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- -- Made by Hector#2741 If this is leaked!
- --wow you faggot cracked by neeko or v3rm d r e a m e r
- local Entel = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Credits = Instance.new("TextLabel")
- local M14Kit = Instance.new("TextButton")
- local styleLine = Instance.new("Frame")
- local FalKit = Instance.new("TextButton")
- local styleLine_2 = Instance.new("Frame")
- local G36KKit = Instance.new("TextButton")
- local styleLine_3 = Instance.new("Frame")
- local Patriot = Instance.new("TextButton")
- local styleLine_4 = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local styleLine_5 = Instance.new("Frame")
- local Hide = Instance.new("TextButton")
- local ESP = Instance.new("TextButton")
- local styleLine_6 = Instance.new("Frame")
- local Stamina = Instance.new("TextButton")
- local styleLine_7 = Instance.new("Frame")
- local Vitals = Instance.new("TextButton")
- local styleLine_8 = Instance.new("Frame")
- local RemoveFog = Instance.new("TextButton")
- local styleLine_9 = Instance.new("Frame")
- local Basekit = Instance.new("TextButton")
- local styleLine_10 = Instance.new("Frame")
- local VehicleKit = Instance.new("TextButton")
- local styleLine_11 = Instance.new("Frame")
- -- Properties
- Entel.Name = "Entel"
- Entel.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = Entel
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(1, 1, 1)
- Main.Draggable = true
- Main.Position = UDim2.new(0.5, -150, 0, 0)
- Main.Selectable = true
- Main.Size = UDim2.new(0, 300, 0, 248)
- Main.Style = Enum.FrameStyle.DropShadow
- Credits.Name = "Credits"
- Credits.Parent = Main
- Credits.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits.BackgroundTransparency = 1
- Credits.BorderSizePixel = 0
- Credits.Position = UDim2.new(0, 0, 1, -15)
- Credits.Size = UDim2.new(1, -6, 0, 10)
- Credits.Font = Enum.Font.SourceSans
- Credits.Text = "cracked by d r e a m e r made by Hector#2741 < gay faggot"
- Credits.TextColor3 = Color3.new(1, 1, 1)
- Credits.TextSize = 14
- Credits.TextTransparency = 0.80000001192093
- Credits.TextXAlignment = Enum.TextXAlignment.Right
- M14Kit.Name = "M14 Kit"
- M14Kit.Parent = Main
- M14Kit.BackgroundColor3 = Color3.new(1, 1, 1)
- M14Kit.BackgroundTransparency = 0.5
- M14Kit.BorderSizePixel = 0
- M14Kit.Position = UDim2.new(1, -107, 0, 75)
- M14Kit.Size = UDim2.new(0, 100, 0, 30)
- M14Kit.Font = Enum.Font.SourceSansBold
- M14Kit.Text = "M14 Kit"
- M14Kit.TextColor3 = Color3.new(0, 0, 0)
- M14Kit.TextSize = 18
- M14Kit.TextTransparency = 0.5
- M14Kit.MouseButton1Down:connect(function()
- local function s(n)
- local new = game.Lighting.LootDrops[n]:Clone()
- new.Parent = workspace
- new:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- spawner ={"M14","M14Ammo50","M14Ammo50","M14Ammo50","M14Ammo50","M14Ammo50","ACOG","Laser","KethArmorTop","KethArmorBottom","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","MilitaryPackBlack"}
- for sp = 1, #spawner do
- s(spawner[sp])
- end
- end)
- styleLine.Name = "styleLine"
- styleLine.Parent = M14Kit
- styleLine.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- styleLine.BorderSizePixel = 0
- styleLine.Size = UDim2.new(0, 5, 1, 0)
- FalKit.Name = "Fal Kit"
- FalKit.Parent = Main
- FalKit.BackgroundColor3 = Color3.new(1, 1, 1)
- FalKit.BackgroundTransparency = 0.5
- FalKit.BorderSizePixel = 0
- FalKit.Position = UDim2.new(0, 5, 0, 75)
- FalKit.Size = UDim2.new(0, 100, 0, 30)
