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  1. [9:07 AM] Staggered || OddishGuy: https://smashboards.com/threads/complete-marth-hitboxes-and-frame-data.285324/
  2. https://smashboards.com/threads/complete-ice-climbers-hitboxes-and-frame-data.285394/
  3. https://www.youtube.com/watch?v=CRne5B9x61U
  4. https://www.youtube.com/watch?v=DwDYPrg4UJE
  5. https://www.youtube.com/watch?v=_nbaiWMZO9U
  6. Smashboards
  7. Data - COMPLETE: Marth Hitboxes and Frame Data
  8. Part of the on-going Stratocaster's Hitbox Project Credits: Frame data: SuperDoodleMan Image compiling: Stratocaster Image Editing + Uploading: X1-12...
  9.  
  10. Smashboards
  11. COMPLETE: Ice Climbers Hitboxes and Frame Data
  12. Part of the on-going Stratocaster's Hitbox Project Credits: Frame data: SuperDoodleMan Image compiling: Stratocaster Image Editing: X1-12 All gifs are...
  13.  
  14. YouTube
  15. Andre Felix
  16. Nintendude (ICs) vs PewPewU (Marth) detailed play-by-play analysis pt. 1
  17.  
  18.  
  19. YouTube
  20. Andre Felix
  21. Nintendude (ICs) vs PewPewU (Marth) detailed play-by-play analysis pt. 2
  22.  
  23.  
  24. YouTube
  25. SmashG0D
  26. [melee-analysis] SmashG0D (Marth) vs Nintendude (Ice Climbers)
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  28.  
  29. [9:16 AM] Fuel | lɘυꟻ: hello friends
  30. [9:17 AM] Staggered || OddishGuy: Whose side are you on again? <_<
  31. [9:17 AM] Fuel | lɘυꟻ: urs
  32. [9:18 AM] Staggered || OddishGuy: It's actually kind of useful that you've played both characters, my Marth is complete booty :(
  33. [9:19 AM] Arasz: wow humanguy being the best spy I could ever wish for
  34. [9:19 AM] Arasz: shit
  35. [9:20 AM] tapsody: hey hey my fav MU
  36. [9:24 AM] Fuel | lɘυꟻ: i used to play marth and had a secondary ics for a totoal of an hour
  37. [9:24 AM] Fuel | lɘυꟻ: pretty experienced hhere
  38. [9:24 AM] AL|HNinja: Reported for being too gud
  39. [9:37 AM] Staggered || OddishGuy: Which Marths do you lose to play in your region @tapsody
  40. [9:40 AM] tapsody: Dont have many marths in my region and I beat the ones I do play but there's a marth in cstat that im even with
  41. [9:41 AM] tapsody: His tag is Quiteballin. Pretty patient, great spacing, technical, not afraid to dtilt/fair camp
  42. [9:41 AM] tapsody: @Jago beat him tho
  43. [9:41 AM] Am i Fuel yet? | djwagner: Hello swoosh swoosh sword dudes
  44. [9:42 AM] Am i Fuel yet? | djwagner: got some stuff we can analyze
  45. [9:43 AM] Am i Fuel yet? | djwagner: https://www.youtube.com/watch?v=98sBAc0SmRA
  46. YouTube
  47. CLASH Tournaments
  48. Olympus - dizzkidboogie (Ice Climbers) vs The Moon (Marth) - SSBM Grand Finals - Smash Melee - YouTube
  49.  
  50.  
  51. [9:43 AM] not the jet fuel: https://www.youtube.com/watch?v=7qThUTktq-Q
  52. YouTube
  53. CEO Gaming
  54. CEO2016 SSBM Top 8 - ROOT CHUDAT vs WFX SHROOMED
  55.  
  56.  
  57. [9:47 AM] Fuel | lɘυꟻ: ah back when he was rooy
  58. [9:47 AM] Fuel | lɘυꟻ: root
  59. [9:50 AM] Am i Fuel yet? | djwagner: game 2 and 3 of this set https://www.youtube.com/watch?v=11CY4RkMRx8
  60. YouTube
  61. ShowdownGG
  62. Press Start Day 2 - Top 32 - Winner Quarters: Shroomed (Marth/Sheik) vs Fly Amanita (ICs)
  63.  
  64.  
  65. [9:51 AM] Am i Fuel yet? | djwagner: shroomed goes shiek for the rest of the set, which is gross
  66. [9:51 AM] Wafflecopter2000: Ok how the friggity fack do i beat fair spam
  67. [9:51 AM] Fuel | lɘυꟻ: doesnt he get reverse 30d
  68. [9:52 AM] Fuel | lɘυꟻ: waffle are they doing double fair
  69. [9:54 AM] Staggered || OddishGuy: If you WD in and shield you can mess up their spacing and get a grab potentially. WD in to call out them starting a SH Fair is pretty good and is what Chu uses a lot. You can SHFFL Fair with a read on their timing to try to sneak in there, same with WD back Bair. Even if you aren't spaced to grab you can do an aerial like Nair in between Fair swings of their SH if you shield the first. A super noncommital option is to iceblock to catch their landing but you have to get that distance to be safe with it.
  70. [9:55 AM] Staggered || OddishGuy: I've been like Nair a lot at mid % because it can lead to platform tech-chases :o
  71. [9:55 AM] Am i Fuel yet? | djwagner: What is the on-shield frame data of fair?
  72. [9:57 AM] Staggered || OddishGuy: Super late Marth Fair is like -1(edited)
  73. [9:58 AM] Fuel | lɘυꟻ: whos fair
  74. [9:59 AM] Am i Fuel yet? | djwagner: marf
  75. [10:00 AM] Kaze: nvm i misinterpreted, should be 7 frames disadvantage(edited)
  76. [10:04 AM] not the jet fuel: super late marth fair if spaced and lcancelled is 0
  77. [10:04 AM] not the jet fuel: -1 for not-tip
  78. [10:04 AM] not the jet fuel: not sure if hitting both climbers changes this
  79. [10:04 AM] Kaze: you go through hitlag twice and each one of them only once, don't you?(edited)
  80. [10:04 AM] not the jet fuel: but it definitely doesnt feel like it does in practice because fair dtilt generally keeps the IC in shield
  81. [10:11 AM] Fuel | lɘυꟻ: isnt marth fair neutral om shield
  82. [10:12 AM] Staggered || OddishGuy: Yeah that's what MMF said, I wasn't thinking tipper so I said the -1 :o
  83. [10:13 AM] Staggered || OddishGuy: You only get double hitlag if the ICs shields are staggered in some way, for the most part this won't happen or at least it won't matter unless you miss the L-cancel because of it.
  84. [10:15 AM] not the jet fuel: and i think we determined that if you ac the fair its like -2/-3 or something?
  85. [10:18 AM] Fuel | lɘυꟻ: also worth noting u basically cant directly punish a tupper fair on shield
  86. [10:18 AM] Kaze: so, if you hit both shields in the same frame, it will only put you in hitlad once @Staggered || OddishGuy ?
  87. [10:23 AM] Emerson_D: It'd be like hitting a shield normally, yes
  88. [11:20 AM] Emerson_D: So if we stale fair enough, is it possible to get the down throw fair regrab?
  89. [11:25 AM] Staggered || OddishGuy: D-throw Fair regrab works at 0%, IDK if staling helps or hurts :thinking:
  90. [11:48 AM] Emerson_D: It always feels like it helps, but I wasn't sure if it actually did anything
  91. [11:58 AM] Rose: how does downthrow ---> dash attack ->>> upair shit work at mid percents? i get it sometimes
  92. [12:01 PM] Ryse: What is ac nair on hit and shield
  93. [12:02 PM] Ryse: As marth
  94. [12:02 PM] Ryse: I played m2k for a while and he would react to desyncs with a FH ac nair above blizzard
  95. [12:03 PM] Fuel | lɘυꟻ: shffafnair is -2 or -3
  96. [12:08 PM] Emerson_D: Speaking of which, what kind of options is marth looking to use against blizzard walling
  97. [12:19 PM] Tucan: Marth just waits for blizzard then punishes, gets behind/above you and punishes
  98. [12:20 PM] Tucan: Some marths also bait by going in on purpose and sdi'ng it, getting a punish on the grab ics try and do
  99. [12:20 PM] not the jet fuel: just react to the spotdodge/roll and sdi hella yeah(edited)
  100. [12:22 PM] Immersion101: Who wins this mu?
