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  1. MMA President Instructions
  2.  
  3. Index
  4.  
  5. 1. Quick Start
  6. 2. Continue Day/Continue Week (New Continue Week on Version 1.1)
  7. 3. Main Page
  8. 4. Messages
  9. 5. Booking
  10. 6. Sign Fighters
  11. 7. Profile Page
  12. 8. Drug Suspensions
  13. 9. Weight-ins/Weight Misses
  14. 10. Injuries
  15. 11. Roster/Company Management/Send Fighter to Training Gym
  16. 11.1 Extend Fighter Contract (NEW in version 1.1)
  17. 12. Sign Staff
  18. 13. Staff Select
  19. 14. Buy Fighters
  20. 15. Gym Training
  21. 16. CEO Rannkings
  22. 17. MMA Express
  23. 18. The Simulator/MMA Rules
  24. 19. Titles
  25. 20. Finances
  26. 21. Rankings
  27. 22. Retired
  28. 23. Companies
  29. 24. Other Signings
  30. 25. Choose/Start New Game
  31. 26. Settings (New Sign All Fighters and Financial Freedom in Version 1.1)
  32. 27. Edit People/Create People/Add Pictures & Videos
  33. 28. Edit Company Info/Add & Release Fighters and Staff
  34. 29. Repair Game
  35. 30. Installing a Mod Game
  36. 31. Mod Creation
  37. 32. Computer CEO A.I.
  38. 33. Troubleshooting
  39. 34. Thank you
  40.  
  41.  
  42. 1. Quick Start
  43.  
  44. Start the game by clicking/double clicking MMA President in the MMA President game folder.
  45.  
  46. The quickest way to get an event booked is to click on 'Booking' and click on the book
  47. button of the day you want to book. This instantly books the day. If you want to start
  48. booking as soon as possible you can go into 'Settings' and turn off the 'Booking Wait For
  49. Training Camp' option. This means fighters will no longer need 6-12 weeks to train for their
  50. fights and can be booked when they are not recovering for a fight.
  51.  
  52. So now your event is booked it's time to sign some fighters. You can also buy fighters
  53. but that can be expensive. Remember that some of the fighters you sign might still be
  54. recovering from their last fight so they will need time to recover. You can find out how long
  55. in the 'Roster' page. You will want to sign popular fighters for the Main Event and Co-Main
  56. Event so that you can increase your company's popularity if the event is a success.
  57.  
  58. Once you've signed your fighters and have enough, you can then go back into the 'Booking'
  59. page and click 'Edit' on the event you've booked. You will need to book at least 5 fights
  60. for the event to go ahead or the event will be cancelled. Remember the fighters will need
  61. to be in the same weightclass and of the same gender to fight each other. You can use the
  62. filter buttons around the page to help you find fighters that can be matched against each
  63. other.
  64.  
  65. To get good ratings on your events, you should look for fighters with average fight ratings
  66. that range between 70 to 100.
  67.  
  68. So now that you've booked your fights it's time to click 'Continue Day', after each day is
  69. updated, keep clicking 'Continue Day'/'Continue' until the event is started.
  70. (You will also see the weigh-ins for your event on the day before the event takes place)
  71.  
  72. When watching an event you can click 'Spacebar' to go through the fight, move by move or you
  73. can click 'Enter' to quickly go through the fight. Click continue after the fight to go to
  74. the next fight until the event is finished.
  75.  
  76.  
  77. 2. Continue Day/Continue Weeks
  78.  
  79. This button will take you to the next day or to your booked event. Days without computer
  80. events will sim fast with the computer event days simming a little bit slower.
  81.  
  82. Continue Week (Multi-day Advance) will take you to the day before your next event or sim through 7 days.
  83.  
  84.  
  85. 3. Main Page
  86.  
  87. The main page is so that you can get an overview of everything that is going on in the game
  88. and within your company. You can see your rank, important messages, popularity and which
  89. fighters are about to leave your company. Also there is information about the other companys
  90. including which company's have the most popularity/money and which events have been the
  91. most successful.
  92.  
  93.  
  94. 4. Messages
  95.  
  96. You will receive messages from your fighters, this includes if a fighter is unhappy with
  97. how they're being booked or if their opponent has failed a drug test or missed weight.
