max: 3154.4MB Chunks: 588 CGO: 255 Ply: 2 Zom: 0 Ent: 6 (47) Items: 1 CO: 1 RSS: 3117.8MB
- 2019-10-21T21:26:31 13433.208 INF Time: 223.34m FPS: 85.41 Heap: 2927.3MB Max: 3154.4MB Chunks: 588 CGO: 255 Ply: 2 Zom: 0 Ent: 6 (47) Items: 1 CO: 1 RSS: 3118.5MB
- 2019-10-21T21:27:01 13463.216 INF Time: 223.84m FPS: 96.42 Heap: 2909.6MB Max: 3154.4MB Chunks: 588 CGO: 256 Ply: 2 Zom: 0 Ent: 5 (46) Items: 1 CO: 1 RSS: 3122.5MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T21:27:31 13493.216 INF Time: 224.34m FPS: 67.50 Heap: 2981.2MB Max: 3154.4MB Chunks: 588 CGO: 256 Ply: 2 Zom: 0 Ent: 6 (47) Items: 1 CO: 1 RSS: 3119.0MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T21:28:01 13523.226 INF Time: 224.84m FPS: 74.37 Heap: 2857.5MB Max: 3154.4MB Chunks: 583 CGO: 256 Ply: 2 Zom: 0 Ent: 6 (42) Items: 0 CO: 1 RSS: 3165.5MB
- 2019-10-21T21:28:31 13553.232 INF Time: 225.34m FPS: 106.24 Heap: 2864.9MB Max: 3154.4MB Chunks: 583 CGO: 255 Ply: 2 Zom: 0 Ent: 6 (42) Items: 0 CO: 1 RSS: 3172.3MB
- 2019-10-21T21:29:01 13583.239 INF Time: 225.84m FPS: 77.89 Heap: 2880.3MB Max: 3154.4MB Chunks: 583 CGO: 255 Ply: 2 Zom: 0 Ent: 6 (42) Items: 0 CO: 1 RSS: 3167.2MB
- 2019-10-21T21:29:31 13613.246 INF Time: 226.34m FPS: 81.81 Heap: 2897.9MB Max: 3154.4MB Chunks: 583 CGO: 256 Ply: 2 Zom: 0 Ent: 6 (42) Items: 0 CO: 1 RSS: 3176.8MB
- 2019-10-21T21:30:02 13643.541 INF Time: 226.84m FPS: 62.35 Heap: 2934.3MB Max: 3154.4MB Chunks: 583 CGO: 255 Ply: 2 Zom: 0 Ent: 6 (42) Items: 0 CO: 1 RSS: 3232.9MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T21:30:32 13673.561 INF Time: 227.34m FPS: 68.87 Heap: 2894.6MB Max: 3154.4MB Chunks: 583 CGO: 255 Ply: 2 Zom: 0 Ent: 6 (42) Items: 0 CO: 1 RSS: 3247.1MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T21:31:02 13703.565 INF Time: 227.85m FPS: 45.33 Heap: 2828.8MB Max: 3154.4MB Chunks: 583 CGO: 255 Ply: 2 Zom: 0 Ent: 5 (42) Items: 0 CO: 1 RSS: 3368.1MB
- 2019-10-21T21:31:32 13733.576 INF Time: 228.35m FPS: 57.46 Heap: 2835.0MB Max: 3154.4MB Chunks: 583 CGO: 255 Ply: 2 Zom: 0 Ent: 6 (43) Items: 0 CO: 1 RSS: 3318.2MB
- 2019-10-21T21:32:02 13763.579 INF Time: 228.85m FPS: 93.57 Heap: 2854.9MB Max: 3154.4MB Chunks: 583 CGO: 254 Ply: 2 Zom: 0 Ent: 6 (44) Items: 1 CO: 1 RSS: 3299.9MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T21:32:32 13793.581 INF Time: 229.35m FPS: 75.65 Heap: 2885.4MB Max: 3154.4MB Chunks: 583 CGO: 253 Ply: 2 Zom: 0 Ent: 7 (45) Items: 1 CO: 1 RSS: 3199.0MB
- 2019-10-21T21:33:02 13823.586 INF Time: 229.85m FPS: 90.56 Heap: 2916.5MB Max: 3154.4MB Chunks: 583 CGO: 253 Ply: 2 Zom: 0 Ent: 6 (45) Items: 1 CO: 1 RSS: 3190.1MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T21:33:32 13853.591 INF Time: 230.35m FPS: 80.54 Heap: 2842.8MB Max: 3154.4MB Chunks: 583 CGO: 253 Ply: 2 Zom: 0 Ent: 6 (43) Items: 0 CO: 1 RSS: 3195.1MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T21:34:02 13883.602 INF Time: 230.85m FPS: 91.44 Heap: 2857.7MB Max: 3154.4MB Chunks: 583 CGO: 253 Ply: 2 Zom: 0 Ent: 6 (43) Items: 0 CO: 1 RSS: 3250.3MB
- 2019-10-21T21:34:32 13913.604 INF Time: 231.35m FPS: 71.16 Heap: 2909.1MB Max: 3154.4MB Chunks: 583 CGO: 245 Ply: 2 Zom: 0 Ent: 7 (44) Items: 0 CO: 1 RSS: 3274.5MB
- 2019-10-21T21:35:02 13943.610 INF Time: 231.85m FPS: 87.24 Heap: 2941.0MB Max: 3154.4MB Chunks: 583 CGO: 254 Ply: 2 Zom: 0 Ent: 7 (44) Items: 0 CO: 1 RSS: 3267.1MB
- 2019-10-21T21:35:32 13973.611 INF Time: 232.35m FPS: 81.74 Heap: 2970.4MB Max: 3154.4MB Chunks: 583 CGO: 254 Ply: 2 Zom: 0 Ent: 6 (44) Items: 0 CO: 1 RSS: 3276.1MB
- 2019-10-21T21:36:02 14003.613 INF Time: 232.85m FPS: 85.94 Heap: 3078.0MB Max: 3154.4MB Chunks: 583 CGO: 254 Ply: 2 Zom: 0 Ent: 8 (47) Items: 1 CO: 1 RSS: 3208.2MB
- 2019-10-21T21:36:32 14033.624 INF Time: 233.35m FPS: 96.13 Heap: 3097.5MB Max: 3154.4MB Chunks: 583 CGO: 254 Ply: 2 Zom: 0 Ent: 8 (47) Items: 1 CO: 1 RSS: 3154.3MB