  101. [12:28 PM] Tucan: Chudat :chu2king:
  102. [12:28 PM] Immersion101: Yeahuzzz
  103. [12:33 PM] not the jet fuel: in practice in 2016, ICs
  104. in theory in most ppl opinion, Marth
  105. in practice in 2017, shroomed
  106. [12:35 PM] not the jet fuel: i like to say "even at best for ICs"
  107. [12:37 PM] not the jet fuel: where the Marths at lol
  108. [12:38 PM] not the jet fuel: their discords ic mu channel consistently has dope stuff in it
  109. [12:41 PM] Am i Fuel yet? | djwagner: This might be some useful information regarding the matchup (context: I asked wobbles in Axe's chat what to do if i get caught above marth)
  110.  
  111. [1:10 PM] Attempt: So do things at off timings and then you won't have to worry about being out ranged as much?
  112. [1:30 PM] Emerson_D: It'll throw off the natural rhythm of his spacing. This is in the context of trying to get down from a juggle
  113. [1:31 PM] Emerson_D: Marths moves aren't active for very long, so if he commits too early ics can get down fairly easily
  114. [1:37 PM] Attempt: That makes sense. I do that a lot by airdoging into Marths bc it throws off spacing and they sometimes dont know how to react when you are on top of them
  115. [1:39 PM] Attempt: I think getting the lead is super crucial in this MU bc blizzard can be so oppressive to a Marth thats forced to approach
  116. [5:42 PM] Aiken: this matchup, like many matchups, is unwinnable for ICs if your opponent knows how to beat ICs
  117. [5:46 PM] Friend: ?
  118. [5:46 PM] Friend: like many matchups
  119. [5:46 PM] Friend: im not sure if i agree with that rofl
  120. [5:48 PM] Friend: i don't think any matchup is impossible for ices actually
  121. [5:49 PM] Fuel | lɘυꟻ: zelda tho
  122. [5:49 PM] Friend: tru fuck that matchup
  123. [5:49 PM] Friend: btw what do you guys think about icies using nair vs fair to counter marth's dtilt
  124. [5:49 PM] Friend: ive always used fair
  125. [5:49 PM] Fuel | lɘυꟻ: use fair because he cant asdi down
  126. [5:49 PM] Friend: but someone told me i should be using nair at low percents and while im inclined to believe that im worried about cc
  127. [5:50 PM] Friend: especially since its really to just ditlt again if they were already dtilting
  128. [5:50 PM] Friend: but fair doesn't guarentee a wobble in the same way nair can at low percents
  129. [5:50 PM] Friend: you gotta read their tech
  130. [5:50 PM] Friend: you don't even play icies
  131. [5:50 PM] Fuel | lɘυꟻ: WOW
  132. [5:50 PM] Fuel | lɘυꟻ: i was gonna say something but guess Ill just fuck off
  133. [5:51 PM] Fuel | lɘυꟻ: half the people in this discussion dont play ics SMH
  134. [5:51 PM] Friend: im sry that was mean of me
  135. [5:51 PM] Friend: go ahead
  136. [5:51 PM] Fuel | lɘυꟻ: no 2late
  137. [5:51 PM] Fuel | lɘυꟻ: u dont deserve me
  138. [5:52 PM] Fuel | lɘυꟻ: so a lot of marths will keep holding down with dtilt especially if they want to dtilt again
  139. [5:53 PM] Fuel | lɘυꟻ: however if they plan to dash back theres a chance they will return to neutral to avoid backdash out of crouch position
  140. [5:53 PM] Fuel | lɘυꟻ: in that case nair would be fine unless they c stick down
  141. [5:54 PM] Fuel | lɘυꟻ: pretty sure nair is -6 on asdi down
  142. [5:54 PM] Fuel | lɘυꟻ: so ur getting grabbed no matter what
  143. [5:54 PM] Friend: @Staggered || OddishGuy do you know if there's a percent where Nair can't be asdi down but still connects to grab?
  144. [5:54 PM] Fuel | lɘυꟻ: open IKNEEDATA.COM/CALCULATOR
  145. [5:55 PM] Fuel | lɘυꟻ: wrong lino
  146. [5:55 PM] Fuel | lɘυꟻ: ikneedata.com/calculator
  147. [5:55 PM] Friend: Ywah I'm just on my phone and he tends to know stuff like this p well
  148. [5:55 PM] Fuel | lɘυꟻ: oi nair is sakurai angle
  149. [5:55 PM] Fuel | lɘυꟻ: so at 0 u can do it i think
  150. [5:56 PM] Friend: Oh actually? I didn't know that
  151. [5:56 PM] Friend: Lit
  152. [5:57 PM] Fuel | lɘυꟻ: im on phone too so its hard to change the input on ikd
  153. [5:57 PM] Fuel | lɘυꟻ: BUT at 80% he is still amsah teching with asdi dowm
  154. [6:00 PM] Fuel | lɘυꟻ: ok imma go upstairs and check on my computer
  155. [6:02 PM] Friend: rip
  156. [6:02 PM] Friend: kk
  157. [6:02 PM] Friend: so i should just stick iwth fair
  158. [6:03 PM] Friend: thats fine i guess. fair oos is fast enough to beat marth's fair -> dtilt on shield
  159. [6:03 PM] Fuel | lɘυꟻ: wait is it
  160. [6:03 PM] Fuel | lɘυꟻ: what jumpsquat r u
  161. [6:03 PM] Friend: well the jump is fast enough
  162. [6:03 PM] Friend: 3 frames
  163. [6:03 PM] Friend: fastest jump squat
  164. [6:03 PM] Friend: i think the fair comes out after the ftilt but youre above it so it misses and you get the fair
  165. [6:04 PM] Fuel | lɘυꟻ: but r u high enough to avoid dtilt
  166. [6:04 PM] Fuel | lɘυꟻ: i would imagine so
  167. [6:04 PM] Friend: yeah
  168. [6:04 PM] Friend: im 80% sure
  169. [6:04 PM] Friend: its possible ive never played a marth who does the perfect fast fall fair tipper into dtilt
  170. [6:04 PM] Friend: but its never not worked for me when they do fair -> dtilt
  171. [6:04 PM] Fuel | lɘυꟻ: yeah you should be fine then
  172. [6:05 PM] Fuel | lɘυꟻ: wait what frame is fair
  173. [6:05 PM] Friend: slow
  174. [6:05 PM] Friend: comes out on 19
  175. [6:05 PM] Fuel | lɘυꟻ: so frame 22
  176. [6:05 PM] Fuel | lɘυꟻ: marths dtilt is actionable on frame 20
  177. [6:06 PM] Fuel | lɘυꟻ: he can actually shield it
  178. [6:06 PM] Fuel | lɘυꟻ: maybe dash back
  179. [6:06 PM] Fuel | lɘυꟻ: and he can spotdodge
  180. [6:06 PM] Friend: yeah
  181. [6:06 PM] Friend: marth's dtilt is interruptable on 20
  182. [6:06 PM] Friend: and fair is neutral on shield
  183. [6:07 PM] Friend: so theyu'd have 2 frames if htey do it perfectly to buffer spot dodge or shield
  184. [6:07 PM] Fuel | lɘυꟻ: yep
  185. [6:07 PM] Friend: icies fair is a huge hitbox tho
  186. [6:07 PM] Friend: so i really really doubt they can dash back
  187. [6:07 PM] Friend: maybe dash forward would be better
  188. [6:07 PM] Friend: ironically lol
  189. [6:07 PM] Fuel | lɘυꟻ: but if its a tipper dtilt you have to cover a lot of ground to hit them
  190. [6:07 PM] Fuel | lɘυꟻ: so you may be hitting with the tip of fair
  191. [6:07 PM] Friend: true but i don't think the fair is hitting yoru shield
  192. [6:07 PM] Friend: (the marth's fair)
  193. [6:07 PM] Friend: if they are spaced to do a tipper dtilt
  194. [6:08 PM] Fuel | lɘυꟻ: ya probably not
  195. [6:08 PM] Fuel | lɘυꟻ: unless u get shield pushed
  196. [6:08 PM] Friend: usually my answer to fair camping is wd in -> shield -> get hit -> jump fair-> marth dtilts immediately cuz bad habbits -> i fair them
  197. [6:08 PM] Fuel | lɘυꟻ: then tech chase
  198. [6:08 PM] Fuel | lɘυꟻ: right
  199. [6:08 PM] Friend: i think thats pretty good. ive been labbing this matchup a lot in 20xx recently but i still don't think im great at it
  200. [6:09 PM] Friend: well cuz its me i usually miss the good hitbox and it throws them up in the air
  201. [6:09 PM] Friend: and then i u-air them
  202. [6:09 PM] Fuel | lɘυꟻ: isnt that good too
  203. [6:09 PM] Friend: tech chase is the dream tho lol
  204. [6:09 PM] Friend: yeah but not free wobble good
  205. [6:09 PM] Fuel | lɘυꟻ: but u can make a wobble
  206. [6:09 PM] Fuel | lɘυꟻ: o marth is pretty easy to tech chase isnt he
  207. [6:09 PM] Friend: i think so
  208. [6:09 PM] Friend: hoenstly icies are pretty good at tech chasing in general
  209. [6:10 PM] Fuel | lɘυꟻ: fastest oprions are frame 3 jab frame 5 upb frame 2 spotdodge frame 4 roll
  210. [6:10 PM] Fuel | lɘυꟻ: and shield ofc
  211. [6:10 PM] Friend: yeah but im tryin to grab them so they'd be dumb ot shield
  212. [6:10 PM] Fuel | lɘυꟻ: ya
  213. [6:11 PM] nigo: are there any actual marths contributing to this yet?