  98. You will also receive offers from other companys to buy your fighters. You will be able to
  99. sell the fighter within the message. If you decide to start a relationship with a fighter
  100. you will also receive their messages, pictures, videos here.
  101.  
  102.  
  103. 5. Booking
  104.  
  105. On the booking page you can decide when your events will take place. If you want to book
  106. events immediately go into the 'Settings' page and turn off the 'Booking Wait for Training
  107. Camps' option. Otherwise you will have to book events 6 to 12 weeks in the future.
  108.  
  109. To book an event, click on a 'Book Fight' button which allows you to book the fight
  110. in the chosen slot.
  111.  
  112. Now that you are in the Book fight page, you can use the filter buttons around the page to
  113. find fighters that can face each other. Fighters will need to be in the same weightclass
  114. and of the same gender to face each other. You can click the 'Reset' button to remove the
  115. filters.
  116.  
  117. If you want to keep these filter settings, let's say you want to carrying on booking this
  118. division, you can click and turn on the 'Keep Filter' button so that you don't have to
  119. re-click the filters to book your next fight.
  120.  
  121. You can sort the fighters by clicking the buttons above the stats 'Po' is for popularity.
  122. You will want your Main-Event and Co-Main Event fights to have the highest popularity fighters
  123. that your company has. This will give your company a chance to gain popularity if the fans
  124. like the fights. At the bottom of the page, it will tell you if your main two fights have
  125. enough popularity for your company to gain popularity.
  126.  
  127. To book a title fight, click 'Book Title', you can then choose which title you want to book.
  128. There are 3 titles for each of the 21 weight divisions.
  129.  
  130. You can also choose between 3 and 5 rounds for each fight.
  131.  
  132. Once you have decided on your fight, click the 'Submit Fight' button. You might receive a
  133. warning from the commission if the fighter skills are too far apart and they won't allow for
  134. the fight to take place. (Also if the fighters are of different genders and weightclasses)
  135.  
  136.  
  137. 6. Sign Fighters
  138.  
  139. You can use the filter buttons for example: weightclasses and gender to filter which type of
  140. fighters you want to sign. To sign a fighter, simple press the sign button. You can then choose
  141. if the fighter will be signed for a 3 or a 5 fight contract. If another company wants to make
  142. an offer for the fighter you will need to increase your bid until you out bid the other company.
  143. To sign the fighter simply press the 'Complete Signing' button.
  144.  
  145. You will only be able to sign fighters that have 9 more popularity points than your company.
  146. For example if your company has 10 popularity points, you can only sign fighters with 19
  147. popularity points.
  148.  
  149. Note: A stat to look out for is a fighter's 'Rating %', this is an average of the ratings
  150. from all of the fighter's fights. If they have a high rating then the fans are enjoying
  151. their fights. This will help you increase the popularity of your company, if your event has
  152. enough star power (fighters with enough popularity in the Main-Event and Co-Main Event).
  153.  
  154.  
  155. 7. Profile Page
  156.  
  157. The profile page has a massive amount of information on each of your fighters. This includes
  158. their Fight History, skills, stats, relationships and training improvements. This will give
  159. you a good idea how good a fighter is by looking at how many stars out of 5 a fighter has
  160. or by how many wins they have and the type of ratings their fights are getting.
  161.  
  162.  
  163. 8. Drug Suspensions
  164.  
  165. You will find out after a fight if a fighter has been suspended for performance enhancing
  166. drugs (PEDs), if they won their fight the result will be overturned and result in a DQ. If
  167. a fighter has a high 'Drugs' skill then they are more likely to be using PEDs. This will
  168. help them train faster but if they are caught, their popularity will take a hit and they
  169. will anger their opponent. Also a fighter will be suspended for 6 months to a year if caught
  170. on PEDs.
  171.  
  172.  
  173. 9. Weight-ins/Weight Misses
  174.  
  175. Your fighters will Weigh-in the day before a fight, an asterisk next to a weight means a
  176. fighter has missed weight. You can find the 'Weight Cutting' skill in a fighter's profile,
  177. the higher the skill the less likely a fighter will miss weight.
  178.  
  179.  
  180. 10. Injuries
  181.  