- FalKit.Font = Enum.Font.SourceSansBold
- FalKit.Text = "Fal Kit"
- FalKit.TextColor3 = Color3.new(0, 0, 0)
- FalKit.TextSize = 18
- FalKit.TextTransparency = 0.5
- FalKit.MouseButton1Down:connect(function()
- local function s(n)
- local new = game.Lighting.LootDrops[n]:Clone()
- new.Parent = workspace
- new:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- spawner ={"FAL","M14Ammo50","M14Ammo50","M14Ammo50","M14Ammo50","M14Ammo50","ACOG","Laser","KethArmorTop","KethArmorBottom","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","MilitaryPackBlack"}
- for sp = 1, #spawner do
- s(spawner[sp])
- end
- end)
- styleLine_2.Name = "styleLine"
- styleLine_2.Parent = FalKit
- styleLine_2.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- styleLine_2.BorderSizePixel = 0
- styleLine_2.Size = UDim2.new(0, 5, 1, 0)
- G36KKit.Name = "G36K Kit"
- G36KKit.Parent = Main
- G36KKit.BackgroundColor3 = Color3.new(1, 1, 1)
- G36KKit.BackgroundTransparency = 0.5
- G36KKit.BorderSizePixel = 0
- G36KKit.Position = UDim2.new(1, -107, 0, 40)
- G36KKit.Size = UDim2.new(0, 100, 0, 30)
- G36KKit.Font = Enum.Font.SourceSansBold
- G36KKit.Text = "G36K Kit"
- G36KKit.TextColor3 = Color3.new(0, 0, 0)
- G36KKit.TextSize = 18
- G36KKit.TextTransparency = 0.5
- G36KKit.MouseButton1Down:connect(function()
- local function s(n)
- local new = game.Lighting.LootDrops[n]:Clone()
- new.Parent = workspace
- new:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- spawner ={"G36K","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","ACOG","Laser","KethArmorTop","KethArmorBottom","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","MilitaryPackBlack"}
- for sp = 1, #spawner do
- s(spawner[sp])
- end
- end)
- styleLine_3.Name = "styleLine"
- styleLine_3.Parent = G36KKit
- styleLine_3.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- styleLine_3.BorderSizePixel = 0
- styleLine_3.Size = UDim2.new(0, 5, 1, 0)
- Patriot.Name = "Patriot"
- Patriot.Parent = Main
- Patriot.BackgroundColor3 = Color3.new(1, 1, 1)
- Patriot.BackgroundTransparency = 0.5
- Patriot.BorderSizePixel = 0
- Patriot.Position = UDim2.new(0, 5, 0, 40)
- Patriot.Size = UDim2.new(0, 100, 0, 30)
- Patriot.Font = Enum.Font.SourceSansBold
- Patriot.Text = "Patriot Kit"
- Patriot.TextColor3 = Color3.new(0, 0, 0)
- Patriot.TextSize = 18
- Patriot.TextTransparency = 0.5
- Patriot.MouseButton1Down:connect(function()
- local function s(n)
- local new = game.Lighting.LootDrops[n]:Clone()
- new.Parent = workspace
- new:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- spawner ={"Patriot","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","ACOG","Laser","KethArmorTop","KethArmorBottom","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","BloodBag","MilitaryPackBlack"}
- for sp = 1, #spawner do
- s(spawner[sp])
- end
- end)
- styleLine_4.Name = "styleLine"
- styleLine_4.Parent = Patriot
- styleLine_4.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- styleLine_4.BorderSizePixel = 0
- styleLine_4.Size = UDim2.new(0, 5, 1, 0)
- Title.Name = "Title"
- Title.Parent = Main
- Title.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- Title.BorderSizePixel = 0
- Title.Position = UDim2.new(0, -2, 0, -2)
- Title.Size = UDim2.new(1, 4, 0, 32)
- Title.Font = Enum.Font.SourceSansBold
- Title.Text = "Entel V1.0.0"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextSize = 24
- Title.TextYAlignment = Enum.TextYAlignment.Top
- styleLine_5.Name = "styleLine"