- 2019-10-21T21:37:02 14063.631 INF Time: 233.85m FPS: 81.44 Heap: 3101.2MB Max: 3154.4MB Chunks: 583 CGO: 254 Ply: 2 Zom: 0 Ent: 7 (47) Items: 1 CO: 1 RSS: 3108.5MB
- 2019-10-21T21:37:32 14093.640 INF Time: 234.35m FPS: 85.43 Heap: 3115.5MB Max: 3154.4MB Chunks: 583 CGO: 254 Ply: 2 Zom: 0 Ent: 7 (48) Items: 1 CO: 1 RSS: 3159.1MB
- 2019-10-21T21:38:02 14123.644 INF Time: 234.85m FPS: 83.98 Heap: 3195.4MB Max: 3195.4MB Chunks: 583 CGO: 254 Ply: 2 Zom: 0 Ent: 7 (48) Items: 1 CO: 1 RSS: 3165.8MB
- 2019-10-21T21:38:32 14153.650 INF Time: 235.35m FPS: 71.04 Heap: 2979.1MB Max: 3195.4MB Chunks: 583 CGO: 244 Ply: 2 Zom: 0 Ent: 6 (41) Items: 0 CO: 1 RSS: 3252.3MB
- 2019-10-21T21:39:02 14183.652 INF Time: 235.85m FPS: 59.40 Heap: 2997.7MB Max: 3195.4MB Chunks: 583 CGO: 254 Ply: 2 Zom: 0 Ent: 6 (41) Items: 0 CO: 1 RSS: 3261.0MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T21:39:32 14213.653 INF Time: 236.35m FPS: 93.14 Heap: 3013.7MB Max: 3195.4MB Chunks: 583 CGO: 253 Ply: 2 Zom: 0 Ent: 6 (41) Items: 0 CO: 1 RSS: 3201.2MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T21:39:58 14240.212 INF UnloadUnusedAssets 20.04701
- Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 9878 unused Assets to reduce memory usage. Loaded Objects now: 520990.
- Total: 649.956100 ms (FindLiveObjects: 33.499600 ms CreateObjectMapping: 10.764900 ms MarkObjects: 578.143700 ms DeleteObjects: 27.547600 ms)
- 2019-10-21T21:40:03 14244.649 INF Time: 236.85m FPS: 41.49 Heap: 3037.2MB Max: 3195.4MB Chunks: 583 CGO: 253 Ply: 2 Zom: 0 Ent: 6 (41) Items: 0 CO: 1 RSS: 3218.0MB
- 2019-10-21T21:40:33 14274.887 INF Time: 237.35m FPS: 89.84 Heap: 2994.9MB Max: 3195.4MB Chunks: 583 CGO: 253 Ply: 2 Zom: 0 Ent: 6 (41) Items: 0 CO: 1 RSS: 3204.1MB
- 2019-10-21T21:41:03 14304.889 INF Time: 237.85m FPS: 87.08 Heap: 3027.5MB Max: 3195.4MB Chunks: 583 CGO: 253 Ply: 2 Zom: 0 Ent: 6 (41) Items: 0 CO: 1 RSS: 3222.8MB
- 2019-10-21T21:41:33 14334.899 INF Time: 238.35m FPS: 94.81 Heap: 3063.0MB Max: 3195.4MB Chunks: 583 CGO: 253 Ply: 2 Zom: 0 Ent: 6 (41) Items: 0 CO: 1 RSS: 3215.2MB
- 2019-10-21T21:42:03 14364.900 INF Time: 238.85m FPS: 103.10 Heap: 3095.1MB Max: 3195.4MB Chunks: 583 CGO: 253 Ply: 2 Zom: 0 Ent: 6 (41) Items: 0 CO: 1 RSS: 3214.1MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T21:42:33 14394.910 INF Time: 239.35m FPS: 89.77 Heap: 3000.7MB Max: 3195.4MB Chunks: 583 CGO: 253 Ply: 2 Zom: 0 Ent: 6 (41) Items: 0 CO: 1 RSS: 3222.8MB
- 2019-10-21T21:43:03 14424.919 INF Time: 239.85m FPS: 61.05 Heap: 3015.7MB Max: 3195.4MB Chunks: 583 CGO: 253 Ply: 2 Zom: 0 Ent: 6 (41) Items: 0 CO: 1 RSS: 3224.1MB
- 2019-10-21T21:43:33 14454.924 INF Time: 240.35m FPS: 54.67 Heap: 3031.6MB Max: 3195.4MB Chunks: 583 CGO: 253 Ply: 2 Zom: 0 Ent: 6 (41) Items: 0 CO: 1 RSS: 3222.2MB
- 2019-10-21T21:44:03 14484.932 INF Time: 240.85m FPS: 71.14 Heap: 3053.7MB Max: 3195.4MB Chunks: 583 CGO: 253 Ply: 2 Zom: 0 Ent: 16 (51) Items: 0 CO: 1 RSS: 3242.1MB
- 2019-10-21T21:44:33 14514.945 INF Time: 241.35m FPS: 72.21 Heap: 3098.7MB Max: 3195.4MB Chunks: 583 CGO: 255 Ply: 2 Zom: 0 Ent: 29 (65) Items: 0 CO: 1 RSS: 3248.7MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T21:45:03 14544.955 INF Time: 241.85m FPS: 46.60 Heap: 3036.8MB Max: 3195.4MB Chunks: 586 CGO: 243 Ply: 2 Zom: 0 Ent: 37 (83) Items: 2 CO: 1 RSS: 3277.3MB
- 2019-10-21T21:45:33 14574.969 INF Time: 242.35m FPS: 65.37 Heap: 3067.1MB Max: 3195.4MB Chunks: 586 CGO: 254 Ply: 2 Zom: 0 Ent: 31 (87) Items: 2 CO: 1 RSS: 3283.8MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- 2019-10-21T21:46:03 14604.973 INF Time: 242.85m FPS: 56.97 Heap: 3058.5MB Max: 3195.4MB Chunks: 586 CGO: 255 Ply: 2 Zom: 0 Ent: 34 (93) Items: 2 CO: 1 RSS: 3423.4MB
- 2019-10-21T21:46:33 14634.976 INF Time: 243.35m FPS: 62.06 Heap: 3089.2MB Max: 3195.4MB Chunks: 586 CGO: 254 Ply: 2 Zom: 0 Ent: 40 (110) Items: 3 CO: 1 RSS: 3367.0MB