  182. After each event you will find out which of your fighters are injured by looking in the
  183. 'Messages' page. You can find the 'Injuries' skill in the profile page, the higher this skill
  184. is, the more likely a fighter can be injured in the fight. A fighter that is injured can take
  185. between 6 months and 12 months to recover, depending on the severity of the injury.
  186.  
  187.  
  188. 11. Roster, Company Management and Send Fighter to the training gym
  189.  
  190. On the roster page you will have all of the filter settings to sort through your fighters.
  191. You will also be able to move your fighters between your three companies by clicking the
  192. 'Move' button and then clicking on one of the three buttons at the bottom of the page under
  193. 'Move to'. If you have hundreds of fighters this is a great way to place new fighters in
  194. a lower company to judge their potential. These fighters will still be able to gain popularity
  195. from these lower company events so that you can build up their popularity before they make
  196. the move to the Main Company.
  197.  
  198. You can also use the 2nd/3rd Companies as a way of rebuilding fighters or simply running out
  199. an underperforming fighter's contract.
  200.  
  201. There is also a button to send a fighter to train in your gym. There are only 100 places in
  202. your gym, so choose which fighters you send wisely.
  203.  
  204. 11.1 Extend Fighter Contract.
  205.  
  206. On the Roster page you will find the 'Extend Contracts' Button. This will take you to the
  207. Extend Contracts Page where you will find a list of fighters who have less than 3 fights on
  208. their contract or they have less than 29 days on their contract. By clicking on the 'DL'
  209. Contracts Days Left button or the 'FL' Contract Fights Left button you can find which fighters
  210. are closest to having their contract run out. Click the 'Extend' button on any of the fighter
  211. rows to bring up the extend contract dialogue box. Click the 'Extend Contract' button to
  212. extend the fighter's contract.
  213.  
  214. Note: If a fighter is unhappy with their booking they will not want to re-sign their contract.
  215. Don't worry, you'll be able to re-sign them again after a year cooldown period.
  216.  
  217.  
  218. 12. Staff Sign
  219.  
  220. On this page, you will be able to sign 7 different types of staff, from Ring Girls to Coaches.
  221. Simply click the 'Sign' button and then choose between an 18 & 30 month contract
  222. before clicking 'Complete Signing' to sign your staff member.
  223.  
  224. You will only be able to sign staff that have 9 more popularity points than your company.
  225. For example if your company has 10 popularity points, you can only sign staff with 19
  226. popularity points.
  227.  
  228.  
  229. 13. Staff Select
  230.  
  231. To place a member of staff into a company position, click one of the 'Mo' buttons
  232. in the top half of the screen and then click the staff member 'Move' button next to your
  233. chosen staff to move them into their staff position.
  234.  
  235. Note: Only staff that you select will count against your wage bill.
  236.  
  237.  
  238. 14. Buy Fighters
  239.  
  240. Buy fighters is very much like Sign Fighters accept that you will have to pay a fee to the
  241. company that you are buying the fighter from. Also you will have to pay the fighter a
  242. larger wage.
  243.  
  244. You can click the company buttons at the top of the page to sort through fighters from
  245. that particular company. You will not be able to buy fighters from companies with 9 more
  246. popularity points than yours.
  247.  
  248. Note: It's best to buy fighters when your events are making a lot of money and you have
  249. a million+ in the bank as if you go into negative finances you will not be able to sign
  250. fighters over 10 popularity.
  251.  
  252.  
  253. 15. Gym Training
  254.  
  255. When you click the train button on the roster page, this page is where your fighters go to
  256. train. You can see your coaches at the top of the page and their skills. On this page you will
  257. be able to decide which type of skill a fighter will train. By clicking one of the 4 'Train'
  258. buttons, you can choose if a fighter will train 'All Skills', 'Striking', 'Grappling' or
  259. 'Defense/Health(Cardio)'.
  260.  
  261. By clicking the 'R' button on the fighter's row, you can remove them from the trainig gym.
  262.  
  263. Note: Once a fighter reaches the age of 36/37 their skills will start deteriorating.
  264.  
  265.  
  266. 16. CEO Rankings
  267.  
  268. For all popularity points a fighter gains from fight position 1-10 in each event, your
  269. CEO 'Max Default' will get these points. These are then averaged for each event so that
  270. you can be ranked against all the other CEOs in the game.
  271.  
  272.  
