G4U55

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Oct 6th, 2017
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  1. Update 2:
  2. BUILD NOTES
  3.  
  4. - New input system, rebuilt from the ground up.
  5.  
  6. Note: Users may have to re-map their controllers. Do this in "Options -> Controls -> Configure Controls."
  7.  
  8. - Many wheels, XInput devices, and keyboard have default configurations already set up. These should work when attached, without extra configuration.
  9.  
  10. - If your controller does not work when attached, use the keyboard to navigate to "Options -> Controls -> Configure Controls" to set it up.
  11.  
  12. - Supports using multiple input devices at once. (For instance: steer with wheel, shift with shifter, gas/brake with pedals, control overlays with keyboard).
  13.  
  14. - Deadzones can be configured in "Options -> Controls -> Other Settings."
  15.  
  16. - Most DirectInput/XInput devices should be supported. If a device didn't work before, try it again.
  17.  
  18. - Supports all buttons on devices, no longer limited to 20 buttons.
  19.  
  20. - Now can fully configure XBOX controllers.
  21.  
  22. - Can now assign controls to discrete functions in game. "Accept" no longer has to also control the "Race Info" display, for instance.
  23.  
  24. - Can assign buttons/keys to steer, throttle, brake, clutch, etc. Just assign "Digital Steering Left/Right", "Digital Throttle", "Digital Brake", etc.
  25.  
  26. - We now support having more than one force feedback device attached to your computer.
  27.  
  28. - Player 1 and Player 2 can use different devices of any type; they don't have to both use gamepads or both use wheels. Set this in "Options -> Controls -> Other Settings."
  29.  
  30. - Keyboard is officially supported.
  31.  
  32.  
  33. Other notes:
  34. - Fixed potential game hitch when spotter speaks.
  35. - Now award speed points for challenges.
  36. - Display purse on the race card for career.
  37. - Fixed "Race All Tracks" achievement.
  38. - Better pre-race camera animations in multiplayer.
  39. - Implemented some missing UI sounds.
  40. - In Career, if you race cleanly, your Rivals anger level will slowly decay over time.
  41. - Added new victory anthems.
  42. - Tied Victory Anthems to Effects Volume.
  43. - Improved offline race results for the AI.
  44. - Made top-end AI more difficult at some tracks.
  45. - Changed AI qualify logic.
  46. - Support "strict" yellow flags in single player. Set this in "Game Settings."
  47. - Fixed some crash bugs.
  48. - Other minor bug fixes and improvements.
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