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- 2019-10-21T21:47:03 14664.990 INF Time: 243.85m FPS: 57.88 Heap: 3136.6MB Max: 3195.4MB Chunks: 586 CGO: 254 Ply: 2 Zom: 0 Ent: 37 (126) Items: 4 CO: 1 RSS: 3378.4MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T21:47:33 14695.010 INF Time: 244.35m FPS: 56.19 Heap: 3087.3MB Max: 3195.4MB Chunks: 586 CGO: 254 Ply: 2 Zom: 0 Ent: 43 (138) Items: 5 CO: 1 RSS: 3384.8MB
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- 2019-10-21T21:48:03 14725.022 INF Time: 244.85m FPS: 57.04 Heap: 3108.7MB Max: 3195.4MB Chunks: 586 CGO: 256 Ply: 2 Zom: 0 Ent: 46 (156) Items: 8 CO: 1 RSS: 3370.8MB
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- 2019-10-21T21:48:11 14732.811 INF DMS Died!
- 2019-10-21T21:48:11 14732.817 INF Entity Syrex 171 killed by zombieArleneRadiated 46926
- 2019-10-21T21:48:11 14732.860 INF GMSG: Player 'Syrex' died
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.touched (UnityEngine.Collider collider) [0x0019e] in <436e9ae7e500400485da91a71377bbb9>:0
- at ElectricWireController.Update () [0x000b4] in <436e9ae7e500400485da91a71377bbb9>:0
- (Filename: <436e9ae7e500400485da91a71377bbb9> Line: 0)
- 2019-10-21T21:48:21 14742.781 WRN InitBreadCrumbs Syrex (-2059.8, 66.1, 1393.0)
- 2019-10-21T21:48:24 14745.777 INF 1. Spawn pos: sleeping bag SpawnPoint (-2113.5, 58.0, 1621.5)/0.0
- 2019-10-21T21:48:24 14745.777 INF OpenSpawnWindow
- 2019-10-21T21:48:27 14748.733 INF Respawn almost done
- 2019-10-21T21:48:27 14748.740 INF DMS Respawn!
- 2019-10-21T21:48:33 14755.028 INF Time: 245.35m FPS: 75.42 Heap: 3272.8MB Max: 3272.8MB Chunks: 604 CGO: 239 Ply: 2 Zom: 0 Ent: 8 (164) Items: 11 CO: 1 RSS: 3622.0MB
- 2019-10-21T21:49:03 14785.032 INF Time: 245.85m FPS: 77.74 Heap: 3193.6MB Max: 3272.8MB Chunks: 607 CGO: 242 Ply: 2 Zom: 0 Ent: 6 (164) Items: 11 CO: 1 RSS: 3585.3MB
- 2019-10-21T21:49:33 14815.044 INF Time: 246.35m FPS: 77.93 Heap: 3237.0MB Max: 3272.8MB Chunks: 607 CGO: 253 Ply: 2 Zom: 0 Ent: 14 (174) Items: 20 CO: 1 RSS: 3567.9MB
- 2019-10-21T21:50:03 14845.232 INF Time: 246.85m FPS: 73.26 Heap: 3167.5MB Max: 3272.8MB Chunks: 607 CGO: 252 Ply: 2 Zom: 0 Ent: 14 (173) Items: 19 CO: 1 RSS: 3578.4MB
- 2019-10-21T21:50:33 14875.238 INF Time: 247.35m FPS: 105.56 Heap: 3189.7MB Max: 3272.8MB Chunks: 607 CGO: 256 Ply: 2 Zom: 0 Ent: 13 (174) Items: 20 CO: 1 RSS: 3575.3MB
- 2019-10-21T21:51:03 14905.242 INF Time: 247.85m FPS: 98.67 Heap: 3208.2MB Max: 3272.8MB Chunks: 607 CGO: 256 Ply: 2 Zom: 0 Ent: 14 (176) Items: 21 CO: 1 RSS: 3575.8MB
- 2019-10-21T21:51:33 14935.244 INF Time: 248.35m FPS: 91.72 Heap: 3230.8MB Max: 3272.8MB Chunks: 607 CGO: 256 Ply: 2 Zom: 0 Ent: 14 (177) Items: 21 CO: 1 RSS: 3595.9MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T21:52:03 14965.257 INF Time: 248.85m FPS: 70.92 Heap: 3256.4MB Max: 3272.8MB Chunks: 607 CGO: 256 Ply: 2 Zom: 0 Ent: 13 (177) Items: 21 CO: 1 RSS: 3588.2MB
- 2019-10-21T21:52:13 14974.527 INF Disconnect
- 2019-10-21T21:52:13 14974.737 INF Exited thread NCS_Reader_0
- 2019-10-21T21:52:13 14974.737 INF Exited thread NCS_Reader_1
- 2019-10-21T21:52:13 14974.737 INF Exited thread NCS_Writer_1
- 2019-10-21T21:52:13 14974.737 INF Exited thread NCS_Writer_0
- 2019-10-21T21:52:13 14974.756 INF SaveAndCleanupWorld
- 2019-10-21T21:52:13 14974.756 INF [Steamworks.NET] Stopping server
- 2019-10-21T21:52:13 14974.756 INF [Steamworks.NET] Exiting Lobby
- 2019-10-21T21:52:13 14974.763 INF World.Unload
- 2019-10-21T21:52:13 14974.844 INF World.Cleanup
- 2019-10-21T21:52:13 14974.849 INF Exited thread ChunkRegeneration
- 2019-10-21T21:52:13 14974.855 INF Exited thread ChunkCalc
- 2019-10-21T21:52:13 14974.877 INF Persistent GamePrefs saved
- 2019-10-21T21:52:18 14979.321 INF Started thread ServerBrowserListUpdater
- 2019-10-21T21:52:22 14983.683 INF Connecting to server Band of Misfitz...