  214. [6:11 PM] Fuel | lɘυꟻ: hallo
  215. [6:11 PM] Friend: @nigo have you beaten smiles
  216. [6:11 PM] nigo: a couple times before
  217. [6:11 PM] nigo: he's a monster now
  218. [6:12 PM] nigo: he used to camp me out with peach and i thought that was the worst of it
  219. [6:12 PM] Friend: based fox and i both rly wanna win a FD and smiles/homestar/SK have been making that shit hard af lol
  220. [6:12 PM] Friend: ang too
  221. [6:12 PM] Friend: but he doesn't go much anymore
  222. [6:12 PM] nigo: you described my life ever since i started playing
  223. [6:12 PM] Fuel | lɘυꟻ: im a marth guys trust me
  224. [6:12 PM] Friend: im confident i'd fuck up homestar's not peach characters toot bh
  225. [6:13 PM] Herc_64: In that scenario tho isn't marths jab after the dtilt fast enough to stuff ICs fair?
  226. [6:13 PM] Friend: isn't it frame 3?
  227. [6:13 PM] Friend: marth ahs 2 frames
  228. [6:13 PM] Herc_64: Or does it not reach high enough
  229. [6:13 PM] Friend: it doesn't come out fast enough i think
  230. [6:13 PM] Herc_64: Or does it not reach high enough
  231. [6:14 PM] Friend: since jab is 3 frames and the fair comes out at 22
  232. marth's dtilt is interruptable at frame 20 so marth would have 2 frames to do something before the fair hits
  233. [6:14 PM] Friend: so buffer spotdodge or shield
  234. [6:15 PM] Am i Fuel yet? | djwagner: Did someone say that this matchup is unwinnable for ICS?
  235. [6:16 PM] Herc_64: Ah gotcha
  236. [6:17 PM] Am i Fuel yet? | djwagner: Because that's just plain wrong
  237. [6:17 PM] nigo: sometimes it feels like it does but really no matchup is unwinnable for ICs
  238. [6:17 PM] Am i Fuel yet? | djwagner: No matchup is unwinnable in general
  239. [6:17 PM] Fuel | lɘυꟻ: so at 49 nair becomes amsah techd and not ccd
  240. [6:19 PM] Herc_64: What's frame advantage for IC fair on shield btw?
  241. [6:19 PM] Herc_64: I assume it's shield grabbable
  242. [6:19 PM] Am i Fuel yet? | djwagner: It is
  243. [6:20 PM] Rose: i heard dtilt --> ftilt works good against icies shield
  244. [6:20 PM] Am i Fuel yet? | djwagner: I don't know per se because I'm on mobile
  245. [6:21 PM] Am i Fuel yet? | djwagner: From my personal experience in the mu I'd say that's true, but the numbers would probably say something different
  246. [6:27 PM] Fuel | lɘυꟻ: wait fair is -7 on shield
  247. [6:27 PM] Fuel | lɘυꟻ: is that right
  248. [6:27 PM] Friend: icies fair? its pretty terrible
  249. [6:27 PM] Fuel | lɘυꟻ: idk how to calculate 2 fairs on shield
  250. [6:28 PM] Emerson_D: Psure that you just take the last fair for shield stun
  251. [6:29 PM] Fuel | lɘυꟻ: we need an oddish
  252. [6:34 PM] CookBook: Just make it 6 frames less
  253. [6:34 PM] CookBook: So instead of -7 it's -1
  254. [6:59 PM] Fuel | lɘυꟻ: is that the actual calculation or a rough estimation
  255. [7:02 PM] Staggered || OddishGuy: ICs synched Fair is +2 for Popo
  256. [7:03 PM] Fuel | lɘυꟻ: OMG
  257. [7:03 PM] Fuel | lɘυꟻ: how to calculate it oddo
  258. [7:03 PM] Fuel | lɘυꟻ: or do you just test
  259. [7:03 PM] Staggered || OddishGuy: I'm only on mobile so MB for being inactive ATM
  260. stitch1
  261. [7:04 PM] Fuel | lɘυꟻ: i forgive u son
  262. [7:04 PM] Staggered || OddishGuy: 6+6-10=2
  263. [7:04 PM] Fuel | lɘυꟻ: wait why 6+6
  264. [7:04 PM] Fuel | lɘυꟻ: do u get two shieldstuns
  265. [7:04 PM] Staggered || OddishGuy: 6 stun, 6 nana
  266. [7:05 PM] Fuel | lɘυꟻ: imagine if there were doc climbers
  267. [7:05 PM] Fuel | lɘυꟻ: two fairs on shield
  268. [7:05 PM] Staggered || OddishGuy: 6 whole nana :ok_hand:
  269. [7:05 PM] Fuel | lɘυꟻ: 18 shieldstuns lul
  270. [7:05 PM] Staggered || OddishGuy: But yeah, blocking against ICs is a bad idea
  271. [7:19 PM] nigo: anybody lab out what marth moves ICs can crouch cancel safely until?
  272. [7:25 PM] Staggered || OddishGuy: That's an MMF thing >_>
  273. [7:25 PM] Friend: oh so then
  274. [7:25 PM] Friend: if you shield their fair -> dtilt(edited)
  275. [7:25 PM] Friend: and use fair oos to punish the dtilt(edited)
  276. [7:25 PM] Friend: the only thing marth can do is buffer spot dodge
  277. [7:26 PM] Staggered || OddishGuy: He can F-smash and SH Fair
  278. [7:26 PM] Friend: well thats assuming he doesn't dtilt right
  279. [7:26 PM] Friend: not after the dilt
  280. [7:26 PM] Fuel | lɘυꟻ: yes
  281. [7:26 PM] Friend: im just assuming hes gonna dtilt after the fair
  282. [7:26 PM] Friend: and once he does that and i fair the only thing he can do to avoid the fair is buffer spotdodge
  283. [7:27 PM] Friend: BUT WAIT
  284. [7:27 PM] Friend: nana's fair will hit that
  285. [7:27 PM] Friend: right?