  273. 17. MMA Express
  274.  
  275. MMA Express is the game's MMA news website. Hundreds of pages of MMA information about
  276. the latest news and stats from the game world.
  277.  
  278.  
  279. 18. The Simulator/MMA Rules
  280.  
  281. The fight simulator uses the skills of fighters so that each fight can simulated move by move.
  282. If you are not familiar with MMA rules, fights can be decided by a Knockout (KO), a submission
  283. (Sub) or a decision. If a fight ends in a decision, judges will decide which fighter did more
  284. strikes and submission attempts to win the fight. They will also weight-up how powerful the
  285. strikes were.
  286.  
  287.  
  288. 19. Titles
  289.  
  290. Each weight division in your company has 3 seperate title belts, including Main, Interim and
  291. Challenger Titles. With 21 weight classes, this means your company has 63 belts to be won by
  292. your fighters.
  293.  
  294.  
  295. 20. Finances
  296.  
  297. You can find out how much money your company has, including Money In, Money Out and your
  298. total staff wages on this page.
  299.  
  300.  
  301. 21. Rankings
  302.  
  303. Fighter rankings: Fighters receive points depending on the records and rank of the fighters
  304. that they beat.
  305.  
  306.  
  307. 22. Retired
  308.  
  309. Take a look at the game's retired fighters. Fighters will start thinking about retirement if
  310. they go on long losing streaks or once they reach 36/37 years of age. If they're still winning
  311. their fights, then they will put off retirement for as long as they're competitive.
  312.  
  313.  
  314. 23. Companies
  315.  
  316. You can see all the information of rival companies by clicking on a company's 'Roster' button.
  317.  
  318.  
  319. 24. Other Signings
  320.  
  321. Find out which fighters have been signed or bought on this page.
  322.  
  323.  
  324. 25. Choose/Start New Game
  325.  
  326. On this page you can select any of the 10 save game slots in the game. You can also change
  327. the name of the save game.
  328.  
  329. If you want to start a new game in 2019 you can click the 'New' button underneath. This will
  330. start a game with 5 years of simulated game data, fights and stats.
  331.  
  332. If you start a 1995 game the game will start the game with no fighters and then generate them
  333. for you. You can go into 'Game Settings' to increase the amount of fighters that are generated
  334. each day. Also you can choose the max popularity of these generated fighters.
  335.  
  336. The 'New Mod Game from Mod Folder' is if you decide to place the mod game files into the 'Mod'
  337. folder which is inside the 'Save' folder. You will then be able to click this button to use
  338. this mod for any of the save game slots.
  339.  
  340. Note: If you want to start a fresh mod game to create your own game world mod, you can start
  341. a 1995 game and then choose which year the game will start in near the bottom of the page.
  342.  
  343.  
  344. 26. Settings
  345.  
  346. The 'All Fighters Can Be Signed' option means that when you sign fighters you can sign any
  347. fighter in the game. Though if you have a small company, this could send you into negative
  348. finances.
  349.  
  350. The 'Financial Freedom' option means that you don't have to worry about going into negative
  351. finances and you can put as many expensive fights on your events as you want.
  352.  
  353. Ignore 'Super Signings' as these have currently been turned off. These were so that you could
  354. sign any free agent fighter but you would have to spend a massive amount of money. From
  355. testing it was too easy to bankrupt your company, so these will probably be removed soon.
  356.  
  357. Booking Wait for Training is the training time a fighter needs before fighting. They will
  358. normally need between 6 and 12 weeks.
  359.  
  360. You can choose if you want to have 'Celebrities' in the game.
  361.  
  362. When a fighter retires or if you start a 1995 game or if you have a mod game with less than
  363. 3700 fighters the game will generate new fighters to fill up the game. You can choose what
  364. the maximum popularity of these fighters will be (1-100 popularity). Also you can choose how
  365. many new fighters can be generated each day. If there is a full compliment of fighters in the
  366. game, no new fighters will be generated.
  367.  
  368.  
  369. 27. Edit People/Create People/Add Pictures & Videos
  370.  
  371. Edit People:
  372.  
  373. On this page you can edit and create, fighters and staff. You can save time in creating
  374. fighters by using the 'Quick Add' button.
  375.  
  376. Pic Gen Add:
  377.  