- 2019-10-21T21:52:22 14983.683 INF NET: LiteNetLib trying to connect to: 192.168.1.2:26900
- 2019-10-21T21:52:22 14983.684 INF NET: LiteNetLib: Connected to server
- 2019-10-21T21:52:22 14983.686 INF Started thread NCS_Reader_0
- 2019-10-21T21:52:22 14983.686 INF Started thread NCS_Writer_0
- 2019-10-21T21:52:22 14983.691 INF Exited thread ServerBrowserListUpdater
- 2019-10-21T21:52:22 14983.697 INF Started thread NCS_Reader_1
- 2019-10-21T21:52:22 14983.697 INF Started thread NCS_Writer_1
- 2019-10-21T21:52:22 14983.705 INF NPCID.Read
- 2019-10-21T21:52:22 14983.706 INF Connection handshake done
- 2019-10-21T21:52:22 14983.706 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2019-10-21T21:52:22 14983.707 INF NPPL.Write
- 2019-10-21T21:52:22 14983.741 INF Login: WaitingForSteam
- 2019-10-21T21:52:22 14984.023 INF Login: Authenticated
- 2019-10-21T21:52:22 14984.024 INF Player allowed
- 2019-10-21T21:52:22 14984.024 INF [Steamworks.NET] AddFavorite: 16
- 2019-10-21T21:52:22 14984.024 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2019-10-21T21:52:22 14984.024 INF StartGame
- 2019-10-21T21:52:22 14984.045 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 168
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 125
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 15
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 5
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 192.168.1.2
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 19
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = PrefabEditor
- GamePref.GameNameClient = Band of Misfitz
- GamePref.GameVersion = Alpha 18
- GamePref.GameWorld = South Radoso County
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 3
- GamePref.LandClaimDeadZone = 10
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 70
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 75
- GamePref.MaxSpawnedZombies = 100
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.75
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.2974138
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.3017241
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 2
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 280
- GamePref.OptionsReflectionQuality = 2
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 70
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 2
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 200
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197994565291
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Syrex
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Jim\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Jim\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 150
- GamePref.ZombieBMMove = 2
- GamePref.ZombieFeralMove = 1
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 120
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 7
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 74
- GameStat.BloodMoonEnemyCount = 20
- GameStat.BloodMoonWarning = 12
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 3
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 4
- GameStat.GameDifficultyBonus = 2
- GameStat.GameModeId = 1
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 10
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 30
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 71
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 2
- GameStat.PartySharedKillRange = 9000
- GameStat.PlayerKillingMode = 0
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 3
- GameStat.XPMultiplier = 40
- GameStat.ZombieHordeMeter = False
- 2019-10-21T21:52:22 14984.053 INF StartAsClient
- 2019-10-21T21:52:22 14984.053 INF Sending RequestToEnterGame...