  286. [7:27 PM] Friend: cuz its 6 frames later
  287. [7:27 PM] Staggered || OddishGuy: No, assuming he does D-tilt he can F-smash or SH Fair before we can SH Fair
  288. [7:27 PM] Fuel | lɘυꟻ: no oddish u are jumping before the dtilt
  289. [7:27 PM] Fuel | lɘυꟻ: so he fairs
  290. [7:27 PM] Friend: wait i just like did the math
  291. [7:28 PM] Friend: you jump after the fair before the dtilt
  292. [7:28 PM] Fuel | lɘυꟻ: and on first actionable frame he dtilts and u jump
  293. [7:28 PM] Staggered || OddishGuy: Oh forshizzle
  294. [7:28 PM] Friend: dtilt takes 20 frames before it can be canceled
  295. [7:28 PM] Fuel | lɘυꟻ: ur a shizzle
  296. [7:28 PM] Friend: icies fair comes out on frame 22
  297. [7:28 PM] Friend: nana's fair comes out on frame 28
  298. [7:28 PM] Friend: so that'd p much fuck them
  299. [7:29 PM] Fuel | lɘυꟻ: spotdodge is intan 2-18
  300. [7:29 PM] Fuel | lɘυꟻ: so nop
  301. [7:29 PM] Friend: oh rip
  302. [7:29 PM] Friend: thats a better spotdodge than i would've hoped
  303. [7:30 PM] Fuel | lɘυꟻ: he can always shield too
  304. [7:30 PM] Fuel | lɘυꟻ: or
  305. [7:30 PM] Fuel | lɘυꟻ: keep in mind this is a non tipper dtilt
  306. [7:31 PM] Fuel | lɘυꟻ: so you can cc it and dash grab
  307. [7:31 PM] Friend: well if its +2 on shield
  308. [7:31 PM] Friend: im fine with him shielding
  309. [7:31 PM] Friend: is that real people have told me that
  310. [7:31 PM] Fuel | lɘυꟻ: its +2 if low
  311. [7:31 PM] Friend: and i get absolutely styled on
  312. [7:32 PM] Friend: whenever i try to cc grab dtilt
  313. [7:32 PM] Fuel | lɘυꟻ: but idk if you will be hitting a low one
  314. [7:32 PM] Friend: i also am really bad at dropping shield into crouch cancel
  315. [7:32 PM] Fuel | lɘυꟻ: wait how long is the drop shield animation i forget
  316. [7:32 PM] Fuel | lɘυꟻ: u might only be able to gwt asdi down
  317. [7:32 PM] Staggered || OddishGuy: Depends on the character
  318. [7:33 PM] Staggered || OddishGuy: But typically WD down OoS is faster
  319. [7:33 PM] ThaddeusT: would you guys not be worried about marth dashing back after a weak hit dtilt
  320. [7:33 PM] Staggered || OddishGuy: Nah, Fair would catch that, it has decent range
  321. [7:33 PM] Friend: yeah
  322. [7:33 PM] Friend: they gotta buffer spot dodge or shield assuming you jump over the dtilt
  323. [7:33 PM] Friend: the struggle is when they stop spamming dtilt after fair like an idiot
  324. [7:33 PM] ThaddeusT: ic, didn't know fair is that good
  325. [7:34 PM] Staggered || OddishGuy: This is such a hard read on D-tilt @_@
  326. [7:34 PM] Friend: and mix it up with another fair or fmash
  327. [7:34 PM] Friend: yeah if they do anything else you get downsed on but thats the matchup
  328. [7:34 PM] Friend: you have one option that beats dtilt and loses hard to literally everything else
  329. [7:34 PM] Friend: and then then a bunch of options that lose to dtilt
  330. [7:34 PM] Fuel | lɘυꟻ: friend cc grab is real as long as they dtilt again or shield
  331. [7:34 PM] Fuel | lɘυꟻ: or mayve fsmash and fair
  332. [7:35 PM] Friend: even if its fast enough to grab before the fsmash
  333. [7:35 PM] Friend: that's ballsey as hell
  334. [7:38 PM] Fuel | lɘυꟻ: but u get a stock
  335. [8:03 PM] jwalker: https://www.twitch.tv/videos/151877555
  336. Twitch
  337. Video day!! M2K vs Chu, PaNdOrAs_FoX run// THEN NETPLAY GRIND
  338.  
  339.  
  340. [8:04 PM] jwalker: pewpewu's analysis of shroomed - chudat, mew2king - chudat, pewpewu - nintendude
  341. [8:09 PM] not the jet fuel: bruh if yall are fkn cc grabbing dtilt pls show me how
  342. 👍1
  343. [8:11 PM] Fuel | lɘυꟻ: @not the jet fuel https://youtu.be/87mJLwCTp7E
  344. YouTube
  345. ZilynGaming
  346. MEW
  347.  
  348.  
  349. [8:11 PM] Emerson_D: Hold down, dash in, Jc grab. Best I can figure
  350. [8:13 PM] BillyBoPeep: its like impossible
  351. [8:13 PM] Rose: are u talking about ccing marths dtilt?? couldnt he just do another one wijdjs(edited)
  352. [8:13 PM] BillyBoPeep: unless marh is super shitty at spacing
  353. [8:14 PM] Fuel | lɘυꟻ: if he does another it makes it ez
  354. [8:15 PM] Terradork: oh man, the pro strat
  355. [8:15 PM] Terradork: go in super hard at 0 and pray you get through
  356. [8:34 PM] not the jet fuel: spit out water at that vid
  357. [8:34 PM] not the jet fuel: lmao
  358. [8:34 PM] not the jet fuel: whenever i try to do that above even like 1% i just get knocked down
  359. [8:34 PM] not the jet fuel: and then proceed to get fucked
  360. [8:37 PM] Fuel | lɘυꟻ: it works tho
  361. [8:37 PM] Fuel | lɘυꟻ: ppu says doc can cc dash attack vs dtilt
  362. [8:37 PM] Fuel | lɘυꟻ: so u should be able.to grab
  363. [8:44 PM] Rose: god imagine being icies and having enough gumption to try that
  364. [8:45 PM] Fuel | lɘυꟻ: uall have tiny balls
  365. [10:51 PM] Staggered || OddishGuy: ICs are slippery though, and our dash is pretty bad. If you want to CC Dash grab D-tilt you have to true CC it to save those extra frames, ASDI down CC won't be enough
  366. [10:51 PM] Staggered || OddishGuy: it's lame .-.
  367. [11:08 PM] CookBook: just make him whiff a Dtilt then time a waveshield so that you get the base hitbox of the 2nd dtilt on shield and shieldgrab him(edited)
  368. [11:11 PM] Fuel | lɘυꟻ: but he could just grab
  369. [11:11 PM] Fuel | lɘυꟻ: dash back out of dtilt is also sick
  370. June 16, 2017
  371. [2:49 AM] Jago: Does anyone know the approximate %s that dthrow wd usmash works on a marth DI'ing out?
  372. [2:50 AM] BillyBoPeep: Cant you just dash up smash
  373. [2:50 AM] BillyBoPeep: to save frames
  374. [2:54 AM] Jago: our dash is pretty bad and might not catch marth if he's full DI'ing. I'm not entirely sure though
  375. [3:22 AM] not the jet fuel: its a % thing
  376. [3:22 AM] not the jet fuel: ballpark numbers like 40-50 dash jc usmash higher than that need wd p sure
  377. [3:23 AM] not the jet fuel: and before dash jc usmash is dash atk i think
  378. [3:23 AM] not the jet fuel: someone should test and give more exact ones
  379. [3:53 AM] Jago: yeah i believe dash attack is the best option at low %s
  380. [3:53 AM] Jago: just dump all the work on oddish
  381. [6:07 AM] Staggered || OddishGuy: D-throw upsmash/ dash JC upsmash works until death on FD, so it goes for a while
  382. [6:07 AM] Staggered || OddishGuy: Definitely cloesed out games for me before so I'd recommend practicing that ish for sure
  383. [8:10 AM] Rose: ehh wouldnt they jump out at higher percents
  384. [8:11 AM] Staggered || OddishGuy: True combos
  385. [8:15 AM] Rose: really????????????? noted
  386. [10:09 AM] Jago: It's also a true combo on peach at kill percent
  387. [2:22 PM] Herc_64: is there any tipper kill confirms off of fthrow/dthrow like there is for marth against puff
  388. [2:22 PM] Herc_64: or does that not really work for climbers
  389. [2:22 PM] CookBook: hmmm, not really
  390. [2:22 PM] CookBook: DI dependant
  391. [3:03 PM] Patio: Could it work similar to puff then? Possible regrab on f-throw/b-throw mixup to catch the di?
  392. [3:04 PM] CookBook: Hmmm probably, couldn't say tbh
  393. [3:05 PM] Rose: like if you hold in for DI youll definitely get hit with a forward smash
  394. [3:06 PM] Rose: but i dont think its guarenteed in my experience
  395. [3:17 PM] Aiken: you dont really need kill confirms on ICs
  396. [3:17 PM] Aiken: just relentless option coverage
  397. [3:17 PM] Aiken: they're shit so they won't be able to fight back once you've actually thrown them
  398. [3:25 PM] Staggered || OddishGuy: I think Marth has the 50/50 tipper thing on sopo at relevant percents. Marth's throws are super scary
  399. [3:31 PM] Fuel | lɘυꟻ: marth can secure kills with upboos
  400. [3:31 PM] Fuel | lɘυꟻ: but u can amsah tech for years
  401. [8:08 PM] redpandamaster17: how do i fight blizzard walls from ic's?
  402. [8:11 PM] Staggered || OddishGuy: Dash -> aerials are pretty good, same for coming down from platforms. You can wait it out. One wacky thing is counter >_>
  403. Main thing is that you want to focus on Popo. Blizzard is definitely punishable and Popo is going to be trying to prevent that, so focus on him and plan around his tendencies.(edited)
  404. [8:12 PM] not the jet fuel: identify when thyere coming before the blizzard goes up
  405. [8:16 PM] redpandamaster17: what do you mean by when they're coming
  406. [8:16 PM] Friend: like if you know what desyncs icies
  407. [8:16 PM] redpandamaster17: like i usually know they'll do it from a roll or dash dance
  408. [8:16 PM] Friend: yeah ftilt and pivots are good to look out for too
  409. [8:18 PM] redpandamaster17: also what throw should marth use for grabbing popo/nana
  410. [8:21 PM] Staggered || OddishGuy: Upthrow is pretty alright, gives you time to combo the other
  411. [8:25 PM] not the jet fuel: feel like fthrow/dthrow pivot fsmash should work
  412. [8:25 PM] not the jet fuel: between the %s where you dont need to dash to followup at all and the %s where you have to wd fsmash after the throw
  413. [8:25 PM] not the jet fuel: dont ask me what those %s are tho cus idfk
  414. [8:26 PM] redpandamaster17: yeah i usually do that at higher percents, i was wondering about low percents
  415. [8:26 PM] redpandamaster17: feel like i dont get too much off fthrow
  416. [8:29 PM] not the jet fuel: dthrow fair below that?