- styleLine_5.Parent = Title
- styleLine_5.BackgroundColor3 = Color3.new(1, 1, 1)
- styleLine_5.BackgroundTransparency = 0.30000001192093
- styleLine_5.BorderSizePixel = 0
- styleLine_5.Position = UDim2.new(0, 0, 0, 28)
- styleLine_5.Size = UDim2.new(1, 0, 0, 4)
- styleLine_5.ZIndex = 2
- Hide.Name = "Hide"
- Hide.Parent = Title
- Hide.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- Hide.BackgroundTransparency = 0.80000001192093
- Hide.BorderSizePixel = 0
- Hide.Position = UDim2.new(1, -30, 0, 0)
- Hide.Size = UDim2.new(0, 30, 0, 28)
- Hide.ZIndex = 2
- Hide.Font = Enum.Font.SourceSansBold
- Hide.Text = "x"
- Hide.TextColor3 = Color3.new(1, 1, 1)
- Hide.TextSize = 24
- Hide.TextTransparency = 0.30000001192093
- Hide.TextYAlignment = Enum.TextYAlignment.Top
- ESP.Name = "ESP"
- ESP.Parent = Main
- ESP.BackgroundColor3 = Color3.new(1, 1, 1)
- ESP.BackgroundTransparency = 0.5
- ESP.BorderSizePixel = 0
- ESP.Position = UDim2.new(0, 5, 0, 110)
- ESP.Size = UDim2.new(0, 100, 0, 30)
- ESP.Font = Enum.Font.SourceSansBold
- ESP.Text = "ESP"
- ESP.TextColor3 = Color3.new(0, 0, 0)
- ESP.TextSize = 18
- ESP.TextTransparency = 0.5
- ESP.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- if v ~= game.Players.LocalPlayer.Character.Torso then
- local base = Instance.new('BillboardGui', workspace.Camera)
- local esP = Instance.new('Frame', base)
- base.AlwaysOnTop = true
- base.Enabled = true
- base.Size = UDim2.new(4.5,0,6,0)
- base.Name = 'ESP'
- base.Adornee = v.Character.Torso
- base.StudsOffset = Vector3.new(0, -0.6, 0)
- esP.BackgroundColor3 = Color3.new(75, 0, 0)
- esP.BackgroundTransparency = 0.8
- esP.BorderColor3 = Color3.new(0,0,0)
- esP.BorderSizePixel = 1
- esP.Size = UDim2.new(1,0,1,0)
- local name = Instance.new('TextLabel',base)
- name.Size = UDim2.new(1,0,1,0)
- name.BackgroundTransparency = 1
- name.Position = UDim2.new(0,0,0,0)
- name.Text = v.Name
- name.TextScaled = true
- name.TextColor3 = Color3.new(255,255,255)
- name.TextXAlignment = 'Center'
- name.TextYAlignment = 'Top'
- name.Font = 'Highway'
- name.Position = UDim2.new(0,0,0,-100)
- end
- end
- end
- end)
- styleLine_6.Name = "styleLine"
- styleLine_6.Parent = ESP
- styleLine_6.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- styleLine_6.BorderSizePixel = 0
- styleLine_6.Size = UDim2.new(0, 5, 1, 0)
- Stamina.Name = "Stamina"
- Stamina.Parent = Main
- Stamina.BackgroundColor3 = Color3.new(1, 1, 1)
- Stamina.BackgroundTransparency = 0.5
- Stamina.BorderSizePixel = 0
- Stamina.Position = UDim2.new(1, -107, 0, 110)
- Stamina.Size = UDim2.new(0, 100, 0, 30)
- Stamina.Font = Enum.Font.SourceSansBold
- Stamina.Text = "Stamina"
- Stamina.TextColor3 = Color3.new(0, 0, 0)
- Stamina.TextSize = 18
- Stamina.TextTransparency = 0.5
- Stamina.MouseButton1Click:connect(function()
- Stamina = true
- while wait() do
- if Stamina == true then
- game.Players.LocalPlayer.Backpack.GlobalFunctions.Stamina.Value = 100
- end
- end
- end)
- styleLine_7.Name = "styleLine"
- styleLine_7.Parent = Stamina
- styleLine_7.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- styleLine_7.BorderSizePixel = 0
- styleLine_7.Size = UDim2.new(0, 5, 1, 0)
- Vitals.Name = "Vitals"
- Vitals.Parent = Main
- Vitals.BackgroundColor3 = Color3.new(1, 1, 1)
- Vitals.BackgroundTransparency = 0.5
- Vitals.BorderSizePixel = 0
- Vitals.Position = UDim2.new(0, 5, 0, 145)
- Vitals.Size = UDim2.new(0, 100, 0, 30)
- Vitals.Font = Enum.Font.SourceSansBold
- Vitals.Text = "Vitals"