- 2019-10-21T21:52:22 14984.054 INF StartGame done
- 2019-10-21T21:52:22 14984.209 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241116609915, server SteamID=90129877368857607, server public IP=24.94.238.167, server port=26900
- 2019-10-21T21:52:22 14984.212 INF [Steamworks.NET] Lobby entered: 109775241116609915
- 2019-10-21T21:52:23 14984.436 INF Received mapping data for: blocks
- 2019-10-21T21:52:23 14984.437 INF Received mapping data for: items
- 2019-10-21T21:52:23 14984.438 INF Received config file 'materials' from server. Len: 3935
- 2019-10-21T21:52:23 14984.438 INF Received config file 'physicsbodies' from server. Len: 3183
- 2019-10-21T21:52:23 14984.438 INF Received config file 'blocks' from server. Len: 110862
- 2019-10-21T21:52:23 14984.438 INF Received config file 'painting' from server. Len: 3285
- 2019-10-21T21:52:23 14984.438 INF Received config file 'buffs' from server. Len: 26944
- 2019-10-21T21:52:23 14984.438 INF Received config file 'misc' from server. Len: 675
- 2019-10-21T21:52:23 14984.438 INF Received config file 'items' from server. Len: 72914
- 2019-10-21T21:52:23 14984.438 INF Received config file 'item_modifiers' from server. Len: 10389
- 2019-10-21T21:52:23 14984.438 INF Received config file 'entityclasses' from server. Len: 17251
- 2019-10-21T21:52:23 14984.438 INF Received config file 'qualityinfo' from server. Len: 155
- 2019-10-21T21:52:23 14984.438 INF Received config file 'sounds' from server. Len: 26138
- 2019-10-21T21:52:23 14984.438 INF Received config file 'recipes' from server. Len: 12971
- 2019-10-21T21:52:23 14984.438 INF Received config file 'blockplaceholders' from server. Len: 3597
- 2019-10-21T21:52:23 14984.439 INF Received config file 'loot' from server. Len: 21624
- 2019-10-21T21:52:23 14984.439 INF Received config file 'entitygroups' from server. Len: 52547
- 2019-10-21T21:52:23 14984.439 INF Received config file 'utilityai' from server. Len: 625
- 2019-10-21T21:52:23 14984.440 INF Received config file 'vehicles' from server. Len: 3499
- 2019-10-21T21:52:23 14984.440 INF Received config file 'weathersurvival' from server. Len: 276
- 2019-10-21T21:52:23 14984.440 INF Received config file 'progression' from server. Len: 20640
- 2019-10-21T21:52:23 14984.440 INF Received config file 'archetypes' from server. Len: 9443
- 2019-10-21T21:52:23 14984.440 INF Received config file 'quests' from server. Len: 7048
- 2019-10-21T21:52:23 14984.440 INF Received config file 'traders' from server. Len: 9084
- 2019-10-21T21:52:23 14984.440 INF Received config file 'npc' from server. Len: 459
- 2019-10-21T21:52:23 14984.440 INF Received config file 'dialogs' from server. Len: 836
- 2019-10-21T21:52:23 14984.440 INF Received config file 'ui_display' from server. Len: 4191
- 2019-10-21T21:52:23 14984.440 INF Received config file 'music' from server. Len: 1632
- 2019-10-21T21:52:23 14984.440 INF Received config file 'XUi/styles' from server. Len: 2620
- 2019-10-21T21:52:23 14984.440 INF Received config file 'XUi/controls' from server. Len: 13243
- 2019-10-21T21:52:23 14984.440 INF Received config file 'XUi/windows' from server. Len: 37375
- 2019-10-21T21:52:23 14984.440 INF Received config file 'XUi/xui' from server. Len: 1660
- 2019-10-21T21:52:23 14984.440 INF Received config file 'biomes' from server. Len: 7860
- 2019-10-21T21:52:23 14984.440 INF Received game GUID: 090FD498BF8A6F4BAB7E60471C6BF9D1
- 2019-10-21T21:52:23 14984.787 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-10-21T21:52:23 14984.787 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-10-21T21:52:23 14984.787 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-10-21T21:52:23 14984.797 INF Loaded: materials
- 2019-10-21T21:52:23 14984.810 INF Loaded: physicsbodies
- 2019-10-21T21:52:24 14985.546 INF Block IDs with mapping
- 2019-10-21T21:52:24 14985.547 INF BlockIDs from Mapping
- 2019-10-21T21:52:24 14985.549 INF Loaded: blocks
- 2019-10-21T21:52:24 14985.555 INF Loaded: painting
- 2019-10-21T21:52:24 14985.620 INF Loaded: buffs
- 2019-10-21T21:52:24 14985.624 INF Loaded: misc
- 2019-10-21T21:52:24 14985.769 INF Loaded: items
- 2019-10-21T21:52:24 14985.783 INF Item IDs with mapping
- 2019-10-21T21:52:24 14985.783 INF ItemIDs from Mapping
- 2019-10-21T21:52:24 14985.791 INF Loaded: item_modifiers
- 2019-10-21T21:52:24 14985.842 INF Loaded: entityclasses
- 2019-10-21T21:52:24 14985.846 INF Loaded: qualityinfo
- 2019-10-21T21:52:24 14985.878 INF Loaded: sounds
- 2019-10-21T21:52:24 14985.948 INF Loaded: recipes
- 2019-10-21T21:52:24 14985.955 INF Loaded: blockplaceholders
- 2019-10-21T21:52:24 14985.974 INF Loaded: loot
- 2019-10-21T21:52:24 14986.017 INF Loaded: entitygroups
- 2019-10-21T21:52:24 14986.023 INF Loaded: utilityai
- 2019-10-21T21:52:24 14986.030 INF Loaded: vehicles
- 2019-10-21T21:52:24 14986.033 INF Loaded: weathersurvival
- 2019-10-21T21:52:24 14986.054 INF Loaded: progression
- 2019-10-21T21:52:24 14986.076 INF Loaded: archetypes
- 2019-10-21T21:52:24 14986.093 INF Loaded: quests
- 2019-10-21T21:52:24 14986.103 INF Loaded: traders
- 2019-10-21T21:52:24 14986.107 INF Loaded: npc
- 2019-10-21T21:52:24 14986.111 INF Loaded: dialogs
- 2019-10-21T21:52:24 14986.121 INF Loaded: ui_display
- 2019-10-21T21:52:24 14986.126 INF Loaded: music
- 2019-10-21T21:52:24 14986.131 INF Loaded: XUi/styles
- 2019-10-21T21:52:24 14986.138 INF Loaded: XUi/controls
- 2019-10-21T21:52:24 14986.156 INF Loaded: XUi/windows
- 2019-10-21T21:52:24 14986.196 INF Loaded: XUi/xui
- 2019-10-21T21:52:25 14986.346 INF Loaded: biomes
- 2019-10-21T21:52:29 14990.438 INF ShapeControllers: 64
- 2019-10-21T21:52:31 14993.227 INF createWorld: South Radoso County, Band of Misfitz, GameModeSurvival
- 2019-10-21T21:52:31 14993.227 INF Occlusion: Disabled
- 2019-10-21T21:52:31 14993.228 INF Started thread ChunkRegeneration
- 2019-10-21T21:52:31 14993.229 INF Started thread ChunkCalc
- 2019-10-21T21:52:31 14993.254 INF World.Load: South Radoso County
- 2019-10-21T21:52:36 14997.904 INF Loading dtm raw file took 346ms
- 2019-10-21T21:52:37 14998.418 INF Biomes image size w= 8192, h = 8192
- 2019-10-21T21:52:37 14999.238 INF Loading and creating biomes took 1334ms
- 2019-10-21T21:52:40 15001.353 INF Loading and creating shader control textures took 2115ms
- 2019-10-21T21:52:44 15006.266 INF Loading and parsing of generator took 4912ms
- 2019-10-21T21:52:46 15007.930 INF [DECO] read 1895/2522
- 2019-10-21T21:52:48 15009.409 INF createWorld() done
- 2019-10-21T21:52:48 15009.640 INF PlayerId(171, 0)
- 2019-10-21T21:52:48 15009.640 INF Allowed ChunkViewDistance: 7
- 2019-10-21T21:52:48 15009.679 INF Created player with id=171
- 2019-10-21T21:52:48 15009.680 INF Found own player entity with id 171
- 2019-10-21T21:52:48 15009.687 WRN InitBreadCrumbs Syrex (-2059.0, 69.2, 1385.0)
- 2019-10-21T21:52:48 15009.692 INF Created player with id=655
- 2019-10-21T21:52:48 15009.738 INF Origin Reposition (0.0, 0.0, 0.0) to (-2048.0, 64.0, 1376.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T21:52:48 15009.838 INF OpenSpawnWindow
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- 2019-10-21T21:52:50 15011.275 INF Respawn almost done
- 2019-10-21T21:52:50 15011.278 INF DMS Entered Game!