  417. [8:29 PM] not the jet fuel: not sure how DI affects these either
  418. [8:29 PM] not the jet fuel: or if marth even has a true flowchart
  419. [8:30 PM] redpandamaster17: yeah ill try that and uthrow at low percents
  420. [8:30 PM] not the jet fuel: yea if all else fails can always just
  421. [8:30 PM] not the jet fuel: put them in the air with uthrow(edited)
  422. [8:30 PM] not the jet fuel: and make them come down
  423. [8:30 PM] not the jet fuel: and get utilted
  424. [8:46 PM] redpandamaster17: ok one last thing
  425. [8:46 PM] redpandamaster17: if i hit a late fair on shield and i know the ic's will roll behind me
  426. [8:47 PM] redpandamaster17: what do i do
  427. [8:48 PM] Staggered || OddishGuy: Tipper I guess :o
  428. [8:48 PM] Emerson_D: Either that or turnaround grab
  429. [8:52 PM] Ryse: Upthrow Is the best throw
  430. [8:52 PM] Ryse: You can up air then easier than sheik so they should never come back down
  431. [8:53 PM] Emerson_D: But ics dair is frame 3 Kappa
  432. [8:53 PM] Ryse: But marth has a sword no kappa
  433. [8:54 PM] Emerson_D: But ics have hammers no kappa Kappa
  434. [8:55 PM] redpandamaster17: yeah i think my problem was i'd always punish roll behind with grab
  435. [8:55 PM] redpandamaster17: and get weak punishes
  436. [8:55 PM] Ryse: :Popo:
  437. :hammer:
  438. :dagger:
  439. :dagger:
  440. :Marth~1:
  441. [8:56 PM] Ryse: See that's difference
  442. [8:59 PM] Emerson_D: So what's you're saying is that marths up air out ranges ics dair?! What madness is this
  443. [9:17 PM] not the jet fuel: if you know they roll behind you
  444. [9:17 PM] not the jet fuel: uh
  445. [9:17 PM] not the jet fuel: thats actually interesting
  446. [9:17 PM] not the jet fuel: i guess you would just wait out the roll
  447. [9:18 PM] not the jet fuel: and punish at the end with w/e
  448. [9:18 PM] not the jet fuel: but there isnt actually much marth can do to get a hit before the roll intan starts is there?
  449. [9:19 PM] not the jet fuel: nah jabbing isnt even worth mentioning probs
  450. [9:21 PM] redpandamaster17: i've seen ken jab shield and then get an easy grab on reaction vs buffer roll
  451. [9:23 PM] redpandamaster17: in my experience if i hit a late fair kind of close to their shield i can't really get a reaction punish vs roll
  452. [9:23 PM] redpandamaster17: like i can dash forwards through their shield and set myself up to react, but that loses to other stuff
  453. [9:32 PM] CookBook: Side b
  454. [9:39 PM] redpandamaster17: will nana asdi that down if you're holding down?
  455. June 17, 2017
  456. [12:39 AM] CookBook: nope
  457. [12:40 AM] CookBook: she'll cc
  458. [12:40 AM] CookBook: but not asdi
  459. [12:40 AM] CookBook: prtty sure
  460. [11:53 AM] ✯Ichigo_ŘΔмєη ✯🈶: Wobble
  461. [12:00 PM] Am i Fuel yet? | djwagner: @✯Ichigo_ŘΔмєη ✯🈶 oh?
  462. [12:00 PM] ✯Ichigo_ŘΔмєη ✯🈶: oh?
  463. [12:00 PM] ✯Ichigo_ŘΔмєη ✯🈶: @Am i Fuel yet? | djwagner
  464. [12:01 PM] Am i Fuel yet? | djwagner: wobbling tends to be effective in most matchups, yes
  465. [12:01 PM] ✯Ichigo_ŘΔмєη ✯🈶: is an i5 and a gtx 960m good for melee
  466. [12:01 PM] not the jet fuel: yea ur good
  467. [12:01 PM] Fuel | lɘυꟻ: wrong channel
  468. [12:01 PM] Fuel | lɘυꟻ: smg
  469. [2:38 PM] Fuel | lɘυꟻ: has anyone looked into shield di in on dtilt and fair
  470. [3:42 PM] Attempt: Tried to test getting a grab off dtilt w shield DI and it doesn't seem great. Especially bc nana gets shield stabbed so easily.
  471. [3:44 PM] Fuel | lɘυꟻ: ah
  472. [3:48 PM] Herc_64: As far as what throw marth should use, I imagine early game fthrow/dthrow is almost always good since you can lead into fsmash with it which will almost always hit Nana even if you miss popo
  473. [3:48 PM] Herc_64: Also you have to keep in mind the fact that the character you fthrow turns into a hitbox that can hit the other climber
  474. [3:49 PM] Herc_64: Seems to be something pewpewu does a lot
  475. [3:52 PM] Fuel | lɘυꟻ: upthrow is never bad
  476. [4:08 PM] Attempt: One thing thats worth mentioning that Dizz talked about was that people reeeeallly need to start grabing climbers while they are invincible. Climbers struggle against invulnerability more than other characters since they are ground based and cant run to platforms to avoid attack. Also while your invinvible you dont have to worry about one climber hitting you before throw invincibility.
  477. [4:09 PM] kancon1: That is really good advice
  478. [4:11 PM] kancon1: Also when they are doing ice block or blizzard alternating you want to aim for Nana right? I forgot why though.
  479. [4:26 PM] Herc_64: Does fsmash out range blizzard?
  480. [4:43 PM] skeleton sword (choknater): i've learned to start trusting my wavelanding skills when it comes to invincibility
  481. [4:44 PM] skeleton sword (choknater): trying to juke on the ground is sometimes too difficult and not worth it, esp against characters that will corner you super easily
  482. [4:44 PM] skeleton sword (choknater): like vs spacies, i trust my mobility and try to waveland on a platform/platforms if necessary
  483. [5:42 PM] kancon1: I assume you are talking about ice climbers?
  484. [5:42 PM] kancon1: And I'm not sure, but I think fsmash clanks with blizzard
  485. [5:44 PM] kancon1: Hard to say if fsmash outranges it
  486. [5:56 PM] tapsody: it does
  487. [5:56 PM] tapsody: and it doesnt
  488. [5:57 PM] tapsody: blizzards particles are based are rng
  489. [5:57 PM] tapsody: and only some of them actually outrange fsmash lmao
  490. [5:57 PM] tapsody: its pretty dumb
  491. [6:03 PM] Rose: so max range blizzards usually dont get wobbles?
  492. [6:40 PM] Attempt: I think one of the main detterents is the fact that if you miss and get hit you can get grabbed.
  493. [6:40 PM] Attempt: But it doesnt always
  494. [6:41 PM] Attempt: Also dont try to shield blizzard, you almost always want to SDI out if you can
  495. [7:47 PM] Herc_64: When you say sdi out
  496. [7:48 PM] Herc_64: Basically just waggle the control stick out right?
  497. [8:28 PM] Jago: Basically. You wanna SDI it up or up/away
  498. [8:29 PM] Jago: So you can just quarter circle it
  499. June 18, 2017
  500. [10:03 AM] kingkiller: I just played this matchup in bracket for the first time in a while. How do I, as Marth, escape dair regrab to wobble.
  501. [10:06 AM] not the jet fuel: lol
  502. [10:11 AM] Staggered || OddishGuy: It's never true, just make sure you aren't SDIing down. You can hold up on the stick and spam jump I think, or you can do C-stick up, freeing up the control stick so you can tap jump. Tap jump has that buffer that will help a bit.
  503. [12:16 PM] Friend: just holdl up and out]
  504. [12:19 PM] Fuel | lɘυꟻ: so when marth fairs your shield, I think asdi down roll or delayed roll is a prrety good option, it forces him to dash through you if he wants to punish and I guess you could shield grab at that poimt
  505. [12:22 PM] not the jet fuel: its hard to keep a big neough shield to take both a fair and then a dtilt and then not get shield poked for ics
  506. [12:23 PM] Fuel | lɘυꟻ: but if u roll u avoid dtilt
  507. [12:23 PM] Fuel | lɘυꟻ: or u could fair and beat the dtilt and only that
  508. [12:46 PM] kingkiller: I may have been ASDIing down
  509. [12:47 PM] kingkiller: Thanks.
