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- $name : Wrestler Trait Generator
- $author : Lexicon
- $description : Randomly generates traits for a wrestler
- $goodtrait
- -None {80%}
- -Safe Worker - Decreases injury time by 50% when injuring opponent. {10%}
- -Never Give Up - Injury time is always cut down by 50%. {10%}
- -Social Media Star - Never loses Popularity due to an injury by staying relevant on social media, no matter the length. {10%}
- -FOREVER! - Never truly retires. Once this wrestler is retired, roll at the start of each new year to see if the wrestler will return. {10%}
- -Old-school Cool - Won’t retire based off age, only Popularity. {10%}
- -Do-or-Die - Won’t retire based off Popularity, only age. {10%}
- -Hear Me Out - 50% chance this wrestler can be talked out of retirement. {10%}
- -Renaissance Man - Can re-roll Traits once during their career. (re-rolling will eliminate the Renaissance Man trait) {10%}
- -Hardcore - 25% less stamina drain & 50% less injury in Hardcore Matches. {10%}
- -Ironman - Matches cost no Stamina. {10%}
- -Well Conditioned - Training costs no Stamina. {10%}
- -Mic Skillz - Add +5 to Promo Roll. {10%}
- -Company Man - 50% chance of raising Promotion Popularity by +5 each promo. {10%}
- -Put ‘Em Over - 50% Chance to boost an ally’s Popularity by -1pt each promo. {10%}
- -Best for Business - 50% chance to boost an enemy’s Popularity by +1pt each promo. {10%}
- -Hypeman - 50% chance of a +2pt Popularity boost in wrestler’s next match. {10%}
- -Friendly - x2 boost to Affinity. (max 5/5) {10%}
- -Tag Specialist - x2 Affinity boost when tagging with a set partner. (max 5/5) {10%}
- -Hot Tag - 50% chance of x2 Affinity boost when tagging with any wrestler. (max 5/5) {10%}
- -Factionist - x2 Affinity boost with any fellow faction member. (max 5/5) {10%}
- -Locker Room Leader - 50% chance of blocking a random incident. (limit 1 LRL per promotion). {10%}
- -Superstar - Adds 1pt of Popularity to each match. {10%}
- -Carry - Has a chance to raise opponents popularity by 1pt. {10%}
- -Luchadore - +1pt Popularity increase when wearing a mask, -1pt Popularity decrease when not wearing a mask. {10%}
- -Hollywood - May leave for 3 months at a time to film a movie, but will return with +2pt in Popularity. {10%}
- -Music Biz - Releases a music album every year, receives +1 Popularity for 3 months after release. {10%}
- -Loyal - 50% extra chance that this wrestler will re-sign with you. {10%}
- -Professor - Doubles XP when working with another wrestler under the age of 28. (can become trainer). {10%}
- -Ears Open, Mouth Shout - Doubles XP when working with anyone with more years in wrestling. {10%}
- -Never Do Wrong - Never loses Popularity from a random event. {10%}
- -Optimistic Healer - Recovery from an injury due to a Random Incident is cut down by 50%. {10%}
- -In it for the Love - Will agree to a contract one tier below their worth. {10%}
- -Quick Learner - Gains two levels every time they level up (ex. Lvl. 4-5 would be Lvl. 4-6) {10%}
- -Kickstarter - Receives a temporary 1pt Popularity boost every time they’re booked in the opening match of the show (first match of the 5 official matches). {10%}
- -Main Man - Receives a temporary 1pt Popularity boost every time they’re booked in the main event (last match of the 5 official matches). {10%}
- -Midcarder - Receives a temporary 1pt Popularity boost every time they’re booked in the middle match (3rd match of the 5 official matches). {10%}
- $badtrait
- -None {80%}
- -Hurty - Doubles injury time when injuring an opponent. {10%}
- -Stiff - 10% chance of injuring opponent every match. {10%}
- -Slow Heal - 50% extra time to each injury suffered. {10%}
- -Unfocused - Doubles chance of injury due to stamina. {10%}
- -Other Interests - Roll at the start of each year for retirement, regardless of age or popularity. {10%}
- -In it for the Money - Retires once reaching 5 million dollars in career earnings. {10%}
- -Blown Up - 50% stamina drain for each match. {10%}
- -We’re Live, Pal! - -5 to Promo roll. {10%}
- -Liability - 50% chance of decreasing Promotion Popularity by -5. {10%}
- -Bury ‘Em - 50% chance of decreasing an enemy’s Popularity by -1pt each promo. {10%}
- -Lone Wolf - -50% to Affinity. {10%}
- -Bad Luck - If wrestler is drawn in a random incident, you must roll another random incident on top of the first one for this wrestler. {10%}
- -Distraction - If this wrestler is drawn in a random incident, increases chance of random incident by 25%. {10%}
- -Loose Lips - Frequently does podcast interviews that have a chance to do -5 or +5 to Promotion Popularity. {10%}
- -Freelancer - 50% less chance this wrestler will re-sign with you. {10%}
- -Greedy - Demands a contract that is one tier above what they're worth. {10%}
- -Know-it-All - -25xp to each match. {10%}
- -Slow Learner - -25xp at all times {10%}
- -Public Enemy - Loses 2x more Popularity on Random Incidents. {10%}
- -Apathetic Healer - Recovery time from an injury due to a Random Incident is doubled. {10%}
- -Elitist - -50% to Affinity when teaming with a wrestler with a lower level. +50% to Affinity when teaming with a wrestler with a higher level. {10%}
- -Gassed - 75% stamina drain for each match. {10%}
- -Ego High - Only earns XP by winning a match. {10%}
- -Don’t Get a Big Head - Only earns XP when losing a match. {10%}
- $answer
- <b>Positive Traits</b> <br>[goodtrait]<br>[goodtrait] <br><br><b>Negative Traits</b><br>[badtrait]<br>[badtrait]
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