- 2019-10-21T21:52:50 15011.355 INF GMSG: Player 'Syrex' joined the game
- 2019-10-21T21:53:08 15030.211 INF Time: 249.88m FPS: 77.60 Heap: 3115.2MB Max: 3272.8MB Chunks: 872 CGO: 240 Ply: 2 Zom: 0 Ent: 23 (46) Items: 7 CO: 1 RSS: 6613.2MB
- 2019-10-21T21:53:38 15060.224 INF Time: 250.38m FPS: 83.14 Heap: 3145.8MB Max: 3272.8MB Chunks: 872 CGO: 240 Ply: 2 Zom: 0 Ent: 36 (61) Items: 7 CO: 1 RSS: 6582.6MB
- 2019-10-21T21:54:08 15090.232 INF Time: 250.88m FPS: 76.28 Heap: 3209.5MB Max: 3272.8MB Chunks: 872 CGO: 240 Ply: 2 Zom: 0 Ent: 39 (74) Items: 9 CO: 1 RSS: 6551.7MB
- 2019-10-21T21:54:38 15120.244 INF Time: 251.38m FPS: 69.04 Heap: 3271.3MB Max: 3272.8MB Chunks: 872 CGO: 240 Ply: 2 Zom: 0 Ent: 40 (82) Items: 9 CO: 1 RSS: 6650.2MB
- 2019-10-21T21:55:08 15150.255 INF Time: 251.88m FPS: 67.62 Heap: 3331.3MB Max: 3331.3MB Chunks: 872 CGO: 240 Ply: 2 Zom: 0 Ent: 44 (93) Items: 9 CO: 1 RSS: 6942.8MB
- 2019-10-21T21:55:30 15171.392 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
- 2019-10-21T21:55:38 15180.264 INF Time: 252.38m FPS: 68.03 Heap: 3222.3MB Max: 3331.3MB Chunks: 872 CGO: 240 Ply: 2 Zom: 0 Ent: 40 (94) Items: 9 CO: 1 RSS: 6974.4MB
- 2019-10-21T21:56:08 15210.271 INF Time: 252.88m FPS: 56.49 Heap: 3236.6MB Max: 3331.3MB Chunks: 872 CGO: 240 Ply: 2 Zom: 0 Ent: 43 (105) Items: 9 CO: 1 RSS: 6772.0MB
- 2019-10-21T21:56:27 15228.783 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
- 2019-10-21T21:56:39 15240.276 INF Time: 253.38m FPS: 60.14 Heap: 3266.8MB Max: 3331.3MB Chunks: 872 CGO: 240 Ply: 2 Zom: 0 Ent: 45 (118) Items: 11 CO: 1 RSS: 6402.8MB
- 2019-10-21T21:56:45 15247.032 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
- 2019-10-21T21:56:58 15260.042 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
- 2019-10-21T21:57:02 15264.094 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
- 2019-10-21T21:57:09 15270.285 INF Time: 253.88m FPS: 59.39 Heap: 3318.8MB Max: 3331.3MB Chunks: 872 CGO: 240 Ply: 2 Zom: 0 Ent: 48 (134) Items: 13 CO: 1 RSS: 6397.4MB
- 2019-10-21T21:57:11 15272.890 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
- 2019-10-21T21:57:17 15279.220 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
- 2019-10-21T21:57:39 15300.287 INF Time: 254.38m FPS: 57.77 Heap: 3370.6MB Max: 3370.6MB Chunks: 872 CGO: 240 Ply: 2 Zom: 0 Ent: 47 (144) Items: 13 CO: 1 RSS: 6403.0MB
- 2019-10-21T21:58:09 15330.308 INF Time: 254.88m FPS: 59.18 Heap: 3285.0MB Max: 3370.6MB Chunks: 872 CGO: 240 Ply: 2 Zom: 0 Ent: 42 (122) Items: 13 CO: 1 RSS: 6446.1MB
- 2019-10-21T21:58:39 15360.313 INF Time: 255.38m FPS: 57.89 Heap: 3298.9MB Max: 3370.6MB Chunks: 875 CGO: 240 Ply: 2 Zom: 0 Ent: 45 (130) Items: 13 CO: 1 RSS: 6444.0MB
- 2019-10-21T21:59:09 15390.328 INF Time: 255.88m FPS: 59.33 Heap: 3319.8MB Max: 3370.6MB Chunks: 875 CGO: 240 Ply: 2 Zom: 0 Ent: 46 (140) Items: 13 CO: 1 RSS: 6489.2MB
- 2019-10-21T21:59:30 15411.541 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
- 2019-10-21T21:59:39 15420.329 INF Time: 256.38m FPS: 59.85 Heap: 3363.6MB Max: 3370.6MB Chunks: 875 CGO: 240 Ply: 2 Zom: 0 Ent: 42 (145) Items: 13 CO: 1 RSS: 6481.1MB
- 2019-10-21T21:59:49 15431.238 INF Syrex made level 55 (was 54), exp for next level 153635
- 2019-10-21T21:59:50 15432.143 INF MinEventLogMessage: XP gained during the last level:
- 2019-10-21T21:59:50 15432.143 INF CVarLogValue: $xpFromLootThisLevel == 4042
- 2019-10-21T21:59:50 15432.143 INF CVarLogValue: $xpFromHarvestingThisLevel == 1435
- 2019-10-21T21:59:50 15432.143 INF CVarLogValue: $xpFromKillThisLevel == 12103
- 2019-10-21T22:00:09 15451.135 INF Time: 256.88m FPS: 21.24 Heap: 3416.6MB Max: 3416.6MB Chunks: 875 CGO: 240 Ply: 2 Zom: 0 Ent: 43 (151) Items: 13 CO: 1 RSS: 6485.6MB
- 2019-10-21T22:00:11 15452.525 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio source object for AudioSource_CreatureSenseAlert.