  510. [12:49 PM] Staggered || OddishGuy: It's a really common thing to ASDI down and away and get whooped on by reverse Dair because you're trying to combo DI
  511. [12:50 PM] Staggered || OddishGuy: Even Peaches get hit by that ish so no worries fam
  512. [12:50 PM] kingkiller: Yeah. It's a little sad because that's all that player ever does if they get a grab they can't wobble off of.
  513. [12:51 PM] Staggered || OddishGuy: Risk reward is skewed if people miss the DI on it even once
  514. [12:52 PM] kingkiller: Do ics have an option that covers that or do they just chase your dj?
  515. [12:54 PM] Staggered || OddishGuy: I've seen Nintendude do D-throw Dair -> FH Upair/Nair
  516. [12:55 PM] Staggered || OddishGuy: So it's not like you get out without any worries, but it's not a guaranteed wobble or anything so :ok_hand:
  517. [1:33 PM] Herc_64: So as marth you have to di out and up to escape dthrow dair setup?
  518. [1:34 PM] Herc_64: I was told you should di down and away to escape that
  519. [1:34 PM] not the jet fuel: that's for fast fallers
  520. [1:34 PM] Herc_64: I was playing fox tho at the time, lol, so that's probably why
  521. [1:34 PM] Herc_64: Ah gotcha
  522. [1:34 PM] Herc_64: So up and out for floaties then
  523. [1:34 PM] Herc_64: I'll have to remember that
  524. [1:56 PM] Staggered || OddishGuy: Yeah floaties never touch the ground and DJ out, FFers touch the ground ASAP and attack or dodge.
  525. June 19, 2017
  526. [4:52 AM] Herc_64: Climbers can pretty much always punish fsmash on shield worth wd grab UNLESS it's tippered correct?
  527. [4:52 AM] Herc_64: Though I guess you probably shouldn't go for raw fsmashes against climbers regardless
  528. [4:53 AM] Herc_64: Or can they still punish even if it's tippered
  529. [5:36 AM] Ryse: No fsmash in neutral is bad
  530. [5:36 AM] Ryse: Tipper is safe though
  531. [6:23 AM] FA0: F-smash happy Marths are delicious
  532. 👍1
  533. [9:46 AM] Arasz: DAS youre from EU right? Wanna play netplay sometime to Grind the MU?
  534. [10:07 AM] not the jet fuel: was that a typo for FAO lol
  535. [10:17 AM] Attempt: Something I saw Chu do a lot vs M2K at BfBC was Uair after M2K Faires his shield because he was double jumping away after.
  536. [10:19 AM] Am i Fuel yet? | djwagner: Ah, yes
  537. [10:19 AM] Am i Fuel yet? | djwagner: Good observation
  538. [10:20 AM] Am i Fuel yet? | djwagner: I think he could connect with a second fair, though
  539. [10:20 AM] Am i Fuel yet? | djwagner: Timing dependent I guess
  540. [10:26 AM] not the jet fuel: yeah he should just be able to fair fair
  541. [10:28 AM] Herc_64: Pewpewu was criticising a lot of m2ks double jumps in neutral when he was analyzing that set
  542. [10:29 AM] Herc_64: Seems like ppu thinks marth should primarily be grounded in the mu
  543. [10:29 AM] Herc_64: Well grounded and moving lol
  544. [10:35 AM] Attempt: I think I agree with that. I think the followup off fair should mostly be dtilt or dash away ( if its late hitting ). Im not 100% though
  545. [10:53 AM] not the jet fuel: if you abuse fair dtilt as jetfuel said they can just start fairing OOS
  546. [10:53 AM] not the jet fuel: its important to keep a rhythm with fair and dtilt without becoming too predictable
  547. [10:53 AM] not the jet fuel: the later the set goes, the more you might get out of just fairing and waiting
  548. [10:55 AM] Michael Palmiter (Eclipse): What do y'all think about Shdf and shffl/shac nair? (For Marth)
  549. [10:58 AM] not the jet fuel: shdf = ?
  550. [10:58 AM] not the jet fuel: oh double fair
  551. [10:59 AM] not the jet fuel: that is prob too rsiky vs a good ics, the second fair is kinda screaming at them to ASDI punish if it would ever actually hit
  552. [11:00 AM] not the jet fuel: nair can get pretty shieldgrabbable but if youre doing it well it wont be
  553. [11:02 AM] Arasz: It was lmao, autocorrect is the fucking worst
  554. [11:05 AM] Attempt: Using fair to beat out WD in when they cant CC it is decent. You cant spam it though because WD in shield can potentially lead to a sheild grab
  555. [11:06 AM] Attempt: Also I think the only times you should use fsmash in this matchup is as a followup if fair connects and for edgeguarding
  556. [11:07 AM] Attempt: Unless your a god and can space tippers all day
  557. [11:59 AM] not the jet fuel: i didnt realize it wasnt punishable if it tippered, ive pretty much always (tried to) WD oos grab fsmashes no matter what(edited)
  558. [1:06 PM] Herc_64: PPU also mentioned that you should almost never sh double fair in this matchup due to how easy it is to grab that
  559. [1:06 PM] Herc_64: He also mentioned empty hop dtilt a lot, which definitely seems good
  560. [1:06 PM] Herc_64: Honestly the way PPU broke it down makes the mu seems really hard for climbers if you play correctly
  561. [2:01 PM] not the jet fuel: yeah you can grab inbetween fairs im p sure
  562. [3:29 PM] Tovl: mute
  563. [8:24 PM] Emerson_D: So what are cc percents looking like for ICs?
  564. [8:30 PM] not the jet fuel: with marth you cant look at %s alone cause he can kind of space outside of punish range
  565. [8:30 PM] not the jet fuel: which is unusual for IC matchups
  566. [8:53 PM] Emerson_D: Makes sense, I was mostly curoius on whether cc fair walls was a good option
  567. [8:54 PM] Emerson_D: like WD in cc his fair grab
  568. June 20, 2017
  569. [12:22 AM] not the jet fuel: yea def worth knowing the numbers for
  570. [12:26 AM] Jago: So, stages
  571. [12:26 AM] Jago: Which ones do you guys like for this mu?
  572. [12:27 AM] Jago: I used to strike to yoshi's allll the time, but not anymore
  573. [12:27 AM] Jago: And FD is my go-to counterpick
  574. [12:58 AM] not the jet fuel: i think we win fd and dreamland, lose battlefield, other 3 not sure
  575. [12:59 AM] not the jet fuel: i dont particularly like yoshis here either
  576. [1:08 AM] Jago: Yeah marth usually CPs to BF if Yoshi's is banned in my experience
  577. [1:09 AM] Jago: I like yoshi's because it's easy to take center stage and force him to maneuver around plats
  578. [1:10 AM] Jago: Plus he dies at like 70 off the top if you hit his feet with the charger upsmash
  579. [1:10 AM] Jago: Randall shenanigans suck hard so I feel like it's a coin flip
  580. [1:11 AM] Jago: Marth also gets hella free tippers so idk
  581. [1:13 AM] Friend: i usually strike to fountain
  582. [1:13 AM] Friend: they're all bad except fd and dreamland tho
  583. [1:14 AM] Jago: I'm iffy about fountain
  584. [1:14 AM] Jago: The plats can cause easy separations but you can also get marth in a lot of knockdown situations
  585. [1:15 AM] Jago: I don't hate it but I don't love it either
  586. [1:16 AM] Friend: the way i see it
  587. [1:16 AM] Friend: is that on yoshis the platforms are always bad
  588. [1:16 AM] Friend: and on fod the platforms are sometimes terrible but sometimes nonexistant
  589. [1:16 AM] Friend: yoshis has the added factor of causing nana to act like an idiot half o the time
  590. [1:20 AM] CookBook: yea
  591. [1:20 AM] CookBook: T_T
  592. [1:21 AM] CookBook: she really doesn't like slopes
  593. [1:30 AM] Jago: True. The fact that she always jumps when you wavedash towards (or away?) the ledge really ticks me off
  594. [1:31 AM] Jago: I've had a good track record against Marth's on yoshi's until recently, so I'm a bit biased.
  595. [1:33 AM] Jago: Those blast zones are so tempting tho lmao
  596. [5:39 AM] Emerson_D: How do y'all feel about stadium? I think it's better than yoshis, but still worse than fd and dreamland
  597. [6:20 AM] Rose: i like it. a lot of room for desyncs
  598. [8:50 AM] kingkiller: I actually don't hate FD in this matchup. I think marth gets huge reward for a separation (compared to other stages) so his grab becomes way more threatening.
  599. [8:53 AM] kingkiller: I think dreamland is super ICs favored unless marth gets a lead but he can platform camp super hard.