  378. 'Pic Gen Add' is for adding pictues that will be used with generated fighters.
  379.  
  380. Note: If you want to add your own picture/pictures for a fighter you will need to place them
  381. in the correct folder. You will find these folders in the 'Images' folder inside the
  382. MMA President game folder. You should then go into the corresponding game folder for your save
  383. game, let's say we're using save game 1 so we would be using the 'Game1' folder for our images.
  384.  
  385. Add Pictures:
  386.  
  387. If you want to use your picture as a face pic, place this in the 'Face' folder. Make sure
  388. you remember what the picture is called and what its file extension is, for example
  389. 'garyface1.jpg' or 'garyface2.png'. You can find these details by right clicking on a picture
  390. and then clicking properties.
  391.  
  392. You would then choose the Face 1 slot and fill it with the picture and file extension name,
  393. for example: garyface1.jpg
  394.  
  395. The other pictures slots are for the relationship part of the game. Let's say you have a
  396. favorite fighter, they will then occasionally send you pictures and relationship
  397. messages.
  398.  
  399. Add Videos:
  400.  
  401. You can also add videos for the relationship game, these go in the 'Videos' folder in the
  402. MMA President main game folder. You can use mp4 and mov files.
  403.  
  404.  
  405. 28. Edit Company Info/Add & Release Fighters and Staff
  406.  
  407. Edit all company info here. This is also where you can change your company names if you're
  408. building a mod game.
  409.  
  410. Also on the Edit Company page you can click 'Add Fighter' or 'Release' to add and release
  411. fighters from any company in the game. Also the same for Staff with 'Add Staff' and
  412. 'Remove Staff'.
  413.  
  414. 'Add From Save' is where you can add fighters from any of the 10 save game slots in the game.
  415.  
  416. You can also use 'Change Titles' to give a fighter their weight division title for the company
  417. they are currently signed with.
  418.  
  419.  
  420. 29. Repair Game
  421.  
  422. This was created because of the old Window 10 bug that would suddenly turn your computer off. At
  423. the same time it would occasional blank the game files if they were being updated while
  424. continuing to the next day.
  425.  
  426. You can also use these buttons to go back to 2 different days of the past week, let's say you
  427. make a mistake and book the wrong Main-Event fight.
  428.  
  429.  
  430. 30. Installing a Mod Game
  431.  
  432. Check out this video for a visual explanation on how to install a Mod Game:
  433. https://www.youtube.com/watch?v=YEFjXTohDFM&t
  434.  
  435. Installing a mod is fairly simple. It is a case of replacing the save game folder and the
  436. image folder of one of the save games with the mod folders. In your mod there should be 2 folders,
  437. let's say you are replacing Save Game slot 10, you would go into the 'Save' folder from the
  438. MMA President main game folder. From here, you should then replace the 'Save10' folder with the
  439. Save10 mod folder. (Rename the old Save10 folder to Save10bak)
  440.  
  441. Next you need to go back to the MMA President main game folder and go into the 'Images' folder.
  442. You will need to replace the 'Game10' folder with the 'Game10' mod folder.
  443. (Rename the old Game10 folder to Game10bak)
  444.  
  445. If there are any video files in the mod, simply find the 'Videos' folder in the MMA President
  446. main game folder and put the mod video files in the 'Videos' folder.
  447.  
  448. When you next load up MMA president, you simply need to select the Save Game 10 slot from the
  449. 'Choose Game' page. If you are already in MMA President, simply select another game and then
  450. reselect your mod game.
  451.  
  452. You can put your mod into any of the save game slots but you will have to make sure that the
  453. game folders have the correct names, for example the Save5 folder is for the fifth save game slot.
  454.  
  455.  
  456. 31. Mod Creation
  457.  
  458. The best way to start a mod is to go into the 'Choose Game' page and click the 'Select' button of the
  459. save game slot you want to use. Let's say you choose save game slot 5, you will then need to click
  460. the 'New' button on that row that is below the heading 'New Game 1995'. This will bring up a dialogue
  461. box asking, 'Start a new game in this slot?', click 'Yes'. You will then be presented with a new
  462. page. There will be a text field with, 'Enter Starting Year', basically enter which year you want
  463. to start the game in, for example '2020'.
  464.  