- 2019-10-21T22:00:13 15454.546 INF DMS Died!
- 2019-10-21T22:00:13 15454.546 INF Entity Syrex 171 killed by zombieFatCopRadiated 47069
- 2019-10-21T22:00:13 15454.589 INF GMSG: Player 'Syrex' died
- 2019-10-21T22:00:23 15464.518 WRN InitBreadCrumbs Syrex (-2071.0, 69.1, 1384.7)
- 2019-10-21T22:00:26 15467.515 INF 1. Spawn pos: sleeping bag SpawnPoint (-2113.5, 58.0, 1621.5)/0.0
- 2019-10-21T22:00:26 15467.515 INF OpenSpawnWindow
- 2019-10-21T22:00:29 15471.166 INF 2. Spawn pos: random near bedroll SpawnPoint (-2164.5, 59.8, 1694.5)/0.0
- 2019-10-21T22:00:29 15471.166 INF Respawn almost done
- 2019-10-21T22:00:29 15471.172 INF DMS Respawn!
- 2019-10-21T22:00:39 15481.139 INF Time: 257.38m FPS: 46.51 Heap: 3450.0MB Max: 3450.0MB Chunks: 894 CGO: 247 Ply: 2 Zom: 0 Ent: 7 (135) Items: 13 CO: 1 RSS: 6655.2MB
- 2019-10-21T22:01:09 15511.140 INF Time: 257.88m FPS: 76.60 Heap: 3538.9MB Max: 3538.9MB Chunks: 895 CGO: 232 Ply: 2 Zom: 0 Ent: 7 (136) Items: 13 CO: 1 RSS: 6698.1MB
- 2019-10-21T22:01:39 15541.155 INF Time: 258.38m FPS: 70.13 Heap: 3575.4MB Max: 3575.4MB Chunks: 895 CGO: 253 Ply: 2 Zom: 0 Ent: 18 (148) Items: 25 CO: 1 RSS: 6752.5MB
- 2019-10-21T22:02:09 15570.523 WRN Player is stuck, trying to unstick them.
- 2019-10-21T22:02:09 15570.569 WRN Player is stuck, trying to unstick them.
- 2019-10-21T22:02:09 15570.620 WRN Player is stuck, trying to unstick them.
- 2019-10-21T22:02:09 15570.669 WRN Player is stuck, trying to unstick them.
- 2019-10-21T22:02:09 15570.719 WRN Player is stuck, trying to unstick them.
- 2019-10-21T22:02:09 15570.768 WRN Player is stuck, trying to unstick them.
- 2019-10-21T22:02:09 15570.825 WRN Player is stuck, trying to unstick them.
- 2019-10-21T22:02:09 15570.871 WRN Player is stuck, trying to unstick them.
- 2019-10-21T22:02:09 15571.155 INF Time: 258.88m FPS: 88.81 Heap: 3594.5MB Max: 3594.5MB Chunks: 896 CGO: 256 Ply: 2 Zom: 0 Ent: 18 (148) Items: 25 CO: 1 RSS: 6744.0MB
- 2019-10-21T22:02:25 15586.662 INF UnloadUnusedAssets 21.82164
- Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 23684 unused Assets to reduce memory usage. Loaded Objects now: 528475.