  600. [8:54 AM] kingkiller: M2k has convinced me of the merits of yoshi's with the planking strategy he used to employ.
  601. [8:56 AM] kingkiller: That seems difficult for climbers to beat and the matchup is normally marth favored anyway since the smaller blast zones stand to benefit marth more anyway.
  602. [8:59 AM] Staggered || OddishGuy: I feel like blizzards on FD are often too much to deal with, and with an active hitbox like that there's no worry of grabs. What do you typically go for against blizzard on FD KingKiller? :o
  603. [9:01 AM] kingkiller: I mean, can't you just SDI away?
  604. [9:02 AM] kingkiller: Like, I just think, if I am consistent with the sdi, the reward is super low.
  605. [9:02 AM] Staggered || OddishGuy: You for sure can, but there's no risk throwing it out if you can't counter attack it, you feel?
  606. [9:04 AM] kingkiller: Even if it hits most of the time, it doesn't matter because if I go over I get a huge reward off of fair but if i get caught by it then I just escape for free.
  607. [9:04 AM] kingkiller: I could be wrong about this though.
  608. [9:05 AM] CookBook: if you go over with fair we can shieldgrab with popo
  609. [9:05 AM] CookBook: 100%
  610. [9:05 AM] kingkiller: I can just do a low fair though
  611. [9:05 AM] CookBook: approaching fairs are super shieldgrabbable
  612. [9:05 AM] kingkiller: That is 100% safe on shield
  613. [9:06 AM] Staggered || OddishGuy: I feel like mostly the Popo's job would be to space an Upair on your FH
  614. [9:07 AM] kingkiller: So, in your example is popo in front of nana now?
  615. [9:08 AM] kingkiller: In that case, don't you sacrifice some of the disjoint that makes blizzard so threatening?
  616. [9:08 AM] kingkiller: The other thing I can do is wd dtilt the lag of blizzard
  617. [9:08 AM] CookBook: i mean, if you're going for a fullhop that is very reactable
  618. [9:09 AM] CookBook: and we can just dash forward and FH up air
  619. [9:09 AM] kingkiller: What if I space to hit nana with the fair?
  620. [9:10 AM] CookBook: i'm talking about intercepting you before you can get to that point
  621. [9:10 AM] kingkiller: Ok. That reaction is early enough that I can triangle jump to bait the upair then
  622. [9:12 AM] Staggered || OddishGuy: :thinking:
  623. [9:12 AM] Staggered || OddishGuy: I feel like triangle jumpin is pretty bad, but I've actually never heard it recommended before
  624. [9:13 AM] Staggered || OddishGuy: It'd be extremely hard to perform on the Marth's end to outspace the Upair, and land with such a timing that Nana can't punish
  625. [9:14 AM] kingkiller: The other thing I could do is sh in place and then fair your upair.
  626. [9:15 AM] kingkiller: The other counterplay I have considered is SDI up and in.
  627. [9:15 AM] kingkiller: Then you can have a mixup where you either sdi super far to safety or put yourself in a position to threaten a low fair
  628. [9:16 AM] Staggered || OddishGuy: I like that one a lot
  629. [9:16 AM] Staggered || OddishGuy: I always recommend that to Luigis
  630. [9:16 AM] Staggered || OddishGuy: Because they come down on the whiffed grab with a fat Nair :O
  631. [9:17 AM] kingkiller: Yeah. You also only need like five frames because marth's fair is stupid.
  632. [9:37 AM] Emerson_D: without platforms to escape to, you have to get a punish after the blizzard walls, or ics can just keep doing it until you mess up and get grabbed
  633. [9:38 AM] Emerson_D: You'd have to be pretty on point in order for FD to work out well for marth
  634. [9:39 AM] Attempt: Its also not like a free escape, you can get a fsmash off if you sdi too far up for a grab
  635. [9:39 AM] Attempt: Better than getting grabbed but still some %
  636. [9:41 AM] Emerson_D: Overall, I like to fight marth on FD, DL, and PS, and don't like to fight on YS, FoD, and BF. So the first game seems rather important. Unfortunately marth gets stage strike advantage
  637. [9:48 AM] kingkiller: You can sdi high enough that fsmash doesn't work either
  638. [9:48 AM] kingkiller: Or you can sdi away as a mixup and then punish
  639. [9:49 AM] Staggered || OddishGuy: F-smash actually hits stupid high
  640. [9:49 AM] Staggered || OddishGuy: As much as I think the move is garbage
  641. [9:50 AM] kingkiller: Yeah. SDI is broken though.
  642. [9:51 AM] kingkiller: You can definitely get high enough to avoid fsmash.
  643. [9:52 AM] Staggered || OddishGuy: High enough to avoid Upsmash?
  644. [9:52 AM] kingkiller: I don't know. It might depend on which part of blizzard hits.
  645. [9:53 AM] Emerson_D: Or uptilt?
  646. [9:53 AM] Staggered || OddishGuy: It was kind of a trick question because F-smash hits as high as both of those
  647. [9:54 AM] Emerson_D: Which upsets me only a lot a bit
  648. [9:57 AM] kingkiller: Really? The answer is probably still the same.
  649. [9:58 AM] kingkiller: At least as long as Marth is towards the far end of blizzard.
  650. [9:58 AM] kingkiller: He may even be able to asdi.
  651. [9:59 AM] kingkiller: Since blizzard has so many hits.
  652. [10:00 AM] kingkiller: Plus, the highest part of fsmash is right above their head which is somewhere Marth won't be.
  653. [10:06 AM] Staggered || OddishGuy: I was assuming WD F-smash since Marth is going to be over there either way
  654. [10:18 AM] kingkiller: Ok. Don't you have to read the SDI then?
  655. [10:23 AM] Staggered || OddishGuy: It should catch SDI away or SDI up with good spacing. If they're consistenly SDIing away I think the F-smash is decent, but if they're SDIing up I think trying to catch the Marth coming down has larger payoff
  656. [10:23 AM] Staggered || OddishGuy: Depends on % and spacing and ish tho
  657. [11:05 AM] not the jet fuel: M2ks planking on Yoshis probably shouldn't work lol. Marth on ledge is one of the easiest Marths for ICs to kill, you do like nothing threatening from there and they can just ice block u until u mess up
  658. [11:32 AM] kingkiller: I think it is possible to just not mess up.
  659. [11:32 AM] kingkiller: M2k has certainly done it.
  660. [11:33 AM] kingkiller: It's pretty difficult to get a punish off of an iceblock hit
  661. [11:34 AM] kingkiller: I still think marth can sdi high enough to escape
  662. [11:34 AM] not the jet fuel: if u hit them at the edge with an iceblock u prob just Marth killer them from there
  663. [11:36 AM] kingkiller: I mean, depending on what I just did, I may be able to airdodge on.
  664. [11:36 AM] kingkiller: Or, I might have my dj.
  665. [11:36 AM] kingkiller: Plus I have my side b and can go to platforms
  666. [11:37 AM] kingkiller: I probably get hit but am in a good position to recover
  667. [11:37 AM] not the jet fuel: or you could, you know, just play grounded neutral which is actually threatening to ICs
  668. [11:38 AM] kingkiller: But why do that when I can just sit there and win?
  669. [11:38 AM] not the jet fuel: because you aren't gonna just sit there and win lol
  670. [11:38 AM] kingkiller: Ice block can't dislodge me unless I seriously screw up.
  671. [11:39 AM] not the jet fuel: ok man
  672. [11:39 AM] kingkiller: I'm open to being convinced by other methods of countering though.
  673. [11:42 AM] not the jet fuel: i mean camping like that isn't a counter at all
  674. [11:42 AM] not the jet fuel: you're playing against a character who can projectile at you almost risklessly in that scenario
  675. [11:43 AM] not the jet fuel: like you basically only saw it in that one game of m2k wobbles where wobbles just doesn't care enough to play against it at pax arena right? that basically doesn't happen if u aren't like 3rd in the world vs 30th lol
  676. [11:44 AM] kingkiller: But the correct execution doesn't get hit ever by ice block.
  677. [11:44 AM] not the jet fuel: lol
  678. [11:45 AM] not the jet fuel: ok, if you think you'll always have perfect execution every ledgestall forever
  679. [11:46 AM] not the jet fuel: Irl what usually happens when people argue like this is they don't have perfect execution 100/100 times and even if they mess it up only once the end result is you wasted 4 minutes of screen time and just died when 4 minutes should be enough for Marth to take like three stocks on Yoshis if he actually plays the game lol
  680. [11:47 AM] not the jet fuel: nice risk reward for a character that should almost never lose grounded neutral in the mu
  681. [11:57 AM] kingkiller: The stall isn't hard though. It is super lenient since all you need to do is dj sweetspot.
