haxurs199

[FE] Aura

Mar 6th, 2020
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  1. print("Made by Ayano#0002")
  2. _G.on = true
  3. local parts = {}
  4. local bparts = {}
  5. local chr = game.Players.LocalPlayer.Character
  6. local bp = game.Players.LocalPlayer.Backpack
  7. local pb = true
  8. for i,d in pairs(game.Players.LocalPlayer.Character.Humanoid:GetAccessories()) do
  9. local part = nil
  10. pcall(function()
  11. part = d.Handle
  12. end)
  13. if part ~= nil then
  14. local c = Instance.new("Tool")
  15. c.Name = "s-"..d.Name
  16. c.Parent = game.Players.LocalPlayer.Backpack
  17. c.Parent = game.Players.LocalPlayer.Character
  18. part.Massless = true
  19. part:FindFirstChildOfClass("Weld"):Destroy()
  20. part.Parent = c
  21.  
  22. for l,k in pairs(part:GetChildren()) do
  23. k:Destroy()
  24. end
  25. pb = not pb
  26. table.insert((pb and parts or bparts), c)
  27. end
  28.  
  29. end
  30. local rs = game:GetService('RunService').RenderStepped
  31. local l = 1
  32.  
  33. while _G.on and rs:wait() do
  34. l = (l >= 360 and 1 or l+1)
  35. for i,d in pairs(parts) do
  36. local cfd = ((game.Players.LocalPlayer.Character:FindFirstChild("Right Arm") or game.Players.LocalPlayer.Character:FindFirstChild("RightLowerArm")).CFrame * CFrame.new(0, -1, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  37. d.Parent = game.Players.LocalPlayer.Backpack
  38. d.Grip = cfd:toObjectSpace(CFrame.new(game.Players.LocalPlayer.Character.Head.Position) * CFrame.fromEulerAnglesXYZ(math.rad(l + ((360 / #parts) * i)), math.rad(l + ((360 / #parts) * i)) ,math.rad(l + ((360 / #parts) * i))) * CFrame.new(0,0,5)):inverse()
  39. d.Parent = game.Players.LocalPlayer.Character
  40. end
  41. for i,d in pairs(bparts) do
  42. local cfd = ((game.Players.LocalPlayer.Character:FindFirstChild("Right Arm") or game.Players.LocalPlayer.Character:FindFirstChild("RightLowerArm")).CFrame * CFrame.new(0, -1, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  43. d.Parent = game.Players.LocalPlayer.Backpack
  44. d.Grip = cfd:toObjectSpace(CFrame.new(game.Players.LocalPlayer.Character.Head.Position) * CFrame.fromEulerAnglesXYZ(math.rad(l + ((360 / #bparts) * i)), math.rad(l + ((360 / #bparts) * i)) ,math.rad(l + ((360 / #bparts) * i))) * CFrame.new(0,0,-5)):inverse()
  45. d.Parent = game.Players.LocalPlayer.Character
  46. end
  47. end
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