- Total: 809.287100 ms (FindLiveObjects: 36.214600 ms CreateObjectMapping: 12.731100 ms MarkObjects: 701.313500 ms DeleteObjects: 59.027700 ms)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T22:02:40 15601.716 INF Time: 259.38m FPS: 82.15 Heap: 3485.8MB Max: 3594.5MB Chunks: 896 CGO: 256 Ply: 2 Zom: 0 Ent: 17 (149) Items: 25 CO: 1 RSS: 6045.8MB
- 2019-10-21T22:03:10 15631.724 INF Time: 259.88m FPS: 85.95 Heap: 3499.4MB Max: 3594.5MB Chunks: 896 CGO: 256 Ply: 2 Zom: 0 Ent: 17 (149) Items: 25 CO: 1 RSS: 6077.4MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T22:03:40 15661.728 INF Time: 260.38m FPS: 85.69 Heap: 3516.4MB Max: 3594.5MB Chunks: 896 CGO: 255 Ply: 2 Zom: 0 Ent: 17 (150) Items: 26 CO: 1 RSS: 6045.9MB
- 2019-10-21T22:04:10 15691.730 INF Time: 260.88m FPS: 94.86 Heap: 3531.6MB Max: 3594.5MB Chunks: 896 CGO: 256 Ply: 2 Zom: 0 Ent: 17 (150) Items: 26 CO: 1 RSS: 6040.8MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T22:04:40 15721.741 INF Time: 261.38m FPS: 98.83 Heap: 3549.3MB Max: 3594.5MB Chunks: 896 CGO: 256 Ply: 2 Zom: 0 Ent: 17 (150) Items: 26 CO: 1 RSS: 6031.6MB
- 2019-10-21T22:05:10 15751.741 INF Time: 261.88m FPS: 72.56 Heap: 3563.9MB Max: 3594.5MB Chunks: 896 CGO: 256 Ply: 2 Zom: 0 Ent: 16 (150) Items: 26 CO: 1 RSS: 6008.2MB
- 2019-10-21T22:05:40 15781.752 INF Time: 262.38m FPS: 76.99 Heap: 3575.2MB Max: 3594.5MB Chunks: 896 CGO: 256 Ply: 2 Zom: 0 Ent: 16 (150) Items: 26 CO: 1 RSS: 5994.3MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T22:06:10 15811.758 INF Time: 262.88m FPS: 109.01 Heap: 3606.7MB Max: 3606.7MB Chunks: 896 CGO: 256 Ply: 2 Zom: 0 Ent: 16 (150) Items: 26 CO: 1 RSS: 6015.9MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-21T22:06:40 15841.769 INF Time: 263.38m FPS: 91.25 Heap: 3644.1MB Max: 3644.1MB Chunks: 896 CGO: 256 Ply: 2 Zom: 0 Ent: 16 (150) Items: 26 CO: 1 RSS: 6110.6MB
- 2019-10-21T22:07:10 15871.777 INF Time: 263.88m FPS: 94.77 Heap: 3046.8MB Max: 3644.1MB Chunks: 870 CGO: 256 Ply: 2 Zom: 0 Ent: 16 (69) Items: 11 CO: 1 RSS: 6109.9MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-21T22:07:40 15901.787 INF Time: 264.38m FPS: 92.22 Heap: 3058.8MB Max: 3644.1MB Chunks: 870 CGO: 256 Ply: 2 Zom: 0 Ent: 16 (69) Items: 11 CO: 1 RSS: 6109.0MB
- 2019-10-21T22:07:51 15912.769 WRN Player is stuck, trying to unstick them.
- 2019-10-21T22:08:10 15931.798 INF Time: 264.88m FPS: 75.89 Heap: 3075.9MB Max: 3644.1MB Chunks: 870 CGO: 256 Ply: 2 Zom: 0 Ent: 16 (69) Items: 11 CO: 1 RSS: 6129.8MB
- 2019-10-21T22:08:41 15962.807 INF Time: 265.38m FPS: 79.63 Heap: 3102.5MB Max: 3644.1MB Chunks: 870 CGO: 256 Ply: 2 Zom: 0 Ent: 16 (69) Items: 11 CO: 1 RSS: 6128.9MB
- 2019-10-21T22:09:11 15992.815 INF Time: 265.88m FPS: 73.01 Heap: 3122.3MB Max: 3644.1MB Chunks: 870 CGO: 256 Ply: 2 Zom: 0 Ent: 16 (69) Items: 11 CO: 1 RSS: 6146.0MB
- 2019-10-21T22:09:41 16022.822 INF Time: 266.38m FPS: 82.59 Heap: 3140.7MB Max: 3644.1MB Chunks: 870 CGO: 256 Ply: 2 Zom: 0 Ent: 16 (69) Items: 11 CO: 1 RSS: 6142.9MB
- 2019-10-21T22:09:44 16025.584 INF Disconnect
- 2019-10-21T22:09:44 16025.790 INF Exited thread NCS_Reader_0
- 2019-10-21T22:09:44 16025.791 INF Exited thread NCS_Writer_0
- 2019-10-21T22:09:44 16025.791 INF Exited thread NCS_Writer_1
- 2019-10-21T22:09:44 16025.791 INF Exited thread NCS_Reader_1
- 2019-10-21T22:09:44 16025.797 INF SaveAndCleanupWorld
- 2019-10-21T22:09:44 16025.798 INF [Steamworks.NET] Stopping server
- 2019-10-21T22:09:44 16025.798 INF [Steamworks.NET] Exiting Lobby
- 2019-10-21T22:09:44 16025.804 INF World.Unload
- 2019-10-21T22:09:44 16025.872 INF World.Cleanup
- 2019-10-21T22:09:44 16025.873 INF Exited thread ChunkRegeneration
- 2019-10-21T22:09:44 16025.879 INF Exited thread ChunkCalc
- 2019-10-21T22:09:44 16025.899 INF Persistent GamePrefs saved
- 2019-10-21T22:09:49 16031.001 INF Preparing quit
- 2019-10-21T22:09:49 16031.004 INF Persistent GamePrefs saved
- 2019-10-21T22:09:49 16031.006 INF Cleanup
- 2019-10-21T22:09:49 16031.036 INF AchievementManager.Cleanup
- 2019-10-21T22:09:50 16031.671 INF Terminating threads
- 2019-10-21T22:09:50 16031.673 INF OnApplicationQuit
- 2019-10-21T22:09:50 16031.674 INF Terminating threads
- 2019-10-21T22:09:50 16031.674 INF OnApplicationQuit
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 23a8 -> priority: 1
- Thread -> id: 4c30 -> priority: 1
- Thread -> id: 4ca0 -> priority: 1
- Thread -> id: 3c3c -> priority: 1
- Thread -> id: 1b94 -> priority: 1
- Thread -> id: 68c -> priority: 1
- Thread -> id: 4080 -> priority: 1
- Thread -> id: 5744 -> priority: 1
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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