  682. [11:58 AM] kingkiller: The thing about yoshi's is that marth has an enormous threatening range from the ledge on yoshi's so the climbers have to respect more space.
  683. [12:01 PM] kingkiller: If I didn't explain clearly, the release has at least 5 frames leniency and the jump has at least as much.
  684. [12:28 PM] not the jet fuel: isn't having to expend ur dj in the process a bug, not a feature? like it wouldn't seem as bad to me if it was like fox's stall where you can retain your dj if you get hit
  685. [1:08 PM] CookBook: you will fuck it up eventually, get hit by an ice block, and in the end be forced to up b onto stage or get pummeled by frozen bricks until you fall to your death(edited)
  686. [1:08 PM] CookBook: except on yoshi's
  687. [1:09 PM] CookBook: cos yoshi's ledges are fucking BS and eat ice blocks for no reason
  688. [1:14 PM] Staggered || OddishGuy: YS ledges do what to iceblocks? Seems to work fine from what I can see
  689. [1:15 PM] CookBook: for me they just disappear at the ledge a lot
  690. [1:17 PM] Staggered || OddishGuy: Oh whoa
  691. [1:18 PM] Staggered || OddishGuy: Yeah it happens sometimes with SH iceblocks it looks like WTF
  692. [1:18 PM] CookBook: basically eats all my pivot nana jump ice blocks without fail
  693. [1:19 PM] not the jet fuel: it has to do with where you ice block from right?
  694. [1:19 PM] CookBook: dunno really
  695. [1:19 PM] CookBook: something like that
  696. [2:49 PM] Attempt: Does it work if you make it go on the platform? Like will it go past the ledge?
  697. [2:50 PM] Staggered || OddishGuy: Yeah iceblocks are too fast. On DL it might still hit ledge, on FoD it likely would as well
  698. [7:24 PM] Emerson_D: Is sliphogging ever worth it against Marth, or should we just desync ice block / Marth-Killer
  699. [7:32 PM] kingkiller: Sliphogging?
  700. [7:33 PM] kingkiller: I haven't encountered the term before
  701. [7:46 PM] Am i Fuel yet? | djwagner: it's ICs edgeguard tech
  702. [7:56 PM] Jago: With how fast Marth accelerates with up-b, I don't think it would be worth
  703. [7:57 PM] Jago: Ice block marth killer would be most optimal. Ledgehop nair is also pretty good. The back hit of the hitbox sends away at a decent angle. Kinda hard to time tho
  704. [7:58 PM] Jago: Wavedash off FF Bair can catch lazy Marths
  705. [9:10 PM] Rose: didnt we conclude it was useful but hard
  706. [9:10 PM] Rose: and a little not worth because of it
  707. [9:15 PM] Rose: oh i meant @ sliphogginh
  708. [10:24 PM] Jago: Yeah probs not as useful against marth as opposed to spacies
  709. [10:28 PM] Jago: If he's dipping low it's easier to just set up marth killer
  710. [10:29 PM] Staggered || OddishGuy: I use it when the Marth is coming down and still has the DJ Fair -> grab ledge possible mixup. It at least lets you negate that a bit
  711. [10:30 PM] Jago: That seems good. He would just swat the ice block away if you went for that
  712. June 21, 2017
  713. [1:48 AM] CookBook: Sliphogging is when icies wd back to ledge while holding shield so they tumble off it, then instantly ledgehop or ledgedash so nana grabs the ledge
  714. [3:10 AM] vliegende snor: and it's the best thing that ever existed
  715. [3:23 AM] CookBook: Meeeeeeh....
  716. [3:23 AM] CookBook: It's okaaaay
  717. [9:28 AM] kingkiller: That's actually sick.
  718. [9:29 AM] kingkiller: Can you desync during the 8 frames after the ledgegrab?
  719. [10:05 AM] Jago: Yeah you can buffer something
  720. [10:10 AM] CookBook: i mean, it's more a desync that already has a purpose, mainly to put nana on the ledge while you can edgeguard with popo
  721. [10:32 AM] kingkiller: But if you desynch than you can roll with nana to significantly extend the duration of the ledge grab.
  722. [10:39 AM] Staggered || OddishGuy: Can't control Nana once she's on the edge. We regain control once she's done with her getup option
  723. [10:42 AM] CookBook: *we can regain control once she's done with her getup option
  724. [10:43 AM] CookBook: still gotta be near her on the ground in order to reconnect
  725. [10:46 AM] CookBook: not well known fact: nana can only reconnect with us when we're on the ground
  726. [10:46 AM] CookBook: however, when she reconnects she will read 6 frames back to see what she should be doing
  727. [10:47 AM] CookBook: so anytime we land near a disconnected nana, we can make her do something -instantly-
  728. [10:50 AM] kingkiller: This character is so weird
  729. [10:51 AM] CookBook: tis what makes them interesting
  730. [10:54 AM] kingkiller: I agree
  731. [10:55 AM] kingkiller: This matchup has been super tough for me to understand though.
  732. [10:55 AM] kingkiller: It's my worst one other than falco (also weird but for different reasons)
  733. [11:15 AM] CookBook: other wierd shit:
  734. we have a 2 angle window for doing a sync'd shield drop as opposed to the 3 that other characters have for their shield drops due to sensitivity desyncs.
  735. Nana was likely made unable to pivot by the devs because of the mechanic that makes Ftilt guard work
  736. [11:17 AM] CookBook: oh, and it's possible to make nana standing solo ice block without popo doing anything with no prior setup
  737. [11:17 AM] Staggered || OddishGuy: She can pivot, just doesn't during dashdance ish
  738. [11:17 AM] CookBook: that's basically what i'm referring to
  739. [11:18 AM] CookBook: cos backdash pivots would make her act really wierdly
  740. [11:19 AM] CookBook: if she could do one she'd do a full turnaround animation then walk in the new direction
  741. [2:34 PM] Kaze: what's the consensus on approaching with fullhop early fair? (as marth) it seems fairly safe to me, considering i can just land on a platform afterwards - is there anything ICs can do, except calling it out and hitting me before the fair even comes out?
  742. [2:37 PM] Staggered || OddishGuy: FHing is generally pretty solid. Main answer would be ICs using SH Upair. If you're typically grounded this is a pretty good mixup since the IC's SH Upair is bad against most other ish, but if you're already platform heavy they'll be throwing out the Upair anyway and catch you with this type of approach :S
  743. [2:42 PM] Kaze: i usually only jump onto platforms, if the ICs are either far away or if i am cornered as a mixup. going there when they are closer seems risky, since the landing lag from the waveland... im rather inexperienced in the matchup - what is marths goal when on a platform? baiting out a bad u - air/cornering them with a runoff bair/just staying safe while baiting whiffed moves? those are what i've been going for so far, but maybe i am overseeing things.
  744. [5:35 PM] AL|HNinja: just a random thing. my brother was thinking of switching off YN and playing Marth, any tips?
  745. [8:40 PM] MCMike0399: Ill drop what I know about the MU.
  746. The key in this mu is movement.
  747. As ics, you need to watch out for: double fair short hop, dtilt, grabs into pivot fsmash and raw fsmash.
  748. Double fair short hop is a killer, in low % you can crouch cancel but marth can fall back to get safe. As ics the only option you can do is wait for the opportunity and punish (when marrht is in lag), still is difficult to get something. That’s why movement is key.
  749. Dtilt can be beaten by well-spaced short hop fair or movement. You cannot punish dtilt with a wavedash out of shield.
  750. For grabs theres an easy solution, just DI out. Watch out with the DI mixups
  751. Just practice your smashes Out of shield for raw fsmashes, you can get a lot out of this.
  752. Desync Bllizard is a good tool for the neutral and zoning, use it wisely.
  753. Ice blocks are not that great in this mu, but still you can get a tricky wobble or some advantage in the neutral.
  754. d-throw regrab doesn’t work on marth(edited)
  755. June 22, 2017
  756. [12:09 AM] Rose: i thought it worked at near zero no DI
  757. [12:11 AM] Staggered || OddishGuy: Nah they can always jump out, but go for the regrab the first time you play a Marth to test them or to keep them honest, sometimes they try to Fair like a dumby
  758. [7:41 AM] Fuel | lɘυꟻ: bye friends!
  759. [12:17 PM] Friend: im friend!
  760. [2:20 PM] Herc_64: As marth, if ICs are di'ing away off the fthrow, if you instead dthrow them to get the di mixup, is there any situation/percentage where you can tipper fsmash them?
  761. [2:20 PM] Herc_64: Like pivot fsmash or something to that effect?
  762. [2:24 PM] not the jet fuel: if they're DIing in? yeah stuff like that should work
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