- Vitals.TextColor3 = Color3.new(0, 0, 0)
- Vitals.TextSize = 18
- Vitals.TextTransparency = 0.5
- Vitals.MouseButton1Click:connect(function()
- plr = game.Players.LocalPlayer.playerstats
- game.Players.LocalPlayer.playerstats.Thirst.Value = math.huge
- game.Players.LocalPlayer.playerstats.Hunger.Value = math.huge
- end)
- styleLine_8.Name = "styleLine"
- styleLine_8.Parent = Vitals
- styleLine_8.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- styleLine_8.BorderSizePixel = 0
- styleLine_8.Size = UDim2.new(0, 5, 1, 0)
- RemoveFog.Name = "Remove Fog"
- RemoveFog.Parent = Main
- RemoveFog.BackgroundColor3 = Color3.new(1, 1, 1)
- RemoveFog.BackgroundTransparency = 0.5
- RemoveFog.BorderSizePixel = 0
- RemoveFog.Position = UDim2.new(1, -107, 0, 145)
- RemoveFog.Size = UDim2.new(0, 100, 0, 30)
- RemoveFog.Font = Enum.Font.SourceSansBold
- RemoveFog.Text = "Remove Fog"
- RemoveFog.TextColor3 = Color3.new(0, 0, 0)
- RemoveFog.TextSize = 18
- RemoveFog.TextTransparency = 0.5
- RemoveFog.MouseButton1Click:connect(function()
- game.Lighting.FogEnd = 100000
- game.Lighting.FogStart = 100000
- end)
- styleLine_9.Name = "styleLine"
- styleLine_9.Parent = RemoveFog
- styleLine_9.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- styleLine_9.BorderSizePixel = 0
- styleLine_9.Size = UDim2.new(0, 5, 1, 0)
- Basekit.Name = "Base kit"
- Basekit.Parent = Main
- Basekit.BackgroundColor3 = Color3.new(1, 1, 1)
- Basekit.BackgroundTransparency = 0.5
- Basekit.BorderSizePixel = 0
- Basekit.Position = UDim2.new(0, 5, 0, 180)
- Basekit.Size = UDim2.new(0, 100, 0, 30)
- Basekit.Font = Enum.Font.SourceSansBold
- Basekit.Text = "Base Kit"
- Basekit.TextColor3 = Color3.new(0, 0, 0)
- Basekit.TextSize = 18
- Basekit.TextTransparency = 0.5
- Basekit.MouseButton1Down:connect(function()
- local function s(n)
- local new = game.Lighting.LootDrops[n]:Clone()
- new.Parent = workspace
- new:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- spawner ={"Material5","Material5","Material5","Material3","Material4","LargeCrate","LargeCrate"}
- for sp = 1, #spawner do
- s(spawner[sp])
- end
- end)
- styleLine_10.Name = "styleLine"
- styleLine_10.Parent = Basekit
- styleLine_10.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- styleLine_10.BorderSizePixel = 0
- styleLine_10.Size = UDim2.new(0, 5, 1, 0)
- VehicleKit.Name = "Vehicle Kit"
- VehicleKit.Parent = Main
- VehicleKit.BackgroundColor3 = Color3.new(1, 1, 1)
- VehicleKit.BackgroundTransparency = 0.5
- VehicleKit.BorderSizePixel = 0
- VehicleKit.Position = UDim2.new(1, -107, 0, 180)
- VehicleKit.Size = UDim2.new(0, 100, 0, 30)
- VehicleKit.Font = Enum.Font.SourceSansBold
- VehicleKit.Text = "Vehicle Kit"
- VehicleKit.TextColor3 = Color3.new(0, 0, 0)
- VehicleKit.TextSize = 18
- VehicleKit.TextTransparency = 0.5
- VehicleKit.MouseButton1Down:connect(function()
- local function s(n)
- local new = game.Lighting.LootDrops[n]:Clone()
- new.Parent = workspace
- new:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- spawner ={"ReinforcedWheel","ReinforcedWheel","ReinforcedWheel","ReinforcedWheel","ScrapMetal","EngineParts","FuelTank","BallisticGlass","ArmorPlates","JerryCan","JerryCan"}
- for sp = 1, #spawner do
- s(spawner[sp])
- end
- end)
- styleLine_11.Name = "styleLine"
- styleLine_11.Parent = VehicleKit
- styleLine_11.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- styleLine_11.BorderSizePixel = 0
- styleLine_11.Size = UDim2.new(0, 5, 1, 0)
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