  465. To continue with making your mod, just click 'Play Game with Celebs' or 'Play Game without
  466. Celebs'. You can always change this in settings later.
  467.  
  468. You can now go into 'Edit Company' from the left menu and then click the 'Edit Company' button at
  469. the top of the page to change the names and details of your companies. We will come back to this
  470. page later.
  471.  
  472. To start creating your fighters you will need to go into 'Edit People' from the menu on
  473. the left of the page. You can add fighters and change any of their attribues with 'Add Fighter'
  474. or you can use the quick method by using 'Quick Add'. You can always edit the fighters later by
  475. using the 'Edit/Delete Fighter' button at the top of the page.
  476.  
  477. To add your own picture/s for a fighter you will need to place them in the correct folder. You will
  478. find these folders in the 'Images' folder which is inside the MMA President game folder.
  479. You should then go into the corresponding game folder for your save game, let's say we're using
  480. the save game 1 slot, this means we would be using the 'Game1' folder for our images. Most of your
  481. pictures will probably be face pictures, so you would place this in the 'Face' picture folder.
  482.  
  483. Make sure you remember what the picture is called and what its file extension is, for example
  484. 'garyface1.jpg' or 'garyface2.png'. You can find these details by right clicking on a picture
  485. and then clicking properties.
  486.  
  487. You would then use the Face Pic 1 text field and type the picture and file extension name,
  488. for example: garyface1.jpg
  489.  
  490. The other picture slots are for the relationship part of the game. Let's say you have a
  491. favorite fighter, they will then occasionally send you pictures and relationship
  492. messages. You can start a relationship by going into a fighter's profile page. The button is found
  493. at the top right of the page.
  494.  
  495. Add Videos:
  496.  
  497. You can also add videos for the relationship game, these go in the 'Videos' folder in the
  498. MMA President main game folder. You can use mp4 and mov files. These like pictures can also
  499. be added in by typing in the file name and extension for example: garyvideo1.mp4
  500. into the 'Video 1' text field that can be found by using the 'Pictures/Videos' button in the fighter
  501. edit page.
  502.  
  503. To Edit a fighter click 'Edit/Delete Fighter' at the top of the page and then find
  504. the fighter you want to edit using the filters on the page. Once you've found your fighter,
  505. click the 'Edit' button.
  506.  
  507. Once you've created some fighters you can go back into the 'Edit Company' page by using the
  508. menu on the left. You can use the 'Add Fighter' and 'Release' buttons at the top of the page to
  509. add and release fighters for any company you choose. You can also use 'Change Titles' to choose a
  510. company's division champions.
  511.  
  512. Creating/Adding staff is very similar to fighters, use the 'Create Staff' button in the
  513. 'Edit People Page'. These can then be added to a company by going into the 'Edit Company' page
  514. by using the left menu and clicking the 'Add Staff' button at the top of the page.
  515.  
  516.  
  517. 32. Computer CEO A.I.
  518.  
  519. One of the most important features of the game is to allow the computer controlled CEOs to do
  520. almost everything that you can in the game. Depending on their ability, these CEOs will book
  521. events, sign/buy fighters and have their own business relationships with fighters which will
  522. depend on how good their booking abilities are. You will be able to see how well the other CEOs
  523. are rated in the CEO rankings page, you might even see one of their fighters complain to the
  524. media at MMA Express.
  525.  
  526.  
  527. 33. Trouble Shooting
  528.  
  529. If the game is running slowly, try turning off as many unneeded programs as possible. One fault
  530. I've found after the recent Windows 10 update is that when you play a Youtube video with Brave
  531. Browser and have it playing in the background, this will dramatically slow the game down. Youtube
  532. seems to work fine in Chrome.
  533.  
  534. If you are not seeing all of the screen, try unclicking the windowed button before pressing play.
  535. This will be shown after you double click the 'MMA President' executable file. Also, you might be
  536. able to choose a different screen display resolution, make sure you choose one of the wider
  537. resolutions like 1600x1024 or something of a simular ratio.
  538.  
  539.  
  540. 34. Thank you
  541.  
  542. A big thank you for buying MMA President, which is a brand new take on the sports management
  543. game genre. If you have any comments or ideas for improvements in this game, or for future
  544. versions of MMA President please contact simworldcreate@gmail.com
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